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translation.json
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translation.json
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{
"investigatorinfo-u": "Investigator Info",
"player-u": "Player",
"occupation-u": "Occupation ",
"age-u": "Age",
"sex-u": "Sex",
"residence-u": "Residence",
"birthplace-u": "Birthplace",
"characteristics-u": "Characteristics",
"STR-u": "STR",
"DEX-u": "DEX",
"POW-u": "POW",
"CON-u": "CON",
"APP-u": "APP",
"EDU-u": "EDU",
"SIZ-u": "SIZ",
"INT-u": "INT",
"Move rate-u": "Move rate",
"HP-u": "Hit Points",
"npc-hp-u": "HP",
"": "current",
"pulphp-u": "",
"luck-u": "Luck",
"current": "current",
"damagebonus-u": "Damage Bonus",
"None": "None",
"build-u": "Build",
"sanity-u": "Sanity",
"start": "start",
"tempinsane-u": "Temp. Insane",
"indefinsane-u": "Indef. Insane",
"magicpoints-u": "Magic Points",
"investigatorskills-u": "Investigator Skills",
"accounting-u": "Accounting(05%)",
"anthropology-u": "Anthropology(01%)",
"appraise-u": "Appraise(05%)",
"archaeology-u": "Archaeology(01%)",
"charm-u": "Charm(15%)",
"climb-u": "Climb(20%)",
"creditrating-u": "Credit Rating(00%)",
"cthulhumythos-u": "Cthulhu Mythos(00%)",
"disguise-u": "Disguise(05%)",
"dodge-u": "Dodge(half DEX)",
"driveauto-u": "Drive Auto(20%)",
"elecrepair-u": "Elec Repair(10%)",
"fasttalk-u": "Fast Talk(05%)",
"fighting(brawl)-u": "Fighting(Brawl)(25%)",
"firearms(hg)-u": "Firearms(HG)(20%)",
"firearms(r/s)": "Firearms(R/S)(25%)",
"firstaid-u": "First Aid(30%)",
"history-u": "History(05%)",
"intimidate-u": "Intimidate(15%)",
"jump-u": "Jump(20%)",
"language(own)-u": "Language(Own)(EDU)",
"law-u": "Law(05%)",
"libraryuse-u": "Library Use(20%)",
"listen-u": "Listen(20%)",
"locksmith-u": "Locksmith(01%)",
"mechrepair-u": "Mech Repair(10%)",
"medicine-u": "Medicine(01%)",
"naturalworld-u": "Natural World(10%)",
"navigate-u": "Navigate(10%)",
"occult-u": "Occult(05%)",
"ophvmachine-u": "Op Hv Machine(01%)",
"persuade-u": "Persuade(10%)",
"psychology-u": "Psychology(10%)",
"psychoanalysis-u": "Psychoanalysis(01%)",
"ride-u": "Ride(05%)",
"sleightofhand-u": "Sleight of Hand(10%)",
"spothidden-u": "Spot Hidden(25%)",
"stealth-u": "Stealth(20%)",
"swim-u": "Swim(20%)",
"throw-u": "Throw(20%)",
"track-u": "Track (10%)",
"otherskills-u": "Other Skills:",
"animalhandling-u": "Animal Handling(05%)",
"firearms(varies)-u": "Firearms(Varies)",
"art/craft-u": "Art/Craft(05%)",
"hypnosis-u": "Hypnosis(01%)",
"artillery-u": "Artillery(01%)",
"language(other)-u": "Language(Other)(01%)",
"computeruse-u": "Computer Use(05%)",
"pilot-u": "Pilot(01%)",
"demolitions-u": "Demolitions(01%)",
"readlips-u": "Read Lips(01%)",
"electronics-u": "Electronics(01%)",
"science-u": "Science(01%)",
"fighting(varies)-u": "Fighting(Varies)",
"survival-u": "Survival(10%)",
"weapons-u": "Weapons",
"weaponname-u": "Weapon",
"skill-u": "Skill",
"damage-u": "Damage",
"range-u": "Range",
"attacks-u": "Attacks",
"ammo-u": "Ammo",
"malf-u": "Malf",
"Fighting(Brawl)": "Fighting(Brawl)",
"Firarms(HG)": "Firarms(HG)",
"Firarms(R/S)": "Firarms(R/S)",
"Throw": "Throw",
"Other Skill #1": "Other Skill #1",
"Other Skill #2": "Other Skill #2",
"Other Skill #3": "Other Skill #3",
"Other Skill #4": "Other Skill #4",
"Other Skill #5": "Other Skill #5",
"Other Skill #6": "Other Skill #6",
"Other Skill #7": "Other Skill #7",
"Other Skill #8": "Other Skill #8",
"Other Skill #9": "Other Skill #9",
"Other Skill #10": "Other Skill #10",
"gearandposessions-u": "Gear and Posessions",
"cashandassets-u": "Cash and Assests",
"spendinglevel-u": "Spending Level ",
"cash-u": "Cash ",
"assets-u": "Assets ",
"backstory-u": "Backstory",
"Personal Description": "Personal Description",
"Ideology/Beliefs": "Ideology/Beliefs",
"Significant People": "Significant People",
"Meaningful Locations": "Meaningful Locations",
"Treasured Possessions": "Treasured Possessions",
"Traits": "Traits",
"Injuries & Scars": "Injuries & Scars",
"Phobias/Manias": "Phobias/Manias",
"Tomes, Spells and Artifacts": "Tomes, Spells and Artifacts",
"Encounters with Strange Entities": "Encounters with Strange Entities",
"Encounters with Strange Entities-z": "Encounters with Strange Entities",
"majorwound-z": "Major Wound",
"pulphp-z": "Pulp HP",
"unarmed-z": "Unarmed",
"dodge-z": "Dodge",
"NEW TRANSLATIONS-5E": "",
"skills-list": "",
"npc-options-u": "NPC OPTIONS",
"name-u": "NAME",
"npc-type-u": "NPC TYPE",
"npc-type-place": "Elder God",
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"sanity-points-u": "Sanity Points",
"formula-u": "FORMULA",
"npc-move-rate-place": "8",
"langs-u": "LANGUAGES",
"lang-u": "LANGUAGE",
"npc-langs-place": "Abyssal, Common, Infernal",
"challenge-u": "CHALLENGE",
"xp-u": "XP",
"spellcast-npc-u": "SPELLCASTING NPC",
"spell-ability-u": "SPELLCASTING ABILITY",
"none-u": "NONE",
"strength-u": "STRENGTH",
"strength-save-u": "STRENGTH SAVE",
"dexterity-u": "DEXTERITY",
"dexterity-save-u": "DEXTERITY SAVE",
"constitution-u": "CONSTITUTION",
"constitution-save-u": "CONSTITUTION SAVE",
"intelligence-u": "INTELLIGENCE",
"intelligence-save-u": "INTELLIGENCE SAVE",
"wisdom-u": "WISDOM",
"wisdom-save-u": "WISDOM SAVE",
"charisma-u": "CHARISMA",
"charisma-save-u": "CHARISMA SAVE",
"spell-dc-u": "SPELL DC",
"spell-atk-bonus-u": "SPELL ATTACK BONUS",
"has-reaction-u": "HAS REACTIONS",
"leg-actions-u": "LEGENDARY ACTIONS:",
"gen-opts-u": "GENERAL OPTIONS",
"npc-u": "NPC",
"roll-queries:-u": "ROLL QUERIES:",
"always-adv": "Always Roll Advantage",
"adv-toggle": "Advantage Toggle",
"query-adv": "Query Advantage",
"never-adv": "Never Roll Advantage",
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
"never-whisp": "Never Whisper Rolls",
"query-whisp": "Query Whisper",
"always-whisp": "Always Whisper Rolls",
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
"never-dmg": "Don't Auto Roll Damage",
"always-dmg": "Auto Roll Damage & Crit",
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies:",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
"con": "Con",
"int": "Int",
"wis": "Wis",
"cha": "Cha",
"skills": "Skills",
"acrobatics": "Acrobatics",
"animal_handling": "Animal Handling",
"arcana": "Arcana",
"athletics": "Athletics",
"deception": "Deception",
"history": "History",
"insight": "Insight",
"intimidation": "Intimidation",
"investigation": "Investigation",
"medicine": "Medicine",
"nature": "Nature",
"perception": "Perception",
"performance": "Performance",
"persuasion": "Persuasion",
"religion": "Religion",
"sleight_of_hand": "Sleight of Hand",
"stealth": "Stealth",
"survival": "Survival",
"dmg-vuln": "Damage Vulnerabilities",
"dmg-res": "Damage Resistances",
"dmg-imm": "Damage Immunities",
"cond-imm": "Condition Immunities",
"senses": "Senses",
"langs": "Languages",
"challenge": "Challenge",
"npc-trait-name-place": "Armor.",
"npc-trait-desc-place": "21 points of trans-dimensional muck...",
"actions": "Actions",
"adv": "Advantage",
"norm": "Normal",
"disadv": "Disadvantage",
"name:-u": "NAME:",
"attack-u": "ATTACK",
"type:-u": "TYPE:",
"melee": "Melee",
"ranged": "Ranged",
"range-reach:-u": "RANGE/REACH:",
"range-reach-place": "5 ft.",
"to-hit:-u": "TO HIT:",
"target:-u": "TARGET:",
"target:": "Target:",
"to-hit-place": "One target",
"on-hit:-u": "ON HIT:",
"on-hit-place": "slashing",
"on-hit2:-u": "ON HIT 2:",
"on-hit-2-place": "fire",
"hit:": "Hit: ",
"reactions": "Reactions",
"npc-repeating-name-place": "Parry.",
"npc-repeating-desc-place": "The creature adds 2 to its AC against...",
"spells": "Spells",
"prep-u": "PREP",
"school:-u": "SCHOOL:",
"abjuration": "Abjuration",
"conjuration": "Conjuration",
"divination": "Divination",
"enchantment": "Enchantment",
"evocation": "Evocation",
"illusion": "Illusion",
"necromancy": "Necromancy",
"transmutation": "Transmutation",
"ritual": "Ritual",
"ritual-l": "ritual",
"range:-u": "RANGE:",
"range:": "Range:",
"components:-u": "COMPONENTS:",
"components:": "Components:",
"spell-component-verbal": "V",
"spell-component-somatic": "S",
"spell-component-material": "M",
"spell-ritual": "R",
"spell-concentration": "C",
"ruby-dust-place": "ruby dust worth 50gp",
"concentration-u": "CONCENTRATION",
"concentration": "Concentration",
"duration:-u": "DURATION:",
"duration:": "Duration:",
"difficulty-class-abv": "DC",
"output:-u": "OUTPUT:",
"spellcard-u": "SPELLCARD",
"spell-atk:-u": "SPELL ATTACK:",
"none": "None",
"dmg:-u": "DAMAGE:",
"dmg2:-u": "DAMAGE2:",
"healing:-u": "HEALING:",
"add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING",
"effect:-u": "EFFECT:",
"npc-atk-effect-place": "Half damage",
"desc:-u": "DESCRIPTION:",
"at-higher-lvl:-u": "AT HIGHER LEVELS:",
"at-higher-lvl": "At Higher Levels",
"higher-lvl-cast": "Higher Level Cast",
"leg-actions": "Legendary Actions",
"leg-actions-desc": "<span name=\"attr_npc_legendary_actions_desc\"></span>",
"atk-range-place": "5 ft.",
"atk-target-place": "One target",
"atk-dmg-type-place": "slashing",
"atk-dmg-type2-place": "fire",
"char-name-u": "CHARACTER NAME",
"background-u": "BACKGROUND",
"background": "Background",
"strength": "Strength",
"dexterity": "Dexterity",
"constitution": "Constitution",
"intelligence": "Intelligence",
"tool-u": "TOOL",
"pro-u": "PRO",
"attr-u": "ATTRIBUTE",
"prof-bonus:-u": "PROFICIENCY BONUS:",
"prof-u": "PROFICIENT",
"proficency-u": "PROFICIENCY",
"expertise-u": "EXPERTISE",
"jack-of-all-u": "JACK OF ALL TRADES",
"attr:-u": "ATTRIBUTE:",
"tool-prof-u": "TOOL PROFICIENCIES",
"weapon-proficiencies": "Weapon Proficiencies",
"other-prof-langs-u": "OTHER PROFICIENCIES & LANGUAGES",
"prof-langs-u": "PROFICIENCIES & LANGUAGES",
"init": "Initiative",
"hp-max-u": "Hit Point Maximum",
"hp-current-u": "CURRENT HIT POINTS",
"hp-temp-u": "TEMPORARY HIT POINTS",
"total": "Total",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
"proficient-u": "PROFICIENT",
"range-place": "Self (60-foot cone)",
"magic-bonus:-u": "MAGIC BONUS:",
"crit-range-u": "CRIT RANGE:",
"damage:-u": "DAMAGE:",
"dmg-type-place": "Slashing",
"crit:-u": "CRIT:",
"damage2:-u": "DAMAGE2:",
"saving-throw:-u": "SAVING THROW:",
"vs-dc:-u": "VS DC:",
"spell-u": "SPELL",
"flat-u": "FLAT",
"save": "Save",
"save-effect:-u": "SAVE EFFECT:",
"save-effect-place": "half damage",
"ammunition:-u": "AMMUNITION:",
"ammunition-place": "Arrows",
"description:-u": "DESCRIPTION:",
"description-place": "Up to 2 creatures within 5 feet",
"atk-spellcasting-u": "ATTACKS & SPELLCASTING",
"item-name-u": "ITEM NAME",
"equipped-u": "EQUIPPED",
"use-as-resource-u": "USE AS A RESOURCE",
"prop:-u": "PROP:",
"mods:-u": "MODS:",
"total-weight-u": "TOTAL WEIGHT",
"immobile-u": "IMMOBILE",
"heavily-encumbered-u": "HEAVILY ENCUMBERED",
"encumbered-u": "ENCUMBERED",
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
"equipment-u": "EQUIPMENT",
"personality-traits-u": "PERSONALITY TRAITS",
"ideals-u": "IDEALS",
"bonds-u": "BONDS",
"flaws-u": "FLAWS",
"class-resource-u": "CLASS RESOURCE",
"other-resource-u": "OTHER RESOURCE",
"feats-traits-u": "FEATURES & TRAITS",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
"skin-u": "SKIN",
"hair-u": "HAIR",
"char-appearance-u": "CHARACTER APPEARANCE",
"char-backstory-u": "CHARACTER BACKSTORY",
"allies-orgs-u": "ALLIES & ORGANIZATIONS",
"add-feats-traits-u": "ADDITIONAL FEATURES & TRAITS",
"feat-u": "FEAT",
"treasure-u": "TREASURE",
"spell-save-dc-u": "SPELL SAVE DC",
"cantrips-u": "CANTRIPS",
"ritual-u": "RITUAL",
"casting-time:-u": "CASTING TIME:",
"casting-time:": "Casting Time:",
"at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:",
"half-dmg-place": "Half damage",
"hit-die:-u": "HIT DIE:",
"initiative-mod:-u": "INITIATIVE MODIFIER:",
"glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:",
"glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:",
"glob-atk-mod:-u": "GLOBAL MAGIC ATTACK MODIFIER:",
"pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:",
"death-save-mod:-u": "DEATH SAVE MODIFIER:",
"magic-caster-lvl:-u": "MAGIC CASTER LEVEL:",
"spellcasting-ability:-u": "SPELLCASTING ABILITY:",
"spell-slots:-u": "SPELL SLOTS:",
"version": "v",
"never-whisper-roll": "Never Whisper Rolls",
"query-whisper-roll": "Query Whisper",
"always-whisper-roll": "Always Whisper Rolls",
"never-roll-dmg": "Don't Auto Roll Damage",
"always-roll-dmg": "Auto Roll Damage & Crit",
"add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:",
"on": "On",
"off": "Off",
"inventory:-u": "INVENTORY:",
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
"npc-pc": "NPC/PC",
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
"show": "Show",
"hide": "Hide",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"public:-u": "PUBLIC",
"to-gm:-u": "TO <span class='togm'>GM</span>",
"toggle-roll-whisper": "Whisper Toggle",
"attribute-opts-u": "ATTRIBUTE OPTIONS",
"save-opts-u": "SAVE OPTIONS",
"by-level": "By Level (Default)",
"prof-die": "Proficency Die (DMG)",
"custom": "Custom",
"core-die-roll:-u": "CORE DIE ROLL:",
"has-attack-u": "HAS AN ATTACK",
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
"automatic": "Automatic",
"slots_total-u": "SLOTS TOTAL",
"slots_remaining-u": "SLOTS REMAINING",
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
"lvl-u": "LEVEL",
"include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:",
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
"initiative-style:-u": "INITIATIVE STYLE:",
"query-attr-u": "QUERY ATTRIBUTE",
"custom-skills-u": "CUSTOM SKILLS",
"weapon-u": "WEAPON",
"armor-u": "ARMOR",
"other-u": "OTHER",
"source:-u": "SOURCE:",
"source-type:-u": "SOURCE TYPE:",
"partial": "Partial",
"show_all": "Show All",
"cr_only": "C&R Only",
"spell-icons:-u": "SPELL ICONS:",
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
"global-attack-u": "GLOBAL ATTACK MODIFIER",
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
"global-save-u": "GLOBAL SAVE MODIFIER",
"global-skill-u": "GLOBAL SKILL MODIFIER",
"global-damage": "Global Damage Modifier",
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.",
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.",
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
"auto-level-calc-info": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior.",
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"accounting-npc-u": "Accounting",
"anthropology-npc-u": "Anthropology",
"appraise-npc-u": "Appraise",
"archaeology-npc-u": "Archaeology",
"charm-npc-u": "Charm",
"climb-npc-u": "Climb",
"creditrating-npc-u": "Credit Rating",
"cthulhumythos-npc-u": "Cthulhu Mythos",
"disguise-npc-u": "Disguise",
"dodge-npc-u": "Dodge",
"driveauto-npc-u": "Drive Auto",
"elecrepair-npc-u": "Elec Repair",
"fasttalk-npc-u": "Fast Talk",
"fighting(brawl)-npc-u": "Fighting(Brawl)",
"firearms(hg)-npc-u": "Firearms(HG)",
"firearms(r/s)": "Firearms(R/S)",
"firstaid-npc-u": "First Aid",
"history-npc-u": "History",
"intimidate-npc-u": "Intimidate",
"jump-npc-u": "Jump",
"language(own)-npc-u": "Language(Own)",
"law-npc-u": "Law",
"libraryuse-npc-u": "Library Use",
"listen-npc-u": "Listen",
"locksmith-npc-u": "Locksmith",
"mechrepair-npc-u": "Mech Repair",
"medicine-npc-u": "Medicine",
"naturalworld-npc-u": "Natural World",
"navigate-npc-u": "Navigate",
"occult-npc-u": "Occult",
"ophvmachine-npc-u": "Op Hv Machine",
"persuade-npc-u": "Persuade",
"psychology-npc-u": "Psychology",
"psychoanalysis-npc-u": "Psychoanalysis",
"ride-npc-u": "Ride",
"sleightofhand-npc-u": "Sleight of Hand",
"spothidden-npc-u": "Spot Hidden",
"stealth-npc-u": "Stealth",
"swim-npc-u": "Swim",
"throw-npc-u": "Throw",
"track-npc-u": "Track ",
"otherskills-npc-u": "Other Skills:",
"animalhandling-npc-u": "Animal Handling",
"firearms(varies)-npc-u": "Firearms",
"art/craft-npc-u": "Art/Craft",
"hypnosis-npc-u": "Hypnosis",
"artillery-npc-u": "Artillery",
"language(other)-npc-u": "Language(Other)",
"computeruse-npc-u": "Computer Use",
"pilot-npc-u": "Pilot",
"demolitions-npc-u": "Demolitions",
"readlips-npc-u": "Read Lips",
"electronics-npc-u": "Electronics",
"science-npc-u": "Science",
"fighting(varies)-npc-u": "Fighting",
"survival-npc-u": "Survival",
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"tomes-u": "TOMES",
"artifacts-u": "ARTIFACTS",
"skills-npc-u": "Skills",
"npc-damage-bonus-u": "Damage Bonus",
"npc-build-u": "Build",
}