Animation of mechanical assembly #1853
Replies: 3 comments 9 replies
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You can use the Delay Falloff node here with manually specified offsets. Add an Index ID Key to the objects you want to animate and add them to a list. The ID key value should be an animation offset, meaning that an object with value 0 will move before an object with value 1. Here I assigned 0, 1, 2, 3 to the bolts and 6 to both other objects in order for them to move together a bit later. 20220502-212437.mp4 |
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I see how the fall off, etc. node accomplish the movement, and have figured what is going on here for the most part. |
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I'm thinking there is a more elegant and concise way to animate the disassembly/assembly of mechanical assemblies than what I have cobbled together here. Can anyone share some pointers please? I've looked at some YouTube videos, but they seem to be all oriented to spacial effects or I can't translate the concepts they show to this application.
Simple_assy_007.zip
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