diff --git a/content/release_notes/v2_2/animation/index.md b/content/release_notes/v2_2/animation/index.md index 2af081f..bb2dc72 100644 --- a/content/release_notes/v2_2/animation/index.md +++ b/content/release_notes/v2_2/animation/index.md @@ -8,4 +8,4 @@ The *Delay Time* node was vectorized. ## Animate Data -All *Animate* nodes were vectorized. +All *Animate* nodes were vectorized. A new *Start Time* input was added. diff --git a/content/release_notes/v2_2/general/index.md b/content/release_notes/v2_2/general/index.md new file mode 100644 index 0000000..9cd512d --- /dev/null +++ b/content/release_notes/v2_2/general/index.md @@ -0,0 +1,19 @@ +--- +title : General +--- + +## Copy Animation Nodes Tree + +A new operator in the node tree tool bar was added to copy the node tree. + +## ID Keys + +Generating integer ID keys from selection order now requires an explicit +recording of the selection. A button exist in the ID key generation panel that +starts recording. + +{{< video record_selection_order.mp4 >}} + +## Implicit Conversion + +There is now an implicit conversion from Polygon Indices List to Integer List. diff --git a/content/release_notes/v2_2/general/record_selection_order.mp4 b/content/release_notes/v2_2/general/record_selection_order.mp4 new file mode 100644 index 0000000..137fc9e Binary files /dev/null and b/content/release_notes/v2_2/general/record_selection_order.mp4 differ diff --git a/content/release_notes/v2_2/material/index.md b/content/release_notes/v2_2/material/index.md new file mode 100644 index 0000000..e3bd8b2 --- /dev/null +++ b/content/release_notes/v2_2/material/index.md @@ -0,0 +1,7 @@ +--- +title : Material +--- + +## Material By Name + +The *Material By Name* node was added. diff --git a/content/release_notes/v2_2/matrix/index.md b/content/release_notes/v2_2/matrix/index.md index 01a49a8..40d790a 100644 --- a/content/release_notes/v2_2/matrix/index.md +++ b/content/release_notes/v2_2/matrix/index.md @@ -18,6 +18,11 @@ radius and the height were added to the *Spiral* mode of the node. A center and an axis options were added to the *Linear* mode to center the distributed matrices and align them on the chosen axis. +A plane axis option was added to the *Circle* mode to define the plane at which +the circle will lie. + +A new *Hexagonal Grid* mode was added. + It is now possible to search for the node using the name of its modes. For instance, searching for *Spiral* will add a node with its mode set to spiral. diff --git a/content/release_notes/v2_2/mesh/index.md b/content/release_notes/v2_2/mesh/index.md index 51a84d9..6fbbef1 100644 --- a/content/release_notes/v2_2/mesh/index.md +++ b/content/release_notes/v2_2/mesh/index.md @@ -34,3 +34,22 @@ to an API change which removed the corresponding options from Blender. ## Shade Object Smooth The *Shade Object Smooth* node now allows smoothing curve objects. + +## Line Mesh + +The *Line Mesh* node now outputs the edge and polygon indices of the mesh. + +## Get Custom Attribute + +The *Get Custom Attribute* node was added. The node gets the data of a custom +attribute. + +## Insert Custom Attribute + +The *Insert Custom Attribute* node was added. The node inserts a new custom +attribute to the mesh. + +## Set Custom Attribute + +The *Set Custom Attribute* node was added. The node changes the value of an +existing custom attribute. diff --git a/content/release_notes/v2_2/number/index.md b/content/release_notes/v2_2/number/index.md index 9293e4e..d63460b 100644 --- a/content/release_notes/v2_2/number/index.md +++ b/content/release_notes/v2_2/number/index.md @@ -13,3 +13,8 @@ useful to distribute points in a non linear distribution. ## Convert Angle The *Convert Angle* node is now vectorized. + +## Number List Math + +An index output was added to the Max and Min modes of the node. Additionally, +the node now have search aliases. diff --git a/content/release_notes/v2_2/object/index.md b/content/release_notes/v2_2/object/index.md index 2b43da6..0e94184 100644 --- a/content/release_notes/v2_2/object/index.md +++ b/content/release_notes/v2_2/object/index.md @@ -31,3 +31,17 @@ alternative, though its use is discouraged. The output of the *Get Selected Objects* node is no longer ordered by the selection order. This is because ordering the objects was a very expensive background process. + +## Evaluate Object + +The *Evaluate Object* node was added. The node force evaluate the object after +changes have happened in the node tree. + +## Object Attribute Input + +A new *Evaluate Object* option was added. If enabled, the object will be +evaluated before retrieving the target attribute. + +## Object Instancer + +The *Object Instancer* node is about 4x faster. diff --git a/content/release_notes/v2_2/sound/index.md b/content/release_notes/v2_2/sound/index.md new file mode 100644 index 0000000..7986bbf --- /dev/null +++ b/content/release_notes/v2_2/sound/index.md @@ -0,0 +1,9 @@ +--- +title : Sound +--- + +## MIDI + +A whole system of data structures, sockets, and nodes for dealing with MIDI +files was added. See the [MIDI Tutorial]({{< ref "/tutorials/midi" >}}) for more +information. diff --git a/content/release_notes/v2_2/spline/index.md b/content/release_notes/v2_2/spline/index.md index 0e63353..1fea0e7 100644 --- a/content/release_notes/v2_2/spline/index.md +++ b/content/release_notes/v2_2/spline/index.md @@ -18,8 +18,8 @@ The *Offset Spline* node is now vectorized. ## Curve Object Output -A new *Fill Caps* and *Bevel Mode* inputs were added to the *Curve Object -Output* node. +A new *Fill Caps*, *Bevel Mode*, and *Taper Mode* inputs were added to the +*Curve Object Output* node. ## Evaluate Spline @@ -52,7 +52,17 @@ spline. ## Spline From Object The *Spline From Object* node can now get splines from text objects. +Additionally, a new *Apply Modifiers* input was added. ## Transform Spline The *Transform Spline* node was vectorized. + +## Set Spline Radius + +A new option to change the vectorization behavior was added. It is now possible +to set the radius per spline or per point in each spline. + +## Bevel Spline + +The *Bevel Spline* node was added. The node bevels the points of a poly spline.