diff --git a/.github/workflows/webapp.yml b/.github/workflows/webapp.yml new file mode 100644 index 000000000..cad58322f --- /dev/null +++ b/.github/workflows/webapp.yml @@ -0,0 +1,38 @@ +name: Deploy Web App with build step + +on: + push: + branches: [ "gh-pages" ] + +permissions: + contents: read + pages: write + id-token: write + +concurrency: + group: "pages" + cancel-in-progress: false + +jobs: + deploy: + environment: + name: github-pages + url: ${{ steps.deployment.outputs.page_url }} + runs-on: ubuntu-latest + steps: + - name: Checkout + uses: actions/checkout@v3 + - name: Setup Pages + uses: actions/configure-pages@v3 + - name: Build + run: | + npm install + npm run prepublish + - name: Upload artifact + uses: actions/upload-pages-artifact@v2 + with: + # Upload entire repository + path: '.' + - name: Deploy to GitHub Pages + id: deployment + uses: actions/deploy-pages@v2 diff --git a/.gitignore b/.gitignore index cac533966..f409c0aa6 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,7 @@ /dist/ index.php electron-builder.env -node_modules/ \ No newline at end of file +node_modules/ +js/bundle.js +workbox-*.js +service_worker.js \ No newline at end of file diff --git a/.travis.yml b/.travis.yml index f608f5d05..88e3356c0 100644 --- a/.travis.yml +++ b/.travis.yml @@ -3,7 +3,7 @@ dist: trusty language: node_js node: - - 14 + - 18 if: tag IS blank AND commit_message =~ ci-build @@ -13,11 +13,13 @@ jobs: os: osx osx_image: "xcode12.5" script: + - npm run prepublish - electron-builder --publish=always - name: "Linux" os: linux script: + - npm run prepublish - sudo apt-get install rpm - electron-builder --publish=onTagOrDraft diff --git a/css/dialogs.css b/css/dialogs.css index 30a1f822b..79e5cabc9 100644 --- a/css/dialogs.css +++ b/css/dialogs.css @@ -1582,7 +1582,10 @@ dialog#edit_bedrock_binding > .dialog_wrapper > .dialog_content { background-color: transparent; } #bar_item_list li { - padding: 4px; + padding: 4px; + height: 32px; + display: flex; + gap: 8px; } #bar_item_list li:hover { color: var(--color-light); @@ -1592,7 +1595,7 @@ dialog#edit_bedrock_binding > .dialog_wrapper > .dialog_content { height: 26px; vertical-align: text-top; } - #bar_item_list li:not(:hover) div.icon_wrapper.add, #bar_item_list li:hover div.icon_wrapper.normal { + #bar_item_list li:not(:hover) div.icon_wrapper.add, #bar_item_list li:hover > .icon { display: none; } #bar_items_current { diff --git a/index.html b/index.html index 91d627704..9628db0ad 100644 --- a/index.html +++ b/index.html @@ -87,7 +87,7 @@ - + diff --git a/js/webpack/bundle.js b/js/webpack/bundle.js deleted file mode 100644 index 66a2c5df1..000000000 --- a/js/webpack/bundle.js +++ /dev/null @@ -1 +0,0 @@ -(()=>{"use strict";const e={cz:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Zrušit","dialog.confirm":"Potvrdit","dialog.close":"Zavřít","dialog.import":"Importovat","dialog.save":"Uložit","dialog.discard":"Zahodit","dialog.dontshowagain":"Znovu nezobrazovat","data.cube":"Kostka","data.group":"Skupina","data.texture":"Textura","data.plugin":"Plugin","data.preview":"Náhled","data.toolbar":"Panel nástrojů","data.image":"Obrázek","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Příkazový řádek [cmd]","keys.delete":"Smazat","keys.space":"Mezerník","keys.leftclick":"Levé tlačítko","keys.middleclick":"Stisk kolečka","keys.rightclick":"Pravé tlačítko","keys.tab":"Tab / Tabulátor","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Esc","keys.function":"F%0","keys.numpad":"Numpad %0","keys.caps":"Capslock","keys.menu":"Kontextová nabídka","keys.left":"Šipka vlevo","keys.up":"Šipka nahoru","keys.right":"Šipka vpravo","keys.down":"Šipka dolů","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"Plus","keys.comma":"Čárka","keys.point":"Tečka","keys.minus":"Mínus","keys.cross":"Křížek","keys.end":"Konec","keys.pos1":"Pozice 1","keys.printscreen":"Print Screen","keys.pause":"Pozastavit","message.rotation_limit.title":"Limity rotace","message.rotation_limit.message":"Rotace jsou omezeny hrou Minecraft na jednu osu po 22,5 stupních. Následná rotace na jiné ose vymaže všechny původní rotace na ostatních osách. Pokud modelujete pro jiné účely a potřebujete neomezené rotace, převeďte model na \\"Běžný model\\".","message.file_not_found.title":"Soubor nebyl nalezen","message.file_not_found.message":"Blockbench nebyl schopen najít požadovaný soubor. Ujistěte se, že je soubor uložen na lokálním disku a ne na cloudovém úložišti.","message.screenshot.title":"Snímek modelu","message.screenshot.clipboard":"Schránka","message.screenshot.right_click":"Pravým kliknutím (podržením) zkopírujte snímek modelu","message.invalid_file.title":"Neplatný soubor","message.invalid_file.message":"Soubor JSON: %0 nelze otevřít","message.invalid_model.title":"Neplatný soubor s modelem","message.invalid_model.message":"Tento soubor neobsahuje platná data modelu.","message.child_model_only.title":"Prázdný doprovodný model","message.child_model_only.message":"Tento soubor je doprovodný pro %0 a neobsahuje žádný model.","message.unsaved_textures.title":"Neuložené textury","message.unsaved_textures.message":"Váš model má neuložené textury. Ujistěte se, zda je máte uložené a vložené ve správné složce vašeho resource packu.","message.model_clipping.title":"Model je příliš velký","message.model_clipping.message":"Váš model obsahuje %0 kostek, které jsou větší než 3x3x3 limit povolený hrou Minecraft. Tento model ve hře nebude fungovat.","message.loose_texture.title":"Přidání textury","message.loose_texture.message":"Přidaná textura není součástí žádného resource packu. Minecraft je schopen načíst textury pouze ze složky textures načteného resource packu.","message.loose_texture.change":"Změnit umístění","message.update_res.title":"Rozlišení textury","message.update_res.message":"Přejete si aktualizovat rozlišení projektu na rozlišení této textury? Pokud má vaše textura vyšší rozlišení než obvykle, klikněte na \'Zrušit\'.","message.update_res.update":"Aktualizovat","message.bedrock_overwrite_error.message":"Blockbench není schopen zkombinovat tento model s daným starým souborem","message.bedrock_overwrite_error.backup_overwrite":"Vytvořit zálohu a přepsat","message.bedrock_overwrite_error.overwrite":"Přepsat","message.close_warning.message":"Přejete si uložit váš model?","message.close_warning.web":"Neuložená data budou ztracena. Opravdu chcete odejít?","message.default_textures.title":"Výchozí textury","message.default_textures.message":"Vyberte složku \\"textures\\" vašeho výchozího resource packu","message.default_textures.detail":"Extrahujte výchozí resource pack z Minecraft .jar souboru, nebo Googlu a stáhněte jej. Poté najděte složku \\"textures\\" a otevřete ji. Blockbench si zapamatuje umístění složky a pokusí se z ní načíst textury, pokud je nemůže najít ve stávajícím resource packu.","message.default_textures.select":"Vybrat výchozí \\"textures\\" složku","message.image_editor.title":"Vyberte grafický editor","message.image_editor.file":"Vybrat soubor...","message.image_editor.exe":"Vyberte soubor .exe grafického editoru","message.display_skin.title":"Minecraft Skin","message.display_skin.message":"Vyberte soubor skinu ve vašem počítači, nebo zadejte hráčské jméno","message.display_skin.upload":"Vybrat soubor","message.display_skin.reset":"Resetovat","message.invalid_plugin":"Neplatný plugin, podívejte se do konzole","message.load_plugin_app":"Přejete si povolit tomuto pluginu provádět změny na vašem počítači? Pro vyšší bezpečnost používejte doplňky od autorů, kterým důvěřujete.","message.load_plugin_web":"Přejete si načíst tento Plugin? Pro vyšší bezpečnost používejte Pluginy od autorů, kterým důvěřujete.","message.preset_no_info":"Předvolba neobsahuje informace pro tento slot","message.restart_to_update":"Chcete-li použít nové změny, restartujte Blockbench","message.save_file":"Uloženo jako %0","message.save_obj":"Uloženo jako .obj model","dialog.project.title":"Projekt","dialog.project.name":"Název souboru","dialog.project.parent":"Nadřazený model","dialog.project.geoname":"Identifikátor modelu","dialog.project.ao":"Okolní okluze","dialog.texture.title":"Textura","dialog.texture.variable":"Variabilní","dialog.texture.namespace":"Namespace","dialog.texture.folder":"Složka","dialog.extrude.title":"Vytlačit obrázek","dialog.extrude.mode":"Režim skenování","dialog.extrude.mode.areas":"Sféry","dialog.extrude.mode.lines":"Linky","dialog.extrude.mode.columns":"Sloupce","dialog.extrude.mode.pixels":"Pixely","dialog.extrude.opacity":"Minimální neprůhlednost","dialog.extrude.scan":"Skenovat a nahrát","dialog.display_preset.title":"Vytvořit přednastavení","dialog.display_preset.message":"Vyberte sloty, které chcete uložit","dialog.display_preset.create":"Vytvořit","dialog.select.title":"Výběr","dialog.select.group":"Ve vybrané skupině","dialog.select.name":"Obsah jména","dialog.select.random":"Náhodný","dialog.select.select":"Vybrat","dialog.scale.title":"Velikost modelu","dialog.scale.axis":"Osa","dialog.scale.clipping":"Oříznutí modelu: Váš model je pro plátno příliš velký","dialog.scale.confirm":"Zvětšit","dialog.plugins.title":"Pluginy","dialog.plugins.installed":"Instalované","dialog.plugins.available":"Dostupné","dialog.plugins.install":"Instalovat","dialog.plugins.uninstall":"Odinstalovat","dialog.plugins.reload":"Znovu načíst","dialog.plugins.none_installed":"Žádné instalované pluginy","dialog.plugins.none_available":"Žádné dostupné pluginy","dialog.plugins.web_only":"Pouze pro webovou aplikaci","dialog.plugins.app_only":"Pouze pro stažený program","dialog.plugins.author":"vyrobil %0","dialog.create_texture.folder":"Složka","dialog.create_texture.resolution":"Rozlišení","dialog.input.title":"Vstup","dialog.settings.settings":"Nastavení","dialog.settings.keybinds":"Klávesové zkratky","dialog.settings.about":"O aplikaci","layout.color.back":"Zpět","layout.color.back.desc":"Pozadí a pole pro vložení","layout.color.dark":"Tmavý","layout.color.dark.desc":"Pozadí plátna","layout.color.ui":"UI","layout.color.ui.desc":"Barva hlavního rozhraní","layout.color.bright_ui":"Jasné UI","layout.color.bright_ui.desc":"Kontextové nabídky a popisky","layout.color.button":"Tlačítko","layout.color.button.desc":"Tlačítka a spínače","layout.color.selected":"Vybrané","layout.color.selected.desc":"Vybrané záložky a objekty","layout.color.border":"Okraj","layout.color.border.desc":"Hranice tlačítek a vstupů","layout.color.accent":"Zvýraznění","layout.color.accent.desc":"Posuvník miniatury a další podrobnosti","layout.color.grid":"Mřížka","layout.color.grid.desc":"3D náhled mřížky","layout.color.text":"Text","layout.color.text.desc":"Běžný text","layout.color.light":"Světlý","layout.color.light.desc":"Zdůrazněný text","layout.color.accent_text":"Zvýrazněný text","layout.color.accent_text.desc":"Text na světlé nebo zvýrazňující prvky","layout.font.main":"Hlavní font","layout.font.headline":"Font nadpisu","about.version":"Verze:","about.creator":"Tvůrce:","about.website":"Webová stránka:","about.vertex_snap":"Vertexové přichytávání (Vertex Snapping) je založené na a pluginu od SirBeneta","about.icons":"Balíčky ikon:","about.libraries":"Knihovny:","settings.category.general":"Všeobecné","settings.category.preview":"Přehled","settings.category.grid":"Mřížka","settings.category.edit":"Editace","settings.category.snapping":"Přichytávání","settings.category.defaults":"Výchozí nastavení","settings.category.dialogs":"Dialogy","settings.category.export":"Export","settings.language":"Jazyk","settings.language.desc":"Jazyk rozhraní. Restartujte Blockbench pro uplatnění změn","settings.backup_interval":"Interval zálohování","settings.backup_interval.desc":"Interval automatických záloh v minutách","settings.origin_size":"Zvýraznění středu otáčení","settings.origin_size.desc":"Size of the pivot point marker","settings.control_size":"Velikost ovládacího prvku osy","settings.control_size.desc":"Velikost tříosového kontrolního nástroje","settings.display_skin":"Zobrazení skinu","settings.display_skin.desc":"Vzhled použitý pro model hráče v Zobrazení","settings.shading":"Stínování","settings.shading.desc":"Povolit stínování","settings.texture_fps":"FPS animované textury","settings.texture_fps.desc":"Snímky za sekundu animovaných textur","settings.base_grid":"Malá Mřížma","settings.base_grid.desc":"Zobrazit malou mřížku a osy","settings.large_grid":"Bloková mřížka","settings.large_grid.desc":"Zobrazit 16x16 blokovou mřížku","settings.full_grid":"Upřesnit blokovou mřížku","settings.full_grid.desc":"Zobrazit blokovou mřížku s přesností na pixely","settings.large_box":"Velký box","settings.large_box.desc":"Zobrazit 3x3 hranice bloku","settings.display_grid":"Režim zobrazení","settings.display_grid.desc":"Zobrazit mřížku v režimu zobrazení","settings.undo_limit":"Limit navrácení","settings.undo_limit.desc":"Počet kroků, které můžete navrátit zpět","settings.local_move":"Pohyb po relativních osách","settings.local_move.desc":"Pohyb rotovaných elementů po jejich vlastních osách (pokud je to možné)","settings.canvas_unselect":"Zrušení výběru při kliku na pozadí","settings.canvas_unselect.desc":"Zruší výběr všech elementů při klikání na pozadí","settings.paint_side_restrict":"Omezit štětec na stranu","settings.paint_side_restrict.desc":"Omezí štětce tak, aby maloval pouze na aktuální straně","settings.autouv":"Auto UV","settings.autouv.desc":"Povolit Auto UV jako výchozí","settings.create_rename":"Přejmenovat novou kostku","settings.create_rename.desc":"Pojmenování podle zaměření při vytváření nového prvku nebo skupiny","settings.edit_size":"Rozlišení mřížky","settings.edit_size.desc":"Rozlišení mřížky, na kterou se kostky přichytávají","settings.shift_size":"Rozlišení shift klávesnice","settings.shift_size.desc":"Rozlišení mřížky při držení klávesnice shift","settings.ctrl_size":"Rozlišení ctrl klávesnice","settings.ctrl_size.desc":"Rozlišení mřížky při držení klávesnice ctrl","settings.negative_size":"Záporné velikosti","settings.negative_size.desc":"Povolí nástroji pro změnu velikosti použít záporné velikosti","settings.minifiedout":"Řádkový export","settings.minifiedout.desc":"Sepíše soubor JSON do jediného řádku","settings.export_groups":"Exportovat skupiny","settings.export_groups.desc":"Uloží skupiny v blokových, nebo předmětových modelových souborech","settings.credit":"Záslužný komentář","settings.credit.desc":"Pro přidání záslužného komentáře exportovaným souborům","settings.default_path":"Výchozí výběr MC textur","settings.default_path.desc":"Složka, ze které Blockbench načítá výchozí textury","settings.image_editor":"Obrázkový editor","settings.image_editor.desc":"Výchozí obrázkový editor pro úpravu textur","category.navigate":"Navigace","category.tools":"Nástroje","category.file":"Složka","category.blockbench":"Blockbench","category.edit":"Úpravy","category.transform":"Transformace","category.view":"Pohled","category.display":"Nastavení zobrazení","category.textures":"Textury","category.misc":"Další","keybind.preview_select":"Vybrat","keybind.preview_rotate":"Otočení pohledu","keybind.preview_drag":"Tažení pohledu","keybind.confirm":"Potvrdit","keybind.cancel":"Zrušit","action.slider_inflate":"Zvětšit","action.slider_inflate.desc":"Zvětší kostky ve všech směrech bez změny UV.","action.slider_brush_size":"Velikost","action.slider_brush_size.desc":"Poloměr štětce v pixelech","action.slider_brush_opacity":"Průhlednost","action.slider_brush_opacity.desc":"Průhlednost štětce v procentech","action.slider_brush_softness":"Měkkost","action.slider_brush_softness.desc":"Měkkost štětce v procentech","action.uv_slider_pos_x":"Vodorovný posun","action.uv_slider_pos_x.desc":"Posune výběr UV vodorovně všech vybraných kostek","action.uv_slider_pos_y":"Svislý posun","action.uv_slider_pos_y.desc":"Posune výběr UV svisle všech vybraných kostek","action.uv_slider_size_x":"Vodorovné měřítko","action.uv_slider_size_x.desc":"Nastaví měřítko UV výběru vodorovně u všech vybraných kostek","action.uv_slider_size_y":"Svislé měřítko","action.uv_slider_size_y.desc":"Nastaví měřítko UV výběru svisle u všech vybraných kostek","action.vertex_snap_mode":"Režim přichycení","action.vertex_snap_mode.desc":"Vyberte, zda vrcholové přichycení přesune prvky do vybrané polohy nebo změní jejich velikost","action.move_tool":"Posunout","action.move_tool.desc":"Nástroj pro výběr a posun elementů","action.resize_tool":"Změnit velikost","action.resize_tool.desc":"Nástroj pro výběr a změnu velikosti elementů","action.brush_tool":"Malovací štětec","action.brush_tool.desc":"Nástroj pro malování na bitmapových texturách, na površích nebo v UV editoru","action.vertex_snap_tool":"Vrcholové přichycení","action.vertex_snap_tool.desc":"Pro přesun jedné krychle ke druhé krychli spojením dvou vrcholů","action.swap_tools":"Přepnutí nástrojů","action.swap_tools.desc":"Přepínání mezi nástrojem pro přesun a změnu velikosti","action.project_window":"Projekt...","action.project_window.desc":"Otevře okno projektu, kde můžete upravit metadata svého modelu","action.open_model":"Otevřít model","action.open_model.desc":"Otevře soubor s modelem na vašem počítači","action.extrude_texture":"Extrudovaná textura","action.extrude_texture.desc":"Vytvoří model roztažením textury","action.export_blockmodel":"Exportovat Blokový/Předmětový Model","action.export_blockmodel.desc":"Exportuje blokový, nebo předmětový model typu Minecraft Java Edice","action.export_optifine_part":"Exportovat Částečný OptiFine Model","action.export_optifine_part.desc":"Exportuje samostatnou část pro OptiFine Model Entity","action.export_optifine_full":"Exportovat OptiFine soubor typu .jem","action.export_optifine_full.desc":"Export a full OptiFine entity model","action.export_obj":"Exportovat jako model typu .obj","action.export_obj.desc":"Export a Wavefront OBJ model for rendering","action.settings_window":"Nastavení...","action.settings_window.desc":"Otevře dialog nastavení programu Blockbench.","action.plugins_window":"Doplňky...","action.plugins_window.desc":"Otevře okno úložiště doplňků","action.reset_layout":"Resetovat Rozvržení","action.reset_layout.desc":"Resetuje rozvržení do výchozího nastavení programu Blockbench","action.load_plugin":"Načíst Doplněk ze Souboru","action.load_plugin.desc":"Pro načtení doplňku pomocí nahrání zdrojového souboru","action.reload_plugins":"Znovu Načíst Doplňky","action.reload_plugins.desc":"Znovu načtěte všechny vývojové doplňky","action.undo":"Vrátit Zpět","action.undo.desc":"Vrácení se zpět před poslední provedenou změnu","action.redo":"Navrátit Zpět","action.redo.desc":"Vrátí zpět po použití \'Vrátit Zpět\'","action.copy":"Kopírovat","action.copy.desc":"Zkopíruje vybraný výběr, plochu, nebo nastavení zobrazení","action.paste":"Vložit","action.paste.desc":"Vloží poslední vybraný výběr, plochu, nebo nastavení zobrazení","action.cut":"Oříznutí","action.cut.desc":"Ořízne vybraný výběr, plochu, nebo nastavení zobrazení","action.add_cube":"Přidat Kostku","action.add_cube.desc":"Přidá novou Kostku","action.add_group":"Přidat Skupinu","action.add_group.desc":"Přidá novou skupinu, nebo část těla","action.outliner_toggle":"Přepnout Na Více Možností","action.outliner_toggle.desc":"Přepíná spínače pro více možností v seznamu kostek","action.duplicate":"Zdvojit","action.duplicate.desc":"Zdvojí vybrané kostky, nebo skupinu","action.delete":"Vymazat","action.delete.desc":"Vymaže vybrané kostky, nebo skupinu","action.sort_outliner":"Roztřídit Seznam Kostek","action.sort_outliner.desc":"Roztřídí seznam kostek podle abecedního pořadí","action.select_window":"Vybrat...","action.select_window.desc":"Vyhledá a vybere kostky na základě jejich vlastností","action.invert_selection":"Převrátit Výběr","action.invert_selection.desc":"Převrátí aktuální výběr kostek","action.select_all":"Vybrat Vše","action.select_all.desc":"Vybere všechny kostky","action.collapse_groups":"Sbalit Skupiny","action.collapse_groups.desc":"Sbalí všechny skupiny","action.scale":"Měřítko...","action.scale.desc":"Měřítko vybraných modelů","action.toggle_visibility":"Přepnout Viditelnost","action.toggle_visibility.desc":"Přepne viditelnost vybraných kostek","action.toggle_export":"Přepnout Export","action.toggle_export.desc":"Přepne nastavení exportu vybraných kostek","action.toggle_autouv":"Přepnout Automatické UV","action.toggle_autouv.desc":"Přepne automatické nastavení UV vybraných kostek","action.toggle_shade":"Přepnout Stínování","action.toggle_shade.desc":"Přepne stínování vybraných kostek","action.rename":"Přejmenovat","action.rename.desc":"Pro změnu jména / jmen vybraných kostek","action.add_display_preset":"Nové Přednastavení","action.add_display_preset.desc":"Přidat nové zobrazovací přednastavení","action.fullscreen":"Celá Obrazovka","action.fullscreen.desc":"Přepíná režim celé obrazovky","action.zoom_in":"Přiblížit","action.zoom_in.desc":"Přiblížení pro zvětšení rozhraní","action.zoom_out":"Oddálit","action.zoom_out.desc":"Oddálení pro zmenšení rozhraní","action.zoom_reset":"Resetovat Přiblížení","action.zoom_reset.desc":"Resetuje přiblížení na výchozích 100%","action.reset_interface":"Resetovat Rozhraní","action.reset_interface.desc":"Resetuje velikost a pozici GUI","action.screenshot_model":"Snímek Modelu","action.screenshot_model.desc":"Pořídí oříznutý snímek modelu ze současného úhlu pohledu","action.screenshot_app":"Snímek Aplikace","action.screenshot_app.desc":"Pořídí snímek celého okna aplikace","action.import_texture":"Vložit Texturu","action.import_texture.desc":"Vloží jednu nebo více textur ze systému souborů","action.create_texture":"Vytvořit Texturu","action.create_texture.desc":"Vytvoří prázdnou texturu nebo texturovou šablonu","action.save_textures":"Uložit Textury","action.save_textures.desc":"Uloží všechny neuložené textury","action.animated_textures":"Přehrát Animaci Textur","action.animated_textures.desc":"Spustí a zastaví předzobrazení animovaných textur","action.origin_to_geometry":"Vycentrovat Bod Otáčení","action.origin_to_geometry.desc":"Nastaví bod otáčení do středu výběru","action.rescale_toggle":"Přepnout Změnu Měřítka","action.rescale_toggle.desc":"Změní měřítko kostek založených na jejich dosavadní rotaci","action.bone_reset_toggle":"Resetovat Část Těla","action.bone_reset_toggle.desc":"Zastaví část těla od zobrazování kostek z nadřazeného modelu","action.reload":"Znovu NaČíst Blockbench","action.reload.desc":"Znovu načte Blockbench. Tato akce smaže všechny neuložené změny","menu.file":"Soubor","menu.edit":"Úprava","menu.transform":"Přeměnit","menu.display":"Zobrazení","menu.view":"Pohled","menu.file.new":"Nový Soubor","menu.file.recent":"Nedávné Soubory","menu.file.import":"Nahrát","menu.file.export":"Exportovat","menu.transform.rotate":"Otočit","menu.transform.flip":"Přehodit","menu.transform.center":"Střed","menu.transform.properties":"Vlastnosti","menu.display.preset":"Použít Přednastavení","menu.display.preset_all":"Použít Všude Přednastavení","menu.display.remove_preset":"Odstranit Přednastavení","menu.view.zoom":"Přiblížení","menu.view.background":"Pozadí","menu.view.screenshot":"Snímek","menu.cube.color":"Barva Značky","menu.cube.texture":"Textura","menu.cube.texture.transparent":"Transparentní","menu.cube.texture.blank":"Prázdný","menu.group.sort":"Třídit","menu.texture.face":"Aplikovat na Plochu","menu.texture.file":"Soubor","menu.texture.refresh":"Aktualizovat Zobrazení","menu.texture.change":"Změnit Soubor","menu.texture.folder":"Otevřít ve Složce","menu.texture.edit":"Edit","menu.texture.export":"Uložit Jako","menu.texture.save":"Uložit","menu.texture.properties":"Nastavení...","menu.preview.background":"Pozadí","menu.preview.background.load":"Nahrát","menu.preview.background.position":"Pozice","menu.preview.background.lock":"Zamknout ke Kameře","menu.preview.screenshot":"Snímek","menu.preview.perspective":"Perspektiva","menu.preview.perspective.normal":"Normální","menu.preview.quadview":"Čtyři zobrazení","menu.preview.stop_drag":"Zastavit Polohování Pozadí","menu.uv.mapping.rotation":"Rotace","menu.uv.texture":"Textura","cube.color.light_blue":"Světlá Modrá","cube.color.yellow":"Žlutá","cube.color.orange":"Oranžová","cube.color.red":"Červená","cube.color.purple":"Fialová","cube.color.blue":"Modrá","cube.color.green":"Zelená","cube.color.lime":"Světle Zelená","switches.visibility":"Viditelnost","switches.export":"Exportovat","switches.autouv":"Automatické UV","panel.uv":"UV","panel.display":"Zobrazení","panel.textures":"Textury","panel.outliner":"Seznam Kostek","uv_editor.title":"UV Editor","uv_editor.all_faces":"Všechny plochy","uv_editor.no_faces":"Žádný","face.north":"Sever","face.south":"Jih","face.west":"Západ","face.east":"Východ","face.up":"Horní Plocha","face.down":"Dolní Plocha","direction.north":"Sever","direction.south":"Jih","direction.west":"Západ","direction.east":"Východ","direction.top":"Nahoru","direction.bottom":"Dolů","display.slot.third_right":"Pohled z třetí osoby [pravá ruka]","display.slot.third_left":"Pohled z třetí osoby [levá ruka]","display.slot.first_right":"Pohled z první osoby [pravá ruka]","display.slot.first_left":"Pohled z první osoby [levá ruka]","display.slot.head":"Hlava","display.slot.ground":"Zobrazení na Zemi","display.slot.frame":"Rámeček","display.slot.gui":"GUI","display.rotation":"Rotace","display.translation":"Posunutí","display.scale":"Měřítko","display.slot":"Slot","display.reference":"Referenční Model","display.reference.player":"Hráč","display.reference.zombie":"Zombie","display.reference.armor_stand":"Stojan na brnění","display.reference.baby_zombie":"Malý Zombie","display.reference.armor_stand_small":"Malý stojan na brnění","display.reference.monitor":"Normální","display.reference.bow":"Luk","display.reference.block":"Blok","display.reference.frame":"Rámeček na Předměty","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"Inventář","display.reference.hud":"HUD","display.preset.blank_name":"Zadejte prosím jméno","display.preset.item":"Výchozí Předmět","display.preset.block":"Výchozí Blok","display.preset.handheld":"Výchozí Zbraň","display.preset.rod":"Výchozí Tyč","dialog.continue":"Pokračovat","message.square_textures":"Textury musí být čtvercové","message.unsaved_texture.title":"Neuložená textura","message.unsaved_texture.message":"Všechny neuložené změny této textury budou ztraceny. Chcete pokračovat?","action.vertex_snap_mode.move":"Posunout","action.vertex_snap_mode.scale":"Měřítko","action.open_model_folder":"Otevřít Složku s Modelem","action.open_model_folder.desc":"Otevře složku, ve které je model uložen","action.change_textures_folder":"Změnit Umístění Textury","action.change_textures_folder.desc":"Pro změnu složky, kde jsou všechny textury uložené","menu.texture.particle":"Použít pro Částice","message.update_notification.title":"Aktualizaci se nepodařilo nainstalovat","message.update_notification.message":"K dispozici je nová verze Blockbench. Chcete-li provést aktualizaci, povolte v nastavení Automatické aktualizace!","message.untextured":"Tato plocha neobsahuje texturu","dialog.toolbar_edit.title":"Přizpůsobení panelu nástrojů","keybindings.reset":"Obnovit původní","keybindings.clear":"Prázdné","action.cube_counter":"Počitatel Kostek","action.uv_rotation":"UV Rotace","action.uv_rotation.desc":"Rotace UV plochy","action.uv_grid":"UV Mřížka","action.uv_grid.desc":"Rozlišení mřížky, ke které se UV selector přichytí","action.uv_grid.auto":"Automaticky","action.uv_maximize":"Maximalizovat UV","action.uv_maximize.desc":"Nastaví UV této plochy na plnou velikost textury","action.uv_auto":"Automatické UV","action.uv_auto.desc":"Nastaví UV velikost této plochy na její skutečnou velikost","action.uv_rel_auto":"Relativní automatické UV","action.uv_rel_auto.desc":"Nastaví UV této plochy do polohy a velikosti skutečné plochy","action.uv_mirror_x":"UV Zrcadlo X","action.uv_mirror_x.desc":"Zrcadlí UV této plochy na ose X","action.uv_mirror_y":"UV Zrcadlo Y","action.uv_mirror_y.desc":"Zrcadlí UV této plochy na ose Y","action.uv_transparent":"Průhledná Plocha","action.uv_transparent.desc":"Zprůhlední danou plochu","action.uv_reset":"Resetovat Plochu","action.uv_reset.desc":"Resetuje danou plochu","action.cullface":"Dotykové Vykreslování","action.cullface.desc":"Znemožní načtení textury pro tuto plochu, pokud je vybranná strana modelu zakryta","action.auto_cullface":"Automatické Dotykové Vykreslování","action.auto_cullface.desc":"Nastaví na sebe dotykové vykreslování pro tuto plochu","action.face_tint":"Odstín Barvy","action.face_tint.desc":"Povolí možností odstínu pro danou plochu","menu.toolbar.edit":"Upravit","menu.toolbar.reset":"Restovat","uv_editor.rotated":"Otočeno","uv_editor.auto_cull":"Automatické Dotykové vykreslování","uv_editor.copied":"Plocha Zkopírována","uv_editor.pasted":"Plocha Vložena","uv_editor.copied_x":"Zkopírováno %0 Ploch","uv_editor.reset":"Resetovat Plochu","uv_editor.maximized":"Maximalizováno","uv_editor.autouv":"Automatická (Reálná) Velikost","uv_editor.mirrored":"Zrcadlení","uv_editor.to_all":"Aplikováno na Všechny Plochy","uv_editor.transparent":"Nastaveno jako Průhledné","uv_editor.cullface_on":"Dotykové vykreslování Zapnuto","uv_editor.cullface_off":"Dotykové vykreslování Vypnuto","uv_editor.tint_on":"Odstínový Nádech Zapnut","uv_editor.tint_off":"Odstínový Nádech Vypnut","action.uv_apply_all":"Aplikovat na Všech Plochách","action.uv_apply_all.desc":"Použije nastavení aktuální plochy na všechny plochy","message.image_editor_missing.title":"Výchozí obrázkový editor","message.image_editor_missing.message":"Vyberte spustitelný soubor vašeho obrázkového editoru.","message.image_editor_missing.detail":"Blockbench nebyl schopen najít na vašem počítači obrázkový editor. Vyberte prosím spustitelný soubor vašeho preferovaného obrázkového editoru.","action.update_autouv":"Aktualizovat Automatické UV","action.update_autouv.desc":"Aktualizuje automatické UV mapování vybraných kostek","category.uv":"UV","status_bar.saved":"Model je uložen","status_bar.unsaved":"Máte neuložené změny","action.move_up":"Posunout Nahoru","action.move_up.desc":"Posune vybrané kostky nahoru vzhledem k aktuálnímu úhlu kamery","action.move_down":"Posunout Dolů","action.move_down.desc":"Posune vybrané kostky dolů vzhledem k aktuálnímu úhlu kamery","action.move_left":"Posunout Vlevo","action.move_left.desc":"Posune vybrané kostky vlevo vzhledem k aktuálnímu úhlu kamery","action.move_right":"Posunout Vpravo","action.move_right.desc":"Posune vybrané kostky vpravo vzhledem k aktuálnímu úhlu kamery","action.move_forth":"Posunout Dopředu","action.move_forth.desc":"Posune vybrané kostky dopředu vzhledem k aktuálnímu úhlu kamery","action.move_back":"Posunout Dozadu","action.move_back.desc":"Posune vybrané kostky dozadu vzhledem k aktuálnímu úhlu kamery","layout.color.wireframe":"Drátový Rám","layout.color.wireframe.desc":"Drátový Rám - Zobrazit linky","action.add_animation":"Přidat Animaci","action.add_animation.desc":"Vytvoří prázdnou animaci","action.load_animation_file":"Vložit Animaci","action.load_animation_file.desc":"Pro vložení souboru s animací","action.play_animation":"Přehrát Animaci","action.play_animation.desc":"Předzobrazení vybrané animaci","action.slider_keyframe_time":"Časový Kód","action.slider_keyframe_time.desc":"Změna časových kódů u vybraných klíčových snímků","timeline.rotation":"Rotace","timeline.position":"Pozice","timeline.scale":"Měřítko","menu.keyframe.quaternion":"Kvaternion","panel.animations":"Animace","panel.keyframe":"Snímek","panel.keyframe.type":"Snímek (%0)","generic.delete":"Smazat","generic.rename":"Přejmenovat","message.no_animation_selected":"Musíte vybrat animaci, abyste mohli pokračovat","message.no_bone_selected":"Musíte vybrat část těla, abyste mohli pokračovat","message.duplicate_groups.title":"Rozdvojit název části těla","message.duplicate_groups.message":"Název této části těla již existuje na více částech. To může způsobovat problémy.","action.delete_keyframes":"Smazat Snímky","action.delete_keyframes.desc":"Vymaže všechny vybrané snímky","menu.animation":"Animace","menu.animation.loop":"Opakovací Režim","menu.animation.override":"Přepsat","menu.animation.anim_time_update":"Proměnná Aktualizace Času Animace","message.display_skin_model.title":"Model skinu","message.display_skin_model.message":"Zvolte si typ modelu vašeho skinu","message.display_skin_model.classic":"Klasický","message.display_skin_model.slim":"Hubený","message.bone_material":"Změnit materiál části těla","action.slider_animation_length":"Délka Trvání Animace","action.slider_animation_length.desc":"Pro změnu délky trvání vybrané animace","panel.variable_placeholders":"Variabilní Zástupné Symboly","panel.variable_placeholders.info":"Seznam variabilit, které chcete pro náhled přes jméno=hotnota","status_bar.vertex_distance":"Vzdálenost: %0","dialog.create_gif.title":"Natočit GIF","dialog.create_gif.length":"Délka","dialog.create_gif.fps":"Snímková frekvence FPS","dialog.create_gif.play":"Spustit animaci","category.animation":"Animace","action.record_model_gif":"Natočit GIF","action.record_model_gif.desc":"Natočí animovaný GIF modelu ze současného úhlu pohledu","display.mirror":"Zrcadlo","data.separator":"Separátor","menu.preview.background.set_position":"Natavit Pozici","dialog.toolbar_edit.hidden":"Schované","action.export_class_entity":"Exportovat Entitu Typu Java","action.export_class_entity.desc":"Exportuje model entity do stylu Java","settings.seethrough_outline":"Rentgenové obrysy","settings.seethrough_outline.desc":"Zobrazit obrysů skrze objekty","mode.edit":"Editor","mode.paint":"Kreslení","mode.display":"Zobrazení","mode.animate":"Animace","status_bar.recording_gif":"Nahrávání souboru GIF","status_bar.processing_gif":"Zpracovávání souboru GIF","settings.backup_retain":"Doba Uchování Zálohy","settings.backup_retain.desc":"Nastaví, jak dlouho má program uchovávat zálohy. Udáváno ve dnech","action.rotate_tool":"Otočit","action.rotate_tool.desc":"Nástroj pro výběr a otočení elementů","action.fill_tool":"Výplň Barvou","action.fill_tool.desc":"Pro vyplnění celé plochy jedinou barvou","action.eraser":"Guma","action.eraser.desc":"Gumovací nástroj pro změnu barev na textuře na průhlednou","action.color_picker":"Sběrač Barvy","action.color_picker.desc":"Nástroj pro vybrání barvy z pixelů na vaší textuře","switches.mirror":"Zrcadlové UV","language_name":"Čeština","message.plugin_reload":"Znovu načteno %0 lokálních doplňků","settings.brightness":"Jas","settings.brightness.desc":"Jas náhledu. Výchozí hodnota je 50","menu.preview.perspective.reset":"Resetovat Kameru","action.fill_mode":"Režim Vyplnění","action.fill_mode.face":"Plocha","action.fill_mode.color":"Barvy","action.toggle_mirror_uv":"UV Zrcadlení","action.toggle_mirror_uv.desc":"Přepne UV zrcadlení vybraných kostek na ose X","menu.texture.blank":"Aplikovat na Plochy bez Textury","dialog.scale.select_overflow":"Vybrat přebytečné","dialog.create_texture.compress":"Komprimovaná šablona","action.action_control":"Ovládání Akce","action.action_control.desc":"Pro vyhledání a provedení všech dostupných akcí","keybindings.recording":"Nahrávání klávesy","keybindings.press":" Stisknutím klávesy, kombinace kláves nebo kliknutím kdekoli na obrazovce zaznamenáte klávesovou zkratku.","action.pivot_tool":"Bod Otáčení","action.pivot_tool.desc":"Nástroj pro změnu bodu otáčení kostek a částí těla","action.slider_animation_speed":"Rychlost Přehrávání","action.slider_animation_speed.desc":"Rychlost přehrávání na časové lince v procentech","action.previous_keyframe":"Předchozí Snímek","action.previous_keyframe.desc":"Přeskočí na předchozí snímek","action.next_keyframe":"Další Snímek","action.next_keyframe.desc":"Přeskočí na další snímek","message.outdated_client.title":"Starší verze","message.outdated_client.message":"Prosím, přejděte na nejnovější verzi programu Blockbench, abyste mohli použít tuto funkci.","action.export_asset_archive":"Stáhnout Archiv","action.export_asset_archive.desc":"Pro stažení archivu s modelem a všemi texturami v něm","action.upload_sketchfab":"Nahrání Na Sketchfab","message.sketchfab.name_or_token":"Vložte prosím váš Sketchfab token a jméno","dialog.sketchfab_uploader.title":"Nahrání Sketchfab Modelu","dialog.sketchfab_uploader.token":"API Token","dialog.sketchfab_uploader.about_token":"Token se používá pro propojení Blockbenche s vaším Sketchfab účtem. Naleznete ho na %0","dialog.sketchfab_uploader.name":"Název Modelu","dialog.sketchfab_uploader.description":"Popis","dialog.sketchfab_uploader.tags":"Tagy","settings.sketchfab_token":"Sketchfab Token","settings.sketchfab_token.desc":"Token pro autorizaci programu Blockbench pro umožnění nahrávání na váš Sketchfab účet","panel.color":"Barva","data.origin":"Střed","message.sketchfab.success":"Model úspěšně nahrán","message.sketchfab.error":"Nepodařilo se nahrát model do Sketchfab","settings.outliner_colors":"Obrysové barvy","settings.outliner_colors.desc":"Zobrazit barvy krychle v obrysu","action.upload_sketchfab.desc":"Nahraje model na Sketchfab","action.element_colors":"Barvy Kostek","action.element_colors.desc":"Zobrazí barvy kostek na jejich seznamu","texture.error.file":"Soubor nelze najít","texture.error.parent":"Soubor s texturou poskytován nadřízeným modelem","message.recover_backup.title":"Obnovit model","message.recover_backup.message":"Blockbench byl zavřen bez uložení. Přejete si obnovit neuložený model?","message.invalid_session.title":"Neplatný token relace","message.invalid_session.message":"Relace, ke které se pokoušíte připojit, vypršela, nebo je zadaný token neplatný.","dialog.create_texture.power":"Velikost síly 2","dialog.create_gif.turn":"Rychlost točny","action.edit_session":"Upravit Relaci...","action.edit_session.desc":"Připojí se k upravovací relaci pro interakci s dalšími uživateli","action.reset_keyframe":"Resetovat Snímek","action.reset_keyframe.desc":"Resetujte všechny hodnoty vybraných klíčových snímků","dialog.edit_session.title":"Úprava Relace","edit_session.username":"Uživatelské Jméno","edit_session.token":"Token","edit_session.about":"Úprava relace může být použita pro spolupráci na modelech pomocí Internetu. Vytvořte relaci, zkopírujte token a pošlete ho svým spolupracovníkům, kteří ho mohou použít pro připojení.","edit_session.join":"Připojit k Relaci","edit_session.create":"Vytvořit Relaci","edit_session.quit":"Opustit Relaci","edit_session.joined":"%0 se připojil k relaci","edit_session.left":"%0 opustil relaci","edit_session.quit_session":"Opustil stávající relaci","edit_session.status":"Status","edit_session.hosting":"Hosting","edit_session.connected":"Připojený k relaci","dialog.sketchfab_uploader.private":"Soukromý (Pro)","dialog.sketchfab_uploader.password":"Heslo (Pro)","action.uv_select_all":"Vybrat Vše","action.uv_select_all.desc":"Vybere všechny prochy v daném UV dialogu","panel.chat":"Chat","edit_session.welcome":"Vítejte v relaci uživatele %0","dialog.yes":"Ano","dialog.no":"Ne","generic.remove":"Odebrat","generic.download":"Stáhnout","generic.search":"Vyhledat","dates.today":"Dnes","dates.yesterday":"Včera","dates.this_week":"Tento týden","dates.weeks_ago":"%0 týdnů zpátky","mode.start.new":"Nový model","mode.start.recent":"Nedávno otevřené","format.free":"Běžný model","format.free.desc":"Model bez žádných omezení pro herní pluginy, renderování, apod.","format.java_block":"Java model","format.java_block.desc":"Blokový model pro edici Java. Velikost a rotace jsou omezeny.","format.bedrock":"Bedrock model","format.bedrock.desc":"Model pro edici Bedrock","format.bedrock_old":"Bedrock Legacy Model","format.bedrock_old.desc":"Model pro entitu pro Pre-1.12 Bedrock Edici","format.modded_entity":"Model pro módované entity","format.modded_entity.desc":"Model entity pro modifikace. Může být uložen jako soubor typu .java.","format.optifine_entity":"OptiFine Entita","format.optifine_entity.desc":"Vlastní model pro entitu pro OptiFine modifikaci","keys.mouse":"Tlačítko Myši %0","message.cleared_blank_faces.title":"Nevyplněné plochy","message.cleared_blank_faces.message":"Blockbench nalezl %0 kostek bez žádné textury. Přejete si je odstranit?","message.wireframe.enabled":"Drátový pohled zapnut","message.wireframe.disabled":"Drátový pohled vypnut","dialog.convert_project.title":"Konvertovat Projekt","dialog.create_texture.double_use":"Udržovat obsazení více textur","dialog.model_stats.title":"Statistiky modelu","dialog.model_stats.cubes":"Kostky","dialog.model_stats.locators":"Lokátory","dialog.model_stats.groups":"Skupiny","dialog.model_stats.vertices":"Vrcholy","dialog.model_stats.faces":"Plochy","settings.username":"Uživatelské Jméno","settings.username.desc":"Uživatelské jméno pro úpravy relací","settings.painting_grid":"Mřížka na Malování","settings.painting_grid.desc":"Zobrazit mřížku na texturovaných kostkách v malovácím režimu","action.convert_project":"Převést Projekt","action.convert_project.desc":"Převede aktuální projekt na projekt pro jiný formát modelu","action.close_project":"Zavřít Projekt","action.close_project.desc":"Zavře aktuálně otevřený projekt","action.export_bedrock":"Exportovat Geometrii Verze Bedrock","action.export_bedrock.desc":"Exportuje model jako geometrický soubor Bedrock edice.","action.save_project":"Uložit Projekt","action.save_project.desc":"Uloží daný model jakožto projektový soubor","action.save_project_as":"Uložit Projekt Jako","action.save_project_as.desc":"Saves the current model as a project file at a new location","action.export_over":"Uložit Model","action.export_over.desc":"Uloží model, textury a animace přepisováním souborů","action.add_locator":"Přidat Lokátor","action.add_locator.desc":"Přidá nový lokátor pro ovládání pozic částic, vodítek, apod.","action.uv_turn_mapping":"Otočit Mapování","action.uv_turn_mapping.desc":"Otočí UV mapování o 90 stupňů","action.remove_blank_faces":"Odstranit Prázdné Plochy","action.remove_blank_faces.desc":"Zprůhlední všechny plochy bez textury ve výběru","web.download_app":"Stáhnout Aplikaci","uv_editor.turned":"Otočené Mapování","display.reference.crossbow":"Kuše","dialog.settings.search_results":"Vyhledat výsledky","settings.animation_snap":"Přichycené Animace","settings.animation_snap.desc":"Interval přitahování klíčových snímků na časové lince animace v krocích za sekundu","action.import_optifine_part":"Vložit Částečný OptiFine Model","action.import_optifine_part.desc":"Vloží částečný OptiFine model pro Optifine","data.locator":"Lokátor","mode.start.no_recents":"Žádné nedávno otevřené modely","panel.element":"Element","panel.element.position":"Pozice","panel.element.size":"Velikost","panel.element.origin":"Otočný Bod","panel.element.rotation":"Rotace","message.canvas_limit_error.title":"Limitační Error Plátna","message.canvas_limit_error.message":"Akci nelze provést správně, protože formát limituje plátno na 48 jednotek. Chcete-li tomu zabránit, posuňte otočný bod.","data.effect":"Efekt","generic.name":"Jméno","settings.recent_projects":"Kapacita Upravených Modelů","settings.recent_projects.desc":"Maximální počet posledních upravovaných modelů k zapamatování","settings.volume":"Hlasitost","settings.volume.desc":"Kontrola hlasitosti pro zvukové efekty v animacích","action.change_keyframe_file":"Vybrat Soubor Snímku","action.change_keyframe_file.desc":"Vybrání zvukového, nebo částicového souboru pro předzobrazení efektu","action.clear_timeline":"Vyčistit časovou linku","action.clear_timeline.desc":"Vyčistit všechny nevybrané části těla z časové linky","action.select_effect_animator":"Animovat Efekty","action.select_effect_animator.desc":"Otevře časovou linku pro přidání zvuku a částicových efektů","action.timeline_focus":"Filtrovat Kanály","action.timeline_focus.desc":"Vybrat animační kanály pro zobrazení na časové lince","timeline.particle":"Částice","timeline.sound":"Zvuk","timeline.effects":"Efekty","data.format":"Formát","format.optifine_part":"Částečný OptiFine model","format.optifine_part.desc":"Částečný model [tj. JPM] jako součást pro model OptiFine entity","action.reverse_keyframes":"Vyměnit Pořadí Snímků","action.reverse_keyframes.desc":"Vymění pořadí vybraných klíčových snímků","generic.help":"Výpomoc","message.removed_faces":"Odstraněno %0 ploch","dialog.sketchfab_uploader.draft":"Koncept","action.slider_pos":"Posunout %0","action.slider_pos.desc":"Posune kostky na ose %0","action.slider_size":"Velikost %0","action.slider_size.desc":"Změní velikost kostek na ose %0","action.slider_rotation":"Otočit %0","action.slider_rotation.desc":"Otočí kostky na ose %0","action.slider_origin":"Bod otáčení %0","action.slider_origin.desc":"Posune bod otáčení na ose %0","action.rotate_cw":"Otočit %0 +90","action.rotate_cw.desc":"Otočí vybrané kostky o 90% na ose %0","action.rotate_ccw":"Otočit %0 -90","action.rotate_ccw.desc":"Otočí vybrané kostky o -90% na ose %0","action.flip":"Překlopit %0","action.flip.desc":"Překlopí vybrané kostky na ose %0","action.center":"Vycentrovat %0","action.center.desc":"Vycentruje vybrané kostky na ose %0","action.bring_up_all_animations":"Pozvednout Všechny Animace","panel.bone":"Část Těla","data.color":"Barva","generic.export":"Uložit jako","generic.none":"Žádný","status_bar.recording":"Nahrávání Timelapse","message.add_to_palette":"Přidáno do palety","message.size_modifiers":"Podržte Ctrl nebo Shift (nebo obojí) pro transformaci po menších částech.","message.timelapse_start":"Spuštění Časozběru","message.timelapse_stop":"Zastavení Časozběru","message.import_palette.replace_palette":"Nahradit starou paletu","message.import_palette.threshold":"Prahová hodnota sloučení","dialog.timelapse.interval":"Interval (sekundy)","dialog.timelapse.source":"Zdroj","dialog.timelapse.source.interface":"Rozhraní","dialog.timelapse.source.locked":"Zamčený úhel","dialog.timelapse.destination":"Cílová Složka","layout.color.checkerboard":"Šachovnice","layout.color.checkerboard.desc":"Pozadí plátna a UV editor","layout.font.code":"Kódovaný Font","layout.css":"Vlastní CSS soubor","settings.category.paint":"Barvení","settings.deactivate_size_limit":"Zakáz Velikostní Limitace","settings.deactivate_size_limit.desc":"Zrušení velikostního limitu pro specifické formáty modelu. VAROVÁNÍ: Může způsobit nefunkčnost modelu z důvodu nepodporovaného formátu.","settings.brush_opacity_modifier":"Modifikátor Průhlednosti Štětce","settings.brush_opacity_modifier.desc":"Upraví průhlednost štětce při používání stylu (digitální tužka)","settings.brush_size_modifier":"Modifikátor Velikosti Štětce","settings.brush_size_modifier.desc":"Upraví velikost štětce při používání stylu (digitální tužka)","settings.brush_modifier.pressure":"Tlak","settings.brush_modifier.tilt":"Sklon","category.color":"Barva","action.import_theme":"Nahrát Vizuální Doplněk","action.export_theme":"Exportovat Vizuální Doplněk","action.export_theme.desc":"Vytvořit soubor vizuálního doplňku založeném na dosavadním nastavení","action.slider_color_h":"Odstín","action.slider_color_s":"Sytost","action.slider_color_v":"Hodnota","action.add_to_palette":"Přidat Do Palety Barev","action.add_to_palette.desc":"Přidá vybranou barvu do palety barev","action.import_palette":"Nahrát Paletu Barev","action.import_palette.desc":"Pro nahrání palety barev pomocí souboru typu .bbpalette","action.export_palette":"Exportovat Paletu Barev","action.export_palette.desc":"Exportuje paletu barev jako soubor typu .bbpalette","action.generate_palette":"Vygenerovat Paletu Barev","action.generate_palette.desc":"Vygeneruje paletu barev z textury","action.sort_palette":"Seřadit Paletu Barev","action.sort_palette.desc":"Seřadí všechny barvy na paletě podle barvy a jasu","action.timelapse":"Časozběr...","action.timelapse.desc":"Natočí časozběr během vaší práce na modelu","action.add_keyframe":"Přidat Snímek","action.add_keyframe.desc":"Automaticky přidá snímek. Stisknutím klávesy shift vynutíte výchozí hodnoty","action.bring_up_all_animations.desc":"Brings všechny modifikované animace do časové linky","timeline.timeline":"Instrukce","menu.palette.load.default":"Výchozí","panel.color.picker":"Výběr","panel.color.palette":"Paleta","generic.import":"Vložit","settings.brush_modifier.none":"Žádné","action.export_entity":"Exportovat Entitu Verze Bedrock","action.export_entity.desc":"Přidá aktuální model jako entitu do souboru mobs.json","settings.highlight_cubes":"Zvýraznění Kostek","settings.highlight_cubes.desc":"Zvýrazní kostky, když na ně umístíte ukazatel myši nebo je vyberete","action.add_marker":"Vložení Záložky","action.add_marker.desc":"Vložit Záložku na časové lince","timeline.pre_effect_script":"Skript","format.skin":"Skin","format.skin.desc":"Pro editaci hráčského skinu, nebo skinu entit","message.sketchfab.setup_guide":"Want to learn how to set up models in Sketchfab? Read %0","dialog.skin.title":"Vytvořit Skin","dialog.skin.model":"Model","dialog.skin.texture":"Textura (Volitelné)","action.toggle_skin_layer":"Přepnout Vrstvu Skinu","action.toggle_skin_layer.desc":"Přepne na vrstvu pro oblečení u skinového modelu","action.gui_light":"GUI Osvětlení","action.gui_light.desc":"Vyberte způsob osvětlení položky v inventáři","action.gui_light.side":"Boční Osvětlení","action.gui_light.front":"Přední Osvětlení","action.move_keyframe_back":"Posunout Snímky Zpět","action.move_keyframe_forth":"Posunout Snímky Dopředu","menu.help":"Pomoc","menu.help.discord":"Discord Server","menu.help.report_issue":"Nahlásit Problém","menu.help.plugin_documentation":"Dokumentace API pluginu","menu.help.search_action":"Vyhledat a Spustit Akci","menu.help.donate":"Darovat","menu.help.about":"O aplikaci...","menu.preview.background.clipboard":"Nahrát ze Schránky","dialog.ignore":"Ignorovat","generic.unset":"Vymazat","message.invalid_builtin_parent.title":"Neplatný předdefinovaný nadřazený prvek","message.invalid_builtin_parent.message":"Odkaz na neplatný nadřazený model \'%0\' byl odstraněn, aby bylo možné soubor uložit jako platný model.","dialog.resize_texture.fill":"Vyplnit","dialog.resize_texture.fill.transparent":"Průhledný","dialog.resize_texture.fill.color":"Barva","dialog.resize_texture.fill.repeat":"Opakovat","dialog.scale.element_pivot":"Základní osa otáčení","dialog.scale.selection_center":"Výběr Středového bodu","dialog.create_gif.length_mode":"Délkový režim","dialog.create_gif.length_mode.seconds":"Sekundy","dialog.create_gif.length_mode.frames":"Rámce","dialog.create_gif.length_mode.animation":"Délka animace","dialog.create_gif.length_mode.turntable":"Rotace točny","dialog.save_angle.projection":"Projekce","dialog.save_angle.projection.perspective":"Perspektiva","dialog.save_angle.projection.orthographic":"Ortografické zobrazení","dialog.sketchfab_uploader.animations":"Animace","dialog.settings.theme":"Úprava vzhledu","settings.category.interface":"Rozhraní","settings.preview_checkerboard":"Náhled šachovnice","settings.preview_checkerboard.desc":"Přepnout šachovnicové pozadí za náhledem","settings.uv_checkerboard":"Šachovnice UV Editoru","settings.uv_checkerboard.desc":"Přepnout šachovnicové pozadí za UV editorem","category.paint":"Malování","action.fill_mode.color_connected":"Připojené Barvy","action.draw_shape_type":"Typ Tvaru","action.draw_shape_type.rectangle":"Obdélník","action.draw_shape_type.rectangle_h":"Obdélník (Dutý)","action.draw_shape_type.ellipse":"Elipsa","action.draw_shape_type.ellipse_h":"Elipsa (Dutá)","action.draw_shape_type.line":"Přímka","action.mirror_painting":"Zrcadlové Malování","action.mirror_painting.description":"Zrcadlí tahy barvou na druhou stranu modelu","action.lock_alpha":"Zamknout Kanál Alpha","action.lock_alpha.description":"Zamkne průhlednost všech pixelů","action.draw_shape_tool":"Nakreslit Tvar","action.draw_shape_tool.desc":"Nástroj pro nakreslení jednoduchých tvarů na textury","action.copy_paste_tool":"Nástroj Zkopírovat / Vložit","action.copy_paste_tool.desc":"Tool to copy and paste selections of textures","action.export_gltf":"Exportovat jako soubor typu glTF","action.export_gltf.desc":"Export model and animations as glTF file to use in other 3D applications","action.transform_space":"Transformační Prostor","action.transform_space.desc":"Výchozí transformační prostor pro elementy a části těla","action.transform_space.global":"Globální","action.transform_space.bone":"Část Těla","action.transform_space.local":"Lokální","action.toggle_camera_projection":"Přepnout Projekci Kamery","action.toggle_camera_projection.desc":"Přepíná projekci kamery mezi perspektivní a 2D zobrazením","action.load_camera_angle":"Úhel kamery: %0","action.load_camera_angle.desc":"Nastaví úhel kamery \'%0\'","action.slider_face_tint":"Index Odstínu","action.slider_face_tint.desc":"Nastaví index odstínu dané plochy. Hodnota -1 symbolizuje NENASTAVENO.","menu.help.quickstart":"Rychlé Spuštění Wizard","menu.help.developer":"Možnosti Vývojáře","menu.help.developer.dev_tools":"Otevřít Vývojářské Nástroje","menu.help.developer.reset_storage":"Resetovat na Tovární Nastavení","menu.help.developer.reset_storage.confirm":"Jste si jisti, že chcete resetovat Blockbench do Továrního Nastavení? Toto rozhodnutí smaže všechny vaše nastavení, klávesové zkratky a pluginy.","menu.help.developer.cache_reload":"Znovu Načíst Mezipaměť","menu.preview.orthographic":"2D zobrazení","menu.preview.save_angle":"Uložit Úhel...","menu.preview.angle":"Úhly","menu.preview.angle.initial":"Počáteční Úhel","menu.preview.maximize":"Maximalizovat","panel.color.both":"Oboje","uv_editor.copy_selection":"Kopírovat Výběr","uv_editor.paste_selection":"Vložit Výběr","uv_editor.copy_paste_tool.place":"Vložit","uv_editor.copy_paste_tool.cut":"Vyjmout","uv_editor.copy_paste_tool.mirror_x":"Zrcadlo osy X","uv_editor.copy_paste_tool.mirror_y":"Zrcadlo osy Y","uv_editor.copy_paste_tool.rotate":"Otočit o 90 Stupňů","dialog.project.modded_entity_version":"Export Version","dialog.save_angle.position":"Pozice Kamery","dialog.save_angle.target":"Ohniskový Bod","dialog.skin.pose":"Postoj","layout.color.frame":"Rám Okna","layout.color.frame.desc":"Okraj a záhlaví okna","settings.large_grid_size":"Velikost blokové mřížky","settings.large_grid_size.desc":"Rozměry Blokové Mřížky","action.load_plugin_from_url":"Načíst Doplněk z Odkazu URL","action.load_plugin_from_url.desc":"Načte doplněk ze serveru zadáním adresy URL","action.cube_counter.desc":"Zobrazí aktuání počet kostek a další statistiky","action.unlock_everything":"Odemknout Vše","action.unlock_everything.desc":"Odemkne všechny skupiny elementů v seznamu kostek.","action.load_palette":"Načíst Paletu Barev","action.load_palette.desc":"Načte jednu z programových přednastavení palety barev","action.toggle_locked":"Přepnout Zamčení","action.toggle_locked.desc":"Přepne, pokud jsou vybrané prvky uzamčeny","action.apply_display_preset":"Použít Přednastavení","action.apply_display_preset.desc":"Použije výchozí, nebo vlastní zobrazovací přednastavení","action.apply_display_preset.here":"Použít Na Tento Slot","action.apply_display_preset.everywhere":"Použít Na Všechny Sloty","action.resolve_keyframe_expressions":"Vyřešit Snímky","action.resolve_keyframe_expressions.desc":"Řeší matematické výrazy vybraných klíčových snímků","action.fold_all_animations":"Složit Všechny Animace","menu.palette.load.empty":"Prázdný","switches.lock":"Zamknout","settings.render_sides":"Vykreslení Stran","settings.render_sides.desc":"Vyberte, která strana plochy se vykreslí","settings.render_sides.auto":"Automaticky","settings.render_sides.front":"Vnější","settings.render_sides.double":"Vnitřní a Vnější","generic.enable":"Povoleno","generic.disable":"Zakázáno","generic.redacted":"Redigováno","dialog.select_texture.import_all":"Nahrát Vše","dialog.skin.layer_template":"Texturová vrstva","about.version.up_to_date":"Aktuální","about.version.update_available":"Verze %0 je k dispozici ke stažení","settings.category.application":"Aplikace","settings.streamer_mode":"Streamovací režim","settings.streamer_mode.desc":"Schová citlivé informace, jako například Nedávno otevřené modely","settings.automatic_updates":"Automatické Aktualizace","settings.automatic_updates.desc":"Automaticky bude stahovat nové aktualizace a udržovat program Blockbench na nejnovější verzi","action.rotation_space":"Prostor Otáčení","action.focus_on_selection":"Vycentrování Pohledu na Výběr","action.focus_on_selection.desc":"Zarovná kameru tak, aby směřovala ke středu aktuálního výběru","action.jump_to_timeline_start":"Přeskočit na Počátek Animace","action.jump_to_timeline_end":"Přeskočit na Konec Animace","menu.help.updating":"Aktualizace (%0%)","menu.help.update_failed":"Aktualizace Selhala","menu.animation.loop.once":"Přehrát Jednou","menu.animation.loop.hold":"Pozastavit na Posledním Snímku","menu.animation.loop.loop":"Smyčka","interface.streamer_mode_on":"Streamerský mod Povolen","generic.reset":"Resetovat","generic.restore":"Obnovit","keys.mousewheel":"Kolečko myši","message.delete_animation.title":"Vymazat animaci","message.delete_animation.message":"Animace byla z Blockbenche odebrána. Přejete si ji také vymazat ze souboru, ve kterém byla uložena?","message.no_animation_to_import":"Žádné animace k nahrání","dialog.material_instances.title":"Materiální instance","dialog.animation_import.title":"Vyberte požadované animace pro nahrání","dialog.create_texture.padding":"Vnitřní okraj (výplň)","settings.fov":"FOV","settings.fov.desc":"Zorné pole kamery. Výchozí hodnota je 45","settings.sync_color":"Synchronizovat Barvu","settings.sync_color.desc":"Synchronizujte barvu mezi různými instancemi aplikace Blockbench","settings.minify_bbmodel":"Řádkové Projektové Soubory","settings.minify_bbmodel.desc":"Sepíše projektové soubory typu .bbmodel do jediného řádku","action.edit_material_instances":"Upravit Instance Materiálu","action.edit_material_instances.desc":"Pro úpravu jmen materiálních instancí pro geometrie bloku verze Bedrock","action.save_all_animations":"Uložit Všechny Animace","action.save_all_animations.desc":"Uloží všechny aktuálně načtené animace","action.keyframe_interpolation":"Interpolace","action.keyframe_interpolation.desc":"Pro vybrání režimu interpolace klíčových snímků","action.keyframe_interpolation.linear":"Lineární","action.keyframe_interpolation.catmullrom":"Hladká","action.timeline_focus.hide_empty":"Schovat prázdní kanály","menu.file.preferences":"Nastavení","menu.animation.blend_weight":"Závažnost Smíšení","menu.animation.save":"Uložit","menu.animation.properties":"Vlastnosti...","menu.animation.file":"Soubor","menu.animation.snapping":"Přichytávání","menu.animation.open_location":"Otevřít Lokaci Souboru","panel.keyframe.add_data_point":"Přidat Snímkový Datový Bod","panel.keyframe.remove_data_point":"Odstranit Datový Bod","panel.keyframe.pre":"Před","panel.keyframe.post":"Po","generic.all":"Vše","message.small_face_dimensions.title":"Nekompatibilní rozměry ploch","message.small_face_dimensions.message":"Výběr obsahuje plochy, které jsou menší než 1 jednotka v jednom směru. Mapovací systém Box UV považuje všechny plochy pod touto prahovou hodnotou za 0 pixelů široké. Textura na těchto plochách proto nemusí fungovat správně.","message.small_face_dimensions.face_uv":"Dosavadní formát podporuje per-face UV mapy, který zvládá malé rozměry plochy. Běžte do \\"Soubor\\" -> \\"Projekt...\\" a odškrtněte \\"Box UV\\".","dialog.plugins.outdated_client":"Je vyžadována novější verze programu Blockbench","dialog.plugins.outdated_plugin":"Plugin je zastaralý a na této verzi Blockbenche nefunguje","settings.motion_trails":"Pohybové cesty","settings.motion_trails.desc":"Zobrazení pohybových cest v animačním editoru","settings.antialiasing":"Vyhlazování","settings.antialiasing.desc":"Přepnout vyhlazování v náhledu. Restartujte Blockbench pro uplatnění změn","action.timeline_frame_back":"Skočit o 1 Snímek Zpět","action.timeline_frame_forth":"Skočit o 1 Snímek Dopředu","panel.bone.ik":"Inverzní kinematika (Ve vývoji)","settings.particle_tick_rate":"Četnost tiků Částic","settings.particle_tick_rate.desc":"Četnost tiků pro efekty částic v ticích za sekundu. Výchozí hodnota je 30","action.lock_motion_trail":"Zamknout Sledování Pohybu","action.lock_motion_trail.desc":"Zamknout sledování pohybu aktuálně vybrané skupiny","menu.animation_file.unload":"Nenačtený Soubor s Animací","data.null_object":"Nulový Objekt","status_bar.toggle_sidebar":"Přepnout Postranní Panel","message.load_plugin_failed.title":"Nepodařilo se nahrát doplněk","message.load_plugin_failed.message":"Ujistěte se, že název základního souboru pluginu odpovídá ID pluginu `%0`, jak je uvedeno v Plugin.register().","dialog.project.uv_mode":"UV Režim","dialog.project.uv_mode.box_uv":"Box UV","dialog.project.uv_mode.face_uv":"Per-face UV","dialog.project.texture_size":"Velikost Textury","dialog.animation_export.title":"Vyberte požadované animace pro exportování","dialog.create_texture.rearrange_uv":"Přeskupit UV","layout.color.subtle_text":"Jemný Text","layout.color.subtle_text.desc":"Druhotný barva textu s menším kontrastem","settings.interface_scale":"Měřítko Rozhraní","settings.interface_scale.desc":"Měřítko celého rozhraní Blockbench","settings.background_rendering":"Vykreslování Pozadí","settings.background_rendering.desc":"Aktualizuje náhled, zatímco okno není zaostřeno","settings.ctrl_shift_size":"Ctrl + Shift Rozlišení","settings.ctrl_shift_size.desc":"Rozlišení mřížky při držení klávesnice ctrl a shift","settings.hardware_acceleration":"Hardwarová Akcelerace","settings.hardware_acceleration.desc":"Zadá úkoly vykreslování na grafickou kartu. Chcete-li použít změny, restartujte Blockbench","action.explode_skin_model":"Exploze Modelu Skinu","action.explode_skin_model.desc":"Přepíná zobrazení exploze, které vám umožní upravovat zakryté tváře","action.export_minecraft_skin":"Exportovat Minecraft Skin","action.export_minecraft_skin.desc":"Exportuje Minecraft skin jako PNG texturu","action.add_null_object":"Přidat Nulový Objekt","action.add_null_object.desc":"Přidá nový nulový objekt","action.animated_texture_frame":"Animovaný Snímek Textury","action.animated_texture_frame.desc":"Nastaví aktuální snímek animované textury","action.export_animation_file":"Exportovat Animaci...","action.export_animation_file.desc":"Exportuje výběr animací do nového souboru","action.timeline_graph_editor":"Přepnout Editor Grafů","action.timeline_graph_editor.desc":"Přepíná časovou osu mezi zobrazením editoru grafů a zobrazením klíčových snímků","menu.file.recent.clear":"Vymaže poslední soubory","switches.shade":"Stín\\n","generic.share":"Sdílet","dates.minute":"%0 Minuta","dates.minutes":"%0 Minuty","dates.hour":"%0 Hodina","dates.hours":"%0 Hodiny","dates.day":"%0 Den","dates.days":"%0 Dny","dates.week":"%0 Týden","dates.weeks":"%0 Týdny","dates.year":"%0 Rok","dates.years":"%0 Roky","message.installed_plugin":"Doplněk %0 úspěšně nainstalován","message.installed_plugin_fail":"Nepodařilo se nainstalovat doplněk %0","dialog.share_model.title":"Sdílet Model","dialog.share_model.expire_time":"Čas Expirace","dialog.share_model.failed":"Nepodařil ose nahrát model","action.import_java_block_model":"Přidat Java model Bloku/Předmětu","action.import_java_block_model.desc":"Přidat Minecraft Java model bloku/předmětu ze souboru json to aktuálního modelu","action.share_model":"Sdílet...","action.share_model.desc":"Vygeneruje krátký odkaz pro sdílení vašeho modelu","action.import_project":"Nahrát Projekt","action.import_project.desc":"Nahraje další projekt z .bbmodel souboru do daného projektu","dialog.toolbar_edit.hidden_tools":"Některé nástroje mohou být skryté, protože nejsou k dispozici v aktuálním režimu, formátu nebo situaci.","settings.camera_near_plane":"Kamera Blízko Roviny","settings.camera_near_plane.desc":"Minimální vzdálenost od kamery, kde se objekty vykreslují. Vyšší hodnoty snižují Z-fighting. Výchozí hodnota je 1.","mode.start.keymap_preference.desc":"Pokud s programem Blockbench začínáte, ale máte zkušenosti s jiným 3D programem, můžete si zvolit mapovaní klávesových zkratek, na které jste zvyklý. V Nastavení lze i později tuto volbu změnit.","message.load_keymap":"Opravdu chcete načíst toto mapování kláves? Přepíšou se tím vaše aktuální klávesové zkratky.","message.keymap_loaded":"Mapování kláves načteno","dialog.convert_project.current_format":"Tento formát","dialog.create_texture.rearrange_uv.desc":"Vytvořit nové UV uspořádání, aby každá plocha měla vlastní místo na textuře","dialog.create_texture.compress.desc":"Uspořádat UV mapy v hustém rozložení pro minimalizaci velikosti textury","dialog.create_texture.power.desc":"Uzamknout automatickou velikost textury na mocninu 2, například 64 nebo 128. Některé renderery to můžou vyžadovat","dialog.create_texture.double_use.desc":"Pokud již dva prvky mají přiřazen stejný UV prostor, ponechat je tak i v nové mapě","dialog.create_texture.padding.desc":"Přidat malou mezeru mezi jednotlivými částmi textury","dialog.create_texture.resolution.desc":"Výška a šířka textury","dialog.create_gif.color":"Barva pozadí","dialog.save_angle.zoom":"Přiblížení","dialog.skin.variant":"Varianta","dialog.flip_animation.info":"Protilehlé končetiny jsou označeny klíčovými slovy \'left\' a \'right\' v jejich jménu.","dialog.flip_animation.offset":"Posunutí o polovinu délky animace","dialog.export_private_settings.title":"Soukromá nastavení","dialog.export_private_settings.message":"Vaše složka obsahuje následující soukromé informace: **%0**. Pokud plánujete soubor sdílet s někým jiným, tyto informace vynechejte.","dialog.export_private_settings.keep":"Ponechat","settings.timecode_frame_number":"Display Timecodes as Frame Numbers","settings.timecode_frame_number.desc":"Display fraction timecodes in the timeline as frame number instead of centisecond","settings.animation_sample_rate":"Vzor sekvence animace","settings.animation_sample_rate.desc":"Sample rate in samples per second for curves that the respective format does not support natively","keybind.preview_zoom":"Přiblížené zobrazení","action.gradient_tool":"Přechod","action.gradient_tool.desc":"Create a color gradient on your texture","action.import_settings":"Importovat nastavení","action.import_settings.desc":"Vložit .bbsettings soubor","action.export_settings":"Exportovat nastavení","action.export_settings.desc":"Exportovat nastavení Blockbenche jako soubor .bbsettings","action.load_keymap":"Load Keymap","action.load_keymap.default":"Výchozí (Trackpad / Myš)","action.load_keymap.mouse":"Výchozí (Myš)","action.load_keymap.default.desc":"Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads","action.load_keymap.mouse.desc":"Default Blockbench keybindings, with viewport navigation bound to the middle mouse button","action.load_keymap.blender.desc":"Keymap for users who are familiar with the controls of Blender","action.load_keymap.cinema4d.desc":"Keymap for users who are familiar with the controls of Cinema 4D","action.load_keymap.maya.desc":"Keymap for users who are familiar with the controls of Autodesk Maya","action.import_keymap":"Import Keymap","action.import_keymap.desc":"Nahrát zkraty kláves (.bbkeymap soubor)","action.export_keymap":"Export Keymap","action.export_keymap.desc":"Export the current keybindings as a .bbkeymap file","action.edit_history":"Upravit...","action.edit_history.desc":"View the editing history and undo or redo steps","action.group_elements":"Group Elements","action.group_elements.desc":"Wrap selected elements into a new group","action.unfold_groups":"Unfold Groups","action.unfold_groups.desc":"Unfold all groups in the outliner","action.edit_bedrock_binding":"Edit Binding...","action.edit_bedrock_binding.desc":"Change which bone the geometry is bound to","action.pick_screen_color":"Pick Screen Color","action.pick_screen_color.desc":"Pick a color from somewhere on your screen","action.view_mode":"View Mode","action.view_mode.desc":"Change the model view mode","action.view_mode.textured":"Textured","action.view_mode.solid":"Solid","action.view_mode.wireframe":"Wireframe","action.toggle_sidebars":"Toggle Sidebars","action.toggle_sidebars.desc":"Enable or disable the sidebars","action.set_animation_end":"Set Animation End","action.set_animation_end.desc":"Set the end of the selected animation to the current timeline time","action.flip_animation":"Flip Animation","action.flip_animation.desc":"Flips part of an animation by copying selected keyframes to the other side of the model","action.graph_editor_zero_line":"Include Zero Line","action.graph_editor_zero_line.desc":"Whether the graph editor always includes the zero line in the view","menu.texture.render_mode":"Render Mode","menu.texture.render_mode.emissive":"Emissive","menu.texture.render_mode.layered":"Layered","menu.preview.angle.edit":"Edit Angle...","menu.animation.start_delay":"Start Delay","menu.animation.loop_delay":"Loop Delay","menu.animation.flip_keyframes":"Flip Keyframes","menu.mobile_keyboard.disable_all":"Disable All","panel.keyframe.toggle_uniform_scale":"Toggle Uniform Scale","camera_angle.common_isometric_right":"Isometric Right (2:1)","camera_angle.common_isometric_left":"Isometric Left (2:1)","camera_angle.true_isometric_right":"True Isometric Right (30°)","camera_angle.true_isometric_left":"True Isometric Left (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Repository:","settings.update_to_prereleases":"Update to Pre-releases","settings.update_to_prereleases.desc":"Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don\'t enable this option if you rely on Blockbench for work or other important projects.","data.separator.spacer":"Spacer","data.separator.linebreak":"Line Break","data.setting":"Setting","generic.select_all":"Select All","generic.select_none":"Select None","projects.new_tab":"New Tab","projects.close_tab":"Close Tab","message.invalid_format.title":"Invalid Format","message.invalid_format.message":"This model was made in the format \'%0\', which is not available in your Blockbench installation. You most likely need a specific plugin to open it correctly.","message.invalid_link":"Invalid or Expired Model Link","message.default_textures.current":"Current path","message.update_after_restart":"The update will be installed after the next restart","message.copy_paste_tool_viewport":"This tool can only be used in the 2D editor","dialog.project.shadow_size":"Shadow Size","dialog.find_replace.target":"Target","dialog.find_replace.target.element_names":"Element Names","dialog.find_replace.target.group_names":"Group Names","dialog.find_replace.target.animation_names":"Animation Names","dialog.find_replace.target.keyframe_values":"Keyframe Values","dialog.find_replace.find":"Find","dialog.find_replace.replace":"Replace","dialog.find_replace.regex":"Regular Expression","dialog.add_primitive.shape":"Shape","dialog.add_primitive.shape.circle":"Circle","dialog.add_primitive.shape.tube":"Tube","dialog.add_primitive.shape.cone":"Cone","dialog.add_primitive.shape.cylinder":"Cylinder","dialog.add_primitive.shape.sphere":"Sphere","dialog.add_primitive.shape.torus":"Torus","dialog.add_primitive.shape.cube":"Cuboid","dialog.add_primitive.shape.pyramid":"Pyramid","dialog.add_primitive.diameter":"Diameter","dialog.add_primitive.height":"Height","dialog.add_primitive.sides":"Sides","dialog.add_primitive.minor_diameter":"Thickness","dialog.add_primitive.minor_sides":"Minor Sides","dialog.create_texture.combine_polys":"Combine Islands","dialog.create_texture.combine_polys.desc":"Combine faces into connected UV islands","dialog.model_stats.meshes":"Meshes","dialog.export_private_settings.omit":"Leave Out","layout.select":"Select","layout.options":"Options","layout.color":"Color Scheme","layout.documentation":"Documentation","layout.color.bright_ui_text":"Bright UI Text","layout.color.bright_ui_text.desc":"Text on bright backgrounds","layout.name":"Name","layout.author":"Author","settings.color_wheel":"Color Wheel","settings.color_wheel.desc":"Use the color wheel as the main color picker","settings.dialog.desc":"Show the \\"%0\\" dialog","settings.export_empty_groups":"Export Empty Groups","settings.export_empty_groups.desc":"Include groups without content in exported files","category.separators":"Separators","keybind.preview_area_select":"Area Select","action.color_erase_mode":"Erase Mode","action.color_erase_mode.desc":"With erase mode enabled, tools like Fill and Rectangle subtract colors rather than adding them","action.open_from_link":"Open Model from Link...","action.open_from_link.desc":"Open a model from a blckbn.ch URL","action.import_obj":"Import OBJ Model","action.import_obj.desc":"Imports objects from an OBJ model as meshes","action.add_plugin":"Install Plugin","action.add_plugin.desc":"Install a plugin through Action Control","action.remove_plugin":"Uninstall Plugin","action.remove_plugin.desc":"Uninstall a plugin through Action Control","action.add_mesh":"Add Mesh","action.add_mesh.desc":"Adds a new mesh","action.add_texture_mesh":"Add Texture Mesh","action.add_texture_mesh.desc":"Adds a new Texture Mesh","action.find_replace":"Find/Replace...","action.find_replace.desc":"Find and replace parts of names","action.hide_everything_except_selection":"Hide Everything Except Selection","action.hide_everything_except_selection.desc":"Toggle visibility on all elements except the ones that are selected","action.transform_space.normal":"Normal","action.selection_mode":"Selection Mode","action.selection_mode.desc":"Change how elements can be selected in the viewport","action.selection_mode.object":"Object","action.selection_mode.face":"Face","action.selection_mode.vertex":"Vertex","action.create_face":"Create Face or Edge","action.create_face.desc":"Creates a new face or edge between the selected vertices","action.convert_to_mesh":"Convert to Mesh","action.convert_to_mesh.desc":"Convert the selected elements into meshes","action.invert_face":"Invert Face","action.invert_face.desc":"Invert the selected faces to make them face the opposite direction","action.extrude_mesh_selection":"Extrude Selection","action.extrude_mesh_selection.desc":"Extrude the selected parts of the mesh","action.loop_cut":"Loop Cut","action.loop_cut.desc":"Split the mesh in a loop across the selected edge","action.merge_meshes":"Merge Meshes","action.merge_meshes.desc":"Merge multiple meshes into one","action.keyframe_uniform":"Uniform Scaling","action.keyframe_uniform.desc":"Enable uniform scaling on the selected keyframes","menu.locator.ignore_inherited_scale":"Ignore Inherited Scale","menu.texture_mesh.texture_name":"Texture Name...","menu.texture.elements":"Apply to Elements","uv_editor.transparent_face":"Transparent Face","display.pose_angle":"Pose Angle (For Preview Only)","data.mesh":"Mesh","dialog.create_texture.type":"Type","dialog.create_texture.type.blank":"Blank","dialog.create_texture.type.template":"Texture Template","dialog.create_texture.type.color_map":"Solid Color Template","dialog.sketchfab_uploader.suggested_tags":"Suggested Tags","dialog.sketchfab_uploader.category":"Category","dialog.sketchfab_uploader.category2":"Category 2","layout.restore_backup":"Your customized theme \\"%0\\" was overwritten. Click here to restore it.","layout.borders":"Borders","action.fill_mode.element":"Element","action.inset_mesh_selection":"Inset Selection","action.inset_mesh_selection.desc":"Inset the selected parts of the mesh","action.dissolve_edges":"Dissolve Edges","action.dissolve_edges.desc":"Dissolve selected edges in a mesh and merge the faces they divide","action.split_mesh":"Split Mesh","action.split_mesh.desc":"Split the selected faces of the mesh into a new mesh","action.merge_vertices":"Merge Vertices","action.merge_vertices.desc":"Merge the selected vertices into the position of the first selected vertex","action.view_mode.normal":"Face Orientation","action.snap_uv_to_pixels":"Snap UV to Pixels","action.snap_uv_to_pixels.desc":"Snaps the selected UV vertices to the pixel grid","menu.file.import.import_open_project":"Import Open Project","menu.help.unlock_projects":"Unlock All Projects","status_bar.selection.faces":"%0 Faces","status_bar.selection.vertices":"%0 Vertices","message.merged_vertices":"Found and merged %0 vertices in %1 locations","settings.vertex_merge_distance":"Vertex Merge Distance","settings.vertex_merge_distance.desc":"Distance within which vertices are merged using merging by distance","settings.show_only_selected_uv":"Show Only Selected UV","settings.show_only_selected_uv.desc":"Only display the selected UV faces in the UV editor by default","action.merge_vertices.merge_all":"Merge All","action.merge_vertices.merge_all_in_center":"Merge All in Center","action.merge_vertices.merge_by_distance":"Merge by Distance","action.merge_vertices.merge_by_distance_in_center":"Merge by Distance in Center","action.uv_rotate_left":"Rotate UV Left","action.uv_rotate_left.desc":"Rotate the selected UV faces counter-clockwise","action.uv_rotate_right":"Rotate UV Right","action.uv_rotate_right.desc":"Rotate the selected UV faces clockwise","menu.uv.display_uv":"Display UV","menu.uv.display_uv.selected_faces":"Selected Faces","menu.uv.display_uv.selected_elements":"All Faces","menu.uv.display_uv.all_elements":"All Faces on All Elements","menu.paste.face":"UV Face","menu.paste.mesh_selection":"Mesh Selection","menu.paste.outliner":"Elements","uv_editor.show_all_faces":"Show All Faces","uv_editor.show_selected_faces":"Show Selected Faces","status_bar.selection.edges":"%0 Edges","action.selection_mode.edge":"Edge","message.cannot_re_import.title":"Model cannot be re-imported","message.cannot_re_import.message":"The exported model format cannot be imported into Blockbench again. Please make sure to save your model as a project file.","generic.default":"Default","units.pixels_per_meter":"%0 Pixels per Meter","mode.pose":"Pose","modifier_actions.resize_both_sides":"Resize in both directions","modifier_actions.resize_one_side":"Resize in one direction","modifier_actions.draw_line":"Draw line","modifier_actions.drag_without_snapping":"Drag without snapping","modifier_actions.stretch_keyframes":"Stretch keyframes","modifier_actions.resize_background":"Resize background","modifier_actions.select_multiple":"Select multiple","modifier_actions.select_range":"Select range","modifier_actions.drag_to_duplicate":"Drag to duplicate","modifier_actions.uniform_scaling":"Uniform Scaling","modifier_actions.snap_direction":"Snap Direction","message.no_valid_elements":"No valid elements selected...","dialog.add_primitive.shape.plane":"Plane","dialog.save_angle.rotation_mode":"Rotation Mode","dialog.save_angle.rotation":"Rotation","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Auto-hide Tab Bar","settings.hide_tab_bar.desc":"Hide the tab bar when only one tab is open","settings.status_bar_modifier_keys":"Suggest Modifier Keys in Status Bar","settings.status_bar_modifier_keys.desc":"Display context aware suggested modifier keys in the status bar","settings.ground_plane":"Ground Plane","settings.ground_plane.desc":"Show a floor plane below the model","settings.preview_paste_behavior":"Default Preview Paste Behavior","settings.preview_paste_behavior.desc":"Select the behavior when pasting something into the preview in Edit mode and multiple options are available","settings.preview_paste_behavior.always_ask":"Always Ask","action.new_window":"New Window","action.new_window.desc":"Opens a new Blockbench window","action.export_collada":"Export Collada Model (dae)","action.export_collada.desc":"Export model and animations as dae file to use it in other 3D applications","action.paint_mode_uv_overlay":"UV Overlay","action.paint_mode_uv_overlay.desc":"Display the UV map as an overlay in paint mode","action.bake_animation_into_model":"Bake Animation into Model","action.bake_animation_into_model.desc":"Bake the currently displayed animation frame into the model. Only applies rotation and position, scale is ignored.","action.keyframe_interpolation.step":"Step","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Select the target bone that should be moved by this null object via Inverse Kinematics","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Camera Angle","menu.action_control.recent_in_streamer_mode":"Sure? Streamer Mode is enabled","menu.action_control.recent_in_streamer_mode.desc":"Are you sure you want to display recent models?","menu.tools":"Tools","menu.file.recent.more":"View More...","menu.null_object.lock_ik_target_rotation":"Lock IK Target Rotation","menu.animation_file.import_remaining":"Import Remaining from File","edit.loop_cut.offset":"Offset","edit.extrude_mesh_selection.extend":"Extend","cube.color.pink":"Pink","cube.color.silver":"Silver","dialog.plugins.offline":"No internet connection","dialog.create_texture.pixel_density":"Pixel Density","dialog.create_texture.pixel_density.desc":"The pixel density of the texture, in pixels per meter. The size of the texture map may differ depending on the amount and size of elements.","panel.skin_pose":"Pose","panel.skin_pose.none":"None","panel.skin_pose.natural":"Natural","panel.skin_pose.walking":"Walking","panel.skin_pose.crouching":"Crouching","panel.skin_pose.sitting":"Sitting","panel.skin_pose.jumping":"Jumping","panel.skin_pose.aiming":"Aiming","edit.loop_cut.direction":"Direction","message.meshes_and_box_uv":"Meshes are not compatible with Box UV. Go to File > Project... and switch to Per-face UV.","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Flip Y Axis","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.resize_texture":"Resize Texture...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","menu.texture":"Texture","menu.texture.render_mode.default":"Default","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recover","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","dialog.share_model.thumbnail":"Thumbnail","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.save_palette":"Save Palette...","action.save_palette.desc":"Save the current color palette inside Blockbench for later use","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Update Palette","menu.palette.load.update.desc":"Updates this palette with the colors of the current Blockbench palette","menu.timeline_marker.set_time":"Set Time...","uv_editor.scale_uv":"Scale UV","action.preview_scene":"Preview Scene","action.preview_scene.desc":"Change the model preview scene","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","dialog.project.modded_entity_flip_y":"Flip Y Axis","preview_scene.studio":"Studio","format.image":"Image","modifier_actions.set_copy_source":"Set Copy Source","message.load_images.title":"Load Images","message.load_images.edit_image":"Edit Image","dialog.add_primitive.align_edges":"Align Edges","dialog.flip_animation.show_in_timeline":"Show modified bones in timeline","settings.default_cube_size":"Cube Size","settings.default_cube_size.desc":"Set the default cube size when creating a new cube","settings.uniform_keyframe":"Uniform Scale Keyframes","settings.uniform_keyframe.desc":"Set scale keyframes to uniform scaling by default","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.pick_color_opacity":"Pick Color Opacity","settings.pick_color_opacity.desc":"Pick the color opacity with the Color Picker and set it as brush opacity","settings.paint_with_stylus_only":"Paint with Stylus Only","settings.paint_with_stylus_only.desc":"Only use the stylus for painting, reserve mouse or touch input for navigation.","action.copy_brush_mode":"Copy Brush Mode","action.copy_brush_mode.copy":"Copy","action.copy_brush_mode.pattern":"Pattern","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Brush Shape","action.brush_shape.square":"Square","action.brush_shape.circle":"Circle","action.blend_mode":"Blend Mode","action.blend_mode.default":"Default","action.blend_mode.set_opacity":"Set Opacity","action.blend_mode.color":"Color","action.blend_mode.behind":"Behind","action.blend_mode.multiply":"Multiply","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Screen","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.copy_brush":"Copy Brush","action.copy_brush.desc":"Brush to clone parts of your texture or draw patterns. Hold Ctrl and click to select a copy source.","action.validator_window":"View Model Issues...","action.validator_window.desc":"Opens the validator, which lists issues with the current model.","action.cancel_gif":"Cancel GIF","menu.text_edit.copy_vector":"Copy Vector","menu.brush_presets.dialog":"Brush Presets...","menu.brush_presets.pixel_brush":"Pixel Brush","menu.brush_presets.smooth_brush":"Smooth Brush","menu.texture.edit_in_blockbench":"Edit in Blockbench","menu.mirror_painting.axis":"Axis","menu.mirror_painting.axis.desc":"Select on which axis paint strokes will get mirrored","menu.mirror_painting.global":"Global Symmetry","menu.mirror_painting.global.desc":"Enabled mirror painting on the model in global space","menu.mirror_painting.local":"Local Symmetry","menu.mirror_painting.local.desc":"Enable mirror painting in local space for each element","menu.mirror_painting.texture_frames":"Repeat on Animated Texture Frames","menu.mirror_painting.texture_frames.desc":"Mirror paint strokes to every frame of animated textures","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"Delete All","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Create Copy","dialog.texture.frame_time":"Frame Time","dialog.texture.frame_time.desc":"Set for how long each frame will be visible, in ticks. Each tick is 1/20th of a second.","dialog.texture.frame_interpolate":"Interpolate","dialog.texture.frame_interpolate.desc":"Interpolate between animation frames by cross-fading to the next frame","dialog.texture.frame_order_type":"Loop Mode","dialog.texture.frame_order_type.loop":"Loop","dialog.texture.frame_order_type.backwards":"Loop Backwards","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"Custom Order","dialog.texture.frame_order":"Frame Order","dialog.texture.frame_order.desc":"Set a custom frame order by listing frame indices in a new order. Frame indices start at 0 with the first frame.","dialog.select.mode":"Mode","dialog.select.mode.new":"New Selection","dialog.select.mode.add":"Add to Selected","dialog.select.mode.remove":"Remove from Selected","dialog.select.mode.in_selection":"Select only from Selected","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"Variants","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Add Override","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"Generate Overrides","dialog.predicate_overrides.confirm_delete":"Are you sure you want to delete all overrides?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"Item Frame (Invisible)","data.settings_profile":"Profile","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"You used a link that requires plugins to be installed. Would you like to install them?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Create Profile...","settings_profile.confirm_delete":"Are you sure you want to delete this settings profile?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI Mode","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"Automatic","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Background Image","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. 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After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),de:JSON.parse('{"dialog.ok":"Okay","dialog.cancel":"Abbrechen","dialog.confirm":"Bestätigen","dialog.close":"Schließen","dialog.import":"Importieren","dialog.save":"Speichern","dialog.discard":"Verwerfen","dialog.dontshowagain":"Nicht erneut anzeigen","data.cube":"Würfel","data.group":"Gruppe","data.texture":"Textur","data.plugin":"Plugin","data.preview":"Vorschau","data.toolbar":"Werkzeugleiste","data.image":"Bild","keys.ctrl":"Strg","keys.shift":"Umschalt","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Entfernen","keys.space":"Leertaste","keys.leftclick":"Linksklick","keys.middleclick":"Mittelklick","keys.rightclick":"Rechtsklick","keys.tab":"Tab","keys.backspace":"Rücktaste","keys.enter":"Eingabe","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Nummernblock %0","keys.caps":"Feststelltaste","keys.menu":"Kontextmenu","keys.left":"Pfeil Links","keys.up":"Pfeil Hoch","keys.right":"Pfeil Rechts","keys.down":"Pfeil Runter","keys.pageup":"Bild Auf","keys.pagedown":"Bild Ab","keys.plus":"Plus","keys.comma":"Komma","keys.point":"Punkt","keys.minus":"Minus","keys.cross":"Kreuz","keys.end":"Ende","keys.pos1":"Position 1","keys.printscreen":"Drucken","keys.pause":"Pause","message.rotation_limit.title":"Rotationsbegrenzung","message.rotation_limit.message":"Rotationen sind von Minecraft auf nur eine Achse und 22,5° Schritte begrenzt. Das Drehen auf einer weiteren Achse setzt alle anderen Achsen zurück. Konvertiere das Modell in ein \\"generisches Modell\\", wenn du freie Rotationen benötigst.","message.file_not_found.title":"Datei nicht gefunden","message.file_not_found.message":"Blockbench konnte die angeforderte Datei nicht finden. Überprüfe, ob die Datei lokal gespeichert ist und nicht in einer Cloud.","message.screenshot.title":"Bildschirmfoto","message.screenshot.clipboard":"Zwischenablage","message.screenshot.right_click":"Bildschirmfoto - Rechtsklicken oder gedrückt halten zum Kopieren","message.invalid_file.title":"Ungültige Datei","message.invalid_file.message":"Konnte die Modelldatei nicht öffnen: %0","message.invalid_model.title":"Ungültige Modelldatei","message.invalid_model.message":"Diese Datei enthält kein gültiges Modell","message.child_model_only.title":"Leeres Untermodell","message.child_model_only.message":"Dieses Modell ist ein Untermodell von %0 und enthält kein eigenes Modell.","message.unsaved_textures.title":"Ungespeicherte Texturen","message.unsaved_textures.message":"Dein Modell hat ungespeicherte Texturen. Um sicherzugehen, dass das Modell funktioniert, solltest du diese in dem entsprechenden Ordner im Ressourcenpaket speichern.","message.model_clipping.title":"Modell zu groß","message.model_clipping.message":"Dein Modell enthält %0 Elemente, die größer sind als das 3x3x3 Block Limit von Minecraft zulässt. Dieses Modell wird so nicht in Minecraft funktionieren.","message.loose_texture.title":"Texturenimport","message.loose_texture.message":"Die geladene Textur befindet sich nicht in einem Ressourcenpaket. Minecraft kann nur Texturen laden, die sich innerhalb des Texturenordners eines Ressourcenpakets befindet.","message.loose_texture.change":"Pfad Verändern","message.update_res.title":"Auflösung","message.update_res.message":"Möchtest du die Auflösung des Projekts an die Auflösung dieser Textur anpassen? Wähle \'Abbrechen\', wenn die Textur eine höhere Auflösung haben soll.","message.update_res.update":"Anpassen","message.bedrock_overwrite_error.message":"Blockbench kann dieses Modell nicht mit der alten Modelldatei vereinen","message.bedrock_overwrite_error.backup_overwrite":"Sicherungskopie erstellen und überschreiben","message.bedrock_overwrite_error.overwrite":"Überschreiben","message.close_warning.message":"Möchtest du dein Modell speichern?","message.close_warning.web":"Bist du sicher, dass du das Program verlassen möchtest? Dadurch geht die momentane Arbeit verloren.","message.default_textures.title":"Standardtexturen","message.default_textures.message":"Wähle den \\"textures\\" Ordner deines Ressourcenpakets","message.default_textures.detail":"Extrahiere das Standard-Ressourcenpaket aus der Minecraft .jar oder lade es aus dem Internet herunder. Suche dann den \\"textures\\" Ordner und öffne diesen. Blockbench merkt sich diesen Ordner und greift in Zukunft darauf zurück, wenn es die Texturen nicht anderweitig finden kann.","message.default_textures.select":"Ordner auswählen","message.image_editor.title":"Wähle ein Bildbearbeitungsprogramm","message.image_editor.file":"Datei auswählen...","message.image_editor.exe":"Öffne die Programmdatei eines Bildbearbeitungsprogramms","message.display_skin.title":"Spielerskin","message.display_skin.message":"Wähle eine Skindatei von deinem Computer oder gebe einen Spielernamen an","message.display_skin.upload":"Skindatei","message.display_skin.reset":"Zurücksetzen","message.invalid_plugin":"Fehlerhafte Plugindatei, siehe Konsole","message.load_plugin_app":"Möchtest du diesem Plugin erlauben, Änderungen an deinem Computer vorzunehmen? Nutze nur Plugins von Personen, denen du vertraust.","message.load_plugin_web":"Möchtest du dieses Plugin laden? Nutze nur Plugins von Personen, denen du vertraust.","message.preset_no_info":"Dieses Preset enthält keine Informationen zu dieser Position","message.restart_to_update":"Starte Blockbench neu, um die Änderungen wirksam werden zu lassen.","message.save_file":"Gespeichert als %0","message.save_obj":"Gespeichert als .obj Modell","dialog.project.title":"Projekt","dialog.project.name":"Dateiname","dialog.project.parent":"Elternmodell","dialog.project.geoname":"Modell ID","dialog.project.ao":"Umgebungsschattierung","dialog.texture.title":"Textur","dialog.texture.variable":"Variable","dialog.texture.namespace":"Namensraum","dialog.texture.folder":"Ordner","dialog.extrude.title":"Grafik Extrudieren","dialog.extrude.mode":"Abtastmodus","dialog.extrude.mode.areas":"Bereiche","dialog.extrude.mode.lines":"Zeilen","dialog.extrude.mode.columns":"Spalten","dialog.extrude.mode.pixels":"Pixel","dialog.extrude.opacity":"Minimale Deckkraft","dialog.extrude.scan":"Konvertieren und Importieren","dialog.display_preset.title":"Preset erstellen","dialog.display_preset.message":"Wähle die Positionen, die du speichern möchtest","dialog.display_preset.create":"Erstellen","dialog.select.title":"Auswahl","dialog.select.group":"In ausgewählter Gruppe","dialog.select.name":"Name enthält","dialog.select.random":"Zufall","dialog.select.select":"Auswählen","dialog.scale.title":"Modell Skalieren","dialog.scale.axis":"Achse","dialog.scale.clipping":"Modellüberstand: Dein Modell ist zu groß","dialog.scale.confirm":"Skalieren","dialog.plugins.title":"Plugins","dialog.plugins.installed":"Installiert","dialog.plugins.available":"Verfügbar","dialog.plugins.install":"Installieren","dialog.plugins.uninstall":"Deinstallieren","dialog.plugins.reload":"Neu laden","dialog.plugins.none_installed":"Keine Plugins installiert","dialog.plugins.none_available":"Keine Plugins verfügbar","dialog.plugins.web_only":"Nur für die Webanwendung","dialog.plugins.app_only":"Nur für die Desktopanwendung","dialog.plugins.author":"von %0","dialog.create_texture.folder":"Ordner","dialog.create_texture.resolution":"Auflösung","dialog.input.title":"Eingabe","dialog.settings.settings":"Einstellungen","dialog.settings.keybinds":"Tastenbelegungen","dialog.settings.about":"Über","layout.color.back":"Dunkler","layout.color.back.desc":"Hintergründe und Eingabefelder","layout.color.dark":"Dunkel","layout.color.dark.desc":"Hintergrund der Vorschau","layout.color.ui":"Oberfläche","layout.color.ui.desc":"Haupt-Oberflächenfarbe","layout.color.bright_ui":"Helle Oberfläche","layout.color.bright_ui.desc":"Kontextmenüs und Tooltips","layout.color.button":"Schaltflächen","layout.color.button.desc":"Schaltflächen und Schalter","layout.color.selected":"Auswahl","layout.color.selected.desc":"Ausgewählte Objekte und Registerkarten","layout.color.border":"Rahmen","layout.color.border.desc":"Rahmen von Schaltflächen und anderem","layout.color.accent":"Akzent","layout.color.accent.desc":"Akzentfarbe für Details","layout.color.grid":"Gitter","layout.color.grid.desc":"Gitter der 3D Vorschau","layout.color.text":"Text","layout.color.text.desc":"Normaler Text","layout.color.light":"Hell","layout.color.light.desc":"Ausgewählter Text","layout.color.accent_text":"Akzenttext","layout.color.accent_text.desc":"Text auf hellen- oder Akzent-Elementen","layout.font.main":"Haupt-Schriftart","layout.font.headline":"Überschriften-Schriftart","about.version":"Version: ","about.creator":"Entwickler: ","about.website":"Webseite: ","about.vertex_snap":"Der Eckpunktmagnet basiert auf einem Plugin von SirBenet","about.icons":"Symbolpakete: ","about.libraries":"Bibliotheken: ","settings.category.general":"Allgemein","settings.category.preview":"Vorschau","settings.category.grid":"Gitter","settings.category.edit":"Bearbeiten","settings.category.snapping":"Einrasten","settings.category.defaults":"Standardwerte","settings.category.dialogs":"Dialoge","settings.category.export":"Export","settings.language":"Sprache","settings.language.desc":"Sprache der Benutzeroberfläche. Starte Blockbench neu, um die Änderungen wirksam zu machen.","settings.backup_interval":"Abstand der Sicherheitskopien","settings.backup_interval.desc":"Zeit zwischen den automatischen Sicherheitskopien in Minuten","settings.origin_size":"Angelpunkt","settings.origin_size.desc":"Größe des Angelpunkts","settings.control_size":"Größe des Achsenwerkzeuges","settings.control_size.desc":"Größe des 3-Achsen-Verschiebewerkzeuges","settings.display_skin":"Skin für Anzeigeeinstellungen","settings.display_skin.desc":"Spielerskin, der für das Referenzmodell in den Anzeigeeinstellungen verwendet wird","settings.shading":"Schattierung","settings.shading.desc":"Schattierungen aktivieren","settings.texture_fps":"FPS für animierte Texturen","settings.texture_fps.desc":"Wiedergabegeschwindigkeit für animierte Texturen in Bildern pro Sekunde","settings.base_grid":"Kleines Gitter","settings.base_grid.desc":"Kleines Gitter und Achsen anzeigen","settings.large_grid":"Block-Raster","settings.large_grid.desc":"16x16 Block-Raster anzeigen","settings.full_grid":"Genaues Block-Raster","settings.full_grid.desc":"Vollständiges, genaues Block-Raster anzeigen","settings.large_box":"Blockrahmen","settings.large_box.desc":"3x3x3 Block Begrenzung anzeigen","settings.display_grid":"Anzeigemodus","settings.display_grid.desc":"Gitter im Anzeigemodus zeigen","settings.undo_limit":"Maximale Rückgängig-Schritte","settings.undo_limit.desc":"Die maximale Anzahl der Bearbeitungen, die für die \\"Rückgängig\\"-Funktion aufgezeichnet werden","settings.local_move":"Auf relativen Achsen bewegen","settings.local_move.desc":"Elemente entlang ihrer eigenen, mitgedrehten Achsen bewegen, wenn möglich","settings.canvas_unselect":"Auswahl aufheben","settings.canvas_unselect.desc":"Auswahl beim Klicken auf den Hintergrund aufheben","settings.paint_side_restrict":"Pinsel auf Seite beschränken","settings.paint_side_restrict.desc":"Beschränkt den Pinsel auf das Verändern der Seite, auf die geklickt wurde","settings.autouv":"Auto UV","settings.autouv.desc":"Auto UV standardmäßig aktivieren","settings.create_rename":"Neue Elemente umbenennen","settings.create_rename.desc":"Beim Erstellen von Elementen oder Gruppen das Namensfeld zum Umbenennen auswählen","settings.edit_size":"Gitterauflösung","settings.edit_size.desc":"Auflösung des Gitters, an das Elemente einrasten","settings.shift_size":"Auflösung mit Umschalt","settings.shift_size.desc":"Auflösung des Gitters bei gedrückter Umschalttaste","settings.ctrl_size":"Auflösung mit Steuerung","settings.ctrl_size.desc":"Auflösung des Gitters bei gedrückter Steuerungstaste","settings.negative_size":"Negative Größe","settings.negative_size.desc":"Dem Größenwerkzeug negative Werte erlauben","settings.minifiedout":"Reduzierte Ausgabe","settings.minifiedout.desc":"Gesamtes Modell im JSON in eine Zeile schreiben","settings.export_groups":"Gruppen 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öffnen","action.plugins_window":"Plugins...","action.plugins_window.desc":"Öffnet den Pluginstore","action.reset_layout":"Layout zurücksetzen","action.reset_layout.desc":"Das Layout auf die Standardwerte zurücksetzen","action.load_plugin":"Plugin aus Quelldatei laden","action.load_plugin.desc":"Ein Plugin durch Laden der Quelldatei testen","action.reload_plugins":"Plugins neu laden","action.reload_plugins.desc":"Alle Testplugins neu laden","action.undo":"Rückgängig","action.undo.desc":"Macht die letzte Änderung Rückgängig","action.redo":"Wiederholen","action.redo.desc":"Wiederholt die letzte rückgängig-gemachte Änderung","action.copy":"Kopieren","action.copy.desc":"Kopiert die aktuelle Auswahl, Fläche oder Anzeigeeinstellung","action.paste":"Einfügen","action.paste.desc":"Fügt die aktuelle Auswahl, Fläche oder Anzeigeeinstellung ein","action.cut":"Ausschneiden","action.cut.desc":"Schneidet die aktuelle Auswahl, Fläche oder Auzeigeeinstellung aus","action.add_cube":"Quader 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einklappen","action.collapse_groups.desc":"Alle Gruppen einklappen","action.scale":"Skalieren...","action.scale.desc":"Die ausgewählten Elemente skalieren","action.toggle_visibility":"Sichtbarkeit umschalten","action.toggle_visibility.desc":"Schaltet die Sichtbarkeit der ausgewählten Elemente um","action.toggle_export":"Export umschalten","action.toggle_export.desc":"Schaltet die Export-Einstellung der ausgewählten Elemente um","action.toggle_autouv":"Auto UV umschalten","action.toggle_autouv.desc":"Die Auto-UV-Einstellung der ausgewählten Elemente umschalten","action.toggle_shade":"Schattierung umschalten","action.toggle_shade.desc":"Die Schattierung der ausgewählten Elemente umschalten","action.rename":"Umbenennen","action.rename.desc":"Den Namen der ausgewählten Elemente ändern","action.add_display_preset":"Neues Preset","action.add_display_preset.desc":"Ein neues Anzeige-Preset erstellen","action.fullscreen":"Vollbild","action.fullscreen.desc":"Vollbildmodus umschalten","action.zoom_in":"Ansicht vergrößern","action.zoom_in.desc":"Ansicht der Benutzeroberfläche vergrößern","action.zoom_out":"Ansicht verkleinern","action.zoom_out.desc":"Ansicht der Benutzeroberfläche verkleinern","action.zoom_reset":"Ansichtsgröße zurücksetzen","action.zoom_reset.desc":"Größe der Ansicht zurücksetzen","action.reset_interface":"Benutzeroberfläche zurücksetzen","action.reset_interface.desc":"Setzt alle Größen und Positionen der Benutzeroberfläche zurück","action.screenshot_model":"Modell aufnehmen","action.screenshot_model.desc":"Nimmt ein angepasstes Bildschirmfoto des Modells aus dem aktuellen Blickwinkel auf","action.screenshot_app":"Programm aufnehmen","action.screenshot_app.desc":"Nimmt ein Bildschirmfoto des gesamten Programms auf","action.import_texture":"Textur importieren","action.import_texture.desc":"Eine oder mehrere Texturen von deinem Computer öffnen","action.create_texture":"Textur erstellen","action.create_texture.desc":"Erstellt eine leere 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Dies kann Probleme verursachen.","action.delete_keyframes":"Keyframes löschen","action.delete_keyframes.desc":"Löscht alle ausgewählten Keyframes","menu.animation":"Animation","menu.animation.loop":"Schleifenmodus","menu.animation.override":"Überschreiben","menu.animation.anim_time_update":"Updatevariable","message.display_skin_model.title":"Skinmodell","message.display_skin_model.message":"Wähle das Modell für diesen Skin","message.display_skin_model.classic":"Klassisch","message.display_skin_model.slim":"Schlank","message.bone_material":"Bone-Material verändern","action.slider_animation_length":"Animationslänge","action.slider_animation_length.desc":"Verändert die Länge der ausgewählten Animation","panel.variable_placeholders":"Variablen-Platzhalter","panel.variable_placeholders.info":"Gebe die Variablen der Animation an, für die du eine Vorschau brauchst, als Name=Wert","status_bar.vertex_distance":"Entfernung: %0","dialog.create_gif.title":"GIF aufzeichnen","dialog.create_gif.length":"Länge","dialog.create_gif.fps":"FPS","dialog.create_gif.play":"Animation starten","category.animation":"Animation","action.record_model_gif":"GIF aufzeichnen...","action.record_model_gif.desc":"Zeichne ein animiertes GIF des Modells aus der aktuellen Perspektive auf","display.mirror":"Spiegeln","data.separator":"Trenner","menu.preview.background.set_position":"Position festlegen","dialog.toolbar_edit.hidden":"Ausgeblendet","action.export_class_entity":"Java Entity exportieren","action.export_class_entity.desc":"Exportiert das Modell als Java Class.","settings.seethrough_outline":"Durchscheinende Auswahl","settings.seethrough_outline.desc":"Zeige Auswahl durch Objekte hindurch an","mode.edit":"Modellieren","mode.paint":"Malen","mode.display":"Vorschau","mode.animate":"Animieren","status_bar.recording_gif":"GIF wird aufgezeichnet","status_bar.processing_gif":"GIF wird verarbeitet","settings.backup_retain":"Backup Speicherdauer","settings.backup_retain.desc":"Festlegen, wie viele Tage Blockbench alte Backups speichert","action.rotate_tool":"Drehen","action.rotate_tool.desc":"Werkzeug zum Auswählen und Drehen von Elementen","action.fill_tool":"Farbeimer","action.fill_tool.desc":"Farbeimer zum einfarbigen Ausfüllen von Oberflächen","action.eraser":"Radiergummi","action.eraser.desc":"Raddiergummi zum Ersetzen der Farben durch Transparenz","action.color_picker":"Farbpipette","action.color_picker.desc":"Wählt die Farbe eines Pixels der Textur aus.","switches.mirror":"UV Spiegeln","language_name":"Deutsch","message.plugin_reload":"%0 lokale Plugins wurden neugeladen","settings.brightness":"Helligkeit","settings.brightness.desc":"Helligkeit der Vorschau. 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Du findest ihn unter %0","dialog.sketchfab_uploader.name":"Name","dialog.sketchfab_uploader.description":"Beschreibung","dialog.sketchfab_uploader.tags":"Tags","settings.sketchfab_token":"Sketchfab Schlüssel","settings.sketchfab_token.desc":"Schlüssel, der Blockbench erlaubt, Modelle auf Sketchfab hochzuladen","panel.color":"Farbauswahl","data.origin":"Angelpunkt","message.sketchfab.success":"Modell erfolgreich hochgeladen","message.sketchfab.error":"Upload auf Sketchfab fehlgeschlagen","settings.outliner_colors":"Outliner Farben","settings.outliner_colors.desc":"Farben von Elementen und Gruppen im Outliner anzeigen","action.upload_sketchfab.desc":"Modell auf Sketchfab hochladen","action.element_colors":"Elementfarben","action.element_colors.desc":"Elementfarben im Outliner anzeigen","texture.error.file":"Datei nicht gefunden","texture.error.parent":"Textur durch Elternmodell","message.recover_backup.title":"Projekte wiederherstellen","message.recover_backup.message":"Blockbench wurde ohne zu speichern geschlossen. Möchtest do das Modell wiederherstellen?","message.invalid_session.title":"Ungültiger Schlüssel","message.invalid_session.message":"Die Session ist abgelaufen oder der angegebene Schlüssel ist ungültig","dialog.create_texture.power":"2-Quadrat Größe","dialog.create_gif.turn":"Drehgeschwindigkeit","action.edit_session":"Zusammenarbeiten...","action.edit_session.desc":"Mit einer Session verbinden, um mit anderen zusammenzuarbeiten","action.reset_keyframe":"Keyframe zurücksetzen","action.reset_keyframe.desc":"Alle Werte der ausgewählten Keyframes zurücksetzen","dialog.edit_session.title":"Zusammenarbeiten","edit_session.username":"Name","edit_session.token":"Schlüssel","edit_session.about":"Mit Sessions kann über das Internet zusammen an Modellen gearbeitet werden. Erstelle eine Session, kopiere den Schlüssel und schicke ihn an Freunde. Diese können damit deiner Session beitreten.","edit_session.join":"Session beitreten","edit_session.create":"Session erstellen","edit_session.quit":"Session verlassen","edit_session.joined":"%0 ist der Session beigetreten","edit_session.left":"%0 hat die Session verladden","edit_session.quit_session":"Session verlassen","edit_session.status":"Status","edit_session.hosting":"Eine Session betreibend","edit_session.connected":"Mit Session verbunden","dialog.sketchfab_uploader.private":"Privat (Pro)","dialog.sketchfab_uploader.password":"Passwort (Pro)","action.uv_select_all":"Alle auswählen","action.uv_select_all.desc":"Alle Oberflächen im UV Dialog auswählen","panel.chat":"Chat","edit_session.welcome":"Willkommen in der Sitzung von %0","dialog.yes":"Ja","dialog.no":"Nein","generic.remove":"Entfernen","generic.download":"Herunterladen","generic.search":"Suchen","dates.today":"Heute","dates.yesterday":"Gestern","dates.this_week":"Diese Woche","dates.weeks_ago":"Vor %0 Wochen","mode.start.new":"Neu","mode.start.recent":"Zuletzt verwendet","format.free":"Generisches Modell","format.free.desc":"Unbeschränktes Modell für Unity o.Ä.","format.java_block":"Java Item/Block","format.java_block.desc":"Blockmodell für Java Edition. Größe und Rotationen sind begrenzt.","format.bedrock":"Bedrock Entity","format.bedrock.desc":"Modell für die Bedrock Edition","format.bedrock_old":"Bedrock Modell (Veraltet)","format.bedrock_old.desc":"Modell für Minecraft Bedrock Edition vor 1.12","format.modded_entity":"Entitymodell für Mods","format.modded_entity.desc":"Entitymodell für Minecraft Mods, kann als .java Klasse exportiert werden","format.optifine_entity":"OptiFine Entity","format.optifine_entity.desc":"Entitymodell für die OptiFine-Mod","keys.mouse":"Maustaste %0","message.cleared_blank_faces.title":"Leere Flächen","message.cleared_blank_faces.message":"Blockbench hat %0 Elemente ohne Textur gefunden. Möchtest du diese Elemente löschen?","message.wireframe.enabled":"Drahtgitteransicht aktiviert","message.wireframe.disabled":"Drahtgitteransicht deaktiviert","dialog.convert_project.title":"Projekt konvertieren","dialog.create_texture.double_use":"Mehrfachbelegung beibehalten","dialog.model_stats.title":"Modellstatistiken","dialog.model_stats.cubes":"Quader","dialog.model_stats.locators":"Locator","dialog.model_stats.groups":"Gruppen","dialog.model_stats.vertices":"Eckpunkte","dialog.model_stats.faces":"Flächen","settings.username":"Benutzername","settings.username.desc":"Benutzername für Edit Sessions","settings.painting_grid":"Malgitter","settings.painting_grid.desc":"Im Malmodus Gitter auf Texturen anzeigen","action.convert_project":"Projekt konvertieren","action.convert_project.desc":"Konvertiert das Project in ein anderes Format","action.close_project":"Projekt schließen","action.close_project.desc":"Schließt das momentan geöffnete Projekt","action.export_bedrock":"Bedrock Modell exportieren","action.export_bedrock.desc":"Exportiert das Modell als Geometry-Datei für die Bedrock Edition","action.save_project":"Projekt speichern","action.save_project.desc":"Speichert das Modell als Projektdatei","action.save_project_as":"Projekt speichern als","action.save_project_as.desc":"Speichert das Modell als Projektdatei an einem neuen Ort","action.export_over":"Modell überschreiben","action.export_over.desc":"Exportiert Modell, Texturen und Animationen durch Überschreiben der Dateien","action.add_locator":"Locator hinzufügen","action.add_locator.desc":"Fügt einen Locator hinzu, der die Position von Partikeln, Leinen usw. festlegt","action.uv_turn_mapping":"UV Auswahl drehen","action.uv_turn_mapping.desc":"Dreht die UV Auswahl um 90 Grad","action.remove_blank_faces":"Leere Flächen entfernen","action.remove_blank_faces.desc":"Entfernt alle ausgewählten Flächen, die keine Textur haben","web.download_app":"App herunterladen","uv_editor.turned":"UV gedreht","display.reference.crossbow":"Armbrust","dialog.settings.search_results":"Suchergebnisse","settings.animation_snap":"Keyframerate","settings.animation_snap.desc":"Interval der Positionen, an denen sich Keyframes in der Timeline platzieren lassen","action.import_optifine_part":"OptiFine Part Importieren","action.import_optifine_part.desc":"Importiere ein Part Modell als Teil eines OptiFine Entity Modells","data.locator":"Locator","mode.start.no_recents":"Keine zuletzt verwendeten Modelle","panel.element":"Element","panel.element.position":"Position","panel.element.size":"Größe","panel.element.origin":"Angelpunkt","panel.element.rotation":"Rotation","message.canvas_limit_error.title":"Begrenzungsfehler","message.canvas_limit_error.message":"Die Aktion konnte nicht korrekt durchgeführt werden, weil das Format das Modell auf einen Bereich von 48 Einheiten beschränkt. 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wird","timeline.particle":"Partikel","timeline.sound":"Sound","timeline.effects":"Effekte","data.format":"Format","format.optifine_part":"OptiFine Part","format.optifine_part.desc":"JPM Part für OptiFine-Entitymodelle","action.reverse_keyframes":"Keyframes umkehren","action.reverse_keyframes.desc":"Kehrt die Reihenfolge der ausgewählten Keyframes um","generic.help":"Hilfe","message.removed_faces":"%0 Flächen entfernt","dialog.sketchfab_uploader.draft":"Entwurf","action.slider_pos":"%0 Position","action.slider_pos.desc":"Elemente auf der %0-Achse verschieben","action.slider_size":"X Größe","action.slider_size.desc":"Größe auf der %0-Achse verändern","action.slider_rotation":"X Drehung","action.slider_rotation.desc":"Elemente auf der %0-Achse drehen","action.slider_origin":"%0 Angelpunkt","action.slider_origin.desc":"Angelpunkt auf der %0 Achse verschieben","action.rotate_cw":"Drehen nach rechts (%0)","action.rotate_cw.desc":"Die ausgewählten Elemente um 90° auf der %0-Achse drehen","action.rotate_ccw":"Drehen nach links(%0)","action.rotate_ccw.desc":"Die ausgewählten Elemente um -90° auf der %0-Achse drehen","action.flip":"Spiegeln %0","action.flip.desc":"Spiegelt die ausgewählten Elemente auf der %0-Achse","action.center":"Zentrieren %0","action.center.desc":"Zentriert die ausgewählten Elemente auf der %0-Achse","action.bring_up_all_animations":"Alle veränderten Animatoren in der Timeline anzeigen","panel.bone":"Bone","data.color":"Farbe","generic.export":"Export","generic.none":"Keine","status_bar.recording":"Zeitraffer wird aufgezeichnet","message.add_to_palette":"Zur Palette hinzugefügt","message.size_modifiers":"Halte Steuerung oder Umschalt, um Objekte in kleineren Abständen zu bewegen","message.timelapse_start":"Zeitrafferaufnahme angefangen","message.timelapse_stop":"Zeitrafferaufnahme beendet","message.import_palette.replace_palette":"Alte Palette ersetzen","message.import_palette.threshold":"Schwellenwert","dialog.timelapse.interval":"Intervall (Sekunden)","dialog.timelapse.source":"Quelle","dialog.timelapse.source.interface":"Programm","dialog.timelapse.source.locked":"Feste Perspektive","dialog.timelapse.destination":"Zielordner","layout.color.checkerboard":"Schachbrettmuster","layout.color.checkerboard.desc":"Hintergrund von Vorschau und UV Fenster","layout.font.code":"Code Schriftart","layout.css":"Eigenes CSS","settings.category.paint":"Malen","settings.deactivate_size_limit":"Größenbegrenzung deaktivieren","settings.deactivate_size_limit.desc":"Deaktiviert die Größenbegrenzung","settings.brush_opacity_modifier":"Pinseldeckkraft-Modifikator","settings.brush_opacity_modifier.desc":"Beeinflusse die Deckkraft des Pinsels bei Benutzung von einem Stylus","settings.brush_size_modifier":"Pinselgröße-Modifikator","settings.brush_size_modifier.desc":"Beeinflusse die Größe des Pinsels bei Benutzung von einem Stylus","settings.brush_modifier.pressure":"Druck","settings.brush_modifier.tilt":"Neigung","category.color":"Farbe","action.import_theme":"Theme importieren","action.export_theme":"Theme exportieren","action.export_theme.desc":"Ein Theme aus den aktuellen Einstellungen erstellen","action.slider_color_h":"Farbton","action.slider_color_s":"Sättigung","action.slider_color_v":"Wert","action.add_to_palette":"Zur Palette hinzufügen","action.add_to_palette.desc":"Die ausgewählte Farbe zur Palette hinzufügen","action.import_palette":"Palette importieren","action.import_palette.desc":"Eine Farbpalette aus einer Datei importieren","action.export_palette":"Palette exportieren","action.export_palette.desc":"Exportiert die Palette als eine .GPL-Datei","action.generate_palette":"Palette generieren...","action.generate_palette.desc":"Erstellt eine Palette aus einer Textur","action.sort_palette":"Palette sortieren","action.sort_palette.desc":"Sortiert alle Farben der Palette nach Farbton und Helligkeit","action.timelapse":"Zeitraffer...","action.timelapse.desc":"Zeichnet eine Zeitrafferaufnahme von der Benutzung von Blockbench auf","action.add_keyframe":"Keyframe hinzufügen","action.add_keyframe.desc":"Fügt einen Keyframe hinzu. Halte Umschalt gedrückt, um die Werte zurückzusetzen","action.bring_up_all_animations.desc":"Listet alle verwendeten Animatoren in der Timeline auf","timeline.timeline":"Anweisungen","menu.palette.load.default":"Standard","panel.color.picker":"Farbwähler","panel.color.palette":"Palette","generic.import":"Importieren","settings.brush_modifier.none":"Unbelegt","action.export_entity":"Bedrock Entitymodell exportieren","action.export_entity.desc":"Exportiert das Modell als ein Bedrock Entitymodell","settings.highlight_cubes":"Elemente hervorheben","settings.highlight_cubes.desc":"Elemente erscheinen heller, wenn man die Maus über sie bewegt oder sie auswählt","action.add_marker":"Marker setzen","action.add_marker.desc":"Setzt einen Marker in der Timeline","timeline.pre_effect_script":"Skript","format.skin":"Minecraft Skin","format.skin.desc":"Bearbeite Spielerskins und Entity-Texturen","message.sketchfab.setup_guide":"Finde heraus, wie du Modelle auf Sketchfab einrichtest: %0","dialog.skin.title":"Minecraft Skin erstellen","dialog.skin.model":"Modell","dialog.skin.texture":"Textur (Optional)","action.toggle_skin_layer":"Zweite Skin-Schicht umschalten","action.toggle_skin_layer.desc":"Aktiviert / Deaktiviert die Hut- und Kleidungsebene","action.gui_light":"Inventarbeleuchtung","action.gui_light.desc":"Wähle die Art der Beleuchtung des Gegenstands im Inventar","action.gui_light.side":"Seitliches Licht","action.gui_light.front":"Frontales Licht","action.move_keyframe_back":"Keyframe zurück bewegen","action.move_keyframe_forth":"Keyframe vorwärts bewegen","menu.help":"Hilfe","menu.help.discord":"Discord Server","menu.help.report_issue":"Einen Bug Melden","menu.help.plugin_documentation":"Plugin API Dokumentation","menu.help.search_action":"Befehl suchen und ausführen","menu.help.donate":"Spenden","menu.help.about":"Über...","menu.preview.background.clipboard":"Aus Zwischenablage laden","dialog.ignore":"Ignorieren","generic.unset":"(Keine)","message.invalid_builtin_parent.title":"Ungültiges Elternmodell","message.invalid_builtin_parent.message":"Die Referenz auf das ungültige Elternmodell \'%0\' wurde entfernt, um ein funktionierendes Modell zu speichern.","dialog.resize_texture.fill":"Füllen mit","dialog.resize_texture.fill.transparent":"Transparenz","dialog.resize_texture.fill.color":"Farbe","dialog.resize_texture.fill.repeat":"Wiederholen","dialog.scale.element_pivot":"Angelpunkt","dialog.scale.selection_center":"Mittelpunkt der Auswahl","dialog.create_gif.length_mode":"Längenmodus","dialog.create_gif.length_mode.seconds":"Sekunden","dialog.create_gif.length_mode.frames":"Frames","dialog.create_gif.length_mode.animation":"Animationslänge","dialog.create_gif.length_mode.turntable":"Umdrehung","dialog.save_angle.projection":"Projektion","dialog.save_angle.projection.perspective":"Perspektivisch","dialog.save_angle.projection.orthographic":"Parallel","dialog.sketchfab_uploader.animations":"Animationen","dialog.settings.theme":"Farbschema","settings.category.interface":"Benutzeroberfläche","settings.preview_checkerboard":"Vorschau Schachbrettmuster","settings.preview_checkerboard.desc":"Aktiviert das Schachbrettmuster hinter der 3D Vorschau","settings.uv_checkerboard":"UV Fenster Schachbrettmuster","settings.uv_checkerboard.desc":"Aktiviert das Schachbrettmuster hinter dem UV Fenster","category.paint":"Malen","action.fill_mode.color_connected":"Verbundene Farben","action.draw_shape_type":"Form","action.draw_shape_type.rectangle":"Rechteck","action.draw_shape_type.rectangle_h":"Rechteck (Hohl)","action.draw_shape_type.ellipse":"Ellipse","action.draw_shape_type.ellipse_h":"Ellipse (Hohl)","action.draw_shape_type.line":"Linie","action.mirror_painting":"Gespiegelt Malen","action.mirror_painting.description":"Spiegelt alle Pinselstriche auf die andere Seite des Modells","action.lock_alpha":"Transparenzkanal sperren","action.lock_alpha.description":"Sperrt die Transparenz aller Pixel","action.draw_shape_tool":"Form zeichnen","action.draw_shape_tool.desc":"Werkzeug zum Zeichnen einfacher Formen","action.copy_paste_tool":"Kopierwerkzeug","action.copy_paste_tool.desc":"Werkzeug zum Kopieren und verschieben von Ausschnitten aus Texturen","action.export_gltf":"Als glTF exportieren","action.export_gltf.desc":"Exportiert das Modell und die Animationen als glTF Datei, zur Weiterverwendung in anderen 3D Programmen","action.transform_space":"Transformationsraum","action.transform_space.desc":"Raum, in dem Elemente bewegt werden","action.transform_space.global":"Global","action.transform_space.bone":"Knochen","action.transform_space.local":"Lokal","action.toggle_camera_projection":"Kameraprojektion Umschalten","action.toggle_camera_projection.desc":"Schaltet die Kameraprojektion zwischen perspektivisch und parallel um","action.load_camera_angle":"Kamerablickwinkel: %s","action.load_camera_angle.desc":"Den Kamerablickwinkel \'%0\' laden","action.slider_face_tint":"Färbungsindex","action.slider_face_tint.desc":"Legt den Färbungsindex für die ausgewählten Flächen fest. -1 entspricht keiner Färbung.","menu.help.quickstart":"Schnellstartassistent","menu.help.developer":"Entwickler","menu.help.developer.dev_tools":"Entwicklerwerkzeuge öffnen","menu.help.developer.reset_storage":"Auf Werkseinstellungen zurücksetzen","menu.help.developer.reset_storage.confirm":"Bist du dir sicher, dass du Blockbench auf Werkseinstellungen zurücksetzen möchtest? Der Vorgang wird alle Benutzereinstellungen und Plugins zurücksetzen.","menu.help.developer.cache_reload":"Cache neu laden","menu.preview.orthographic":"Parallel","menu.preview.save_angle":"Blickwinkel speichern...","menu.preview.angle":"Blickwinkel","menu.preview.angle.initial":"Standardblickwinkel","menu.preview.maximize":"Maximieren","panel.color.both":"Beides","uv_editor.copy_selection":"Auswahl Kopieren","uv_editor.paste_selection":"Auswahl einfügen","uv_editor.copy_paste_tool.place":"Platzieren","uv_editor.copy_paste_tool.cut":"Ausschneiden","uv_editor.copy_paste_tool.mirror_x":"Spiegeln (X)","uv_editor.copy_paste_tool.mirror_y":"Spiegeln (Y)","uv_editor.copy_paste_tool.rotate":"Um 90 Grad drehen","dialog.project.modded_entity_version":"Exportversion","dialog.save_angle.position":"Kameraposition","dialog.save_angle.target":"Zielpunkt","dialog.skin.pose":"Pose","layout.color.frame":"Fensterrahmen","layout.color.frame.desc":"Rand und Titelleiste des Fensters","settings.large_grid_size":"Blockgitter-Größe","settings.large_grid_size.desc":"Die Größe des Blockgitters","action.load_plugin_from_url":"Plugin über URL laden","action.load_plugin_from_url.desc":"Ein Plugin von einen Server laden durch die Eingabe der URL","action.cube_counter.desc":"Zeigt die aktuelle Anzahl an Elementen und andere Statistiken an","action.unlock_everything":"Alle entsperren","action.unlock_everything.desc":"Entsperrt alle Gruppen und Elemente im Outliner","action.load_palette":"Palette laden","action.load_palette.desc":"Eine der mitgelieferten oder gespeicherten Paletten laden","action.toggle_locked":"Sperren/Entsperren","action.toggle_locked.desc":"Sperrt oder entsperrt das Objekt","action.apply_display_preset":"Vorlage anwenden","action.apply_display_preset.desc":"Wendet eine Display Settings Vorlage an","action.apply_display_preset.here":"Auf ausgewählte Position anwenden","action.apply_display_preset.everywhere":"Auf alle Positionen anwenden","action.resolve_keyframe_expressions":"Keyframe ausrechnen","action.resolve_keyframe_expressions.desc":"Rechnet die mathematischen Ausdrücke eines Keyframes aus, um sie in Zahlen umzuwandeln","action.fold_all_animations":"Alle Animatoren einklappen","menu.palette.load.empty":"Leer","switches.lock":"Sperren","settings.render_sides":"Sichtbare Seiten","settings.render_sides.desc":"Auswählen, welche Seiten einer Fläche gerendert werden","settings.render_sides.auto":"Automatisch","settings.render_sides.front":"Außen","settings.render_sides.double":"Innen und Außen","generic.enable":"Aktivieren","generic.disable":"Deaktivieren","generic.redacted":"Verdeckt","dialog.select_texture.import_all":"Alle importieren","dialog.skin.layer_template":"Äußere Texturen","about.version.up_to_date":"Auf dem neusten Stand","about.version.update_available":"Version %0 ist verfügbar","settings.category.application":"Anwendung","settings.streamer_mode":"Streamer-Modus","settings.streamer_mode.desc":"Verdeckt sensible informationen wie zuletzt verwendete Modelle","settings.automatic_updates":"Automatische Updates","settings.automatic_updates.desc":"Neue Versionen automatisch installieren und Blockbench auf dem neusten Stand halten","action.rotation_space":"Rotationsraum","action.focus_on_selection":"Ansicht auf Auswahl ausrichten","action.focus_on_selection.desc":"Zentriert die Kamera auf die aktuelle Auswahl","action.jump_to_timeline_start":"Zum Anfang springen","action.jump_to_timeline_end":"Zum Ende springen","menu.help.updating":"Aktualisiere (%0%)","menu.help.update_failed":"Update fehlgeschlagen","menu.animation.loop.once":"Einmalig abspielen","menu.animation.loop.hold":"Letzten Frame halten","menu.animation.loop.loop":"Schleife","interface.streamer_mode_on":"Streamer-Modus aktiviert","generic.reset":"Zurücksetzen","generic.restore":"Wiederherstellen","keys.mousewheel":"Mausrad","message.delete_animation.title":"Animation löschen","message.delete_animation.message":"Die Animation wurde aus Blockbench entfernt. Möchtest du die Animation auch aus der Datei löschen, in der sie gespeichert war?","message.no_animation_to_import":"Keine Animationen zum importieren","dialog.material_instances.title":"Materialien","dialog.animation_import.title":"Animationen zum Import auswählen","dialog.create_texture.padding":"Zwischenraum","settings.fov":"Sichtfeld","settings.fov.desc":"Kamera-Sichtfeld. Der Standardwert ist 45","settings.sync_color":"Farbe synchronisieren","settings.sync_color.desc":"Synchronisiere die Farbe zwischen mehreren Blockbench Fenstern","settings.minify_bbmodel":"Reduzierte Projektdateien","settings.minify_bbmodel.desc":"Projektdateien werden in einer Zeile ohne Formatierung gespeichert","action.edit_material_instances":"Materialien bearbeiten","action.edit_material_instances.desc":"Die Materialien für Bedrock Blöcke bearbeiten","action.save_all_animations":"Alle Animationen speichern","action.save_all_animations.desc":"Alle im Programm geladenen Animationen speichern","action.keyframe_interpolation":"Interpolation","action.keyframe_interpolation.desc":"Den Interpolationsmodus der Keyframes einstellen","action.keyframe_interpolation.linear":"Linear","action.keyframe_interpolation.catmullrom":"Weich","action.timeline_focus.hide_empty":"Nicht belegte Kanäle ausblenden","menu.file.preferences":"Einstellungen","menu.animation.blend_weight":"Mischwert","menu.animation.save":"Speichern","menu.animation.properties":"Eigenschaften...","menu.animation.file":"Datei","menu.animation.snapping":"Einrastintervall","menu.animation.open_location":"Speicherort öffnen","panel.keyframe.add_data_point":"Datenpunkt zum Keyframe hinzufügen","panel.keyframe.remove_data_point":"Datenpunkt entfernen","panel.keyframe.pre":"Vorher","panel.keyframe.post":"Nachher","generic.all":"Alle","message.small_face_dimensions.title":"Flächengröße nicht kompatibel","message.small_face_dimensions.message":"Die Auswahl enthält Flächen, deren Größe weniger als eine Längeneinheit beträgt. Das Box UV System betrachtet alle Flächen unterhalb dieser Schwelle als 0 Pixel groß. Deshalb könnten einige Flächen nicht richtig angezeigt werden.","message.small_face_dimensions.face_uv":"Das aktuelle Format unterstützt UV Maps für einzelne Flächen. Dadurch werden kleinere Flächen unterstützt. Gehe zu \\"Datei\\" > \\"Projekt...\\" und stelle \\"UV Modus\\" auf \\"Flächen-UV\\".","dialog.plugins.outdated_client":"Setzt eine neuere Blockbench-version voraus","dialog.plugins.outdated_plugin":"Plugin ist veraltet und funktioniert nicht mit dieser Version von Blockbench","settings.motion_trails":"Bewegungspfade","settings.motion_trails.desc":"Blendet Bewegungspfade im Animationsfenster ein","settings.antialiasing":"Kantenglättung","settings.antialiasing.desc":"Aktiviere Kantenglättung (Anti-aliasing). Änderungen werden erst nach Neustarten von Blockbench aktiv","action.timeline_frame_back":"Springe 1 Frame zurück","action.timeline_frame_forth":"Springe 1 Frame weiter","panel.bone.ik":"Inverse Kinematik (experimentell)","settings.particle_tick_rate":"Partikel Tickrate","settings.particle_tick_rate.desc":"Tickrate für Partkeleffekte in Ticks pro Sekunde. Standardwert ist 30","action.lock_motion_trail":"Bewegungspfad feststellen","action.lock_motion_trail.desc":"Sperrt den Bewegungspfad auf die momentan ausgewählte Gruppe","menu.animation_file.unload":"Entlade Animationsdatei","data.null_object":"Null Objekt","status_bar.toggle_sidebar":"Seitenleiste ein-/ausblenden","message.load_plugin_failed.title":"Laden des Plugins fehlgeschlagen","message.load_plugin_failed.message":"Stelle sicher, dass der Name der Plugindatei mit der in Plugin.register festgelegten ID des Plugins (`%0`) übereinstimmt","dialog.project.uv_mode":"UV Modus","dialog.project.uv_mode.box_uv":"Box UV","dialog.project.uv_mode.face_uv":"Flächen-UV","dialog.project.texture_size":"Textur-Größe","dialog.animation_export.title":"Animationen zum Export auswählen","dialog.create_texture.rearrange_uv":"UV neu anordnen","layout.color.subtle_text":"Untergeordneter Text","layout.color.subtle_text.desc":"Zweite, weniger kontrastreiche Textfarbe","settings.interface_scale":"Benutzeroberflächen Skalierung","settings.interface_scale.desc":"Skalieren der gesammten Blockbench Benutzeroberfläche","settings.background_rendering":"Hintergrund rendern","settings.background_rendering.desc":"Aktualisiert die Vorrschau während das Fenster nicht Fokusiert ist","settings.ctrl_shift_size":"Strg + Umschalt Auflösung","settings.ctrl_shift_size.desc":"Auflösung des Grid während Strg und Umschalt gedrückt wird","settings.hardware_acceleration":"Hardwarebeschleunigung","settings.hardware_acceleration.desc":"Verarbeitungsaufgaben auf die Grafikkarte verlagern. Zum Anwenden der Änderungen Blockbench neustarten","action.explode_skin_model":"Skin-Model explodieren","action.explode_skin_model.desc":"Schaltet eine Explosionsansicht ein, in der verdeckte Flächen bearbeitet werden können","action.export_minecraft_skin":"Minecraft Skin exportieren","action.export_minecraft_skin.desc":"Minecraft Skin als PNG-Textur exportieren","action.add_null_object":"Null-Objekt hinzufügen","action.add_null_object.desc":"Neues Null-Objekt hinzufügen","action.animated_texture_frame":"Animierter Texturrahmen","action.animated_texture_frame.desc":"Aktuelles Bild der animierten Textur einstellen","action.export_animation_file":"Animationen exportieren...","action.export_animation_file.desc":"Exportiere eine Auswahl an Animationen in eine neue Datei","action.timeline_graph_editor":"Graph-Editor umschalten","action.timeline_graph_editor.desc":"Zeitliste zwischen Graph-Editor und Keyframe-Ansicht Umschalten","menu.file.recent.clear":"Aktuelle Datei leeren","switches.shade":"Schatten","generic.share":"Teilen","dates.minute":"%0 Minute","dates.minutes":"%0 Minuten","dates.hour":"%0 Stunde","dates.hours":"%0 Stunden","dates.day":"%0 Tag","dates.days":"%0 Tage","dates.week":"%0 Woche","dates.weeks":"%0 Wochen","dates.year":"%0 Jahr","dates.years":"%0 Jahre","message.installed_plugin":"Das Plugin %0 wurde erfolgreich installiert","message.installed_plugin_fail":"Das Plugin %0 wurde aufgrund eines Fehlers nicht installiert","dialog.share_model.title":"Modell teilen","dialog.share_model.expire_time":"Dauer","dialog.share_model.failed":"Das Hochladen des Models ist fehlgeschlagen","action.import_java_block_model":"Java/Item-Model hinzufügen","action.import_java_block_model.desc":"Ein Minecraft Java-Block/Item-Model aus einer json-Datei zum aktuellen Model hinzufügen","action.share_model":"Teilen...","action.share_model.desc":"Einen kurzen Link zu Teilen generieren","action.import_project":"Projekt importieren","action.import_project.desc":"Importiere ein Projekt aus einer .bbmodel Datei in das aktuelle Projekt","dialog.toolbar_edit.hidden_tools":"Einige Werkzeuge werden möglicherweise nicht angezeigt, da sie im aktuellen Modus, Format oder in der Situation nicht verfügbar sind.","settings.camera_near_plane":"Kamera Abschneide-Ebene","settings.camera_near_plane.desc":"Die minimale Entfernung von der Kamera und dem Renderort eines Objekts. Höhere Werte veringern Z-Fighting. 1 ist der Standardwert.","mode.start.keymap_preference.desc":"Wenn du Blockbench zum ersten Mal benutzt und schon erfahren in einem anderen 3D Programm bist, dann kannst du die Tastenbelegung dieses Programms übernehmen, um dich besser in Blockbench zurechtzufinden. Du kannst die Tastenbelegungen auch nachher in den Einstellungen ändern","message.load_keymap":"Bist du dir sicher, dass du diese Keymap laden möchtest? Deine vorherigen Tastenkombinationen werden überschrieben.","message.keymap_loaded":"Keymap wurde geladen","dialog.convert_project.current_format":"Aktuelles Format","dialog.create_texture.rearrange_uv.desc":"Eine neue UV Anordnung anlegen, um jeder Fläche ihren eigenen Platz auf der Textur zuzuweisen","dialog.create_texture.compress.desc":"Die UV Maps dicht aneinander anordnen, um Platz zu sparen","dialog.create_texture.power.desc":"Die automatische Größe der generierten Textur auf eine Zweierpotenz begrenzen. Dies wird von einigen Renderingprogrammen vorausgesetzt.","dialog.create_texture.double_use.desc":"Wenn zwei Elemente den gleichen Platz auf der Textur verwenden, wird dies in der neuen Anordnung beibehalten","dialog.create_texture.padding.desc":"Einen kleinen Zwischenraum zwischen den einzelnen Teilen des Templates lassen","dialog.create_texture.resolution.desc":"Die Basisauflösung der Textur, in Pixel pro Meter. Die wirkliche Größe der Textur hängt von der Anzahl und Größe der Elemente ab.","dialog.create_gif.color":"Hintergrundfarbe","dialog.save_angle.zoom":"Zoom","dialog.skin.variant":"Variante","dialog.flip_animation.info":"Gegenüberliegende Bones werden durch die Wörter \'left\' und \'right\' innerhalb ihres Namens erkannt.","dialog.flip_animation.offset":"Um die Hälfte der Länge der Animation verschieben","dialog.export_private_settings.title":"Private Einstellungen","dialog.export_private_settings.message":"Deine Datei enthält die folgenden privaten Informationen: **%0**. Entferne diese Informationen, falls du die Datei mit anderen Teilen möchtest.","dialog.export_private_settings.keep":"Behalten","settings.timecode_frame_number":"Timecodes als Einzelbildnummer anzeigen","settings.timecode_frame_number.desc":"Den Timecode in der Timeline als Nummer des Einzelbildes statt als Hundertstel Sekunde anzeigen","settings.animation_sample_rate":"Sample-Rate in Animationen","settings.animation_sample_rate.desc":"Sample-Rate in Samples pro Sekunde, für Kurven, die das jeweilige Exportformat nicht direkt unterstützt","keybind.preview_zoom":"Ansicht zoomen","action.gradient_tool":"Verlaufswerkzeug","action.gradient_tool.desc":"Erstellt Farbverläufe auf Texturen","action.import_settings":"Einstellungen importieren","action.import_settings.desc":"Eine .bbsettings Einstellungs-Datei importieren","action.export_settings":"Einstellungen exportieren","action.export_settings.desc":"Die Einstellungen von Blockbench als eine .bbsettings Datei exportieren","action.load_keymap":"Keymap importieren","action.load_keymap.default":"Standard (Trackpad/Maus)","action.load_keymap.mouse":"Standard (Maus)","action.load_keymap.default.desc":"Standard Tastenbelegungen, optimiert für Navigation im Vorschaufenster mit Laptop-Trackpads","action.load_keymap.mouse.desc":"Standard Tastenbelegungen, optimiert für Navigation im Vorschaufenster mit der mittleren Maustaste","action.load_keymap.blender.desc":"Tastaturbelegung ähnlich zu Blender","action.load_keymap.cinema4d.desc":"Tastaturbelegung ähnlich zu Cinema 4D","action.load_keymap.maya.desc":"Tastaturbelegung ähnlich zu Autodesk Maya","action.import_keymap":"Importiere Tastaturbelegung","action.import_keymap.desc":"Importiere Tastenbelegungen als .bbkeymap Datei","action.export_keymap":"Exportiere Tastaturbelegung","action.export_keymap.desc":"Exportiere aktuelle Tastenbelegungen als .bbkeymap Datei","action.edit_history":"Bearbeitungsverlauf...","action.edit_history.desc":"Zeige den Verlauf der Bearbeitungen an und mache Schritte rückgängig oder wiederhole sie","action.group_elements":"Elemente gruppieren","action.group_elements.desc":"Packe ausgewählte Elemente in eine neue Gruppe","action.unfold_groups":"Gruppen aufklappen","action.unfold_groups.desc":"Alle Gruppen im Outliner ausklappen","action.edit_bedrock_binding":"Bindung bearbeiten...","action.edit_bedrock_binding.desc":"Lege fest, an welchen Bone das Modell gebunden ist","action.pick_screen_color":"Bildschirm-Farbpipette","action.pick_screen_color.desc":"Eine Farbe vom Bildschirm auswählen","action.view_mode":"Anzeigemodus","action.view_mode.desc":"Verändert den Angeigemodus der Vorschau","action.view_mode.textured":"Texturiert","action.view_mode.solid":"Einfarbig","action.view_mode.wireframe":"Drahtgitter","action.toggle_sidebars":"Seitenleisten an-/ausschalten","action.toggle_sidebars.desc":"Seitenleisten aktivieren oder deaktivieren","action.set_animation_end":"Ende der Animation setzen","action.set_animation_end.desc":"Setzt das Ende der ausgewählten Animation auf den aktuellen Zeitpunkt","action.flip_animation":"Animation spiegeln","action.flip_animation.desc":"Spiegelt teile der Animation, indem die ausgewählten Keyframes auf die andere Seite des Modells kopiert werden","action.graph_editor_zero_line":"Nulllinie einschließen","action.graph_editor_zero_line.desc":"Legt fest, ob die Nulllinie im Graph-Editor immer im Sichtbereich sein muss","menu.texture.render_mode":"Anzeigemodus","menu.texture.render_mode.emissive":"Leuchtend","menu.texture.render_mode.layered":"Geschichtet","menu.preview.angle.edit":"Kamerablickwinkel bearbeiten...","menu.animation.start_delay":"Start-Verzögerung","menu.animation.loop_delay":"Schleifen-Verzögerung","menu.animation.flip_keyframes":"Keyframes spiegeln","menu.mobile_keyboard.disable_all":"Alle deaktivieren","panel.keyframe.toggle_uniform_scale":"Gleichmäßige Skalierung aktivieren/deaktivieren","camera_angle.common_isometric_right":"Isometrisch, rechts (2:1)","camera_angle.common_isometric_left":"Isometrisch, links (2:1)","camera_angle.true_isometric_right":"Isometrisch, rechts (30°)","camera_angle.true_isometric_left":"Isometrisch, links (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Repository:","settings.update_to_prereleases":"Auf Vorabversionen updated","settings.update_to_prereleases.desc":"Update Blockbench automatisch auf die neusten Vorabversionen, um neue Funktionen zu testen. Vorabversionen können Fehler beinhalten, aktiviere diese Funktion nicht, wenn du dich für deine Arbeit auf die einwandfreie Funktion von Blockbench verlassen musst.","data.separator.spacer":"Abstandhalter","data.separator.linebreak":"Zeilenumbruch","data.setting":"Einstellung","generic.select_all":"Alle auswählen","generic.select_none":"Auswahl aufheben","projects.new_tab":"Neuer Tab","projects.close_tab":"Tab schließen","message.invalid_format.title":"Ungültiges Format","message.invalid_format.message":"Dieses Modell wurde in dem Format \'%0\' erstellt. Das Format ist in dieser Blockbench Installation nicht verfügbar. Wahrscheinlich wird ein bestimmtes Plugin zum fehlerfreien Öffnen dieser Datei benötigt.","message.invalid_link":"Ungültiger oder abgelaufener Link","message.default_textures.current":"Aktueller Pfad","message.update_after_restart":"Das Update wird nach dem nächsten Neustart installiert.","message.copy_paste_tool_viewport":"Dieses Werkzeug kann nur im UV Editor verwendet werden","dialog.project.shadow_size":"Schattengröße","dialog.find_replace.target":"Ziel","dialog.find_replace.target.element_names":"Namen von Elementen","dialog.find_replace.target.group_names":"Namen von Gruppen","dialog.find_replace.target.animation_names":"Namen von Animationen","dialog.find_replace.target.keyframe_values":"Keyframe-Werte","dialog.find_replace.find":"Finden","dialog.find_replace.replace":"Ersetzen","dialog.find_replace.regex":"Regulärer Ausdruck","dialog.add_primitive.shape":"Form","dialog.add_primitive.shape.circle":"Kreis","dialog.add_primitive.shape.tube":"Röhre","dialog.add_primitive.shape.cone":"Kegel","dialog.add_primitive.shape.cylinder":"Zylinder","dialog.add_primitive.shape.sphere":"Kugel","dialog.add_primitive.shape.torus":"Torus","dialog.add_primitive.shape.cube":"Quader","dialog.add_primitive.shape.pyramid":"Pyramide","dialog.add_primitive.diameter":"Durchmesser","dialog.add_primitive.height":"Höhe","dialog.add_primitive.sides":"Seiten","dialog.add_primitive.minor_diameter":"Dicke","dialog.add_primitive.minor_sides":"Kleine Seiten","dialog.create_texture.combine_polys":"Flächen kombinieren","dialog.create_texture.combine_polys.desc":"Koplanare Flächen in einen Bereich auf der UV Map vereinen","dialog.model_stats.meshes":"Maschen","dialog.export_private_settings.omit":"Auslassen","layout.select":"Auswählen","layout.options":"Optionen","layout.color":"Farbschema","layout.documentation":"Dokumentation","layout.color.bright_ui_text":"Text auf heller Oberfläche","layout.color.bright_ui_text.desc":"Text auf hellen Oberflächen","layout.name":"Name","layout.author":"Ersteller","settings.color_wheel":"Farbwahlrad","settings.color_wheel.desc":"Das Farbwahlrad als Farbwähler verwenden","settings.dialog.desc":"Den \\"%0\\" Dialog anzeigen","settings.export_empty_groups":"Leere Gruppen exportieren","settings.export_empty_groups.desc":"Gruppen ohne Inhalt exportieren","category.separators":"Trenner","keybind.preview_area_select":"Bereichsauswahl","action.color_erase_mode":"Löschmodus","action.color_erase_mode.desc":"Im Löschmodus ziehen Werkzeuge wie der Farbeimer und das Formwerkzeug Farben ab","action.open_from_link":"Modell von einem Link öffnen...","action.open_from_link.desc":"Ein Modell aus einem blckbn.ch Link laden","action.import_obj":"OBJ Modell importieren","action.import_obj.desc":"Objekte aus einem OBJ Modell als Maschen importieren","action.add_plugin":"Plugin installieren","action.add_plugin.desc":"Ein Plugin mit Hilfe von Action Control installieren","action.remove_plugin":"Plugin deinstallieren","action.remove_plugin.desc":"Ein Plugin mit Hilfe von Action Control deinstallieren","action.add_mesh":"Masche hinzufügen","action.add_mesh.desc":"Fügt eine neue Masche hinzu","action.add_texture_mesh":"3D Textur hinzufügen","action.add_texture_mesh.desc":"Fügt eine neue 3D Textur hinzu","action.find_replace":"Finden/Ersetzen...","action.find_replace.desc":"Teile von Namen finden und ersetzen","action.hide_everything_except_selection":"Alles außer Auswahl ausblenden","action.hide_everything_except_selection.desc":"Schaltet die Sichtbarkeit aller Elemente außer der momentan ausgewählten um","action.transform_space.normal":"Normale","action.selection_mode":"Auswahlmodus","action.selection_mode.desc":"Modus, in dem Elemente in der Vorschau ausgewählt werden können","action.selection_mode.object":"Objekt","action.selection_mode.face":"Fläche","action.selection_mode.vertex":"Punkt","action.create_face":"Fläche oder Kante erstellen","action.create_face.desc":"Bilded eine neue Fläche oder eine neue Kante zwischen den ausgewählten Punkten","action.convert_to_mesh":"In Masche konvertieren","action.convert_to_mesh.desc":"Konvertiert die ausgewählten Elemente in Maschen","action.invert_face":"Fläche umkehren","action.invert_face.desc":"Invertiert die ausgewählten Flächen, so dass sie in die andere Richtung zeigen","action.extrude_mesh_selection":"Auswahl extrudieren","action.extrude_mesh_selection.desc":"Erweitert die ausgewählten Teile der Masche","action.loop_cut":"Schnitt","action.loop_cut.desc":"Die Masche quer zur ausgewählten Kante durchschneiden","action.merge_meshes":"Maschen zusammenführen","action.merge_meshes.desc":"Vereint mehrere Maschen in eine","action.keyframe_uniform":"Einheitliche Skalierung","action.keyframe_uniform.desc":"Aktiviert einheitliche Skalierung der ausgewählten Keyframes","menu.locator.ignore_inherited_scale":"Vererbte Größe ignorieren","menu.texture_mesh.texture_name":"Texturen Name...","menu.texture.elements":"Auf Elemente anwenden","uv_editor.transparent_face":"Unsichtbare Fläche","display.pose_angle":"Arm-Winkel (Nur Vorschau)","data.mesh":"Masche","dialog.create_texture.type":"Typ","dialog.create_texture.type.blank":"Leer","dialog.create_texture.type.template":"Texturtemplate","dialog.create_texture.type.color_map":"Farbtemplate","dialog.sketchfab_uploader.suggested_tags":"Empfohlene Tags","dialog.sketchfab_uploader.category":"Kategorie","dialog.sketchfab_uploader.category2":"Kategorie 2","layout.restore_backup":"Dein angepasstes Theme \\"%0\\" wurde überschrieben. Klicke hier, um es wiederherzustellen.","layout.borders":"Ränder","action.fill_mode.element":"Element","action.inset_mesh_selection":"Auswahl nach innen versetzen","action.inset_mesh_selection.desc":"Versetzt die ausgewählten Bereiche der Masche nach innen","action.dissolve_edges":"Kanten auflösen","action.dissolve_edges.desc":"Löst die ausgewählten Kanten auf und vereint die angrenzenden Flächen","action.split_mesh":"Masche aufteilen","action.split_mesh.desc":"Trennt die ausgewählten Flächen der Masche in eine neue Masche ab","action.merge_vertices":"Eckpunkte vereinen","action.merge_vertices.desc":"Vereint die ausgewählten Eckpunkte","action.view_mode.normal":"Flächenausrichtung","action.snap_uv_to_pixels":"UV in Pixelraster einrasten","action.snap_uv_to_pixels.desc":"Rastet die ausgewählten UV Eckpunkte in das Pixelraster ein","menu.file.import.import_open_project":"Importiere geöffnetes Projekt","menu.help.unlock_projects":"Alle Projekte entsperren","status_bar.selection.faces":"%0 Flächen","status_bar.selection.vertices":"%0 Eckpunkte","message.merged_vertices":"%0 Eckpunkte wurden gefunden und an %1 Stellen vereint","settings.vertex_merge_distance":"Abstand für Vereinen von Eckpunkten","settings.vertex_merge_distance.desc":"Abstand, in dem beieinanderliegende Eckpunkte durch die Vereinen-Funktion vereint werden","settings.show_only_selected_uv":"Nur ausgewählte UV Flächen anzeigen","settings.show_only_selected_uv.desc":"Zeige standardmäßig nur die aktuell ausgewählten UV Flächen im UV Editor an","action.merge_vertices.merge_all":"Alle vereinen","action.merge_vertices.merge_all_in_center":"Alle in Mittelpunkt vereinen","action.merge_vertices.merge_by_distance":"Beieinanderliegende vereinen","action.merge_vertices.merge_by_distance_in_center":"Beieinanderliegende in Mittelpunkt vereinen","action.uv_rotate_left":"Drehe UV Links","action.uv_rotate_left.desc":"Die ausgewählten UV Flächen gegen den Uhrzeigersinn drehen","action.uv_rotate_right":"UV nach rechts dregen","action.uv_rotate_right.desc":"Die ausgewählten UV Flächen im Uhrzeigersinn drehen","menu.uv.display_uv":"UV anzeigen","menu.uv.display_uv.selected_faces":"Ausgewählte Flächen","menu.uv.display_uv.selected_elements":"Alle Flächen","menu.uv.display_uv.all_elements":"Alle Flächen von allen Elementen","menu.paste.face":"UV Fläche","menu.paste.mesh_selection":"Maschenauswahl","menu.paste.outliner":"Elemente","uv_editor.show_all_faces":"Alle Flächen anzeigen","uv_editor.show_selected_faces":"Ausgewählte Flächen anzeigen","status_bar.selection.edges":"%0 Kanten","action.selection_mode.edge":"Kante","message.cannot_re_import.title":"Das exportierte Modell kann nicht erneut geöffnet werden","message.cannot_re_import.message":"Das exportierte Modellformat kann nicht in Blockbench geöffnet werden. Um weiterhin Zugriff auf dieses Modell zu haben, speichere es parallel als eine Projektdatei ab.","generic.default":"Standard","units.pixels_per_meter":"%0 Pixel pro Meter","mode.pose":"Haltung","modifier_actions.resize_both_sides":"Größe in beide Richtungen verändern","modifier_actions.resize_one_side":"Größe in eine Richtung verändern","modifier_actions.draw_line":"Linie zeichnen","modifier_actions.drag_without_snapping":"Verschieben ohne Einrasten","modifier_actions.stretch_keyframes":"Keyframes strecken","modifier_actions.resize_background":"Hintergrund skalieren","modifier_actions.select_multiple":"Mehrfachauswahl","modifier_actions.select_range":"Auswahl von... bis","modifier_actions.drag_to_duplicate":"Verschieben zum Duplizieren","modifier_actions.uniform_scaling":"Gleichmäßig skalieren","modifier_actions.snap_direction":"Feste Ausrichtung","message.no_valid_elements":"Keine gültigen Elemente ausgewählt","dialog.add_primitive.shape.plane":"Ebene","dialog.save_angle.rotation_mode":"Drehungsmodus","dialog.save_angle.rotation":"Drehung","dialog.save_angle.fov":"Sichtfeld","settings.hide_tab_bar":"Tableiste automatisch verstecken","settings.hide_tab_bar.desc":"Die Tableiste verstecken, wenn nur ein Tab geöffnet ist","settings.status_bar_modifier_keys":"Hilfstasten in der Statusleiste vorschlagen","settings.status_bar_modifier_keys.desc":"Je nach Kontext mögliche Hilfstasten-Kombinationen in der Statusleiste anzeigen","settings.ground_plane":"Bodenebene","settings.ground_plane.desc":"Eine Ebene als Boden unter dem Modell anzeigen","settings.preview_paste_behavior":"Standardmäßiges Verhalten beim Einfügen","settings.preview_paste_behavior.desc":"Wähle das Verhalten der Einfügen-Funktion, bei Verwendung in der 3D Ansicht im Bearbeiten-Modus, wenn mehrere Optionen verfügbar sind","settings.preview_paste_behavior.always_ask":"Immer nachfragen","action.new_window":"Neues Fenster","action.new_window.desc":"Öffnet ein neues Blockbench-Fenster","action.export_collada":"Als Collada Modell (dae) exportieren","action.export_collada.desc":"Exportiert das Modell aus dae-Datei zur Weiterverwendung in anderen 3D Programmen","action.paint_mode_uv_overlay":"UV Hilfslinien","action.paint_mode_uv_overlay.desc":"Überlagert die UV Maps der Elemente im Malen-Modus","action.bake_animation_into_model":"Animationen auf Modell anwenden","action.bake_animation_into_model.desc":"Wendet die aktuell angezeigte Animation auf das Modell an. Nur Position und Drehung werden verwendet, Größe wird ignoriert","action.keyframe_interpolation.step":"Stufe","action.set_ik_target":"IK Zielobjekt setzen","action.set_ik_target.desc":"Wähle das Zielobjekt aus, welches durch dieses Null Objekt durch Inverse Kinematik bewegt wird","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Kamerablickwinkel","menu.action_control.recent_in_streamer_mode":"Bist du sicher? Streamer-Modus ist aktiviert","menu.action_control.recent_in_streamer_mode.desc":"Bist du ganz sicher, dass du zuletzt verwendete Modelle anzeigen möchtest?","menu.tools":"Werkzeuge","menu.file.recent.more":"Mehr anzeigen...","menu.null_object.lock_ik_target_rotation":"Drehung des IK Zielobjekts sperren","menu.animation_file.import_remaining":"Verbleibende Animationen importieren","edit.loop_cut.offset":"Versatz","edit.extrude_mesh_selection.extend":"Größe","cube.color.pink":"Pink","cube.color.silver":"Silber","dialog.plugins.offline":"Keine Internetverbindung","dialog.create_texture.pixel_density":"Pixeldichte","dialog.create_texture.pixel_density.desc":"Die Pixeldichte der Textur, in Pixel pro Meter. Die Größe der Textur kann, abhängig von der Größe und Anzahl an Elementen, abweichen.","panel.skin_pose":"Haltung","panel.skin_pose.none":"Keine","panel.skin_pose.natural":"Natürlich","panel.skin_pose.walking":"Laufend","panel.skin_pose.crouching":"Schleichend","panel.skin_pose.sitting":"Sitzend","panel.skin_pose.jumping":"Springend","panel.skin_pose.aiming":"Zielend","edit.loop_cut.direction":"Ausrichtung","message.meshes_and_box_uv":"Maschen sind nicht mit Box UV kompatibel. Gehe zu Datei > Project... und wähle Flächen-UV als UV Modus.","data.texture_mesh":"3D Textur","generic.left":"Links","generic.right":"Rechts","mode.start.quick_setup":"Schnelle Einstellungen","mode.start.keymap":"Tastaturbelegung","mode.start.quick_setup.more_themes":"Weitere...","dialog.resize_texture.animation_frames":"Animierte Frames","dialog.export_emission_map.title":"Emission Map exportieren","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Helligkeit","dialog.export_emission_map.format.luminance_inverted":"Invertierte Helligkeit","dialog.export_emission_map.format.colors":"Farben","dialog.export_emission_map.threshold":"Transparenz Schwellenwert","dialog.export_emission_map.round_up":"Auf %0 x %1 aufrunden","dialog.export_emission_map.flip_y":"Y-Achse invertieren","dialog.select.type":"Element-Typ","dialog.create_texture.max_edge_angle":"Maximaler Kantenwinkel","dialog.create_texture.max_edge_angle.desc":"Der maximale Winkel zwischen zwei Kanten, bei dem diese verbunden werden können","dialog.create_texture.max_island_angle":"Maximaler Gesamtwinkel","dialog.create_texture.max_island_angle.desc":"Der maximale Winkel, mit dem Flächen zu einer UV-Insel verbunden werden können","settings.mobile_panel_side":"Verankerung der Seitenleiste","settings.mobile_panel_side.desc":"Wähle aus, auf welcher Seite des Bildschirms auf horizontal gehaltenen Mobilgeräten die Seitenleiste angezeigt wird","settings.obj_face_export_mode":"OBJ-Flächen Exportmodus","settings.obj_face_export_mode.desc":"Stelle ein, ob alle Flächen vom OBJ Exporter in Dreiecke oder Vierecke umgewandelt werden sollen","settings.obj_face_export_mode.both":"Standard","settings.obj_face_export_mode.tris":"In Dreiecke konvertieren","settings.obj_face_export_mode.quads":"In Vierecke konvertieren","action.seam_tool":"Nahtwerkzeug","action.seam_tool.desc":"Werkeug zum Festlegen von Nähten entlang der Kanten von Maschen","action.resolve_group":"Gruppe auflösen","action.resolve_group.desc":"Diese Gruppe auflösen, wärend die Kinderelemente an der selben Stelle bleiben","action.move_to_group":"In Gruppe verschieben","action.move_to_group.desc":"Die Auswahl in eine bestimmte Gruppe verschieben","action.select_seam":"UV-Naht auswählen","action.select_seam.desc":"Den UV-Nahtmodus für die ausgewählten Kanten einstellen","action.select_seam.auto":"Automatisch","action.select_seam.join":"Verbunden","action.select_seam.divide":"Getrennt","action.adjust_brightness_contrast":"Helligkeit & Kontrast anpassen","action.adjust_brightness_contrast.desc":"Helligkeit und Kontrast der ausgewählten Textur anpassen","action.adjust_saturation_hue":"Sättigung & Farbton anpassen","action.adjust_saturation_hue.desc":"Sättigung und Farbton der ausgewählten Textur anpassen","action.invert_colors":"Farben umkehren","action.invert_colors.desc":"Invertiert alle Farben der ausgewählten Textur","action.adjust_curves":"Farbkurven anpassen...","action.adjust_curves.desc":"Verändere die Helligkeitskurve der ausgewählten Textur","action.flip_texture_x":"Textur horizontal spiegeln","action.flip_texture_y":"Textur vertikal spiegeln","action.resize_texture":"Größe ändern...","action.view_mode.uv":"UV Vorschau","action.append_to_template":"Elemente zum Template hinzufügen...","action.append_to_template.desc":"Fügt die ausgewählten Elemente zum Textur-Template hinzu","action.move_texture_with_uv":"Textur gemeinsam mit UV verschieben","action.move_texture_with_uv.desc":"Die Textur mitverschieben, wenn UV-Flächen verschoben werden","action.timeline_setups":"Zeitleisten-Anordnungen","action.save_timeline_setup":"Zeitleisten-Anordnung speichern...","action.save_timeline_setup.desc":"Speichere die aktuell ausgewählten Animatoren und Kanäle in der Zeitleiste","menu.texture":"Textur","menu.texture.render_mode.default":"Standard","menu.texture.merge_onto_texture":"Auf Textur darüber vereinen","menu.animation.unload":"Entladen","panel.timeline":"Zeitleiste","action.pan_tool":"Schwenktool","action.pan_tool.desc":"Werkzeug zur Navigation im Textureditor und in der 3D Vorschau","mode.start.recent.favorite":"Als Favorit kennzeichnen","mode.start.info":"Info","mode.start.target":"Ziel","mode.start.start":"Start","mode.start.create_new":"Neues Modell erstellen","mode.start.format.informations":"Gut zu wissen:","mode.start.format.resources":"Ressourcen:","format.free.info.meshes":"In diesem Format kannst du Low-Poly Modelle aus individuell geformten Maschen und aus Quadern erstellen.","format.free.info.limitation":"Modelle können nicht in Spielen, wie zum Beispiel Minecraft, die eigene Formate voraussetzen, verwendet werden.","format.skin.info.skin":"Dieses Format ist dafür vorgesehen, Minecraft Skins und Texturen für Kreaturen zu erstellen.","format.skin.info.model":"Modelle können nicht verändert werden. Um Änderungen an einem Modell aus diesem Format vorzunehmen, konvertiere es in ein anderes Format über **Datei** > **Projekt konvertieren**.","format.java_block.info.rotation":"Drehungen sind begrenzt auf Schritte von 22.5 Grad und eine Achse pro Element","format.java_block.info.size":"Das Modell ist beschränkt auf eine Größe von 3 mal 3 mal 3 Blöcken. Durch Anzeigeeinstellungen können Itemmodelle jedoch weiter vergrößert werden.","format.java_block.info.animation":"Dieses Format unterstützt in Vanilla Minecraft keine Animationen. Wenn du eine Mod erstellst, kannst du GeckoLib verwenden, um Modelle zu animieren. Anderenfalls ist die einzige Möglichkeit, das Modell zu animieren, das Auswechseln von einzelnen Modellen mit Hilfe von Befehlen oder animierten Texturen.","format.bedrock.info.textures":"Jedes Modell kann nur eine einzige Texture haben","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Blockmodell für Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"Die Größe einzelner Quader ist auf ganze Zahlen beschränkt.","format.modded_entity.info.format":"Anstelle von Datenformaten werden Modelle als Java-Code-Dateien ausgegeben.","format.optifine_entity.info.optifine_required":"Benutzer, die OptiFine nicht installiert haben, werden das Modell nicht sehen können.","format.optifine_entity.info.pivots":"Die Angelpunkte der Knochen sind vom Spiel festgelegt, sollten also nicht verändert werden.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Sonstige","format_category.loaders":"Modell laden","message.recover_backup.recover":"Wiederherstellen","message.invalid_characters.title":"Ungültiger Dateipfad","message.invalid_characters.message":"Der Dateipfad der importiereten Datei beinhaltet ungültige Zeichen, Großbuchstaben, oder Leerzeichen. Gültige Zeichen sind: %0","dialog.share_model.thumbnail":"Vorschaubild","dialog.skin.high_res_texture":"Bitte beachte, dass die ausgewählte Auflösung nicht für normale Minecraft Skins funktioniert. Wähle eine geringere Auflösung.","settings.allow_display_slot_mirror":"Spiegeln in den Anzeigeeinstellungen erlauben","settings.allow_display_slot_mirror.desc":"Erlaubt es, Positionen der Anzeigeeinstellungen für Java Block- oder Itemmodelle zu spiegeln. ACHTUNG: Spiegeln funktioniert nur in Minecraft 1.14 und früheren Versionen, oder in Sonderfällen.","action.switch_tabs":"Tab wechseln","action.switch_tabs.desc":"Zwischen den geöffneten Tabs wechseln. Halte Umschalt gedrückt, um die Richtung umzukehren.","action.unselect_all":"Auswahl aufheben","action.unselect_all.desc":"Hebt die Auswahl an Elementen, Flächen, Eckpunkten und Keyframes auf","action.save_palette":"Palette zwischenspeichern","action.save_palette.desc":"Die aktuelle Farbpalette in Blockbench zwischenspeichern, um später wieder auf sie zugreifen zu können","action.keyframe_column_create":"Keyframes in Spalte erstellen","action.keyframe_column_create.desc":"Erstellt einen Keyframe an der aktuellen Position für alle Kanäle, die bereits an anderer Stelle Keyframes haben","action.keyframe_column_select":"Keyframes in Spalte auswählen","action.keyframe_column_select.desc":"Wählt alle Keyframes in der Timeline unterhalb des Abspielkopfs aus","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Palette aktualisieren","menu.palette.load.update.desc":"Aktualisiert diese Palette mit den Farben der aktuell geladenen Blockbench palette","menu.timeline_marker.set_time":"Zeit einstellen...","uv_editor.scale_uv":"UV Skalieren","action.preview_scene":"Vorschauszene","action.preview_scene.desc":"Die Vorschauszene auswählen","preview_scene.minecraft_overworld":"Minecraft Oberwelt","preview_scene.minecraft_nether":"Minecraft Nether","preview_scene.minecraft_end":"Minecraft Ende","dialog.project.modded_entity_flip_y":"Y Koordinaten umkehren","preview_scene.studio":"Studio","format.image":"Bild","modifier_actions.set_copy_source":"Quelle für Kopierstempel setzen","message.load_images.title":"Bilder laden","message.load_images.edit_image":"Bild bearbeiten","dialog.add_primitive.align_edges":"Kanten gerade ausrichten","dialog.flip_animation.show_in_timeline":"Veränderte Knochen in der Timeline anzeigen","settings.default_cube_size":"Quadergröße","settings.default_cube_size.desc":"Die Standardgröße für neu erstellte Quader festlegen","settings.uniform_keyframe":"Einheitliche Skalierkeyframes","settings.uniform_keyframe.desc":"Skalierkeyframes standardmäßig auf einheitliche Skalierung einstellen","settings.nearest_rectangle_select":"Rechteckauswahl: Nächste Kante","settings.nearest_rectangle_select.desc":"Die Rechteckauswahl an der nächsten Kante orientieren, wie in GIMP, anstatt alle berührten Pixel auszuwählen.","settings.pick_color_opacity":"Farbdeckkraft auswählen","settings.pick_color_opacity.desc":"Mit der Farbpipette die Deckkraft auswählen und als Deckkraft für den Pinsel verwenden","settings.paint_with_stylus_only":"Nur mit Stylus malen","settings.paint_with_stylus_only.desc":"Nur den Stylus für Malwerkzeuge verwenden, die Maus oder Touchgesten für Navigation vorbehalten.","action.copy_brush_mode":"Kopierstempel-Modus","action.copy_brush_mode.copy":"Kopieren","action.copy_brush_mode.pattern":"Muster","action.copy_brush_mode.sample":"Probe","action.brush_shape":"Pinselform","action.brush_shape.square":"Quadrat","action.brush_shape.circle":"Kreis","action.blend_mode":"Mischmodus","action.blend_mode.default":"Standard","action.blend_mode.set_opacity":"Deckkraft setzen","action.blend_mode.color":"Farbe","action.blend_mode.behind":"Dahinter","action.blend_mode.multiply":"Multiplizieren","action.blend_mode.divide":"Dividieren","action.blend_mode.add":"Addieren","action.blend_mode.subtract":"Dubtrahieren","action.blend_mode.screen":"Bildschirm","action.blend_mode.overlay":"Überlagern","action.blend_mode.hard_light":"Hartes Licht","action.blend_mode.difference":"Differenz","action.copy_brush":"Kopierstempel","action.copy_brush.desc":"Pinsel um Teile der Textur zu kopieren oder Muster zu malen","action.validator_window":"Probleme anzeigen...","action.validator_window.desc":"Öffnet den Validator, welcher Probleme mit dem Projekt automatisch erkennt und auflistet.","action.cancel_gif":"GIF abbrechen","menu.text_edit.copy_vector":"Vektor kopieren","menu.brush_presets.dialog":"Pinsel-Vorlagen...","menu.brush_presets.pixel_brush":"Pixelstift","menu.brush_presets.smooth_brush":"Weicher Pinsel","menu.texture.edit_in_blockbench":"In Blockbench bearbeiten","menu.mirror_painting.axis":"Achse","menu.mirror_painting.axis.desc":"Wählen, auf welchen Achsen Pinselstriche gespiegelt werden","menu.mirror_painting.global":"Globale Symmetrie","menu.mirror_painting.global.desc":"Gespiegeltes Malen im globalen Raum aktivieren","menu.mirror_painting.local":"Lokale Symmetrie","menu.mirror_painting.local.desc":"Gespiegeltes Malen lokal für jedes Element aktivieren","menu.mirror_painting.texture_frames":"Frames von animierter Textur","menu.mirror_painting.texture_frames.desc":"Pinselstriche auf jeden Frame einer animierten Textur spiegeln","format.bedrock_block.info.size_limit":"Die Größe eines Blockmodells ist begrenzt auf 20 Pixel in allen Dimensionen. Die Begrenzung kann sich jedoch vom Mittelpunkt aus bis zu 7 Pixel in alle Richtungen verschieben.","format.bedrock_block.info.textures":"Verschiedene Texturen können auf unterschiedliche Flächen angewendet werden, allerdings benötigt dies extra Änderungen im Behavior Pack, damit es im Spiel funktioniert.","format.image.desc":"Bearbeite Bilder in 2D-Bildbearbeitungsmodus","generic.delete_all":"Alle löschen","message.child_model_only.open":"Elternmodell öffnen","message.child_model_only.open_with_textures":"Elternmodell öffnen und Texturen übernehmen","dialog.project.credit":"Erstellerkommentar","dialog.convert_project.create_copy":"Kopie erstellen","dialog.texture.frame_time":"Bildzeit","dialog.texture.frame_time.desc":"Lege fest, wie viele Ticks jedes Einzelbild sichtbar ist. Ein Tick entspricht einem Zwanzigstel einer Sekunde.","dialog.texture.frame_interpolate":"Interpolieren","dialog.texture.frame_interpolate.desc":"Interpoliere zwischen Einzelbildern, indem ein Bild in das nächste überblendet wird.","dialog.texture.frame_order_type":"Schleifenmodus","dialog.texture.frame_order_type.loop":"Dauerschleife","dialog.texture.frame_order_type.backwards":"Schleife rückwärts","dialog.texture.frame_order_type.back_and_forth":"Vorwärts und Rückwärts","dialog.texture.frame_order_type.custom":"Eigene Reihenfolge","dialog.texture.frame_order":"Bildreihenfolge","dialog.texture.frame_order.desc":"Lege eine eigene Reihenfolge für Einzelbilder fest, indem du die Indexe der Bilder auflistest. Das erste Bild hat den Index 0, das zweite 1, usw.","dialog.select.mode":"Modus","dialog.select.mode.new":"Neue Auswahl","dialog.select.mode.add":"Zur Auswahl hinzufügen","dialog.select.mode.remove":"Von Auswahl abziehen","dialog.select.mode.in_selection":"Innerhalb der Auswahl auswählen","dialog.predicate_overrides.model":"Modell","dialog.predicate_overrides.predicates":"Bedingung","dialog.predicate_overrides.variants":"Varianten","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Override hinzufügen","dialog.predicate_overrides.add_predicate":"Bedingung hinzufügen","dialog.predicate_overrides.generate_overrides":"Overrides generieren","dialog.predicate_overrides.confirm_delete":"Bist du sicher, dass du alle Overrides löschen möchtest?","dialog.predicate_overrides.predicate.angle":"Kompassrichtung","dialog.predicate_overrides.predicate.blocking":"Ist am Blocken","dialog.predicate_overrides.predicate.broken":"ist kaputt","dialog.predicate_overrides.predicate.cast":"Ist ausgeworfen","dialog.predicate_overrides.predicate.cooldown":"Abklingzeit","dialog.predicate_overrides.predicate.damage":"Schaden","dialog.predicate_overrides.predicate.damaged":"Ist beschädigt","dialog.predicate_overrides.predicate.lefthanded":"Ist linkshändig","dialog.predicate_overrides.predicate.pull":"Bogenspannung","dialog.predicate_overrides.predicate.pulling":"Ist gespannt","dialog.predicate_overrides.predicate.charged":"Ist geladen","dialog.predicate_overrides.predicate.firework":"Hat Feuerwerk","dialog.predicate_overrides.predicate.throwing":"Bereit zum Werfen","dialog.predicate_overrides.predicate.time":"Tageszeit","dialog.predicate_overrides.predicate.custom_model_data":"Eigene Modelldaten","dialog.predicate_overrides.predicate.level":"Lichtlevel","dialog.predicate_overrides.predicate.filled":"Bündel-Füllstand","dialog.predicate_overrides.predicate.tooting":"Wird geblasen","settings.model_export_scale":"Export Größenverhältnis","settings.model_export_scale.desc":"Faktor durch den Modelle verkleinert werden, wenn sie als glTF, DAE oder FBX exportiert werden. Der Standardwert ist 16, wodurch 16 Einheiten in Blockbench einem Meter entsprechen.","action.copy_paste_tool_mode":"Kopiermodus","action.copy_paste_tool_mode.copy":"Kopieren","action.copy_paste_tool_mode.move":"Verschieben","action.export_fbx":"FBX Modell exportieren","action.export_fbx.desc":"Exportiert das Modell aus FBX-Datei zur Weiterverwendung in anderen 3D Programmen und Game Engines","action.center_lateral":"Seitlich zentrieren","action.center_lateral.desc":"Zentriert das Modell auf der X und Z Achse","action.adjust_opacity":"Deckkraft anpassen...","action.adjust_opacity.desc":"Passe die Deckkraft der ausgewählten Textur an","action.rotate_texture_cw":"Textur im Uhrzeigersinn drehen","action.rotate_texture_ccw":"Textur gegen den Uhrzeigersinn drehen","action.predicate_overrides":"Bedingte Overrides bearbeiten...","action.predicate_overrides.desc":"Wähle andere Modelle, die dieses Modell basierend auf bestimmten Bedingungen ersetzen","action.auto_set_cullfaces":"Cullfaces automatisch einstellen","action.auto_set_cullfaces.desc":"Generiert automatisch Cullfaces, die Flächen verstecken, wenn diese vom benachbarten Block verdeckt werden.","menu.texture.edit_externally":"Extern bearbeiten","menu.mirror_painting.texture":"2D Editor Symmetrie","menu.mirror_painting.texture.desc":"Gespiegeltes Malen im 2D Editor aktivieren","menu.animator.rotation_global":"Drehung relativ zum globalen Raum","uv_editor.face_properties":"Flächeneigenschaften","uv_editor.face_properties.material_instance":"Materialien","uv_editor.tint.info":"Färbung kann aktiviert werden, um Minecraft mitzuteilen, dass eine Fläche fürs Färben vorgesehen ist. Färbung kann in Vanilla nur bei bestimmten Bläcken, wie z. B. Blättern und Redstonestaub angewendet werden, und der Wert kann nur 0 sein.","uv_editor.cullface.info":"Durch aktivierte Cullfaces wird eine Fläche deaktiviert wenn neben dem Block in der ausgewählten Richtung in der Minecraftwelt ein solider Block platziert wird. Diese Technik wird verwendet, um Modelle performanter zu machen.","uv_editor.material_instance.info":"Materialien können auf einen vom Benutzer festgelegten Namen eingestellt werden. Dieser Name kann in der Block JSON Datei im Verhaltenspaket verwendet werden, um eine bestimmte Textur oder ein Material auf die Fläche anzuwenden.","display.reference.frame_invisible":"Rahmen (Unsichtbar)","data.settings_profile":"Profil","message.display_skin.invalid_name":"Konnte keinen Minecraft Account mit dem Namen \\"%0\\" finden.","dialog.load_plugins_from_query.title":"Plugins laden","dialog.load_plugins_from_query.text":"Du hast einen Link verwendet, der einige Plugins voraussetzt. Möchtest du diese Plugins installieren?","dialog.select_model.title":"Modell auswählen","dialog.select_model.bones":"Knochen","dialog.select_model.cubes":"Quader","dialog.settings.create_profile":"Profil erstellen...","settings_profile.confirm_delete":"Bist du sicher, dass du dieses Einstellungsprofil löschen möchtest?","settings_profile.condition.type.selectable":"Manuell auswählbar","settings.interface_mode":"Gerätemodus","settings.interface_mode.desc":"Passt die Programmoberfläche an ein bestimmtes Gerät an. Neustarten, um die Änderungen wirksam werden zu lassen","settings.interface_mode.auto":"Automatisch","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobiles Gerät","settings.paint_through_transparency":"Durch Transparenz hindurchmalen","settings.paint_through_transparency.desc":"Die Werkzeuge können durch transparente Pixel hindurchmalen, wenn der Transparenzkanal gesperrt ist","action.tab_overview":"Tab-Übersicht","action.tab_overview.desc":"Zeige alle offenen Tabs als Vorschaubilder an, und springe zu einem","action.slider_color_red":"Farbkanal Rot","action.slider_color_green":"Farbkanal Grün","action.slider_color_blue":"Farbkanal Blau","action.add_animation_controller":"Animationsregler hinzufügen","action.add_animation_controller.desc":"Erstellt einen leeren Animationsregler","action.animation_controller_preview_mode":"Regler Vorschau","action.animation_controller_preview_mode.paused":"Angehalten","action.animation_controller_preview_mode.manual":"Manuelle Vorschau","action.animation_controller_preview_mode.play":"Automatische Wiedergabe","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Béziergriffe verbinden","action.keyframe_bezier_linked.desc":"Verbindet den rechten und den linken Béziergriff","action.reset_keyframe_handles":"Béziergriffe zurücksetzen","action.reset_keyframe_handles.desc":"Setzt die Béziergriffe auf die Ausgangspositionen zurück","action.looped_animation_playback":"Endlosschleife","action.looped_animation_playback.desc":"Spiele Animationen in einer Endlosschleife ab","timeline.bind_to_actor":"An Wesen binden","animation_controllers.select_preset":"Wähle eine Vorlage aus...","animation_controllers.state.animations":"Animationen","animation_controllers.state.particles":"Partikeleffekte","animation_controllers.state.sounds":"Soundeffekte","animation_controllers.state.on_entry":"Beim Eintritt","animation_controllers.state.on_exit":"Beim Austritt","animation_controllers.state.transitions":"Übergänge","animation_controllers.state.condition":"Bedingung","animation_controllers.state.blend_transition":"Übergangszeit","animation_controllers.state.shortest_path":"Übergang über kürzesten Weg","animation_controllers.state.edit_transition":"Übergang bearbeiten","menu.color_picker.picker_type":"Art des Farbwählers","menu.color_picker.picker_type.square":"Eckig","menu.color_picker.picker_type.wheel":"Farbrad","menu.color_picker.slider_mode":"Schieberegler","menu.color_picker.slider_mode.hsv":"Farbton, Sättigung, Wert","menu.color_picker.slider_mode.rgb":"Rot, Grün, Blau","menu.texture.render_mode.additive":"Additiv","panel.color.picker_options":"Farbwähleroptionen","panel.animation_controllers":"Animationsregler","display.preset.armor_stand":"Boden (Rüstungsständer)","data.file_path":"Dateipfad","dialog.extrude.orientation":"Ausrichtung","dialog.extrude.orientation.upright":"Aufrecht","dialog.extrude.orientation.flat":"Liegend","dialog.scale.box_uv_warning":"Das Skalieren eines Modells mit Box UV könnte das UV Mapping zerstören. Versuche stattdessen, das Modell auf externer weise zu skalieren, oder in Datei > Project auf Flächen-UV umzustellen.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequenz","dialog.create_gif.pixelate":"Verpixeln","dialog.create_gif.bg_image":"Hintergrundbild","dialog.create_gif.turn.desc":"Drehe das Modell während der Aufnahme. Verwende negative Zahlen, um das Modell im Uhrzeigersinn zu drehen. Der Wert 60 entspricht einer Umdrehung pro Sekunde.","settings_profile.condition":"Bedingung","settings_profile.condition.type.file_path.desc":"Verwende Reguläre Ausdrücke, die im Dateipfad des Projekts enthalten sein müssen, um das Profil zu aktivieren. Verwende Schrägstriche als Trennzeichen","settings.only_selected_bezier_handles":"Nur ausgewählte Beziergriffe anzeigen","settings.only_selected_bezier_handles.desc":"Verstecke die Beziergriffe von Keyframes, die nicht ausgewählt sind","settings.embed_textures":"Texturen einbetten","settings.embed_textures.desc":"Bette den Inhalt von Texturen in die .bbmodel Datei ein","action.selection_mode.cluster":"Zusammenhängend","dialog.copied_to_clipboard":"In Zwischenablage kopiert","data.reference_image":"Referenzbild","message.delete_reference_image":"Bist du sicher, dass du dieses Referenzbild löschen möchtest? Dies kann nicht Rückgängig gemacht werden.","message.add_reference_image.message":"Wähle, wo das Referenzbild geladen wird","message.add_reference_image.project":"Zu diesem Projekt hinzufügen","message.add_reference_image.app":"Zu allen Projekten hinzufügen","message.import_particle_texture.import":"Partikeltextur importieren","message.import_particle_texture.message":"Möchtest du eine Textur für diesen Partikeleffekt laden?","message.save_codec_selector.title":"Speicherformat","message.save_codec_selector.message":"Wähle ein Format, in dem das Modell gespeichert werden soll.","message.save_codec_selector.project_file":"Blockbench Projekt (.bbmodel)","message.save_codec_selector.both":"Beides","message.display_skin.username":"Benutzername (Java)","message.palette_locked":"Die Palette ist gesperrt","dialog.project.default_uv_mode":"Standard UV Modus","dialog.project.default_uv_mode.description":"Standard UV Modus des Projekts. Der UV Modus kann auch für jeden Quader einzeln eingestellt werden.","dialog.export_options.title":"Exportoptionen","dialog.edit_texture.preview":"Vorschau","dialog.proportional_editing.range":"Reichweite","dialog.proportional_editing.falloff":"Abnahme","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Sanft","dialog.proportional_editing.falloff.constant":"Konstant","dialog.proportional_editing.selection":"Auswahl","dialog.proportional_editing.selection.linear":"Lineare Entfernung","dialog.proportional_editing.selection.connections":"Verbindungen","dialog.mirror_painting_texture_center.middle":"Mitte","dialog.mirror_painting_texture_center.custom":"Eigener Punkt","dialog.settings.reset_to_default":"Auf Standardwert zurücksetzen","keybindings.item.num_slider.increase":"Erhöhen","keybindings.item.num_slider.decrease":"Verringern","settings.always_show_splash_art":"Splashbild immer 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laden","action.reference_image_list":"Referenzbilder","action.connect_uv_faces":"UV Flächen verbinden","action.connect_uv_faces.desc":"Verbinde die gewählte UV Fläche mit der davor gewählten Fläche","action.merge_uv_vertices":"UV Eckpunkte zusammenführen","action.merge_uv_vertices.desc":"Führt die zuerst gewählten Eckpunkte mit den davor gewählten Eckpunkten zusammen","action.bedrock_animation_mode":"Bedrock Animations-Modus","action.bedrock_animation_mode.desc":"Wähle einen Modus, in dem Bedrock Animationen bearbeitet werden können","action.bedrock_animation_mode.entity":"Objekt","action.bedrock_animation_mode.attachable_first":"Gegenstand, erste Person","action.bedrock_animation_mode.attachable_third":"Gegenstand, dritte Person","timeline.amplify":"Verstärken","menu.options":"Optionen...","menu.palette.lock_palette":"Palette sperren","menu.uv.export":"UV Maps exportieren","menu.uv.flip_x":"Spiegeln X","menu.uv.flip_y":"Spiegeln Y","menu.mirror_painting.enabled":"Aktiviert","menu.mirror_painting.configure_texture_center":"Zentrum in Texture einstellen...","reference_image.position":"Position","reference_image.size":"Größe","reference_image.rotation":"Drehung","reference_image.opacity":"Deckkraft","reference_image.visibility":"Sichtbarkeit","reference_image.clear_mode":"Klarsichtmodus","reference_image.layer":"Ebene","reference_image.layer.background":"Hinter Modell","reference_image.layer.viewport":"Vor Modell","reference_image.layer.float":"Vor Oberfläche","reference_image.layer.blueprint":"Angeheftete Blaupause","reference_image.scope":"Bereich","reference_image.scope.project":"Nur dieses Projekt","reference_image.scope.global":"Alle Projekte","reference_image.enabled_modes":"Aktiviert in Modi","codec.common.encoding":"Encoding","codec.common.armature":"Gruppen als Skelett exportieren","codec.common.export_animations":"Animationen exportieren","codec.common.embed_textures":"Texturen einbetten","preview.center_camera":"Kamera zentrieren","display.reference.frame_top":"Rahmen oben","display.reference.frame_top_invisible":"Rahmen oben (Unsichtbar)","action.proportional_editing_range":"Proportional bearbeiten: Reichweite","action.proportional_editing_range.desc":"Stelle die Reichweite für das proportionale Bearbeiten ein","action.toggle_all_reference_images":"Zeige/Verberge alle Referenzbilder","action.toggle_all_reference_images.desc":"Aktiviere oder deaktiviere die Sichtbarkeit aller Referenzbilder auf einmal","action.add_animation_controller_state":"Zustand zu Animationsregler hinzufügen","action.add_animation_controller_state.desc":"Fügt einen neuen Zustand zum Animationsregler hinzu","menu.slider.round_value":"Wert runden","texture.error.too_large":"Auslösung übersteigt das Maximum von %0","dialog.copy_to_clipboard":"In Zwischenablage kopieren","dialog.open_url":"Link öffnen","reference_image.image":"Bild","uv_editor.rotate_uv":"UV drehen","generic.error":"Fehler","projects.start_screen":"Startbildschirm","message.invalid_link.message":"Das geteilte Modell unter dem Link \\"%0\\" ist entweder ungültig oder abgelaufen.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"Das Plugin setzt folgende installierten Plugins voraus:","message.plugin_dependencies.message1_update":"Das Plugin %0 wurde aktualisiert und setzt nun diese installierten Plugins voraus:","message.plugin_dependencies.message2":"Möchtest du diese installieren, um fortzufahren?","message.plugin_dependencies.invalid":"Leider kann das Plugin nicht installiert werden, da es von einem anderen Plugin abhängt, das nicht installiert werden kann:","message.preview_scene_load_failed":"Vorschauszene konnte nicht geladen werden. Stelle sicher, dass du mit dem Internet verbunden bist.","dialog.convert_project.text1":"Konvertiere das Projekt in ein anderes Format.","dialog.convert_project.text2":"Benutzung auf eigene Gefahr. Formate haben unterschiedliche Funktionen und Beschränkungen, deshalb wird das Konvertieren in einigen Fällen Teile des Projekts beeinflussen oder zerstören.","dialog.convert_project.text3":"Konvertieren kann nicht rückgängig gemacht werden, deshalb wird eine Kopie des Projekts in einem neuen Tab erstellt.","dialog.unsaved_work.title":"Ungespeicherte Änderungen","dialog.unsaved_work.text":"Die folgenden Projekte beinhalten ungespeicherte Änderungen. Möchtest du die Änderungen speichern?","dialog.unsaved_work.discard_all":"Alle verwerfen","dialog.unsaved_work.save_all":"Alle speichern","dialog.resize_texture.mode":"Modus","dialog.resize_texture.mode.crop":"Zuschneiden/Erweitern","dialog.resize_texture.mode.scale":"Skalieren","dialog.plugins.is_installed":"Instaliert","dialog.plugins.is_disabled":"Deaktiviert","dialog.plugins.disable":"Deaktivieren","dialog.plugins.enable":"Aktivieren","dialog.plugins.dependencies":"Benötigt außerdem:","dialog.view_backups.open_folder":"Ordner öffnen","dialog.share_model.reference_images":"Referenzbilder übernehmen","dialog.share_model.too_large":"Fehler beim Hochladen: Modell ist zu groß","dialog.share_model.too_large_references":"Fehler beim Hochladen: Modell ist zu groß. Versuche es erneut ohne Referenzbilder.","settings.stretch_linked":"Strecken verbinden","settings.stretch_linked.desc":"Strecke Quader in alle Richtungen um den gleichen Wert","settings.grids":"Gitter anzeigen","settings.grids.desc":"Zeige oder verstecke alle Hilfsgitter","settings.double_click_switch_tools":"Bei Doppelklick zwischen Werkzeugen wechseln","settings.double_click_switch_tools.desc":"Doppelklicken in der Vorschau wechselt zwischen Werkzeugen hin und her","settings.outlines_in_paint_mode":"Auswahlumrisse im Malmodus anzeigen","settings.outlines_in_paint_mode.desc":"Umrisse der ausgewählten Elemente im Malmodus anzeigen","settings.json_indentation":"JSON Einrückung","settings.json_indentation.desc":"Einrückstil der exportierten JSON Dateien","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Leerzeichen: 4","settings.json_indentation.spaces_2":"Leerzeichen: 2","action.slider_stretch":"Strecken","action.slider_stretch.desc":"Strecke Quader um einen Faktor auf der %0-Achse, ohne das UV zu beeinflussen","action.view_backups":"Sicherheitskopien anzeigen","action.view_backups.desc":"Durchsuche die Liste ader automatisch gespeicherten Sicherheitskopien","action.search_outliner":"Outliner durchsuchen","action.search_outliner.desc":"Suche nach Elementen mit bestimmten Namen im Outliner","action.mirror_modeling":"Gespiegeltes Modellieren","action.mirror_modeling.desc":"Gespiegeltes Modellieren auf der X-Achse aktivieren. Alle Änderungen werden auf die gegenüberliegenden Seite gespiegelt, außer dies ist für das betroffene Element deaktiviert.","action.allow_element_mirror_modeling":"Gespiegeltes Modellieren erlauben","action.allow_element_mirror_modeling.desc":"Wähle, ob die gewählten Elemente durch Gespiegeltes Modellieren beeinflusst werden","action.switch_face_crease":"Falz ändern","action.switch_face_crease.desc":"Ändere die Ausrichtung der Falz, die das Viereck in der Mitte halbiert","action.clear_unused_texture_space":"Ungenutzten Platz der Textur löschen","action.clear_unused_texture_space.desc":"Löscht die Teile der Textur, die nicht von Elementen verwendet werden","action.split_screen":"Geteilter Bildschirm","action.split_screen.desc":"Teile den Bildschirm in mehrere Fenster ein","action.split_screen.single":"Einfach","action.split_screen.double_horizontal":"Doppelt horizontal","action.split_screen.double_vertical":"Doppelt vertikal","action.split_screen.quad":"Vierfach","action.split_screen.triple_left":"Dreifach links","action.split_screen.triple_right":"Dreifach rechts","action.split_screen.triple_top":"Dreifach oben","action.split_screen.triple_bottom":"Dreifach unten","action.uv_project_from_view":"UV von Ansicht projizieren","action.uv_project_from_view.desc":"Generiere UVs für die ausgewählten Flächen von der Perspektive der 3D Vorschau","action.graph_editor_other_graphs":"Andere Graphen anzeigen","action.graph_editor_other_graphs.desc":"Zeige die Kurven der Achsen an, die nicht ausgewählt sind","action.graph_editor_include_other_graphs":"Andere Graphen in Ansicht einbeziehen","action.graph_editor_include_other_graphs.desc":"Wähle, ob nicht ausgewählte Graphen für die Größe der Darstellung berücksichtigt werden","action.set_ik_source":"IK Basis setzen","action.set_ik_source.desc":"Wähle den Basisknochen der Kette, die durch Inverse Kinematik gesteuert werden soll","edit.loop_cut.cuts":"Schnitte","panel.element.stretch":"Strecken","preview_scene.minecraft_plains":"Ebene","preview_scene.minecraft_cherry_grove":"Kirschberghain","preview_scene.minecraft_snowy_tundra":"Verschneite Ebene","preview_scene.minecraft_sunset":"Sonnenuntergang","preview_scene.minecraft_night":"Nacht","preview_scene.minecraft_desert":"Wüste","preview_scene.minecraft_underwater":"Unterwasser","preview_scene.minecraft_coral_reef":"Korallenriff","preview_scene.minecraft_lush_cave":"Üppige Höhle","preview_scene.minecraft_deep_dark":"Tiefes Dunkel","generic.navigate_forward":"Weiter","generic.navigate_back":"Zurück","action.element_render_order":"Rendering-Reihenfolge","action.element_render_order.default":"Auto","action.element_render_order.behind":"Hinter","action.element_render_order.in_front":"Vor","message.installing_update.title":"Update verfügbar","message.installing_update.message":"Eine neue Version ist zur Installation bereit. Nachdem du das Programm geschlossen hast, warte bitte etwa %0 Sekunden, bevor du Blockbench erneut öffnest oder den Computer ausschaltest, damit das Update installiert werden kann.","settings.brush_cursor_2d":"2D Pinselumriss","settings.brush_cursor_2d.desc":"Zeige den Umriss um den Pinselcursor im 2D Editor an","settings.brush_cursor_3d":"3D Pinselumriss","settings.brush_cursor_3d.desc":"Zeige den Umriss um den Pinselcursor in der 3D Vorschau a´n","settings.cdn_mirror":"CDN Mirror verwenden","settings.cdn_mirror.desc":"Den CDN Mirror verwenden, um auf Plugins zuzugreifen. Der Mirror erhält Plugin Updates schneller und funktioniert in Regionen, in denen das CDN sonst nicht funktioniert."}'),en:JSON.parse('{"language_name":"English","dialog.ok":"OK","dialog.cancel":"Cancel","dialog.confirm":"Confirm","dialog.close":"Close","dialog.yes":"Yes","dialog.no":"No","dialog.import":"Import","dialog.save":"Save","dialog.discard":"Discard","dialog.continue":"Continue","dialog.ignore":"Ignore","dialog.dontshowagain":"Don\'t Show Again","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","dialog.copied_to_clipboard":"Copied to clipboard","data.cube":"Cube","data.locator":"Locator","data.null_object":"Null Object","data.mesh":"Mesh","data.texture_mesh":"Texture Mesh","data.group":"Group","data.texture":"Texture","data.layer":"Layer","data.origin":"Pivot","data.plugin":"Plugin","data.preview":"Preview","data.panel":"Panel","data.toolbar":"Toolbar","data.separator":"Separator","data.separator.spacer":"Spacer","data.separator.linebreak":"Line Break","data.image":"Image","data.format":"Format","data.effect":"Effect","data.color":"Color","data.setting":"Setting","data.settings_profile":"Profile","data.reference_image":"Reference Image","data.file_path":"File Path","generic.delete":"Delete","generic.remove":"Remove","generic.rename":"Rename","generic.import":"Import","generic.export":"Export","generic.share":"Share","generic.download":"Download","generic.search":"Search","generic.help":"Help","generic.name":"Name","generic.default":"Default","generic.all":"All","generic.none":"None","generic.unset":"Unset","generic.enable":"Enable","generic.disable":"Disable","generic.redacted":"Redacted","generic.reset":"Reset","generic.restore":"Restore","generic.select_all":"Select All","generic.select_none":"Select None","generic.delete_all":"Delete All","generic.left":"Left","generic.right":"Right","generic.navigate_forward":"Forward","generic.navigate_back":"Back","generic.error":"Error","generic.confirm_delete":"Are you sure you want to delete this?","dates.today":"Today","dates.yesterday":"Yesterday","dates.this_week":"This Week","dates.weeks_ago":"%0 weeks ago","dates.minute":"%0 Minute","dates.minutes":"%0 Minutes","dates.hour":"%0 Hour","dates.hours":"%0 Hours","dates.day":"%0 Day","dates.days":"%0 Days","dates.week":"%0 Week","dates.weeks":"%0 Weeks","dates.year":"%0 Year","dates.years":"%0 Years","units.pixels_per_meter":"%0 Pixels per Meter","mode.edit":"Edit","mode.paint":"Paint","mode.display":"Display","mode.animate":"Animate","mode.pose":"Pose","mode.start.new":"New","mode.start.recent":"Recent","mode.start.no_recents":"No recently opened models","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","mode.start.quick_setup":"Quick Setup","mode.start.keymap_preference.desc":"If you are new to Blockbench and you are coming from another 3D program, you can select a keymap to make your transition easier. You can change the keymap or individual keybindings later in the settings.","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","projects.new_tab":"New Tab","projects.start_screen":"Start Screen","projects.close_tab":"Close Tab","format.free":"Generic Model","format.free.desc":"Model without restrictions. For game engines, rendering etc.","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin":"Minecraft Skin","format.skin.desc":"Edit player and entity skins","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block":"Java Block/Item","format.java_block.desc":"Block or item model for Minecraft Java Edition.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock":"Bedrock Entity","format.bedrock.desc":"Minecraft Bedrock Edition model for entities and item attachables","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.bedrock_old":"Bedrock Legacy Model","format.bedrock_old.desc":"Pre-1.12 Minecraft Bedrock Edition entity model","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.modded_entity":"Modded Entity","format.modded_entity.desc":"Entity model for Minecraft mods. Can be exported as .java class files.","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity":"OptiFine Entity","format.optifine_entity.desc":"Custom entity model for the OptiFine mod","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format.optifine_part":"OptiFine Part","format.optifine_part.desc":"JPM part for OptiFine entity models","format.image":"Image","format.image.desc":"Edit images in the 2D image editor","format_category.general":"General","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","keys.mouse":"Mouse Button %0","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Delete","keys.space":"Space","keys.leftclick":"Left Click","keys.middleclick":"Middle Click","keys.rightclick":"Right Click","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Numpad %0","keys.caps":"Capslock","keys.menu":"Contextmenu","keys.left":"Left","keys.up":"Up","keys.right":"Right","keys.down":"Down","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"Plus","keys.comma":"Comma","keys.point":"Point","keys.minus":"Minus","keys.cross":"Cross","keys.end":"End","keys.pos1":"Pos 1","keys.printscreen":"Print Screen","keys.pause":"Pause","keys.mousewheel":"Mousewheel","status_bar.saved":"Model is saved","status_bar.recording":"Recording Timelapse","status_bar.unsaved":"There are unsaved changes","status_bar.vertex_distance":"Distance: %0","status_bar.recording_gif":"Recording GIF","status_bar.processing_gif":"Processing GIF","status_bar.toggle_sidebar":"Toggle Sidebar","status_bar.selection.faces":"%0 Faces","status_bar.selection.edges":"%0 Edges","status_bar.selection.vertices":"%0 Vertices","modifier_actions.resize_both_sides":"Resize in both directions","modifier_actions.resize_one_side":"Resize in one direction","modifier_actions.draw_line":"Draw line","modifier_actions.set_copy_source":"Set Copy Source","modifier_actions.drag_without_snapping":"Drag without snapping","modifier_actions.stretch_keyframes":"Stretch keyframes","modifier_actions.resize_background":"Resize background","modifier_actions.select_multiple":"Select multiple","modifier_actions.select_range":"Select range","modifier_actions.drag_to_duplicate":"Drag to duplicate","modifier_actions.uniform_scaling":"Uniform Scaling","modifier_actions.snap_direction":"Snap Direction","message.canvas_limit_error.title":"Canvas Limit Error","message.canvas_limit_error.message":"The action could not be performed correctly because the format limits the canvas to 48 units. Shift the pivot point to prevent this.","message.rotation_limit.title":"Rotation Limits","message.rotation_limit.message":"Rotations are limited by Minecraft to one axis and 22.5 degree increments. Rotating on a different axis will clear all rotations on the other axes. Convert the model to \\"Generic Model\\" if you are modeling for other purposes and need free rotations.","message.file_not_found.title":"File Not Found","message.file_not_found.message":"Blockbench could not find the requested file. Make sure it is saved locally and not in a cloud.","message.recover_backup.title":"Recover Models","message.recover_backup.message":"Blockbench was closed without saving. Do you want to recover the models?","message.recover_backup.recover":"Recover","message.screenshot.title":"Screenshot","message.screenshot.clipboard":"Clipboard","message.screenshot.right_click":"Right click or long press the screenshot to copy","message.invalid_file.title":"Invalid File","message.invalid_file.message":"Could not open json file: %0","message.invalid_model.title":"Invalid Model File","message.invalid_model.message":"This file does not contain valid model data.","message.invalid_format.title":"Invalid Format","message.invalid_format.message":"This model was made in the format \'%0\', which is not available in your Blockbench installation. You most likely need a specific plugin to open it correctly.","message.cannot_re_import.title":"Model cannot be re-imported","message.cannot_re_import.message":"The exported model format cannot be imported into Blockbench again. Please make sure to save your model as a project file.","message.outdated_client.title":"Outdated client","message.outdated_client.message":"Please update to the latest version of Blockbench to do this.","message.child_model_only.title":"Empty Child Model","message.child_model_only.message":"This file is a child of %0 and does not contain a model.","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","message.invalid_link":"Invalid or Expired Model Link","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.unsaved_textures.title":"Unsaved Textures","message.unsaved_textures.message":"Your model has unsaved textures. Make sure to save them and paste them into your resource pack in the correct folder.","message.model_clipping.title":"Model Too Large","message.model_clipping.message":"Your model contains %0 cubes that are larger than the blocks limit allowed by Minecraft. This model will not work in Minecraft.","message.invalid_builtin_parent.title":"Invalid Built-in Parent","message.invalid_builtin_parent.message":"The link to the invalid parent model \'%0\' was removed in order to export a valid model.","message.cleared_blank_faces.title":"Blank Faces","message.cleared_blank_faces.message":"Blockbench has found %0 cubes without any texture. Do you want to remove those elements?","message.loose_texture.title":"Texture Import","message.loose_texture.message":"The imported texture is not contained in a resource pack. Minecraft can only load textures inside the textures folder of a loaded resource pack.","message.loose_texture.change":"Change Path","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","message.update_res.title":"Texture Resolution","message.update_res.message":"Would you like to update the project resolution to the resolution of this texture? Click \'Cancel\' if your texture has a higher resolution than normal.","message.update_res.update":"Update","message.bedrock_overwrite_error.message":"Blockbench cannot combine this model with the old file","message.bedrock_overwrite_error.backup_overwrite":"Create Backup and Overwrite","message.bedrock_overwrite_error.overwrite":"Overwrite","message.close_warning.message":"Do you want to save your model?","message.close_warning.web":"Your current work will be lost. Are you sure you want to quit?","message.default_textures.title":"Default Textures","message.default_textures.message":"Select the \\"textures\\"-folder of the default resource pack","message.default_textures.detail":"Extract the default resource pack from the Minecraft jar or google and download it. Then locate the \\"textures\\" folder and open it. Blockbench will remember that location and try to fetch textures from there if it can\'t find them in the current resource pack.","message.default_textures.current":"Current path","message.default_textures.select":"Select default \\"textures\\"-folder","message.square_textures":"Textures have to be square","message.unsaved_texture.title":"Unsaved Texture","message.unsaved_texture.message":"All unsaved changes to this texture will be lost. Do you want to proceed?","message.update_notification.title":"Could not Install Update","message.update_notification.message":"A new Blockbench version is available. Please enable Automatic Updates in the settings in order to update!","message.update_after_restart":"The update will be installed after the next restart","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.image_editor.title":"Select an image editor","message.image_editor.file":"Select File...","message.image_editor.exe":"Select image editor executable","message.image_editor_missing.title":"Default Image Editor","message.image_editor_missing.message":"Select the executable file of your image editor.","message.image_editor_missing.detail":"Blockbench couldn\'t find an image editor on your computer. Select the executable file of your preferred image editor.","message.delete_animation.title":"Delete Animation","message.delete_animation.message":"The animation was removed from Blockbench. Do you also want to delete the animation from the file that is was saved in?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.title":"Minecraft Skin","message.display_skin.message":"Select a skin file from your computer or enter a player name","message.display_skin.upload":"Select File","message.display_skin.username":"Username (Java)","message.display_skin.reset":"Reset","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","message.display_skin_model.title":"Skin Model","message.display_skin_model.message":"Chose the model type of your skin","message.display_skin_model.classic":"Classic","message.display_skin_model.slim":"Slim","message.invalid_plugin":"Invalid Plugin File, See Console","message.load_plugin_app":"Do you want to allow this plugin to make changes to your PC? Only load plugins from authors you trust.","message.load_plugin_web":"Do you want to load this plugin? Only load plugins from authors you trust.","message.plugin_reload":"Reloaded %0 local plugins","message.installed_plugin":"Successfully installed the plugin %0","message.installed_plugin_fail":"Failed to installed the plugin %0","message.preset_no_info":"Preset does not contain information for this slot","message.restart_to_update":"Restart Blockbench to apply changes","message.save_file":"Saved as %0","message.save_obj":"Saved as .obj model","message.untextured":"This surface does not have a texture","message.sketchfab.name_or_token":"Please enter your Sketchfab token and a name","message.sketchfab.success":"Uploaded model successfully","message.sketchfab.error":"Failed to upload model to Sketchfab","message.sketchfab.setup_guide":"Want to learn how to set up models in Sketchfab? 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Default is 50","settings.shading":"Shading","settings.shading.desc":"Enable shading in the preview","settings.antialiasing":"Anti-aliasing","settings.antialiasing.desc":"Toggle anti-aliasing in the preview. Restart Blockbench to apply changes","settings.render_sides":"Render Sides","settings.fov":"FOV","settings.fov.desc":"Camera Field of View. Default is 45","settings.camera_near_plane":"Camera Near Plane","settings.camera_near_plane.desc":"The minimum distance from the camera where objects render. Higher values decrease Z-fighting. Default is 1.","settings.render_sides.desc":"Select which side of a face is rendered","settings.render_sides.auto":"Auto","settings.render_sides.front":"Outside","settings.render_sides.double":"Inside and Outside","settings.background_rendering":"Background Rendering","settings.background_rendering.desc":"Update the preview while the window is not focused","settings.texture_fps":"Animated Texture FPS","settings.texture_fps.desc":"Frames per second for animated textures","settings.particle_tick_rate":"Particle Tick Rate","settings.particle_tick_rate.desc":"Tick rate for particle effects in ticks per second. Default is 30","settings.volume":"Volume","settings.volume.desc":"Volume control for sound effects in animations","settings.outliner_colors":"Outliner Colors","settings.outliner_colors.desc":"Display element and group colors in the outliner","settings.preview_checkerboard":"Preview Checkerboard","settings.preview_checkerboard.desc":"Toggle the checkerboard background behind the preview","settings.uv_checkerboard":"UV Editor Checkerboard","settings.uv_checkerboard.desc":"Toggle the checkerboard background behind the UV editor","settings.timecode_frame_number":"Display Timecodes as Frame Numbers","settings.timecode_frame_number.desc":"Display fraction timecodes in the timeline as frame number instead of centisecond","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.auto_keyframe":"Auto Keyframe","settings.auto_keyframe.desc":"Automatically create a keyframe with default values at the timeline start when transforming the bone at a later point","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.base_grid":"Small Grid","settings.base_grid.desc":"Show small grid and axes","settings.large_grid":"Block Grid","settings.large_grid.desc":"Show 16x16 block-size grid","settings.large_grid_size":"Block Grid Size","settings.large_grid_size.desc":"Size of the block grid","settings.full_grid":"Precise Block Grid","settings.full_grid.desc":"Show pixel-precise block grid","settings.large_box":"Size Limit Box","settings.large_box.desc":"Show size limit boundaries","settings.display_grid":"Display Mode Grid","settings.display_grid.desc":"Show grid in display mode","settings.painting_grid":"Painting Grid","settings.painting_grid.desc":"Show grid on textured elements in paint mode","settings.ground_plane":"Ground Plane","settings.ground_plane.desc":"Show a floor plane below the model","settings.undo_limit":"Undo Limit","settings.undo_limit.desc":"Number of steps you can undo","settings.local_move":"Move on Relative Axes","settings.local_move.desc":"Move rotated elements on their own axes if possible","settings.canvas_unselect":"Unselect when Clicking Background","settings.canvas_unselect.desc":"Unselects all elements when clicking on the background behind the model or in the timeline","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.highlight_cubes":"Highlight Elements","settings.highlight_cubes.desc":"Highlight elements when you hover over them or select them","settings.deactivate_size_limit":"Deactivate Size Limit","settings.deactivate_size_limit.desc":"Deactivate the size limit for specific model formats. WARNING: This can cause invalid models.","settings.modded_entity_integer_size":"Modded Entity Integer Size","settings.modded_entity_integer_size.desc":"Limit cube sizes in the Modded Entity format to integers. While floats are technically supported in some versions, integers are much easier to UV-map.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","settings.vertex_merge_distance":"Vertex Merge Distance","settings.vertex_merge_distance.desc":"Distance within which vertices are merged using merging by distance","settings.preview_paste_behavior":"Default Preview Paste Behavior","settings.preview_paste_behavior.desc":"Select the behavior when pasting something into the preview in Edit mode and multiple options are available","settings.preview_paste_behavior.always_ask":"Always Ask","settings.autouv":"Auto UV","settings.autouv.desc":"Enable Auto UV by default","settings.default_cube_size":"Cube Size","settings.default_cube_size.desc":"Set the default cube size when creating a new cube","settings.create_rename":"Rename New Element","settings.create_rename.desc":"Focus name field when creating new element or group","settings.show_only_selected_uv":"Show Only Selected UV","settings.show_only_selected_uv.desc":"Only display the selected UV faces in the UV editor by default","settings.animation_snap":"Animation Snap","settings.animation_snap.desc":"Default snap interval for keyframes in the animation timeline in steps per second. This can also be changed per animation. The default value is 24.","settings.uniform_keyframe":"Uniform Scale Keyframes","settings.uniform_keyframe.desc":"Set scale keyframes to uniform scaling by default","settings.edit_size":"Grid Resolution","settings.edit_size.desc":"Resolution of the grid that elements snap to","settings.shift_size":"Shift Resolution","settings.shift_size.desc":"Resolution of the grid while holding shift","settings.ctrl_size":"Control Resolution","settings.ctrl_size.desc":"Resolution of the grid while holding control","settings.ctrl_shift_size":"Control + Shift Resolution","settings.ctrl_shift_size.desc":"Resolution of the grid while holding control and shift","settings.negative_size":"Negative Size","settings.negative_size.desc":"Allow the resize tool to use negative sizes","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.sync_color":"Sync Color","settings.sync_color.desc":"Synchronize the color between different Blockbench instances","settings.color_wheel":"Color Wheel","settings.color_wheel.desc":"Use the color wheel as the main color picker","settings.pick_color_opacity":"Pick Color Opacity","settings.pick_color_opacity.desc":"Pick the color opacity with the Color Picker and set it as brush opacity","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","settings.paint_side_restrict":"Restrict Brush to Side","settings.paint_side_restrict.desc":"Restrict brushes to only paint on the current side","settings.paint_with_stylus_only":"Paint with Stylus Only","settings.paint_with_stylus_only.desc":"Only use the stylus for painting, reserve mouse or touch input for navigation.","settings.image_editor":"Image Editor","settings.image_editor.desc":"Default image editor to edit textures with","settings.brush_opacity_modifier":"Brush Opacity Modifier","settings.brush_opacity_modifier.desc":"Modify the brush opacity when using a stylus","settings.brush_size_modifier":"Brush Size Modifier","settings.brush_size_modifier.desc":"Modify the brush size when using a stylus","settings.brush_modifier.pressure":"Pressure","settings.brush_modifier.tilt":"Tilt","settings.brush_modifier.none":"None","settings.dialog.desc":"Show the \\"%0\\" dialog","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","settings.minifiedout":"Minified Export","settings.minifiedout.desc":"Write JSON file in one line","settings.minify_bbmodel":"Minified Project Files","settings.minify_bbmodel.desc":"Write .bbmodel files minified into one line","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","settings.export_empty_groups":"Export Empty Groups","settings.export_empty_groups.desc":"Include groups without content in exported files","settings.export_groups":"Export Groups in Java block/item models","settings.export_groups.desc":"Save groups in java block or item model JSON files","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","settings.animation_sample_rate":"Animation Sample Rate","settings.animation_sample_rate.desc":"Sample rate in samples per second for curves that the respective format does not support natively","settings.credit":"Credit Comment","settings.credit.desc":"Add a credit comment to exported files","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","settings.sketchfab_token":"Sketchfab Token","settings.sketchfab_token.desc":"Token to authorize Blockbench to upload to your Sketchfab account","settings.default_path":"Default Minecraft Textures Path","settings.default_path.desc":"Folder from where Blockbench loads default textures","settings.recent_projects":"Recent Model Cap","settings.recent_projects.desc":"Maximum number of recent models to remember","settings.backup_interval":"Backup Interval","settings.backup_interval.desc":"Interval of the automatic backups in minutes","settings.backup_retain":"Backup Retain Duration","settings.backup_retain.desc":"Set how long Blockbench retains old backups in days","settings.automatic_updates":"Automatic Updates","settings.automatic_updates.desc":"Automatically download new versions and keep Blockbench up-to-date","settings.update_to_prereleases":"Update to Pre-releases","settings.update_to_prereleases.desc":"Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don\'t enable this option if you rely on Blockbench for work or other important projects.","settings.hardware_acceleration":"Hardware Acceleration","settings.hardware_acceleration.desc":"Outsource rendering tasks to the graphics card. Restart Blockbench to apply changes","category.navigate":"Navigation","category.tools":"Tools","category.file":"File","category.blockbench":"Blockbench","category.edit":"Edit","category.transform":"Transform","category.color":"Color","category.paint":"Paint","category.view":"View","category.display":"Display Settings","category.animation":"Animation","category.textures":"Textures","category.uv":"UV","category.misc":"Miscellaneous","category.separators":"Separators","keybind.preview_select":"Select","keybind.preview_rotate":"Rotate View","keybind.preview_drag":"Drag View","keybind.preview_zoom":"Zoom View","keybind.preview_area_select":"Area Select","keybind.confirm":"Confirm","keybind.cancel":"Cancel","action.slider_pos":"Position %0","action.slider_pos.desc":"Move elements on the %0 axis","action.slider_size":"Size %0","action.slider_size.desc":"Resize elements on the %0 axis","action.slider_inflate":"Inflate","action.slider_inflate.desc":"Inflate cubes in all directions without changing the UV","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.slider_rotation":"Rotation %0","action.slider_rotation.desc":"Rotate elements on the %0 axis","action.slider_origin":"Pivot %0","action.slider_origin.desc":"Move pivot on the %0 axis","action.fill_mode":"Fill Mode","action.fill_mode.face":"Face","action.fill_mode.color_connected":"Connected Colors","action.fill_mode.color":"Colors","action.fill_mode.element":"Element","action.draw_shape_type":"Shape Type","action.draw_shape_type.rectangle":"Rectangle","action.draw_shape_type.rectangle_h":"Rectangle (Hollow)","action.draw_shape_type.ellipse":"Ellipse","action.draw_shape_type.ellipse_h":"Ellipse (Hollow)","action.draw_shape_type.line":"Line","action.copy_brush_mode":"Copy Brush Mode","action.copy_brush_mode.copy":"Copy","action.copy_brush_mode.pattern":"Pattern","action.copy_brush_mode.sample":"Sample","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.selection_tool_operation_mode":"Selection Operation Mode","action.selection_tool_operation_mode.create":"New Selection","action.selection_tool_operation_mode.add":"Add to Selection","action.selection_tool_operation_mode.subtract":"Subtract from Selection","action.selection_tool_operation_mode.intersect":"Intersect","action.color_erase_mode":"Erase Mode","action.color_erase_mode.desc":"With erase mode enabled, tools like Fill and Rectangle subtract colors rather than adding them","action.mirror_painting":"Mirror Painting","action.mirror_painting.description":"Mirror your paint strokes to the other side of the model","action.lock_alpha":"Lock Alpha Channel","action.lock_alpha.description":"Lock the transparency of all pixels","action.slider_brush_size":"Size","action.slider_brush_size.desc":"Radius of the brush in pixels","action.slider_brush_opacity":"Opacity","action.slider_brush_opacity.desc":"Opacity of the brush from 0 to 255","action.slider_brush_softness":"Softness","action.slider_brush_softness.desc":"Softness of the brush in percent","action.brush_shape":"Brush Shape","action.brush_shape.square":"Square","action.brush_shape.circle":"Circle","action.blend_mode":"Blend Mode","action.blend_mode.default":"Default","action.blend_mode.set_opacity":"Set Opacity","action.blend_mode.color":"Color","action.blend_mode.behind":"Behind","action.blend_mode.multiply":"Multiply","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Screen","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.uv_slider_pos_x":"Move Horizontal","action.uv_slider_pos_x.desc":"Move all selected UV faces horizontally","action.uv_slider_pos_y":"Move Vertical","action.uv_slider_pos_y.desc":"Move all selected UV faces vertically","action.uv_slider_size_x":"Scale Horizontal","action.uv_slider_size_x.desc":"Scale all selected UV faces horizontally","action.uv_slider_size_y":"Scale Vertical","action.uv_slider_size_y.desc":"Scale all selected UV faces vertically","action.vertex_snap_mode":"Snap Mode","action.vertex_snap_mode.desc":"Select if Vertex Snap moves elements to the selected position or resizes them","action.vertex_snap_mode.move":"Move","action.vertex_snap_mode.scale":"Scale","action.move_tool":"Move","action.move_tool.desc":"Tool to select and move elements","action.resize_tool":"Resize","action.resize_tool.desc":"Tool to select and resize elements","action.rotate_tool":"Rotate","action.rotate_tool.desc":"Tool to select and rotate elements","action.pivot_tool":"Pivot Tool","action.pivot_tool.desc":"Tool to change the pivot point of elements and bones","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","action.brush_tool":"Paint Brush","action.brush_tool.desc":"Colored brush to draw on textures","action.copy_brush":"Copy Brush","action.copy_brush.desc":"Brush to clone parts of your texture or draw patterns. Hold Ctrl and click to select a copy source.","action.fill_tool":"Paint Bucket","action.fill_tool.desc":"Paint bucket to fill entire faces with one color","action.eraser":"Eraser","action.eraser.desc":"Eraser tool to replace colors on a texture with transparency","action.color_picker":"Color Picker","action.color_picker.desc":"Tool to pick the color of pixels on your texture","action.draw_shape_tool":"Draw Shape","action.draw_shape_tool.desc":"Tool to draw simple shapes on textures","action.gradient_tool":"Gradient Tool","action.gradient_tool.desc":"Create a color gradient on your texture","action.copy_paste_tool":"Copy Paste Tool","action.copy_paste_tool.desc":"Tool to copy and paste selections of textures","action.selection_tool":"Selection Tool","action.selection_tool.desc":"Select parts of the image","action.selection_tool.rectangle":"Rectangle","action.selection_tool.ellipse":"Ellipse","action.selection_tool.lasso":"Lasso Select","action.selection_tool.wand":"Magic Wand","action.selection_tool.color":"Same Color","action.move_layer_tool":"Move Layer","action.move_layer_tool.desc":"Move the current layer or selection","action.toggle_skin_layer":"Toggle Skin Layer","action.toggle_skin_layer.desc":"Toggle the hat and clothing layer of the skin model","action.explode_skin_model":"Explode Skin Model","action.explode_skin_model.desc":"Toggles an explosion view that allows you to edit covered faces","action.vertex_snap_tool":"Vertex Snap","action.vertex_snap_tool.desc":"Move one cube to another cube by connecting two vertices","action.swap_tools":"Swap Tools","action.swap_tools.desc":"Switch between the move and resize tool","action.project_window":"Project...","action.project_window.desc":"Opens the project window, where you can edit metadata of your model","action.new_window":"New Window","action.new_window.desc":"Opens a new Blockbench window","action.open_model_folder":"Open Model Folder","action.open_model_folder.desc":"Opens the folder that the model is contained in","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.open_model":"Open Model","action.open_model.desc":"Open a model file from your computer","action.open_from_link":"Open Model from Link...","action.open_from_link.desc":"Open a model from a blckbn.ch URL","action.convert_project":"Convert Project","action.convert_project.desc":"Converts the current project to a project for another model format","action.close_project":"Close Project","action.close_project.desc":"Closes the currently open project","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.validator_window":"View Model Issues...","action.validator_window.desc":"Opens the validator, which lists issues with the current model.","action.import_obj":"Import OBJ Model","action.import_obj.desc":"Imports objects from an OBJ model as meshes","action.import_java_block_model":"Add Java Block/Item Model","action.import_java_block_model.desc":"Add a Minecraft Java block/item model from a json file to the current model","action.extrude_texture":"Extruded Texture","action.extrude_texture.desc":"Generate a model by stretching out a texture","action.export_blockmodel":"Export Block/Item Model","action.export_blockmodel.desc":"Export a Minecraft Java Edition block or item model","action.export_asset_archive":"Download Archive","action.export_asset_archive.desc":"Download an archive with the model and all textures in it","action.export_bedrock":"Export Bedrock Geometry","action.export_bedrock.desc":"Export the model as a bedrock edition geometry file.","action.export_entity":"Export Bedrock Entity","action.export_entity.desc":"Export the model as an entity model for Minecraft Bedrock Edition","action.export_class_entity":"Export Java Entity","action.export_class_entity.desc":"Export the entity model as a Java class","action.export_modded_animations":"Export Modded Entity Animations","action.export_modded_animations.desc":"Export animations for a Minecraft Java Edition modded entity model","action.import_optifine_part":"Import OptiFine Part","action.import_optifine_part.desc":"Import an entity part model for OptiFine","action.export_optifine_full":"Export OptiFine JEM","action.export_optifine_full.desc":"Export a full OptiFine entity model","action.export_optifine_part":"Export OptiFine Part","action.export_optifine_part.desc":"Export a single part for an OptiFine entity model","action.export_minecraft_skin":"Export Minecraft Skin","action.export_minecraft_skin.desc":"Export the Minecraft skin as a PNG texture","action.export_obj":"Export OBJ Model","action.export_obj.desc":"Export a Wavefront OBJ model for rendering","action.export_collada":"Export Collada Model (dae)","action.export_collada.desc":"Export model and animations as dae file to use it in other 3D applications","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.export_gltf":"Export glTF Model","action.export_gltf.desc":"Export model and animations as glTF file for sharing and rendering","action.upload_sketchfab":"Upload to Sketchfab...","action.upload_sketchfab.desc":"Upload your model to Sketchfab","action.share_model":"Share...","action.share_model.desc":"Generate a short link to share your model","action.save_project":"Save Project","action.save_project.desc":"Saves the current model as a project file","action.save_project_as":"Save Project As","action.save_project_as.desc":"Saves the current model as a project file at a new location","action.import_project":"Import Project","action.import_project.desc":"Import another project from a .bbmodel file into the current project","action.export_over":"Save Model","action.export_over.desc":"Saves the model, textures and animations by overwriting the files","action.settings_window":"Settings...","action.settings_window.desc":"Open the Blockbench settings dialog.","action.plugins_window":"Plugins...","action.plugins_window.desc":"Open the plugin store window","action.action_control":"Action Control","action.action_control.desc":"Search and execute any available action","action.edit_session":"Edit Session...","action.edit_session.desc":"Connect to an edit session to collaborate with other users","action.add_plugin":"Install Plugin","action.add_plugin.desc":"Install a plugin through Action Control","action.remove_plugin":"Uninstall Plugin","action.remove_plugin.desc":"Uninstall a plugin through Action Control","action.load_plugin":"Load Plugin from File","action.load_plugin.desc":"Load a plugin by importing the source file","action.load_plugin_from_url":"Load Plugin from URL","action.load_plugin_from_url.desc":"Load a plugin from a server by specifying the URL","action.reload_plugins":"Reload Plugins","action.reload_plugins.desc":"Reload all development plugins","action.import_settings":"Import Settings","action.import_settings.desc":"Import a .bbsettings file","action.export_settings":"Export Settings","action.export_settings.desc":"Export the Blockbench settings as a .bbsettings file","action.load_keymap":"Load Keymap","action.load_keymap.default":"Default (Trackpad/Mouse)","action.load_keymap.mouse":"Default (Mouse)","action.load_keymap.default.desc":"Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads","action.load_keymap.mouse.desc":"Default Blockbench keybindings, with viewport navigation bound to the middle mouse button","action.load_keymap.blender.desc":"Keymap for users who are familiar with the controls of Blender","action.load_keymap.cinema4d.desc":"Keymap for users who are familiar with the controls of Cinema 4D","action.load_keymap.maya.desc":"Keymap for users who are familiar with the controls of Autodesk Maya","action.import_keymap":"Import Keymap","action.import_keymap.desc":"Import keybindings a .bbkeymap file","action.export_keymap":"Export Keymap","action.export_keymap.desc":"Export the current keybindings as a .bbkeymap file","action.reset_layout":"Reset Layout","action.reset_layout.desc":"Reset the layout to Blockbench\'s default","action.import_theme":"Import Theme","action.export_theme":"Export Theme","action.export_theme.desc":"Create a theme file based on the current settings","action.undo":"Undo","action.undo.desc":"Undoes the last change","action.redo":"Redo","action.redo.desc":"Reverts the last undo","action.edit_history":"Edit History...","action.edit_history.desc":"View the editing history and undo or redo steps","action.copy":"Copy","action.copy.desc":"Copy the selected selection, face or display settings","action.paste":"Paste","action.paste.desc":"Paste the selected selection, face or display settings","action.cut":"Cut","action.cut.desc":"Cut the selected selection, face or display settings","action.add_cube":"Add Cube","action.add_cube.desc":"Adds a new cube","action.add_mesh":"Add Mesh","action.add_mesh.desc":"Adds a new mesh","action.add_locator":"Add Locator","action.add_locator.desc":"Adds a new locator to control positions of particles, leashes etc","action.add_null_object":"Add Null Object","action.add_null_object.desc":"Adds a new null object","action.add_texture_mesh":"Add Texture Mesh","action.add_texture_mesh.desc":"Adds a new Texture Mesh","action.add_group":"Add Group","action.add_group.desc":"Adds a new group or bone","action.group_elements":"Group Elements","action.group_elements.desc":"Wrap selected elements into a new group","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.outliner_toggle":"Toggle More Options","action.outliner_toggle.desc":"Toggles switches for more options in the outliner","action.cube_counter":"Model Statistics","action.cube_counter.desc":"Displays the current number of elements and other statistics","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.duplicate":"Duplicate","action.duplicate.desc":"Duplicates the selected elements or group","action.delete":"Delete","action.delete.desc":"Deletes the selected elements or group","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.sort_outliner":"Sort Outliner","action.sort_outliner.desc":"Sort the outliner alphabetically","action.unlock_everything":"Unlock All","action.unlock_everything.desc":"Unlock all groups and elements in the outliner.","action.element_colors":"Cube Colors","action.element_colors.desc":"Show cube colors in the outliner","action.find_replace":"Find/Replace...","action.find_replace.desc":"Find and replace parts of names","action.select_window":"Select...","action.select_window.desc":"Search and select elements based on their properties","action.invert_selection":"Invert Selection","action.invert_selection.desc":"Invert the current selection of elements","action.select_all":"Select All","action.select_all.desc":"Select all elements, faces, vertices, or keyframes","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.hide_everything_except_selection":"Hide Everything Except Selection","action.hide_everything_except_selection.desc":"Toggle visibility on all elements except the ones that are selected","action.collapse_groups":"Collapse Groups","action.collapse_groups.desc":"Collapse all groups in the outliner","action.unfold_groups":"Unfold Groups","action.unfold_groups.desc":"Unfold all groups in the outliner","action.edit_bedrock_binding":"Edit Binding...","action.edit_bedrock_binding.desc":"Change which bone the geometry is bound to","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","action.slider_color_h":"Hue","action.slider_color_s":"Saturation","action.slider_color_v":"Value","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_to_palette":"Add To Palette","action.add_to_palette.desc":"Add the selected color to the color palette","action.import_palette":"Import Palette","action.import_palette.desc":"Import a palette file","action.export_palette":"Export Palette","action.export_palette.desc":"Export palette as a .GPL file","action.generate_palette":"Generate Palette...","action.generate_palette.desc":"Generate palette from a texture","action.sort_palette":"Sort Palette","action.sort_palette.desc":"Sort all colors on the palette by color and brightness","action.save_palette":"Save Palette...","action.save_palette.desc":"Save the current color palette inside Blockbench for later use","action.load_palette":"Load Palette","action.load_palette.desc":"Load one of the built-in or saved palette presets","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.pick_screen_color":"Pick Screen Color","action.pick_screen_color.desc":"Pick a color from somewhere on your screen","action.transform_space":"Transform Space","action.transform_space.desc":"Default transform space for elements and bones","action.transform_space.global":"Global","action.transform_space.bone":"Bone","action.transform_space.local":"Local","action.transform_space.normal":"Normal","action.rotation_space":"Rotation Space","action.scale":"Scale...","action.scale.desc":"Scale the selected elements","action.rotate_cw":"Rotate %0 +90","action.rotate_cw.desc":"Rotate the selected elements 90° on the %0 axis","action.rotate_ccw":"Rotate %0 -90","action.rotate_ccw.desc":"Rotate the selected elements -90° on the %0 axis","action.flip":"Flip %0","action.flip.desc":"Flip the selected elements on the %0 axis","action.center":"Center %0","action.center.desc":"Center the selected elements on the %0 axis","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.toggle_visibility":"Toggle Visibility","action.toggle_visibility.desc":"Toggle the visibility of the selected elements","action.toggle_export":"Toggle Export","action.toggle_export.desc":"Toggle the export setting of the selected elements","action.toggle_locked":"Toggle Lock","action.toggle_locked.desc":"Toggle whether the selected elements are locked","action.toggle_autouv":"Toggle Auto UV","action.toggle_autouv.desc":"Toggle the auto UV setting of the selected elements","action.toggle_shade":"Toggle Shading","action.toggle_shade.desc":"Toggle the shading of the selected cubes","action.toggle_mirror_uv":"Mirror UV","action.toggle_mirror_uv.desc":"Toggle the UV mirroring on the X axis of the selected cubes","action.rename":"Rename","action.rename.desc":"Change the name of the selected elements or group","action.update_autouv":"Update Auto UV","action.update_autouv.desc":"Update the auto UV mapping of the selected cubes","action.edit_material_instances":"Edit Material Instances","action.edit_material_instances.desc":"Edit material instance names for bedrock block geometries","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.selection_mode":"Selection Mode","action.selection_mode.desc":"Change how elements can be selected in the viewport","action.selection_mode.object":"Object","action.selection_mode.cluster":"Cluster","action.selection_mode.face":"Face","action.selection_mode.edge":"Edge","action.selection_mode.vertex":"Vertex","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.create_face":"Create Face or Edge","action.create_face.desc":"Creates a new face or edge between the selected vertices","action.convert_to_mesh":"Convert to Mesh","action.convert_to_mesh.desc":"Convert the selected elements into meshes","action.apply_mesh_rotation":"Apply Rotation","action.apply_mesh_rotation.desc":"Reset the element rotation of the mesh, any apply it to the geometry instead","action.invert_face":"Invert Face","action.invert_face.desc":"Invert the selected faces to make them face the opposite direction","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.extrude_mesh_selection":"Extrude Selection","action.extrude_mesh_selection.desc":"Extrude the selected parts of the mesh","action.inset_mesh_selection":"Inset Selection","action.inset_mesh_selection.desc":"Inset the selected parts of the mesh","action.loop_cut":"Loop Cut","action.loop_cut.desc":"Split the mesh in a loop across the selected edge","action.dissolve_edges":"Dissolve Edges","action.dissolve_edges.desc":"Dissolve selected edges in a mesh and merge the faces they divide","action.split_mesh":"Split Mesh","action.split_mesh.desc":"Split the selected faces of the mesh into a new mesh","action.merge_vertices":"Merge Vertices","action.merge_vertices.desc":"Merge the selected vertices into the position of the first selected vertex","action.merge_vertices.merge_all":"Merge All","action.merge_vertices.merge_all_in_center":"Merge All in Center","action.merge_vertices.merge_by_distance":"Merge by Distance","action.merge_vertices.merge_by_distance_in_center":"Merge by Distance in Center","action.merge_meshes":"Merge Meshes","action.merge_meshes.desc":"Merge multiple meshes into one","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.resize_texture":"Resize Texture...","action.create_empty_layer":"Create Empty Layer","action.enable_texture_layers":"Enable Layers","action.layer_opacity":"Layer Opacity","action.add_display_preset":"New Preset","action.add_display_preset.desc":"Add a new display setting preset","action.apply_display_preset":"Apply Preset","action.apply_display_preset.desc":"Apply a default or custom display setting preset","action.apply_display_preset.here":"Apply To This Slot","action.apply_display_preset.everywhere":"Apply To All Slots","action.gui_light":"GUI Light","action.gui_light.desc":"Select the way the item is lit in the inventory","action.gui_light.side":"Side Light","action.gui_light.front":"Front Light","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.move_up":"Move Up","action.move_up.desc":"Move the selected elements up relative to the current camera angle","action.move_down":"Move Down","action.move_down.desc":"Move the selected elements down relative to the current camera angle","action.move_left":"Move Left","action.move_left.desc":"Move the selected elements left relative to the current camera angle","action.move_right":"Move Right","action.move_right.desc":"Move the selected elements right relative to the current camera angle","action.move_forth":"Move Forth","action.move_forth.desc":"Move the selected elements forth relative to the current camera angle","action.move_back":"Move Back","action.move_back.desc":"Move the selected elements back relative to the current camera angle","action.fullscreen":"Fullscreen","action.fullscreen.desc":"Toggles fullscreen mode","action.zoom_in":"Zoom In","action.zoom_in.desc":"Zoom in to scale up the interface","action.zoom_out":"Zoom Out","action.zoom_out.desc":"Zoom out to scale down the interface","action.zoom_reset":"Reset Zoom","action.zoom_reset.desc":"Reset zoom to the default 100%","action.reset_interface":"Reset Interface","action.reset_interface.desc":"Reset size and positions of the GUI","action.view_mode":"View Mode","action.view_mode.desc":"Change the model view mode","action.view_mode.textured":"Textured","action.view_mode.solid":"Solid","action.view_mode.wireframe":"Wireframe","action.view_mode.uv":"UV Preview","action.view_mode.normal":"Face Orientation","action.preview_scene":"Preview Scene","action.preview_scene.desc":"Change the model preview scene","action.screenshot_model":"Screenshot Model","action.screenshot_model.desc":"Take a cropped screenshot of the model from the current angle","action.advanced_screenshot":"Advanced Screenshot...","action.advanced_screenshot.desc":"Take a screenshot of the model with advanced options","action.record_model_gif":"Record GIF...","action.record_model_gif.desc":"Record an animated GIF of the model from the current angle","action.cancel_gif":"Cancel GIF","action.timelapse":"Timelapse...","action.timelapse.desc":"Record a timelapse of your modeling process","action.screenshot_app":"Screenshot App","action.screenshot_app.desc":"Take a screenshot of the whole application","action.toggle_sidebars":"Toggle Sidebars","action.toggle_sidebars.desc":"Enable or disable the sidebars","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.toggle_camera_projection":"Toggle Camera Projection","action.toggle_camera_projection.desc":"Toggle the camera projection between perspective and orthographic","action.load_camera_angle":"Camera Angle: %0","action.load_camera_angle.desc":"Load the camera angle \'%0\'","action.focus_on_selection":"Center View on Selection","action.focus_on_selection.desc":"Align the camera to face the center of the current selection","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.reference_image_list":"Reference Images","action.import_texture":"Import Texture","action.import_texture.desc":"Import one or more textures from your file system","action.create_texture":"Create Texture","action.create_texture.desc":"Create a blank texture or template texture","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.save_textures":"Save Textures","action.save_textures.desc":"Save all unsaved textures","action.change_textures_folder":"Change Texture Location","action.change_textures_folder.desc":"Change the folder that all textures are saved in","action.animated_textures":"Play Animated Textures","action.animated_textures.desc":"Play and pause the preview of animated textures","action.animated_texture_frame":"Animated Texture Frame","action.animated_texture_frame.desc":"Set the current frame of the animated texture","action.origin_to_geometry":"Center Pivot","action.origin_to_geometry.desc":"Set the pivot point to the center of the selection","action.rescale_toggle":"Toggle Rescale","action.rescale_toggle.desc":"Rescale cubes based on their current rotation","action.bone_reset_toggle":"Reset Bone","action.bone_reset_toggle.desc":"Stop the bone from displaying cubes from the parent model","action.reload":"Reload Blockbench","action.reload.desc":"Reload Blockbench. This will void all unsaved progress","action.uv_select_all":"Select All","action.uv_select_all.desc":"Select all faces in the UV dialog","action.uv_rotation":"UV Rotation","action.uv_rotation.desc":"Rotation of the UV face","action.uv_grid":"UV Grid","action.uv_grid.desc":"The resolution of the grid that the UV selector snaps to","action.uv_grid.auto":"Auto","action.uv_apply_all":"Apply To All Faces","action.uv_apply_all.desc":"Applies the settings of the current face to all faces","action.uv_maximize":"Maximize UV","action.uv_maximize.desc":"Sets the UV for this face to the full texture","action.uv_turn_mapping":"Turn Mapping","action.uv_turn_mapping.desc":"Turn the UV mapping around 90 degrees","action.uv_auto":"Auto UV","action.uv_auto.desc":"Sets the UV size of this face to the real size of the face","action.uv_rel_auto":"Relative Auto UV","action.uv_rel_auto.desc":"Sets the UV of this face to the position and size of the actual face","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.uv_mirror_x":"UV Mirror X","action.uv_mirror_x.desc":"Mirrors the UV of this face on the X axis","action.uv_mirror_y":"UV Mirror Y","action.uv_mirror_y.desc":"Mirrors the UV of this face on the Y axis","action.uv_rotate_left":"Rotate UV Left","action.uv_rotate_left.desc":"Rotate the selected UV faces counter-clockwise","action.uv_rotate_right":"Rotate UV Right","action.uv_rotate_right.desc":"Rotate the selected UV faces clockwise","action.uv_transparent":"Remove Face","action.uv_transparent.desc":"Removes the current face","action.uv_reset":"Reset Face","action.uv_reset.desc":"Resets the current face","action.cullface":"Cullface","action.cullface.desc":"Disables rendering for this face if the selected side of the model is covered","action.auto_cullface":"Enable Cullface","action.auto_cullface.desc":"Sets the cullface for this face to itself","action.face_tint":"Tint","action.face_tint.desc":"Enables the tint option for the current face","action.slider_face_tint":"Tint Index","action.slider_face_tint.desc":"Set the tint index of the current face. -1 means unset.","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.snap_uv_to_pixels":"Snap UV to Pixels","action.snap_uv_to_pixels.desc":"Snaps the selected UV vertices to the pixel grid","action.paint_mode_uv_overlay":"UV Overlay","action.paint_mode_uv_overlay.desc":"Display the UV map as an overlay in paint mode","action.remove_blank_faces":"Remove Blank Faces","action.remove_blank_faces.desc":"Deletes all untextured faces of the selection","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.add_animation":"Add Animation","action.add_animation.desc":"Create a blank animation","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.load_animation_file":"Import Animations","action.load_animation_file.desc":"Import an animation file","action.play_animation":"Play Animation","action.play_animation.desc":"Preview the selected animation","action.save_all_animations":"Save All Animations","action.save_all_animations.desc":"Save all currently loaded animations","action.export_animation_file":"Export Animations...","action.export_animation_file.desc":"Export a selection of animations into a new file","action.bake_animation_into_model":"Bake Animation into Model","action.bake_animation_into_model.desc":"Bake the currently displayed animation frame into the model. Only applies rotation and position, scale is ignored.","action.slider_animation_length":"Animation Length","action.slider_animation_length.desc":"Change the length of the selected animation","action.set_animation_end":"Set Animation End","action.set_animation_end.desc":"Set the end of the selected animation to the current timeline time","action.slider_keyframe_time":"Timecode","action.slider_keyframe_time.desc":"Change the timecode of the selected keyframes","action.keyframe_interpolation":"Interpolation","action.keyframe_interpolation.desc":"Select the keyframe interpolation mode","action.keyframe_interpolation.linear":"Linear","action.keyframe_interpolation.catmullrom":"Smooth","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_interpolation.step":"Step","action.keyframe_uniform":"Uniform Scaling","action.keyframe_uniform.desc":"Enable uniform scaling on the selected keyframes","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.change_keyframe_file":"Select Keyframe File","action.change_keyframe_file.desc":"Select an audio or particle file to preview an effect","action.reset_keyframe":"Reset Keyframe","action.reset_keyframe.desc":"Reset all values of the selected keyframes","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.resolve_keyframe_expressions":"Resolve Keyframe","action.resolve_keyframe_expressions.desc":"Resolves the math expressions of the selected keyframes","action.reverse_keyframes":"Reverse Keyframes","action.reverse_keyframes.desc":"Reverse the order of the selected keyframes","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","action.flip_animation":"Flip Animation","action.flip_animation.desc":"Flips part of an animation by copying selected keyframes to the other side of the model","action.delete_keyframes":"Delete Keyframes","action.delete_keyframes.desc":"Delete all selected keyframes","action.save_animation_preset":"Save Animation Preset...","action.save_animation_preset.desc":"Save the selected keyframes as an animation preset","action.slider_animation_speed":"Playback Speed","action.slider_animation_speed.desc":"Playback speed of the timeline in percent","action.add_keyframe":"Add Keyframe","action.add_keyframe.desc":"Automatically add a keyframe. Press shift to force default values","action.add_marker":"Set Marker","action.add_marker.desc":"Set a timeline marker","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","action.move_keyframe_back":"Move Keyframes Back","action.move_keyframe_forth":"Move Keyframes Forth","action.previous_keyframe":"Previous Keyframe","action.previous_keyframe.desc":"Jump to the previous keyframe","action.next_keyframe":"Next Keyframe","action.next_keyframe.desc":"Jump to the next keyframe","action.jump_to_timeline_start":"Jump to Animation Start","action.jump_to_timeline_end":"Jump to Animation End","action.timeline_frame_back":"Jump 1 Frame Back","action.timeline_frame_forth":"Jump 1 Frame Forth","action.bring_up_all_animations":"Bring Up All Animators","action.bring_up_all_animations.desc":"Brings all modified animators into the timeline","action.fold_all_animations":"Fold All Animators","action.clear_timeline":"Clear Timeline","action.clear_timeline.desc":"Clear all unselected bones from the timeline","action.select_effect_animator":"Animate Effects","action.select_effect_animator.desc":"Opens timeline to add sound and particle effects","action.timeline_graph_editor":"Toggle Graph Editor","action.timeline_graph_editor.desc":"Toggle the timeline between graph editor view and keyframe view","action.graph_editor_zero_line":"Include Zero Line","action.graph_editor_zero_line.desc":"Whether the graph editor always includes the zero line in the view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.timeline_focus":"Filter Channels","action.timeline_focus.desc":"Select the animation channels to display in the timeline","action.timeline_focus.hide_empty":"Hide empty channels","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Select the target bone that should be moved by this null object via Inverse Kinematics","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","action.lock_motion_trail":"Lock Motion Trail","action.lock_motion_trail.desc":"Lock the motion trail to the currently selected group","action.animation_onion_skin":"Animation Onion Skin","action.animation_onion_skin.desc":"Display an wireframe view of a different frame in the animation for reference","action.animation_onion_skin.off":"Off","action.animation_onion_skin.select":"Select","action.animation_onion_skin.previous":"Previous","action.animation_onion_skin.next":"Next","action.animation_onion_skin.previous_next":"Previous + Next","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","action.apply_animation_preset":"Apply Animation Preset","action.apply_animation_preset.desc":"Select from a list of animation presets and apply it to the selected bone","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.rotation":"Rotation","timeline.position":"Position","timeline.scale":"Scale","timeline.particle":"Particle","timeline.sound":"Sound","timeline.effects":"Effects","timeline.timeline":"Instructions","timeline.pre_effect_script":"Script","timeline.bind_to_actor":"Bind to Actor","timeline.amplify":"Amplify","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Camera Angle","menu.action_control.recent_in_streamer_mode":"Sure? Streamer Mode is enabled","menu.action_control.recent_in_streamer_mode.desc":"Are you sure you want to display recent models?","menu.options":"Options...","menu.slider.round_value":"Round Value","menu.file":"File","menu.edit":"Edit","menu.transform":"Transform","menu.uv":"UV","menu.texture":"Texture","menu.tools":"Tools","menu.display":"Display","menu.animation":"Animation","menu.keyframe":"Keyframe","menu.view":"View","menu.help":"Help","menu.file.new":"New","menu.file.recent":"Recent","menu.file.recent.clear":"Clear Recent Files","menu.file.recent.more":"View More...","menu.file.import":"Import","menu.file.import.import_open_project":"Import Open Project","menu.file.export":"Export","menu.file.preferences":"Preferences","menu.transform.rotate":"Rotate","menu.transform.flip":"Flip","menu.transform.center":"Center","menu.transform.properties":"Properties","menu.display.preset":"Apply Preset","menu.display.preset_all":"Apply Preset Everywhere","menu.display.remove_preset":"Remove Preset","menu.view.zoom":"Zoom","menu.view.background":"Background","menu.view.screenshot":"Screenshot","menu.help.discord":"Discord Server","menu.help.wiki":"Blockbench Wiki","menu.help.quickstart":"Quickstart Wizard","menu.help.report_issue":"Report an Issue","menu.help.plugin_documentation":"Plugin API Documentation","menu.help.search_action":"Search and Run Action","menu.help.donate":"Donate","menu.help.about":"About...","menu.help.developer":"Developer","menu.help.developer.dev_tools":"Open Dev Tools","menu.help.developer.reset_storage":"Factory Reset","menu.help.unlock_projects":"Unlock All Projects","menu.help.developer.reset_storage.confirm":"Are you sure you want to reset Blockbench to factory settings? This will delete all custom settings, keybindings and installed plugins.","menu.help.developer.cache_reload":"Cache Reload","menu.help.updating":"Updating (%0%)","menu.help.update_failed":"Update Failed","menu.text_edit.copy_vector":"Copy Vector","menu.cube.color":"Marker Color","menu.cube.texture":"Texture","menu.cube.texture.transparent":"Transparent","menu.cube.texture.blank":"Blank","menu.locator.ignore_inherited_scale":"Ignore Inherited Scale","menu.null_object.lock_ik_target_rotation":"Lock IK Target Rotation","menu.texture_mesh.texture_name":"Texture Name...","menu.group.sort":"Sort","menu.brush_presets.dialog":"Brush Presets...","menu.brush_presets.pixel_brush":"Pixel Brush","menu.brush_presets.smooth_brush":"Smooth Brush","menu.palette.load.default":"Default","menu.palette.load.empty":"Blank","menu.palette.load.update":"Update Palette","menu.palette.load.update.desc":"Updates this palette with the colors of the current Blockbench palette","menu.palette.lock_palette":"Lock Palette","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.face":"Apply to Face","menu.texture.blank":"Apply to Untextured Faces","menu.texture.elements":"Apply to Elements","menu.texture.file":"File","menu.texture.refresh":"Refresh","menu.texture.change":"Change File","menu.texture.folder":"Show in File Explorer","menu.texture.render_mode":"Render Mode","menu.texture.render_mode.default":"Default","menu.texture.render_mode.emissive":"Emissive","menu.texture.render_mode.additive":"Additive","menu.texture.render_mode.layered":"Layered","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.texture.edit":"Edit","menu.texture.edit_externally":"Edit Externally","menu.texture.edit_in_blockbench":"Edit in Blockbench","menu.texture.particle":"Use for Particles","menu.texture.export":"Save As","menu.texture.save":"Save","menu.texture.properties":"Properties...","menu.preview.background":"Background","menu.preview.background.load":"Load","menu.preview.background.clipboard":"Load from Clipboard","menu.preview.background.position":"Position","menu.preview.background.set_position":"Set Position","menu.preview.background.lock":"Lock To Camera","menu.preview.screenshot":"Screenshot","menu.preview.orthographic":"Orthographic","menu.preview.save_angle":"Save Angle...","menu.preview.angle":"Angles","menu.preview.angle.initial":"Initial Angle","menu.preview.angle.edit":"Edit Angle...","menu.preview.perspective":"Perspective","menu.preview.perspective.normal":"Normal","menu.preview.perspective.reset":"Reset Camera","menu.preview.quadview":"Quad View","menu.preview.maximize":"Maximize","menu.preview.stop_drag":"Stop Background Positioning","menu.uv.display_uv":"Display UV","menu.uv.display_uv.selected_faces":"Selected Faces","menu.uv.display_uv.selected_elements":"All Faces","menu.uv.display_uv.all_elements":"All Faces on All Elements","menu.uv.export":"Export UV Mapping","menu.uv.mapping.rotation":"Rotation","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.uv.texture":"Texture","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.axis":"Axis","menu.mirror_painting.axis.desc":"Select on which axis paint strokes will get mirrored","menu.mirror_painting.global":"Global Symmetry","menu.mirror_painting.global.desc":"Enabled mirror painting on the model in global space","menu.mirror_painting.local":"Local Symmetry","menu.mirror_painting.local.desc":"Enable mirror painting in local space for each element","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","menu.mirror_painting.texture_frames":"Repeat on Animated Texture Frames","menu.mirror_painting.texture_frames.desc":"Mirror paint strokes to every frame of animated textures","menu.toolbar.edit":"Customize","menu.toolbar.reset":"Reset","menu.animation.loop":"Loop Mode","menu.animation.loop.once":"Play Once","menu.animation.loop.hold":"Hold On Last Frame","menu.animation.loop.loop":"Loop","menu.animation.override":"Override","menu.animation.anim_time_update":"Anim Time Update","menu.animation.blend_weight":"Blend Weight","menu.animation.start_delay":"Start Delay","menu.animation.loop_delay":"Loop Delay","menu.animation.save":"Save","menu.animation.properties":"Properties...","menu.animation.file":"File","menu.animation.snapping":"Snapping","menu.animation.open_location":"Show in File Explorer","menu.animation.unload":"Unload","menu.animation.flip_keyframes":"Flip Keyframes","menu.animation_file.unload":"Unload File","menu.animation_file.import_remaining":"Import Remaining from File","menu.animator.rotation_global":"Rotate in Global Space","menu.keyframe.quaternion":"Quaternion","menu.timeline_marker.set_time":"Set Time...","menu.mobile_keyboard.disable_all":"Disable All","menu.paste.face":"UV Face","menu.paste.mesh_selection":"Mesh Selection","menu.paste.outliner":"Elements","edit.loop_cut.direction":"Direction","edit.loop_cut.offset":"Offset","edit.loop_cut.cuts":"Cuts","edit.extrude_mesh_selection.extend":"Extend","web.download_app":"Download App","interface.streamer_mode_on":"Streamer Mode Enabled","cube.color.light_blue":"Light Blue","cube.color.yellow":"Yellow","cube.color.orange":"Orange","cube.color.red":"Red","cube.color.purple":"Purple","cube.color.blue":"Blue","cube.color.green":"Green","cube.color.lime":"Lime","cube.color.pink":"Pink","cube.color.silver":"Silver","switches.visibility":"Visibility","switches.lock":"Lock","switches.export":"Export","switches.shade":"Shade","switches.mirror":"Mirror UV","switches.autouv":"Auto UV","texture.error.file":"File not found","texture.error.too_large":"Resolution exceeds the maximum of %0","texture.error.parent":"Texture file provided by parent model","reference_image.image":"Image","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","panel.uv":"UV","panel.display":"Display","panel.textures":"Textures","panel.layers":"Layers","panel.color":"Color","panel.color.picker":"Picker","panel.color.palette":"Palette","panel.color.both":"Both","panel.color.picker_options":"Color Picker Options","panel.outliner":"Outliner","panel.chat":"Chat","panel.animations":"Animations","panel.animation_controllers":"Animation Controller","panel.timeline":"Timeline","panel.keyframe":"Keyframe","panel.keyframe.type":"Keyframe (%0)","panel.keyframe.toggle_uniform_scale":"Toggle Uniform Scale","panel.keyframe.add_data_point":"Add Keyframe Data Point","panel.keyframe.remove_data_point":"Remove Data Point","panel.keyframe.pre":"Pre","panel.keyframe.post":"Post","panel.variable_placeholders":"Variable Placeholders","panel.variable_placeholders.info":"List the variables you want to preview via 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In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","uv_editor.show_all_faces":"Show All Faces","uv_editor.show_selected_faces":"Show Selected Faces","uv_editor.all_faces":"All","uv_editor.no_faces":"None","uv_editor.rotated":"Rotated","uv_editor.rotate_uv":"Rotate UV","uv_editor.scale_uv":"Scale UV","uv_editor.auto_cull":"Cullface To Self","uv_editor.copied":"Copied Face","uv_editor.pasted":"Pasted Face","uv_editor.copied_x":"Copied %0 Faces","uv_editor.reset":"Reset Face","uv_editor.maximized":"Maximized","uv_editor.turned":"Turned Mapping","uv_editor.autouv":"Auto Size","uv_editor.mirrored":"Mirrored","uv_editor.to_all":"Applied To All Faces","uv_editor.transparent":"Made Transparent","uv_editor.cullface_on":"Cullface On","uv_editor.cullface_off":"Cullface Off","uv_editor.tint_on":"Tint On","uv_editor.tint_off":"Tint Off","uv_editor.copy_selection":"Copy Selection","uv_editor.paste_selection":"Paste Selection","uv_editor.transparent_face":"Transparent Face","uv_editor.copy_paste_tool.place":"Place","uv_editor.copy_paste_tool.cut":"Cut","uv_editor.copy_paste_tool.mirror_x":"Mirror X","uv_editor.copy_paste_tool.mirror_y":"Mirror Y","uv_editor.copy_paste_tool.rotate":"Rotate 90 Degrees","face.north":"North","face.south":"South","face.west":"West","face.east":"East","face.up":"Up","face.down":"Down","direction.north":"North","direction.south":"South","direction.west":"West","direction.east":"East","direction.top":"Top","direction.bottom":"Bottom","camera_angle.common_isometric_right":"Isometric Right (2:1)","camera_angle.common_isometric_left":"Isometric Left (2:1)","camera_angle.true_isometric_right":"True Isometric Right (30°)","camera_angle.true_isometric_left":"True Isometric Left (30°)","dialog.edit_session.title":"Edit Session","edit_session.username":"Username","edit_session.token":"Token","edit_session.about":"Edit Sessions can be used to collaborate on models across the internet. Create a session, copy the token, and send it to friends, who can then use it to join.","edit_session.join":"Join Session","edit_session.create":"Create Session","edit_session.quit":"Quit Session","edit_session.joined":"%0 joined the session","edit_session.left":"%0 left the session","edit_session.welcome":"Welcome to this session by %0","edit_session.quit_session":"Left current session","edit_session.status":"Status","edit_session.hosting":"Hosting","edit_session.connected":"Connected to a session","display.slot.third_right":"Thirdperson Right","display.slot.third_left":"Thirdperson Left","display.slot.first_right":"Firstperson Right","display.slot.first_left":"Firstperson Left","display.slot.head":"Head","display.slot.ground":"Ground","display.slot.frame":"Frame","display.slot.gui":"GUI","display.rotation":"Rotation","display.translation":"Translation","display.scale":"Scale","display.mirror":"Mirror","display.slot":"Slot","display.reference":"Reference Model","display.pose_angle":"Pose Angle (For Preview Only)","display.reference.player":"Player","display.reference.zombie":"Zombie","display.reference.armor_stand":"Armor Stand","display.reference.baby_zombie":"Baby Zombie","display.reference.armor_stand_small":"Armor Stand Small","display.reference.monitor":"Normal","display.reference.bow":"Charged Bow","display.reference.crossbow":"Charged Crossbow","display.reference.block":"Block","display.reference.frame":"Item Frame","display.reference.frame_invisible":"Item Frame (Invisible)","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"Inventory","display.reference.hud":"HUD","display.preset.blank_name":"Please enter a name","display.preset.item":"Default Item","display.preset.block":"Default Block","display.preset.handheld":"Default Weapon","display.preset.rod":"Default Rod","display.preset.armor_stand":"Ground (Armor Stand)","preview_scene.studio":"Studio","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark"}'),es:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Cancelar","dialog.confirm":"Aceptar","dialog.close":"Cerrar","dialog.import":"Importar","dialog.save":"Guardar","dialog.discard":"Descartar","dialog.dontshowagain":"No volver a mostrar","data.cube":"Cubo","data.group":"Grupo","data.texture":"Textura","data.plugin":"Plugin","data.preview":"Previsualización","data.toolbar":"Barra de herramientas","data.image":"Imagen","keys.ctrl":"Control","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"CMD","keys.delete":"Eliminar","keys.space":"Espacio","keys.leftclick":"Click Izquierdo","keys.middleclick":"Click central","keys.rightclick":"Click Derecho","keys.tab":"Tabulador","keys.backspace":"Retroceso","keys.enter":"Intro","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Teclado numérico %0","keys.caps":"Bloq Mayús","keys.menu":"Menú Contextual","keys.left":"Izquierda","keys.up":"Arriba","keys.right":"Derecha","keys.down":"Abajo","keys.pageup":"Página arriba","keys.pagedown":"Página abajo","keys.plus":"Más","keys.comma":"Coma","keys.point":"Punto","keys.minus":"Minúscula","keys.cross":"Cruz","keys.end":"Fin","keys.pos1":"Pos 1","keys.printscreen":"Impr. Pantalla","keys.pause":"Pausa","message.rotation_limit.title":"Límites de Rotación","message.rotation_limit.message":"Las rotaciones están limitadas por Minecraft en un sólo eje y en incrementos de 22.5 grados. Rotar en un eje diferente quitará la rotación en otros ejes. Convierte el modelo a \\"Modelo Libre\\" si quieres modelar para otros propósitos y necesitas rotaciones libres.","message.file_not_found.title":"Archivo no encontrado","message.file_not_found.message":"Blockbench no pudo encontrar el archivo pedido. Asegúrate de que está guardado localmente y no en una nube.","message.screenshot.title":"Captura de pantalla","message.screenshot.clipboard":"Portapapeles","message.screenshot.right_click":"Clic derecho o mantén presionado para copiar la captura de pantalla","message.invalid_file.title":"Archivo no válido","message.invalid_file.message":"No se pudo abrir el archivo del modelo: %0","message.invalid_model.title":"Archivo de Modelo Inválido","message.invalid_model.message":"Este archivo no contiene información de modelo válida.","message.child_model_only.title":"Modelo Hijo Vacío","message.child_model_only.message":"Este archivo es hijo de %0 y no contiene ningún modelo","message.unsaved_textures.title":"Texturas sin guardar","message.unsaved_textures.message":"Tu modelo tiene texturas sin guardar. Asegúrate de guardarlas en la carpeta correcta del paquete de recursos","message.model_clipping.title":"Módelo muy grande","message.model_clipping.message":"Tu modelo contiene %0 cubos que son más grandes que el límite de 3x3x3 bloques establecido por Minecraft. Este modelo no funcionará en Minecraft.","message.loose_texture.title":"Importar Textura","message.loose_texture.message":"La texture importada no forma parte de un Resource Pack. Minecraft sólo puede cargar texturas dentro de una carpeta de textures en un Resource Pack cargado.","message.loose_texture.change":"Cambiar directorio","message.update_res.title":"Resolución de la textura","message.update_res.message":"¿Quieres actualizar la resolución del proyecto a la resolución de esta textura? Dale clic a \\"Cancelar\\" si la textura tiene una resolución mayor a la normal.","message.update_res.update":"Actualizar","message.bedrock_overwrite_error.message":"Blockbench no puede combinar este modelo con un archivo viejo","message.bedrock_overwrite_error.backup_overwrite":"Crear copia de seguridad y sobrescribir","message.bedrock_overwrite_error.overwrite":"Sobrescribir","message.close_warning.message":"¿Quiéres guardar tu modelo?","message.close_warning.web":"Tu trabajo actual se perderá. ¿Estás seguro de que quieres salir?","message.default_textures.title":"Texturas por defecto","message.default_textures.message":"Selecciona la carpeta \\"textures\\" del paquete de recursos por defecto","message.default_textures.detail":"Extrae el paquete de texturas por defecto del Minecraft jar o búscalo en Google y descárgalo. Después busca la carpeta \\"textures\\" y ábrela. Blockbench recordará esa localización y tratará de extraer las texturas desde ahí si no las puede encontrar en el paquete de texturas actual.","message.default_textures.select":"Selecciona la carpeta \\"textures\\" por defecto","message.image_editor.title":"Selecciona un editor de imágenes","message.image_editor.file":"Seleccionar archivo...","message.image_editor.exe":"Seleccionar el ejecutable de un editor de imágenes","message.display_skin.title":"Mostrar Skin","message.display_skin.message":"Selecciona un archivo de una skin de tu ordenador o escribe el nombre de un jugador","message.display_skin.upload":"Subir Skin","message.display_skin.reset":"Restablecer","message.invalid_plugin":"Archivo de plugin inválido, lee la Consola","message.load_plugin_app":"¿Quieres permitir a este plugin que haga cambios a tu PC? Carga sólo plugins de personas en las que confíes.","message.load_plugin_web":"¿Quieres cargar este plugin? Carga sólo plugins de personas en las que confíes.","message.preset_no_info":"La plantilla no contiene información para este apartado","message.restart_to_update":"Reinicie Blockbench para aplicar cambios","message.save_file":"Guardado como %0","message.save_obj":"Guardado como un modelo .obj","dialog.project.title":"Proyecto","dialog.project.name":"Nombre de Archivo","dialog.project.parent":"Modelo Padre","dialog.project.geoname":"Nombre de la Geometría del Mob","dialog.project.ao":"Oclusión Ambiental","dialog.texture.title":"Textura","dialog.texture.variable":"Variable","dialog.texture.namespace":"Espacio del Nombre","dialog.texture.folder":"Carpeta","dialog.extrude.title":"Extruir imagen","dialog.extrude.mode":"Modo de Escaneo","dialog.extrude.mode.areas":"Areas","dialog.extrude.mode.lines":"Líneas","dialog.extrude.mode.columns":"Columnas","dialog.extrude.mode.pixels":"Píxeles","dialog.extrude.opacity":"Opacidad Mínima","dialog.extrude.scan":"Escanear e Importar","dialog.display_preset.title":"Crear Plantilla","dialog.display_preset.message":"Selecciona los apartados que quieras guardar","dialog.display_preset.create":"Crear","dialog.select.title":"Seleccionar","dialog.select.group":"En el Grupo Seleccionado","dialog.select.name":"El Nombre Contiene","dialog.select.random":"Aleatorio","dialog.select.select":"Seleccionar","dialog.scale.title":"Reescalar Modelo","dialog.scale.axis":"Ejes","dialog.scale.clipping":"El modelo sobresale: Es demasiado grande para el espacio de trabajo","dialog.scale.confirm":"Reescalar","dialog.plugins.title":"Plugins","dialog.plugins.installed":"Instalado","dialog.plugins.available":"Disponible","dialog.plugins.install":"Instalar","dialog.plugins.uninstall":"Desinstalar","dialog.plugins.reload":"Recargar","dialog.plugins.none_installed":"No hay plugins instalados","dialog.plugins.none_available":"No hay plugins disponibles","dialog.plugins.web_only":"Sólo para la página web","dialog.plugins.app_only":"Sólo para el programa de escritorio","dialog.plugins.author":"por %0","dialog.create_texture.folder":"Carpeta","dialog.create_texture.resolution":"Resolución","dialog.input.title":"Entrada","dialog.settings.settings":"Ajustes","dialog.settings.keybinds":"Atajos de Teclado","dialog.settings.about":"Acerca de","layout.color.back":"Fondo","layout.color.back.desc":"Fondos y cajas de entrada","layout.color.dark":"Oscuro","layout.color.dark.desc":"Fondo del espacio de trabajo","layout.color.ui":"IU","layout.color.ui.desc":"Color principal de la interfaz","layout.color.bright_ui":"IU clara","layout.color.bright_ui.desc":"Menús contextuales e información de herramientas","layout.color.button":"Botón","layout.color.button.desc":"Botones e interruptores","layout.color.selected":"Seleccionado","layout.color.selected.desc":"Pestañas y objectos seleccionados","layout.color.border":"Borde","layout.color.border.desc":"Borde de botones y cajas de entrada","layout.color.accent":"Acento","layout.color.accent.desc":"Deslizador y otros detalles","layout.color.grid":"Cuadrícula","layout.color.grid.desc":"Cuadrícula de previsualización 3D","layout.color.text":"Texto","layout.color.text.desc":"Texto normal","layout.color.light":"Claro","layout.color.light.desc":"Texto destacado","layout.color.accent_text":"Acento del texto","layout.color.accent_text.desc":"Texto en elementos claros o acentuados","layout.font.main":"Fuente principal","layout.font.headline":"Fuente para títulos","about.version":"Versión:","about.creator":"Creador:","about.website":"Página web:","about.vertex_snap":"El Imán para Vértices está basado en un plugin hecho por SirBenet","about.icons":"Paquetes de Iconos:","about.libraries":"Librerías:","settings.category.general":"General","settings.category.preview":"Previsualización","settings.category.grid":"Cuadrícula","settings.category.edit":"Editar","settings.category.snapping":"Imán","settings.category.defaults":"Por defecto","settings.category.dialogs":"Diálogos","settings.category.export":"Exportar","settings.language":"Lenguaje","settings.language.desc":"Lenguaje de la interfaz. Reinicia Blockbench para aplicar los cambios.","settings.backup_interval":"Intervalo de Respaldos","settings.backup_interval.desc":"Intervalo de los respaldos automáticos en minutos","settings.origin_size":"Marcador de Pivote","settings.origin_size.desc":"Tamaño del marcador del punto de pivote","settings.control_size":"Tamaño del control de los ejes","settings.control_size.desc":"Tamaño de la herramienta de control de los 3 ejes","settings.display_skin":"Mostrar Skin","settings.display_skin.desc":"Skin usada para la referencia del modelo de jugador","settings.shading":"Sombreado","settings.shading.desc":"Activar sombreado","settings.texture_fps":"FPS de las Texturas Animadas","settings.texture_fps.desc":"Cuadros por segundo para texturas animadas","settings.base_grid":"Cuadrícula Pequeña","settings.base_grid.desc":"Mostrar cuadrícula y ejes pequeños","settings.large_grid":"Cuadrícula Grande","settings.large_grid.desc":"Mostrar cuadrícula de 3x3","settings.full_grid":"Cuadrícula Muy Grande","settings.full_grid.desc":"Mostar cuadrícula precisa de 3x3","settings.large_box":"Caja grande","settings.large_box.desc":"Mostrar los límites de 3x3x3","settings.display_grid":"Modo de visualización","settings.display_grid.desc":"Mostrar cuadrícula en el modo de visualización","settings.undo_limit":"Límite de deshacer","settings.undo_limit.desc":"Número de acciones que puedes deshacer","settings.local_move":"Mover en Ejes Relativos","settings.local_move.desc":"Mover elementos rotados en sus propios ejes si es posible","settings.canvas_unselect":"Deselección con Click en el Espacio de Trabajo","settings.canvas_unselect.desc":"Deseleccionar todos los elementos cuando se hace click en el fondo del espacio de trabajo","settings.paint_side_restrict":"Restringir el pincel a los lados","settings.paint_side_restrict.desc":"Restringir los pinceles para sólo pintar en el lado actual","settings.autouv":"Auto UV","settings.autouv.desc":"Activar Auto UV por defecto","settings.create_rename":"Renombrar Nuevo Elemento","settings.create_rename.desc":"Campo de nombre de enfoque al crear nuevo elemento o grupo","settings.edit_size":"Resolución de la Cuadrícula","settings.edit_size.desc":"Resolución de la cuadrícula a la que se engancha el cubo","settings.shift_size":"Resolución de Shift","settings.shift_size.desc":"Resolución de la cuadrícula al mantener Shift","settings.ctrl_size":"Resolución de Control","settings.ctrl_size.desc":"Resolución de la cuadrícula al mantener Control","settings.negative_size":"Tamaño Negativo","settings.negative_size.desc":"Permitir a la herramienta de reescalado usar tamaños negativos","settings.minifiedout":"Exportación minimizada","settings.minifiedout.desc":"Escribir el archivo JSON en una sola línea","settings.export_groups":"Exportar Grupos en modelos item/bloque de Java","settings.export_groups.desc":"Guardar grupos en modelos de bloques","settings.credit":"Comentario de Créditos","settings.credit.desc":"Añadir un comentario de créditos a archivos exportados","settings.default_path":"Directorio por defecto de las texturas de Minecraft","settings.default_path.desc":"Carpeta desde donde Blockbench carga las texturas por defecto","settings.image_editor":"Editor de Imágenes","settings.image_editor.desc":"Editor de imágenes por defecto con el que editar las texturas","category.navigate":"Navegación","category.tools":"Herramientas","category.file":"Archivo","category.blockbench":"Blockbench","category.edit":"Editar","category.transform":"Transformar","category.view":"Ver","category.display":"Ajustes de visualización","category.textures":"Texturas","category.misc":"Misceláneo","keybind.preview_select":"Seleccionar","keybind.preview_rotate":"Vista de Rotación","keybind.preview_drag":"Vista de Arrastre","keybind.confirm":"Confirmar","keybind.cancel":"Cancelar","action.slider_inflate":"Inflar","action.slider_inflate.desc":"Inflar cubos en todas las direcciones sin cambiar el UV","action.slider_brush_size":"Tamaño","action.slider_brush_size.desc":"Radio del pincel en píxeles","action.slider_brush_opacity":"Opacidad","action.slider_brush_opacity.desc":"Opacidad del pincel de 0 a 255","action.slider_brush_softness":"Suavidad","action.slider_brush_softness.desc":"Suavidad del pincel en porcentaje","action.uv_slider_pos_x":"Mover Horizontal","action.uv_slider_pos_x.desc":"Mover la selección del UV de todos los cubos seleccionados horizontalmente","action.uv_slider_pos_y":"Mover Vertical","action.uv_slider_pos_y.desc":"Mover la selección del UV de todos los cubos seleccionados verticalmente","action.uv_slider_size_x":"Reescalar Horizontal","action.uv_slider_size_x.desc":"Reescalar la selección del UV de todos los cubos seleccionados horizontalmente","action.uv_slider_size_y":"Reescalar Vertical","action.uv_slider_size_y.desc":"Reescalar la selección del UV de todos los cubos seleccionados verticalmente","action.vertex_snap_mode":"Modo Imán","action.vertex_snap_mode.desc":"Seleccionar si el Imán para Vertices mueve los elementos a la posición seleccionada o si los reescala","action.move_tool":"Mover","action.move_tool.desc":"Herramienta para seleccionar y mover elementos","action.resize_tool":"Reescalar","action.resize_tool.desc":"Herramienta para seleccionar y reescalar elementos","action.brush_tool":"Pincel de pintura","action.brush_tool.desc":"Herramienta para pintar en texturas bitmap en superficies o en el editor de UV","action.vertex_snap_tool":"Imán para Vértices","action.vertex_snap_tool.desc":"Mover un cubo a otro cubo al conectar 2 vértices","action.swap_tools":"Cambiar Herramientas","action.swap_tools.desc":"Cambiar entre la herramienta para mover y para reescalar","action.project_window":"Proyecto...","action.project_window.desc":"Abre la ventana del proyecto, donde puedes cambiar la metadata de tu modelo","action.open_model":"Abrir Modelo","action.open_model.desc":"Abre un archivo de modelo de tu ordenador","action.extrude_texture":"Textura Extruida","action.extrude_texture.desc":"General un modelo al extender una textura","action.export_blockmodel":"Exportar Modelo de Bloque","action.export_blockmodel.desc":"Exporta un modelo de bloque o de ítem","action.export_optifine_part":"Exportar Parte de Optifine","action.export_optifine_part.desc":"Exportar una sola parte para un modelo de entidad de OptiFine","action.export_optifine_full":"Exportar a OptiFine JEM","action.export_optifine_full.desc":"Exportar un modelo completo de entidad de OptiFine","action.export_obj":"Exportar Modelo OBJ","action.export_obj.desc":"Exportar a un modelo Wavefront OBJ para renderizar o motores de juego","action.settings_window":"Ajustes...","action.settings_window.desc":"Abre la ventana de ajustes de Blockbench","action.plugins_window":"Plugins...","action.plugins_window.desc":"Abre la ventana de la tienda de plugins","action.reset_layout":"Resetear Diseño","action.reset_layout.desc":"Resetea el diseño al que tiene Blockbench por defecto","action.load_plugin":"Cargar Plugin desde Archivo","action.load_plugin.desc":"Carga un plugin importando el archivo base","action.reload_plugins":"Recargar Plugins","action.reload_plugins.desc":"Recarga todos los plugins en desarrollo.","action.undo":"Deshacer","action.undo.desc":"Deshace el último cambio","action.redo":"Rehacer","action.redo.desc":"Rehace el último cambio","action.copy":"Copiar","action.copy.desc":"Copia la selección, cara o ajustes de visualización","action.paste":"Pegar","action.paste.desc":"Pega la selección, cara o ajustes de visualización","action.cut":"Cortar","action.cut.desc":"Corta la selección, cara o ajustes de visualización","action.add_cube":"Añadir Cubo","action.add_cube.desc":"Añade un nuevo cubo","action.add_group":"Añadir Grupo","action.add_group.desc":"Añade un nuevo grupo o hueso","action.outliner_toggle":"Activar Más Opciones","action.outliner_toggle.desc":"Cambia los botones para más opciones en el Esquema","action.duplicate":"Duplicar","action.duplicate.desc":"Duplica los grupos o cubos seleccionados","action.delete":"Borrar","action.delete.desc":"Borra los grupos o cubos seleccionados","action.sort_outliner":"Ordenar Esquema","action.sort_outliner.desc":"Ordena el esquema alfabéticamente","action.select_window":"Seleccionar...","action.select_window.desc":"Busca y selecciona cubos basados en sus propiedades","action.invert_selection":"Invertir Selección","action.invert_selection.desc":"Invierte la selección actual de los cubos","action.select_all":"Seleccionar Todo","action.select_all.desc":"Selecciona todos los elementos, caras, vértices, o fotogramas","action.collapse_groups":"Colapsar Grupos","action.collapse_groups.desc":"Colapsa todos los grupos","action.scale":"Reescalar...","action.scale.desc":"Reescala los cubos seleccionados","action.toggle_visibility":"Cambiar Visibilidad","action.toggle_visibility.desc":"Cambia el ajuste de visibilidad de los cubos seleccionados.","action.toggle_export":"Cambiar Exportación","action.toggle_export.desc":"Cambia el ajuste de exportación de los cubos seleccionados","action.toggle_autouv":"Cambiar Auto UV","action.toggle_autouv.desc":"Cambia el ajuste de Auto UV de los cubos seleccionados","action.toggle_shade":"Cambiar Sombreado","action.toggle_shade.desc":"Cambia el ajuste de sombreado de los cubos seleccionados","action.rename":"Renombrar","action.rename.desc":"Cambia el nombre de los cubos seleccionados","action.add_display_preset":"Nueva Plantilla","action.add_display_preset.desc":"Añade una nueva plantilla de ajustes de visualización","action.fullscreen":"Pantalla Completa","action.fullscreen.desc":"Cambia el modo de pantalla completa","action.zoom_in":"Hacer zoom","action.zoom_in.desc":"Hace zoom para hacer la interfaz más grande","action.zoom_out":"Quitar zoom","action.zoom_out.desc":"Quita zoom para hacer la interfaz más pequeña","action.zoom_reset":"Resetear 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previsualización de las texturas animadas","action.origin_to_geometry":"Centrar Pivote","action.origin_to_geometry.desc":"Pone el punto de pivote al centro de la selección","action.rescale_toggle":"Cambiar Reescalado","action.rescale_toggle.desc":"Reescalar cubos basándonse en su rotación actual","action.bone_reset_toggle":"Resetear Hueso","action.bone_reset_toggle.desc":"Impide que el hueso muestre cubos del modelo padre","action.reload":"Recargar Blockbench","action.reload.desc":"Reinicia Blockbench. Esto borrará todo el progreso no guardado","menu.file":"Archivo","menu.edit":"Editar","menu.transform":"Transformar","menu.display":"Visualización","menu.view":"Ver","menu.file.new":"Nuevo","menu.file.recent":"Reciente","menu.file.import":"Importar","menu.file.export":"Exportar","menu.transform.rotate":"Rotar","menu.transform.flip":"Invertir","menu.transform.center":"Centrar","menu.transform.properties":"Propiedades","menu.display.preset":"Aplicar Plantilla","menu.display.preset_all":"Aplicar Plantilla en Todo","menu.display.remove_preset":"Borrar Plantilla","menu.view.zoom":"Zoom","menu.view.background":"Fondo","menu.view.screenshot":"Captura de Pantalla","menu.cube.color":"Color","menu.cube.texture":"Textura","menu.cube.texture.transparent":"Transparente","menu.cube.texture.blank":"En Blanco","menu.group.sort":"Ordenar","menu.texture.face":"Aplicar a Cara","menu.texture.file":"Archivo","menu.texture.refresh":"Refrescar","menu.texture.change":"Cambiar Archivo","menu.texture.folder":"Abrir en Carpeta","menu.texture.edit":"Editar Externamente","menu.texture.export":"Guardar Como","menu.texture.save":"Guardar","menu.texture.properties":"Propiedades","menu.preview.background":"Fondo","menu.preview.background.load":"Cargar","menu.preview.background.position":"Posición","menu.preview.background.lock":"Fijar a la Cámara","menu.preview.screenshot":"Captura de Pantalla","menu.preview.perspective":"Perspectiva","menu.preview.perspective.normal":"Normal","menu.preview.quadview":"Vista Cuádruple","menu.preview.stop_drag":"Parar la Colocación del Fondo","menu.uv.mapping.rotation":"Rotación","menu.uv.texture":"Textura","cube.color.light_blue":"Azul claro","cube.color.yellow":"Amarillo","cube.color.orange":"Naranja","cube.color.red":"Rojo","cube.color.purple":"Morado","cube.color.blue":"Azul","cube.color.green":"Verde","cube.color.lime":"Lima","switches.visibility":"Visibilidad","switches.export":"Exportar","switches.autouv":"Auto UV","panel.uv":"UV","panel.display":"Visualización","panel.textures":"Texturas","panel.outliner":"Esquema","uv_editor.title":"Editor de UV","uv_editor.all_faces":"Todo","uv_editor.no_faces":"Ninguno","face.north":"Norte","face.south":"Sur","face.west":"Oeste","face.east":"Este","face.up":"Arriba","face.down":"Abajo","direction.north":"Norte","direction.south":"Sur","direction.west":"Oeste","direction.east":"Este","direction.top":"Arriba","direction.bottom":"Abajo","display.slot.third_right":"Tercera Persona, Derecha","display.slot.third_left":"Tercera Persona, Izquierda","display.slot.first_right":"Primera Persona, Derecha","display.slot.first_left":"Primera Persona, Izquierda","display.slot.head":"Cabeza","display.slot.ground":"Suelo","display.slot.frame":"Marco","display.slot.gui":"Interfaz","display.rotation":"Rotación","display.translation":"Translación","display.scale":"Reescalado","display.slot":"Apartado","display.reference":"Modelo de 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continuar?","action.vertex_snap_mode.move":"Mover","action.vertex_snap_mode.scale":"Reescalar","action.open_model_folder":"Abrir la Carpeta del Modelo","action.open_model_folder.desc":"Abre la carpeta que contiene al modelo dentro","action.change_textures_folder":"Cambiar Localización de las Texturas","action.change_textures_folder.desc":"Cambia la carpeta que en la que se guardan todas las texturas","menu.texture.particle":"Usar para Partículas","message.update_notification.title":"No fue posible Instalar la Actualización","message.update_notification.message":"Una nueva versión está disponible. ¡Active Actualizaciones Automáticas para actualizar!","message.untextured":"La superficie no tiene una textura","dialog.toolbar_edit.title":"Personalizar Barra de Herramientas","keybindings.reset":"Resetear","keybindings.clear":"Vacío","action.cube_counter":"Estadísticas del Modelo","action.uv_rotation":"Rotación del UV","action.uv_rotation.desc":"Rotación de la cara del UV","action.uv_grid":"Cuadrícula del UV","action.uv_grid.desc":"La resolución de la cuadrícula a la que el selector del UV se engancha","action.uv_grid.auto":"Automático","action.uv_maximize":"Maximizar UV","action.uv_maximize.desc":"Configura el UV para esta cara a la textura completa","action.uv_auto":"Auto UV","action.uv_auto.desc":"Configura el tamaño del UV de esta cara al tamaño real de la propia cara","action.uv_rel_auto":"Auto UV Relativo","action.uv_rel_auto.desc":"Configura el UV de esta cara a la posición y tamaño de la propia cara","action.uv_mirror_x":"Invertir UV en X","action.uv_mirror_x.desc":"Invierte el UV de esta cara en el eje X","action.uv_mirror_y":"Invertir UV en Y","action.uv_mirror_y.desc":"Invierte el UV de esta cara en el eje Y","action.uv_transparent":"Cara Transparente","action.uv_transparent.desc":"Convierte la cara actual en transparente","action.uv_reset":"Resetear Cara","action.uv_reset.desc":"Resetea la cara 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Activado","uv_editor.tint_off":"Tintar Desactivado","action.uv_apply_all":"Aplicar a Todas las Caras","action.uv_apply_all.desc":"Aplica los ajustes de la cara actual a todas las caras","message.image_editor_missing.title":"Editor de Imágenes por Defecto","message.image_editor_missing.message":"Selecciona el archivo ejecutable de tu editor de imágenes.","message.image_editor_missing.detail":"Blockbench no pudo encontrar un editor de imágenes en tu ordenador. Selecciona el archivo ejecutable de tu editor de imágenes preferido.","action.update_autouv":"Actualizar Auto UV","action.update_autouv.desc":"Actualiza el mapeado del auto UV en los cubos seleccionados","category.uv":"UV","status_bar.saved":"El modelo está guardado","status_bar.unsaved":"Hay cambios sin guardar","action.move_up":"Mover Hacia Arriba","action.move_up.desc":"Mueve los cubos seleccionados hacia arriba relativo al ángulo actual de la cámara","action.move_down":"Mover Hacia Abajo","action.move_down.desc":"Mueve los cubos seleccionados hacia abajorelativo al ángulo actual de la cámara","action.move_left":"Mover Hacia Izquierda","action.move_left.desc":"Mueve los cubos seleccionados hacia la izquierda relativo al ángulo actual de la cámara","action.move_right":"Mover Hacia Derecha","action.move_right.desc":"Mueve los cubos seleccionados hacia la derecha relativo al ángulo actual de la cámara","action.move_forth":"Mover Hacia Delante","action.move_forth.desc":"Mueve los cubos seleccionados hacia delante relativo al ángulo actual de la cámara","action.move_back":"Mover Hacia Atrás","action.move_back.desc":"Mueve los cubos seleccionados hacia atrás relativo al ángulo actual de la cámara","layout.color.wireframe":"Estructura","layout.color.wireframe.desc":"Líneas de vista de la estructura","action.add_animation":"Añadir Animación","action.add_animation.desc":"Crear Animación Vacía","action.load_animation_file":"Importar Animaciones","action.load_animation_file.desc":"Importa un archivo de animación","action.play_animation":"Mostrar Animaciones","action.play_animation.desc":"Previsualiza la animación seleccionada","action.slider_keyframe_time":"Código de tiempo","action.slider_keyframe_time.desc":"Cambia el código de tiempo de los frames clave seleccionados","timeline.rotation":"Rotación","timeline.position":"Posición","timeline.scale":"Escala","menu.keyframe.quaternion":"Quaternion","panel.animations":"Animaciones","panel.keyframe":"Fotograma Clave","panel.keyframe.type":"Fotograma Clave (%0)","generic.delete":"Eliminar","generic.rename":"Renombrar","message.no_animation_selected":"Tienes que seleccionar una animación para hacer esto","message.no_bone_selected":"Tienes que seleccionar un hueso para hacer esto","message.duplicate_groups.title":"Duplicar Nombre del Hueso","message.duplicate_groups.message":"El nombre de este hueso existe en varios huesos. Esto puede causar problemas","action.delete_keyframes":"Eliminar Fotogramas Clave","action.delete_keyframes.desc":"Elimina todos los fotogramas clave seleccionados","menu.animation":"Animación","menu.animation.loop":"Repetición","menu.animation.override":"Sobreescribir","menu.animation.anim_time_update":"Actualizar Variable","message.display_skin_model.title":"Modelo de Skin","message.display_skin_model.message":"Escoge el tipo de modelo de tu skin","message.display_skin_model.classic":"Clásico","message.display_skin_model.slim":"Delgado","message.bone_material":"Cambiar el material del hueso","action.slider_animation_length":"Duración de la Animación","action.slider_animation_length.desc":"Cambia la duración de la animación seleccionada","panel.variable_placeholders":"Variables Temporales","panel.variable_placeholders.info":"Muestra las variables que quieres visualizar mediante nombre=valor","status_bar.vertex_distance":"Distancia: %0","dialog.create_gif.title":"Grabar GIF","dialog.create_gif.length":"Duración","dialog.create_gif.fps":"FPS","dialog.create_gif.play":"Empezar Animación","category.animation":"Animación","action.record_model_gif":"Grabar GIF","action.record_model_gif.desc":"Graba un GIF animado de este modelo desde este ángulo","display.mirror":"Invertir","data.separator":"Separador","menu.preview.background.set_position":"Ajustar Posición","dialog.toolbar_edit.hidden":"Oculto","action.export_class_entity":"Exportar Entidad de Java","action.export_class_entity.desc":"Exporta el modelo de entidad como una clase de Java","settings.seethrough_outline":"Bordes Rayos-X","settings.seethrough_outline.desc":"Mostrar los bordes a través de los objetos","mode.edit":"Editar","mode.paint":"Pintar","mode.display":"Mostrar","mode.animate":"Animar","status_bar.recording_gif":"Grabando GIF","status_bar.processing_gif":"Procesando GIF","settings.backup_retain":"Mantenimiento de Respaldos","settings.backup_retain.desc":"Ajustar cuanto tiempo Blockbench mantiene respaldos viejos en días","action.rotate_tool":"Rotar","action.rotate_tool.desc":"Herramienta para seleccionar y rotar elementos","action.fill_tool":"Cubo de Pintura","action.fill_tool.desc":"Herramienta para rellenar caras enteras con un color","action.eraser":"Borrador","action.eraser.desc":"Herramienta para reemplazar colores en una textura por transparencia","action.color_picker":"Seleccionador de Color","action.color_picker.desc":"Herramienta para seleccionar el color de píxeles en tu textura","switches.mirror":"Invertir UV","language_name":"Español","message.plugin_reload":"Recargados %0 plugins locales","settings.brightness":"Brillo","settings.brightness.desc":"Brillo de la previsualización. Por defecto es 50","menu.preview.perspective.reset":"Resetear Cámara","action.fill_mode":"Modo de Llenado","action.fill_mode.face":"Cara","action.fill_mode.color":"Color","action.toggle_mirror_uv":"Invertir UV","action.toggle_mirror_uv.desc":"Activa el invertido de UV en el eje X de los cubos seleccionados","menu.texture.blank":"Aplicar a Caras sin Textura","dialog.scale.select_overflow":"Seleccionar Overflow","dialog.create_texture.compress":"Comprimir Plantilla","action.action_control":"Control de Acción","action.action_control.desc":"Busca y ejecuta cualquier acción disponible","keybindings.recording":"Anotando Atajo de Teclado","keybindings.press":"Pulsa una tecla o una combinación de teclas o haz click en cualquier lugar de tu pantalla para anotar el atajo de teclado","action.pivot_tool":"Herramienta de Pivote","action.pivot_tool.desc":"Herramienta para cambiar el punto de pivote de cubos y huesos","action.slider_animation_speed":"Velocidad de Playback","action.slider_animation_speed.desc":"Velocidad de playback del línea de tiempo en porcentaje","action.previous_keyframe":"Fotograma Clave Anterior","action.previous_keyframe.desc":"Salta al fotograma clave anterior","action.next_keyframe":"Fotograma Clave Siguiente","action.next_keyframe.desc":"Salta al fotograma clave siguiente","message.outdated_client.title":"Programa desactualizado","message.outdated_client.message":"Por favor actualiza a la última versión de Blockbench para hacer esto.","action.export_asset_archive":"Descargar Archivo","action.export_asset_archive.desc":"Descarga un archivo con el modelo y todas las texturas en él","action.upload_sketchfab":"Subir a Sketchfab","message.sketchfab.name_or_token":"Por favor, introduce tu token de Sketchfab y un nombre","dialog.sketchfab_uploader.title":"Subir Modelo de Sketchfab","dialog.sketchfab_uploader.token":"Token de API","dialog.sketchfab_uploader.about_token":"El token es usado para conectar Blockbench a tu cuenta de Sketchfab. Puedes encontrarlo en %0","dialog.sketchfab_uploader.name":"Nombre del Modelo","dialog.sketchfab_uploader.description":"Descripción","dialog.sketchfab_uploader.tags":"Etiquetas","settings.sketchfab_token":"Token de Sketchfab","settings.sketchfab_token.desc":"Token para autorizar a Blockbench a subir a tu cuenta de Sketchfab","panel.color":"Color","data.origin":"Pivote","message.sketchfab.success":"Modelo subido con éxito","message.sketchfab.error":"La subida del modelo a Sketchfab ha fallado","settings.outliner_colors":"Colores del Borde","settings.outliner_colors.desc":"Muestra los colores de cubo en el borde","action.upload_sketchfab.desc":"Subir tu modelo a Sketchfab","action.element_colors":"Colores de Cubo","action.element_colors.desc":"Muestra los colores de cubo en el borde","texture.error.file":"Archivo no encontrado","texture.error.parent":"Archivo de textura proveído por el modelo padre","message.recover_backup.title":"Recuperar Modelo","message.recover_backup.message":"Blockbench fue cerrado sin guardar. ¿Quieres recuperar el modelo?","message.invalid_session.title":"Token de Sesión Inválido","message.invalid_session.message":"La sesión a la que estas intentando entrar ha expirado o el token proveído es inválido.","dialog.create_texture.power":"Tamaño Al Cuadrado","dialog.create_gif.turn":"Velocidad del Tocadiscos","action.edit_session":"Editar sesión...","action.edit_session.desc":"Conectarse a una sesión de edición para colaborar con otros usuarios","action.reset_keyframe":"Resetear Fotogramas Clave","action.reset_keyframe.desc":"Resetea todos los valores de los fotogramas clave seleccionados","dialog.edit_session.title":"Editar Sesión","edit_session.username":"Nombre de Usuario","edit_session.token":"Token","edit_session.about":"Editar Sesiones puede ser utilizado para colaborar en modelos a través de Internet. Crea una sesión, copia el token y mándaselo a amigos, los cuales lo pueden usar para entrar.","edit_session.join":"Entrar a Sesión","edit_session.create":"Crear Sesión","edit_session.quit":"Salir de Sesión","edit_session.joined":"%0 ha entrado a la sesión","edit_session.left":"%0 ha salido de la sesión","edit_session.quit_session":"Salir de la sesión actual","edit_session.status":"Estado","edit_session.hosting":"Anfitrión","edit_session.connected":"Conectado a una sesión","dialog.sketchfab_uploader.private":"Privado (Pro)","dialog.sketchfab_uploader.password":"Contraseña (Pro)","action.uv_select_all":"Seleccionar Todos","action.uv_select_all.desc":"Selecciona todas las caras en el diálogo del UV","panel.chat":"Chat","edit_session.welcome":"Bienvenido a esta sesión por %0","dialog.yes":"Sí","dialog.no":"No","generic.remove":"Eliminar","generic.download":"Descargar","generic.search":"Buscar","dates.today":"Hoy","dates.yesterday":"Ayer","dates.this_week":"Esta semana","dates.weeks_ago":"Hace %0 semanas","mode.start.new":"Nuevo","mode.start.recent":"Reciente","format.free":"Modelo libre","format.free.desc":"Modelo sin restricciones. Para renders, Unity, etc.","format.java_block":"Item/Bloque de Java","format.java_block.desc":"Modelo de bloque o item para la edición Java.","format.bedrock":"Entidad de Bedrock","format.bedrock.desc":"Modelo para la edición Bedrock.","format.bedrock_old":"Modelo Antiguo de Bedrock","format.bedrock_old.desc":"Modelo de entidad de las ediciones de Bedrock anteriores a 1.12","format.modded_entity":"Entidad de Mod","format.modded_entity.desc":"Modelo de entidad para mods. 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El valor predeterminado es 45","settings.sync_color":"Sincronizar color","settings.sync_color.desc":"Sincronizar el color entre diferentes instancias de Blockbench","settings.minify_bbmodel":"Archivos del Projecto reducidos","settings.minify_bbmodel.desc":"Escribi los archivos .bbmodel reducidos en una linea","action.edit_material_instances":"Editar Instancias de material","action.edit_material_instances.desc":"Editar las instancias de los nombres de los materiales para las geometrias de bloques para bedrock","action.save_all_animations":"Guardar todas las animaciones","action.save_all_animations.desc":"Guardar todas las animaciones abiertas en el momento","action.keyframe_interpolation":"Interpolación","action.keyframe_interpolation.desc":"Seleciona el modo de interpolacion de fotogramas","action.keyframe_interpolation.linear":"Lineal","action.keyframe_interpolation.catmullrom":"Liso","action.timeline_focus.hide_empty":"Esconder canales vacíos","menu.file.preferences":"Preferencias","menu.animation.blend_weight":"Peso en union","menu.animation.save":"Guardar","menu.animation.properties":"Propiedades...","menu.animation.file":"Archivo","menu.animation.snapping":"Usar Imán","menu.animation.open_location":"Abrir directorio del archivo","panel.keyframe.add_data_point":"Agregar punto de datos del Frame Clave","panel.keyframe.remove_data_point":"Remover punto de datos","panel.keyframe.pre":"Pre","panel.keyframe.post":"Post","generic.all":"Todo","message.small_face_dimensions.title":"Dimensiones de Cara Incompatibles","message.small_face_dimensions.message":"La selección contiene caras que son más pequeñas que 1 unidad en una dirección. El sistema del mapeo Box UV considera cualquier cara por debajo de ese umbral como 0 píxeles de ancho. Por lo tanto, es posible que la textura de esas caras no funcione correctamente.","message.small_face_dimensions.face_uv":"El formato actual admite mapas UV por cara que pueden manejar dimensiones de caras pequeñas. Vaya a \\"Archivo\\"> ​​\\"Proyecto ...\\" y cambie \\"Modo UV\\" a \\"UV por cara\\".","dialog.plugins.outdated_client":"Requiere una versión más reciente de Blockbench","dialog.plugins.outdated_plugin":"El complemento está desactualizado y no funciona con esta versión de Blockbench","settings.motion_trails":"Senderos de movimiento","settings.motion_trails.desc":"Mostrar senderos de movimiento en el editor de animación","settings.antialiasing":"Anti-aliasing","settings.antialiasing.desc":"Modificar el anti-aliassing en la vista previa. Debes reiniciar Blockbench para aplicar los cambios","action.timeline_frame_back":"Avanza un fotograma atras","action.timeline_frame_forth":"Avanza un fotograma adelante","panel.bone.ik":"Cinemáticas inversas (Experimental)","settings.particle_tick_rate":"Partícula de la tasa de tic","settings.particle_tick_rate.desc":"Efectos de partículas en la tasa de tic por segundo. El defecto es 30","action.lock_motion_trail":"Bloquear el rastro de movimiento","action.lock_motion_trail.desc":"Bloquear el rastro de movimiento en el grupo seleccionado","menu.animation_file.unload":"Descargar archivo de animación","data.null_object":"Objeto Nulo","status_bar.toggle_sidebar":"Mostrarbarralateral","message.load_plugin_failed.title":"Falló al cargar el plugin","message.load_plugin_failed.message":"Asegúrate que el nombre del archivo del plugin corresponde al ID `%0`, tal como se especifica en Plugin.Register().","dialog.project.uv_mode":"Modo UV","dialog.project.uv_mode.box_uv":"Caja UV ","dialog.project.uv_mode.face_uv":"UV por cara","dialog.project.texture_size":"Tamaño de la textura","dialog.animation_export.title":"Selecciona animaciones a exportar","dialog.create_texture.rearrange_uv":"UV de arranque","layout.color.subtle_text":"Texto subtítulo","layout.color.subtle_text.desc":"Color del texto secundario con menos contraste","settings.interface_scale":"Escala de la interfaz","settings.interface_scale.desc":"Escala de la interfaz de Blockbench","settings.background_rendering":"Renderizado del fondo","settings.background_rendering.desc":"Actualiza la previsualización mientras la ventana no esté enfocada","settings.ctrl_shift_size":"Resolución de Control + Shift","settings.ctrl_shift_size.desc":"Resolución del mapa mientras mantienes presionado control y shift","settings.hardware_acceleration":"Aceleración de Hardware","settings.hardware_acceleration.desc":"Subcontrato en tareas de renderizado a la tarjeta gráfica. Reinicia Blockbench para aplicar los cambios","action.explode_skin_model":"Expandir Modelo de Skin","action.explode_skin_model.desc":"Alternar a una vista de explosión que le permite editar caras cubiertas","action.export_minecraft_skin":"Exportar Skin de Minecraft","action.export_minecraft_skin.desc":"Exportar la Skin de Minecraft como una textura PNG","action.add_null_object":"Agregar un objeto nulo","action.add_null_object.desc":"Agrega un nuevo objeto nulo","action.animated_texture_frame":"Fotograma de Texturas Animadas","action.animated_texture_frame.desc":"Posicionar el fotograma actual en la textura animada","action.export_animation_file":"Exportar animaciones...","action.export_animation_file.desc":"Exportar una selección de animaciones a un nuevo archivo","action.timeline_graph_editor":"Editor gráfico","action.timeline_graph_editor.desc":"Alternar a la línea de tiempo entre la vista del editor de gráficos y la vista de fotogramas clave","menu.file.recent.clear":"Limpiar archivos recientes","switches.shade":"Sombra","generic.share":"Compartir","dates.minute":"%0 Minuto","dates.minutes":"%0 Minutos","dates.hour":"%0 Hora","dates.hours":"%0 Horas","dates.day":"%0 Día","dates.days":"%0 Días","dates.week":"%0 Semana","dates.weeks":"%0 Semanas","dates.year":"%0 Año","dates.years":"%0 Años","message.installed_plugin":"Exitosamente instalado el plugin %0","message.installed_plugin_fail":"Falló la instalación del plugin %0","dialog.share_model.title":"Compartir Modelo","dialog.share_model.expire_time":"Tiempo de Expiración","dialog.share_model.failed":"Falló la subida del modelo","action.import_java_block_model":"Añade un Modelo de Bloque/Item de Java","action.import_java_block_model.desc":"Añade un Modelo de Bloque/Item de Minecraft Java desde un archivo json al modelo actual","action.share_model":"Compartir...","action.share_model.desc":"Genera un enlace corto para compartir tu modelo","action.import_project":"Importar Proyecto","action.import_project.desc":"Importar otro proyecto desde un archivo .bbmodel al proyecto actual","dialog.toolbar_edit.hidden_tools":"Algunas herramientas podrían estar ocultas porque no están disponibles en el modo, formato o situación actual.","settings.camera_near_plane":"Cámara cerca del plano","settings.camera_near_plane.desc":"La mínima distancia de la cámara en el renderizado de los objetos. El valor máximo imprementa el Z-fighting. El defecto es 1","mode.start.keymap_preference.desc":"Si eres nuevo en Blockbench y vienes de otro programa en 3D, puedes seleccionar un mapa de teclas para hacer mas fácil tu transición. Puedes cambiar este mapa de teclas o los atajos de tecla individuales después en las configuraciones.","message.load_keymap":"¿Estás seguro que quieres cargar este mapa de teclas? Esto sobreescribirá tus actuales atajos de teclado.","message.keymap_loaded":"Mapa de Teclas cargado","dialog.convert_project.current_format":"Formato Actual","dialog.create_texture.rearrange_uv.desc":"Crear una nueva UV de arreglo para otorgar a cada cara un lugar único en la textura","dialog.create_texture.compress.desc":"Organice los mapas UV en un diseño denso para minimizar el tamaño de la textura","dialog.create_texture.power.desc":"Bloquea la textura automática al tamaño de poder-de-2, de 64 o 128. Esto requiere varios renderizados","dialog.create_texture.double_use.desc":"Si dos elementos tienen el mismo espacio del UV asignado, mantenlo así para un nuevo mapa","dialog.create_texture.padding.desc":"Añadir un pequeño relleno entre partes individuales de la plantilla","dialog.create_texture.resolution.desc":"El tamaño y la altura de la textura","dialog.create_gif.color":"Color del fondo","dialog.save_angle.zoom":"Zoom","dialog.skin.variant":"Variante","dialog.flip_animation.info":"Los huesos opuestos están identificados a \\"Izquierda\\" y \\"Derecha\\" sin su nombre.","dialog.flip_animation.offset":"Compensado por la mitad de la duración de la animación","dialog.export_private_settings.title":"Configuración privada","dialog.export_private_settings.message":"Tu archivo contiene la siguiente información privada: **%0**. Deje estos valores fuera si planea compartir este archivo con alguien más.","dialog.export_private_settings.keep":"Mantener","settings.timecode_frame_number":"Mostrar los códigos de tiempo como un marco numérico","settings.timecode_frame_number.desc":"Mostrar códigos de tiempo de fracción en la línea de tiempo como número de cuadro en lugar de centisegundos","settings.animation_sample_rate":"Tarifa simple animada","settings.animation_sample_rate.desc":"Frecuencia de muestro en muestras por segundo para curvas que el formato respectivo no admite de forma nativa","keybind.preview_zoom":"Vista de zoom","action.gradient_tool":"Herramienta de Gradiente","action.gradient_tool.desc":"Crea un gradiente de un color en tu textura","action.import_settings":"Importar Configuraciones","action.import_settings.desc":"Importar un archivo .bbsettings","action.export_settings":"Exportar Configuraciones","action.export_settings.desc":"Exportar las configuraciones de Blockbench como archivos .bbsettings","action.load_keymap":"Cargar Mapa de Teclas","action.load_keymap.default":"Por Defecto (Panel Táctil/Mouse)","action.load_keymap.mouse":"Por Defecto (Mouse)","action.load_keymap.default.desc":"Combinaciones de teclas predeterminadas de Blockbench, con controles de navegación optimizado para portátiles con panel táctil","action.load_keymap.mouse.desc":"Combinaciones de teclas predeterminadas de Blockbench, con navegación de ventana gráfica vinculada al botón central del ratón","action.load_keymap.blender.desc":"Mapa de Teclas para usuarios que están familiarizados con los controles de Blender","action.load_keymap.cinema4d.desc":"Mapa de Teclas para usuarios que están familiarizados con los controles de Cinema 4D","action.load_keymap.maya.desc":"Mapa de Teclas para usuarios que estan familiarizados con los controles de Autodek Maya","action.import_keymap":"Importar Mapa de Teclas","action.import_keymap.desc":"Importar atajos de teclado como un archivo .bbkeymap","action.export_keymap":"Exportar Mapa de Teclas","action.export_keymap.desc":"Exportar los actuales atajos de teclado como un archivo .bbkeymap","action.edit_history":"Editar Historial...","action.edit_history.desc":"Ver el historial de edición y deshacer o rehacer pasos","action.group_elements":"Elementos del Grupo","action.group_elements.desc":"Envolver los elementos seleccionados a un nuevo grupo","action.unfold_groups":"Desplegar Grupos","action.unfold_groups.desc":"Desplegar todos los grupos del perfilador","action.edit_bedrock_binding":"Editar unión","action.edit_bedrock_binding.desc":"Cambiar el hueso de geometría","action.pick_screen_color":"Seleccionar color en pantalla","action.pick_screen_color.desc":"Seleccionar un color de la pantalla","action.view_mode":"Modo de Vista","action.view_mode.desc":"Cambiar el modo de vista del modelo","action.view_mode.textured":"Texturado","action.view_mode.solid":"Solido","action.view_mode.wireframe":"Marco de alambres","action.toggle_sidebars":"Alternar las barras laterales","action.toggle_sidebars.desc":"Habilitar o inhabilitar las barras laterales","action.set_animation_end":"Establecer el final en la animación","action.set_animation_end.desc":"Establecer el final de la animación seleccionada en el periodo de tiempo seleccionado","action.flip_animation":"Voltear animación","action.flip_animation.desc":"Voltea parte de una animación copiando fotogramas clave seleccionados al otro lado del modelo","action.graph_editor_zero_line":"Incluir línea cero","action.graph_editor_zero_line.desc":"Si el editor de gráficos siempre incluye la línea cero en la vista","menu.texture.render_mode":"Modo de Renderización","menu.texture.render_mode.emissive":"Emisivo","menu.texture.render_mode.layered":"En capas","menu.preview.angle.edit":"Editar Ángulo...","menu.animation.start_delay":"Empezar Desfase","menu.animation.loop_delay":"Repetir Desfase","menu.animation.flip_keyframes":"Voltear Fotogramas","menu.mobile_keyboard.disable_all":"Desactivar Todo","panel.keyframe.toggle_uniform_scale":"Cambiar Reescalado Uniforme","camera_angle.common_isometric_right":"Isométrico derecho (2:1)","camera_angle.common_isometric_left":"Isométrico izquierdo (2:1)","camera_angle.true_isometric_right":"Isométrico correcto derecho (30 grados)","camera_angle.true_isometric_left":"Isométrico correcto izquierdo (30 grados)","menu.help.wiki":"Wiki de BlockBench","about.repository":"Repositorio:","settings.update_to_prereleases":"Actualizar a una versión Preliminar","settings.update_to_prereleases.desc":"Actualiza automáticamente a una versión beta de Blockbench para probar nuevas características. Las versiones Preliminares pueden ser inestables, no actives esta opción si confía en Blockbench para el trabajo u otros proyectos importantes.","data.separator.spacer":"Espaciador","data.separator.linebreak":"Salto de línea","data.setting":"Configuraciones","generic.select_all":"Seleccionar Todo","generic.select_none":"Seleccionar Nada","projects.new_tab":"Nueva Pestaña","projects.close_tab":"Cerrar Pestaña","message.invalid_format.title":"Formato Inválido","message.invalid_format.message":"Este modelo fue hecho en el formato \'%0\', el cual no está disponible en tu instalación de Blockbench. Lo mas probable es que necesite un complemento en específico para abrirlo correctamente","message.invalid_link":"Link del Modelo Inválido o Expirado","message.default_textures.current":"Ruta actual","message.update_after_restart":"La actualización será instalada después del próximo reinicio","message.copy_paste_tool_viewport":"Este objeto solo puede usarse en el panel UV","dialog.project.shadow_size":"Tamaño de la Sombra","dialog.find_replace.target":"Objetivo","dialog.find_replace.target.element_names":"Nombres de los Elementos","dialog.find_replace.target.group_names":"Nombres de los Grupos","dialog.find_replace.target.animation_names":"Nombres de las Animaciones","dialog.find_replace.target.keyframe_values":"Valor de los Fotogramas","dialog.find_replace.find":"Buscar","dialog.find_replace.replace":"Reemplazar","dialog.find_replace.regex":"Expresión regular","dialog.add_primitive.shape":"Forma","dialog.add_primitive.shape.circle":"Circulo","dialog.add_primitive.shape.tube":"Tubo","dialog.add_primitive.shape.cone":"Cono","dialog.add_primitive.shape.cylinder":"Cilindro","dialog.add_primitive.shape.sphere":"Esfera","dialog.add_primitive.shape.torus":"Toro","dialog.add_primitive.shape.cube":"Cubo","dialog.add_primitive.shape.pyramid":"Pirámide","dialog.add_primitive.diameter":"Diámetro","dialog.add_primitive.height":"Peso","dialog.add_primitive.sides":"Lados","dialog.add_primitive.minor_diameter":"Espesor","dialog.add_primitive.minor_sides":"Lador Menores","dialog.create_texture.combine_polys":"Combinar Caras","dialog.create_texture.combine_polys.desc":"Combinar las caras conectadas en una en la sección UV","dialog.model_stats.meshes":"Mallas","dialog.export_private_settings.omit":"Salir","layout.select":"Seleccionar","layout.options":"Opciones","layout.color":"Escama de color","layout.documentation":"Documentación","layout.color.bright_ui_text":"Interfaz clara","layout.color.bright_ui_text.desc":"Texto en fondos claros","layout.name":"Nombre","layout.author":"Autor","settings.color_wheel":"Rueda de color","settings.color_wheel.desc":"Usa la rueda de color como color principal","settings.dialog.desc":"Muestra el dialogo \\"%0\\"","settings.export_empty_groups":"Exportar los Grupos Vacíos","settings.export_empty_groups.desc":"Incluir grupos sin contenido en archivos exportados","category.separators":"Separadores","keybind.preview_area_select":"Área de Selección","action.color_erase_mode":"Modo Borrar","action.color_erase_mode.desc":"Con el modo borrar activado, las herramientas como Llenar y Rectángulo quitan colores en vez de agregarlos","action.open_from_link":"Abrir modelo desde el Link...","action.open_from_link.desc":"Abrir un modelo desde un blckbn.ch URL","action.import_obj":"Importar Modelo OBJ","action.import_obj.desc":"Importar objetos de un modelo OBJ como una malla","action.add_plugin":"Instalar Plugin","action.add_plugin.desc":"Instala un plugin mediante un Control de Acción","action.remove_plugin":"Desinstalar Plugin","action.remove_plugin.desc":"Desinstala un plugin mediante un Control de Acción","action.add_mesh":"Añadir malla","action.add_mesh.desc":"Añadir una nueva malla","action.add_texture_mesh":"Añadir una malla de textura","action.add_texture_mesh.desc":"Añadir una nueva malla de textura","action.find_replace":"Encontrar/Reemplazar...","action.find_replace.desc":"Encontrar y reemplazar partes de los nombres","action.hide_everything_except_selection":"Ocultar todo excepto la selección","action.hide_everything_except_selection.desc":"Alternar la visualización en todos los elementos excepto los seleccionados","action.transform_space.normal":"Normal","action.selection_mode":"Modo de Selección","action.selection_mode.desc":"Cambiar cómo los elementos pueden ser seleccionados en el punto de mira","action.selection_mode.object":"Objeto","action.selection_mode.face":"Cara","action.selection_mode.vertex":"Vértice","action.create_face":"Crear punto de mira","action.create_face.desc":"Crea una nueva cara o borde entre los vértices seleccionados","action.convert_to_mesh":"Convertir a malla","action.convert_to_mesh.desc":"Convertir los elementos seleccionados a mallas","action.invert_face":"Invertir cara","action.invert_face.desc":"Invertir las caras seleccionadas para hacerlas mirar en la direccion opuesta","action.extrude_mesh_selection":"Extruir selección","action.extrude_mesh_selection.desc":"Extruir las partes seleccionadas de la malla","action.loop_cut":"Cortar repetición","action.loop_cut.desc":"Divida la malla en un bucle a través del borde seleccionado","action.merge_meshes":"Unir mallas","action.merge_meshes.desc":"Combinar varias mallas en una","action.keyframe_uniform":"Escalar uniforme","action.keyframe_uniform.desc":"Habilite el escalado uniforme en los fotogramas clave seleccionados","menu.locator.ignore_inherited_scale":"Ignorar escalado heredado","menu.texture_mesh.texture_name":"Nombre de la Textura...","menu.texture.elements":"Aplicar a Elementos","uv_editor.transparent_face":"Transparentar Cara","display.pose_angle":"Ángulo de Pose (Solo para Previsualización)","data.mesh":"Malla","dialog.create_texture.type":"Tipo","dialog.create_texture.type.blank":"En Blanco","dialog.create_texture.type.template":"Plantilla de textura","dialog.create_texture.type.color_map":"Plantilla de Color Sólido","dialog.sketchfab_uploader.suggested_tags":"Etiquetas sugeridas","dialog.sketchfab_uploader.category":"Categoría","dialog.sketchfab_uploader.category2":"Categoría 2","layout.restore_backup":"Tu tema personalizado %0 fue sobreescrito. Clickea aquí para restaurarlo","layout.borders":"Bordes","action.fill_mode.element":"Elemento","action.inset_mesh_selection":"Insertar selección","action.inset_mesh_selection.desc":"Insertar la parte seleccionada de la malla","action.dissolve_edges":"Disolver ejes","action.dissolve_edges.desc":"Disolver los ejes seleccionados y unir las caras al dividir","action.split_mesh":"Separar mallas","action.split_mesh.desc":"Separar las mallas seleccionadas en una nueva malla","action.merge_vertices":"Combinar vértices","action.merge_vertices.desc":"Combinar los vértices seleccionados en la posición del primer verted seleccionado","action.view_mode.normal":"Cara normal","action.snap_uv_to_pixels":"Cambiar UV a píxeles","action.snap_uv_to_pixels.desc":"Ajusta los vértices UV seleccionados a la cuadrícula de píxeles","menu.file.import.import_open_project":"Importar proyecto abierto","menu.help.unlock_projects":"Desbloquea todos los proyectos","status_bar.selection.faces":"%0 Caras","status_bar.selection.vertices":"%0 Vertices","message.merged_vertices":"Se encontraron y combinaron %0 vértices en %1 ubicaciones","settings.vertex_merge_distance":"Distancia de fusión de vértices","settings.vertex_merge_distance.desc":"Distancia dentro de la cual se fusionan los vértices mediante la fusión por distancia","settings.show_only_selected_uv":"Mostrar solo UV seleccionado","settings.show_only_selected_uv.desc":"Mostrar solo las caras UV seleccionadas en el editor UV de forma predeterminada","action.merge_vertices.merge_all":"Unir todo","action.merge_vertices.merge_all_in_center":"Unir todo al centro","action.merge_vertices.merge_by_distance":"Unir distancia","action.merge_vertices.merge_by_distance_in_center":"Unir distancia al centro","action.uv_rotate_left":"Rotar UV a la izquierda","action.uv_rotate_left.desc":"Rotar las caras UV seleccionadas en sentido anti-horario (izquierda)","action.uv_rotate_right":"Rotar las caras UV a la derecha","action.uv_rotate_right.desc":"Rotar las caras UV seleccionadas en sentido horario (derecha)","menu.uv.display_uv":"Mostrar UV","menu.uv.display_uv.selected_faces":"Caras seleccionadas","menu.uv.display_uv.selected_elements":"Todas las caras","menu.uv.display_uv.all_elements":"Todas las caras en todos los elementos","menu.paste.face":"Cara UV","menu.paste.mesh_selection":"Selección de malla","menu.paste.outliner":"Elementos","uv_editor.show_all_faces":"Mostrar todas las caras","uv_editor.show_selected_faces":"Mostrar las caras seleccionadas","status_bar.selection.edges":"0% de ejes","action.selection_mode.edge":"Eje","message.cannot_re_import.title":"Modelo no puede ser re-importado","message.cannot_re_import.message":"El modelo del formato exportado no puede ser importado a BlockBench nuevamente. Por favor asegurate de guardar tu modelo como un archivo de proyecto.","generic.default":"Por defecto","units.pixels_per_meter":"%0 píxeles por metro","mode.pose":"Pose","modifier_actions.resize_both_sides":"Reescalar en ambas direcciones","modifier_actions.resize_one_side":"Reescalar en una sola dirección","modifier_actions.draw_line":"Dibujar línea","modifier_actions.drag_without_snapping":"Arrastar sin romper","modifier_actions.stretch_keyframes":"Estirar fotogramas clave","modifier_actions.resize_background":"Reescalar fondo","modifier_actions.select_multiple":"Selección múltiple","modifier_actions.select_range":"Seleccionar rango","modifier_actions.drag_to_duplicate":"Arrastar para duplicar","modifier_actions.uniform_scaling":"Escalado uniforme","modifier_actions.snap_direction":"Quebrar la dirección","message.no_valid_elements":"Los elementos seleccionados no son válidos","dialog.add_primitive.shape.plane":"Plano","dialog.save_angle.rotation_mode":"Modo de rotación","dialog.save_angle.rotation":"Rotación","dialog.save_angle.fov":"Campo de visión","settings.hide_tab_bar":"Auto-ocultar la barra del Tabulador","settings.hide_tab_bar.desc":"Ocultar la barra del Tabulador cuando un Tabulador es abierto","settings.status_bar_modifier_keys":"Sugerir teclas modificadoras en la barra de estado","settings.status_bar_modifier_keys.desc":"Mostrar teclas modificadoras sugeridas conscientes del contexto en la barra de estado","settings.ground_plane":"Plano del suelo","settings.ground_plane.desc":"Mostrar un segundo plano debajo del modelo","settings.preview_paste_behavior":"Comportamiento de pegado de vista previa predeterminado","settings.preview_paste_behavior.desc":"Selecciona el comportamiento al pegar algo en la vista previa en el modo de edición y hay múltiples opciones disponibles","settings.preview_paste_behavior.always_ask":"Siempre responde","action.new_window":"Nueva ventana","action.new_window.desc":"Abrir una nueva ventana en Blockbench","action.export_collada":"Exportar modelo Collada (dae)","action.export_collada.desc":"Exportar modelo y animaciones como archivo dae para usarlo en otras aplicaciones 3D","action.paint_mode_uv_overlay":"Cubrir UV","action.paint_mode_uv_overlay.desc":"Muestra el mapa UV como una superposición en el modo de pintura","action.bake_animation_into_model":"Hornear animación en modelo","action.bake_animation_into_model.desc":"Hornea la animación mostrada actualmente al modelo. Solo aplica a la rotación y la posición, se ignora la escala.","action.keyframe_interpolation.step":"Paso","action.set_ik_target":"Fijar objetivo IK","action.set_ik_target.desc":"Seleccione el hueso de destino que debe ser movido por este objeto nulo a través de cinemática inversa","menu.action_control.type.tab":"Tabulador","menu.action_control.type.angle":"Ángulo de cámara","menu.action_control.recent_in_streamer_mode":"¿Seguro? El modo streamer está habilitado","menu.action_control.recent_in_streamer_mode.desc":"¿Estás seguro de que quieres mostrar los modelos recientes?","menu.tools":"Objetos","menu.file.recent.more":"Ver más...","menu.null_object.lock_ik_target_rotation":"Bloquear rotación IK","menu.animation_file.import_remaining":"Importar animaciones restantes","edit.loop_cut.offset":"Compensar","edit.extrude_mesh_selection.extend":"Extender","cube.color.pink":"Rosa","cube.color.silver":"Gris claro","dialog.plugins.offline":"Sin conexión a Internet","dialog.create_texture.pixel_density":"Densidad del píxel","dialog.create_texture.pixel_density.desc":"La densidad del píxel en la textura, en píxeles por metro. El tamaño del mapa de la textura puede diferenciar dependiendo de el tamaño y la cantidad de elementos","panel.skin_pose":"Pose","panel.skin_pose.none":"Nada","panel.skin_pose.natural":"Naturar","panel.skin_pose.walking":"Caminando","panel.skin_pose.crouching":"Acechando","panel.skin_pose.sitting":"Sentado","panel.skin_pose.jumping":"Saltando","panel.skin_pose.aiming":"Apuntando","edit.loop_cut.direction":"Dirección","message.meshes_and_box_uv":"Las mallas no son compatibles con la caja UV. Ve a Archivo > Projecto... y cambia a UV por cara","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Invertir Eje Y","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Por Defecto","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Mover a Grupo","action.move_to_group.desc":"Mueve los elementos seleccionados a un grupo diferente","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Ajustar Brillo y Contraste","action.adjust_brightness_contrast.desc":"Ajusta el brillo y contraste de la textura seleccionada","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invertir Colores","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Invertir Textura Horizontalmente","action.flip_texture_y":"Invertir Textura Verticalmente","action.resize_texture":"Reescalar Textura...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Mover textura con UV","action.move_texture_with_uv.desc":"Mueve la textura de la cara al arrastrar las caras UV","action.timeline_setups":"Configuraciones de Líneas de Tiempo","action.save_timeline_setup":"Guardar Configuración de la Línea de Tiempo...","action.save_timeline_setup.desc":"Guarda una plantilla de los animadores y canales seleccionados","menu.texture":"Textura","menu.texture.render_mode.default":"Por Defecto","menu.texture.merge_onto_texture":"Combinar con la Textura Encima","menu.animation.unload":"Unload","panel.timeline":"Línea de Tiempo","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Señalar como Favorito","mode.start.info":"Info","mode.start.target":"Objetivo","mode.start.start":"Start","mode.start.create_new":"Crear Nuevo Modelo","mode.start.format.informations":"Importante:","mode.start.format.resources":"Recursos:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Estos modelos no pueden ser usados en juegos que requieran formatos especializados, como Minecraft.","format.skin.info.skin":"Este formato está diseñado para crear skins de Minecraft y texturas para entidades.","format.skin.info.model":"Estos modelos no pueden ser modificados. Para realizar cambios, primero convierta a un formato diferente con **Archivo** > **Convertir Projecto**.","format.java_block.info.rotation":"Las rotaciones están limitadas a incrementos de 22.5 grados y a solo un eje por cada elemento","format.java_block.info.size":"El modelo está limitado a un tamaño de 3 por3 por 3 bloques. Sin embargo, los ajustes de visualización pueden hacer que los items parezcan más grandes","format.java_block.info.animation":"Este formato no admite animaciones en Minecraft vanilla. Si estas creando un mod, puedes usar Geckolib para animar modelos. Si no, la única manera de animar es intercambiar el modelo usando comandos o texturas animadas.","format.bedrock.info.textures":"Cada modelo solo puede usar una textura","format.bedrock_block":"Bloque de Bedrock","format.bedrock_block.desc":"Modelo de Bloque para Minecraft Bedrock","format.modded_entity.info.integer_size":"El tamaño de cubos esta limitado a integrales.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Usuarios sin OptiFine instalado no podrán ver el modelo.","format.optifine_entity.info.pivots":"Los pivotes de los huesos están bloqueados, es buena idea dejarlos sin modificar.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recuperar","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"La ruta del archivo importado contiene caracteres inválidos, letras mayúsculas, o espacios. Los caracteres permitidos son: %0","dialog.share_model.thumbnail":"Miniatura","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.save_palette":"Guardar Paleta...","action.save_palette.desc":"Guarda la paleta de colores actual dentro de Blockbench para uso posterior","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","menu.uv":"UV","menu.keyframe":"Fotogramas","menu.palette.load.update":"Actualizar Paleta","menu.palette.load.update.desc":"Actualiza esta paleta con los colores de la paleta actual de Blockbench","menu.timeline_marker.set_time":"Set Time...","uv_editor.scale_uv":"Reescalar UV","action.preview_scene":"Escenario","action.preview_scene.desc":"Cambia el escenario del modelo","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","dialog.project.modded_entity_flip_y":"Invertir Eje Y","preview_scene.studio":"Estudio","format.image":"Image","modifier_actions.set_copy_source":"Set Copy Source","message.load_images.title":"Load Images","message.load_images.edit_image":"Editar Imagen","dialog.add_primitive.align_edges":"Align Edges","dialog.flip_animation.show_in_timeline":"Muestra todos los huesos modificados en la línea de tiempo","settings.default_cube_size":"Tamaño del Cubo","settings.default_cube_size.desc":"Cambia el tamaño predeterminado del cubo al crear un nuevo cubo","settings.uniform_keyframe":"Reescalar Fotogramas Uniformemente","settings.uniform_keyframe.desc":"Establece los fotogramas clave a reescalado uniforme por defecto","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.pick_color_opacity":"Seleccionar Opacidad del Color","settings.pick_color_opacity.desc":"Selecciona la Opacidad del color con el Seleccionador de Color y la establece como la opacidad del pincel","settings.paint_with_stylus_only":"Pintar con Lápiz","settings.paint_with_stylus_only.desc":"Usa solo el lápiz para pintar, guarda el mouse o entrada táctil para la navegación","action.copy_brush_mode":"Modo de Pincel de Copia","action.copy_brush_mode.copy":"Copia","action.copy_brush_mode.pattern":"Patrón","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Forma del Pincel","action.brush_shape.square":"Cuadrado","action.brush_shape.circle":"Circulo","action.blend_mode":"Modo de Combinación","action.blend_mode.default":"Por Defecto","action.blend_mode.set_opacity":"Establecer Opacidad","action.blend_mode.color":"Color","action.blend_mode.behind":"Por Detrás","action.blend_mode.multiply":"Multiplicar","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Pantalla","action.blend_mode.overlay":"Cubierta","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.copy_brush":"Pincel de Copia","action.copy_brush.desc":"Pincel para clonar partes de tu textura o dibujar patrones","action.validator_window":"Ver Problemas del Modelo...","action.validator_window.desc":"Abre el validador, que lista los problemas con el modelo actual.","action.cancel_gif":"Cancelar Grabación","menu.text_edit.copy_vector":"Copiar Vector","menu.brush_presets.dialog":"Pinceles Predeterminados...","menu.brush_presets.pixel_brush":"Pincel de Pixel","menu.brush_presets.smooth_brush":"Pincel Suave","menu.texture.edit_in_blockbench":"Editar en Blockbench","menu.mirror_painting.axis":"Eje","menu.mirror_painting.axis.desc":"Selecciona el eje en el que los trazos de pintura se invierten","menu.mirror_painting.global":"Simetría Global","menu.mirror_painting.global.desc":"Activa la inversión de pintura en el espacio global del modelo","menu.mirror_painting.local":"Simetría Local","menu.mirror_painting.local.desc":"Activa la inversión de pintura en el espacio local de cada elemento","menu.mirror_painting.texture_frames":"Fotogramas de Texturas Animadas","menu.mirror_painting.texture_frames.desc":"Invierte los trazos de pintura a cada fotograma de texturas animadas","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"Delete All","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Create Copy","dialog.texture.frame_time":"Frame Time","dialog.texture.frame_time.desc":"Set for how long each frame will be visible, in ticks. Each tick is 1/20th of a second.","dialog.texture.frame_interpolate":"Interpolate","dialog.texture.frame_interpolate.desc":"Interpolate between animation frames by cross-fading to the next frame","dialog.texture.frame_order_type":"Loop Mode","dialog.texture.frame_order_type.loop":"Loop","dialog.texture.frame_order_type.backwards":"Loop Backwards","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"Custom Order","dialog.texture.frame_order":"Frame Order","dialog.texture.frame_order.desc":"Set a custom frame order by listing frame indices in a new order. Frame indices start at 0 with the first frame.","dialog.select.mode":"Mode","dialog.select.mode.new":"New Selection","dialog.select.mode.add":"Add to Selected","dialog.select.mode.remove":"Remove from Selected","dialog.select.mode.in_selection":"Select only from Selected","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"Variants","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Add Override","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"Generate Overrides","dialog.predicate_overrides.confirm_delete":"Are you sure you want to delete all overrides?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"Item Frame (Invisible)","data.settings_profile":"Profile","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"You used a link that requires plugins to be installed. Would you like to install them?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Create Profile...","settings_profile.confirm_delete":"Are you sure you want to delete this settings profile?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI Mode","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"Automatic","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Background Image","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. 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After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),fr:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Annuler","dialog.confirm":"Confirmer","dialog.close":"Fermer","dialog.import":"Importer","dialog.save":"Enregistrer","dialog.discard":"Ignorer","dialog.dontshowagain":"Ne plus afficher","data.cube":"Cube","data.group":"Groupe","data.texture":"Texture","data.plugin":"Plugin","data.preview":"Aperçu","data.toolbar":"Barre d\'outils","data.image":"Image","keys.ctrl":"Ctrl","keys.shift":"Maj","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Suppr","keys.space":"Espace","keys.leftclick":"Clic gauche","keys.middleclick":"Clic molette","keys.rightclick":"Clic droit","keys.tab":"Tabulation","keys.backspace":"Retour arrière","keys.enter":"Entrée","keys.escape":"Échap","keys.function":"F%0","keys.numpad":"Pavé numérique %0","keys.caps":"Verr. maj.","keys.menu":"Menu contextuel","keys.left":"Gauche","keys.up":"Haut","keys.right":"Droite","keys.down":"Bas","keys.pageup":"Page précédente","keys.pagedown":"Page suivante","keys.plus":"Plus","keys.comma":"Virgule","keys.point":"Point","keys.minus":"Moins","keys.cross":"Croix","keys.end":"Fin","keys.pos1":"Pos 1","keys.printscreen":"Impression d\'écran","keys.pause":"Pause","message.rotation_limit.title":"Limites de rotation","message.rotation_limit.message":"Minecraft limite les rotations à un axe et par intervalles de 22.5 degrés. Appliquer une rotation sur un axe va réinitialiser la rotation sur les autres axes. Convertissez le modèle en « Modèle libre » si vous modélisez à d\'autres fins et avez besoins de rotations libres.","message.file_not_found.title":"Fichier introuvable","message.file_not_found.message":"Blockbench n\'a pas pu trouver le fichier demandé. Assurez-vous qu\'il est bien stocké localement et non sur un cloud.","message.screenshot.title":"Capture d\'écran","message.screenshot.clipboard":"Presse-papier","message.screenshot.right_click":"Clic droit ou appuyez longuement pour copier","message.invalid_file.title":"Fichier invalide","message.invalid_file.message":"Impossible d\'ouvrir le fichier json : %0","message.invalid_model.title":"Fichier modèle invalide","message.invalid_model.message":"Le fichier ne contient pas de données de modèle valide","message.child_model_only.title":"Modèle fils vide","message.child_model_only.message":"Ce fichier est un fils de %0 et ne contient aucun modèle.","message.unsaved_textures.title":"Textures non sauvegardées","message.unsaved_textures.message":"Votre modèle présente des textures non sauvegardées. Assurez-vous de les enregistrer et de les coller dans le bon dossier de votre pack de ressources.","message.model_clipping.title":"Modèle trop grand","message.model_clipping.message":"Votre modèle contient %0 cubes dépassant la limite de 3×3×3 imposée par Minecraft. Ce modèle ne fonctionnera pas dans Minecraft.","message.loose_texture.title":"Import de texture","message.loose_texture.message":"La texture que vous avez importée ne se trouve pas dans un pack de ressources. Minecraft ne peut charger que des textures appartenant au dossier textures d\'un pack de ressources chargé.","message.loose_texture.change":"Changer le chemin","message.update_res.title":"Résolution de la texture","message.update_res.message":"Souhaitez-vous mettre à jour la résolution du projet vers la résolution de cette texture ? Cliquez sur Annuler si votre texture a une plus grande résolution que la normale.","message.update_res.update":"Mise à jour","message.bedrock_overwrite_error.message":"Blockbench ne peut combiner ce modèle avec l\'ancien fichier","message.bedrock_overwrite_error.backup_overwrite":"Faire une sauvegarde et écraser","message.bedrock_overwrite_error.overwrite":"Écraser","message.close_warning.message":"Souhaitez-vous enregistrer votre modèle ?","message.close_warning.web":"Toutes données non sauvegardées seront perdues. Voulez-vous vraiment quitter ?","message.default_textures.title":"Textures par défaut","message.default_textures.message":"Sélectionnez le dossier textures du pack de ressources par défaut","message.default_textures.detail":"Extrayez le pack de ressources par défaut de Minecraft à partir du fichier .jar ou depuis Internet et téléchargez-le. Ensuite, localisez le dossier « textures » et ouvrez-le. Blockbench se souviendra de cet emplacement et tentera d\'y chercher des textures s\'il ne parvient pas à les trouver dans le pack de ressources actuel.","message.default_textures.select":"Sélectionnez un dossier de « textures » par défaut","message.image_editor.title":"Sélectionnez un éditeur d\'images","message.image_editor.file":"Sélectionner un fichier...","message.image_editor.exe":"Sélectionnez l\'exécutable de l\'éditeur d\'images","message.display_skin.title":"Skin Minecraft","message.display_skin.message":"Sélectionnez un skin sur votre ordinateur ou entrez un nom de joueur","message.display_skin.upload":"Importer un skin","message.display_skin.reset":"Réinitialiser","message.invalid_plugin":"Plugin invalide, voir console","message.load_plugin_app":"Voulez-vous autoriser ce plugin à apporter des modifications à votre ordinateur ? Ne chargez que des plugins venant de personnes en qui vous avez confiance.","message.load_plugin_web":"Voulez-vous charger ce plugin ? Ne chargez que des plugins venant de personnes en qui vous avez confiance.","message.preset_no_info":"Ce préréglage ne contient pas d\'informations pour cet emplacement","message.restart_to_update":"Redémarrez Blockbench pour appliquer les modifications","message.save_file":"Enregistré sous %0","message.save_obj":"Enregistré comme modèle .obj","dialog.project.title":"Projet","dialog.project.name":"Nom du fichier","dialog.project.parent":"Modèle parent","dialog.project.geoname":"Identifiant du modèle","dialog.project.ao":"Occlusion ambiante","dialog.texture.title":"Texture","dialog.texture.variable":"Variable","dialog.texture.namespace":"Espace de noms","dialog.texture.folder":"Dossier","dialog.extrude.title":"Extruder l\'image","dialog.extrude.mode":"Mode scan","dialog.extrude.mode.areas":"Zones","dialog.extrude.mode.lines":"Lignes","dialog.extrude.mode.columns":"Colonnes","dialog.extrude.mode.pixels":"Pixels","dialog.extrude.opacity":"Opacité minimale","dialog.extrude.scan":"Scanner et importer","dialog.display_preset.title":"Créer un préréglage","dialog.display_preset.message":"Sélectionnez les emplacement que vous voulez enregistrer","dialog.display_preset.create":"Créer","dialog.select.title":"Sélectionner","dialog.select.group":"Dans le groupe sélectionné","dialog.select.name":"Le nom contient","dialog.select.random":"Aléatoire","dialog.select.select":"Sélectionner","dialog.scale.title":"Mise à l\'échelle","dialog.scale.axis":"Axe","dialog.scale.clipping":"Avertissement: Votre modèle est trop grand pour le canevas","dialog.scale.confirm":"Mettre à l\'échelle","dialog.plugins.title":"Plugins","dialog.plugins.installed":"Installés","dialog.plugins.available":"Disponibles","dialog.plugins.install":"Installer","dialog.plugins.uninstall":"Désinstaller","dialog.plugins.reload":"Actualiser","dialog.plugins.none_installed":"Aucun plugin installé","dialog.plugins.none_available":"Aucun plugin disponible","dialog.plugins.web_only":"Seulement pour l\'application en ligne","dialog.plugins.app_only":"Seulement pour l\'application de bureau","dialog.plugins.author":"par %0","dialog.create_texture.folder":"Dossier","dialog.create_texture.resolution":"Résolution","dialog.input.title":"Entrée","dialog.settings.settings":"Paramètres","dialog.settings.keybinds":"Raccourcis clavier","dialog.settings.about":"À propos","layout.color.back":"Arrière","layout.color.back.desc":"Arrières-plans et champs de saisie","layout.color.dark":"Sombre","layout.color.dark.desc":"Canevas d\'arrière-plan","layout.color.ui":"IU","layout.color.ui.desc":"Couleur principale de l\'interface","layout.color.bright_ui":"IU claire","layout.color.bright_ui.desc":"Menus contextuels et info-bulles","layout.color.button":"Bouton","layout.color.button.desc":"Boutons et interrupteurs","layout.color.selected":"Sélectionné","layout.color.selected.desc":"Onglets et objets sélectionnés","layout.color.border":"Bordure","layout.color.border.desc":"Bordure des boutons et entrées","layout.color.accent":"Accent","layout.color.accent.desc":"Curseur et autres détails","layout.color.grid":"Grille","layout.color.grid.desc":"Grille d\'aperçu 3D","layout.color.text":"Texte","layout.color.text.desc":"Texte normal","layout.color.light":"Clair","layout.color.light.desc":"Texte sélectionné","layout.color.accent_text":"Texte accentué","layout.color.accent_text.desc":"Texte sur clair ou éléments d\'accentuation","layout.font.main":"Police principale","layout.font.headline":"Police de titre","about.version":"Version :","about.creator":"Créateur :","about.website":"Site Internet :","about.vertex_snap":"L\'Alignement Vertex est basé sur un plugin de SirBenet","about.icons":"Packs d\'icônes :","about.libraries":"Bibliothèques :","settings.category.general":"Général","settings.category.preview":"Aperçu","settings.category.grid":"Grille","settings.category.edit":"Édition","settings.category.snapping":"Alignement","settings.category.defaults":"Par Défauts","settings.category.dialogs":"Dialogues","settings.category.export":"Exporter","settings.language":"Langue","settings.language.desc":"Langue de l\'interface. Redémarrez Blockbench pour appliquer les modifications.","settings.backup_interval":"Intervalle de sauvegarde","settings.backup_interval.desc":"Intervalle des sauvegardes automatiques en minutes","settings.origin_size":"Point de pivot","settings.origin_size.desc":"Taille du point de pivot","settings.control_size":"Axes de contrôle","settings.control_size.desc":"Taille du gizmo de transformation","settings.display_skin":"Affichage skin","settings.display_skin.desc":"Skin utilisé pour le modèle de joueur de référence","settings.shading":"Ombrage","settings.shading.desc":"Activer les ombres dans l\'aperçu","settings.texture_fps":"FPS de texture animée","settings.texture_fps.desc":"Nombre d\'images par secondes pour les textures animées","settings.base_grid":"Petite grille","settings.base_grid.desc":"Affiche la petite grille et les axes","settings.large_grid":"Grille","settings.large_grid.desc":"Affiche la grille de précision 16×16 (taille d\'un bloc)","settings.full_grid":"Grande grille","settings.full_grid.desc":"Étend la grille de précision à la grande zone de 3×3 blocs","settings.large_box":"Grande boîte","settings.large_box.desc":"Affiche les limites de taille","settings.display_grid":"Mode d\'affichage","settings.display_grid.desc":"Affiche la grille en mode affichage","settings.undo_limit":"Limite d\'annulations","settings.undo_limit.desc":"Nombre d\'étapes annulable","settings.local_move":"Déplacer selon les axes relatifs","settings.local_move.desc":"Déplace les éléments à rotation selon leurs propres axes si possible","settings.canvas_unselect":"Désélectionner par clic","settings.canvas_unselect.desc":"Désélectionne tous les éléments en cliquant sur l\'arrière-plan du canevas","settings.paint_side_restrict":"Restreint le pinceau sur une face","settings.paint_side_restrict.desc":"Restreint le pinceau pour ne peindre que du côté en cours","settings.autouv":"UV automatiques","settings.autouv.desc":"Active l\'UV automatique par 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dans toutes les directions sans changer les UV","action.slider_brush_size":"Taille","action.slider_brush_size.desc":"Rayon du pinceau en pixels","action.slider_brush_opacity":"Opacité","action.slider_brush_opacity.desc":"Opacité du pinceau en pourcentage","action.slider_brush_softness":"Douceur","action.slider_brush_softness.desc":"Douceur du pinceau en pourcentage","action.uv_slider_pos_x":"Position horizontale","action.uv_slider_pos_x.desc":"Déplace la sélection UV horizontalement pour tous les cubes sélectionnés","action.uv_slider_pos_y":"Position verticale","action.uv_slider_pos_y.desc":"Déplace la sélection UV verticalement pour tous les cubes sélectionnés","action.uv_slider_size_x":"Taille horizontale","action.uv_slider_size_x.desc":"Change la taille horizontale de la sélection UV de tous les cubes sélectionnés","action.uv_slider_size_y":"Taille verticale","action.uv_slider_size_y.desc":"Change la taille verticale de la sélection UV de tous les cubes 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tout","action.select_all.desc":"Sélectionne tous les éléments, faces, sommets ou keyframes","action.collapse_groups":"Détruire les groupes","action.collapse_groups.desc":"Détruit tous les groupes dans la liste","action.scale":"Mettre à l\'échelle...","action.scale.desc":"Redimensionne les éléments sélectionnés","action.toggle_visibility":"Changer la visibilité","action.toggle_visibility.desc":"Affiche/masque les éléments sélectionnés","action.toggle_export":"Changer l\'exportation","action.toggle_export.desc":"Change le paramètre d\'exportation des éléments sélectionnés","action.toggle_autouv":"UV auto/manuel","action.toggle_autouv.desc":"Active/désactive le réglage UV automatique des cubes sélectionnés","action.toggle_shade":"Ombres","action.toggle_shade.desc":"Active/désactive l\'ombrage des cubes sélectionnés","action.rename":"Renommer","action.rename.desc":"Change le nom des éléments ou groupes sélectionnés","action.add_display_preset":"Nouveau 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Souhaitez-vous récupérer le modèle ?","message.invalid_session.title":"Jeton de session invalide","message.invalid_session.message":"La session que vous essayez de rejoindre a expiré ou le jeton fourni n\'est pas valide.","dialog.create_texture.power":"Taille au carré","dialog.create_gif.turn":"Vitesse de rotation","action.edit_session":"Éditer la session…","action.edit_session.desc":"Connectez-vous à une session de travail pour collaborer avec d\'autres utilisateurs","action.reset_keyframe":"Réinitialiser la keyframe","action.reset_keyframe.desc":"Réinitialise toutes les valeurs des keyframes sélectionnées","dialog.edit_session.title":"Éditer la session","edit_session.username":"Pseudo","edit_session.token":"Jeton","edit_session.about":"Les sessions de travail peuvent être utilisées pour collaborer sur des modèles sur Internet. 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Voulez-vous aussi effacer l\'animation du fichier dans lequel elle était sauvegardée ?","message.no_animation_to_import":"Aucune animation à importer","dialog.material_instances.title":"Instances matérielles","dialog.animation_import.title":"Sélectionner des animations à importer","dialog.create_texture.padding":"Rembourrage","settings.fov":"FOV","settings.fov.desc":"Champ de vision de la caméra. La valeur par défaut est 45.","settings.sync_color":"Synchro couleur","settings.sync_color.desc":"Synchronise la couleur entre plusieurs instances de Blockbench","settings.minify_bbmodel":"Fichiers de projet minimisés","settings.minify_bbmodel.desc":"Écrit l\'intégralité des fichiers .bbmodel sur une seule ligne","action.edit_material_instances":"Modifier les instances matérielles","action.edit_material_instances.desc":"Modifier les noms d\'instances matérielles pour des géométries de blocs Bedrock","action.save_all_animations":"Sauvegarder toutes les animations","action.save_all_animations.desc":"Sauvegarde toutes les animations actuellement chargées","action.keyframe_interpolation":"Interpolation","action.keyframe_interpolation.desc":"Sélectionner le mode d\'interpolation des keyframes","action.keyframe_interpolation.linear":"Linéaire","action.keyframe_interpolation.catmullrom":"Lisse","action.timeline_focus.hide_empty":"Masquer les canaux vides","menu.file.preferences":"Préférences","menu.animation.blend_weight":"Poids de fondu","menu.animation.save":"Enregistrer","menu.animation.properties":"Propriétés…","menu.animation.file":"Fichier","menu.animation.snapping":"Alignement","menu.animation.open_location":"Ouvrir l\'emplacement du fichier","panel.keyframe.add_data_point":"Ajouter un point de donnée de keyframe","panel.keyframe.remove_data_point":"Retirer un point de donnée","panel.keyframe.pre":"Pré","panel.keyframe.post":"Post","generic.all":"Tout","message.small_face_dimensions.title":"Dimensions des Faces imcompatibles","message.small_face_dimensions.message":"La sélection contient des faces inférieures à 1 unité dans une direction. Le système de mappage Encadrement UV considère toutes les faces inférieures à ce seuil comme ayant une largeur de 0 pixel. La texture sur ces faces est donc susceptible de ne pas fonctionner correctement.","message.small_face_dimensions.face_uv":"Le format actuel supporte les cartes UV par face qui peuvent gérer de petites dimensions de faces. Allez dans Fichier → Projet… et choisissez UV par face pour Mode UV. Encadrement UV ne peut être utilisé ici.","dialog.plugins.outdated_client":"Requis une nouvelle version de Blockbench","dialog.plugins.outdated_plugin":"Le plugin n\'est pas à jour et ne fonctionne pas avec cette version de Blockbench","settings.motion_trails":"Trainée de Mouvement","settings.motion_trails.desc":"Montrer les trainées de mouvement dans l\'éditeur d\'animation","settings.antialiasing":"Anticrénélage","settings.antialiasing.desc":"Active l\'anti-aliasing dans l\'aperçu. 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Redémarrez Blockbench pour appliquer ces changements.","action.explode_skin_model":"Éclater le modèle de skin","action.explode_skin_model.desc":"Active/désactive une vue éclatée qui permet d\'accéder aux faces cachées","action.export_minecraft_skin":"Exporter en skin Minecraft","action.export_minecraft_skin.desc":"Exporte le skin pour Minecraft, en tant que texture PNG","action.add_null_object":"Ajouter objet nul","action.add_null_object.desc":"Ajoute un nouvel objet nul","action.animated_texture_frame":"Image de texture animée","action.animated_texture_frame.desc":"Définit l\'image actuelle de la texture animée","action.export_animation_file":"Exporter les animations…","action.export_animation_file.desc":"Exporte une sélection d\'animations vers un nouveau fichier","action.timeline_graph_editor":"Activer/désactiver l\'éditeur de graphe","action.timeline_graph_editor.desc":"Active/désactive la timeline entre l\'éditeur de graphe et la vue en keyframes","menu.file.recent.clear":"Vider les fichiers récents","switches.shade":"Nuance","generic.share":"Partager","dates.minute":"%0 minute","dates.minutes":"%0 minutes","dates.hour":"%0 heure","dates.hours":"%0 heures","dates.day":"%0 jour","dates.days":"%0 jours","dates.week":"%0 semaine","dates.weeks":"%0 semaines","dates.year":"%0 an","dates.years":"%0 ans","message.installed_plugin":"Le plugin %0 a été installé avec succès","message.installed_plugin_fail":"Le plugin %0 n\'a pas pu être installé","dialog.share_model.title":"Partager modèle","dialog.share_model.expire_time":"Date d\'expiration","dialog.share_model.failed":"Le modèle n\'a pas pu être uploadé","action.import_java_block_model":"Ajouter modèle bloc/item Java","action.import_java_block_model.desc":"Ajoute un modèle Java de bloc/d\'item au modèle actuel depuis un fichier json","action.share_model":"Partager…","action.share_model.desc":"Génère un lien court pour partager votre modèle","action.import_project":"Importer projet","action.import_project.desc":"Importe un projet tiers au projet actuel depuis un fichier .bbmodel","dialog.toolbar_edit.hidden_tools":"Certains outils pourraient être masqués car ils ne sont pas disponibles dans le mode, le format, ou la situation actuelle.","settings.camera_near_plane":"Caméra proche du plan","settings.camera_near_plane.desc":"La distance minimale de la caméra à l\'endroit où les objets sont affichés. Une valeur plus importante diminue le conflit en Z. La valeur par défaut est 1.","mode.start.keymap_preference.desc":"Si vous êtes nouveau sur Blockbench et êtes habitué à un autre logiciel 3D, vous pouvez sélectionner une keymap pour faciliter votre transition. Vous pouvez changer de keymap ou des commandes particulières plus tard dans les paramètres.","message.load_keymap":"Voulez-vous vraiment charger cette keymap ? Cela va écraser vos commandes actuelles.","message.keymap_loaded":"Keymap chargée","dialog.convert_project.current_format":"Format acuel","dialog.create_texture.rearrange_uv.desc":"Créer une nouvelle disposition UV donne à chaque face sa propre place sur la texture","dialog.create_texture.compress.desc":"Dispose les cartes UV en de façon dense pour minimiser la taille de la texture","dialog.create_texture.power.desc":"Verrouille la taille de texture automatique sur une puissance de 2, comme 64 ou 128. Cela est nécessaire pour certains moteurs de rendu.","dialog.create_texture.double_use.desc":"Si deux éléments ont déjà le même espace UV attribué, cela sera conservé dans la nouvelle disposition","dialog.create_texture.padding.desc":"Ajoutez un petit décalage entre les différentes parties du modèle","dialog.create_texture.resolution.desc":"La résolution de base de la texture, en pixels par mètre. La taille réelle de la carte de texture peut changer selon la quantité et la taille des éléments.","dialog.create_gif.color":"Couleur de l\'arrière plan","dialog.save_angle.zoom":"Zoom","dialog.skin.variant":"Variante","dialog.flip_animation.info":"Deux segments opposés sont identifiés par les mots-clés « gauche » et « droite » dans leur nom.","dialog.flip_animation.offset":"Décalage de la moitié de la durée de l\'animation","dialog.export_private_settings.title":"Paramètres privés","dialog.export_private_settings.message":"Votre fichier contient les informations privées suivantes : **%0**. Retirez ces valeurs si vous comptez partager le fichier avec quelqu\'un d\'autre.","dialog.export_private_settings.keep":"Garder","settings.timecode_frame_number":"Afficher les codes temporels sous forme de numéros d\'image","settings.timecode_frame_number.desc":"Affiche des timecodes fractionnaires dans la timeline sous forme de numéro d\'image au lieu de centième de seconde","settings.animation_sample_rate":"Taux d\'échantillonnage de l\'animation","settings.animation_sample_rate.desc":"Fréquence en échantillons par seconde pour les courbes que le format respectif ne prend pas nativement en charge","keybind.preview_zoom":"Zoom de l\'aperçu","action.gradient_tool":"Outil dégradé","action.gradient_tool.desc":"Crée un dégradé de couleurs sur votre texture","action.import_settings":"Importer des paramètres","action.import_settings.desc":"Importer un fichier .bbsettings","action.export_settings":"Exporter les paramètres","action.export_settings.desc":"Exporter ces paramètres Blockbench dans un fichier .bbsettings","action.load_keymap":"Charger une keymap","action.load_keymap.default":"Par défaut (pavé tactile/souris)","action.load_keymap.mouse":"Par défaut (souris)","action.load_keymap.default.desc":"Raccourcis clavier Blockbench par défaut, avec commandes de navigation optimisées pour une utilisation sur pavé tactile","action.load_keymap.mouse.desc":"Raccourcis clavier Blockbench par défaut, avec navigation assignée au bouton de la molette de la souris","action.load_keymap.blender.desc":"Keymap pour les utilisateurs habitués aux commandes de Blender","action.load_keymap.cinema4d.desc":"Keymap pour les utilisateurs habitués aux commandes de Cinema 4D","action.load_keymap.maya.desc":"Keymap pour les utilisateurs habitués aux commandes d\'Autodesk Maya","action.import_keymap":"Importer une keymap","action.import_keymap.desc":"Importer des commandes depuis un fichier .bbkeymap","action.export_keymap":"Exporter une keymap","action.export_keymap.desc":"Exportez les commandes actuelles dans un fichier .bbkeymap.","action.edit_history":"Modifier l\'historique...","action.edit_history.desc":"Affiche l\'historique des modifications pour annuler ou rétablir des étapes","action.group_elements":"Grouper les éléments","action.group_elements.desc":"Rassemble les éléments sélectionnés sous un nouveau groupe","action.unfold_groups":"Déplier les groupes","action.unfold_groups.desc":"Déplie tous les groupes dans la liste","action.edit_bedrock_binding":"Modifier les associations…","action.edit_bedrock_binding.desc":"Modifier le segment auquel la géométrie est liée","action.pick_screen_color":"Choisir la couleur de l\'écran","action.pick_screen_color.desc":"Choisir une couleur quelque part sur votre écran","action.view_mode":"Mode d\'affichage","action.view_mode.desc":"Change le mode d\'affichage du modèle","action.view_mode.textured":"Texturé","action.view_mode.solid":"Solide","action.view_mode.wireframe":"Squelette","action.toggle_sidebars":"Activer/désactiver les barres latérales","action.toggle_sidebars.desc":"Active/désactive les bandes sur les côtés","action.set_animation_end":"Définir la fin de l\'animation","action.set_animation_end.desc":"Définit la fin de l\'animation sélectionnée à l\'instant actuel sur la timeline","action.flip_animation":"Retourner l\'animation","action.flip_animation.desc":"Retourne une partie d\'une animation en copiant les keyframes sélectionnées de l\'autre côté du modèle","action.graph_editor_zero_line":"Inclure la ligne zéro","action.graph_editor_zero_line.desc":"Si, oui ou non, l\'éditeur de graphiques affiche toujours la ligne zéro","menu.texture.render_mode":"Mode de rendu","menu.texture.render_mode.emissive":"Émissif","menu.texture.render_mode.layered":"Superposé","menu.preview.angle.edit":"Modifier l\'angle…","menu.animation.start_delay":"Délai de démarrage","menu.animation.loop_delay":"Délai de reprise","menu.animation.flip_keyframes":"Retourner les keyframes","menu.mobile_keyboard.disable_all":"Tout désactiver","panel.keyframe.toggle_uniform_scale":"Basculer l\'échelle uniforme","camera_angle.common_isometric_right":"Droite isométrique (2:1)","camera_angle.common_isometric_left":"Gauche isométrique (2:1)","camera_angle.true_isometric_right":"Vraie droite isométrique (30°)","camera_angle.true_isometric_left":"Vraie gauche isométrique (30°)","menu.help.wiki":"Wiki Blockbench","about.repository":"Dépôt :","settings.update_to_prereleases":"Mettre à jour vers les versions expérimentales","settings.update_to_prereleases.desc":"Met à jour Blockbench automatiquement vers des versions bêta pour tester les nouvelles fonctionnalités. Les versions expérimentales peuvent être instables, n\'activez pas cette option si vous vous servez de Blockbench pour le travail ou d\'autres projets importants.","data.separator.spacer":"Séparateur","data.separator.linebreak":"Retour à la ligne","data.setting":"Paramètre","generic.select_all":"Tout sélectionner","generic.select_none":"Vider la sélection","projects.new_tab":"Nouvel onglet","projects.close_tab":"Fermer l\'onglet","message.invalid_format.title":"Format invalide","message.invalid_format.message":"Ce modèle a été fait au format \'%0\', qui n\'est pas disponible dans votre installation Blockbench. Il vous faut sans doute un plugin spécifique pour l’ouvrir correctement.","message.invalid_link":"Le lien modèle est invalide ou a expiré","message.default_textures.current":"Chemin actuel","message.update_after_restart":"La mise à jour sera installée après le prochain redémarrage","message.copy_paste_tool_viewport":"Cet outil ne peut être utilisé que dans le panneau UV","dialog.project.shadow_size":"Taille des ombres","dialog.find_replace.target":"Cible","dialog.find_replace.target.element_names":"Nom des éléments","dialog.find_replace.target.group_names":"Nom des groupes","dialog.find_replace.target.animation_names":"Nom des animations","dialog.find_replace.target.keyframe_values":"Valeur des keyframes","dialog.find_replace.find":"Rechercher","dialog.find_replace.replace":"Remplacer","dialog.find_replace.regex":"Expression régulière","dialog.add_primitive.shape":"Forme","dialog.add_primitive.shape.circle":"Cercle","dialog.add_primitive.shape.tube":"Tube","dialog.add_primitive.shape.cone":"Cône","dialog.add_primitive.shape.cylinder":"Cylindre","dialog.add_primitive.shape.sphere":"Sphère","dialog.add_primitive.shape.torus":"Tore","dialog.add_primitive.shape.cube":"Cube","dialog.add_primitive.shape.pyramid":"Pyramide","dialog.add_primitive.diameter":"Diamètre","dialog.add_primitive.height":"Hauteur","dialog.add_primitive.sides":"Côtés","dialog.add_primitive.minor_diameter":"Épaisseur","dialog.add_primitive.minor_sides":"Côtés mineurs","dialog.create_texture.combine_polys":"Combiner les faces","dialog.create_texture.combine_polys.desc":"Combine les faces coplanaires sélectionnées en une seule section UV","dialog.model_stats.meshes":"Mailles","dialog.export_private_settings.omit":"Laisser vide","layout.select":"Sélectionner","layout.options":"Options","layout.color":"Schéma de couleur","layout.documentation":"Documentation","layout.color.bright_ui_text":"Interface claire","layout.color.bright_ui_text.desc":"Texte sur arrière-plan clair","layout.name":"Nom","layout.author":"Auteur","settings.color_wheel":"Roue des couleurs","settings.color_wheel.desc":"Utilise la roue des couleurs en tant que sélecteur de couleurs principal","settings.dialog.desc":"Affiche le dialogue \\"%0\\"","settings.export_empty_groups":"Exporter les groupes vides","settings.export_empty_groups.desc":"Inclut les groupes sans contenu dans les fichiers exportés","category.separators":"Séparateurs","keybind.preview_area_select":"Sélection de zone","action.color_erase_mode":"Mode Gomme","action.color_erase_mode.desc":"En mode Gomme, les outils tels que Remplir et Rectangle retirent des couleurs au lieu d\'en ajouter","action.open_from_link":"Ouvrir modèle à partir du lien…","action.open_from_link.desc":"Ouvre un modèle depuis une URL blckbn.ch","action.import_obj":"Importer modèle OBJ","action.import_obj.desc":"Importe des objets depuis un modèle OBJ en tant que mailles","action.add_plugin":"Installer un plugin","action.add_plugin.desc":"Installe un plugin à partir du Contrôle d\'action","action.remove_plugin":"Désinstaller plugin","action.remove_plugin.desc":"Désinstalle un plugin à partir du Contrôle d\'action","action.add_mesh":"Ajouter maille","action.add_mesh.desc":"Ajoute une nouvelle maille","action.add_texture_mesh":"Ajouter une nouvelle maille de texture","action.add_texture_mesh.desc":"Ajoute une nouvelle maille de texture","action.find_replace":"Rechercher/remplacer…","action.find_replace.desc":"Rechercher et remplacer des parties de noms","action.hide_everything_except_selection":"Masquer tout sauf la sélection","action.hide_everything_except_selection.desc":"Bascule la visibilité de tous les éléments, hormis ceux qui sont sélectionnés","action.transform_space.normal":"Normal","action.selection_mode":"Mode de sélection","action.selection_mode.desc":"Change comment les éléments peuvent être sélectionnés dans la fenêtre","action.selection_mode.object":"Objet","action.selection_mode.face":"Face","action.selection_mode.vertex":"Sommet","action.create_face":"Créer une face","action.create_face.desc":"Crée une nouvelle face ou une ligne entre les sommets sélectionnés","action.convert_to_mesh":"Convertir en mailles","action.convert_to_mesh.desc":"Convertit les éléments sélectionnés en mailles","action.invert_face":"Inverser les faces","action.invert_face.desc":"Inverse les faces sélectionnées pour les faire pointer dans le sens opposé","action.extrude_mesh_selection":"Extruder la sélection","action.extrude_mesh_selection.desc":"Extrude les portions de maille sélectionnées","action.loop_cut":"Couper boucle","action.loop_cut.desc":"Sépare la maille en une boucle à travers la ligne sélectionnée","action.merge_meshes":"Fusionner les mailles","action.merge_meshes.desc":"Fusionne plusieurs mailles en une seule","action.keyframe_uniform":"Mise à l\'échelle uniforme","action.keyframe_uniform.desc":"Autorise la mise à l\'échelle uniforme sur les keyframes sélectionnées","menu.locator.ignore_inherited_scale":"Ignorer l\'échelle héritée","menu.texture_mesh.texture_name":"Nom de la texture…","menu.texture.elements":"Appliquée aux éléments","uv_editor.transparent_face":"Face transparente","display.pose_angle":"Angle de pose (aperçu uniquement)","data.mesh":"Maille","dialog.create_texture.type":"Type","dialog.create_texture.type.blank":"Vierge","dialog.create_texture.type.template":"Modèle de texture","dialog.create_texture.type.color_map":"Modèle de texture solide","dialog.sketchfab_uploader.suggested_tags":"Tags suggérés","dialog.sketchfab_uploader.category":"Catégorie","dialog.sketchfab_uploader.category2":"Catégorie 2","layout.restore_backup":"Votre thème personnalisé « %0 » a été écrasé. Cliquez ici pour le restaurer.","layout.borders":"Bordures","action.fill_mode.element":"Élément","action.inset_mesh_selection":"Intégrer la sélection","action.inset_mesh_selection.desc":"Intègre les portions sélectionnées de la maille","action.dissolve_edges":"Dissoudre les bords","action.dissolve_edges.desc":"Dissout les bords sélectionnés dans une maille et fusionne les faces qu\'ils divisent","action.split_mesh":"Séparer la maille","action.split_mesh.desc":"Sépare les faces sélectionnées de la maille en une nouvelle","action.merge_vertices":"Fusionner les sommets","action.merge_vertices.desc":"Fusionne les sommets sélectionnés à la position du premier sommet sélectionné","action.view_mode.normal":"Point de vue normal","action.snap_uv_to_pixels":"Aligner UV aux pixels","action.snap_uv_to_pixels.desc":"Aligne (aimante) les sommets UV sélectionnés à la grille de pixels","menu.file.import.import_open_project":"Importer un projet ouvert","menu.help.unlock_projects":"Débloquer tous les projets","status_bar.selection.faces":"%0 faces","status_bar.selection.vertices":"%0 sommets","message.merged_vertices":"%0 sommets ont été trouvés et fusionné depuis %1 emplacements","settings.vertex_merge_distance":"Distance de fusion des sommets","settings.vertex_merge_distance.desc":"Distance avant laquelle les sommets sont fusionnés en utilisant la fusion par distance","settings.show_only_selected_uv":"Afficher UV sélectionnés uniquement","settings.show_only_selected_uv.desc":"N\'afficher que les faces UV sélectionnées dans l\'éditeur UV par défaut","action.merge_vertices.merge_all":"Tout fusionner","action.merge_vertices.merge_all_in_center":"Fusionne tout, au centre","action.merge_vertices.merge_by_distance":"Fusion par distnace","action.merge_vertices.merge_by_distance_in_center":"Fusionne par distance, au centre","action.uv_rotate_left":"Tourner UV à gauche","action.uv_rotate_left.desc":"Tourne les faces UV sélectionnées dans le sens antihoraire","action.uv_rotate_right":"Tourner UV à droite","action.uv_rotate_right.desc":"Tourne les faces UV sélectionnés dans le sens horaire","menu.uv.display_uv":"Afficher UV","menu.uv.display_uv.selected_faces":"Faces sélectionnées","menu.uv.display_uv.selected_elements":"Toutes les faces","menu.uv.display_uv.all_elements":"Toutes les faces sur tous les éléments","menu.paste.face":"Face UV","menu.paste.mesh_selection":"Sélection maille","menu.paste.outliner":"Éléments","uv_editor.show_all_faces":"Montrer toutes lesfaces","uv_editor.show_selected_faces":"Montrer faces sélectionnées","status_bar.selection.edges":"%0 arêtes","action.selection_mode.edge":"Arête","message.cannot_re_import.title":"Le modèle ne peut être réimporté","message.cannot_re_import.message":"Ce format d\'export de modèle ne peut être réimporté vers Blockbench. Assurez-vous de sauvegarder votre modèle en tant que fichier de projet.","generic.default":"Par défaut","units.pixels_per_meter":"%0 pixels par mètre","mode.pose":"Pose","modifier_actions.resize_both_sides":"Redimentionner dans les deux directions","modifier_actions.resize_one_side":"Redimentionner dans une direction","modifier_actions.draw_line":"Dessiner ligne","modifier_actions.drag_without_snapping":"Faire glisser sans alignement","modifier_actions.stretch_keyframes":"Étirer les keyframes","modifier_actions.resize_background":"Redimentionner l\'arrière-plan","modifier_actions.select_multiple":"Sélection multiple","modifier_actions.select_range":"Gamme de sélection","modifier_actions.drag_to_duplicate":"Faire glisser pour dupliquer","modifier_actions.uniform_scaling":"Mise à l\'échelle uniforme","modifier_actions.snap_direction":"Aligner direction","message.no_valid_elements":"Aucun élément valide sélectionné…","dialog.add_primitive.shape.plane":"Plan","dialog.save_angle.rotation_mode":"Mode de rotation","dialog.save_angle.rotation":"Rotation","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Masquer automatiquement la barre d\'onglets","settings.hide_tab_bar.desc":"Masque la barre d\'onglets lorsqu\'un seul onglet est ouvert","settings.status_bar_modifier_keys":"Suggérer touches de modification dans la barre de statut","settings.status_bar_modifier_keys.desc":"Affiche des suggestions de touches de modification dans la barre de statut en fonction du contexte","settings.ground_plane":"Plan de sol","settings.ground_plane.desc":"Affiche un plan de sol sous le modèle","settings.preview_paste_behavior":"Comportement par défaut du collage d\'aperçu","settings.preview_paste_behavior.desc":"Choisir ce qui se passe si vous collez quelque chose dans l\'aperçu du mode Édition alors que plusieurs options sont disponibles","settings.preview_paste_behavior.always_ask":"Toujours demander","action.new_window":"Nouvelle fenêtre","action.new_window.desc":"Ouvre une nouvelle fenêtre Blockbench","action.export_collada":"Exporter modèle Collada (dae)","action.export_collada.desc":"Exporte le modèle et les animations dans un fichier dae pour l\'utiliser dans d\'autres logiciels 3D","action.paint_mode_uv_overlay":"Overlay UV","action.paint_mode_uv_overlay.desc":"Affiche la carte UV sous forme d\'overlay en mode peinture","action.bake_animation_into_model":"Intégrer l\'animation au modèle","action.bake_animation_into_model.desc":"Intègre l\'image d\'animation actuellement affichée au modèle. Seules la rotation et la position s\'appliquent, la mise à l\'échelle est ignorée.","action.keyframe_interpolation.step":"Étape","action.set_ik_target":"Définir une cible CI","action.set_ik_target.desc":"Choisir le segment cible à faire déplacer par cet objet nul via la Cinématique inverse (CI)","menu.action_control.type.tab":"Onglet","menu.action_control.type.angle":"Angle de caméra","menu.action_control.recent_in_streamer_mode":"Êtes-vous sûr ? Le mode Streamer est activé","menu.action_control.recent_in_streamer_mode.desc":"Êtes vous sûr de vouloir afficher les modèles récents ?","menu.tools":"Outils","menu.file.recent.more":"Voir plus…","menu.null_object.lock_ik_target_rotation":"Verrouiller la rotation de cible CI","menu.animation_file.import_remaining":"Importer les animations restantes","edit.loop_cut.offset":"Décalage","edit.extrude_mesh_selection.extend":"Étendre","cube.color.pink":"Rose","cube.color.silver":"Argenté","dialog.plugins.offline":"Pas de connexion à Internet","dialog.create_texture.pixel_density":"Densité de pixels","dialog.create_texture.pixel_density.desc":"La densité de pixels de la texture, en pixels par mètre. La taille de la carte de texture pourrait varier en fonction du nombre et de la taille des éléments.","panel.skin_pose":"Pose","panel.skin_pose.none":"Aucune","panel.skin_pose.natural":"Naturelle","panel.skin_pose.walking":"Marche","panel.skin_pose.crouching":"Accroupi","panel.skin_pose.sitting":"Assis","panel.skin_pose.jumping":"En train de sauter","panel.skin_pose.aiming":"En train de viser","edit.loop_cut.direction":"Direction","message.meshes_and_box_uv":"Les mailles ne sont pas compatibles avec Encadrement UV. Allez dans Fichier → Projet… et choisissez UV par face pour Mode UV.","data.texture_mesh":"Maille texturée","generic.left":"Gauche","generic.right":"Droite","mode.start.quick_setup":"Installation rapide","mode.start.keymap":"Carte clé","mode.start.quick_setup.more_themes":"Plus...","dialog.resize_texture.animation_frames":"Cadres d\'animation","dialog.export_emission_map.title":"Carte des émissions d\'exportation","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inversée","dialog.export_emission_map.format.colors":"Couleurs","dialog.export_emission_map.threshold":"Seuil de transparence","dialog.export_emission_map.round_up":"Arrondir à %0 x %1","dialog.export_emission_map.flip_y":"Inverser l\'axe Y","dialog.select.type":"Type d\'élément","dialog.create_texture.max_edge_angle":"Seuil d\'angle de bord","dialog.create_texture.max_edge_angle.desc":"L\'angle maximal entre deux faces auquel elles seront encore combinées","dialog.create_texture.max_island_angle":"Seuil de l\'angle de l\'île","dialog.create_texture.max_island_angle.desc":"L\'angle maximum qui peut être combiné dans le même îlot UV","settings.mobile_panel_side":"Côté panneau mobile","settings.mobile_panel_side.desc":"Sélectionnez le côté des panneaux d\'écran affichés lors de l\'utilisation de Blockbench en orientation paysage","settings.obj_face_export_mode":"Mode d\'exportation de visage OBJ","settings.obj_face_export_mode.desc":"Choisissez de laisser l\'exportateur OBJ convertir toutes les faces en tris ou quads","settings.obj_face_export_mode.both":"Défaut","settings.obj_face_export_mode.tris":"Convertir en tris","settings.obj_face_export_mode.quads":"Convertir en Quads","action.seam_tool":"Outil de couture","action.seam_tool.desc":"Outil pour définir les coutures UV sur les bords du maillage","action.resolve_group":"Résoudre le groupe","action.resolve_group.desc":"Résoudre le groupe tout en conservant ses enfants au même endroit","action.move_to_group":"Déplacer vers le groupe","action.move_to_group.desc":"Déplacer les éléments sélectionnés vers un autre groupe de contours","action.select_seam":"Sélectionnez la couture UV","action.select_seam.desc":"Sélectionnez le mode de couture UV pour les bords sélectionnés","action.select_seam.auto":"Auto","action.select_seam.join":"Rejoindre","action.select_seam.divide":"Diviser","action.adjust_brightness_contrast":"Ajuster la luminosité et le contraste...","action.adjust_brightness_contrast.desc":"Ajuster la luminosité et le contraste de la texture sélectionnée","action.adjust_saturation_hue":"Ajuster la saturation et la teinte...","action.adjust_saturation_hue.desc":"Ajuster la saturation et la teinte de la texture sélectionnée","action.invert_colors":"Inverser les couleurs","action.invert_colors.desc":"Inverser toutes les couleurs de la texture sélectionnée","action.adjust_curves":"Ajuster les courbes...","action.adjust_curves.desc":"Ajuster les courbes de luminosité de la texture sélectionnée","action.flip_texture_x":"Retourner la texture horizontalement","action.flip_texture_y":"Retourner la texture verticalement","action.resize_texture":"Redimensionner la texture...","action.view_mode.uv":"Aperçu UV","action.append_to_template":"Ajouter des éléments au modèle...","action.append_to_template.desc":"Ajouter les éléments actuellement sélectionnés au modèle de texture","action.move_texture_with_uv":"Déplacer la texture avec UV","action.move_texture_with_uv.desc":"Déplacez la texture de la face lorsque vous faites glisser des faces UV","action.timeline_setups":"Configurations de la chronologie","action.save_timeline_setup":"Enregistrer la configuration de la chronologie...","action.save_timeline_setup.desc":"Enregistrer un préréglage pour les animateurs et canaux actuellement sélectionnés","menu.texture":"Texture","menu.texture.render_mode.default":"Défaut","menu.texture.merge_onto_texture":"Fusionner sur la texture ci-dessus","menu.animation.unload":"Décharger","panel.timeline":"Chronologie","action.pan_tool":"Outil panoramique","action.pan_tool.desc":"Outil pour naviguer dans la fenêtre et l\'éditeur de texture","mode.start.recent.favorite":"Marquer comme favori","mode.start.info":"Information","mode.start.target":"Cible","mode.start.start":"Démarrer","mode.start.create_new":"Créer un nouveau modèle","mode.start.format.informations":"Bon à savoir:","mode.start.format.resources":"Ressources:","format.free.info.meshes":"Dans ce format, vous pouvez créer des modèles low poly à l\'aide de cubes et de maillages de forme personnalisée.","format.free.info.limitation":"Les modèles ne peuvent pas être chargés dans des jeux nécessitant des formats spécialisés, tels que Minecraft.","format.skin.info.skin":"Ce format est conçu pour créer des skins Minecraft et des textures d\'entités.","format.skin.info.model":"Le modèle ne peut pas être modifié. Pour apporter des modifications au modèle, convertissez d\'abord dans un format différent via **Fichier** > **Convertir le projet**.","format.java_block.info.rotation":"Les rotations sont limitées à des pas de 22,5 degrés et à un axe par élément","format.java_block.info.size":"Le modèle est limité à une taille de 3 par 3 par 3 blocs. Les paramètres d\'affichage peuvent cependant agrandir les modèles d\'articles","format.java_block.info.animation":"Ce format ne prend pas en charge les animations dans Minecraft vanille. Si vous créez un mod, vous pouvez utiliser GeckoLib pour animer des modèles. Sinon, la seule façon d\'animer est de changer le modèle à l\'aide de commandes ou de textures animées.","format.bedrock.info.textures":"Chaque modèle ne peut avoir qu\'une seule texture","format.bedrock_block":"Bloc de Bedrock","format.bedrock_block.desc":"Modèle de bloc pour Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"La taille des cubes individuels est limitée à des nombres entiers.","format.modded_entity.info.format":"Les modèles sont écrits en code Java au lieu de structures de données dédiées comme tous les autres formats d\'exportation Blockbench.","format.optifine_entity.info.optifine_required":"Les utilisateurs sans OptiFine installé ne verront pas le modèle.","format.optifine_entity.info.pivots":"Les pivots osseux sont verrouillés, c\'est donc une bonne idée de les laisser intacts.","format_category.low_poly":"Faible Polygone","format_category.minecraft":"Minecraft","format_category.other":"Autre","format_category.loaders":"Chargeurs","message.recover_backup.recover":"Récupérer","message.invalid_characters.title":"Chemin non valide","message.invalid_characters.message":"Le chemin du fichier importé contient des caractères non valides, des lettres majuscules ou des espaces blancs. Les caractères pris en charge sont : %0","dialog.share_model.thumbnail":"Vignette","dialog.skin.high_res_texture":"Veuillez noter que les skins avec la résolution sélectionnée ne fonctionneront pas comme des skins Minecraft normaux. Sélectionnez une résolution inférieure.","settings.allow_display_slot_mirror":"Autoriser la mise en miroir de l\'affichage","settings.allow_display_slot_mirror.desc":"Autoriser la mise en miroir des emplacements d\'affichage pour les modèles d\'éléments Java. AVERTISSEMENT : Cela ne fonctionne que dans Minecraft 1.14 ou antérieur ou dans des cas particuliers.","action.switch_tabs":"Changer d\'onglet","action.switch_tabs.desc":"Faites défiler les onglets ouverts. Maintenez la touche Maj enfoncée pour faire un cycle dans la direction opposée.","action.unselect_all":"Désélectionner tout","action.unselect_all.desc":"Désélectionner tous les éléments, faces, sommets ou images clés","action.save_palette":"Sauvegarder la palette...","action.save_palette.desc":"Enregistrez la palette de couleurs actuelle dans Blockbench pour une utilisation ultérieure","action.keyframe_column_create":"Créer une colonne d\'images clés","action.keyframe_column_create.desc":"Clé tous les canaux de la chronologie au code temporel actuel, s\'ils ont déjà des images clés","action.keyframe_column_select":"Sélectionner la colonne d\'images clés","action.keyframe_column_select.desc":"Sélectionner toutes les images clés de la timeline le long d\'une colonne sous la tête de lecture.","menu.uv":"UV","menu.keyframe":"Image clé","menu.palette.load.update":"Palette de mise à jour","menu.palette.load.update.desc":"Met à jour cette palette avec les couleurs de la palette Blockbench actuelle","menu.timeline_marker.set_time":"Régler le temps...","uv_editor.scale_uv":"Échelle UV","action.preview_scene":"Aperçu de la scène","action.preview_scene.desc":"Modifier la scène d\'aperçu du modèle","preview_scene.minecraft_overworld":"Surmonde Minecraft","preview_scene.minecraft_nether":"Nether Minecraft","preview_scene.minecraft_end":"Fin de Minecraft","dialog.project.modded_entity_flip_y":"Retourner l\'axe Y","preview_scene.studio":"Studio","format.image":"Image","modifier_actions.set_copy_source":"Définir la source de la copie","message.load_images.title":"Charger les images","message.load_images.edit_image":"Modifier les images","dialog.add_primitive.align_edges":"Aligner les bords","dialog.flip_animation.show_in_timeline":"Afficher les os modifiés dans la timeline","settings.default_cube_size":"Taille du cube","settings.default_cube_size.desc":"Définir la taille du cube par défaut lors de la création d\'un nouveau cube","settings.uniform_keyframe":"Échelle uniforme d\'images-clés","settings.uniform_keyframe.desc":"Définit les échelles des images clés à une échelle uniforme par défaut","settings.nearest_rectangle_select":"Sélection du rectangle : Bord le plus proche","settings.nearest_rectangle_select.desc":"Accrocher les sélections de rectangles au bord du pixel le plus proche, comme dans GIMP, au lieu de pixels entiers.","settings.pick_color_opacity":"Choisir l\'opacité des couleurs","settings.pick_color_opacity.desc":"Choisir l\'opacité de la couleur avec le sélecteur de couleur et définissez-la comme opacité du pinceau","settings.paint_with_stylus_only":"Peindre avec le stylet uniquement","settings.paint_with_stylus_only.desc":"Utiliser uniquement le stylet pour peindre, réserver la souris ou l\'entrée tactile pour la navigation.","action.copy_brush_mode":"Copier le mode du pinceau","action.copy_brush_mode.copy":"Copier","action.copy_brush_mode.pattern":"Motif","action.copy_brush_mode.sample":"Échantillon","action.brush_shape":"Forme du pinceau","action.brush_shape.square":"Carré","action.brush_shape.circle":"Cercle","action.blend_mode":"Mode de fusion","action.blend_mode.default":"Défaut","action.blend_mode.set_opacity":"Définir l\'opacité","action.blend_mode.color":"Couleur","action.blend_mode.behind":"Derrière","action.blend_mode.multiply":"Multiplier","action.blend_mode.divide":"Diviser","action.blend_mode.add":"Ajouter","action.blend_mode.subtract":"Soustraire","action.blend_mode.screen":"Écran","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Lumière forte","action.blend_mode.difference":"Différence","action.copy_brush":"Copier le pinceau","action.copy_brush.desc":"Pinceau pour cloner des parties de votre texture ou dessiner des motifs","action.validator_window":"Voir les problèmes du modèle...","action.validator_window.desc":"Ouvre le validateur, qui répertorie les problèmes du modèle actuel.","action.cancel_gif":"Annuler le GIF","menu.text_edit.copy_vector":"Copier le vecteur","menu.brush_presets.dialog":"Pinceaux préréglés...","menu.brush_presets.pixel_brush":"Pinceau de pixels","menu.brush_presets.smooth_brush":"Pinceau lisse","menu.texture.edit_in_blockbench":"Modifier dans Blockbench","menu.mirror_painting.axis":"Axe","menu.mirror_painting.axis.desc":"Sélectionner l\'axe sur lequel les traits de peinture seront reflétés.","menu.mirror_painting.global":"Symétrie globale","menu.mirror_painting.global.desc":"Activation de la peinture miroir sur le modèle dans l\'espace global","menu.mirror_painting.local":"Symétrie locale","menu.mirror_painting.local.desc":"Permettre la peinture miroir dans l\'espace local pour chaque élément","menu.mirror_painting.texture_frames":"Images de texture animées","menu.mirror_painting.texture_frames.desc":"Refléter les coups de pinceau pour chaque image des textures animées","format.bedrock_block.info.size_limit":"La taille totale d\'un bloc est limitée à 30 pixels dans toutes les dimensions. La limite peut être décentrée dans toutes les directions de 7 pixels par rapport au centre du bloc.","format.bedrock_block.info.textures":"De multiples textures peuvent être appliquées à différents cubes dans Blockbench, mais cela nécessitent une configuration supplémentaire dans le pack de comportement pour fonctionner correctement dans le jeu.","format.image.desc":"Modifier des images dans l\'éditeur d\'images 2D","generic.delete_all":"Supprimer tout","message.child_model_only.open":"Ouvrir le parent","message.child_model_only.open_with_textures":"Ouvrir le parent & adopter ses textures","dialog.project.credit":"Crédit","dialog.convert_project.create_copy":"Créer une copie","dialog.texture.frame_time":"Temps d\'une image","dialog.texture.frame_time.desc":"Définit la durée pendant laquelle chaque image sera visible, en ticks. Chaque tick correspond à 1/20e de seconde.","dialog.texture.frame_interpolate":"Interpoler","dialog.texture.frame_interpolate.desc":"Interpoler entre les images de l\'animation par un fondu enchaîné vers l\'image suivante","dialog.texture.frame_order_type":"Mode \\"en boucle\\"","dialog.texture.frame_order_type.loop":"Boucle","dialog.texture.frame_order_type.backwards":"Boucle à l\'envers","dialog.texture.frame_order_type.back_and_forth":"Va-et-vient","dialog.texture.frame_order_type.custom":"Ordre personnalisé","dialog.texture.frame_order":"Ordre des images","dialog.texture.frame_order.desc":"Définissez un ordre de trame personnalisé en les listant dans un nouvel ordre. Le premier indice de trame commence à 0.","dialog.select.mode":"Mode","dialog.select.mode.new":"Nouvelle sélection","dialog.select.mode.add":"Ajouter à la sélection","dialog.select.mode.remove":"Retirer de la sélection","dialog.select.mode.in_selection":"Sélectionner uniquement dans Selected","dialog.predicate_overrides.model":"Modèle","dialog.predicate_overrides.predicates":"Prédicats","dialog.predicate_overrides.variants":"Variantes","dialog.predicate_overrides.start_value":"Valeur de départ","dialog.predicate_overrides.add_override":"Ajouter une surcharge","dialog.predicate_overrides.add_predicate":"Ajouter un prédicat","dialog.predicate_overrides.generate_overrides":"Générer des surcharges","dialog.predicate_overrides.confirm_delete":"Êtes-vous sûr de vouloir supprimer toutes les surcharges ?","dialog.predicate_overrides.predicate.angle":"Angle de la boussole","dialog.predicate_overrides.predicate.blocking":"Bloque","dialog.predicate_overrides.predicate.broken":"Est cassé","dialog.predicate_overrides.predicate.cast":"Est coulé","dialog.predicate_overrides.predicate.cooldown":"Rechargement","dialog.predicate_overrides.predicate.damage":"Dégâts","dialog.predicate_overrides.predicate.damaged":"Est endommagé","dialog.predicate_overrides.predicate.lefthanded":"Positionné dans la main gauche","dialog.predicate_overrides.predicate.pull":"Montant tiré","dialog.predicate_overrides.predicate.pulling":"Tire","dialog.predicate_overrides.predicate.charged":"Chargé","dialog.predicate_overrides.predicate.firework":"A des feux d\'artifice","dialog.predicate_overrides.predicate.throwing":"Prêt à lancer","dialog.predicate_overrides.predicate.time":"Heure de la journée","dialog.predicate_overrides.predicate.custom_model_data":"Donnée de modèle personnalisées","dialog.predicate_overrides.predicate.level":"Niveau de lumière","dialog.predicate_overrides.predicate.filled":"Niveau de remplissage du sac","dialog.predicate_overrides.predicate.tooting":"Sifflant","settings.model_export_scale":"Échelle d\'exportation du modèle","settings.model_export_scale.desc":"Facteur par lequel l\'échelle des modèles glTF, DAE et FBX exportés est réduite. La valeur par défaut est 16, ce qui convertit 16 unités Blockbench en 1 mètre dans l\'exportation.","action.copy_paste_tool_mode":"Mode Copier Coller","action.copy_paste_tool_mode.copy":"Copier","action.copy_paste_tool_mode.move":"Déplacer","action.export_fbx":"Exporter le modèle FBX","action.export_fbx.desc":"Exporter le modèle et les animations au format fbx pour les utiliser dans d\'autres applications 3D et moteurs de jeux.","action.center_lateral":"Latéral central","action.center_lateral.desc":"Centrer les éléments sélectionnés sur les axes X et Z","action.adjust_opacity":"Ajuster l\'opacité...","action.adjust_opacity.desc":"Ajuster l\'opacité de la texture sélectionnée","action.rotate_texture_cw":"Faire tourner la texture dans le sens des aiguilles d\'une montre","action.rotate_texture_ccw":"Faire tourner la texture dans le sens inverse des aiguilles d\'une montre","action.predicate_overrides":"Modifier les surcharges des prédicats...","action.predicate_overrides.desc":"Sélectionner des modèles pour remplacer ce modèle en fonction des conditions sélectionnées","action.auto_set_cullfaces":"Définir automatiquement les Cullfaces","action.auto_set_cullfaces.desc":"Génération automatique de cullfaces pour cacher les faces lorsqu\'elles sont couvertes par le bloc voisin.","menu.texture.edit_externally":"Editer en externe","menu.mirror_painting.texture":"Éditeur de symétrie 2D","menu.mirror_painting.texture.desc":"Permettre la peinture miroir dans l\'espace 2D sur l\'image ou la texture","menu.animator.rotation_global":"Tourner dans l\'espace global","uv_editor.face_properties":"Propriétés des faces","uv_editor.face_properties.material_instance":"Instance de matériau","uv_editor.tint.info":"La teinte peut être activée sur une face pour dire à Minecraft de le teinter. De base, la teinte ne peut être utilisée que par des blocs spécifiques tels que les feuilles et la poussière de redstone, et ne peut avoir qu\'une valeur de 0.","uv_editor.cullface.info":"L\'activation du cullface indique à une face du bloc de disparaître si un autre bloc plein est placé contre dans la direction spécifiée dans votre monde Minecraft. Ceci peut être utilisé pour optimiser les performances.","uv_editor.material_instance.info":"Les instances de matériau peuvent être définies sur un nom défini par l\'utilisateur. Ce nom peut être utilisé dans le fichier JSON de bloc du pack de comportement pour attribuer une texture et un matériau particuliers à la face.","display.reference.frame_invisible":"Cadre (Invisible)","data.settings_profile":"Profil","message.display_skin.invalid_name":"Impossible de trouver un compte Minecraft portant le nom de \\"%0\\".","dialog.load_plugins_from_query.title":"Charger des plugins","dialog.load_plugins_from_query.text":"Vous avez utilisé un lien qui nécessite l\'installation de plugins. Souhaitez-vous les installer ?","dialog.select_model.title":"Sélectionner un modèle","dialog.select_model.bones":"Os","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Créer un profil...","settings_profile.confirm_delete":"Êtes-vous sûr de vouloir supprimer ce profil de paramètres?","settings_profile.condition.type.selectable":"Sélectionnable manuellement","settings.interface_mode":"Mode d\'interface","settings.interface_mode.desc":"Mode d\'interface. Redémarrez Blockbench pour appliquer les modifications","settings.interface_mode.auto":"Automatique","settings.interface_mode.desktop":"Bureau","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Peindre à travers la transparence","settings.paint_through_transparency.desc":"Peindre à travers les pixels transparents lorsque le verrouillage du canal alpha est activé","action.tab_overview":"Aperçu des onglets","action.tab_overview.desc":"Afficher tous les onglets ouverts dans une grille et passer à un","action.slider_color_red":"Couleur rouge","action.slider_color_green":"Couleur verte","action.slider_color_blue":"Couleur Bleu","action.add_animation_controller":"Ajouter un contrôleur d\'animation","action.add_animation_controller.desc":"Créer un contrôleur d\'animation vierge","action.animation_controller_preview_mode":"Aperçu du contrôleur","action.animation_controller_preview_mode.paused":"Mis en pause","action.animation_controller_preview_mode.manual":"Prévisualisation manuelle","action.animation_controller_preview_mode.play":"Lecture automatique","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connectez la poignée de bézier de l\'image clé droite et gauche","action.reset_keyframe_handles":"Réinitialiser les poignées des images clés","action.reset_keyframe_handles.desc":"Réinitialiser les poignées de Bézier des images clés sélectionnées","action.looped_animation_playback":"Lecture en boucle","action.looped_animation_playback.desc":"Prévisualisez les animations dans une boucle infinie","timeline.bind_to_actor":"Lier à l\'acteur","animation_controllers.select_preset":"Sélectionner un préréglage de contrôleur...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particules","animation_controllers.state.sounds":"Sons","animation_controllers.state.on_entry":"En entrée","animation_controllers.state.on_exit":"En sortie","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Temps de mélange","animation_controllers.state.shortest_path":"Mélanger par chemin le plus court","animation_controllers.state.edit_transition":"Modifier la transition","menu.color_picker.picker_type":"Type de sélecteur","menu.color_picker.picker_type.square":"Carré","menu.color_picker.picker_type.wheel":"Roue","menu.color_picker.slider_mode":"Mode curseur","menu.color_picker.slider_mode.hsv":"Teinte, Saturation, Valeur","menu.color_picker.slider_mode.rgb":"Rouge, Vert, Bleu","menu.texture.render_mode.additive":"Additif","panel.color.picker_options":"Options du sélecteur de couleurs","panel.animation_controllers":"Contrôleur d\'animation","display.preset.armor_stand":"Sol (Porte-armure)","data.file_path":"Chemin du fichier","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Debout","dialog.extrude.orientation.flat":"Plat","dialog.scale.box_uv_warning":"La mise à l\'échelle d\'un modèle Box UV peut casser les UV de votre modèle. Au lieu de cela, essayez de redimensionner votre modèle en externe ou passez en mode UV par face dans Fichier> Projet.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"Séquence PNG","dialog.create_gif.pixelate":"Pixéliser","dialog.create_gif.bg_image":"Image d\'arrière-plan","dialog.create_gif.turn.desc":"Faites pivoter le modèle pendant l\'enregistrement. Utilisez des valeurs négatives pour faire tourner le modèle dans le sens des aiguilles d\'une montre. Une valeur de 60 correspond à une rotation toutes les secondes.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Utilisez la syntaxe d\'expression régulière pour faire correspondre le chemin d\'accès au fichier du projet en cours. Utiliser des barres obliques pour les répertoires","settings.only_selected_bezier_handles":"Afficher uniquement les poignées de Bézier sélectionnées","settings.only_selected_bezier_handles.desc":"Masquer les poignées des images clés de Bézier qui ne sont pas actuellement sélectionnées","settings.embed_textures":"Intégrer les textures","settings.embed_textures.desc":"Intégrer le contenu des fichiers de texture dans les fichiers .bbmodel","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copié dans le presse-papiers","data.reference_image":"Image de référence","message.delete_reference_image":"Êtes-vous sûr de vouloir supprimer cette image de référence ? Cette action est irréversible.","message.add_reference_image.message":"Sélectionner l\'endroit où charger l\'image de référence","message.add_reference_image.project":"Ajouter à ce projet","message.add_reference_image.app":"Ajouter à tous les projets","message.import_particle_texture.import":"Importer une texture de particule","message.import_particle_texture.message":"Souhaitez-vous importer un fichier de texture à utiliser pour votre particule ?","message.save_codec_selector.title":"Enregistrer le format du modèle","message.save_codec_selector.message":"Sélectionnez un format pour enregistrer le modèle.","message.save_codec_selector.project_file":"Projet Blockbench (.bbmodel)","message.save_codec_selector.both":"Les deux","message.display_skin.username":"Nom d\'utilisateur (Java)","message.palette_locked":"La palette est verrouillée","dialog.project.default_uv_mode":"Mode UV par Défaut","dialog.project.default_uv_mode.description":"Mode UV par défaut du projet. 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model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Dépendances du plugin","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Souhaitez-vous les installer pour continuer ?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convertir le projet dans un autre format.","dialog.convert_project.text2":"La conversion se fait à vos risques et périls. Les formats ont des caractéristiques et des restrictions différentes, de sorte que la conversion peut, dans certains cas, casser certaines parties de votre projet.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Ouvrir le dossier","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Afficher les grilles","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),it:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Annulla","dialog.confirm":"Conferma","dialog.close":"Chiudi","dialog.import":"Importa","dialog.save":"Salva","dialog.discard":"Non salvare","dialog.dontshowagain":"Non mostrare più","data.cube":"Cubo","data.group":"Gruppo","data.texture":"Texture","data.plugin":"Plugin","data.preview":"Anteprima","data.toolbar":"Barra degli strumenti","data.image":"Immagine","keys.ctrl":"Control","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Elimina","keys.space":"Spazio","keys.leftclick":"Click Sinistro","keys.middleclick":"Click Centrale","keys.rightclick":"Click Destro","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Numpad %0","keys.caps":"Capslock","keys.menu":"Menu contestuale","keys.left":"Sinistra","keys.up":"Sopra","keys.right":"Destra","keys.down":"Sotto","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"+","keys.comma":"Virgola","keys.point":"Punto","keys.minus":"Meno","keys.cross":"Croce","keys.end":"End","keys.pos1":"Home","keys.printscreen":"Print Screen","keys.pause":"Pausa","message.rotation_limit.title":"Limiti di Rotazione","message.rotation_limit.message":"Le rotazioni sono limitate ad un asse e incrementi di 22.5 gradi. Ruotare su un asse differente cancellerà tutte le rotazioni su altri assi. Disabilita l\'opzione \\"Rotazione Ristretta\\" se stai modellando per altre ragioni e hai bisogno di rotazioni libere","message.file_not_found.title":"File Non Trovato","message.file_not_found.message":"Blockbench non ha potuto trovare il file richiesto. Assicurati che sia salvato localmente e non in un cloud.","message.screenshot.title":"Screenshot","message.screenshot.clipboard":"Appunti","message.screenshot.right_click":"Screenshot - Click Destro per copiare","message.invalid_file.title":"File Invalido","message.invalid_file.message":"Impossibile aprire il modello: %0","message.invalid_model.title":"File Modello Invalido","message.invalid_model.message":"Questo file non contiene dati di modello validi.","message.child_model_only.title":"Modello Bambino Vuoto","message.child_model_only.message":"Questo file eredita %0 e non contiene un modello","message.unsaved_textures.title":"Texture Non Salvata","message.unsaved_textures.message":"Questo modello utilizza textures non salvate. Assicurati di salvarle e inserirle nella nella cartella corretta della tua resource pack","message.model_clipping.title":"Modello Troppo Grande","message.model_clipping.message":"Il tuo modello contiene %0 cubi che sono più grandi del limite 3x3x3 imposto da Minecraft. Questo modello non funzionerà su Minecraft. Abilita la funzione \'Spazio di Lavoro Limitato\' per prevenire questo.","message.loose_texture.title":"Importa Texture","message.loose_texture.message":"La texture importata non è contenuta in un resource pack. Minecraft può solo caricare le texture dalla cartella \\"textures\\" di un resource pack attivo.","message.loose_texture.change":"Cambia Percorso","message.update_res.title":"Risoluzione Texture","message.update_res.message":"Vorresti aggiornare la risoluzione del progetto con la risoluzione di questa texture? Fai Click su \'Annulla\' se la texture ha una risoluzione maggiore del normale.","message.update_res.update":"Aggiorna","message.bedrock_overwrite_error.message":"Blockbench non riesce a combinare questo modello con un vecchio file","message.bedrock_overwrite_error.backup_overwrite":"Crea Backup e Sovrascrivi","message.bedrock_overwrite_error.overwrite":"Sovrascrivi","message.close_warning.message":"Vuoi salvare il tuo modello?","message.close_warning.web":"Il tuo lavoro corrente verra perso. Sei sicuro di volere uscire?","message.default_textures.title":"Textures Predefinite","message.default_textures.message":"Seleziona la cartella \\"textures\\" del resource pack predefinito","message.default_textures.detail":"Estrai il resource pack predefinito dal jar di Minecraft oppure vai su google per scaricarlo. Poi trova la cartella \\"textures\\" ed aprila. Blockbench memorizzerà questa cartella e cercherà di prendere le texture da quella cartella se non può trovarle nel resource pack corrente.","message.default_textures.select":"Seleziona la cartella \\"textures\\" predefinita","message.image_editor.title":"Seleziona un editor di immagini","message.image_editor.file":"Seleziona un file...","message.image_editor.exe":"Seleziona un editor immagini","message.display_skin.title":"Visualizza Skin","message.display_skin.message":"Seleziona il file della Skin dal tuo computer oppure inserisci il nome del giocatore","message.display_skin.upload":"Carica una Skin","message.display_skin.reset":"Resetta","message.invalid_plugin":"File Plugin Invalido, Vedi Console","message.load_plugin_app":"Vuoi permettere a questo plugin di effettuare modifiche al tuo PC? Carica plugin soltanto da persone fidate.","message.load_plugin_web":"Vuoi caricare questo plugin? Carica plugin soltanto da persone fidate.","message.preset_no_info":"Il preset non contiene informazioni per questo slot","message.restart_to_update":"Riavvia Blockbench per applicare modifiche","message.save_file":"Salvato come %0","message.save_obj":"Salvato come modello .obj","dialog.project.title":"Progetto","dialog.project.name":"Nome File","dialog.project.parent":"Modello Genitore","dialog.project.geoname":"Nome Geometria Del Mob","dialog.project.ao":"Occlusione Ambientale","dialog.texture.title":"Texture","dialog.texture.variable":"Variabile","dialog.texture.namespace":"Namespace","dialog.texture.folder":"Cartella","dialog.extrude.title":"Estrudere Immagine","dialog.extrude.mode":"Modalità Scansione","dialog.extrude.mode.areas":"Aree","dialog.extrude.mode.lines":"Linee","dialog.extrude.mode.columns":"Colonne","dialog.extrude.mode.pixels":"Pixel","dialog.extrude.opacity":"Opacità Minima","dialog.extrude.scan":"Scannerizzare e Importare","dialog.display_preset.title":"Crea Preset","dialog.display_preset.message":"Seleziona gli slot che vuoi salvare","dialog.display_preset.create":"Crea","dialog.select.title":"Seleziona","dialog.select.group":"Nel Gruppo Selezionato","dialog.select.name":"Nome Contiene","dialog.select.random":"Casuale","dialog.select.select":"Seleziona","dialog.scale.title":"Scala Modello","dialog.scale.axis":"Assi","dialog.scale.clipping":"Tosatura modello: Il tuo modello è troppo grande","dialog.scale.confirm":"Scala","dialog.plugins.title":"Plugin","dialog.plugins.installed":"Installati","dialog.plugins.available":"Disponibili","dialog.plugins.install":"Installa","dialog.plugins.uninstall":"Disinstalla","dialog.plugins.reload":"Ricarica","dialog.plugins.none_installed":"Nessun plugin installato","dialog.plugins.none_available":"Nessun plugin disponibile","dialog.plugins.web_only":"Solo per l\'applicazione web","dialog.plugins.app_only":"Solo per l\'applicazione desktop","dialog.plugins.author":"di %0","dialog.create_texture.folder":"Cartella","dialog.create_texture.resolution":"Risoluzione","dialog.input.title":"Input","dialog.settings.settings":"Impostazioni","dialog.settings.keybinds":"Tasti","dialog.settings.about":"Sul Programma","layout.color.back":"Retro","layout.color.back.desc":"Sfondi e campi di input","layout.color.dark":"Scuro","layout.color.dark.desc":"Sfondo tela","layout.color.ui":"UI","layout.color.ui.desc":"Colore interfaccia principale","layout.color.bright_ui":"UI Luminoso","layout.color.bright_ui.desc":"Menu contestuali e tooltip","layout.color.button":"Tasto","layout.color.button.desc":"Tasti e modalità","layout.color.selected":"Selezionato","layout.color.selected.desc":"Schede e oggetti selezionati","layout.color.border":"Bordo","layout.color.border.desc":"Bordo dei tasti e dei input","layout.color.accent":"Accento","layout.color.accent.desc":"Pollice scorrevole e altri dettagli","layout.color.grid":"Griglia","layout.color.grid.desc":"Griglia anteprima UV","layout.color.text":"Testo","layout.color.text.desc":"Testo normale","layout.color.light":"Luce","layout.color.light.desc":"Testo evidenziato","layout.color.accent_text":"Testo Accentato","layout.color.accent_text.desc":"Testo su elementi chiari o accentati","layout.font.main":"Carattere Principale:","layout.font.headline":"Carattere del Titolo","about.version":"Versione:","about.creator":"Sviluppatore:","about.website":"Sito:","about.vertex_snap":"Lo snapping degli vertici è basato su un plugin da SirBenet","about.icons":"Pachetti Icone:","about.libraries":"Librerie:","settings.category.general":"Generale","settings.category.preview":"Anteprima","settings.category.grid":"Griglia","settings.category.edit":"Modifica","settings.category.snapping":"Snapping","settings.category.defaults":"Impostazioni Predefinite","settings.category.dialogs":"Dialoghi","settings.category.export":"Esporta","settings.language":"Lingua","settings.language.desc":"Lingua Interfaccia. Apri di nuovo Blockbench per applicare modifiche.","settings.backup_interval":"Intervallo Backup","settings.backup_interval.desc":"Intervallo del backup automatico in minuti","settings.origin_size":"Origine di Rotazione","settings.origin_size.desc":"Dimensione dell\'origine di rotazione","settings.control_size":"Dimensione Assi Controllo","settings.control_size.desc":"Dimensione dei 3 assi di controllo","settings.display_skin":"Visualizza Skin","settings.display_skin.desc":"La skin usata per il modello di riferimento del giocatore","settings.shading":"Ombreggiatura","settings.shading.desc":"Attiva obreggiatura","settings.texture_fps":"FPS Texture Animate","settings.texture_fps.desc":"Frames per seconds per texture animate","settings.base_grid":"Griglia Piccola","settings.base_grid.desc":"Mostrare griglia picolla e assi","settings.large_grid":"Griglia Grande","settings.large_grid.desc":"Mostare griglia blocco 3x3","settings.full_grid":"Griglia Grande Completa","settings.full_grid.desc":"Mostrare griglia precisa 3x3","settings.large_box":"Scatola Grande","settings.large_box.desc":"Mostrare confini blocco 3x3","settings.display_grid":"Modalità Visualizzazione","settings.display_grid.desc":"Mostra griglia in modalità visualizzazione","settings.undo_limit":"Limite Annullamenti","settings.undo_limit.desc":"Numero di modifiche che possono essere annullate","settings.local_move":"Muovere su Assi Relativi","settings.local_move.desc":"Muovi elementi ruotati sul loro asse proprio, se possibile","settings.canvas_unselect":"Deselezionamento Clic","settings.canvas_unselect.desc":"Deseleziona tutti gli elementi quando si clicca sullo spazio di lavoro","settings.paint_side_restrict":"Restringi Pennello al Lato","settings.paint_side_restrict.desc":"Restringi i pennelli a disegnare solo sul lato corrente","settings.autouv":"UV Automatico","settings.autouv.desc":"Abilita UV Automatico per impostazione predefinita","settings.create_rename":"Renomina 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esportati","settings.default_path":"Default Minecraft Textures Path","settings.default_path.desc":"Cartella dalla quale Blockbench carica le texture predefinite","settings.image_editor":"Editor Immagini","settings.image_editor.desc":"Editore immagini predefinito per modificare texture","category.navigate":"Navigazione","category.tools":"Strumenti","category.file":"File","category.blockbench":"Blockbench","category.edit":"Modifica","category.transform":"Trasforma","category.view":"Vista","category.display":"Impostazioni Display","category.textures":"Textures","category.misc":"Miscellaneo","keybind.preview_select":"Selezionare","keybind.preview_rotate":"Ruota Vista","keybind.preview_drag":"Trascina Vista","keybind.confirm":"Conferma","keybind.cancel":"Annulla","action.slider_inflate":"Gonfiare","action.slider_inflate.desc":"Gonfiare cubi in tutte le direzioni non modificando l\'UV","action.slider_brush_size":"Dimensione","action.slider_brush_size.desc":"Raggio del pennello in 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Vuoi anche eliminare l\'animazione dal file in cui è stata salvata?","message.no_animation_to_import":"Nessuna animazione da importare","dialog.material_instances.title":"Material Instances","dialog.animation_import.title":"Seleziona animazioni da importare","dialog.create_texture.padding":"Padding","settings.fov":"FOV","settings.fov.desc":"Camera Field of View. 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The Box UV mapping system considers any faces below that threshold as 0 pixels wide. The texture on those faces therefore may not work correctly.","message.small_face_dimensions.face_uv":"The current format supports per-face UV maps which can handle small face dimensions. Go to \\"File\\" > \\"Project...\\" and change \\"UV Mode\\" to \\"Per-face UV\\".","dialog.plugins.outdated_client":"Richiede una nuova versione di Blockbench","dialog.plugins.outdated_plugin":"Plugin is outdated and does not work with this version of Blockbench","settings.motion_trails":"Motion Trails","settings.motion_trails.desc":"Show motion trails in the animation editor","settings.antialiasing":"Anti-aliasing","settings.antialiasing.desc":"Attiva l\'anti-aliasing nell\'anteprima. 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Leave these values out if you plan to share the file with someone else.","dialog.export_private_settings.keep":"Keep","settings.timecode_frame_number":"Display Timecodes as Frame Numbers","settings.timecode_frame_number.desc":"Display fraction timecodes in the timeline as frame number instead of centisecond","settings.animation_sample_rate":"Animation Sample Rate","settings.animation_sample_rate.desc":"Sample rate in samples per second for curves that the respective format does not support natively","keybind.preview_zoom":"Zoom View","action.gradient_tool":"Gradient Tool","action.gradient_tool.desc":"Create a color gradient on your texture","action.import_settings":"Import Settings","action.import_settings.desc":"Import a .bbsettings file","action.export_settings":"Export Settings","action.export_settings.desc":"Export the Blockbench settings as a .bbsettings file","action.load_keymap":"Load Keymap","action.load_keymap.default":"Default (Trackpad/Mouse)","action.load_keymap.mouse":"Default (Mouse)","action.load_keymap.default.desc":"Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads","action.load_keymap.mouse.desc":"Default Blockbench keybindings, with viewport navigation bound to the middle mouse button","action.load_keymap.blender.desc":"Keymap for users who are familiar with the controls of Blender","action.load_keymap.cinema4d.desc":"Keymap for users who are familiar with the controls of Cinema 4D","action.load_keymap.maya.desc":"Keymap for users who are familiar with the controls of Autodesk Maya","action.import_keymap":"Import Keymap","action.import_keymap.desc":"Import keybindings a .bbkeymap file","action.export_keymap":"Export Keymap","action.export_keymap.desc":"Export the current keybindings as a .bbkeymap file","action.edit_history":"Edit History...","action.edit_history.desc":"View the editing history and undo or redo steps","action.group_elements":"Group Elements","action.group_elements.desc":"Wrap selected elements into a new group","action.unfold_groups":"Unfold Groups","action.unfold_groups.desc":"Unfold all groups in the outliner","action.edit_bedrock_binding":"Edit Binding...","action.edit_bedrock_binding.desc":"Change which bone the geometry is bound to","action.pick_screen_color":"Pick Screen Color","action.pick_screen_color.desc":"Pick a color from somewhere on your screen","action.view_mode":"View Mode","action.view_mode.desc":"Change the model view mode","action.view_mode.textured":"Textured","action.view_mode.solid":"Solid","action.view_mode.wireframe":"Wireframe","action.toggle_sidebars":"Toggle Sidebars","action.toggle_sidebars.desc":"Enable or disable the sidebars","action.set_animation_end":"Set Animation End","action.set_animation_end.desc":"Set the end of the selected animation to the current timeline time","action.flip_animation":"Flip Animation","action.flip_animation.desc":"Flips part of an animation by copying selected keyframes to the other side of the model","action.graph_editor_zero_line":"Include Zero Line","action.graph_editor_zero_line.desc":"Whether the graph editor always includes the zero line in the view","menu.texture.render_mode":"Render Mode","menu.texture.render_mode.emissive":"Emissive","menu.texture.render_mode.layered":"Layered","menu.preview.angle.edit":"Edit Angle...","menu.animation.start_delay":"Start Delay","menu.animation.loop_delay":"Loop Delay","menu.animation.flip_keyframes":"Flip Keyframes","menu.mobile_keyboard.disable_all":"Disable All","panel.keyframe.toggle_uniform_scale":"Toggle Uniform Scale","camera_angle.common_isometric_right":"Isometric Right (2:1)","camera_angle.common_isometric_left":"Isometric Left (2:1)","camera_angle.true_isometric_right":"True Isometric Right (30°)","camera_angle.true_isometric_left":"True Isometric Left (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Repository:","settings.update_to_prereleases":"Update to Pre-releases","settings.update_to_prereleases.desc":"Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don\'t enable this option if you rely on Blockbench for work or other important projects.","data.separator.spacer":"Spacer","data.separator.linebreak":"Line Break","data.setting":"Setting","generic.select_all":"Select All","generic.select_none":"Select None","projects.new_tab":"New Tab","projects.close_tab":"Close Tab","message.invalid_format.title":"Invalid Format","message.invalid_format.message":"This model was made in the format \'%0\', which is not available in your Blockbench installation. You most likely need a specific plugin to open it correctly.","message.invalid_link":"Invalid or Expired Model Link","message.default_textures.current":"Current path","message.update_after_restart":"The update will be installed after the next restart","message.copy_paste_tool_viewport":"This tool can only be used in the 2D editor","dialog.project.shadow_size":"Shadow Size","dialog.find_replace.target":"Target","dialog.find_replace.target.element_names":"Element Names","dialog.find_replace.target.group_names":"Group Names","dialog.find_replace.target.animation_names":"Animation Names","dialog.find_replace.target.keyframe_values":"Keyframe Values","dialog.find_replace.find":"Find","dialog.find_replace.replace":"Replace","dialog.find_replace.regex":"Regular 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meshes","action.add_plugin":"Install Plugin","action.add_plugin.desc":"Install a plugin through Action Control","action.remove_plugin":"Uninstall Plugin","action.remove_plugin.desc":"Uninstall a plugin through Action Control","action.add_mesh":"Add Mesh","action.add_mesh.desc":"Adds a new mesh","action.add_texture_mesh":"Add Texture Mesh","action.add_texture_mesh.desc":"Adds a new Texture Mesh","action.find_replace":"Find/Replace...","action.find_replace.desc":"Find and replace parts of names","action.hide_everything_except_selection":"Hide Everything Except Selection","action.hide_everything_except_selection.desc":"Toggle visibility on all elements except the ones that are selected","action.transform_space.normal":"Normal","action.selection_mode":"Selection Mode","action.selection_mode.desc":"Change how elements can be selected in the 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keyframes","menu.locator.ignore_inherited_scale":"Ignore Inherited Scale","menu.texture_mesh.texture_name":"Texture Name...","menu.texture.elements":"Apply to Elements","uv_editor.transparent_face":"Transparent Face","display.pose_angle":"Pose Angle (For Preview Only)","data.mesh":"Mesh","dialog.create_texture.type":"Type","dialog.create_texture.type.blank":"Blank","dialog.create_texture.type.template":"Texture Template","dialog.create_texture.type.color_map":"Solid Color Template","dialog.sketchfab_uploader.suggested_tags":"Suggested Tags","dialog.sketchfab_uploader.category":"Category","dialog.sketchfab_uploader.category2":"Category 2","layout.restore_backup":"Your customized theme \\"%0\\" was overwritten. Click here to restore it.","layout.borders":"Borders","action.fill_mode.element":"Element","action.inset_mesh_selection":"Inset Selection","action.inset_mesh_selection.desc":"Inset the selected parts of the mesh","action.dissolve_edges":"Dissolve Edges","action.dissolve_edges.desc":"Dissolve selected edges in a mesh and merge the faces they divide","action.split_mesh":"Split Mesh","action.split_mesh.desc":"Split the selected faces of the mesh into a new mesh","action.merge_vertices":"Merge Vertices","action.merge_vertices.desc":"Merge the selected vertices into the position of the first selected vertex","action.view_mode.normal":"Face Orientation","action.snap_uv_to_pixels":"Snap UV to Pixels","action.snap_uv_to_pixels.desc":"Snaps the selected UV vertices to the pixel grid","menu.file.import.import_open_project":"Import Open Project","menu.help.unlock_projects":"Unlock All Projects","status_bar.selection.faces":"%0 Faces","status_bar.selection.vertices":"%0 Vertices","message.merged_vertices":"Found and merged %0 vertices in %1 locations","settings.vertex_merge_distance":"Vertex Merge Distance","settings.vertex_merge_distance.desc":"Distance within which vertices are merged using merging by distance","settings.show_only_selected_uv":"Show Only Selected UV","settings.show_only_selected_uv.desc":"Only display the selected UV faces in the UV editor by default","action.merge_vertices.merge_all":"Merge All","action.merge_vertices.merge_all_in_center":"Merge All in Center","action.merge_vertices.merge_by_distance":"Merge by Distance","action.merge_vertices.merge_by_distance_in_center":"Merge by Distance in Center","action.uv_rotate_left":"Rotate UV Left","action.uv_rotate_left.desc":"Rotate the selected UV faces counter-clockwise","action.uv_rotate_right":"Rotate UV Right","action.uv_rotate_right.desc":"Rotate the selected UV faces clockwise","menu.uv.display_uv":"Display UV","menu.uv.display_uv.selected_faces":"Selected Faces","menu.uv.display_uv.selected_elements":"All Faces","menu.uv.display_uv.all_elements":"All Faces on All Elements","menu.paste.face":"UV Face","menu.paste.mesh_selection":"Mesh Selection","menu.paste.outliner":"Elements","uv_editor.show_all_faces":"Show All Faces","uv_editor.show_selected_faces":"Show Selected Faces","status_bar.selection.edges":"%0 Edges","action.selection_mode.edge":"Edge","message.cannot_re_import.title":"Model cannot be re-imported","message.cannot_re_import.message":"The exported model format cannot be imported into Blockbench again. Please make sure to save your model as a project file.","generic.default":"Default","units.pixels_per_meter":"%0 Pixels per Meter","mode.pose":"Pose","modifier_actions.resize_both_sides":"Resize in both directions","modifier_actions.resize_one_side":"Resize in one direction","modifier_actions.draw_line":"Draw line","modifier_actions.drag_without_snapping":"Drag without snapping","modifier_actions.stretch_keyframes":"Stretch keyframes","modifier_actions.resize_background":"Resize background","modifier_actions.select_multiple":"Select multiple","modifier_actions.select_range":"Select range","modifier_actions.drag_to_duplicate":"Drag to duplicate","modifier_actions.uniform_scaling":"Uniform Scaling","modifier_actions.snap_direction":"Snap Direction","message.no_valid_elements":"No valid elements selected...","dialog.add_primitive.shape.plane":"Plane","dialog.save_angle.rotation_mode":"Rotation Mode","dialog.save_angle.rotation":"Rotation","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Auto-hide Tab Bar","settings.hide_tab_bar.desc":"Hide the tab bar when only one tab is open","settings.status_bar_modifier_keys":"Suggest Modifier Keys in Status Bar","settings.status_bar_modifier_keys.desc":"Display context aware suggested modifier keys in the status bar","settings.ground_plane":"Ground Plane","settings.ground_plane.desc":"Show a floor plane below the model","settings.preview_paste_behavior":"Default Preview Paste Behavior","settings.preview_paste_behavior.desc":"Select the behavior when pasting something into the preview in Edit mode and multiple options are available","settings.preview_paste_behavior.always_ask":"Always Ask","action.new_window":"New Window","action.new_window.desc":"Opens a new Blockbench window","action.export_collada":"Export Collada Model (dae)","action.export_collada.desc":"Export model and animations as dae file to use it in other 3D applications","action.paint_mode_uv_overlay":"UV Overlay","action.paint_mode_uv_overlay.desc":"Display the UV map as an overlay in paint mode","action.bake_animation_into_model":"Bake Animation into Model","action.bake_animation_into_model.desc":"Bake the currently displayed animation frame into the model. Only applies rotation and position, scale is ignored.","action.keyframe_interpolation.step":"Step","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Select the target bone that should be moved by this null object via Inverse Kinematics","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Camera Angle","menu.action_control.recent_in_streamer_mode":"Sure? Streamer Mode is enabled","menu.action_control.recent_in_streamer_mode.desc":"Are you sure you want to display recent models?","menu.tools":"Tools","menu.file.recent.more":"View More...","menu.null_object.lock_ik_target_rotation":"Lock IK Target Rotation","menu.animation_file.import_remaining":"Import Remaining from File","edit.loop_cut.offset":"Offset","edit.extrude_mesh_selection.extend":"Extend","cube.color.pink":"Pink","cube.color.silver":"Silver","dialog.plugins.offline":"No internet connection","dialog.create_texture.pixel_density":"Pixel Density","dialog.create_texture.pixel_density.desc":"The pixel density of the texture, in pixels per meter. The size of the texture map may differ depending on the amount and size of elements.","panel.skin_pose":"Pose","panel.skin_pose.none":"None","panel.skin_pose.natural":"Natural","panel.skin_pose.walking":"Walking","panel.skin_pose.crouching":"Crouching","panel.skin_pose.sitting":"Sitting","panel.skin_pose.jumping":"Jumping","panel.skin_pose.aiming":"Aiming","edit.loop_cut.direction":"Direction","message.meshes_and_box_uv":"Meshes are not compatible with Box UV. Go to File > Project... and switch to Per-face UV.","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Flip Y Axis","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.resize_texture":"Resize Texture...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","menu.texture":"Texture","menu.texture.render_mode.default":"Default","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recover","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","dialog.share_model.thumbnail":"Thumbnail","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.save_palette":"Save Palette...","action.save_palette.desc":"Save the current color palette inside Blockbench for later use","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Update Palette","menu.palette.load.update.desc":"Updates this palette with the colors of the current Blockbench palette","menu.timeline_marker.set_time":"Set Time...","uv_editor.scale_uv":"Scale UV","action.preview_scene":"Preview Scene","action.preview_scene.desc":"Change the model preview scene","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","dialog.project.modded_entity_flip_y":"Flip Y Axis","preview_scene.studio":"Studio","format.image":"Image","modifier_actions.set_copy_source":"Set Copy Source","message.load_images.title":"Load Images","message.load_images.edit_image":"Edit Image","dialog.add_primitive.align_edges":"Align Edges","dialog.flip_animation.show_in_timeline":"Show modified bones in timeline","settings.default_cube_size":"Cube Size","settings.default_cube_size.desc":"Set the default cube size when creating a new cube","settings.uniform_keyframe":"Uniform Scale Keyframes","settings.uniform_keyframe.desc":"Set scale keyframes to uniform scaling by default","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.pick_color_opacity":"Pick Color Opacity","settings.pick_color_opacity.desc":"Pick the color opacity with the Color Picker and set it as brush opacity","settings.paint_with_stylus_only":"Paint with Stylus Only","settings.paint_with_stylus_only.desc":"Only use the stylus for painting, reserve mouse or touch input for navigation.","action.copy_brush_mode":"Copy Brush Mode","action.copy_brush_mode.copy":"Copy","action.copy_brush_mode.pattern":"Pattern","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Brush Shape","action.brush_shape.square":"Square","action.brush_shape.circle":"Circle","action.blend_mode":"Blend Mode","action.blend_mode.default":"Default","action.blend_mode.set_opacity":"Set Opacity","action.blend_mode.color":"Color","action.blend_mode.behind":"Behind","action.blend_mode.multiply":"Multiply","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Screen","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.copy_brush":"Copy Brush","action.copy_brush.desc":"Brush to clone parts of your texture or draw patterns. Hold Ctrl and click to select a copy source.","action.validator_window":"View Model Issues...","action.validator_window.desc":"Opens the validator, which lists issues with the current model.","action.cancel_gif":"Cancel GIF","menu.text_edit.copy_vector":"Copy Vector","menu.brush_presets.dialog":"Brush Presets...","menu.brush_presets.pixel_brush":"Pixel Brush","menu.brush_presets.smooth_brush":"Smooth Brush","menu.texture.edit_in_blockbench":"Edit in Blockbench","menu.mirror_painting.axis":"Axis","menu.mirror_painting.axis.desc":"Select on which axis paint strokes will get mirrored","menu.mirror_painting.global":"Global Symmetry","menu.mirror_painting.global.desc":"Enabled mirror painting on the model in global space","menu.mirror_painting.local":"Local Symmetry","menu.mirror_painting.local.desc":"Enable mirror painting in local space for each element","menu.mirror_painting.texture_frames":"Repeat on Animated Texture Frames","menu.mirror_painting.texture_frames.desc":"Mirror paint strokes to every frame of animated textures","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"Delete All","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Create Copy","dialog.texture.frame_time":"Frame Time","dialog.texture.frame_time.desc":"Set for how long each frame will be visible, in ticks. Each tick is 1/20th of a second.","dialog.texture.frame_interpolate":"Interpolate","dialog.texture.frame_interpolate.desc":"Interpolate between animation frames by cross-fading to the next frame","dialog.texture.frame_order_type":"Loop Mode","dialog.texture.frame_order_type.loop":"Loop","dialog.texture.frame_order_type.backwards":"Loop Backwards","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"Custom Order","dialog.texture.frame_order":"Frame Order","dialog.texture.frame_order.desc":"Set a custom frame order by listing frame indices in a new order. Frame indices start at 0 with the first frame.","dialog.select.mode":"Mode","dialog.select.mode.new":"New Selection","dialog.select.mode.add":"Add to Selected","dialog.select.mode.remove":"Remove from Selected","dialog.select.mode.in_selection":"Select only from Selected","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"Variants","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Add Override","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"Generate Overrides","dialog.predicate_overrides.confirm_delete":"Are you sure you want to delete all overrides?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"Item Frame (Invisible)","data.settings_profile":"Profile","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"You used a link that requires plugins to be installed. Would you like to install them?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Create Profile...","settings_profile.confirm_delete":"Are you sure you want to delete this settings profile?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI Mode","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"Automatic","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Background Image","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),ja:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"キャンセル","dialog.confirm":"決定","dialog.close":"閉じる","dialog.import":"読み込み","dialog.save":"保存","dialog.discard":"保存しない","dialog.dontshowagain":"二度と表示しない","data.cube":"キューブ","data.group":"グループ","data.texture":"テクスチャ","data.plugin":"プラグイン","data.preview":"プレビュー","data.toolbar":"ツールバー","data.image":"画像","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Delete","keys.space":"Space","keys.leftclick":"左クリック","keys.middleclick":"ホイールクリック","keys.rightclick":"右クリック","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Numpad%0","keys.caps":"Caps Lock","keys.menu":"メニュー","keys.left":"Left","keys.up":"Up","keys.right":"Right","keys.down":"Down","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"Plus","keys.comma":"Comma","keys.point":"Point","keys.minus":"Minus","keys.cross":"Cross","keys.end":"End","keys.pos1":"Pos 1","keys.printscreen":"Print Screen","keys.pause":"Pause","message.rotation_limit.title":"回転の制限","message.rotation_limit.message":"Minecraft Java Block/Item では、ローテーションは 22.5 度に制限されています。","message.file_not_found.title":"ファイルが見つかりませんでした","message.file_not_found.message":"ファイルを見つけることが出来ませんでした。ローカルディスクに保存されていることを確認してください。","message.screenshot.title":"スクリーンショット","message.screenshot.clipboard":"クリップボード","message.screenshot.right_click":"スクリーンショットを右クリックまたは長押ししてコピーします","message.invalid_file.title":"無効なファイル","message.invalid_file.message":"モデルを開くことが出来ませんでした: %0","message.invalid_model.title":"無効なモデルファイル","message.invalid_model.message":"このファイルには有効なモデルが含まれていません。","message.child_model_only.title":"無効なモデル","message.child_model_only.message":"このファイル %0 は、有効なモデルが含まれていません。","message.unsaved_textures.title":"テクスチャが保存されていません","message.unsaved_textures.message":"モデルに保存されていないテクスチャがあります。正しいフォルダに保存してください。","message.model_clipping.title":"モデルが大きすぎます","message.model_clipping.message":"3x3x3 ブロックサイズよりも大きいキューブが %0 個含まれています。このモデルは Minecraft では機能しません。","message.loose_texture.title":"テクスチャを読み込み","message.loose_texture.message":"読み込まれたテクスチャはリソースパックに含まれていません。Minecraft はリソースパックファイルからテクスチャをロードします。","message.loose_texture.change":"パスを変更する","message.update_res.title":"ピクセル数","message.update_res.message":"テクスチャの解像度を統一しますか? テクスチャの解像度が通常より高い場合は \'キャンセル\' を選択してください。","message.update_res.update":"アップデート","message.bedrock_overwrite_error.message":"古いファイルと組み合わせることが出来ません","message.bedrock_overwrite_error.backup_overwrite":"バックアップの作成と上書き","message.bedrock_overwrite_error.overwrite":"上書き","message.close_warning.message":"モデルを保存しますか?","message.close_warning.web":"モデルが保存されていません。本当に終了しますか?","message.default_textures.title":"デフォルトテクスチャ","message.default_textures.message":"リソースパックの \\"textures\\" フォルダを選択します","message.default_textures.detail":"Minecraft jar または Google からリソースパックをダウンロードします。次に \\"textures\\" フォルダを見つけて開きます。指定がない場合、Blockbench はそこからテクスチャを取得しようとします。","message.default_textures.select":"\\"textures\\" フォルダを選択","message.image_editor.title":"イメージエディタを選択","message.image_editor.file":"ファイルを選択...","message.image_editor.exe":"使用可能なイメージエディタを選択","message.display_skin.title":"スキン","message.display_skin.message":"ファイルからスキンを選択するか、Minecraft ID を入力してください","message.display_skin.upload":"スキンをアップロード","message.display_skin.reset":"リセット","message.invalid_plugin":"無効なプラグインファイルです","message.load_plugin_app":"このプラグインが PC に変更を加えることを許可しますか? 信頼できる作成者のプラグインのみをロードしてください。","message.load_plugin_web":"このプラグインをロードしますか? 信頼できる作成者のプラグインのみをロードしてください。","message.preset_no_info":"プリセットにはスロット情報が含まれていません","message.restart_to_update":"変更を適用するため、Blockbench を再起動します","message.save_file":"%0 を保存しました","message.save_obj":".obj Model 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を再起動してください。","settings.backup_interval":"バックアップ","settings.backup_interval.desc":"バックアップの間隔を変更します<分>","settings.origin_size":"ピボットマーカー","settings.origin_size.desc":"ピボットマーカーのサイズを設定します","settings.control_size":"ギズモサイズ","settings.control_size.desc":"ギズモサイズを設定します","settings.display_skin":"スキンを表示","settings.display_skin.desc":"ディスプレイモデルに使用されるスキンを変更します","settings.shading":"シェーディング","settings.shading.desc":"シェーディングを有効にします","settings.texture_fps":"アニメーション FPS","settings.texture_fps.desc":"アニメーションテクスチャのフレームレートを設定します","settings.base_grid":"スモールグリッド","settings.base_grid.desc":"スモールグリッドを表示します","settings.large_grid":"ブロックグリッド","settings.large_grid.desc":"ブロックグリッドを表示します","settings.full_grid":"ピクセルグリッド","settings.full_grid.desc":"高精度のピクセルグリッドを表示します","settings.large_box":"ラージボックス","settings.large_box.desc":"3×3×3 のブロックボーダーを表示します","settings.display_grid":"ディスプレイモード","settings.display_grid.desc":"ディスプレイモードでグリッドを表示します","settings.undo_limit":"取り消し","settings.undo_limit.desc":"取り消しステップの最大数を設定します","settings.local_move":"相対軸上を移動","settings.local_move.desc":"回転した要素を独自の軸上で移動します","settings.canvas_unselect":"キャンパスクリア","settings.canvas_unselect.desc":"背景をクリックすると、すべての要素の選択が解除されるようにします","settings.paint_side_restrict":"マスキングテープ","settings.paint_side_restrict.desc":"選択されたフェイスのみにペイントします","settings.autouv":"オート UV","settings.autouv.desc":"オート UV を有効にします","settings.create_rename":"キューブ名を変更","settings.create_rename.desc":"新しいキューブまたはグループを作成するときのフォーカス名","settings.edit_size":"グリッドステップ","settings.edit_size.desc":"キューブのグリッド間隔を変更します","settings.shift_size":"Shift ステップ","settings.shift_size.desc":"shift キーのグリッド間隔を変更します","settings.ctrl_size":"Ctrl ステップ","settings.ctrl_size.desc":"control キーのグリッド間隔を変更します","settings.negative_size":"マイナスサイズ","settings.negative_size.desc":"キューブがマイナスサイズを使用できるようにします","settings.minifiedout":"書き出しを最小化","settings.minifiedout.desc":"JSON ファイルを1行に書き込みます","settings.export_groups":"グループの書き出し","settings.export_groups.desc":"グループをモデルファイルに保存します","settings.credit":"クレジット","settings.credit.desc":"モデルにクレジットコメントを追加します","settings.default_path":"デフォルトテクスチャパス","settings.default_path.desc":"Blockbench がテクスチャをロードするフォルダを設定します","settings.image_editor":"イメージエディタ","settings.image_editor.desc":"使用可能なイメージエディタを選択します","category.navigate":"ナビゲーション","category.tools":"ツール","category.file":"ファイル","category.blockbench":"Blockbench","category.edit":"編集","category.transform":"変換","category.view":"ビュー","category.display":"ディスプレイ設定","category.textures":"テクスチャ","category.misc":"その他","keybind.preview_select":"選択","keybind.preview_rotate":"回転ビュー","keybind.preview_drag":"ドラッグビュー","keybind.confirm":"確認","keybind.cancel":"キャンセル","action.slider_inflate":"インフレイト","action.slider_inflate.desc":"UV を変更せずにキューブを膨らませます","action.slider_brush_size":"サイズ","action.slider_brush_size.desc":"ブラシの半径","action.slider_brush_opacity":"不透明度","action.slider_brush_opacity.desc":"ブラシの不透明度","action.slider_brush_softness":"ソフト","action.slider_brush_softness.desc":"ブラシの柔らかさ","action.uv_slider_pos_x":"水平移動","action.uv_slider_pos_x.desc":"選択したキューブの UV を水平方向に移動します","action.uv_slider_pos_y":"垂直移動","action.uv_slider_pos_y.desc":"選択したキューブの UV を垂直方向に移動します","action.uv_slider_size_x":"水平スケール","action.uv_slider_size_x.desc":"選択したキューブの UV を水平方向に広げます","action.uv_slider_size_y":"垂直スケール","action.uv_slider_size_y.desc":"選択したキューブの UV を垂直方向に広げます","action.vertex_snap_mode":"スナップ","action.vertex_snap_mode.desc":"頂点スナップが選択された位置に移動するか、サイズを変更するかを選択します","action.move_tool":"移動","action.move_tool.desc":"要素を選択して移動します","action.resize_tool":"サイズ","action.resize_tool.desc":"要素を選択してサイズを変更します","action.brush_tool":"ブラシ","action.brush_tool.desc":"テクスチャを描くためのカラーブラシ","action.vertex_snap_tool":"スナップ","action.vertex_snap_tool.desc":"2つのブロックの頂点を接続します","action.swap_tools":"スワップ","action.swap_tools.desc":"移動ツールとサイズツールを切り替えます","action.project_window":"プロジェクト...","action.project_window.desc":"モデルのメタデータを編集するウィンドウを開きます","action.open_model":"モデルを開く","action.open_model.desc":"コンピュータからモデルファイルを開きます","action.extrude_texture":"テクスチャの押し出し","action.extrude_texture.desc":"テクスチャを引き延ばしてモデルを作成します","action.export_blockmodel":"Json Model","action.export_blockmodel.desc":"Minecraft Block/Item モデルを書き出します","action.export_optifine_part":"OptiFine Part","action.export_optifine_part.desc":"OptiFine エンティティパーツを書き出します","action.export_optifine_full":"OptiFine JEM","action.export_optifine_full.desc":"OptiFine エンティティモデルを書き出します","action.export_obj":"OBJ Mode","action.export_obj.desc":"Wavefront OBJ モデルを書き出します","action.settings_window":"設定...","action.settings_window.desc":"Blockbench 環境設定を開きます。","action.plugins_window":"プラグイン...","action.plugins_window.desc":"プラグインストアを開きます","action.reset_layout":"レイアウトをリセット","action.reset_layout.desc":"レイアウト設定をデフォルトに戻します","action.load_plugin":"プラグインを開く","action.load_plugin.desc":"ソースファイルを読み込んでプラグインをロードします","action.reload_plugins":"プラグインをリロード","action.reload_plugins.desc":"すべてのプラグインをリロードします","action.undo":"戻す","action.undo.desc":"最後の変更を巻き戻します","action.redo":"進む","action.redo.desc":"最後の変更を取り消す","action.copy":"コピー","action.copy.desc":"選択したフェイス、または設定をコピーします","action.paste":"ペースト","action.paste.desc":"選択したフェイス、または設定をペーストします","action.cut":"カット","action.cut.desc":"選択したフェイス、または設定をカットします","action.add_cube":"キューブを追加","action.add_cube.desc":"新しいキューブを追加します","action.add_group":"グループを追加","action.add_group.desc":"新しいグループを追加します","action.outliner_toggle":"その他のオプション","action.outliner_toggle.desc":"アウトラインのオプションを切り替えます","action.duplicate":"複製","action.duplicate.desc":"選択したキューブ、またはグループを複製します","action.delete":"削除","action.delete.desc":"選択したキューブ、またはグループを削除します","action.sort_outliner":"ソート","action.sort_outliner.desc":"アウトラインをアルファベット順に並び替えます","action.select_window":"セレクト...","action.select_window.desc":"プロパティからキューブを検索します","action.invert_selection":"インバート","action.invert_selection.desc":"選択中のキューブを反転します","action.select_all":"全てを選択","action.select_all.desc":"すべてのエレメントを選択します","action.collapse_groups":"折りたたむ","action.collapse_groups.desc":"すべてのグループを折りたたみます","action.scale":"スケール...","action.scale.desc":"選択したキューブを拡大・縮小します","action.toggle_visibility":"可視化","action.toggle_visibility.desc":"選択したキューブの表示を切り替えます","action.toggle_export":"書き出し","action.toggle_export.desc":"選択したエレメントの書き出し設定を切り替えます","action.toggle_autouv":"オート UV","action.toggle_autouv.desc":"オート UV 設定を切り替えます","action.toggle_shade":"シェーディング","action.toggle_shade.desc":"選択したキューブのシェードを切り替えます","action.rename":"名前を変更","action.rename.desc":"選択したキューブの名前を変更します","action.add_display_preset":"プリセットの設定","action.add_display_preset.desc":"新しいディスプレイ設定を追加します","action.fullscreen":"フルスクリーン","action.fullscreen.desc":"フルスクリーンで表示します","action.zoom_in":"ズームイン","action.zoom_in.desc":"インターフェイスを拡大します","action.zoom_out":"ズームアウト","action.zoom_out.desc":"インターフェイスを縮小します","action.zoom_reset":"リセット","action.zoom_reset.desc":"ズーム設定をリセットします","action.reset_interface":"インターフェイスをリセット","action.reset_interface.desc":"GUI インターフェイスをリセットします","action.screenshot_model":"モデルショット","action.screenshot_model.desc":"モデルのスクリーンショットを撮ります","action.screenshot_app":"全体","action.screenshot_app.desc":"アプリケーション全体のスクリーンショットを撮ります","action.import_texture":"テクスチャを読み込み","action.import_texture.desc":"ファイルからテクスチャを読み込みます","action.create_texture":"新規作成","action.create_texture.desc":"テクスチャまたはテンプレートテクスチャを作成します","action.save_textures":"保存","action.save_textures.desc":"すべてのテクスチャを保存します","action.animated_textures":"アニメーションを再生","action.animated_textures.desc":"アニメーションテクスチャを再生します","action.origin_to_geometry":"ピボット","action.origin_to_geometry.desc":"ピボットを選択範囲の中心に設定します","action.rescale_toggle":"リスケール","action.rescale_toggle.desc":"ローテーションをベースにサイズを変更します","action.bone_reset_toggle":"ボーンリセット","action.bone_reset_toggle.desc":"ボーンを表示しないようにします","action.reload":"Blockbench をリロード","action.reload.desc":"Blockbench をリロードします。保存されていないモデルは失われます","menu.file":"File","menu.edit":"Edit","menu.transform":"Transform","menu.display":"Display","menu.view":"View","menu.file.new":"新規作成","menu.file.recent":"最近開いたモデル","menu.file.import":"読み込み","menu.file.export":"書き出し","menu.transform.rotate":"回転","menu.transform.flip":"フリップ","menu.transform.center":"センター","menu.transform.properties":"プロパティ","menu.display.preset":"プリセットを適用","menu.display.preset_all":"すべてのプリセットを適用","menu.display.remove_preset":"プリセットを削除","menu.view.zoom":"ズーム","menu.view.background":"背景","menu.view.screenshot":"スクリーンショット","menu.cube.color":"カラー","menu.cube.texture":"テクスチャ","menu.cube.texture.transparent":"クリア","menu.cube.texture.blank":"リセット","menu.group.sort":"ソート","menu.texture.face":"フェイスに適用","menu.texture.file":"ファイル","menu.texture.refresh":"更新","menu.texture.change":"ファイルを変更","menu.texture.folder":"フォルダから開く","menu.texture.edit":"エディターで編集","menu.texture.export":"保存","menu.texture.save":"上書き","menu.texture.properties":"プロパティ...","menu.preview.background":"背景","menu.preview.background.load":"ロード","menu.preview.background.position":"ポジション","menu.preview.background.lock":"カメラを固定","menu.preview.screenshot":"スクリーンショット","menu.preview.perspective":"スペクティブ","menu.preview.perspective.normal":"ノーマル","menu.preview.quadview":"クワッドビュー","menu.preview.stop_drag":"背景を固定する","menu.uv.mapping.rotation":"ローテーション","menu.uv.texture":"テクスチャ","cube.color.light_blue":"シアン","cube.color.yellow":"イエロー","cube.color.orange":"オレンジ","cube.color.red":"レッド","cube.color.purple":"パープル","cube.color.blue":"ブルー","cube.color.green":"グリーン","cube.color.lime":"ライム","switches.visibility":"可視化","switches.export":"書き出し","switches.autouv":"オート 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Blockbench バージョンが利用可能です。更新するには自動更新を有効にしてください!","message.untextured":"テクスチャを見つけることができませんでした","dialog.toolbar_edit.title":"ツールバーのカスタマイズ","keybindings.reset":"リセット","keybindings.clear":"クリア","action.cube_counter":"モデル統計","action.uv_rotation":"ローテーション UV","action.uv_rotation.desc":"UV を回転します","action.uv_grid":"グリット UV","action.uv_grid.desc":"UV のグリッド間隔","action.uv_grid.auto":"オート","action.uv_maximize":"フル UV","action.uv_maximize.desc":"この UV をフルテクスチャに設定します","action.uv_auto":"オート UV","action.uv_auto.desc":"このフェイス UV を実際の大きさに設定します","action.uv_rel_auto":"リバースオート UV","action.uv_rel_auto.desc":"このフェイス UV を実際の位置と大きさに設定します","action.uv_mirror_x":"UV Mirror X","action.uv_mirror_x.desc":"UV を X 軸にミラーリングします","action.uv_mirror_y":"UV Mirror Y","action.uv_mirror_y.desc":"UV を Y 軸にミラーリングします","action.uv_transparent":"削除","action.uv_transparent.desc":"現在のフェイスを削除します","action.uv_reset":"リセット","action.uv_reset.desc":"フェイスをリセットします","action.cullface":"カリング","action.cullface.desc":"選択されたブロックが他のブロックと接触した場合、そのフェイスを描画しないようにします","action.auto_cullface":"オートカリング","action.auto_cullface.desc":"カウルフェイスを自動に設定します","action.face_tint":"ティント","action.face_tint.desc":"現在のフェイス色合いオプションを有効にします","menu.toolbar.edit":"カスタマイズ","menu.toolbar.reset":"リセット","uv_editor.rotated":"ローテーション","uv_editor.auto_cull":"カリングを手動にする","uv_editor.copied":"コピー","uv_editor.pasted":"ペースト","uv_editor.copied_x":"%0 をコピー","uv_editor.reset":"フェイスをリセット","uv_editor.maximized":"フル","uv_editor.autouv":"オートサイズ","uv_editor.mirrored":"ミラーリング","uv_editor.to_all":"すべてのフェイスに適用","uv_editor.transparent":"透明","uv_editor.cullface_on":"カリング ON","uv_editor.cullface_off":"カリング OFF","uv_editor.tint_on":"ティント ON","uv_editor.tint_off":"ティント OFF","action.uv_apply_all":"すべてのフェイスに適用","action.uv_apply_all.desc":"すべてのフェイスに適用します","message.image_editor_missing.title":"デフォルト画像エディタ","message.image_editor_missing.message":"使用可能な画像エディタを選択します。","message.image_editor_missing.detail":"画像エディタを見つけることができませんでした。お好みの画像エディタの実行可能ファイルを選択します。","action.update_autouv":"オート UV","action.update_autouv.desc":"オート UV を更新します","category.uv":"UV","status_bar.saved":"モデルを保存しました","status_bar.unsaved":"変更が保存されていません","action.move_up":"Move Up","action.move_up.desc":"選択したキューブを上に移動します","action.move_down":"Move Down","action.move_down.desc":"選択したキューブを下に移動します","action.move_left":"Move Left","action.move_left.desc":"選択したキューブを左に移動します","action.move_right":"Move Right","action.move_right.desc":"選択したキューブを右に移動します","action.move_forth":"Move Forth","action.move_forth.desc":"選択したキューブを前方に移動します","action.move_back":"Move Back","action.move_back.desc":"選択したキューブを後方に移動します","layout.color.wireframe":"ワイヤーフレーム","layout.color.wireframe.desc":"ワイヤーフレームビュー","action.add_animation":"アニメーションを追加","action.add_animation.desc":"新規アニメーションを追加します","action.load_animation_file":"アニメーションを読み込み","action.load_animation_file.desc":"アニメーションを読み込みます","action.play_animation":"アニメーションを再生","action.play_animation.desc":"アニメーションを再生します","action.slider_keyframe_time":"タイムコード","action.slider_keyframe_time.desc":"選択したキーフレームのタイムコードを変更します","timeline.rotation":"ローテーション","timeline.position":"ポジション","timeline.scale":"スケール","menu.keyframe.quaternion":"クォータニオン","panel.animations":"Animations","panel.keyframe":"Keyframe","panel.keyframe.type":"Keyframe 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GIF...","action.record_model_gif.desc":"現在の角度からモデルのアニメーション GIF を記録します","display.mirror":"Mirror","data.separator":"セパレータ","menu.preview.background.set_position":"位置をセット","dialog.toolbar_edit.hidden":"隠す","action.export_class_entity":"Java Entity","action.export_class_entity.desc":"エンティティモデルを Java class として書き出します","settings.seethrough_outline":"X-Rey アウトライン","settings.seethrough_outline.desc":"オブジェクトを通してアウトラインを表示します","mode.edit":"Edit","mode.paint":"Paint","mode.display":"Display","mode.animate":"Animate","status_bar.recording_gif":"レコーディング GIF","status_bar.processing_gif":"GIF の加工処理","settings.backup_retain":"バックアップ保持期間","settings.backup_retain.desc":"バックアップを保持する期間を設定します<日>","action.rotate_tool":"回転","action.rotate_tool.desc":"選択中のエレメントを回転させることができます","action.fill_tool":"バケツ","action.fill_tool.desc":"選択欄を塗りつぶすことができます","action.eraser":"消しゴム","action.eraser.desc":"テクスチャの色を消去できます","action.color_picker":"ピッカー","action.color_picker.desc":"テクスチャの色を選択できます","switches.mirror":"Mirror UV","language_name":"英語","message.plugin_reload":"プラグイン %0 をリロードしました","settings.brightness":"明るさ","settings.brightness.desc":"プレビューの明るさを変更します。>50<","menu.preview.perspective.reset":"カメラをリセット","action.fill_mode":"塗りつぶし","action.fill_mode.face":"フェイス","action.fill_mode.color":"カラー","action.toggle_mirror_uv":"Mirror UV","action.toggle_mirror_uv.desc":"選択したキューブの UV ミラーリングを切り替えます","menu.texture.blank":"テクスチャのないフェイスに適用","dialog.scale.select_overflow":"オーバーフローを選択","dialog.create_texture.compress":"テンプレートを圧縮","action.action_control":"アクションコントロール","action.action_control.desc":"利用可能なアクションを検索します","keybindings.recording":"キー設定を記録","keybindings.press":"画面上の任意の場所をクリックしてキーを記録します。","action.pivot_tool":"ピボットツール","action.pivot_tool.desc":"回転軸を変更するツール","action.slider_animation_speed":"再生スピード","action.slider_animation_speed.desc":"タイムラインの再生速度 <%>","action.previous_keyframe":"キーフレームを戻す","action.previous_keyframe.desc":"前のキーフレームにジャンプ","action.next_keyframe":"キーフレームを進める","action.next_keyframe.desc":"次のキーフレームにジャンプ","message.outdated_client.title":"旧バージョン","message.outdated_client.message":"これを実行するには、Blockbench を最新バージョンにアップデートして下さい。","action.export_asset_archive":"アーカイブからダウンロード","action.export_asset_archive.desc":"アーカイブからモデルをダウンロードします","action.upload_sketchfab":"Sketchfab アップロード","message.sketchfab.name_or_token":"Sketchfab の Token と名前を入力して下さい","dialog.sketchfab_uploader.title":"Sketchfab モデルをアップロード","dialog.sketchfab_uploader.token":"API Token","dialog.sketchfab_uploader.about_token":"Token は Blockbench が Sketchfab アカウントに接続するのに使用されます。%0 から探すことができます","dialog.sketchfab_uploader.name":"モデルの名前","dialog.sketchfab_uploader.description":"詳細","dialog.sketchfab_uploader.tags":"タグ","settings.sketchfab_token":"Sketchfab Token","settings.sketchfab_token.desc":"Blockbench に Sketchfab アカウントへのアップロードを許可します","panel.color":"Color","data.origin":"ピボット","message.sketchfab.success":"モデルのアップロードに成功しました","message.sketchfab.error":"Sketchfab アップロードに失敗しました","settings.outliner_colors":"アウトラインカラー","settings.outliner_colors.desc":"アウトラインにキューブカラーを表示します","action.upload_sketchfab.desc":"Sketchfab にモデルをアップロード","action.element_colors":"Cube Colors","action.element_colors.desc":"Outliner でキューブカラーを表示します","texture.error.file":"ファイルが見つかりません","texture.error.parent":"提供されたテクスチャファイル","message.recover_backup.title":"モデルを復元","message.recover_backup.message":"Blockbench は保存できずに終了しました。モデルを復元しますか?","message.invalid_session.title":"無効なセッション Token","message.invalid_session.message":"このセッションは無効です。","dialog.create_texture.power":"正方サイズ","dialog.create_gif.turn":"ターンテーブルスピード","action.edit_session":"セッション...","action.edit_session.desc":"他のクリエイターとセッションを通して共同制作が出来ます","action.reset_keyframe":"キーフレームを削除する","action.reset_keyframe.desc":"選択したキー設定をすべてリセットします","dialog.edit_session.title":"セッションを編集","edit_session.username":"ユーザーネーム","edit_session.token":"Token","edit_session.about":"編集セッションを使用して、インターネット全体のモデルで共同作業を行うことができます。トークンをコピーして、フレンドに送信してください。","edit_session.join":"セッションに参加","edit_session.create":"セッションを作成","edit_session.quit":"セッションをやめる","edit_session.joined":"%0 に参加しました","edit_session.left":"%0 から退出しました","edit_session.quit_session":"セッションから退出","edit_session.status":"ステータス","edit_session.hosting":"ハウジング","edit_session.connected":"セッションに接続する","dialog.sketchfab_uploader.private":"プライベート (Pro)","dialog.sketchfab_uploader.password":"パスワード (Pro)","action.uv_select_all":"Select All","action.uv_select_all.desc":"UV ダイアログでフェイスを選択します","panel.chat":"Chat","edit_session.welcome":"セッションへようこそ! %0 さん","dialog.yes":"Yes","dialog.no":"No","generic.remove":"削除","generic.download":"ダウンロード","generic.search":"検索","dates.today":"今日","dates.yesterday":"昨日","dates.this_week":"今週","dates.weeks_ago":"%0 週間前","mode.start.new":"新規作成","mode.start.recent":"Recent","format.free":"Generic Model","format.free.desc":"Low-Poly、ゲームエンジン、レンダリング。 Blockbench の全てがここに","format.java_block":"Java Block/Item","format.java_block.desc":"Minecraft Java Edition ブロック/アイテム モデリング","format.bedrock":"Bedrock Entity","format.bedrock.desc":"Minecraft Bedrock Edition エンティティモデリング","format.bedrock_old":"Bedrock Legacy Model","format.bedrock_old.desc":"Pre-1.12 Minecraft Bedrock Edition entity model","format.modded_entity":"Modded Entity","format.modded_entity.desc":"Minecraft Mods エンティティモデリング","format.optifine_entity":"OptiFine Entity","format.optifine_entity.desc":"OptiFine カスタムエンティティモデリング","keys.mouse":"マウス %0","message.cleared_blank_faces.title":"ブランク","message.cleared_blank_faces.message":"%0 個のブランクを発見しました。それらをすべて削除しますか?","message.wireframe.enabled":"ワイヤーフレームを有効にしました","message.wireframe.disabled":"ワイヤーフレームを無効にしました","dialog.convert_project.title":"プロジェクトを変換","dialog.create_texture.double_use":"マルチテクスチャをキープする","dialog.model_stats.title":"モデルステータス","dialog.model_stats.cubes":"キューブ","dialog.model_stats.locators":"ロケーター","dialog.model_stats.groups":"グループ","dialog.model_stats.vertices":"頂点","dialog.model_stats.faces":"フェイス","settings.username":"ニックネーム","settings.username.desc":"セッションのニックネームを編集します","settings.painting_grid":"ペイントグリット","settings.painting_grid.desc":"キューブ上にグリットを表示します","action.convert_project":"プロジェクトを変換","action.convert_project.desc":"別のモデルフォーマットに変換します","action.close_project":"プロジェクトを閉じる","action.close_project.desc":"進行中のプロジェクトを閉じます","action.export_bedrock":"Bedrock Model","action.export_bedrock.desc":"モデルを統合版ファイルとして書き出します","action.save_project":"プロジェクトを保存","action.save_project.desc":"進行中のプロジェクトを保存します","action.save_project_as":"名前を付けて保存","action.save_project_as.desc":"進行中のすべてのプロジェクトを保存します","action.export_over":"上書き保存","action.export_over.desc":"呼び出したファイルに上書きで保存します","action.add_locator":"ロケータ-を追加","action.add_locator.desc":"パーティクルの位置を制御するための新しいロケータを追加します","action.uv_turn_mapping":"ターンマッピング","action.uv_turn_mapping.desc":"UV マッピングを 90 度回転させます","action.remove_blank_faces":"空白のフェイスを削除","action.remove_blank_faces.desc":"選択したフェイスをすべて削除します","web.download_app":"App をダウンロード","uv_editor.turned":"ターンマッピング","display.reference.crossbow":"クロスボウ","dialog.settings.search_results":"検索","settings.animation_snap":"アニメーションスナップ","settings.animation_snap.desc":"アニメーションキーフレームの1秒あたりのステップ数。>24<","action.import_optifine_part":"OptiFine Part","action.import_optifine_part.desc":"OptiFine エンティティモデルを読み込みます","data.locator":"ロケーター","mode.start.no_recents":"最近開いたモデルはありません","panel.element":"Element","panel.element.position":"Position","panel.element.size":"Size","panel.element.origin":"Center","panel.element.rotation":"Rotation","message.canvas_limit_error.title":"キャンバス制限エラー","message.canvas_limit_error.message":"キャンバスが48ユニットに制限されているため、アクションを正しく実行できませんでした。修正するにはピボットポイントを移動してください。","data.effect":"エフェクト","generic.name":"名前","settings.recent_projects":"最近開いたモデル","settings.recent_projects.desc":"最近開いたモデルの最大数を変更します","settings.volume":"サウンドエフェクト","settings.volume.desc":"サウンドエフェクトのボリュームを変更します","action.change_keyframe_file":"ファイルを選択","action.change_keyframe_file.desc":"オーディオファイルを選択して、効果音を試聴します","action.clear_timeline":"タイムラインをクリア","action.clear_timeline.desc":"タイムライン上の使用されていないボーンを削除します","action.select_effect_animator":"アニメーションエフェクト","action.select_effect_animator.desc":"タイムラインを開いてサウンドとエフェクトを追加します","action.timeline_focus":"フィルターチャンネル","action.timeline_focus.desc":"タイムラインに表示するアニメーションチャンネルを選択します","timeline.particle":"パーティクル","timeline.sound":"サウンド","timeline.effects":"エフェクト","data.format":"フォーマット","format.optifine_part":"OptiFine Part","format.optifine_part.desc":"JPM part for OptiFine entity models","action.reverse_keyframes":"キーフレームを反転","action.reverse_keyframes.desc":"選択したキーフレームを反転します","generic.help":"Help","message.removed_faces":"%0 を削除しました","dialog.sketchfab_uploader.draft":"ドラフト","action.slider_pos":"Move %0","action.slider_pos.desc":"%0 軸上で移動します","action.slider_size":"Size %0","action.slider_size.desc":"%0 軸上でリサイズします","action.slider_rotation":"Rotate %0","action.slider_rotation.desc":"%0 軸上で回転します","action.slider_origin":"Pivot %0","action.slider_origin.desc":"%0 軸上でピポットします","action.rotate_cw":"Rotate %0 +90","action.rotate_cw.desc":"%0 軸上で 90° 回転します","action.rotate_ccw":"Rotate %0 -90","action.rotate_ccw.desc":"%0 軸上で -90° 回転します","action.flip":"Flip %0","action.flip.desc":"%0 軸上で反転します","action.center":"Center %0","action.center.desc":"%0 軸の中央に配置します","action.bring_up_all_animations":"すべてのアニメーターを取り込む","panel.bone":"Bone","data.color":"カラー","generic.export":"書き出し","generic.none":"ブランク","status_bar.recording":"タイムラプスを記録中…","message.add_to_palette":"パレットを追加","message.size_modifiers":"Shift を押したままにすると、少しずつ変化します。","message.timelapse_start":"スタート","message.timelapse_stop":"ストップ","message.import_palette.replace_palette":"古いパレットを置き換えます","message.import_palette.threshold":"マージ","dialog.timelapse.interval":"インターバル(秒)","dialog.timelapse.source":"ソース","dialog.timelapse.source.interface":"インターフェイス","dialog.timelapse.source.locked":"アングルを固定","dialog.timelapse.destination":"移動先のフォルダ","layout.color.checkerboard":"チェッカーボード","layout.color.checkerboard.desc":"キャンパスの背景と UV エディタ","layout.font.code":"コードフォント","layout.css":"カスタム CSS","settings.category.paint":"ペイント","settings.deactivate_size_limit":"サイズリミット","settings.deactivate_size_limit.desc":"サイズの制限を無効にします。WARNING:オーバーしたモデルは不具合を引き起こすことがあります。","settings.brush_opacity_modifier":"不透明度","settings.brush_opacity_modifier.desc":"ブラシの不透明度を変更します","settings.brush_size_modifier":"サイズ","settings.brush_size_modifier.desc":"ブラシの大きさを変更します","settings.brush_modifier.pressure":"筆圧","settings.brush_modifier.tilt":"チルト","category.color":"カラー","action.import_theme":"テーマを読み込み","action.export_theme":"テーマを書き出し","action.export_theme.desc":"現在の設定に基づいてテーマファイルを作成します","action.slider_color_h":"色相","action.slider_color_s":"彩度","action.slider_color_v":"明度","action.add_to_palette":"パレットに追加","action.add_to_palette.desc":"パレットに選択したカラーを追加します","action.import_palette":"パレットを読み込み","action.import_palette.desc":"パレットファイルを読み込み","action.export_palette":"パレットを保存","action.export_palette.desc":".GPL ファイルを書き出します","action.generate_palette":"パレットを生成","action.generate_palette.desc":"テクスチャからパレットを生成します","action.sort_palette":"ソート","action.sort_palette.desc":"パレット上のすべてのカラーを並べ替えます","action.timelapse":"タイムラプス...","action.timelapse.desc":"モデリングプロセスのタイムラプスを記録します","action.add_keyframe":"キーフレームを追加","action.add_keyframe.desc":"キーフレームを自動的に追加します。 Shift キーを押してデフォルト値を表示します","action.bring_up_all_animations.desc":"変更されたすべてのアニメーターをタイムラインに取り込みます","timeline.timeline":"取扱説明書","menu.palette.load.default":"デフォルト","panel.color.picker":"スポイト","panel.color.palette":"パレット","generic.import":"読み込み","settings.brush_modifier.none":"なし","action.export_entity":"Bedrock Entity","action.export_entity.desc":"現在のモデルをエンティティとして mobs.json ファイルに追加します","settings.highlight_cubes":"ハイライトキューブ","settings.highlight_cubes.desc":"選択されたキューブが強調表示されます","action.add_marker":"マーカー","action.add_marker.desc":"タイムラインマーカーを設定します","timeline.pre_effect_script":"スクリプト","format.skin":"Minecraft Skin","format.skin.desc":"プレイヤー/エンティティ スキン編集","message.sketchfab.setup_guide":"Sketchfab でモデルを設定する方法を学びたいですか? %0","dialog.skin.title":"Minecraft Skin を作成する","dialog.skin.model":"Model","dialog.skin.texture":"テクスチャ (Optional)","action.toggle_skin_layer":"レイヤーの切り替え","action.toggle_skin_layer.desc":"スキンモデルのレイヤーを切り替えます","action.gui_light":"GUI ライト","action.gui_light.desc":"インベントリでアイテムを照らす方法を選択します","action.gui_light.side":"Side ライト","action.gui_light.front":"Front ライト","action.move_keyframe_back":"キーフレームを戻す","action.move_keyframe_forth":"キーフレームを進める","menu.help":"Help","menu.help.discord":"Discord","menu.help.report_issue":"問題を報告","menu.help.plugin_documentation":"プラグイン API","menu.help.search_action":"探す","menu.help.donate":"寄付","menu.help.about":"概要...","menu.preview.background.clipboard":"クリップボードから読み込む","dialog.ignore":"スルー","generic.unset":"Unset","message.invalid_builtin_parent.title":"Error","message.invalid_builtin_parent.message":"モデルを書き出すために、無効なモデル \'%0\' へのリンクが削除されました。","dialog.resize_texture.fill":"Fill","dialog.resize_texture.fill.transparent":"不透明度","dialog.resize_texture.fill.color":"カラー","dialog.resize_texture.fill.repeat":"リピート","dialog.scale.element_pivot":"ピボットエレメント","dialog.scale.selection_center":"センターを選択","dialog.create_gif.length_mode":"Length モード","dialog.create_gif.length_mode.seconds":"秒","dialog.create_gif.length_mode.frames":"フレーム","dialog.create_gif.length_mode.animation":"アニメーションの長さ","dialog.create_gif.length_mode.turntable":"ターンテーブル","dialog.save_angle.projection":"プロジェクション","dialog.save_angle.projection.perspective":"視点","dialog.save_angle.projection.orthographic":"直交","dialog.sketchfab_uploader.animations":"アニメーション","dialog.settings.theme":"テーマ","settings.category.interface":"インターフェイス","settings.preview_checkerboard":"プレビュー","settings.preview_checkerboard.desc":"チェッカーボードの背景を切り替えます","settings.uv_checkerboard":"UV エディタ","settings.uv_checkerboard.desc":"UV エディタのチェッカーボードの背景を切り替えます","category.paint":"ペイント","action.fill_mode.color_connected":"コネクトカラー","action.draw_shape_type":"シャープ","action.draw_shape_type.rectangle":"四角形","action.draw_shape_type.rectangle_h":"長方形(空洞)","action.draw_shape_type.ellipse":"円","action.draw_shape_type.ellipse_h":"円(空洞)","action.draw_shape_type.line":"線","action.mirror_painting":"ミラーペイント","action.mirror_painting.description":"モデルの反対側にもペイントします","action.lock_alpha":"アルファチャンネルを固定","action.lock_alpha.description":"ピクセルの透明度をロックします","action.draw_shape_tool":"図形","action.draw_shape_tool.desc":"テクスチャにシンプルな図形を描写します","action.copy_paste_tool":"コピーペースト","action.copy_paste_tool.desc":"選択したテクスチャをコピー/貼り付けする","action.export_gltf":"glTF Model","action.export_gltf.desc":"モデルとアニメーションを glTF ファイルとして書き出します","action.transform_space":"トランスフォームスペース","action.transform_space.desc":"デフォルトのトランスフォームスペース","action.transform_space.global":"グローバル","action.transform_space.bone":"ボーン","action.transform_space.local":"ローカル","action.toggle_camera_projection":"カメラの切り替え","action.toggle_camera_projection.desc":"カメラの投影を遠近法と正投影法の間で切り替えます","action.load_camera_angle":"カメラアングル: %0","action.load_camera_angle.desc":"カメラアングル \'%0\' を読み込みます","action.slider_face_tint":"色合い指数","action.slider_face_tint.desc":"フェイスの色彩を設定します。 -1 は未設定を意味します。","menu.help.quickstart":"クイックスタート","menu.help.developer":"デベロッパー","menu.help.developer.dev_tools":"開発ツールを開く","menu.help.developer.reset_storage":"初期化","menu.help.developer.reset_storage.confirm":"Blockbench を初期化しますか?すべてのカスタム設定、キーバインド、およびインストールされたプラグインが削除されます。","menu.help.developer.cache_reload":"キャッシュのリロード","menu.preview.orthographic":"正投影","menu.preview.save_angle":"アングルを保存...","menu.preview.angle":"アングル","menu.preview.angle.initial":"初期角度","menu.preview.maximize":"最大化","panel.color.both":"Both","uv_editor.copy_selection":"選択範囲をコピー","uv_editor.paste_selection":"選択範囲を貼り付け","uv_editor.copy_paste_tool.place":"配置","uv_editor.copy_paste_tool.cut":"カット","uv_editor.copy_paste_tool.mirror_x":"X 軸で反転","uv_editor.copy_paste_tool.mirror_y":"Y 軸で反転","uv_editor.copy_paste_tool.rotate":"90° 回転","dialog.project.modded_entity_version":"バージョンを書き出し","dialog.save_angle.position":"カメラポジション","dialog.save_angle.target":"焦点","dialog.skin.pose":"ポーズ","layout.color.frame":"フレーム","layout.color.frame.desc":"ボーダーとタイトルバーのフレーム","settings.large_grid_size":"ブロックグリットサイズ","settings.large_grid_size.desc":"ブロックグリットのサイズを変更します","action.load_plugin_from_url":"URL からプラグインをロード","action.load_plugin_from_url.desc":"サーバーからプラグインをロードします","action.cube_counter.desc":"現在のキューブ数とその他の統計を表示します","action.unlock_everything":"アンロック","action.unlock_everything.desc":"アウトライナーの全てのロックを解除します。","action.load_palette":"パレットをロード","action.load_palette.desc":"パレットプリセットをロードします","action.toggle_locked":"トグルロック","action.toggle_locked.desc":"ロックするかどうかを切り替えます","action.apply_display_preset":"プリセットを適用","action.apply_display_preset.desc":"カスタムの表示設定プリセットを適用します","action.apply_display_preset.here":"スロットに適用","action.apply_display_preset.everywhere":"全てのスロットに適用","action.resolve_keyframe_expressions":"キーフレームを解除","action.resolve_keyframe_expressions.desc":"選択したキーフレームを解除します","action.fold_all_animations":"すべてのアニメーターを折りたたむ","menu.palette.load.empty":"ブランク","switches.lock":"ロック","settings.render_sides":"レンダリング","settings.render_sides.desc":"オブジェクトをレンダリングする方法を変更します","settings.render_sides.auto":"オート","settings.render_sides.front":"アウトサイド","settings.render_sides.double":"両面","generic.enable":"有効","generic.disable":"無効","generic.redacted":"編集済み","dialog.select_texture.import_all":"すべてを読み込み","dialog.skin.layer_template":"レイヤーテクスチャ","about.version.up_to_date":"最新","about.version.update_available":"バージョン %0 が利用可能です","settings.category.application":"アプリケーション","settings.streamer_mode":"ストリーマーモード","settings.streamer_mode.desc":"最近開いたモデルなどを非表示にします","settings.automatic_updates":"自動アップデート","settings.automatic_updates.desc":"新しいバージョンをダウンロードし、Blockbench を最新の状態に保ちます","action.rotation_space":"ロテートスペース","action.focus_on_selection":"センタービュー","action.focus_on_selection.desc":"選択範囲の中心を向くようにカメラを調整します","action.jump_to_timeline_start":"始端にジャンプ","action.jump_to_timeline_end":"終端にジャンプ","menu.help.updating":"更新中 (%0%)","menu.help.update_failed":"アップデートに失敗しました","menu.animation.loop.once":"1回のみ","menu.animation.loop.hold":"最後のフレームを保持","menu.animation.loop.loop":"ループ","interface.streamer_mode_on":"ストリーマーモード有効","generic.reset":"リセット","generic.restore":"戻す","keys.mousewheel":"マウスホイール","message.delete_animation.title":"アニメーションを削除","message.delete_animation.message":"Blockbench からアニメーションを削除しました。保存したファイルからアニメーションも削除しますか?","message.no_animation_to_import":"読み込めるアニメーションがありません","dialog.material_instances.title":"マテリアルインスタンス","dialog.animation_import.title":"読み込むアニメーションを選択","dialog.create_texture.padding":"パディング","settings.fov":"FOV","settings.fov.desc":"カメラの視野角を変更します。>45<","settings.sync_color":"同期色","settings.sync_color.desc":"異なる Blockbench で色を同期します","settings.minify_bbmodel":"プロジェクトファイルを最小化","settings.minify_bbmodel.desc":".bbmodelファイルを1行に書き込みます","action.edit_material_instances":"マテリアルインスタンスの編集","action.edit_material_instances.desc":"統合版ブロックジオメトリーを編集","action.save_all_animations":"すべてのアニメーションを保存","action.save_all_animations.desc":"現在ロードされているすべてのアニメーションを保存します","action.keyframe_interpolation":"補間","action.keyframe_interpolation.desc":"キーフレーム補間モード","action.keyframe_interpolation.linear":"リニア","action.keyframe_interpolation.catmullrom":"スムーズ","action.timeline_focus.hide_empty":"ブランクチャンネルを非表示にする","menu.file.preferences":"環境設定","menu.animation.blend_weight":"ブレンド","menu.animation.save":"セーブ","menu.animation.properties":"プロパティ...","menu.animation.file":"ファイル","menu.animation.snapping":"スナップ","menu.animation.open_location":"ファイルを参照","panel.keyframe.add_data_point":"データポイントの追加","panel.keyframe.remove_data_point":"データポイントを削除","panel.keyframe.pre":"Pre","panel.keyframe.post":"Post","generic.all":"All","message.small_face_dimensions.title":"互換性のないフェイス","message.small_face_dimensions.message":"選択範囲に1より小さいフェイスが含まれています。マッピングシステムは、そのしきい値を下回るフェイスを0ピクセルと見なします。これらのフェイスのテクスチャは正しく機能しない可能性があります。","message.small_face_dimensions.face_uv":"このフォーマットではフェイスごとの UV マップをサポートしています。\\"File\\" > \\"Project...\\"に移動し、\\"UV モード\\"を\\"Per-face UV\\"に変更します。","dialog.plugins.outdated_client":"新しいバージョンの Blockbench が必要です","dialog.plugins.outdated_plugin":"このバージョンの Blockbench では動作しません","settings.motion_trails":"モーショントレイル","settings.motion_trails.desc":"アニメーションエディタでモーショントレイルを表示します","settings.antialiasing":"アンチエイリアシング","settings.antialiasing.desc":"プレビューでアンチエイリアスを切り替えます。 Blockbench を再起動して変更を適用します","action.timeline_frame_back":"1フレーム戻る","action.timeline_frame_forth":"1フレーム進む","panel.bone.ik":"逆運動学 (IK)","settings.particle_tick_rate":"パーティクル TPS","settings.particle_tick_rate.desc":"パーティクルエフェクトのティックレートを変更します。>30<","action.lock_motion_trail":"モーショントレイルを固定","action.lock_motion_trail.desc":"現在選択されているグループにモーショントレイルを固定します","menu.animation_file.unload":"アニメーションファイルをアンロード","data.null_object":"Null オブジェクト","status_bar.toggle_sidebar":"サイドバーの切り替え","message.load_plugin_failed.title":"プラグインの読み込みに失敗しました","message.load_plugin_failed.message":"プラグインのベースファイル名が、Plugin.register() で指定されているプラ​​グインID `%0` と一致していることを確認してください。","dialog.project.uv_mode":"UV モード","dialog.project.uv_mode.box_uv":"ボックス UV","dialog.project.uv_mode.face_uv":"UV","dialog.project.texture_size":"テクスチャ","dialog.animation_export.title":"書き出すアニメーションを選択","dialog.create_texture.rearrange_uv":"アレンジ UV","layout.color.subtle_text":"サブテキスト","layout.color.subtle_text.desc":"サブテキストの色を変更します","settings.interface_scale":"インターフェイススケール","settings.interface_scale.desc":"インターフェイス全体の大きさを調整します","settings.background_rendering":"背景をレンダリング","settings.background_rendering.desc":"ウィンドウがフォーカスされていないときにプレビューを更新します","settings.ctrl_shift_size":"ダブルステップ","settings.ctrl_shift_size.desc":"Control + Shift のグリッド間隔を変更します","settings.hardware_acceleration":"アプリを最適化","settings.hardware_acceleration.desc":"グラフィックカードを使用し、レンダリングを高速化します。この機能を利用するのには再起動が必要です","action.explode_skin_model":"モデルを分離","action.explode_skin_model.desc":"スキンをバーツごとに分解します","action.export_minecraft_skin":"Minecraft Skin","action.export_minecraft_skin.desc":"Minecraft Skin を PNG テクスチャとして書き出します","action.add_null_object":"Null Object を追加","action.add_null_object.desc":"新しく Null Object を追加する","action.animated_texture_frame":"テクスチャアニメーションのフレーム","action.animated_texture_frame.desc":"アニメーションテクスチャのフレームを設定します","action.export_animation_file":"アニメーションを書き出し...","action.export_animation_file.desc":"選択したアニメーションを新しいファイルに書き出します","action.timeline_graph_editor":"トグルグラフエディタ","action.timeline_graph_editor.desc":"グラフエディタビューとキーフレームビューの間でタイムラインを切り替えます","menu.file.recent.clear":"クリア","switches.shade":"シェード","generic.share":"シェア","dates.minute":"%0 分","dates.minutes":"%0 分","dates.hour":"%0 時","dates.hours":"%0 時","dates.day":"%0 日","dates.days":"%0 日","dates.week":"%0 週","dates.weeks":"%0 週","dates.year":"%0 年","dates.years":"%0 年","message.installed_plugin":"プラグイン %0 がインストールされました","message.installed_plugin_fail":"プラグイン %0 のインストールに失敗しました","dialog.share_model.title":"モデルをシェア","dialog.share_model.expire_time":"有効期限","dialog.share_model.failed":"モデルのアップロードに失敗しました","action.import_java_block_model":"Java Block/Item Model を追加","action.import_java_block_model.desc":"Minecraft Java block/item model を json ファイルから現在のモデルに追加します","action.share_model":"シェア...","action.share_model.desc":"モデルを共有するためのリンクを生成します","action.import_project":"プロジェクトを読み込み","action.import_project.desc":"別のプロジェクトを .bbmodel ファイルから現在のプロジェクトに読み込みます","dialog.toolbar_edit.hidden_tools":"一部のツールは、現在のモードで使用できないため、非表示になります。","settings.camera_near_plane":"カメラ","settings.camera_near_plane.desc":"オブジェクトがレンダリングされる最小距離。値を大きくするとテクスチャのちらつきが減少します。>1<","mode.start.keymap_preference.desc":"初めて Blockbench を使う方や、他の 3D プログラムから来た方は、キーマップを選択することをおすすめします。キーマップは設定から変更できます。","message.load_keymap":"キーマップをロードしますか? 現在のキーバインドが置き換えられます。","message.keymap_loaded":"キーマップのロード","dialog.convert_project.current_format":"現在のフォーマット","dialog.create_texture.rearrange_uv.desc":"新しい UV アレンジメントを作成して、全てのフェイスに独自のテクスチャを与えます","dialog.create_texture.compress.desc":"テクスチャサイズを縮小するために、レイアウトを再配置します","dialog.create_texture.power.desc":"自動テクスチャサイズを正方形に固定します。","dialog.create_texture.double_use.desc":"2つの要素に同じ UV スペースが割り当てられている場合、新しいマップでも維持します","dialog.create_texture.padding.desc":"テンプレートの間にパディングを追加します","dialog.create_texture.resolution.desc":"テクスチャマップの実際のサイズは、要素の量とサイズによって異なる場合があります","dialog.create_gif.color":"背景の色","dialog.save_angle.zoom":"ズーム","dialog.skin.variant":"バリエーション","dialog.flip_animation.info":"対になるボーンは、名前に \'left\' と \'right\' というキーワードが入っています。","dialog.flip_animation.offset":"アニメーションの長さの半分だけオフセットします","dialog.export_private_settings.title":"プライベート設定","dialog.export_private_settings.message":"ファイルには次の個人情報が含まれています:**%0**。ファイルを誰かと共有する場合は変更することをおすすめします。","dialog.export_private_settings.keep":"キープ","settings.timecode_frame_number":"フレームナンバー","settings.timecode_frame_number.desc":"タイムコードをフレームナンバーとして表示します","settings.animation_sample_rate":"アニメーションサンプルレート","settings.animation_sample_rate.desc":"1秒あたりのサンプル数をサンプルレートで保存します","keybind.preview_zoom":"ズーム表示","action.gradient_tool":"グラデーション","action.gradient_tool.desc":"テクスチャにカラーグラデーションを作成します","action.import_settings":"設定を読み込み","action.import_settings.desc":".bbsettings を読み込みます","action.export_settings":"設定を書き出し","action.export_settings.desc":"現在の設定を .bbsettings として書き出します","action.load_keymap":"キーマップをロード","action.load_keymap.default":"デフォルト (Trackpad/Mouse)","action.load_keymap.mouse":"デフォルト (Mouse)","action.load_keymap.default.desc":"ノートパソコンのトラックパッドに最適化されたキーバインド","action.load_keymap.mouse.desc":"Blockbench デフォルトキーバインド","action.load_keymap.blender.desc":"Blender タイプのキーマップ","action.load_keymap.cinema4d.desc":"Cinema 4D タイプのキーマップ","action.load_keymap.maya.desc":"Autodesk Maya タイプのキーマップ","action.import_keymap":"キーマップを読み込み","action.import_keymap.desc":"キーバインドを読み込みます .bbkeymap","action.export_keymap":"キーマップを書き出し","action.export_keymap.desc":"現在のキーマップを .bbkeymap として書き出します","action.edit_history":"履歴...","action.edit_history.desc":"編集履歴を表示し、手順を巻き戻します","action.group_elements":"グループ構成","action.group_elements.desc":"選択した要素を新規グループにまとめる","action.unfold_groups":"グループを展開","action.unfold_groups.desc":"すべてのグループを展開します","action.edit_bedrock_binding":"バインディングを編集...","action.edit_bedrock_binding.desc":"バインドされているボーンを変更します","action.pick_screen_color":"スポイト","action.pick_screen_color.desc":"スクリーンから色をスポイトします","action.view_mode":"表示モード","action.view_mode.desc":"モデルの表示モードを変更します","action.view_mode.textured":"テクスチャ","action.view_mode.solid":"モデル","action.view_mode.wireframe":"ワイヤーフレーム","action.toggle_sidebars":"サイドバー","action.toggle_sidebars.desc":"サイドバーを有効にします","action.set_animation_end":"アニメーションの長さを設定","action.set_animation_end.desc":"選択したアニメーションの終わり時間をタイムラインに設定します","action.flip_animation":"アニメーションを反転する","action.flip_animation.desc":"選択したキーフレームをコピーし、アニメーションを反転します","action.graph_editor_zero_line":"ゼロライン","action.graph_editor_zero_line.desc":"ビューにゼロラインを含めるようにします","menu.texture.render_mode":"レンダーモード","menu.texture.render_mode.emissive":"放出","menu.texture.render_mode.layered":"レイヤード","menu.preview.angle.edit":"視点を変更...","menu.animation.start_delay":"遅延を追加","menu.animation.loop_delay":"遅延","menu.animation.flip_keyframes":"キーフレームを反転","menu.mobile_keyboard.disable_all":"無効","panel.keyframe.toggle_uniform_scale":"ユニスケール","camera_angle.common_isometric_right":"斜投影 右(2:1)","camera_angle.common_isometric_left":"斜投影 左(2:1)","camera_angle.true_isometric_right":"等角投影 右( 30°)","camera_angle.true_isometric_left":"等角投影 左( 30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"リポジトリ:","settings.update_to_prereleases":"プレリリース","settings.update_to_prereleases.desc":"新機能をいち早く体験するために、Blockbench プレリリースバージョンに自動的に更新します。プレリリースバージョンは不安定になる可能性があるので実行中のプロジェクトがある場合は、このオプションを有効にしないでください。","data.separator.spacer":"スペーサー","data.separator.linebreak":"改行","data.setting":"Setting","generic.select_all":"全てを選択","generic.select_none":"クリア","projects.new_tab":"New Tab","projects.close_tab":"Close Tab","message.invalid_format.title":"無効なフォーマットです","message.invalid_format.message":"このモデルは \'%0\' の形式で作成されており、現在の Blockbench では使用できません。正しく開くには特定のプラグインが必要になります。","message.invalid_link":"無効なモデル URL です","message.default_textures.current":"現在のパス","message.update_after_restart":"アップデートは次回の再起動後にインストールされます","message.copy_paste_tool_viewport":"このツールは UV パネルでのみ使用できます","dialog.project.shadow_size":"影のサイズ","dialog.find_replace.target":"ターゲット","dialog.find_replace.target.element_names":"名前","dialog.find_replace.target.group_names":"グループネーム","dialog.find_replace.target.animation_names":"アニメーションネーム","dialog.find_replace.target.keyframe_values":"キーフレーム","dialog.find_replace.find":"サーチ","dialog.find_replace.replace":"置き換える","dialog.find_replace.regex":"レギュラー","dialog.add_primitive.shape":"形状","dialog.add_primitive.shape.circle":"サークル","dialog.add_primitive.shape.tube":"チューブ","dialog.add_primitive.shape.cone":"コーン","dialog.add_primitive.shape.cylinder":"シリンダー","dialog.add_primitive.shape.sphere":"スフィア","dialog.add_primitive.shape.torus":"トーラス","dialog.add_primitive.shape.cube":"キューボイド","dialog.add_primitive.shape.pyramid":"ピラミッド","dialog.add_primitive.diameter":"直径","dialog.add_primitive.height":"高さ","dialog.add_primitive.sides":"多角形","dialog.add_primitive.minor_diameter":"幅","dialog.add_primitive.minor_sides":"滑らかさ","dialog.create_texture.combine_polys":"コンバイン","dialog.create_texture.combine_polys.desc":"接続されたフェイスを1つの UV に結合します","dialog.model_stats.meshes":"メッシュ","dialog.export_private_settings.omit":"除外する","layout.select":"セレクト","layout.options":"オプション","layout.color":"カラースキーム","layout.documentation":"ドキュメント","layout.color.bright_ui_text":"ブライト UI","layout.color.bright_ui_text.desc":"ブライドテキスト","layout.name":"名前","layout.author":"オーサー","settings.color_wheel":"カラーホイール","settings.color_wheel.desc":"カラーホイールをカラーピッカーとして使用します","settings.dialog.desc":"\\"%0\\" ダイアログを表示する","settings.export_empty_groups":"ブランクグループを書き出し","settings.export_empty_groups.desc":"書き出しするファイルに空白のグループを保存します","category.separators":"セパレーター","keybind.preview_area_select":"エリアセレクト","action.color_erase_mode":"消去モード","action.color_erase_mode.desc":"消去モードを有効にすると、塗りつぶしや長方形などのツールは、色を減算します","action.open_from_link":"リンクから開く...","action.open_from_link.desc":"blckbn.ch からモデルを開きます","action.import_obj":"OBJ Model","action.import_obj.desc":"OBJ モデルをメッシュオブジェクトとして読み込みます","action.add_plugin":"プラグインをインストール","action.add_plugin.desc":"プラグインをインストールします","action.remove_plugin":"プラグインをアンインストール","action.remove_plugin.desc":"プラグインをアンインストールします","action.add_mesh":"メッシュを追加","action.add_mesh.desc":"新しいメッシュを追加します","action.add_texture_mesh":"テクスチャメッシュを追加","action.add_texture_mesh.desc":"新しいテクスチャメッシュを追加します","action.find_replace":"検索/置換...","action.find_replace.desc":"名前の一部を見つけて置き換えます","action.hide_everything_except_selection":"非選択範囲を非表示","action.hide_everything_except_selection.desc":"選択した要素を除くすべての要素の表示を切り替えます","action.transform_space.normal":"ノーマル","action.selection_mode":"選択モード","action.selection_mode.desc":"ビューポートで要素を選択する方法を変更する","action.selection_mode.object":"オブジェクト","action.selection_mode.face":"フェイス","action.selection_mode.vertex":"バーテックス","action.create_face":"フェイスまたはエッジを作成する","action.create_face.desc":"選択した頂点にフェイスまたはエッジを作成します","action.convert_to_mesh":"メッシュに変換","action.convert_to_mesh.desc":"選択した要素をメッシュに変換します","action.invert_face":"フェイスを反転","action.invert_face.desc":"選択したフェイスを反転します","action.extrude_mesh_selection":"エクスト","action.extrude_mesh_selection.desc":"メッシュの選択した部分を押し出します","action.loop_cut":"ループカット","action.loop_cut.desc":"選択したライン全体をループ状に分割します","action.merge_meshes":"マージメッシュ","action.merge_meshes.desc":"複数のメッシュを1つにマージします","action.keyframe_uniform":"ユニスケール","action.keyframe_uniform.desc":"選択したキーフレームで均一なスケーリングを有効にします","menu.locator.ignore_inherited_scale":"スケールを無視する","menu.texture_mesh.texture_name":"テクスチャ名...","menu.texture.elements":"エレメントに適用","uv_editor.transparent_face":"透明なフェイス","display.pose_angle":"ポーズ角度(プレビューモード)","data.mesh":"メッシュ","dialog.create_texture.type":"タイプ","dialog.create_texture.type.blank":"ブランク","dialog.create_texture.type.template":"テンプレート","dialog.create_texture.type.color_map":"単色テンプレート","dialog.sketchfab_uploader.suggested_tags":"タグ","dialog.sketchfab_uploader.category":"カテゴリー","dialog.sketchfab_uploader.category2":"カテゴリー2","layout.restore_backup":"カスタマイズしたテーマ \\"%0\\" が上書きされました。ここをクリックして復元してください。","layout.borders":"ボーダーズ","action.fill_mode.element":"エレメント","action.inset_mesh_selection":"インセット","action.inset_mesh_selection.desc":"メッシュの選択した部分をはめ込みます","action.dissolve_edges":"ディゾルブエッジ","action.dissolve_edges.desc":"選択したエッジをメッシュに適合し、分割したフェイスをマージします","action.split_mesh":"スプリットメッシュ","action.split_mesh.desc":"メッシュの選択したフェイスを新しいメッシュに分割します","action.merge_vertices":"マージバーテクス","action.merge_vertices.desc":"選択した頂点位置にマージします","action.view_mode.normal":"ノーマルフェイス","action.snap_uv_to_pixels":"UV ピクセル","action.snap_uv_to_pixels.desc":"選択した UV 頂点をピクセルグリッドにスナップします","menu.file.import.import_open_project":"オープンプロジェクトの読み込み","menu.help.unlock_projects":"すべてのプロジェクトを解除","status_bar.selection.faces":"%0 フェイス","status_bar.selection.vertices":"%0 バーテクス","message.merged_vertices":"%1 で %0 の頂点が見つかりました","settings.vertex_merge_distance":"バーテクス","settings.vertex_merge_distance.desc":"頂点がマージされる距離を変更します","settings.show_only_selected_uv":"セレクト UV","settings.show_only_selected_uv.desc":"選択した UV フェイスのみを UV エディタに表示します","action.merge_vertices.merge_all":"全てマージ","action.merge_vertices.merge_all_in_center":"中央に全てマージ","action.merge_vertices.merge_by_distance":"距離マージ","action.merge_vertices.merge_by_distance_in_center":"中央に距離マージ","action.uv_rotate_left":"UV を左回転","action.uv_rotate_left.desc":"選択した UV フェイスを反時計回りに回転します","action.uv_rotate_right":"UV を右回転","action.uv_rotate_right.desc":"選択した UV フェイスを時計回りに回転します","menu.uv.display_uv":"UV を表示","menu.uv.display_uv.selected_faces":"選択したフェイス","menu.uv.display_uv.selected_elements":"全てのフェイス","menu.uv.display_uv.all_elements":"All Faces on All Elements","menu.paste.face":"UV フェイス","menu.paste.mesh_selection":"メッシュの選択","menu.paste.outliner":"エレメント","uv_editor.show_all_faces":"全てのフェイスを表示","uv_editor.show_selected_faces":"選択したフェイスを表示","status_bar.selection.edges":"%0 個のエッジ","action.selection_mode.edge":"エッジ","message.cannot_re_import.title":"モデルを再読み込み出来ませんでした","message.cannot_re_import.message":"書き出されたモデルフォーマットを Blockbench に再度読み込むことはできません。モデルは必ずプロジェクトファイルとして保存してください。","generic.default":"デフォルト","units.pixels_per_meter":"%0 ピクセル/メートル","mode.pose":"ポーズ","modifier_actions.resize_both_sides":"両サイドにサイズ変更","modifier_actions.resize_one_side":"一方向にサイズ変更","modifier_actions.draw_line":"ライン","modifier_actions.drag_without_snapping":"スナップせずにドラッグ","modifier_actions.stretch_keyframes":"キーフレームを伸ばす","modifier_actions.resize_background":"背景のサイズを変更する","modifier_actions.select_multiple":"マルチ選択","modifier_actions.select_range":"範囲選択","modifier_actions.drag_to_duplicate":"ドラッグして複製","modifier_actions.uniform_scaling":"ユニスケール","modifier_actions.snap_direction":"スナップ方向","message.no_valid_elements":"有効な要素が選択されていません...","dialog.add_primitive.shape.plane":"プレーン","dialog.save_angle.rotation_mode":"回転モード","dialog.save_angle.rotation":"回転","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"タブの自動非表示","settings.hide_tab_bar.desc":"タブが1つだけ開いている場合は、タブバーを非表示にします","settings.status_bar_modifier_keys":"修飾キーの提案","settings.status_bar_modifier_keys.desc":"状況に応じた修飾キーをステータスバーに表示します","settings.ground_plane":"グランド","settings.ground_plane.desc":"モデルの下にグランドを表示します","settings.preview_paste_behavior":"デフォルトプレビュー","settings.preview_paste_behavior.desc":"プレビューに貼り付けるときのオプションを変更します","settings.preview_paste_behavior.always_ask":"常に尋ねる","action.new_window":"新規ウィンドウ","action.new_window.desc":"新しい Blockbench ウィンドウを開きます","action.export_collada":"Collada Model (dae)","action.export_collada.desc":"モデルとアニメーションを dae ファイルとして書き出します","action.paint_mode_uv_overlay":"UV オーバーレイ","action.paint_mode_uv_overlay.desc":"ペイントモードで UV マップをオーバーレイとして表示します","action.bake_animation_into_model":"アニメーションをモデルに焼き付ける","action.bake_animation_into_model.desc":"現在表示されているアニメーションフレームをモデルにベイク処理します。回転と位置のみを適用し、スケールは無視されます。","action.keyframe_interpolation.step":"ステップ","action.set_ik_target":"IK ターゲットを設定する","action.set_ik_target.desc":"逆運動学を介してこのヌルオブジェクトによって移動されるターゲットボーンを選択します","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Camera","menu.action_control.recent_in_streamer_mode":"ストリーマー モードが有効になっています","menu.action_control.recent_in_streamer_mode.desc":"最近開いたモデルを表示しますか?","menu.tools":"Tools","menu.file.recent.more":"More...","menu.null_object.lock_ik_target_rotation":"IK ターゲット回転をロックする","menu.animation_file.import_remaining":"残りのアニメーションを読み込み","edit.loop_cut.offset":"オフセット","edit.extrude_mesh_selection.extend":"拡張","cube.color.pink":"ピンク","cube.color.silver":"シルバー","dialog.plugins.offline":"インターネットに接続されていません","dialog.create_texture.pixel_density":"ピクセル","dialog.create_texture.pixel_density.desc":"テクスチャのピクセルサイズ。テクスチャマップは、要素の量とサイズによって異なる場合があります。","panel.skin_pose":"ポーズ","panel.skin_pose.none":"ブランク","panel.skin_pose.natural":"デフォルト","panel.skin_pose.walking":"歩く","panel.skin_pose.crouching":"しゃがむ","panel.skin_pose.sitting":"座る","panel.skin_pose.jumping":"ジャンプ","panel.skin_pose.aiming":"弓を構える","edit.loop_cut.direction":"向き","message.meshes_and_box_uv":"メッシュは Box UV と互換性がありません。 File > Project... に移動し、Per-face UV に切り替えます。","data.texture_mesh":"メッシュテクスチャ","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"クイックセットアップ","mode.start.keymap":"キーマップ","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"アニメーションフレーム","dialog.export_emission_map.title":"エミッションマップを書き出し","dialog.export_emission_map.format":"フォーマット","dialog.export_emission_map.format.luminance":"輝度","dialog.export_emission_map.format.luminance_inverted":"輝度を反転","dialog.export_emission_map.format.colors":"カラー","dialog.export_emission_map.threshold":"透明度","dialog.export_emission_map.round_up":"%0 x %1 に切り上げ","dialog.export_emission_map.flip_y":"Y 軸を反転","dialog.select.type":"エレメントタイプ","dialog.create_texture.max_edge_angle":"エッジ角度","dialog.create_texture.max_edge_angle.desc":"2つの面の間の最大角度","dialog.create_texture.max_island_angle":"アイランドアングルのしきい値","dialog.create_texture.max_island_angle.desc":"同じ UV に結合できる最大角度","settings.mobile_panel_side":"モバイルパネル","settings.mobile_panel_side.desc":"Blockbench を横向きで使用するときに、画面パネルのどちら側に表示するかを選択します","settings.obj_face_export_mode":"OBJ 書き出しモード","settings.obj_face_export_mode.desc":"OBJ エクスポーターの変換形式を変更します","settings.obj_face_export_mode.both":"デフォルト","settings.obj_face_export_mode.tris":"トリスに変換","settings.obj_face_export_mode.quads":"クワッドに変換","action.seam_tool":"シームツール","action.seam_tool.desc":"メッシュエッジの UV シームを定義します","action.resolve_group":"グループを解除","action.resolve_group.desc":"エレメントを同じ場所に保持したままグループを解除します","action.move_to_group":"グループに移動","action.move_to_group.desc":"選択した要素を別のグループに移動します","action.select_seam":"シーム UV を選択","action.select_seam.desc":"選択したエッジの UV シームモードを選択します","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"明るさとコントラストを調整...","action.adjust_brightness_contrast.desc":"選択したテクスチャの明るさとコントラストを調整します","action.adjust_saturation_hue":"彩度と色相を調整...","action.adjust_saturation_hue.desc":"選択したテクスチャの彩度と色相を調整します","action.invert_colors":"カラーを反転","action.invert_colors.desc":"選択したテクスチャのすべての色を反転します","action.adjust_curves":"トーンカーブを調整...","action.adjust_curves.desc":"選択したテクスチャのトーンカーブを調整します","action.flip_texture_x":"テクスチャを水平方向に反転","action.flip_texture_y":"テクスチャを垂直方向に反転","action.resize_texture":"リサイズ...","action.view_mode.uv":"UV","action.append_to_template":"要素をテンプレートに追加...","action.append_to_template.desc":"現在選択されている要素をテクスチャテンプレートに追加します","action.move_texture_with_uv":"テクスチャを移動","action.move_texture_with_uv.desc":"UV をドラッグするときにテクスチャを移動します","action.timeline_setups":"タイムラインセットアップ","action.save_timeline_setup":"セットアップを保存...","action.save_timeline_setup.desc":"現在選択されているチャンネルのプリセットを保存します","menu.texture":"Texture","menu.texture.render_mode.default":"デフォルト","menu.texture.merge_onto_texture":"上のテクスチャにマージ","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"パン","action.pan_tool.desc":"テクスチャエディタをナビゲートします","mode.start.recent.favorite":"お気に入りとしてマーク","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"新規モデル","mode.start.format.informations":"ポイント:","mode.start.format.resources":"リソース:","format.free.info.meshes":"キューブとメッシュを使用して Low-Poly モデルを作成できます。","format.free.info.limitation":"Minecraft などの特殊な形式を必要とするゲームには使用できません。","format.skin.info.skin":"Minecraft のスキンとエンティティテクスチャを作成できます","format.skin.info.model":"モデルの編集はできません","format.java_block.info.rotation":"キューブのローテーションは 22.5 度に制限されています","format.java_block.info.size":"モデルは 3 x 3 x 3 ブロックサイズに制限されています","format.java_block.info.animation":"このフォーマットではアニメーションをサポートしていません。 mod 用に作成する場合は、GeckoLib を使用してモデルをアニメーション化できます","format.bedrock.info.textures":"各モデルに1つのテクスチャしか使用できません","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Minecraft Bedrock Edition のブロックモデル","format.modded_entity.info.integer_size":"キューブのサイズは整数に制限されています","format.modded_entity.info.format":"このフォーマットでは Java コードで記述されます","format.optifine_entity.info.optifine_required":"OptiFine がインストールされていないユーザーにはモデルが表示されません","format.optifine_entity.info.pivots":"ボーンピボットは固定されているため、そのままにしておくことをお勧めします","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"リカバー","message.invalid_characters.title":"無効なパス","message.invalid_characters.message":"読み込まれたファイルパスに、無効な文字、大文字、または空白が含まれています。 サポートされている文字は次の通りです: %0","dialog.share_model.thumbnail":"サムネイル","dialog.skin.high_res_texture":"選択した解像度のスキンは、通常の Minecraft スキンとして機能しません","settings.allow_display_slot_mirror":"スロットミラーリング","settings.allow_display_slot_mirror.desc":"Java アイテムスロットをミラーリングできるようにします。WARNING:これは、Minecraft 1.14 以前または特別な場合にのみ機能します。","action.switch_tabs":"タブの切り替え","action.switch_tabs.desc":"開いているタブを切り替えます。","action.unselect_all":"選択を解除","action.unselect_all.desc":"すべての要素、面、頂点、またはキーフレームの選択を解除します","action.save_palette":"パレットを保存...","action.save_palette.desc":"現在のカラーパレットを Blockbench 内に保存します","action.keyframe_column_create":"キーフレーム列を作成","action.keyframe_column_create.desc":"タイムラインのすべてのチャンネルにキーフレームがある場合は、現在のタイムコードでキーを設定します","action.keyframe_column_select":"キーフレーム列を選択","action.keyframe_column_select.desc":"再生ヘッドに沿ってタイムラインのすべてのキーフレームを選択します","menu.uv":"UV","menu.keyframe":"キーフレーム","menu.palette.load.update":"パレットを更新","menu.palette.load.update.desc":"現在の Blockbench パレットの色で更新します","menu.timeline_marker.set_time":"時間をセット...","uv_editor.scale_uv":"スケール UV","action.preview_scene":"シーン","action.preview_scene.desc":"モデルのプレビューシーンを変更します","preview_scene.minecraft_overworld":"オーバーワールド","preview_scene.minecraft_nether":"ネザー","preview_scene.minecraft_end":"エンド","dialog.project.modded_entity_flip_y":"Y 軸を反転","preview_scene.studio":"スタジオ","format.image":"イメージ","modifier_actions.set_copy_source":"コピー元の設定","message.load_images.title":"イメージをロード","message.load_images.edit_image":"イメージを編集","dialog.add_primitive.align_edges":"エッジを揃える","dialog.flip_animation.show_in_timeline":"変更したボーンをタイムラインに表示","settings.default_cube_size":"キューブサイズ","settings.default_cube_size.desc":"新しいキューブの大きさを設定します","settings.uniform_keyframe":"ユニキーフレーム","settings.uniform_keyframe.desc":"スケールキーフレームを均一に設定します","settings.nearest_rectangle_select":"エッジステップ:最も近くの","settings.nearest_rectangle_select.desc":"キューブの選択範囲を最も近いエッジにスナップします。","settings.pick_color_opacity":"カラーピック不透明度","settings.pick_color_opacity.desc":"カラーピッカーで選択した不透明度をブラシに設定します","settings.paint_with_stylus_only":"スタイラスペイント","settings.paint_with_stylus_only.desc":"タッチパネルでペイントします。","action.copy_brush_mode":"コピーブラシモード","action.copy_brush_mode.copy":"コピー","action.copy_brush_mode.pattern":"パターン","action.copy_brush_mode.sample":"サンプル","action.brush_shape":"ブラシの形状","action.brush_shape.square":"四角","action.brush_shape.circle":"円","action.blend_mode":"ブレンドモード","action.blend_mode.default":"デフォルト","action.blend_mode.set_opacity":"不透明度をセット","action.blend_mode.color":"カラー","action.blend_mode.behind":"ビハインド","action.blend_mode.multiply":"乗数","action.blend_mode.divide":"分割","action.blend_mode.add":"追加","action.blend_mode.subtract":"減算","action.blend_mode.screen":"スクリーン","action.blend_mode.overlay":"オーバーレイ","action.blend_mode.hard_light":"ハードライト","action.blend_mode.difference":"差異","action.copy_brush":"コピーブラシ","action.copy_brush.desc":"ブラシでテクスチャの一部を複製、描画します","action.validator_window":"モデルのエラーを表示...","action.validator_window.desc":"現在のモデルのエラーを表示するバリデーターを開きます。","action.cancel_gif":"GIF をキャンセル","menu.text_edit.copy_vector":"ベクターをコピー","menu.brush_presets.dialog":"ブラシのプリセット...","menu.brush_presets.pixel_brush":"ピクセルブラシ","menu.brush_presets.smooth_brush":"スムースブラシ","menu.texture.edit_in_blockbench":"Blockbench で編集","menu.mirror_painting.axis":"軸","menu.mirror_painting.axis.desc":"ペイントストロークをミラーリングする軸を選択します","menu.mirror_painting.global":"グローバル対称性","menu.mirror_painting.global.desc":"グローバル空間でミラーペインティングを有効にします","menu.mirror_painting.local":"ローカル対称性","menu.mirror_painting.local.desc":"ローカル空間でミラーペインティングを有効にします","menu.mirror_painting.texture_frames":"アニメーションテクスチャフレーム","menu.mirror_painting.texture_frames.desc":"すべてのフレームにペイントストロークをミラーリングします","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"全てを削除","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"クレジット","dialog.convert_project.create_copy":"コピーを作成","dialog.texture.frame_time":"フレームタイム","dialog.texture.frame_time.desc":"各フレームが表示される時間をティック単位で設定します。 各ティックは 1/20 秒です。","dialog.texture.frame_interpolate":"コネクト","dialog.texture.frame_interpolate.desc":"アニメーションフレームを補間します","dialog.texture.frame_order_type":"ループモード","dialog.texture.frame_order_type.loop":"ループ","dialog.texture.frame_order_type.backwards":"ループリバース","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"カスタムオーダー","dialog.texture.frame_order":"フレイムオーダー","dialog.texture.frame_order.desc":"フレームインデックスを新しい順序でリストすることにより、カスタムフレーム順序を設定します。","dialog.select.mode":"モード","dialog.select.mode.new":"新規セレクト","dialog.select.mode.add":"セレクトを追加","dialog.select.mode.remove":"セレクトから削除","dialog.select.mode.in_selection":"セレクトからのみ選択","dialog.predicate_overrides.model":"モデル","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"バリアント","dialog.predicate_overrides.start_value":"スタート","dialog.predicate_overrides.add_override":"オーバーライドを追加","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"オーバーライドを生成","dialog.predicate_overrides.confirm_delete":"すべての上書きを削除してもよろしいですか?","dialog.predicate_overrides.predicate.angle":"コンパス角度","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"クールダウン","dialog.predicate_overrides.predicate.damage":"ダメージ","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"書き出しスケール","settings.model_export_scale.desc":"書き出されたモデルのスケール係数。 デフォルトは 16 で、Blockbench では1メートルに変換します。","action.copy_paste_tool_mode":"コピぺ モード","action.copy_paste_tool_mode.copy":"コピー","action.copy_paste_tool_mode.move":"移動","action.export_fbx":"FBX Model","action.export_fbx.desc":"モデルとアニメーションを fbx ファイルとして書き出します","action.center_lateral":"センターラテラル","action.center_lateral.desc":"選択したエレメントを X 軸と Z 軸の中央に配置します","action.adjust_opacity":"不透明度を調整...","action.adjust_opacity.desc":"テクスチャの不透明度を調整します","action.rotate_texture_cw":"テクスチャを時計回りに回転","action.rotate_texture_ccw":"テクスチャを反時計回りに回転","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"カリングフェイスをオートに設定します","action.auto_set_cullfaces.desc":"覆われたフェイスを非表示にするカリングフェイスを生成します。","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"額縁(透明)","data.settings_profile":"プロフィール","message.display_skin.invalid_name":"Minecraft アカウント \\"%0\\" が見つかりませんでした。","dialog.load_plugins_from_query.title":"プラグインをロード","dialog.load_plugins_from_query.text":"プラグインのインストールが必要なリンクを使用しました。 インストールしますか?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"ボーン","dialog.select_model.cubes":"キューブ","dialog.settings.create_profile":"プロファイルを作成...","settings_profile.confirm_delete":"プロファイルの設定を削除してもよろしいですか?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI モード","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"オート","settings.interface_mode.desktop":"デスクトップ","settings.interface_mode.mobile":"モバイル","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"アニメーションコントローラを追加","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"ポーズ","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"アニメーション","animation_controllers.state.particles":"パーティクル","animation_controllers.state.sounds":"サウンド","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"フォーマット","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"背景画像","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"クラスター","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"プロジェクトを追加","message.add_reference_image.app":"すべてのプロジェクトを追加","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"パレットは固定されています","dialog.project.default_uv_mode":"デフォルト UI モード","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"リニア","dialog.proportional_editing.falloff.hermite_spline":"スムーズ","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),ko:JSON.parse('{"dialog.ok":"확인","dialog.cancel":"취소","dialog.confirm":"확인","dialog.close":"닫기","dialog.import":"가져오기","dialog.save":"저장하기","dialog.discard":"나가기","dialog.dontshowagain":"다시 보지 않기","data.cube":"큐브","data.group":"그룹","data.texture":"텍스쳐","data.plugin":"플러그인","data.preview":"미리보기","data.toolbar":"도구 창","data.image":"이미지","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"커맨드 키","keys.delete":"Delete","keys.space":"Space","keys.leftclick":"왼쪽 마우스 클릭","keys.middleclick":"가운데 마우스 클릭","keys.rightclick":"오른쪽 마우스 클릭","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Esc","keys.function":"F%0","keys.numpad":"키패드 %0","keys.caps":"Capslock","keys.menu":"Menu","keys.left":"←","keys.up":"↑","keys.right":"→","keys.down":"↓","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"+","keys.comma":",","keys.point":".","keys.minus":"-","keys.cross":"+","keys.end":"End","keys.pos1":"위치 1","keys.printscreen":"Print Screen","keys.pause":"일시 정지","message.rotation_limit.title":"각도 제한","message.rotation_limit.message":"마인크래프트에서는 각을 22.5도씩만 조절할 수 있습니다. 또한 회전은 한 방향으로만 할 수 있습니다. 다른 목적으로 자유 회전을 이용 하고싶다면 모델을 \\"자유 모델\\"로 변환하십시오.","message.file_not_found.title":"파일을 찾을 수 없습니다","message.file_not_found.message":"지정된 파일을 불러올 수 없습니다. 클라우드 같은 가상 폴더에 저장된 파일이 아닌지 확인하십시오.","message.screenshot.title":"스크린샷","message.screenshot.clipboard":"클립보드","message.screenshot.right_click":"마우스 오른쪽 버튼으로 클릭하거나 길게 눌러 스크린샷 복사하기","message.invalid_file.title":"유효하지 않은 파일","message.invalid_file.message":"유효하지 않은 .json 파일 : %0","message.invalid_model.title":"유효하지 않은 모델 파일","message.invalid_model.message":"이 파일은 모델에 관련된 파일이 아닙니다.","message.child_model_only.title":"비어있는 자식 모델","message.child_model_only.message":"이 파일은 %0의 자식 모델이며 내용이 없습니다.","message.unsaved_textures.title":"저장되지 않은 텍스쳐","message.unsaved_textures.message":"당신의 모델에는 지정되지 않은 텍스쳐가 포함되어있습니다. 리소스팩 내부의 알맞는 폴더에 텍스쳐를 삽입하십시오.","message.model_clipping.title":"모델이 너무 크면 경고","message.model_clipping.message":"\\"%0\\"로 지정된 큐브가3x3x3 크기 제한을 넘어가고 있습니다. 이 모델은 마인크래프트에서 사용이 불가능합니다.","message.loose_texture.title":"텍스쳐 가져오기","message.loose_texture.message":"방금 불러온 텍스쳐는 옳지 않은 경로에 있습니다. 마인크래프트에서 정상적으로 불러내기 위해서는 리소스팩 폴더 내부에 텍스쳐가 있어야 합니다.","message.loose_texture.change":"경로 변경하기","message.update_res.title":"텍스쳐 해상도","message.update_res.message":"프로젝트 해상도를 이 텍스쳐의 해상도로 업데이트 하시겠습니까? 텍스쳐의 해상도가 프로젝트보다 높은 경우 \'취소\'를 클릭하십시오.","message.update_res.update":"업데이트","message.bedrock_overwrite_error.message":"Blockbench가 이전 모델과 이 모델을 합치는데 실패함","message.bedrock_overwrite_error.backup_overwrite":"백업 만들고 덮어쓰기","message.bedrock_overwrite_error.overwrite":"덮어쓰기","message.close_warning.message":"모델을 저장하시겠습니까?","message.close_warning.web":"진행된 작업을 잃을 것입니다. 저장하지 않고 나가시겠습니까?","message.default_textures.title":"기본 텍스쳐","message.default_textures.message":"바닐라 리소스팩의 \\"textures\\" 폴더를 선택하세요","message.default_textures.detail":"마인크래프트 내부의 jar 파일에서 기본 리소스팩을 추출하거나 웹에서 다운로드 하십시오. 그런 다음 textures 폴더를 찾아 여십시오. Blockbench가 해당 위치를 기억하고 현재 리소스 팩에서 찾을 수없는 경우 기본 리소스팩에서 텍스쳐를 가져옵니다.","message.default_textures.select":"기본 \\"textures\\" 폴더를 선택하세요","message.image_editor.title":"이미지 편집 프로그램 선택하기","message.image_editor.file":"파일 열기...","message.image_editor.exe":"실행 가능한 이미지 편집 프로그램 선택하기","message.display_skin.title":"스킨 표시","message.display_skin.message":"플레이어 이름을 쓰거나 컴퓨터에서 파일을 골라 스킨 변경","message.display_skin.upload":"스킨 저장","message.display_skin.reset":"초기화","message.invalid_plugin":"잘못된 플러그인입니다. 콘솔을 확인하십시오","message.load_plugin_app":"이 플러그인이 당신의 컴퓨터를 변경할 수 있도록 하용하시겠습니까? 신뢰할 수 있는 플러그인만 불러오십시오.","message.load_plugin_web":"이 플러그인을 불러올까요? 신뢰할 수 있는 플러그인만 불러오십시오.","message.preset_no_info":"사전 설정에서 이 슬롯에 대한 정보가 없음","message.restart_to_update":"Blockbench 재시작","message.save_file":"%0를 저장했습니다","message.save_obj":".obj로 저장하기","dialog.project.title":"프로젝트","dialog.project.name":"파일 이름","dialog.project.parent":"부모 모델","dialog.project.geoname":"모델 식별자","dialog.project.ao":"앰비언트 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제거","dialog.plugins.reload":"플러그인 새로고침","dialog.plugins.none_installed":"설치된 플러그인이 없습니다.","dialog.plugins.none_available":"활성화된 플러그인이 없습니다.","dialog.plugins.web_only":"웹 버전 전용","dialog.plugins.app_only":"설치 버전 전용","dialog.plugins.author":"제작 : %0","dialog.create_texture.folder":"폴더","dialog.create_texture.resolution":"텍스쳐 해상도","dialog.input.title":"입력","dialog.settings.settings":"설정","dialog.settings.keybinds":"키 설정","dialog.settings.about":"정보","layout.color.back":"뒤로","layout.color.back.desc":"배경 및 입력창","layout.color.dark":"어두움","layout.color.dark.desc":"캔버스 배경","layout.color.ui":"UI","layout.color.ui.desc":"주 화면 색상","layout.color.bright_ui":"밝은 UI","layout.color.bright_ui.desc":"컨텍스트 메뉴 및 툴팁","layout.color.button":"버튼","layout.color.button.desc":"버튼과 스위치","layout.color.selected":"선택됨","layout.color.selected.desc":"선택 창 및 객체","layout.color.border":"경계","layout.color.border.desc":"입력창 및 버튼의 테두리","layout.color.accent":"강조","layout.color.accent.desc":"슬라이더 바 및 세부사항","layout.color.grid":"격자","layout.color.grid.desc":"3D 미리보기 격자","layout.color.text":"텍스트","layout.color.text.desc":"일반 텍스트","layout.color.light":"빛","layout.color.light.desc":"하이라이트 글씨","layout.color.accent_text":"강조된 글씨","layout.color.accent_text.desc":"밝거나 강조된 요소의 텍스트","layout.font.main":"주 폰트","layout.font.headline":"헤드라인 폰트","about.version":"버전:","about.creator":"제작자:","about.website":"웹사이트:","about.vertex_snap":"꼭짓점 맞춤 기능 제작 : SirBenet","about.icons":"아이콘 팩:","about.libraries":"라이브러리","settings.category.general":"일반","settings.category.preview":"미리보기","settings.category.grid":"격자","settings.category.edit":"편집","settings.category.snapping":"스내핑","settings.category.defaults":"기본","settings.category.dialogs":"대화 상자","settings.category.export":"내보내기 설정","settings.language":"언어","settings.language.desc":"언어. 변경 사항을 적용하려면 Blockbench 재시작 필요","settings.backup_interval":"백업 주기","settings.backup_interval.desc":"분당 자동 백업 주기","settings.origin_size":"회전 중심 표시","settings.origin_size.desc":"회전 중심을 보여주는 선의 길이 조절","settings.control_size":"축 화살표 크기 조절","settings.control_size.desc":"각 축에 달린 화살표의 크기 조절","settings.display_skin":"스킨 표시","settings.display_skin.desc":"참고 플레이어 모델에 사용되는 스킨","settings.shading":"셰이딩","settings.shading.desc":"프리뷰에서 셰이딩 허용","settings.texture_fps":"에니메이션 텍스쳐 FPS","settings.texture_fps.desc":"에니메이션 텍스쳐의 초당 프레임","settings.base_grid":"작은 격자","settings.base_grid.desc":"작은 격자를 표시합니다.","settings.large_grid":"블록 격자","settings.large_grid.desc":"16x16 크기의 블록 격자 표시","settings.full_grid":"정확한 블록 격자","settings.full_grid.desc":"픽셀의 정확한 블록 격자 표시","settings.large_box":"중간 박스","settings.large_box.desc":"3x3x3 칸의 블록 경계 표시","settings.display_grid":"보기 모드","settings.display_grid.desc":"디스플레이 모드에서도 격자 표시","settings.undo_limit":"실행 취소 한계","settings.undo_limit.desc":"실행 취소 횟수 제한","settings.local_move":"상대적으로 축 이동","settings.local_move.desc":"가능한 경우 회전된 요소는 각자의 축으로 이동","settings.canvas_unselect":"캔버스 클릭 해제","settings.canvas_unselect.desc":"바탕 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편집기","settings.image_editor.desc":"텍스쳐를 편집할 기본 이미지 편집기","category.navigate":"찾기","category.tools":"도구","category.file":"파일","category.blockbench":"Blockbench","category.edit":"편집","category.transform":"변환","category.view":"보기","category.display":"보기 설정","category.textures":"텍스쳐","category.misc":"여러가지","keybind.preview_select":"선택","keybind.preview_rotate":"보는 각도 조정","keybind.preview_drag":"드래그 보기","keybind.confirm":"확인","keybind.cancel":"취소","action.slider_inflate":"부풀리기","action.slider_inflate.desc":"UV 변화 없이 큐브의 크기를 확장","action.slider_brush_size":"크기","action.slider_brush_size.desc":"브러시 굵기 (픽셀 단위)","action.slider_brush_opacity":"투명도","action.slider_brush_opacity.desc":"브러시 투명도 조절 (0에서 255)","action.slider_brush_softness":"부드러움","action.slider_brush_softness.desc":"브러시 부드러움 (백분율)","action.uv_slider_pos_x":"좌우로 이동","action.uv_slider_pos_x.desc":"선택된 큐브의 UV 수평 이동","action.uv_slider_pos_y":"상하로 이동","action.uv_slider_pos_y.desc":"선택된 큐브의 UV 수직 이동","action.uv_slider_size_x":"수평 크기","action.uv_slider_size_x.desc":"선택된 큐브의 UV의 수평 크기 조절","action.uv_slider_size_y":"수직 크기","action.uv_slider_size_y.desc":"선택된 큐브의 UV의 수직 크기 조절","action.vertex_snap_mode":"맞춤 모드","action.vertex_snap_mode.desc":"꼭짓점을 이동하거나 크기 조절 시 선택","action.move_tool":"이동","action.move_tool.desc":"선택 및 이동 도구","action.resize_tool":"크기 조정","action.resize_tool.desc":"선택 및 크기 조절 도구","action.brush_tool":"페인트 브러시","action.brush_tool.desc":"표면 또는 UV 에디터의 비트맵 텍스쳐에 칠을 하는 도구","action.vertex_snap_tool":"꼭짓점 맞춤","action.vertex_snap_tool.desc":"두 큐브를 꼭짓점을 기준으로 맞춥니다","action.swap_tools":"교환 도구","action.swap_tools.desc":"이동 및 크기 조정 도구 간 전환","action.project_window":"프로젝트...","action.project_window.desc":"모델의 메타데이터를 편집할 수 있는 프로젝트 창 열기","action.open_model":"모델 열기","action.open_model.desc":"내 컴퓨터에서 모델 찾기","action.extrude_texture":"압출된 텍스쳐","action.extrude_texture.desc":"텍스쳐를 늘려 모델 생성","action.export_blockmodel":"블록/아이템 모델 내보내기","action.export_blockmodel.desc":"마인크래프트 자바 에디션용 블록/아이템 모델 내보내기","action.export_optifine_part":"OptiFine 부위 내보내기","action.export_optifine_part.desc":"OptiFine 엔티티 모델 부위 단일 내보내기","action.export_optifine_full":"OptiFine JEM 내보내기","action.export_optifine_full.desc":"OptiFine 엔티티 모델 전체 내보내기","action.export_obj":".OBJ 내보내기","action.export_obj.desc":"렌더링용 Wavefront 객체 내보내기","action.settings_window":"설정..","action.settings_window.desc":"Blockbench 설정 대화 상자 열기","action.plugins_window":"플러그인","action.plugins_window.desc":"플러그인 스토어 메뉴를 엽니다.","action.reset_layout":"레이아웃 초기화","action.reset_layout.desc":"Blockbench 기본으로 레이아웃 초기화","action.load_plugin":"파일에서 플러그인 로드","action.load_plugin.desc":"소스 파일 불러오기로 플러그인 로드","action.reload_plugins":"플러그인 새로고침","action.reload_plugins.desc":"모든 개발 플러그인 새로 고침","action.undo":"되돌리기","action.undo.desc":"마지막으로 진행한 작업 취소","action.redo":"실행 취소","action.redo.desc":"마지막 되돌리기 작업 취소","action.copy":"복사","action.copy.desc":"선택한 범위 복사","action.paste":"붙여넣기","action.paste.desc":"선택한 범위 붙여넣기","action.cut":"잘라내기","action.cut.desc":"선택한 범위 잘라내기","action.add_cube":"큐브 추가","action.add_cube.desc":"새로운 큐브 추가","action.add_group":"그룹 추가","action.add_group.desc":"새로운 그룹 또는 뼈대 추가","action.outliner_toggle":"추가 옵션 전환","action.outliner_toggle.desc":"외곽선 추가 옵션 스위치 전환","action.duplicate":"복제","action.duplicate.desc":"선택된 정육면제나 그롭 복제","action.delete":"삭제","action.delete.desc":"선택된 큐브나 그룹 삭제","action.sort_outliner":"외곽선 정렬","action.sort_outliner.desc":"알파벳 순으로 외곽선 정렬","action.select_window":"선택...","action.select_window.desc":"속성 기반 큐브 선택 및 검색","action.invert_selection":"선택 반전","action.invert_selection.desc":"현재 선택된 큐브 반전","action.select_all":"모두 선택","action.select_all.desc":"모든 요소, 면, 꼭짓점 또는 키프레임을 선택","action.collapse_groups":"그룹 닫기","action.collapse_groups.desc":"모든 그룹 닫기","action.scale":"크기 조정...","action.scale.desc":"선택된 큐브 크기","action.toggle_visibility":"가시성 전환","action.toggle_visibility.desc":"선택된 큐브 가시성 전환","action.toggle_export":"내보내기 전환","action.toggle_export.desc":"선택된 큐브 내보내기 설정 전환","action.toggle_autouv":"자동 UV 전환","action.toggle_autouv.desc":"선택된 큐브 자동 UV 전환","action.toggle_shade":"셰이딩 전환","action.toggle_shade.desc":"선택된 큐브 셰이딩 전환","action.rename":"이름 바꾸기","action.rename.desc":"선택된 큐브 이름 바꾸기","action.add_display_preset":"새 사전 설정","action.add_display_preset.desc":"새로운 사전 표기 설정 추가","action.fullscreen":"전체 화면","action.fullscreen.desc":"전체 화면 전환","action.zoom_in":"확대","action.zoom_in.desc":"인터페이스의 크기 확대","action.zoom_out":"축소","action.zoom_out.desc":"인터페이스의 크기 축소","action.zoom_reset":"확대/축소 초기화","action.zoom_reset.desc":"확대/축소를 기본 100%로 초기화","action.reset_interface":"작업 화면 초기화","action.reset_interface.desc":"GUI 크기 및 위치 초기화","action.screenshot_model":"스크린샷 모델","action.screenshot_model.desc":"현재 각도에서 모델 스크린샷 자르기","action.screenshot_app":"스크린샷 앱","action.screenshot_app.desc":"애플리케이션 전체 스크린샷","action.import_texture":"텍스쳐 불러오기","action.import_texture.desc":"내 파일에서 하나 이상의 텍스쳐 가져오기","action.create_texture":"텍스쳐 생성","action.create_texture.desc":"빈 텍스쳐 또는 템플릿 텍스쳐 생성","action.save_textures":"텍스쳐 저장","action.save_textures.desc":"저장하지 않은 모든 텍스쳐 저장","action.animated_textures":"텍스쳐 애니메이션 재생","action.animated_textures.desc":"텍스쳐 미리보기의 애니메이션을 재생 또는 정지","action.origin_to_geometry":"중앙 회전 중심","action.origin_to_geometry.desc":"회전 중심을 선택 중심으로 설정","action.rescale_toggle":"재조정 전환","action.rescale_toggle.desc":"현재 기울기를 기준으로 큐브 크기 조정","action.bone_reset_toggle":"뼈대 초기화","action.bone_reset_toggle.desc":"뼈대가 부모 모델에서 큐브를 표시하지 않도록 중지","action.reload":"Blockbench 새로 고침","action.reload.desc":"Blockbench 새로 고침. 저장되지 않은 변경 사항은 복구할 수 없음","menu.file":"파일","menu.edit":"편집","menu.transform":"변환","menu.display":"보기","menu.view":"보기","menu.file.new":"새 모델","menu.file.recent":"최근 작업물","menu.file.import":"가져오기","menu.file.export":"내보내기","menu.transform.rotate":"회전","menu.transform.flip":"뒤집기","menu.transform.center":"중앙으로","menu.transform.properties":"속성","menu.display.preset":"사전 설정 적용","menu.display.preset_all":"사전 설정 전체 적용","menu.display.remove_preset":"사전 설정 제거","menu.view.zoom":"확대하기","menu.view.background":"배경화면","menu.view.screenshot":"스크린샷","menu.cube.color":"지정 색","menu.cube.texture":"텍스쳐","menu.cube.texture.transparent":"투명","menu.cube.texture.blank":"비어있음","menu.group.sort":"분류","menu.texture.face":"한 면에 적용","menu.texture.file":"파일","menu.texture.refresh":"텍스쳐 새로고침","menu.texture.change":"파일 바꾸기","menu.texture.folder":"폴더에서 열기","menu.texture.edit":"외부적으로 수정","menu.texture.export":"다른 이름으로 저장","menu.texture.save":"저장","menu.texture.properties":"환경 설정...","menu.preview.background":"배경","menu.preview.background.load":"불러오기","menu.preview.background.position":"위치","menu.preview.background.lock":"카메라 잠금","menu.preview.screenshot":"스크린샷","menu.preview.perspective":"원근감","menu.preview.perspective.normal":"일반","menu.preview.quadview":"사면 보기","menu.preview.stop_drag":"배경 위치 중지","menu.uv.mapping.rotation":"회전","menu.uv.texture":"텍스쳐","cube.color.light_blue":"하늘색","cube.color.yellow":"노랑색","cube.color.orange":"주황색","cube.color.red":"빨강색","cube.color.purple":"보라색","cube.color.blue":"파랑색","cube.color.green":"초록색","cube.color.lime":"연두색","switches.visibility":"가시성","switches.export":"내보내기","switches.autouv":"자동 UV","panel.uv":"UV","panel.display":"디스플레이","panel.textures":"텍스쳐","panel.outliner":"외곽선","uv_editor.title":"UV 편집기","uv_editor.all_faces":"전체","uv_editor.no_faces":"없음","face.north":"북쪽","face.south":"남쪽","face.west":"서쪽","face.east":"동쪽","face.up":"위","face.down":"아래","direction.north":"북쪽","direction.south":"동쪽","direction.west":"서쪽","direction.east":"동쪽","direction.top":"위","direction.bottom":"아래","display.slot.third_right":"3인칭 우측","display.slot.third_left":"3인칭 좌측","display.slot.first_right":"1인칭 우측","display.slot.first_left":"1인칭 좌측","display.slot.head":"머리","display.slot.ground":"땅","display.slot.frame":"틀","display.slot.gui":"GUI","display.rotation":"회전","display.translation":"위치","display.scale":"규모","display.slot":"슬롯","display.reference":"참고 모델","display.reference.player":"플레이어","display.reference.zombie":"좀비","display.reference.armor_stand":"갑옷 거치대","display.reference.baby_zombie":"아기 좀비","display.reference.armor_stand_small":"작은 갑옷 거치대","display.reference.monitor":"일반","display.reference.bow":"굽히기","display.reference.block":"블록","display.reference.frame":"아이템 액자","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"인벤토리","display.reference.hud":"HUD","display.preset.blank_name":"이름을 입력해주세요.","display.preset.item":"기본 아이템","display.preset.block":"기본 블록","display.preset.handheld":"기본 무기","display.preset.rod":"기본 막대","dialog.continue":"계속","message.square_textures":"텍스쳐는 정사각형이어야 합니다.","message.unsaved_texture.title":"저장되지 않은 텍스쳐","message.unsaved_texture.message":"이 텍스쳐에 대한 변경 사항은 전부 지워질 것입니다. 계속하시겠습니까?","action.vertex_snap_mode.move":"이동","action.vertex_snap_mode.scale":"크기","action.open_model_folder":"모델 폴더 열기","action.open_model_folder.desc":"모델이 포함된 폴더 열기","action.change_textures_folder":"텍스쳐 위치 변경","action.change_textures_folder.desc":"텍스쳐가 저장된 폴더 바꾸기","menu.texture.particle":"파티클로 사용","message.update_notification.title":"업데이트를 설치할 수 없습니다","message.update_notification.message":"Blockbench의 새로운 버전 \\"%0\\"을 사용할 수 있습니다. 업데이트를 위해 자동 업데이트 설정을 허용해주세요!","message.untextured":"이 표면은 텍스쳐가 없습니다","dialog.toolbar_edit.title":"툴바 사용자 설정","keybindings.reset":"초기화","keybindings.clear":"없음","action.cube_counter":"모델 통계","action.uv_rotation":"UV 회전","action.uv_rotation.desc":"UV 표면의 각도","action.uv_grid":"UV 격자","action.uv_grid.desc":"UV 선택기가 스냅하는 격자의 해상도","action.uv_grid.auto":"자동","action.uv_maximize":"UV 최대화","action.uv_maximize.desc":"이 표면의 UV를 전체 텍스쳐로 설정","action.uv_auto":"자동 UV","action.uv_auto.desc":"이 표면의 UV 크기를 표면의 실제 크기로 설정","action.uv_rel_auto":"상대적 자동 UV","action.uv_rel_auto.desc":"이 표면의 UV를 실제 표면의 위치 및 크기로 설정","action.uv_mirror_x":"X로 UV 좌우반전","action.uv_mirror_x.desc":"X축에서 이 표면의 UV를 좌우반전","action.uv_mirror_y":"Y로 UV 좌우반전","action.uv_mirror_y.desc":"Y축에서 이 표면의 UV를 좌우반전","action.uv_transparent":"표면 제거","action.uv_transparent.desc":"현재 표면 제거","action.uv_reset":"표면 초기화","action.uv_reset.desc":"현재 표면 초기화","action.cullface":"후면 제거","action.cullface.desc":"선택한 모델의 측면이 덮인 경우 이 면에 대한 렌더링 비활성화","action.auto_cullface":"후면 제거 키기","action.auto_cullface.desc":"이 표면의 후면 제거를 자체로 설정","action.face_tint":"옅은 색","action.face_tint.desc":"현재 표면에 대한 색조 옵션을 사용 가능으로 설정","menu.toolbar.edit":"사용자 정의","menu.toolbar.reset":"초기화","uv_editor.rotated":"기울여짐","uv_editor.auto_cull":"수동 후면 제거","uv_editor.copied":"표면 복사됨","uv_editor.pasted":"표면 붙여넣어짐","uv_editor.copied_x":"%0 표면 복사됨","uv_editor.reset":"표면 초기화","uv_editor.maximized":"최대화됨","uv_editor.autouv":"자동 크기","uv_editor.mirrored":"좌우반전됨","uv_editor.to_all":"모든 표면에 적용","uv_editor.transparent":"투명하게 만들기","uv_editor.cullface_on":"후면 제거 키기","uv_editor.cullface_off":"후면 제거 끄기","uv_editor.tint_on":"옅은 색 키기","uv_editor.tint_off":"옅은 색 끄기","action.uv_apply_all":"모든 표면에 적용","action.uv_apply_all.desc":"현재 표면의 설정을 모든 면에 적용","message.image_editor_missing.title":"기본 이미지 에디터","message.image_editor_missing.message":"이미지 편집기의 실행 파일을 선택","message.image_editor_missing.detail":"Blockbench는 컴퓨터에서 이미지 편집기를 찾을 수 없습니다. 원하는 이미지 편집기의 실행 파일을 선택하십시오.","action.update_autouv":"자동 UV 업데이트","action.update_autouv.desc":"선택한 큐브의 자동 UV 매핑 업데이트","category.uv":"UV","status_bar.saved":"모델 저장됨","status_bar.unsaved":"저장되지 않은 변경이 있습니다.","action.move_up":"위로","action.move_up.desc":"선택한 큐브를 현재 카메라 각도에 대해 위로 이동","action.move_down":"아래로","action.move_down.desc":"선택한 큐브를 현재 카메라 각도에 대해 아래로 이동","action.move_left":"옆으로","action.move_left.desc":"선택한 큐브를 현재 카메라 각도에 대해 왼쪽으로 이동","action.move_right":"오른쪽으로","action.move_right.desc":"선택한 큐브를 현재 카메라 각도에 대해 오른쪽으로 이동","action.move_forth":"앞으로","action.move_forth.desc":"선택한 큐브를 현재 카메라 각도에 대해 앞으로 이동","action.move_back":"뒤로","action.move_back.desc":"선택한 큐브를 현재 카메라 각도에 대해 뒤로 이동","layout.color.wireframe":"와이어프레임","layout.color.wireframe.desc":"와이어프레임 선 보기","action.add_animation":"애니메이션 추가","action.add_animation.desc":"빈 애니메이션 생성","action.load_animation_file":"애니메이션 가져오기","action.load_animation_file.desc":"애니메이션 파일 가져오기","action.play_animation":"애니메이션 재생","action.play_animation.desc":"애니메이션 미리 보기","action.slider_keyframe_time":"타임코드","action.slider_keyframe_time.desc":"선택한 키프레임의 타임코드 변경","timeline.rotation":"회전","timeline.position":"위치","timeline.scale":"크기","menu.keyframe.quaternion":"쿼터니언","panel.animations":"애니메이션","panel.keyframe":"키프레임","panel.keyframe.type":"키프레임 (%0)","generic.delete":"삭제","generic.rename":"이름 바꾸기","message.no_animation_selected":"이 작업을 하려면 애니메이션을 선택 해야합니다.","message.no_bone_selected":"이 작업을 하려면 뼈대를 선택 해야합니다.","message.duplicate_groups.title":"뼈대 이름 복제","message.duplicate_groups.message":"이 뼈대의 이름은 여러 개의 뼈대에 존재합니다. 이것은 문제를 일으킬 수 있습니다","action.delete_keyframes":"키프레임 삭제","action.delete_keyframes.desc":"선택된 키프레임 삭제","menu.animation":"애니메이션","menu.animation.loop":"루프 만들기","menu.animation.override":"재정의","menu.animation.anim_time_update":"애니메이션 시간 업데이트","message.display_skin_model.title":"스킨 모델","message.display_skin_model.message":"스킨의 모델 종류를 고르세요.","message.display_skin_model.classic":"일반","message.display_skin_model.slim":"슬림","message.bone_material":"뼈대 물질 바꾸기","action.slider_animation_length":"애니메이션 길이","action.slider_animation_length.desc":"선택된 애니메이션 길이 바꾸기","panel.variable_placeholders":"변수 플레이스홀더","panel.variable_placeholders.info":"이름=값을 통해 미리 볼 변수 나열","status_bar.vertex_distance":"거리: %0","dialog.create_gif.title":"녹화된 GIF","dialog.create_gif.length":"길이","dialog.create_gif.fps":"프레임","dialog.create_gif.play":"애니메이션 시작","category.animation":"애니메이션","action.record_model_gif":"GIF로 녹화...","action.record_model_gif.desc":"현재 각도에서 모델의 애니메이션 GIF 녹화","display.mirror":"좌우반전","data.separator":"분리기","menu.preview.background.set_position":"위치 설정","dialog.toolbar_edit.hidden":"숨김","action.export_class_entity":"Java 엔티티 내보내기","action.export_class_entity.desc":"Java classs로 엔티티 모델 내보내기","settings.seethrough_outline":"외곽선 X-Ray","settings.seethrough_outline.desc":"객체 뒤로 외곽선을 표시합니다.","mode.edit":"편집","mode.paint":"칠하기","mode.display":"디스플레이","mode.animate":"애니메이션","status_bar.recording_gif":"GIF 녹화 중","status_bar.processing_gif":"GIF 처리 중","settings.backup_retain":"복사본 보존 기간","settings.backup_retain.desc":"오래된 복사본 최대 보존 기간 설정","action.rotate_tool":"회전","action.rotate_tool.desc":"선택한 요소를 회전하는 도구","action.fill_tool":"채우기","action.fill_tool.desc":"한 면을 선택한 색상으로 채우기","action.eraser":"지우개","action.eraser.desc":"투명하게 지우는 지우개","action.color_picker":"색 추출","action.color_picker.desc":"색 지정 도구","switches.mirror":"UV 반전","language_name":"한국어","message.plugin_reload":"%0 개의 플러그인을 새로고침 했습니다.","settings.brightness":"밝기","settings.brightness.desc":"프리뷰 밝기. 기본값 50","menu.preview.perspective.reset":"카메라 초기화","action.fill_mode":"채우기 모드","action.fill_mode.face":"면","action.fill_mode.color":"색깔","action.toggle_mirror_uv":"UV 반전","action.toggle_mirror_uv.desc":"선택한 큐브의 X축에서 UV 미러링 토글","menu.texture.blank":"텍스쳐가 없는 표면에 적용","dialog.scale.select_overflow":"오버플로우 선택","dialog.create_texture.compress":"템플릿 압축","action.action_control":"행동 제어","action.action_control.desc":"사용 가능한 모든 행동을 검색하고 실행","keybindings.recording":"키바인딩 녹화중","keybindings.press":"키 또는 키 조합을 누르거나 화면의 아무 곳이나 클릭하여 키 바인딩을 기록하세요.","action.pivot_tool":"회전 중심 도구","action.pivot_tool.desc":"큐브 및 뼈대의 회전 중심 포인트를 변경하는 도구","action.slider_animation_speed":"재생 속도","action.slider_animation_speed.desc":"타임라인의 재생 속도 (퍼센트)","action.previous_keyframe":"이전 키프레임","action.previous_keyframe.desc":"이전 키프레임으로 건너뛰기","action.next_keyframe":"디음 키프레임","action.next_keyframe.desc":"다음 키프레임으로 건너뛰기","message.outdated_client.title":"업데이트 되지 않은 클라이언트","message.outdated_client.message":"이 작업을 하려면 Blockbench를 최신 버전으로 업데이트해야 합니다.","action.export_asset_archive":"압축파일 다운로드","action.export_asset_archive.desc":"모델과 모든 텍스쳐가 포함된 압축 파일을 다운로드","action.upload_sketchfab":"Sketchfab 업로드","message.sketchfab.name_or_token":"Sketchfab 토큰과 이름 입력","dialog.sketchfab_uploader.title":"Sketchfab 모델 업로드","dialog.sketchfab_uploader.token":"API 토큰","dialog.sketchfab_uploader.about_token":"토큰은 Blockbench를 Sketchfab 계정에 연결하는 데 사용됩니다. %0에서 찾을 수 있습니다.","dialog.sketchfab_uploader.name":"모델 이름","dialog.sketchfab_uploader.description":"설명","dialog.sketchfab_uploader.tags":"태그","settings.sketchfab_token":"Sketchfab 토큰","settings.sketchfab_token.desc":"Blockbench에 Sketchfab 계정을 업로드할 수 있는 권한을 부여하는 토큰","panel.color":"색상","data.origin":"회전 중심","message.sketchfab.success":"모델을 성공적으로 업로드하였습니다","message.sketchfab.error":"Sketchfab에 업로드를 실패하였습니디","settings.outliner_colors":"외곽선 색상","settings.outliner_colors.desc":"외곽선에 있는 요소의 색상 표시","action.upload_sketchfab.desc":"Sketchfab에 자신의 모델 업로드","action.element_colors":"큐브 색상","action.element_colors.desc":"외곽선에 있는 큐브의 색상 표시","texture.error.file":"파일이 존재하지 않습니다","texture.error.parent":"상위의 모델에서 제공하는 텍스쳐 파일","message.recover_backup.title":"모델 복구","message.recover_backup.message":"Blockbench가 저장되지 않고 종료되었습니다. 모델을 복구하시겠습니까?","message.invalid_session.title":"잘못된 세션 토큰","message.invalid_session.message":"가입하려는 세션이 만료되었거나 제공된 토큰이 잘못되었습니다.","dialog.create_texture.power":"힘 크기 2","dialog.create_gif.turn":"턴테이블 속도","action.edit_session":"세션 수정","action.edit_session.desc":"편집 세션에 연결하여 다른 사용자와 협업","action.reset_keyframe":"키프레임 초기화","action.reset_keyframe.desc":"선택한 키프레임의 모든 값을 재설정","dialog.edit_session.title":"세션 수정","edit_session.username":"닉네임","edit_session.token":"토큰","edit_session.about":"세션 편집은 인터넷을 통한 모델에서 공동 작업하는 데 사용될 수 있습니다. 세션을 만들고 토큰을 복사하여 친구에게 보내면, 토큰을 사용하여 가입할 수 있습니다.","edit_session.join":"세션 들어가기","edit_session.create":"세션 만들기","edit_session.quit":"세션 나가기","edit_session.joined":"%0 (이)가 세션에 들어왔습니다.","edit_session.left":"&0 이(가) 세션에서 나갔습니다.","edit_session.quit_session":"현재 세션 나가기","edit_session.status":"상태","edit_session.hosting":"호스팅","edit_session.connected":"세션에 연결됨","dialog.sketchfab_uploader.private":"개인 (Pro)","dialog.sketchfab_uploader.password":"비밀번호 (Pro)","action.uv_select_all":"모두 선택","action.uv_select_all.desc":"UV 다아얼로그에서 모든 면을 선택","panel.chat":"채팅","edit_session.welcome":"이 세션에 %0 으로 오신 것을 환영합니다","dialog.yes":"예","dialog.no":"아니오","generic.remove":"삭제","generic.download":"다운로드","generic.search":"검색","dates.today":"오늘","dates.yesterday":"어제","dates.this_week":"이번 주","dates.weeks_ago":"%0 주 지남","mode.start.new":"새 모델","mode.start.recent":"최근","format.free":"자유 모델","format.free.desc":"게임 엔진이나 렌더링 등을 위한 제한 없는 모델","format.java_block":"자바 블록/아이템","format.java_block.desc":"자바 에디션을 위한 모델 형식입니다.","format.bedrock":"베드락 모델","format.bedrock.desc":"베드락 에디션을 위한 모델 형식","format.bedrock_old":"베드락 레거시 모델","format.bedrock_old.desc":"Pre-1.12 베드락 에디션 엔티티 모델","format.modded_entity":"수정된 엔티티","format.modded_entity.desc":"마인크래프트 모드를 위한 엔티티 모델입니다. .java 클래스 파일로 내보낼 수 있습니다.","format.optifine_entity":"OptiFine 엔티티","format.optifine_entity.desc":"OptiFine 모드를 위한 커스텀 엔티티 모델 형식","keys.mouse":"마우스 버튼 %0","message.cleared_blank_faces.title":"비어있는 표면","message.cleared_blank_faces.message":"Blockbench에서 텍스쳐가 없는 %0개의 큐브를 발견했습니다. 이 요소들을 제거하시겠습니까?","message.wireframe.enabled":"와이어프레임 뷰 활성화","message.wireframe.disabled":"와이어프레임 뷰 비활성화","dialog.convert_project.title":"프로젝트 변환","dialog.create_texture.double_use":"다중 텍스쳐 점유 유지","dialog.model_stats.title":"모델 상태","dialog.model_stats.cubes":"큐브들","dialog.model_stats.locators":"로케이터","dialog.model_stats.groups":"그룹들","dialog.model_stats.vertices":"정점","dialog.model_stats.faces":"표면들","settings.username":"닉네임","settings.username.desc":"수정된 세션을 위한 닉네임","settings.painting_grid":"격자 칠하기","settings.painting_grid.desc":"페인트 모드에서 텍스쳐가 있는 큐브에 격자 표시","action.convert_project":"프로젝트 변환","action.convert_project.desc":"현재 프로젝트를 다른 파일 형식으로 변환","action.close_project":"프로젝트 닫기","action.close_project.desc":"현재 열려있는 프로젝트 닫기","action.export_bedrock":"베드락 지오메트리 내보내기","action.export_bedrock.desc":"베드락 지오메트리 파일로 모델 내보내기.","action.save_project":"프로젝트 저장","action.save_project.desc":"현재 프로젝트를 파일로 저장","action.save_project_as":"다른 이름으로 프로젝트 저장","action.save_project_as.desc":"새로운 곳에 현재 프로젝트를 저장","action.export_over":"모델 저장","action.export_over.desc":"파일을 덮어쓰고 모델, 텍스쳐 및 애니메이션 저장","action.add_locator":"로케이터 추가","action.add_locator.desc":"입자, 리쉬 등을 제어하기 위한 새 로케이터 추가","action.uv_turn_mapping":"매핑 전환","action.uv_turn_mapping.desc":"UV 매핑을 90도 정도 돌리기","action.remove_blank_faces":"빈 표면 지우기","action.remove_blank_faces.desc":"텍스쳐가 없는 모든 면 제거","web.download_app":"앱 다운로드","uv_editor.turned":"매핑 전환함","display.reference.crossbow":"크로스보우","dialog.settings.search_results":"검색 결과","settings.animation_snap":"애니메이션 스냅","settings.animation_snap.desc":"애니메이션 타임라인의 키프레임에 대한 기본 스냅 간격(초당 단계)입니다. 애니메이션별로 변경할 수도 있습니다. 기본값은 24입니다.","action.import_optifine_part":"OptiFine 부위 불러오기","action.import_optifine_part.desc":"OptiFine을 위한 엔티티 부위 불러오기","data.locator":"로케이터","mode.start.no_recents":"최근에 열린 모델 없음","panel.element":"요소","panel.element.position":"위치","panel.element.size":"크기","panel.element.origin":"회전 중심 포인트","panel.element.rotation":"각도","message.canvas_limit_error.title":"캔버스 제한 오류","message.canvas_limit_error.message":"형식이 캔버스를 48 단위로 제한하기 때문에 작업을 올바르게 수행할 수 없습니다. 회전 중심 포인트를 변경하여 이 문제를 방지할 수 있습니다.","data.effect":"효과","generic.name":"이름","settings.recent_projects":"최근 모델 캡","settings.recent_projects.desc":"저장되어야하는 최근 모델의 최대 수","settings.volume":"음량","settings.volume.desc":"애니메이션 음향효과 볼륨 제어","action.change_keyframe_file":"키프레임 파일 선택","action.change_keyframe_file.desc":"음향 효과를 미리 보려면 오디오 파일을 선택해야함","action.clear_timeline":"타임라인 초기화","action.clear_timeline.desc":"타임라인에서 선택되지 않은 뼈대 모두 지우기","action.select_effect_animator":"에니매이션 효과","action.select_effect_animator.desc":"타임라인을 열어 소리 및 입자 효과를 추가","action.timeline_focus":"필터 채널","action.timeline_focus.desc":"타임라인에 표시할 애니메이션 채널 선택","timeline.particle":"입자","timeline.sound":"소리","timeline.effects":"효과","data.format":"형식","format.optifine_part":"OptiFine 부위","format.optifine_part.desc":"OptiFine 엔티티 모델을 위한 JPM 부위","action.reverse_keyframes":"키프레임 반전","action.reverse_keyframes.desc":"선택된 키프레임들의 순서를 반전시킵니다","generic.help":"도움말","message.removed_faces":"%0개의 면이 제거되었습니다","dialog.sketchfab_uploader.draft":"초안","action.slider_pos":"%0축 이동","action.slider_pos.desc":"%0축을 기준으로 큐브 이동","action.slider_size":"%0축 크기","action.slider_size.desc":"%0축을 기준으로 큐브 크기 조정","action.slider_rotation":"%0 회전","action.slider_rotation.desc":"%0축을 기준으로 큐브 회전","action.slider_origin":"%0축 회전 중심","action.slider_origin.desc":"회전 중심을 %0축을 기준으로 이동","action.rotate_cw":"+90도만큼 %0 회전","action.rotate_cw.desc":"%0축을 기준으로 큐브 90° 회전","action.rotate_ccw":"-90도만큼 %0 회전","action.rotate_ccw.desc":"선택한 큐브를 %0 축에서 -90° 회전","action.flip":"%0 뒤집기","action.flip.desc":"%0 축을 중심으로 선택된 큐브 뒤집기","action.center":"%0축 중심","action.center.desc":"선택된 큐브를 %0 축의 중심으로 이동","action.bring_up_all_animations":"모든 애니메이션 가져오기","panel.bone":"뼈대","data.color":"색상","generic.export":"내보내기","generic.none":"없음","status_bar.recording":"타임랩스 기록","message.add_to_palette":"팔레트에 추가","message.size_modifiers":"Ctrl 또는 Shift를 유지하여 더 작은 증분으로 변환","message.timelapse_start":"타임랩스 시작됨","message.timelapse_stop":"타임랩스 멈춤","message.import_palette.replace_palette":"오래된 팔레트 바꾸기","message.import_palette.threshold":"병합 임계값","dialog.timelapse.interval":"간격 (초)","dialog.timelapse.source":"출처","dialog.timelapse.source.interface":"인터페이스","dialog.timelapse.source.locked":"각도 고정","dialog.timelapse.destination":"목적지 폴더","layout.color.checkerboard":"체커보드","layout.color.checkerboard.desc":"캔버스와 UV 편집기의 배경","layout.font.code":"폰트 코드","layout.css":"커스텀 CSS","settings.category.paint":"칠하기","settings.deactivate_size_limit":"크기 제한 비활성화","settings.deactivate_size_limit.desc":"특정 모델의 크기 제한을 제거합니다. ( 경고 : 이 설정은 오류를 발생시킬 수 있습니다! )","settings.brush_opacity_modifier":"불투명 브러시 수정","settings.brush_opacity_modifier.desc":"스타일러스펜을 사용할 때 브러시 투명도 설정","settings.brush_size_modifier":"브러시 크기 조정","settings.brush_size_modifier.desc":"스타일러스펜을 사용할 때 브러시 크기 설정","settings.brush_modifier.pressure":"압력","settings.brush_modifier.tilt":"기울기","category.color":"색상","action.import_theme":"테마 불러오기","action.export_theme":"테마 내보내기","action.export_theme.desc":"현재 설정을 백업 파일로 생성","action.slider_color_h":"합성 색","action.slider_color_s":"채도","action.slider_color_v":"값","action.add_to_palette":"팔레트에 추가","action.add_to_palette.desc":"선택된 색깔을 팔레트에 추가","action.import_palette":"팔레트 불러오기","action.import_palette.desc":"팔레트 파일 불러오기","action.export_palette":"팔레트 내보내기","action.export_palette.desc":".GPL 파일로 색상 견본 내보내기","action.generate_palette":"팔레트 생성...","action.generate_palette.desc":"텍스쳐로부터 팔레트 생성","action.sort_palette":"팔레트 정렬","action.sort_palette.desc":"팔레트의 모든 색깔을 색깔과 밝기로 정렬","action.timelapse":"타임랩스","action.timelapse.desc":"모델 제작의 진행 등의 모든 행동들을 기록합니다.","action.add_keyframe":"키프레임 추가","action.add_keyframe.desc":"자동으로 키 프레임을 추가합니다. 쉬프트를 눌러 강제로 기본 값으로 합니다.","action.bring_up_all_animations.desc":"설정된 모든 애니메이션들을 타임라인으로 불러옵니다.","timeline.timeline":"지시","menu.palette.load.default":"기본값","panel.color.picker":"색 고르기","panel.color.palette":"팔레트","generic.import":"불러오기","settings.brush_modifier.none":"없음","action.export_entity":"베드락 엔티티 내보내기","action.export_entity.desc":"현재 제작되어있는 모델을 엔티티 모델 (mobs.json) 로 저장","settings.highlight_cubes":"큐브 강조하기","settings.highlight_cubes.desc":"큐브를 마우스로 가리킬 시 혹은 선택할 시 강조하기","action.add_marker":"마커 설정","action.add_marker.desc":"타임라인 표시하기","timeline.pre_effect_script":"스크립트","format.skin":"마인크래프트 스킨","format.skin.desc":"플레이어, 엔티티 스킨 수정","message.sketchfab.setup_guide":"Sketchfab 에서 3D 모델을 제작하는 방법은 %0 을(를) 참고하세요.","dialog.skin.title":"마인크래프트 스킨 생성","dialog.skin.model":"스킨 모델","dialog.skin.texture":"텍스쳐 (선택 사항)","action.toggle_skin_layer":"스킨 레이어 스위치","action.toggle_skin_layer.desc":"스킨 모델의 모자와 옷 등의 레이어를 활성화 혹은 비활성화","action.gui_light":"GUI 밝기","action.gui_light.desc":"아이템이 인벤토리에서 밝혀지는 방법 선택","action.gui_light.side":"옆면 빛","action.gui_light.front":"앞면 빛","action.move_keyframe_back":"키 프레임을 뒤로 옮기기","action.move_keyframe_forth":"키 프레임을 앞으로 이동","menu.help":"도움","menu.help.discord":"디스코드 서버","menu.help.report_issue":"문제 신고","menu.help.plugin_documentation":"플러그인 API 문서","menu.help.search_action":"검색 후 실행 동작","menu.help.donate":"기부","menu.help.about":"더보기","menu.preview.background.clipboard":"클립보드에서 불러오기","dialog.ignore":"무시","generic.unset":"설정 안함","message.invalid_builtin_parent.title":"잘못된 페런트입니다.","message.invalid_builtin_parent.message":"잘못된 페런트 \'%0\' 의 링크가 모델을 저장하기 위하여 삭제되었습니다.","dialog.resize_texture.fill":"채우기","dialog.resize_texture.fill.transparent":"투명","dialog.resize_texture.fill.color":"색상","dialog.resize_texture.fill.repeat":"반복","dialog.scale.element_pivot":"요소 중심점","dialog.scale.selection_center":"중심 선택","dialog.create_gif.length_mode":"길이 설정","dialog.create_gif.length_mode.seconds":"초","dialog.create_gif.length_mode.frames":"프레임","dialog.create_gif.length_mode.animation":"애니메이션 길이","dialog.create_gif.length_mode.turntable":"회전가능한 회선","dialog.save_angle.projection":"빛 관통","dialog.save_angle.projection.perspective":"원근법","dialog.save_angle.projection.orthographic":"직교","dialog.sketchfab_uploader.animations":"애니메이션","dialog.settings.theme":"테마","settings.category.interface":"인터페이스","settings.preview_checkerboard":"체커보드 프리뷰","settings.preview_checkerboard.desc":"미리보기 뒤에 있는 체크보드 배경 전환","settings.uv_checkerboard":"UV 에디터 체커보드","settings.uv_checkerboard.desc":"UV 에디터 뒤에 있는 체크보드 배경 전환","category.paint":"칠하기","action.fill_mode.color_connected":"연결된 색상들","action.draw_shape_type":"모양 타입","action.draw_shape_type.rectangle":"직사각형","action.draw_shape_type.rectangle_h":"직사각형 (할로우)","action.draw_shape_type.ellipse":"타원형","action.draw_shape_type.ellipse_h":"타원형 (할로우)","action.draw_shape_type.line":"선","action.mirror_painting":"좌우반전 칠하기","action.mirror_painting.description":"페인트 스트로크를 모델의 다른 쪽으로 반전합니다","action.lock_alpha":"알파 채널 잠그기","action.lock_alpha.description":"모든 픽셀의 투명성을 잠그기","action.draw_shape_tool":"모양 그리기","action.draw_shape_tool.desc":"텍스쳐에 간단한 모양을 그리는 도구","action.copy_paste_tool":"붙여넣기 도구 복사","action.copy_paste_tool.desc":"텍스쳐의 선택된 부분을 복사 및 붙여넣기 하기 위한 도구","action.export_gltf":"glTF 모델로 내보내기","action.export_gltf.desc":"모델과 애니메이션을 공유와 렌더링을 위한 glTF 파일로 내보내기","action.transform_space":"공간 바꾸기","action.transform_space.desc":"큐브 및 뼈대의 기본 변환 공간","action.transform_space.global":"글로벌","action.transform_space.bone":"뼈대","action.transform_space.local":"로컬","action.toggle_camera_projection":"카메라 투사 토글","action.toggle_camera_projection.desc":"원근법과 직교법 사이에 카메라 투영 전환","action.load_camera_angle":"카메라 각도: %0","action.load_camera_angle.desc":"카메라 각도 불러오기 \'%0\'","action.slider_face_tint":"옅은 색 색인","action.slider_face_tint.desc":"현재 면의 색인 지수를 설정합니다. -1은 설정 해제를 의미합니다.","menu.help.quickstart":"빠른시작 마법사","menu.help.developer":"개발진","menu.help.developer.dev_tools":"개발 도구 열기","menu.help.developer.reset_storage":"공장 초기화","menu.help.developer.reset_storage.confirm":"Blockbench를 공장초기화 하시겠습니까? 모든 커스텀 설정과 키 바인딩, 설치된 플러그인들이 지워질것입니다","menu.help.developer.cache_reload":"캐쉬 리로드","menu.preview.orthographic":"정사영","menu.preview.save_angle":"각도 저장...","menu.preview.angle":"각도","menu.preview.angle.initial":"첫 각도","menu.preview.maximize":"최대치","panel.color.both":"둘 다","uv_editor.copy_selection":"선택 항목 복사","uv_editor.paste_selection":"선택 항목 붙여넣기","uv_editor.copy_paste_tool.place":"확인","uv_editor.copy_paste_tool.cut":"자르기","uv_editor.copy_paste_tool.mirror_x":"X축으로 좌우반전","uv_editor.copy_paste_tool.mirror_y":"Y축으로 좌우반전","uv_editor.copy_paste_tool.rotate":"90도 회전","dialog.project.modded_entity_version":"저장될 버전","dialog.save_angle.position":"카메라 위치","dialog.save_angle.target":"초점","dialog.skin.pose":"포즈","layout.color.frame":"프레임","layout.color.frame.desc":"경계와 제목","settings.large_grid_size":"블록 격자 크기","settings.large_grid_size.desc":"블록 격자의 크기","action.load_plugin_from_url":"URL로부터 플러그인을 불러옵니다.","action.load_plugin_from_url.desc":"지정된 URL의 서버로부터 플러그인을 불러옴","action.cube_counter.desc":"큐브의 현재 갯수와 다른 통계를 표시함","action.unlock_everything":"모두 잠금 해제","action.unlock_everything.desc":"바깥쪽의 요소 잠금 해제","action.load_palette":"팔레트 불러오기","action.load_palette.desc":"사전에 설정된 팔레트 설정 불러오기","action.toggle_locked":"잠금 여부 설정","action.toggle_locked.desc":"선택한 요소의 잠금 여부를 전환함","action.apply_display_preset":"기본 설정 적용하기","action.apply_display_preset.desc":"기본 설정 혹은 커스텀 설정 적용하기","action.apply_display_preset.here":"해당 슬릇에 적용하기","action.apply_display_preset.everywhere":"모든 슬릇에 적용하기","action.resolve_keyframe_expressions":"키 프레임 재설정","action.resolve_keyframe_expressions.desc":"설정된 키 프레임의 수학 값을 재설정함","action.fold_all_animations":"모든 애니메이션 접기","menu.palette.load.empty":"공백","switches.lock":"잠금","settings.render_sides":"옆면 렌더","settings.render_sides.desc":"어느 면이 렌더될지 선택","settings.render_sides.auto":"자동","settings.render_sides.front":"바깥","settings.render_sides.double":"안쪽과 바깥","generic.enable":"허용","generic.disable":"비허용","generic.redacted":"재조정됨","dialog.select_texture.import_all":"모두 불러오기","dialog.skin.layer_template":"레이어 텍스쳐","about.version.up_to_date":"최신 정보","about.version.update_available":"%0 버전을 사용할 수 있습니다","settings.category.application":"애플리케이션","settings.streamer_mode":"스트리머 모드","settings.streamer_mode.desc":"최근 모델과 같은 민감한 정보 숨기기","settings.automatic_updates":"자동 업데이트","settings.automatic_updates.desc":"BlockBench의 최신 정보와 버전을 자동으로 다운로드","action.rotation_space":"회전 공백","action.focus_on_selection":"선택 중심 보기","action.focus_on_selection.desc":"현재 선택 중심으로 카메라 정렬","action.jump_to_timeline_start":"애니메이션 시작 지점으로","action.jump_to_timeline_end":"애니메이션 마침 지점으로","menu.help.updating":"업데이트 중.. (%0%)","menu.help.update_failed":"업데이트 실패","menu.animation.loop.once":"한 번 실행","menu.animation.loop.hold":"마지막 프레임 유지","menu.animation.loop.loop":"루프","interface.streamer_mode_on":"스트리머 모드 허용","generic.reset":"초기화","generic.restore":"복구","keys.mousewheel":"마우스 휠","message.delete_animation.title":"애니메이션 삭제","message.delete_animation.message":"애니메이션이 Blockbench에서 제거되었습니다. 저장된 애니메이션 파일도 제거하시겠습니까?","message.no_animation_to_import":"불러올 애니메이션이 존재하지 않습니다.","dialog.material_instances.title":"머티리얼 인스턴스","dialog.animation_import.title":"불러올 애니메이션 선택","dialog.create_texture.padding":"내부 여백","settings.fov":"시야각","settings.fov.desc":"카메라 시야각. 기본값 45.","settings.sync_color":"색 동기화","settings.sync_color.desc":"Blockbench 인스턴스 간에 색을 동기화 함","settings.minify_bbmodel":"압축된 프로젝트 파일","settings.minify_bbmodel.desc":".bbmodel 파일을 한 줄에 압축하기","action.edit_material_instances":"머티리얼 인스턴스 편집","action.edit_material_instances.desc":"베드락 블록 지오메트리를 위한 머티리얼 인스턴스 이름 수정","action.save_all_animations":"애니메이션 모두 저장","action.save_all_animations.desc":"현재 로드 된 애니메이션 모두 저장","action.keyframe_interpolation":"보간","action.keyframe_interpolation.desc":"키프레임 보간 모드 선택","action.keyframe_interpolation.linear":"선형","action.keyframe_interpolation.catmullrom":"부드러움","action.timeline_focus.hide_empty":"빈 채널 숨기기","menu.file.preferences":"사용자 설정","menu.animation.blend_weight":"혼합 중량","menu.animation.save":"저장","menu.animation.properties":"속성...","menu.animation.file":"파일","menu.animation.snapping":"스냅","menu.animation.open_location":"파일 위치 열기","panel.keyframe.add_data_point":"키스페림 데이터 포인트 추가","panel.keyframe.remove_data_point":"데이터 포인트 삭제","panel.keyframe.pre":"프리","panel.keyframe.post":"게시","generic.all":"모두","message.small_face_dimensions.title":"호환되지 않는 면","message.small_face_dimensions.message":"선택사항에 한 방향으로 1 유닛보다 작은 표면이 포함되어 있습니다. 상자 UV 매핑 시스템은 해당 임계값 이하의 면을 0 픽셀 폭으로 간주합니다. 따라서 그 표면의 질감은 올바르게 작동하지 않을 수 있습니다.","message.small_face_dimensions.face_uv":"현재 포맷은 작은 표면 치수를 처리할 수 있는 표면별 UV 맵을 지원합니다. \\"파일\\" > \\"프로젝트...\\" 로 가서 \\"UV 모드\\"를 \\"표면별 UV\\"로 바꿀 수 있습니다.","dialog.plugins.outdated_client":"Blockbench를 새 버전으로 업데이트 해야 합니다","dialog.plugins.outdated_plugin":"플러그인이 구 버전이며 현재 Blockbench 버전에서 작동하지 않습니다","settings.motion_trails":"모션 트레일","settings.motion_trails.desc":"에니메이션 편집기에서 모션 트레일을 표시하기","settings.antialiasing":"안티에일리어싱","settings.antialiasing.desc":"미리보기에서 안티에일리어싱 토글하기. Blockbench 를 재시작하여 변경사항을 적용하세요.","action.timeline_frame_back":"1 프레임 뒤로 보내기","action.timeline_frame_forth":"1 프레임 앞으로 보내기","panel.bone.ik":"Inverse Kinematics (실험적 기능)","settings.particle_tick_rate":"파티클 틱 레이트","settings.particle_tick_rate.desc":"초당 틱의 파티클 효과에 대한 틱 레이트. 기본값 30","action.lock_motion_trail":"모션 트레일 잠굼","action.lock_motion_trail.desc":"현재 선택된 그룹의 모션 트레일 잠구기","menu.animation_file.unload":"에니메이션 파일 언로드","data.null_object":"빈 객체","status_bar.toggle_sidebar":"사이드바 토글하기","message.load_plugin_failed.title":"플러그인을 불러오는데 실패했습니다","message.load_plugin_failed.message":"플러그인의 기본 파일 이름이 Plugin.register()에 정의된 플러그인 ID \'%0\'과 일치하는지 확인하십시오","dialog.project.uv_mode":"UV 모드","dialog.project.uv_mode.box_uv":"상자 UV","dialog.project.uv_mode.face_uv":"표면별 UV","dialog.project.texture_size":"텍스쳐 크기","dialog.animation_export.title":"내보낼 애니메이션을 선택하세요","dialog.create_texture.rearrange_uv":"재정렬 UV","layout.color.subtle_text":"세밀 텍스트","layout.color.subtle_text.desc":"대조도가 낮은 이차 텍스트 색상","settings.interface_scale":"인터페이스 크기","settings.interface_scale.desc":"전체 Blockbench 인터페이스 크기","settings.background_rendering":"배경 랜더링","settings.background_rendering.desc":"창이 선택되지 않은 동안에 프리뷰 업데이트","settings.ctrl_shift_size":"Control + Shift 해상도","settings.ctrl_shift_size.desc":"Control과 Shift를 누르는 동안 격자의 해상도 조정","settings.hardware_acceleration":"하드웨어 가속","settings.hardware_acceleration.desc":"그래픽 카드에 렌더링 작업을 아웃소싱합니다. 변경사항을 적용하려면 Blockbench를 다시 시작하십시오.","action.explode_skin_model":"스킨 모델 파괴","action.explode_skin_model.desc":"덮인 표면을 편집할 수 있는 폭발 뷰 전환","action.export_minecraft_skin":"마인크래프트 스킨 내보내기","action.export_minecraft_skin.desc":"마인크래프트 스킨 PNG로 내보내기","action.add_null_object":"빈 객체 추가","action.add_null_object.desc":"새 빈 객체를 추가합니다","action.animated_texture_frame":"애니메이션 택스쳐 프레임","action.animated_texture_frame.desc":"에니메이션 택스쳐의 현재 프레임 설정하기","action.export_animation_file":"애니메이션 내보내기...","action.export_animation_file.desc":"선택된 에니메이션들을 새로운 파일로 내보내기","action.timeline_graph_editor":"그래프 편집기 토글하기","action.timeline_graph_editor.desc":"그래프 편집기 뷰와 키프레임 뷰 사이의 타임라인 전환","menu.file.recent.clear":"최근 사용된 파일 기록 삭제","switches.shade":"그림자","generic.share":"공유","dates.minute":"%0분","dates.minutes":"%0분","dates.hour":"%0시간","dates.hours":"%0시간","dates.day":"%0일","dates.days":"%0일","dates.week":"%0주","dates.weeks":"%0주","dates.year":"%0년","dates.years":"%0년","message.installed_plugin":"%0 플러그인을 성공적으로 설치했습니다","message.installed_plugin_fail":"%0 플러그인을 설치하는 데 실패했습니다","dialog.share_model.title":"모델 공유하기","dialog.share_model.expire_time":"만료 시간","dialog.share_model.failed":"모델을 업로드하는 데 실패했습니다","action.import_java_block_model":"Java 블록/아이템 모델 추가","action.import_java_block_model.desc":"현재 모델에 json 파일로 부터 Minecraft Java 의 블록/아이템을 추가","action.share_model":"공유하기...","action.share_model.desc":"모델 공유 링크 생성","action.import_project":"프로젝트 불러오기","action.import_project.desc":".bbmodel 파일에서 다른 프로젝트를 현재 프로젝트로 가져오기","dialog.toolbar_edit.hidden_tools":"일부 도구는 현재 모드, 형식 또는 상황에서 사용할 수 없기 때문에 숨겨질 수 있습니다.","settings.camera_near_plane":"카메라 근방 평면","settings.camera_near_plane.desc":"객체가 렌더링되는 카메라에서 최소 거리입니다. 값이 높을수록 Z-파이팅이 감소합니다. 기본값은 1입니다.","mode.start.keymap_preference.desc":"Blockbench에 처음 온 사람이고 다른 3D 프로그램에서 온 사람이라면 키맵핑을 선택하여 전환을 쉽게 할 수 있습니다. 나중에 설정에서 키맵핑 또는 개별 키바인딩을 변경할 수 있습니다.","message.load_keymap":"이 키 설정을 불러오시겠습니까? 현재 키 설정을 덮어쓰게 됩니다.","message.keymap_loaded":"키맵핑 로드됨","dialog.convert_project.current_format":"현재 포맷","dialog.create_texture.rearrange_uv.desc":"새로운 UV 배열을 만들어 모든 표면에 질감에 대한 자체 지점을 생성","dialog.create_texture.compress.desc":"UV 맵을 조밀한 레이아웃으로 배열하여 텍스쳐 크기를 최소화","dialog.create_texture.power.desc":"자동 텍스쳐 크기를 64 또는 128과 같은 2의 거듭제곱으로 잠금. 일부 렌더러가 요구됨","dialog.create_texture.double_use.desc":"두 요소가 이미 동일한 UV 공간을 할당한 경우 새 맵에 그대로 유지","dialog.create_texture.padding.desc":"템플릿의 개별 부위 사이에 작은 여백을 추가","dialog.create_texture.resolution.desc":"텍스쳐의 높이 및 폭","dialog.create_gif.color":"배경 색","dialog.save_angle.zoom":"확대하기","dialog.skin.variant":"변형","dialog.flip_animation.info":"반대 뼈는 이름 안에 \'왼쪽\'과 \'오른쪽\'이라는 키워드로 식별됩니다.","dialog.flip_animation.offset":"애니메이션 길이의 반으로 오프셋을 지정합니다","dialog.export_private_settings.title":"개인 설정","dialog.export_private_settings.message":"파일에 다음 개인 정보가 포함되어 있습니다 : **%0**. 파일을 다른 사람과 공유할 경우 이 값을 제외하십시오.","dialog.export_private_settings.keep":"유지","settings.timecode_frame_number":"프레임 숫자의 타임코드 표시","settings.timecode_frame_number.desc":"타임라인에 타임코드 부분을 센티세컨드 대신 프레임 숫자로 표시","settings.animation_sample_rate":"애니메이션 샘플 레이트","settings.animation_sample_rate.desc":"각 포맷이 기본적으로 지원하지 않는 곡선에 대해 초당 샘플 비율","keybind.preview_zoom":"확대 보기","action.gradient_tool":"그라데이션 도구","action.gradient_tool.desc":"텍스쳐에 그라데이션 색상 생성","action.import_settings":"설정 불러오기","action.import_settings.desc":".bbsettings 파일 내보내기","action.export_settings":"설정 내보내기","action.export_settings.desc":".bbsettings 파일로 Blockbench 설정 내보내기","action.load_keymap":"키맵핑 불러오기","action.load_keymap.default":"기본 (트랙패드/마우스)","action.load_keymap.mouse":"기본 (마우스)","action.load_keymap.default.desc":"노트북 트랙패드에서 사용하기 위해 최적화된 뷰포트 탐색 컨트롤이 있는 기본 Blockbench 키 바인딩","action.load_keymap.mouse.desc":"뷰포트 탐색이 가운데 마우스 버튼에 바인딩된 기본 Blockbench 키 바인딩","action.load_keymap.blender.desc":"Blender의 조작에 익숙한 유저들을 위한 조작키","action.load_keymap.cinema4d.desc":"Cinema 4D의 조작에 익숙한 유저들을 위한 조작키","action.load_keymap.maya.desc":"Autodesk Maya의 조작에 익숙한 유저들을 위한 조작키","action.import_keymap":"키맵핑 불러오기","action.import_keymap.desc":".bbkeymap 파일로 키 설정 불러오기","action.export_keymap":"키맵핑 내보내기","action.export_keymap.desc":"현재 키바인딩을 .bbkeymap 파일로 내보내기","action.edit_history":"히스토리 수정...","action.edit_history.desc":"수정 히스토리와 실행 취소 또는 되돌리기 단계 보기","action.group_elements":"그룹 요소","action.group_elements.desc":"선택된 요소를 새 그룹으로 모으기","action.unfold_groups":"그룹 펼치기","action.unfold_groups.desc":"개요의 모든 그룹 접기","action.edit_bedrock_binding":"키 편집...","action.edit_bedrock_binding.desc":"지오메트리가 바운드된 뼈대 변경","action.pick_screen_color":"화면 색상 선택","action.pick_screen_color.desc":"화면에 있는 색상 선택","action.view_mode":"뷰 모드","action.view_mode.desc":"모델 보기 모드 전환","action.view_mode.textured":"택스쳐 적용","action.view_mode.solid":"택스쳐 비적용","action.view_mode.wireframe":"\\n","action.toggle_sidebars":"사이드바 전환","action.toggle_sidebars.desc":"사이드바 활성화 또는 비활성화","action.set_animation_end":"애니메이션 끝 설정","action.set_animation_end.desc":"선택한 애니메이션의 끝을 현재 타임라인 시간으로 설정","action.flip_animation":"뒤집기 애니메이션","action.flip_animation.desc":"선택한 키프레임을 모델의 다른 면에 복사하여 애니메이션의 일부를 뒤집음","action.graph_editor_zero_line":"제로 라인 포함","action.graph_editor_zero_line.desc":"그래프 편집기가 항상 뷰에 제로 라인을 포함하는지 여부","menu.texture.render_mode":"렌더 모드","menu.texture.render_mode.emissive":"방출","menu.texture.render_mode.layered":"레이어드","menu.preview.angle.edit":"각도 편집","menu.animation.start_delay":"시작 딜레이","menu.animation.loop_delay":"루프 딜레이","menu.animation.flip_keyframes":"키프레임 뒤집기","menu.mobile_keyboard.disable_all":"모두 비활성화","panel.keyframe.toggle_uniform_scale":"유니폼 크기 전환","camera_angle.common_isometric_right":"아이소메트릭 오른쪽 (2:1)","camera_angle.common_isometric_left":"아이소메트릭 왼쪽 (2:1)","camera_angle.true_isometric_right":"트루 아이소메트릭 오른쪽 (30°)","camera_angle.true_isometric_left":"트루 아이소메트릭 왼쪽 (30°)","menu.help.wiki":"Blockbench 위키","about.repository":"레포지토리:","settings.update_to_prereleases":"사전 릴리즈로 업데이트","settings.update_to_prereleases.desc":"새로운 기능을 테스트하기 위해 블록벤치 베타 버전을 자동으로 업데이트합니다. 사전 릴리스 버전은 불안정할 수 있으며, 작업 또는 기타 중요한 프로젝트에 대해 Blockbench에 의존할 경우 이 옵션을 사용하지 마십시오.","data.separator.spacer":"스페이서","data.separator.linebreak":"라인 브레이크","data.setting":"설정","generic.select_all":"모두 선택","generic.select_none":"선택 해제","projects.new_tab":"새로운 탭","projects.close_tab":"탭 닫기","message.invalid_format.title":"유효하지 않은 포맷","message.invalid_format.message":"이 모델은 Blockbench 설치에서 사용할 수 없는 \'%0\' 포맷으로 만들어졌습니다. 정상적으로 열기 위해서는 특정 플러그인이 필요합니다.","message.invalid_link":"유효하지 않거나 만료된 모델 링크","message.default_textures.current":"현재 위치","message.update_after_restart":"이 업데이트는 다음 재시작 후에 설치됩니다","message.copy_paste_tool_viewport":"이 도구는 UV 패널에서만 사용할 수 있습니다","dialog.project.shadow_size":"그림자 크기","dialog.find_replace.target":"대상","dialog.find_replace.target.element_names":"요소 이름","dialog.find_replace.target.group_names":"그룹 이름","dialog.find_replace.target.animation_names":"애니메이션 이름","dialog.find_replace.target.keyframe_values":"키프레임 값","dialog.find_replace.find":"찾기","dialog.find_replace.replace":"교체","dialog.find_replace.regex":"규칙적 표현","dialog.add_primitive.shape":"모양","dialog.add_primitive.shape.circle":"원","dialog.add_primitive.shape.tube":"튜브","dialog.add_primitive.shape.cone":"원뿔","dialog.add_primitive.shape.cylinder":"원기둥","dialog.add_primitive.shape.sphere":"구","dialog.add_primitive.shape.torus":"원환면","dialog.add_primitive.shape.cube":"큐브","dialog.add_primitive.shape.pyramid":"피라미드","dialog.add_primitive.diameter":"지름","dialog.add_primitive.height":"높이","dialog.add_primitive.sides":"옆면","dialog.add_primitive.minor_diameter":"굵기","dialog.add_primitive.minor_sides":"주요 옆면","dialog.create_texture.combine_polys":"표면 결합","dialog.create_texture.combine_polys.desc":"연결된 평면 면을 하나의 UV 섹션에 결합함","dialog.model_stats.meshes":"메쉬들","dialog.export_private_settings.omit":"떠나기","layout.select":"선택","layout.options":"설정","layout.color":"색도","layout.documentation":"문서","layout.color.bright_ui_text":"밝은 UI 텍스트","layout.color.bright_ui_text.desc":"밝은 배경에 텍스트","layout.name":"이름","layout.author":"제작자","settings.color_wheel":"색상환","settings.color_wheel.desc":"주요 색상 선택기로 색상환 사용","settings.dialog.desc":"\\"%0\\" 다이얼로그 표시","settings.export_empty_groups":"비어있는 그룹 내보내기","settings.export_empty_groups.desc":"내보낸 파일에 내용 없는 그룹을 포함함","category.separators":"분리기","keybind.preview_area_select":"영역 선택","action.color_erase_mode":"지우기 모드","action.color_erase_mode.desc":"지우기 모드가 활성화된 상태에서 채우기 및 직사각형과 같은 도구는 색상을 추가하지 않고 지움","action.open_from_link":"링크에서 모델 열기...","action.open_from_link.desc":"blckbn.ch URL에서 모델 열기","action.import_obj":"OBJ 모델 불러오기","action.import_obj.desc":"OBJ 모델에서 객체를 메쉬로 가져오기","action.add_plugin":"플러그인 설치","action.add_plugin.desc":"액션 컨트롤에서 플러그인 설치","action.remove_plugin":"플러그인 제거","action.remove_plugin.desc":"액션 컨트롤에서 플러그인 제거","action.add_mesh":"메쉬 추가","action.add_mesh.desc":"새로운 메쉬 추가","action.add_texture_mesh":"텍스쳐 메쉬 추가","action.add_texture_mesh.desc":"새로운 텍스쳐 메쉬 추가","action.find_replace":"찾기/바꾸기...","action.find_replace.desc":"이름의 부위를 찾고 바꾸기","action.hide_everything_except_selection":"선택을 제외한 모든 것 숨기기","action.hide_everything_except_selection.desc":"선택한 요소를 제외한 모든 요소에 대한 가시성을 전환함","action.transform_space.normal":"일반","action.selection_mode":"선택 모드","action.selection_mode.desc":"뷰포트에서 요소를 선택하는 방법 변경","action.selection_mode.object":"객체","action.selection_mode.face":"표면","action.selection_mode.vertex":"정점","action.create_face":"표면이나 모서리 생성","action.create_face.desc":"선택한 정점 사이에 새 표면 또는 모서리를 작성함","action.convert_to_mesh":"메쉬로 변환","action.convert_to_mesh.desc":"선택한 요소를 메쉬로 변환함","action.invert_face":"표면 반전","action.invert_face.desc":"선택한 면을 반전하여 반대 방향으로 향하게 함","action.extrude_mesh_selection":"선택 압출","action.extrude_mesh_selection.desc":"메쉬의 선택된 부분을 압출합니다","action.loop_cut":"루프 자르기","action.loop_cut.desc":"선택한 모서리를 가로지르는 루프에서 메쉬 분할함","action.merge_meshes":"메쉬 병합","action.merge_meshes.desc":"여러개의 메쉬를 하나로 병합","action.keyframe_uniform":"유니폼 스케일링","action.keyframe_uniform.desc":"선택된 키프레임에서 유니폼 스케일링 활성화","menu.locator.ignore_inherited_scale":"상속된 크기 무시","menu.texture_mesh.texture_name":"텍스쳐 이름...","menu.texture.elements":"요소에 적용","uv_editor.transparent_face":"투명한 표면","display.pose_angle":"포즈 각도 (프리뷰 전용)","data.mesh":"메쉬","dialog.create_texture.type":"종류","dialog.create_texture.type.blank":"공백","dialog.create_texture.type.template":"텍스쳐 템플릿","dialog.create_texture.type.color_map":"솔리드 컬러 템플릿","dialog.sketchfab_uploader.suggested_tags":"제안된 태그","dialog.sketchfab_uploader.category":"카테고리","dialog.sketchfab_uploader.category2":"카테고리 2","layout.restore_backup":"커스텀마이즈한 테마 \\"%0\\"가 덮어씌워졌습니다. 여기를 눌러 복원하십시오.","layout.borders":"경계선","action.fill_mode.element":"요소","action.inset_mesh_selection":"인셋 삽입","action.inset_mesh_selection.desc":"선택한 메쉬의 부위를 삽입합니다","action.dissolve_edges":"모서리 분해","action.dissolve_edges.desc":"선택한 모서리를 메쉬로 분해하고 분할한 면 병합","action.split_mesh":"메쉬 분할","action.split_mesh.desc":"메쉬의 선택된 면을 새 메쉬로 분할","action.merge_vertices":"정점 병합","action.merge_vertices.desc":"선택한 정점을 처음 선택한 정점의 위치에 병합","action.view_mode.normal":"일반 표면","action.snap_uv_to_pixels":"UV를 픽셀에 맞춤","action.snap_uv_to_pixels.desc":"선택한 UV 정점을 픽셀 격자로 스냅","menu.file.import.import_open_project":"열린 프로젝트 가져오기","menu.help.unlock_projects":"모든 프로젝트 잠금 해제","status_bar.selection.faces":"%0 표면","status_bar.selection.vertices":"%0 정점","message.merged_vertices":"%1 위치에서 %0 정점 발견 및 병합","settings.vertex_merge_distance":"정점 병합 거리","settings.vertex_merge_distance.desc":"거리별 병합을 사용하여 정점이 병합되는 거리","settings.show_only_selected_uv":"선택된 UV만 표시","settings.show_only_selected_uv.desc":"기본적으로 선택한 UV 면만 UV 편집기에 표시","action.merge_vertices.merge_all":"모두 명합","action.merge_vertices.merge_all_in_center":"모두 중앙에 병합","action.merge_vertices.merge_by_distance":"거리에 따라 병합","action.merge_vertices.merge_by_distance_in_center":"중앙에서의 거리에 따라 병합","action.uv_rotate_left":"UV를 왼쪽으로 회전","action.uv_rotate_left.desc":"선택한 UV 면을 시계 반대 방향으로 회전","action.uv_rotate_right":"UV를 오른쪽으로 회전","action.uv_rotate_right.desc":"선택한 UV 면을 시계 방향으로 회전","menu.uv.display_uv":"UV 표시","menu.uv.display_uv.selected_faces":"선택된 표면","menu.uv.display_uv.selected_elements":"모든 표면","menu.uv.display_uv.all_elements":"모든 요소의 모든 표면","menu.paste.face":"UV 표면","menu.paste.mesh_selection":"메쉬 선택","menu.paste.outliner":"요소","uv_editor.show_all_faces":"모든 표면 표시","uv_editor.show_selected_faces":"선택된 표면 표시","status_bar.selection.edges":"%0 모서리","action.selection_mode.edge":"모서리","message.cannot_re_import.title":"모델을 불러올 수 없습니다","message.cannot_re_import.message":"모델 형식으로 내보내진 모델은 다시 Blockbench에서 불러올 수 없습니다. 모델을 프로젝트 파일로 저장해주세요.","generic.default":"기본","units.pixels_per_meter":"미터 당 %0 픽셀","mode.pose":"포즈","modifier_actions.resize_both_sides":"양 방향으로 크기 재조정","modifier_actions.resize_one_side":"한 방향으로 크기 재조정","modifier_actions.draw_line":"선 그리기","modifier_actions.drag_without_snapping":"스내핑 없이 드래그","modifier_actions.stretch_keyframes":"키프레임 늘이기","modifier_actions.resize_background":"배경 크기 재조정","modifier_actions.select_multiple":"다중 선택","modifier_actions.select_range":"범위 선택","modifier_actions.drag_to_duplicate":"드래그로 복사","modifier_actions.uniform_scaling":"유니폼 스케일링","modifier_actions.snap_direction":"방향 맞춤","message.no_valid_elements":"가능한 요소가 선택되지 않았습니다...","dialog.add_primitive.shape.plane":"면","dialog.save_angle.rotation_mode":"회전 모드","dialog.save_angle.rotation":"회전","dialog.save_angle.fov":"시야각","settings.hide_tab_bar":"탭 바 자동 숨기기","settings.hide_tab_bar.desc":"오직 한 개의 탭이 열려있을 때 탭 바를 숨김","settings.status_bar_modifier_keys":"상태바에서 수정자 키 제안","settings.status_bar_modifier_keys.desc":"상태바에 컨텍스트 인식 제안된 수정자 키 표시","settings.ground_plane":"바닥","settings.ground_plane.desc":"작업 공간에 바닥을 표시합니다.","settings.preview_paste_behavior":"기본 미리보기 붙여넣기 동작","settings.preview_paste_behavior.desc":"편집 모드에서 미리보기에 무언가를 붙여넣을 때 동작을 선택하고 여러 옵션을 사용할 수 있음","settings.preview_paste_behavior.always_ask":"항상 묻기","action.new_window":"새 창","action.new_window.desc":"새로운 Blockbench 창 열기","action.export_collada":"Collada 모델 (dae) 내보내기","action.export_collada.desc":"모델 및 애니메이션을 dae 파일로 내보내서 다른 3D 응용 프로그램에서 사용","action.paint_mode_uv_overlay":"UV 오버레이","action.paint_mode_uv_overlay.desc":"페인트 모드에서 UV 맵을 오버레이로 표시","action.bake_animation_into_model":"애니메이션을 모델로 만들기","action.bake_animation_into_model.desc":"현재 표시된 애니메이션 프레임을 모델로 만듭니다. 회전 및 위치만 적용하고 크기는 무시됩니다.","action.keyframe_interpolation.step":"단계","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Inverse Kinematics을 통해 이 null 객체로 이동해야 하는 대상 뼈대 선택","menu.action_control.type.tab":"탭","menu.action_control.type.angle":"카메라 각도","menu.action_control.recent_in_streamer_mode":"확실합니까? 스트리머 모드가 활성화되었습니다","menu.action_control.recent_in_streamer_mode.desc":"최근 모델의 미리 보기를 보시겠습니까?","menu.tools":"도구","menu.file.recent.more":"더 보기...","menu.null_object.lock_ik_target_rotation":"IK 목표 각 고정","menu.animation_file.import_remaining":"남은 에니메이션 가져오기","edit.loop_cut.offset":"오프셋","edit.extrude_mesh_selection.extend":"확장","cube.color.pink":"분홍","cube.color.silver":"회색","dialog.plugins.offline":"인터넷 연결 없음","dialog.create_texture.pixel_density":"픽셀 밀도","dialog.create_texture.pixel_density.desc":"블록 너비 당 픽셀의 밀도입니다. 참조 : 텍스쳐 맵의 크기는 요소의 크기에도 영향을 받을 수 있습니다.","panel.skin_pose":"자세","panel.skin_pose.none":"없음","panel.skin_pose.natural":"기본","panel.skin_pose.walking":"걷기","panel.skin_pose.crouching":"웅크리기","panel.skin_pose.sitting":"앉기","panel.skin_pose.jumping":"점프","panel.skin_pose.aiming":"사격","edit.loop_cut.direction":"방향","message.meshes_and_box_uv":"메쉬들은 상자 UV와 호환되지 않습니다. 파일 > 프로젝트... 로 이동하고 표면별 UV로 전환하십시오.","data.texture_mesh":"텍스쳐 메쉬","generic.left":"왼쪽","generic.right":"오른쪽","mode.start.quick_setup":"빠른 설정","mode.start.keymap":"키맵핑","mode.start.quick_setup.more_themes":"더보기...","dialog.resize_texture.animation_frames":"애니메이션 프레임","dialog.export_emission_map.title":"Emission 맵 내보내기","dialog.export_emission_map.format":"포맷","dialog.export_emission_map.format.luminance":"휘도","dialog.export_emission_map.format.luminance_inverted":"휘도 반전됨","dialog.export_emission_map.format.colors":"색","dialog.export_emission_map.threshold":"투명도 임계값","dialog.export_emission_map.round_up":"%0 x %1 까지 .라운드 업","dialog.export_emission_map.flip_y":"Y축 뒤집기","dialog.select.type":"요소 타입","dialog.create_texture.max_edge_angle":"모서리 각도 임계값","dialog.create_texture.max_edge_angle.desc":"두 면이 여전히 결합되는 최대 각도","dialog.create_texture.max_island_angle":"표면 각도 임계값","dialog.create_texture.max_island_angle.desc":"동일한 UV 표면에 결합할 수 있는 최대 각도","settings.mobile_panel_side":"모바일 패널 측면","settings.mobile_panel_side.desc":"수평 방향으로 Blockbench를 사용할 때 화면 패널의 어느 쪽이 표시되는지 선택","settings.obj_face_export_mode":"OBJ 표면 내보내기 모드","settings.obj_face_export_mode.desc":"OBJ 내보내기에서 모든 표면을 tris 또는 quads로 변환하려면 선택","settings.obj_face_export_mode.both":"기본","settings.obj_face_export_mode.tris":"Tris로 변환","settings.obj_face_export_mode.quads":"Quads로 변환","action.seam_tool":"잇기 도구","action.seam_tool.desc":"메쉬 모서리에 UV 잇기를 정의하는 도구","action.resolve_group":"그룹 재설정","action.resolve_group.desc":"자식을 같은 위치에 유지하면서 그룹을 재설정합니다.","action.move_to_group":"그룹으로 이동","action.move_to_group.desc":"선택한 요소를 다른 외곽선 그룹으로 이동","action.select_seam":"UV 잇기 선택","action.select_seam.desc":"선택한 모서리에 대해 UV 잇기 모드 선택","action.select_seam.auto":"자동","action.select_seam.join":"합치기","action.select_seam.divide":"나누기","action.adjust_brightness_contrast":"밝기 & 대조 조절...","action.adjust_brightness_contrast.desc":"선택된 텍스쳐의 밝기와 대조를 조절","action.adjust_saturation_hue":"채도 & 색조 조절...","action.adjust_saturation_hue.desc":"선택된 텍스쳐의 채도와 색조를 조절","action.invert_colors":"색 반전","action.invert_colors.desc":"선택된 텍스쳐의 모든 색을 반전","action.adjust_curves":"곡선 조절...","action.adjust_curves.desc":"선택된 텍스쳐의 밝기 곡선을 조절","action.flip_texture_x":"수평으로 텍스쳐 뒤집기","action.flip_texture_y":"수직으로 텍스쳐 뒤집기","action.resize_texture":"텍스쳐 크기 조정...","action.view_mode.uv":"UV 미리보기","action.append_to_template":"요소를 템플릿에 추가...","action.append_to_template.desc":"현재 선택한 요소를 텍스쳐 템플릿에 추가함","action.move_texture_with_uv":"UV와 텍스쳐 이동","action.move_texture_with_uv.desc":"UV 표면을 드래그할 때 표면의 텍스쳐를 이동합니다","action.timeline_setups":"타임라인 설정","action.save_timeline_setup":"타임라인 설정 저장...","action.save_timeline_setup.desc":"현재 선택한 애니메이터 및 채널의 프리셋 저장","menu.texture":"텍스쳐","menu.texture.render_mode.default":"기본","menu.texture.merge_onto_texture":"위의 텍스쳐와 병합","menu.animation.unload":"언로드","panel.timeline":"타임라인","action.pan_tool":"팬 도구","action.pan_tool.desc":"뷰포트와 텍스쳐 에디터를 찾는 도구","mode.start.recent.favorite":"즐겨찾기로 표시","mode.start.info":"정보","mode.start.target":"대상","mode.start.start":"시작","mode.start.create_new":"새로운 모델 만들기","mode.start.format.informations":"알면 좋은 것:","mode.start.format.resources":"리소스:","format.free.info.meshes":"이 형식에서는 큐브와 사용자 정의 모양의 메쉬를 사용하여 로우 폴리 모형을 제작할 수 있습니다.","format.free.info.limitation":"Minecraft 같은 특별한 포맷이 필요한 게임에서는 모델이 로드될 수 없습니다.","format.skin.info.skin":"이 포맷은 마인크래프트 스킨과 엔티티 텍스쳐를 만들기 위해 생겼습니다.","format.skin.info.model":"이 모델은 수정할 수 없습니다. 이 모델을 수정하려면, 먼저 **파일** > **프로젝트 변환** 을 통해 다른 포맷으로 변환하세요.","format.java_block.info.rotation":"회전이 요소당 22.5도 단계와 하나의 회전축으로 제한됨","format.java_block.info.size":"이 모델은 3, 3, 3 블록의 크기로 제한되어있습니다. 하지만 보기 설정에서 아이템 모델을 더 크게 만들 수 있습니다","format.java_block.info.animation":"이 형식은 바닐라 마인크래프트에서 애니메이션을 지원하지 않습니다. 모드를 만드는 경우 GeckoLib을 사용하여 모델을 애니메이션화할 수 있습니다. 그렇지 않은 경우 애니메이션을 만드는 유일한 방법은 명령어 또는 애니메이션 텍스처를 사용하여 모델을 전환하는 것입니다.","format.bedrock.info.textures":"각각의 모델은 하나의 텍스쳐만 가질 수 있습니다","format.bedrock_block":"베드락 블록","format.bedrock_block.desc":"마인크래프트 베드락 에디션을 위한 블록 모델","format.modded_entity.info.integer_size":"개별 큐브의 크기는 정수로 제한됩니다.","format.modded_entity.info.format":"모델은 다른 모든 Blockbench 내보내기 형식과 같은 전용 데이터 구조 대신 Java 코드로 작성됩니다.","format.optifine_entity.info.optifine_required":"OptiFine이 설치되지 않은 사용자에게는 모델이 보이지 않습니다.","format.optifine_entity.info.pivots":"뼈대의 회전 중심은 잠겨있으니, 손대지 않는 것이 좋겠네요.","format_category.low_poly":"로우 폴리","format_category.minecraft":"마인크래프트","format_category.other":"그 외","format_category.loaders":"로더","message.recover_backup.recover":"복구","message.invalid_characters.title":"유효하지 않은 경로","message.invalid_characters.message":"가져온 파일의 경로가 유효하지 않은 문자, 대문자, 또는 띄어쓰기를 포함하고 있습니다. 지원되는 문자: %0","dialog.share_model.thumbnail":"썸네일","dialog.skin.high_res_texture":"선택한 해상도의 스킨은 일반 마인크래프트 스킨으로 사용할 수 없습니다. 더 낮은 해상도를 선택하세요.","settings.allow_display_slot_mirror":"디스플레이 슬롯 미러링 허용","settings.allow_display_slot_mirror.desc":"Java 아이템 모델의 디스플레이 슬롯을 미러링할 수 있습니다. 경고: 이것은 Minecraft 1.14 이전 버전 또는 특별한 경우에만 작동합니다.","action.switch_tabs":"탭 전환","action.switch_tabs.desc":"열려있는 탭들로 이동합니다. Shift를 눌러 반대 방향으로 이동할 수 있음","action.unselect_all":"모두 선택 해제","action.unselect_all.desc":"모든 요소, 면, 꼭짓점 또는 키프레임 선택 취소","action.save_palette":"팔레트 저장...","action.save_palette.desc":"현재 색상 팔레트를 나중에 사용하기 위해 Blockbench에 저장","action.keyframe_column_create":"키프레임 열 생성","action.keyframe_column_create.desc":"키프레임이 이미 있는 경우, 현재 타임코드에서 타임라인의 모든 채널을 키","action.keyframe_column_select":"키프레임 열 선택","action.keyframe_column_select.desc":"플레이헤드 아래의 열을 따라 타임라인에서 모든 키프레임 선택","menu.uv":"UV","menu.keyframe":"키프레임","menu.palette.load.update":"팔레트 업데이트","menu.palette.load.update.desc":"이 팔레트를 현재 Blockbench 팔레트로 업데이트","menu.timeline_marker.set_time":"시간 설정...","uv_editor.scale_uv":"UV 크기 조정","action.preview_scene":"씬 미리보기","action.preview_scene.desc":"모델 미리보기 씬 변경하기","preview_scene.minecraft_overworld":"Minecraft 오버월드","preview_scene.minecraft_nether":"Minecraft 네더","preview_scene.minecraft_end":"Minecraft 엔드","dialog.project.modded_entity_flip_y":"Y축 뒤집기","preview_scene.studio":"스튜디오","format.image":"이미지","modifier_actions.set_copy_source":"복사 출처 설정","message.load_images.title":"이미지 불러오기","message.load_images.edit_image":"이미지 수정","dialog.add_primitive.align_edges":"모서리 정렬","dialog.flip_animation.show_in_timeline":"수정된 뼈대를 타임라인에 표시","settings.default_cube_size":"큐브 크기","settings.default_cube_size.desc":"새로운 큐브를 생성할 때 큐브의 기본 크기를 설정","settings.uniform_keyframe":"동일한 크기의 키프레임","settings.uniform_keyframe.desc":"기본적으로 키프레임의 크기를 동일한 크기으로 설정","settings.nearest_rectangle_select":"직사각형 선택: 가장 가까운 가장자리","settings.nearest_rectangle_select.desc":"직사각형 선택을 전체 픽셀 대신 GIMP와 같이 가장 가까운 픽셀 가장자리로 맞춤","settings.pick_color_opacity":"색 투명도 선택","settings.pick_color_opacity.desc":"색상 추출로 색상 불투명도를 선택하고 브러시 불투명도로 설정함","settings.paint_with_stylus_only":"스타일러스펜으로만 칠하기","settings.paint_with_stylus_only.desc":"찾기에는 칠하기, 마우스 제한 또는 터치 입력에만 스타일러스펜을 사용합니다.","action.copy_brush_mode":"브러시 모드 복사","action.copy_brush_mode.copy":"복사","action.copy_brush_mode.pattern":"패턴","action.copy_brush_mode.sample":"샘플","action.brush_shape":"브러시 모양","action.brush_shape.square":"정사각형","action.brush_shape.circle":"원","action.blend_mode":"혼합 모드","action.blend_mode.default":"기본","action.blend_mode.set_opacity":"투명도 설정","action.blend_mode.color":"색","action.blend_mode.behind":"뒤","action.blend_mode.multiply":"곱하기","action.blend_mode.divide":"나누기","action.blend_mode.add":"더하기","action.blend_mode.subtract":"지우기","action.blend_mode.screen":"스크린","action.blend_mode.overlay":"오버레이","action.blend_mode.hard_light":"하드 라이트","action.blend_mode.difference":"차이","action.copy_brush":"브러시 복사","action.copy_brush.desc":"브러시로 텍스쳐의 일부를 복제하거나 패턴을 그립니다. Ctrl 키를 누른 상태에서 클릭하여 복사 할 곳을 선택합니다.","action.validator_window":"모델 문제 보기...","action.validator_window.desc":"현재 모델의 문제를 나열하는 유효성 검사기를 엽니다.","action.cancel_gif":"GIF 취소","menu.text_edit.copy_vector":"벡터 복사","menu.brush_presets.dialog":"브러시 사전 설정...","menu.brush_presets.pixel_brush":"픽셀 브러시","menu.brush_presets.smooth_brush":"스무스 브러시","menu.texture.edit_in_blockbench":"Blockbench에서 수정","menu.mirror_painting.axis":"축","menu.mirror_painting.axis.desc":"대칭되는 축 페인트 스트로크를 선택함","menu.mirror_painting.global":"전역 대칭","menu.mirror_painting.global.desc":"전역 공간에서 모델에 반전 칠하기 사용","menu.mirror_painting.local":"지역 대칭","menu.mirror_painting.local.desc":"각 요소에 대해 로컬 공간에서 반전 칠하기 사용","menu.mirror_painting.texture_frames":"애니메이션 텍스쳐 프레임에서 반복","menu.mirror_painting.texture_frames.desc":"애니메이션 텍스쳐의 모든 프레임에 대한 반전 페인트 스트로크","format.bedrock_block.info.size_limit":"크기 블록의 전체 크기는 모든 곳에서 30픽셀로 제한됩니다. 제한은 블록 중심에서 7픽셀만큼 모든 방향으로 중심을 벗어날 수 있습니다.","format.bedrock_block.info.textures":"Blockbench에서는 여러 큐브에 여러 텍스쳐를 적용할 수 있지만 게임 내에서 올바르게 작동하려면 행동 팩에서 추가 설정이 필요합니다.","format.image.desc":"2D 이미지 편집기에서 이미지 편집","generic.delete_all":"모두 삭제","message.child_model_only.open":"부모 열기","message.child_model_only.open_with_textures":"부모 열기 & 텍스쳐 선택","dialog.project.credit":"크레딧","dialog.convert_project.create_copy":"사본 생성","dialog.texture.frame_time":"프레임 시간","dialog.texture.frame_time.desc":"각 프레임이 표시되는 시간을 눈금 단위로 설정합니다. 한 틱당 1/20초를 의미합니다.","dialog.texture.frame_interpolate":"보간","dialog.texture.frame_interpolate.desc":"다음 프레임으로 교차 페이딩하여 애니메이션 프레임 간 보간","dialog.texture.frame_order_type":"반복 모드","dialog.texture.frame_order_type.loop":"반복","dialog.texture.frame_order_type.backwards":"뒤로 반복","dialog.texture.frame_order_type.back_and_forth":"앞뒤 반복","dialog.texture.frame_order_type.custom":"맞춤 주문","dialog.texture.frame_order":"프레임 순서","dialog.texture.frame_order.desc":"프레임 인덱스를 새 순서로 나열하여 사용자 지정 프레임 순서를 설정합니다. 프레임 인덱스는 첫 번째 프레임부터 0부터 시작합니다.","dialog.select.mode":"모드","dialog.select.mode.new":"새로 선택","dialog.select.mode.add":"선택 항목에 추가","dialog.select.mode.remove":"선택 항목에서 제거","dialog.select.mode.in_selection":"선택 항목에서만 선택","dialog.predicate_overrides.model":"모델","dialog.predicate_overrides.predicates":"조건","dialog.predicate_overrides.variants":"변형","dialog.predicate_overrides.start_value":"시작","dialog.predicate_overrides.add_override":"재정의 추가","dialog.predicate_overrides.add_predicate":"조건 추가","dialog.predicate_overrides.generate_overrides":"재정의 생성","dialog.predicate_overrides.confirm_delete":"모든 재정의를 삭제하시겠습니까?","dialog.predicate_overrides.predicate.angle":"나침반 각도","dialog.predicate_overrides.predicate.blocking":"차단됨","dialog.predicate_overrides.predicate.broken":"고장남","dialog.predicate_overrides.predicate.cast":"던짐","dialog.predicate_overrides.predicate.cooldown":"쿨다운","dialog.predicate_overrides.predicate.damage":"데미지","dialog.predicate_overrides.predicate.damaged":"데미지입음","dialog.predicate_overrides.predicate.lefthanded":"왼손잡이","dialog.predicate_overrides.predicate.pull":"당김 정도","dialog.predicate_overrides.predicate.pulling":"당기고 있음","dialog.predicate_overrides.predicate.charged":"차지중","dialog.predicate_overrides.predicate.firework":"폭죽이 있음","dialog.predicate_overrides.predicate.throwing":"던질 준비","dialog.predicate_overrides.predicate.time":"시간","dialog.predicate_overrides.predicate.custom_model_data":"커스텀 모델 데이터","dialog.predicate_overrides.predicate.level":"빛 세기","dialog.predicate_overrides.predicate.filled":"번들 채워짐 정도","dialog.predicate_overrides.predicate.tooting":"나팔을 붊","settings.model_export_scale":"모델 내보내기 크기","settings.model_export_scale.desc":"내보낸 glTF, DAE 및 FBX 모델의 축소 비율입니다. 기본값은 16이며, 내보내기에서 16 블록벤치 단위를 1미터로 변환합니다.","action.copy_paste_tool_mode":"복사 붙여넣기 모드","action.copy_paste_tool_mode.copy":"복사","action.copy_paste_tool_mode.move":"이동","action.export_fbx":"FBX모델 내보내기","action.export_fbx.desc":"다른 3D 응용 프로그램 및 게임 엔진에서 사용할 수 있도록 모델 및 애니메이션을 fbx 파일로 내보내기","action.center_lateral":"중앙 측면","action.center_lateral.desc":"선택한 요소를 X 및 Z축 중앙에 배치","action.adjust_opacity":"불투명도 조정...","action.adjust_opacity.desc":"선택한 텍스쳐의 불투명도를 조정","action.rotate_texture_cw":"텍스쳐를 시계 방향으로 회전","action.rotate_texture_ccw":"텍스쳐를 시계 반대 방향으로 회전","action.predicate_overrides":"조건자 재정의 편집...","action.predicate_overrides.desc":"선택한 조건에 따라 이 모델을 재정의하려면 모델을 선택하세요.","action.auto_set_cullfaces":"후면 제거를 자동으로 설정","action.auto_set_cullfaces.desc":"인접한 블록에 의해 가려질 때 면을 숨기기 위해 후면 제거를 자동으로 생성합니다.","menu.texture.edit_externally":"외부에서 편집","menu.mirror_painting.texture":"2D 편집기 대칭","menu.mirror_painting.texture.desc":"이미지 또는 텍스쳐의 2D 공간에서 반전 칠하기 활성화","menu.animator.rotation_global":"전역 공간에서 회전","uv_editor.face_properties":"표면 속성","uv_editor.face_properties.material_instance":"머티리얼 인스턴스","uv_editor.tint.info":"표면에 색조를 활성화하여 마인크래프트에 색조를 지정하도록 지시할 수 있습니다. 바닐라에서 색조는 나뭇잎, 레드스톤 가루와 같은 특정 블록에만 사용할 수 있으며 0의 값만 가질 수 있습니다.","uv_editor.cullface.info":"후면 제거를 활성화하면 마인크래프트 세계에서 지정된 방향으로 블록 옆에 다른 전체 블록이 배치되는 경우 블록의 표면이 렌더되지 않게됩니다. 이를 사용하여 성능을 최적화할 수 있습니다.","uv_editor.material_instance.info":"머티리얼 인스턴스는 사용자 정의 이름으로 설정할 수 있습니다. 이 이름은 행동 팩의 블록 JSON 파일에서 표면에에 특정 질감과 재질을 할당하는 데 사용할 수 있습니다.","display.reference.frame_invisible":"아이템 액자 (불투명)","data.settings_profile":"프로필","message.display_skin.invalid_name":"\\"%0\\" 의 Minecraft 계정을 찾을 수 없습니다.","dialog.load_plugins_from_query.title":"플러그인 불러오기","dialog.load_plugins_from_query.text":"플러그인 설치가 필요한 링크를 사용하였습니다. 해당 플러그인을 설치하시겠습니까?","dialog.select_model.title":"모델 선택하기","dialog.select_model.bones":"본","dialog.select_model.cubes":"큐브","dialog.settings.create_profile":"프로필 생성...","settings_profile.confirm_delete":"이 프로필 설정을 삭제하시겠습니까?","settings_profile.condition.type.selectable":"수동 선택 가능","settings.interface_mode":"UI 모드","settings.interface_mode.desc":"인터페이스 모드. 적용을 위해서는 Blockbench 재시작이 필요합니다","settings.interface_mode.auto":"자동","settings.interface_mode.desktop":"데스크탑","settings.interface_mode.mobile":"모바일","settings.paint_through_transparency":"투명한 픽셀 뒤로 그리기","settings.paint_through_transparency.desc":"투명도 채널이 잠겨 있을 때 투명한 픽셀 뒤로 그리기","action.tab_overview":"탭 개요","action.tab_overview.desc":"열려있는 모든 탭을 보여줍니다","action.slider_color_red":"빨간색","action.slider_color_green":"초록색","action.slider_color_blue":"파란색","action.add_animation_controller":"애니메이션 컨트롤러 추가","action.add_animation_controller.desc":"빈 애니메이션 컨트롤러 생성","action.animation_controller_preview_mode":"컨트롤러 미리보기","action.animation_controller_preview_mode.paused":"일시정지","action.animation_controller_preview_mode.manual":"수동 미리보기","action.animation_controller_preview_mode.play":"자동 미리보기","action.keyframe_interpolation.bezier":"베지어","action.keyframe_bezier_linked":"베지어 손잡이 연결","action.keyframe_bezier_linked.desc":"양쪽 베지어 손잡이 연결","action.reset_keyframe_handles":"키프레임 초기화","action.reset_keyframe_handles.desc":"선택된 키프레임의 베지어 손잡이 초기화","action.looped_animation_playback":"반복 재생","action.looped_animation_playback.desc":"무한 반복 재생","timeline.bind_to_actor":"액터에 바인드","animation_controllers.select_preset":"컨트롤러 프리셋 선택...","animation_controllers.state.animations":"애니메이션","animation_controllers.state.particles":"입자","animation_controllers.state.sounds":"소리","animation_controllers.state.on_entry":"시작 시","animation_controllers.state.on_exit":"종료 시","animation_controllers.state.transitions":"전환 효과","animation_controllers.state.condition":"조건","animation_controllers.state.blend_transition":"블렌드 시간","animation_controllers.state.shortest_path":"최단 경로로 블렌드","animation_controllers.state.edit_transition":"전환 편집","menu.color_picker.picker_type":"스포이트 종류","menu.color_picker.picker_type.square":"사각형","menu.color_picker.picker_type.wheel":"바퀴","menu.color_picker.slider_mode":"슬라이더 모드","menu.color_picker.slider_mode.hsv":"HSV","menu.color_picker.slider_mode.rgb":"RGB","menu.texture.render_mode.additive":"더하기","panel.color.picker_options":"스포이트 설정","panel.animation_controllers":"애니메이션 컨트롤러","display.preset.armor_stand":"지면 (갑옷 거치대)","data.file_path":"파일 경로","dialog.extrude.orientation":"방향","dialog.extrude.orientation.upright":"수직","dialog.extrude.orientation.flat":"평면","dialog.scale.box_uv_warning":"상자 UV 모델의 크기을 조정하면 모델의 UV가 손상될 수 있습니다. 대신 외부에서 모델 스케일을 조정하거나 파일 > 프로젝트에서 표면별 UV 모드로 전환하세요.","dialog.create_gif.format":"포맷","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG 순서","dialog.create_gif.pixelate":"픽셀화","dialog.create_gif.bg_image":"배경 이미지","dialog.create_gif.turn.desc":"녹화하는 동안 모델을 회전합니다. 음수 값을 사용하여 모델을 시계 방향으로 돌립니다. 60 값은 초당 한 번 회전하는 것을 의미합니다.","settings_profile.condition":"조건","settings_profile.condition.type.file_path.desc":"정규식 구문을 사용하여 현재 프로젝트의 파일 경로와 일치시킵니다. 파일 경로에 슬래시를 사용하세요","settings.only_selected_bezier_handles":"선택한 베지어 핸들만 표시하기","settings.only_selected_bezier_handles.desc":"현재 선택되지 않은 베지어 키프레임의 핸들 숨기기","settings.embed_textures":"텍스쳐 임베드","settings.embed_textures.desc":"텍스쳐 파일 콘텐츠를 .bbmodel 파일에 임베드","action.selection_mode.cluster":"클러스터","dialog.copied_to_clipboard":"클립보드에 복사됨","data.reference_image":"참조용 이미지","message.delete_reference_image":"이 참조용 이미지를 삭제하시겠습니까? 이 작업은 취소할 수 없습니다.","message.add_reference_image.message":"참조용 이미지를 로드할 위치 선택","message.add_reference_image.project":"이 프로젝트에 추가하기","message.add_reference_image.app":"모든 프로젝트에 추가하기","message.import_particle_texture.import":"파티클 이미지 가져오기","message.import_particle_texture.message":"파티클에 사용할 텍스쳐 파일을 가져오시겠습니까?","message.save_codec_selector.title":"모델 형식 저장","message.save_codec_selector.message":"모델을 저장할 형식을 선택합니다.","message.save_codec_selector.project_file":"Blockbench 프로젝트 (.bbmodel)","message.save_codec_selector.both":"둘 다","message.display_skin.username":"닉네임 (Java)","message.palette_locked":"팔레트가 잠겨 있습니다","dialog.project.default_uv_mode":"기본 UV 모드","dialog.project.default_uv_mode.description":"프로젝트의 기본 UV 모드입니다. UV 모드는 큐브별로 변경할 수도 있습니다.","dialog.export_options.title":"내보내기 옵션","dialog.edit_texture.preview":"미리보기","dialog.proportional_editing.range":"범위","dialog.proportional_editing.falloff":"폴오프","dialog.proportional_editing.falloff.linear":"선형","dialog.proportional_editing.falloff.hermite_spline":"스무스","dialog.proportional_editing.falloff.constant":"컨스턴트","dialog.proportional_editing.selection":"선택","dialog.proportional_editing.selection.linear":"선형 거리","dialog.proportional_editing.selection.connections":"연결","dialog.mirror_painting_texture_center.middle":"중간","dialog.mirror_painting_texture_center.custom":"사용자 지정","dialog.settings.reset_to_default":"기본값으로 재설정","keybindings.item.num_slider.increase":"증가","keybindings.item.num_slider.decrease":"감소","settings.always_show_splash_art":"항상 스플래시 아트 표시","settings.always_show_splash_art.desc":"시작 화면에 항상 스플래시 아트를 표시합니다","action.slider_palette_color":"팔레트 색상 전환","action.slider_palette_color.desc":"팔레트의 색상 순환","action.proportional_editing":"비율 편집","action.proportional_editing.desc":"메쉬의 일부를 편집할 때 주변 정점에 비례적으로 영향을 줍니다","action.limit_to_palette":"팔레트 제한","action.limit_to_palette.desc":"텍스쳐의 색상을 현재 로드된 팔레트에 있는 색상으로 제한합니다","action.edit_reference_images":"참조용 이미지 편집","action.edit_reference_images.desc":"참조용 이미지 모드를 켜서 참조용 이미지와 청사진을 추가하거나 편집함","action.add_reference_image":"참조용 이미지 추가","action.reference_image_from_clipboard":"클립보드의 참조용 이미지","action.reference_image_list":"참조용 이미지","action.connect_uv_faces":"UV 표면 연결","action.connect_uv_faces.desc":"선택한 UV 표면을 마지막으로 선택한 UV 표면에 연결","action.merge_uv_vertices":"UV 정점 병합","action.merge_uv_vertices.desc":"처음 선택한 UV 정점을 마지막으로 선택한 UV 정점에 맞춥니다","action.bedrock_animation_mode":"Bedrock 애니메이션 모드","action.bedrock_animation_mode.desc":"마인크래프트 베드락에디션의 에니매이션을 편집할 모드를 선택","action.bedrock_animation_mode.entity":"엔티티","action.bedrock_animation_mode.attachable_first":"아이템 1인칭","action.bedrock_animation_mode.attachable_third":"아이템 3인칭","timeline.amplify":"증폭","menu.options":"옵션...","menu.palette.lock_palette":"팔레트 잠금","menu.uv.export":"UV 매핑 내보내기","menu.uv.flip_x":"X 반전","menu.uv.flip_y":"Y 반전","menu.mirror_painting.enabled":"켜짐","menu.mirror_painting.configure_texture_center":"텍스쳐 센터 구성...","reference_image.position":"위치","reference_image.size":"크기","reference_image.rotation":"회전","reference_image.opacity":"투명도","reference_image.visibility":"가시성","reference_image.clear_mode":"지우기 모드","reference_image.layer":"레이어","reference_image.layer.background":"모델 아래","reference_image.layer.viewport":"모델 위","reference_image.layer.float":"인터페이스 위","reference_image.layer.blueprint":"잠긴 청사진","reference_image.scope":"범위","reference_image.scope.project":"이 프로젝트만","reference_image.scope.global":"모든 프로젝트","reference_image.enabled_modes":"모드에서 활성화됨","codec.common.encoding":"인코딩","codec.common.armature":"그룹을 뼈대로 내보내기","codec.common.export_animations":"에니메이션 추출","codec.common.embed_textures":"텍스쳐 임베드","preview.center_camera":"중앙 카메라","display.reference.frame_top":"아이템 액자 위","display.reference.frame_top_invisible":"아이템 액자 위 (투명)","action.proportional_editing_range":"비율 편집 범위","action.proportional_editing_range.desc":"비율 편집 범위 조정","action.toggle_all_reference_images":"모든 참조용 이미지 숨기기/보기","action.toggle_all_reference_images.desc":"모든 참조용 이미지의 표시 여부를 한 번에 전환","action.add_animation_controller_state":"애니메이션 컨트롤러 상태 추가","action.add_animation_controller_state.desc":"애니메이션 컨트롤러에 새로운 상태 추가","menu.slider.round_value":"라운드 값","texture.error.too_large":"해상도가 최대 %0을 초과함","dialog.copy_to_clipboard":"클립보드에 복사","dialog.open_url":"URL 열기","reference_image.image":"이미지","uv_editor.rotate_uv":"UV 회전","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),nl:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Annuleren","dialog.confirm":"Bevestig","dialog.close":"Sluit","dialog.import":"Importeer","dialog.save":"Opslaan","dialog.discard":"Weggooien","dialog.dontshowagain":"Niet Opnieuw Laten Zien","data.cube":"Kubus","data.group":"Groep","data.texture":"Textuur","data.plugin":"Plugin","data.preview":"Voorvertoning","data.toolbar":"Gereedschapsbalk","data.image":"Afbeelding","keys.ctrl":"Control","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Verwijderen","keys.space":"Space","keys.leftclick":"Linker muisknop","keys.middleclick":"Midden muisknop","keys.rightclick":"Rechter muisknop","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Numpad %0","keys.caps":"Capslock","keys.menu":"Textmenu","keys.left":"Links","keys.up":"Omhoog","keys.right":"Rechts","keys.down":"Omlaag","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"Plus","keys.comma":"Komma","keys.point":"Punt","keys.minus":"Min","keys.cross":"Plus","keys.end":"Einde","keys.pos1":"Pos 1","keys.printscreen":"Schermafbeelding","keys.pause":"Pauzeer","message.rotation_limit.title":"Rotatie Limiet","message.rotation_limit.message":"Rotaties zijn door Minecraft over één as tegelijkertijd en stappen van 22,5 graad gelimiteerd. Roteren op een andere as zal de rotaties op overige assen verwijderen. Je kan je model converteren naar een \\"vrije model\\" als je voor een andere reden aan het moddelen bent en vrije rotatie nodig hebt.","message.file_not_found.title":"Bestand Niet Gevonden","message.file_not_found.message":"Blockbench kon het gekozen bestand niet vinden. Zorg ervoor dat het lokaal opgeslagen is en niet in de cloud.","message.screenshot.title":"Schermafbeelding","message.screenshot.clipboard":"Klembord","message.screenshot.right_click":"Schermafbeelding - Rechtermuisklik om te kopiëren","message.invalid_file.title":"Ongeldig Bestand","message.invalid_file.message":"Kon model bestand %0 niet openen","message.invalid_model.title":"Onjuist Model Bestand","message.invalid_model.message":"Dit bestand bevat geen juiste data voor een model","message.child_model_only.title":"Leeg Kind Element","message.child_model_only.message":"Dit bestand is een kind van %0 en bevat geen model","message.unsaved_textures.title":"Niet-opgeslagen Texturen","message.unsaved_textures.message":"Je model heeft niet-opgeslagen texturen. Zorg ervoor dat ze opgeslagen zijn en plaats ze in de juiste map in je resource pack.","message.model_clipping.title":"Model Te Groot","message.model_clipping.message":"Je model bevat %0 kubussen die groter zijn dan het toegestane 3x3x3 limiet in Minecraft. Dit model zal niet werken in Minecraft.","message.loose_texture.title":"Textuur Import","message.loose_texture.message":"De geïnporteerde textuur zit niet in een resource pack. Minecraft kan alleen texturen laden uit de textuur map van een geladen resource pack.","message.loose_texture.change":"Bestandsroute Veranderen","message.update_res.title":"Textuur Resolutie","message.update_res.message":"Wil je de resolutie van het project veranderen naar de resolutie van deze textuur? Klik \'Terug\' als je afbeelding een grotere resolutie heeft dan normaal.","message.update_res.update":"Update","message.bedrock_overwrite_error.message":"Blockbench kan dit model niet combineren met het oude bestand","message.bedrock_overwrite_error.backup_overwrite":"Maak een Backup en overschrijf","message.bedrock_overwrite_error.overwrite":"Overschrijven","message.close_warning.message":"Wil je je model opslaan?","message.close_warning.web":"Je huidige werk zal verloren gaan. Weet je zeker dat je wilt afsluiten?","message.default_textures.title":"Standaard Texturen","message.default_textures.message":"Selecteer de \\"textures\\"-map van het standaard resource pack","message.default_textures.detail":"Pak de standaard resource pack van de Minecraft jar uit of google en download het. Zoek de \\"textures\\"-map en open hem. Blockbench zal de locatie onthouden en daar afbeeldingen uit halen als ze niet in de huidige resource pack te vinden zijn.","message.default_textures.select":"Selecteer de standaard \\"textures\\"-map","message.image_editor.title":"Selecteer een afbeelding-bewerker","message.image_editor.file":"Selecteer Bestand...","message.image_editor.exe":"Selecteer een foto-bewerker uitvoerbaar bestand","message.display_skin.title":"Minecraft Skin","message.display_skin.message":"Selecteer een skin bestand van je computer of vul een spelernaam in","message.display_skin.upload":"Selecteer Bestand","message.display_skin.reset":"Herstel","message.invalid_plugin":"Onjuist Plugin Bestand, Zie Console","message.load_plugin_app":"Wil je toestaan dat deze plugin verandering aanbrengt aan je PC? Laad alleen plugins van mensen die je vertrouwt.","message.load_plugin_web":"Wil je deze plugin laden? Laad alleen plugins van mensen die je vertrouwt.","message.preset_no_info":"Preset bevat geen informatie voor dit slot","message.restart_to_update":"Herstart Blockbench om wijzigingen aan te brengen","message.save_file":"Opgeslagen als %0","message.save_obj":"Opgeslagen als .obj model","dialog.project.title":"Project","dialog.project.name":"Bestandsnaam","dialog.project.parent":"Ouder model","dialog.project.geoname":"Mob Geometrie Naam","dialog.project.ao":"Ambient Occlusion","dialog.texture.title":"Textuur","dialog.texture.variable":"Variabele","dialog.texture.namespace":"Naamruimte","dialog.texture.folder":"Map","dialog.extrude.title":"Beeld Extruderen","dialog.extrude.mode":"Scanmodus","dialog.extrude.mode.areas":"Gebieden","dialog.extrude.mode.lines":"Lijnen","dialog.extrude.mode.columns":"Kolommen","dialog.extrude.mode.pixels":"Pixels","dialog.extrude.opacity":"Minimum Ondoorzichtigheid","dialog.extrude.scan":"Scan en Importeer","dialog.display_preset.title":"Maak Preset","dialog.display_preset.message":"Selecteer de slots die je wilt opslaan","dialog.display_preset.create":"Maak","dialog.select.title":"Selecteer","dialog.select.group":"In Geselecteerde Groep","dialog.select.name":"Naam Bevat","dialog.select.random":"Willekeurig (%)","dialog.select.select":"Selecteer","dialog.scale.title":"Schaal Model","dialog.scale.axis":"As","dialog.scale.clipping":"Model clipping: Je model is te groot voor het canvas","dialog.scale.confirm":"Herschaal","dialog.plugins.title":"Plugins","dialog.plugins.installed":"Geïnstalleerd","dialog.plugins.available":"Beschikbaar","dialog.plugins.install":"Installeer","dialog.plugins.uninstall":"de-installeren","dialog.plugins.reload":"Herlaad","dialog.plugins.none_installed":"Geen plugins geïnstalleerd","dialog.plugins.none_available":"Geen plugins beschikbaar","dialog.plugins.web_only":"Alleen voor de web app","dialog.plugins.app_only":"Alleen voor de desktop app","dialog.plugins.author":"door %0","dialog.create_texture.folder":"Map","dialog.create_texture.resolution":"Resolutie","dialog.input.title":"Invoer","dialog.settings.settings":"Instellingen","dialog.settings.keybinds":"Sneltoetsen","dialog.settings.about":"Over","layout.color.back":"Terug","layout.color.back.desc":"Achtergronden en invoervelden","layout.color.dark":"Donker","layout.color.dark.desc":"Canvas achtergrond","layout.color.ui":"UI","layout.color.ui.desc":"Hoofdinterface kleur","layout.color.bright_ui":"Helder UI","layout.color.bright_ui.desc":"Context menu\'s en tooltips","layout.color.button":"Knop","layout.color.button.desc":"Knoppen en Schakelaars","layout.color.selected":"Geselecteerd","layout.color.selected.desc":"Geselecteerde tabladen en objecten","layout.color.border":"Rand","layout.color.border.desc":"Rand van knoppen en invoer","layout.color.accent":"Accent","layout.color.accent.desc":"Schuifknop en andere details","layout.color.grid":"Rooster","layout.color.grid.desc":"3D voorvertooning rooster","layout.color.text":"Tekst","layout.color.text.desc":"Normale tekst","layout.color.light":"Licht","layout.color.light.desc":"Geselecteerde tekst","layout.color.accent_text":"Accent Tekst","layout.color.accent_text.desc":"Tekst op accent elementen","layout.font.main":"Hoofd lettertype","layout.font.headline":"Opschriftlettertype","about.version":"Versie:","about.creator":"Maker:","about.website":"Website:","about.vertex_snap":"Vertex Snapping is gebaseerd op een plug-in door SirBenet","about.icons":"Icon Pakketten:","about.libraries":"Bibliotheken:","settings.category.general":"Algemeen:","settings.category.preview":"Voorvertooning","settings.category.grid":"Rooster","settings.category.edit":"Wijzigen","settings.category.snapping":"Snapping","settings.category.defaults":"Standaard","settings.category.dialogs":"Dialogen","settings.category.export":"Exporteren","settings.language":"Taal","settings.language.desc":"Interface taal. Herstart Blockbench om wijzigingen aan te brengen","settings.backup_interval":"Backup Frequentie","settings.backup_interval.desc":"Frequentie van de automatische backups in minuten","settings.origin_size":"Draaipunt Markeerder","settings.origin_size.desc":"Grootte van rotatie draaipunt markeerder","settings.control_size":"As Controle Grootte","settings.control_size.desc":"Grootte van de 3 assen controle gereedschap","settings.display_skin":"Toon Skin","settings.display_skin.desc":"Skin gebruikt voor het referentie speler model","settings.shading":"Shading","settings.shading.desc":"Gebruik shading","settings.texture_fps":"Geanimeerde beelden FPS","settings.texture_fps.desc":"Frames per seconde voor geanimeerde afbeeldingen","settings.base_grid":"Klein Rooster","settings.base_grid.desc":"Toon klein grid en assen","settings.large_grid":"Blokrooster","settings.large_grid.desc":"Toon 3x3 blok rooster","settings.full_grid":"Volledig Blokrooster","settings.full_grid.desc":"Toon pixel-precies blokrooster","settings.large_box":"Groottelimiet Box","settings.large_box.desc":"Toon groottelimiet grenzen","settings.display_grid":"Weergavemodus","settings.display_grid.desc":"Toon rooster in weergavemodus","settings.undo_limit":"Ongedaan maken Limiet","settings.undo_limit.desc":"Aantal stappen dat je ongedaan kan maken","settings.local_move":"Beweeg op Relatieve Assen","settings.local_move.desc":"Beweeg gedraaide elementen op hun eigen assen indien mogelijk","settings.canvas_unselect":"Canvas Klik Deselecteer","settings.canvas_unselect.desc":"Deselecteerd alle elementen wanneer er op de canvas achtergrond wordt geklikt","settings.paint_side_restrict":"Beperk Kwast tot Vlak","settings.paint_side_restrict.desc":"Beperk Kwast om enkel op het huidige vlak te tekenen","settings.autouv":"Auto UV","settings.autouv.desc":"Pas Auto UV standaard toe","settings.create_rename":"Geef Nieuwe Kubus Een Naam","settings.create_rename.desc":"Focus naam veld bij het creëren van een nieuw element of groep","settings.edit_size":"Rooster Resolutie","settings.edit_size.desc":"Resolutie van het rooster waar kubussen naartoe snappen","settings.shift_size":"Shift Resolutie","settings.shift_size.desc":"Resolutie van het rooster waneer je shift inhoudt","settings.ctrl_size":"Control Resolutie","settings.ctrl_size.desc":"Resolutie van het rooster waneer je control inhoudt","settings.negative_size":"Negatieve Grootte","settings.negative_size.desc":"Toestaan om negatieve grootte te gebruiken","settings.minifiedout":"Geminimaliseerde Export","settings.minifiedout.desc":"Schrijf JSON bestand op een lijn","settings.export_groups":"Exporteer Groepen","settings.export_groups.desc":"Sla groepen op in blokmodel bestanden","settings.credit":"Credit Opmerking","settings.credit.desc":"Voeg een credit opmerking toe aan geëxporteerde bestanden","settings.default_path":"Standaard Minecraft Texturen Pad","settings.default_path.desc":"Map waarvan Blockbench de standaard texturen laadt","settings.image_editor":"Afbeelding Bewerker","settings.image_editor.desc":"Standaard afbeelding verwerker om textures mee te bewerken","category.navigate":"Navigatie","category.tools":"Gereedschap","category.file":"Bestand","category.blockbench":"Blockbench","category.edit":"Bewerk","category.transform":"Transformeren","category.view":"Bekijken","category.display":"Tentoonstel instellingen","category.textures":"Texturen","category.misc":"Overig","keybind.preview_select":"Selecteer","keybind.preview_rotate":"Beeld draaien","keybind.preview_drag":"Zicht verplaatsen","keybind.confirm":"Bevestig","keybind.cancel":"Annuleer","action.slider_inflate":"Opblazen","action.slider_inflate.desc":"Kubussen alle kanten op opblazen zonder de UV te veranderen","action.slider_brush_size":"Grootte","action.slider_brush_size.desc":"Straal van de kwast in pixels","action.slider_brush_opacity":"Doorzichtigheid","action.slider_brush_opacity.desc":"Doorzichtigheid van de kwast van 0 tot 255","action.slider_brush_softness":"Zachtheid","action.slider_brush_softness.desc":"Zacheid van de kwast in %","action.uv_slider_pos_x":"Beweeg Horizontaal","action.uv_slider_pos_x.desc":"Verplaats alle geselecteerde UV vlakken horizontaal","action.uv_slider_pos_y":"Beweeg Verticaal","action.uv_slider_pos_y.desc":"Verplaats alle geselecteerde UV vlakken verticaal","action.uv_slider_size_x":"Herschaal Horizontaal","action.uv_slider_size_x.desc":"Herschaal alle geselecteerde UV vlakken horizontaal","action.uv_slider_size_y":"Herschaal Verticaal","action.uv_slider_size_y.desc":"Herschaal alle geselecteerde UV vlakken verticaal","action.vertex_snap_mode":"Snap Mode","action.vertex_snap_mode.desc":"Selecteer of Vertex Snap elementen verplaatst of herschaalt naar de geselecteerde positie","action.move_tool":"Verplaatsen","action.move_tool.desc":"Gereedschap om elementen te selecteren en te verplaatsen","action.resize_tool":"Formaat veranderen","action.resize_tool.desc":"Gereedschap om elementen te selecteren en te vergrootten","action.brush_tool":"Verfkwast","action.brush_tool.desc":"Gereedschap om te tekenen op texturen","action.vertex_snap_tool":"Vertex Snap","action.vertex_snap_tool.desc":"Beweeg een kubus naar een ander kubus door twee hoeken te verbinden","action.swap_tools":"Verwissel Gereedschap","action.swap_tools.desc":"Verwissel verplaats en vergroot gereedschap","action.project_window":"Project...","action.project_window.desc":"Opend het project scherm, waar de metadata van je model kan wijzigen","action.open_model":"Open Model","action.open_model.desc":"Open een model bestand op je computer","action.extrude_texture":"Geëxtrudeerde textuur","action.extrude_texture.desc":"Genereer een model door een textuur uit te rekken","action.export_blockmodel":"Exporteer Blockmodel","action.export_blockmodel.desc":"Exporteer Minecraft blok of item model","action.export_optifine_part":"Exporteer OptiFine JPM","action.export_optifine_part.desc":"Exporteer een entity deel model voor OptiFine","action.export_optifine_full":"Exporteer OptiFine JEM","action.export_optifine_full.desc":"Exporteer een volledig OptiFine entity model","action.export_obj":"Exporteer OBJ Model","action.export_obj.desc":"Exporteer een Wavefront OBJ model voor rendering","action.settings_window":"Instellingen...","action.settings_window.desc":"Open het Blockbench instellingen venster","action.plugins_window":"Plugins...","action.plugins_window.desc":"Open het plugin venster","action.reset_layout":"Herstel Lay-out","action.reset_layout.desc":"Herstel de lay-out naar Blockbench\'s standaard","action.load_plugin":"Laad Plugin uit Bestand","action.load_plugin.desc":"Laad een plugin door het bronbestand te importeren","action.reload_plugins":"Herlaad Plugins","action.reload_plugins.desc":"Herlaadt alle development plugins.","action.undo":"Ongedaan Maken","action.undo.desc":"Maakt de laatste verandering ongedaan","action.redo":"Herhalen","action.redo.desc":"Herhaalt de laatste ongedaanmaking","action.copy":"Kopiëren","action.copy.desc":"Kopieer de geselecteerde selectie, vlak of weergave-instelling","action.paste":"Plakken","action.paste.desc":"Plak de geselecteerde selectie, vlak of weergave-instelling","action.cut":"Knippen","action.cut.desc":"Knip de geselecteerde selectie, vlak of weergave-instelling","action.add_cube":"Voeg Kubus Toe","action.add_cube.desc":"Voegt een nieuwe kubus toe","action.add_group":"Nieuwe Groep","action.add_group.desc":"Voegt een nieuwe groep of been toe","action.outliner_toggle":"Meer Opties","action.outliner_toggle.desc":"Zet knoppen voor meer opties in de omlijner aan/uit","action.duplicate":"Dupliceren","action.duplicate.desc":"Dupliceert de geselecteerde kubus of groep","action.delete":"Verwijderen","action.delete.desc":"Verwijdert de geselecteerde kubus of groep","action.sort_outliner":"Omlijning Sorteren","action.sort_outliner.desc":"Sorteer de omlijning alfabetisch","action.select_window":"Selecteer...","action.select_window.desc":"Zoek en selecteer kubussen op basis van hun eigenschappen","action.invert_selection":"Selectie Omkeren","action.invert_selection.desc":"Keer de selectie van kubussen om","action.select_all":"Alles Selecteren","action.select_all.desc":"Selecteert alle vlakken, punten, of keyframes","action.collapse_groups":"Groepen Samenvouwen","action.collapse_groups.desc":"Vouw alle groepen in de omlijning samen","action.scale":"Schalen...","action.scale.desc":"Schaal de geselecteerde kubussen","action.toggle_visibility":"Zet Zichtbaarheid Aan/Uit","action.toggle_visibility.desc":"Zet de zichtbaarheid van de geselecteerde kubussen aan/uit","action.toggle_export":"Zet Export Aan/Uit","action.toggle_export.desc":"Zet de expoteer instellingen van de geselecteerde kubusen aan/uit.","action.toggle_autouv":"Zet Auto UV Aan/Uit","action.toggle_autouv.desc":"Zet de auto UV setting van de geselecteerde kubusen aan/uit.","action.toggle_shade":"Zet Shading Aan/Uit","action.toggle_shade.desc":"Zet de shading van de geselecteerde kubussen aan/uit.","action.rename":"Een Andere Naam Geven","action.rename.desc":"Wijzig de naam van de geselecteerde kubussen","action.add_display_preset":"Nieuwe Preset","action.add_display_preset.desc":"Voeg een nieuwe weergave preset toe","action.fullscreen":"Volledig Scherm","action.fullscreen.desc":"Zet volledig scherm modus aan/uit.","action.zoom_in":"Zoom In","action.zoom_in.desc":"Zoom in om de interface te vergrootten","action.zoom_out":"Zoom Uit","action.zoom_out.desc":"Zoom uit om de interface the verkleinen","action.zoom_reset":"Herstel Zoom","action.zoom_reset.desc":"Herstel zoom tot de standaard 100%","action.reset_interface":"Herstel Interface","action.reset_interface.desc":"Herstel grootte en positie van de GUI","action.screenshot_model":"Screenshot Model","action.screenshot_model.desc":"Neem een screenshot van het model vanuit het huidige standpunt","action.screenshot_app":"Screenshot App","action.screenshot_app.desc":"Neem een screenshot van de hele applicatie","action.import_texture":"Textuur Importeren","action.import_texture.desc":"Importeer een of meerdere texturen van je bestandssysteem","action.create_texture":"Maak Textuur Aan","action.create_texture.desc":"Maak een nieuwe textuur of sjabloon aan","action.save_textures":"Texturen Opslaan","action.save_textures.desc":"Sla alle niet-opgeslagen texturen op","action.animated_textures":"Start Geanimeerde Texturen","action.animated_textures.desc":"Start en pauzeer de weergave van geanimeerde texturen","action.origin_to_geometry":"Centreer Draaipunt","action.origin_to_geometry.desc":"Zet het draaipunt naar het midden van de geometrie","action.rescale_toggle":"Zet Herschaal Aan/Uit","action.rescale_toggle.desc":"Herschaal kubussen gebaseerd op hun huidige rotatie","action.bone_reset_toggle":"Herstel bot","action.bone_reset_toggle.desc":"Stop het bot van de kubussen van de ouder te laten zien ","action.reload":"Herlaad Blockbench","action.reload.desc":"Herstart Blockbench. Alle niet-opgeslagen veranderingen zullen verloren gaan.","menu.file":"Bestand","menu.edit":"Bewerken","menu.transform":"Transformeren","menu.display":"Weergave","menu.view":"Beeld","menu.file.new":"Nieuw","menu.file.recent":"Recente","menu.file.import":"Importeren","menu.file.export":"Exporteren","menu.transform.rotate":"Draaien","menu.transform.flip":"Omdraaien","menu.transform.center":"Centreren","menu.transform.properties":"Eigenschappen","menu.display.preset":"Pas Preset Toe","menu.display.preset_all":"Pas Preset Overal Toe","menu.display.remove_preset":"Verwijder Preset","menu.view.zoom":"Zoom","menu.view.background":"Achtergrond","menu.view.screenshot":"Schermafbeelding","menu.cube.color":"Markeerkleur","menu.cube.texture":"Afbeelding","menu.cube.texture.transparent":"Transparant","menu.cube.texture.blank":"Leeg","menu.group.sort":"Sorteren","menu.texture.face":"Pas Toe op Vlak","menu.texture.file":"Bestand","menu.texture.refresh":"Ververs","menu.texture.change":"Wijzig Bestand","menu.texture.folder":"Open in Map","menu.texture.edit":"Wijzigen","menu.texture.export":"Opslaan Als","menu.texture.save":"Opslaan","menu.texture.properties":"Eigenschappen","menu.preview.background":"Achtergrond","menu.preview.background.load":"Laden","menu.preview.background.position":"Positie","menu.preview.background.lock":"Vastzetten Op De Camera","menu.preview.screenshot":"Schermafbeelding","menu.preview.perspective":"Perspectief","menu.preview.perspective.normal":"Normaal","menu.preview.quadview":"Vierdelige Weergave","menu.preview.stop_drag":"Stop Achtergrong Positionering","menu.uv.mapping.rotation":"Rotatie","menu.uv.texture":"Afbeelding","cube.color.light_blue":"Lichtblauw","cube.color.yellow":"Geel","cube.color.orange":"Oranje","cube.color.red":"Rood","cube.color.purple":"Paars","cube.color.blue":"Blauw","cube.color.green":"Groen","cube.color.lime":"Lichtgroen","switches.visibility":"Zichtbaarheid","switches.export":"Exporteer","switches.autouv":"Auto UV","panel.uv":"UV","panel.display":"Toning","panel.textures":"Afbeeldingen","panel.outliner":"Omlijning","uv_editor.title":"UV Bewerker","uv_editor.all_faces":"Alle","uv_editor.no_faces":"Geen","face.north":"Noord","face.south":"Zuid","face.west":"West","face.east":"Oost","face.up":"Boven","face.down":"Onder","direction.north":"Noord","direction.south":"Zuid","direction.west":"West","direction.east":"Oost","direction.top":"Bovenkant","direction.bottom":"Onderkant","display.slot.third_right":"Derde Persoon Rechts","display.slot.third_left":"Derde Persoon Links","display.slot.first_right":"Eerste Persoon Rechts","display.slot.first_left":"Eerste Persoon Links","display.slot.head":"Hoofd","display.slot.ground":"Grond","display.slot.frame":"Voorwerplijst","display.slot.gui":"GUI","display.rotation":"Rotatie","display.translation":"Translatie","display.scale":"Schaal","display.slot":"Slot","display.reference":"Verwijs Naar Model","display.reference.player":"Speler","display.reference.zombie":"Zombie","display.reference.armor_stand":"Armor Stand","display.reference.baby_zombie":"Baby Zombie","display.reference.armor_stand_small":"Small Armor Stand","display.reference.monitor":"Normaal","display.reference.bow":"Boog","display.reference.block":"Blok","display.reference.frame":"Item Frame","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"Inventaris","display.reference.hud":"HUD","display.preset.blank_name":"Vul een naam in a.u.b.","display.preset.item":"Standaard Item","display.preset.block":"Standaard Blok","display.preset.handheld":"Standaard Wapen","display.preset.rod":"Standaard Rod","dialog.continue":"Doorgaan","message.square_textures":"Texturen moeten vierkant zijn","message.unsaved_texture.title":"Niet Opgeslagen Textuur","message.unsaved_texture.message":"Alle niet opgeslagen veranderingen van deze textuur zullen verloren gaan. Wil je doorgaan?","action.vertex_snap_mode.move":"Beweeg","action.vertex_snap_mode.scale":"Schaal","action.open_model_folder":"Open Model Map","action.open_model_folder.desc":"Opend de map waar het model in zit","action.change_textures_folder":"Verander Textuur Locatie","action.change_textures_folder.desc":"Verander de map waar alle texturen zijn opgeslagen","menu.texture.particle":"Gebruik voor Deeltjes","message.update_notification.title":"Er is een update van Blockbench beschikbaar.","message.update_notification.message":"Blockbench versie %0 is uit. Wil je deze nu installeren?","message.untextured":"Dit vlak heeft geen textuur","dialog.toolbar_edit.title":"Aangepast Gereedschap","keybindings.reset":"Reset","keybindings.clear":"Leeg","action.cube_counter":"Blok teller","action.uv_rotation":"UV Rotatie","action.uv_rotation.desc":"Rotatie van het UV vlak","action.uv_grid":"UV Rooster","action.uv_grid.desc":"De resolutie van het rooster waarnaar de UV selector snapt","action.uv_grid.auto":"Automatisch","action.uv_maximize":"Maximaliseer UV","action.uv_maximize.desc":"Stelt de UV voor dit vlak in op de hele textuur","action.uv_auto":"Auto UV","action.uv_auto.desc":"Stelt de UV grootte voor dit vlak in op de werkelijke grootte van het vlak","action.uv_rel_auto":"Rel. Auto UV","action.uv_rel_auto.desc":"Verandert de positie van de UV van dit vlak naar de positie en grootte van het werkelijke vlak","action.uv_mirror_x":"UV Spiegelen X","action.uv_mirror_x.desc":"Spiegelt de UV van dit vlak op de X as","action.uv_mirror_y":"UV spiegel Y","action.uv_mirror_y.desc":"Spiegelt de UV van dit vlak op de Y as","action.uv_transparent":"Verwijder Vlak","action.uv_transparent.desc":"Verwijdert het huidige vlak","action.uv_reset":"Reset Vlak","action.uv_reset.desc":"Reset het huidige vlak","action.cullface":"Cullface","action.cullface.desc":"Verbergt dit vlK wanneer de geselecteerde zijkant van dit model is bedekt","action.auto_cullface":"Auto Cullface","action.auto_cullface.desc":"Verandert de cullface voor dit vlak naar zichzelf","action.face_tint":"Tint","action.face_tint.desc":"Zet de tint optie voor het huidige vlak aan","menu.toolbar.edit":"Aanpassen","menu.toolbar.reset":"Resetten","uv_editor.rotated":"Geroteerd","uv_editor.auto_cull":"Cullface Naar Zichzelf","uv_editor.copied":"Vlak Gekopieerd","uv_editor.pasted":"Vlak Geplakt","uv_editor.copied_x":"%0 Vlakken Gekopieerd","uv_editor.reset":"Herstel Vlak","uv_editor.maximized":"Gemaximaliseerd","uv_editor.autouv":"Auto Grootte","uv_editor.mirrored":"Gespiegeld","uv_editor.to_all":"Toegepast Op Alle Vlakken","uv_editor.transparent":"Doorzichtig Gemaakt","uv_editor.cullface_on":"Cullface Aan","uv_editor.cullface_off":"Cullface Uit","uv_editor.tint_on":"Tint Aan","uv_editor.tint_off":"Tint Uit","action.uv_apply_all":"Pas Toe Op Alle Vlakken","action.uv_apply_all.desc":"Past de huidige instelling toe op alle vlakken","message.image_editor_missing.title":"Standaard Afbeelding Editor","message.image_editor_missing.message":"Selecteer het executeerbare bestand van je afbeeldingsbewerker.","message.image_editor_missing.detail":"Blockbench kon geen afbeelding editor vinden op jouw computer. Selecteer het executeerbare bestand van jouw gewenste afbeeldingsbewerker.","action.update_autouv":"Update Auto UV","action.update_autouv.desc":"Update de auto UV van de geselecteerde","category.uv":"UV","status_bar.saved":"Model is opgeslagen","status_bar.unsaved":"Er zijn onopgeslagen veranderingen","action.move_up":"Beweeg omhoog","action.move_up.desc":"Beweeg de geselecteerde kubussen omhoog in opzicht van de huidige camerahoek","action.move_down":"Beweeg naar beneden","action.move_down.desc":"Beweeg de geselecteerde kubussen naar beneden ten opzichte van de huidige camerahoek","action.move_left":"Beweeg Naar Links","action.move_left.desc":"Beweeg de geselecteerde kubussen naar links ten opzichte van de huidige camera hoek","action.move_right":"Beweeg Naar Rechts","action.move_right.desc":"Beweeg de geselecteerde kubussen naar rechts ten opzichte van de huidige camera hoek","action.move_forth":"Beweeg naar voren","action.move_forth.desc":"Beweeg de geselecteerde kubussen naar voren ten opzichte van de huidige camera hoek","action.move_back":"Beweeg naar achteren","action.move_back.desc":"Beweeg de geselecteerde kubussen naar achteren ten opzichte van de huidige camera hoek","layout.color.wireframe":"Wireframe","layout.color.wireframe.desc":"Wireframe bekijk lijnen","action.add_animation":"Voeg Animatie Toe","action.add_animation.desc":"Maak een blanco animatie","action.load_animation_file":"Import Animatie","action.load_animation_file.desc":"Import een animatie bestand","action.play_animation":"Speel Animaties","action.play_animation.desc":"Voorvertoning de geselecteerde animatie","action.slider_keyframe_time":"Tijdcode","action.slider_keyframe_time.desc":"Verander de tijdcode van de geselecteerde keyframes","timeline.rotation":"Rotatie","timeline.position":"Positie","timeline.scale":"Schaal","menu.keyframe.quaternion":"Quaternion","panel.animations":"Animaties","panel.keyframe":"Keyframe","panel.keyframe.type":"Keyframe (%0)","generic.delete":"Verwijder","generic.rename":"Hernoem","message.no_animation_selected":"Je moet een animatie selecteren om dit te doen","message.no_bone_selected":"Je moet een bot selecteren om dit te doen","message.duplicate_groups.title":"Bot Naam Dupliceren","message.duplicate_groups.message":"De naam van dit bot bestaat op meerdere botten. Dit kan voor problemen zorgen.","action.delete_keyframes":"Verwijder Keyframes","action.delete_keyframes.desc":"Verwijder alle geselecteerde keyframes","menu.animation":"Animatie","menu.animation.loop":"Herhaal","menu.animation.override":"Overschrijf","menu.animation.anim_time_update":"Update Nummer","message.display_skin_model.title":"Skin Model","message.display_skin_model.message":"Kies je type skin","message.display_skin_model.classic":"Klassiek (steve)","message.display_skin_model.slim":"Slim (alex)","message.bone_material":"Verander materiaal","action.slider_animation_length":"Animatie Lengte","action.slider_animation_length.desc":"Verander de lengte van de geselecteerde animatie","panel.variable_placeholders":"Variabele Plaatshouder","panel.variable_placeholders.info":"Maak een lijst van de variabele s die je vooraf wil zien via naam=waarde","status_bar.vertex_distance":"Afstand: %0","dialog.create_gif.title":"Neem GIF Op","dialog.create_gif.length":"Tijdsduur","dialog.create_gif.fps":"FPS","dialog.create_gif.play":"Start Animatie","category.animation":"Animatie","action.record_model_gif":"Neem GIF Op","action.record_model_gif.desc":"Neem een geanimeerde GIF op van het model van de huidige hoek","display.mirror":"Spiegel","data.separator":"Scheidingsteken","menu.preview.background.set_position":"Stel Positie In","dialog.toolbar_edit.hidden":"Verborgen","action.export_class_entity":"Exporteer Java Editie Entiteit","action.export_class_entity.desc":"Exporteer het entity model als een Java klasse","settings.seethrough_outline":"X-Ray Buitenlijnen","settings.seethrough_outline.desc":"Laat buitenlijnen door voorwerpen heen zien","mode.edit":"Bewerk","mode.paint":"Verf","mode.display":"Positie","mode.animate":"Animeer","status_bar.recording_gif":"Opnemen GIF","status_bar.processing_gif":"Verwerken GIF","settings.backup_retain":"Backup Ophalen Duratie","settings.backup_retain.desc":"Stel in hoe lang Blockbench oude updates ophaalt in dagen","action.rotate_tool":"Roteer","action.rotate_tool.desc":"Gereedschap om elementen te selecteren en te draaien","action.fill_tool":"Verf Emmer","action.fill_tool.desc":"Verf emmer om hele vlakken met een kleur te bedekken","action.eraser":"Gum","action.eraser.desc":"Gum gereedschap om kleuren op texturen met transparantie te vervangen","action.color_picker":"Kleur Pipet","action.color_picker.desc":"Gereedschap om de kleur van de pixels op je textuur te selecteren","switches.mirror":"Spiegel UV","language_name":"Nederlands","message.plugin_reload":"%0 lokale plugins herlaadden","settings.brightness":"Helderheid","settings.brightness.desc":"Helderheid van de voorvertoning. Standaard is 50","menu.preview.perspective.reset":"Herstel Camera","action.fill_mode":"Vul Modus","action.fill_mode.face":"Vlak","action.fill_mode.color":"Kleur","action.toggle_mirror_uv":"Spiegel UV","action.toggle_mirror_uv.desc":"Zet de UV spiegeling op de X as van de geselecteerde kubus aan/uit","menu.texture.blank":"Breng aan op Ongetextuurde Vlakken","dialog.scale.select_overflow":"Selecteer Overflow","dialog.create_texture.compress":"Druk Sjabloon Samen","action.action_control":"Actie Controle","action.action_control.desc":"Zoek en voer elke beschikbare actie uit","keybindings.recording":"Neem Toetsbinding Op","keybindings.press":"Druk op een knop of een combinatie van knoppen of klik ergens op het scherm om toetsbinding op te nemen","action.pivot_tool":"Draai Gereedschap","action.pivot_tool.desc":"Gereedschap om het Draaipunt van de kubussen en botten te veranderen","action.slider_animation_speed":"Terugspeelsnelheid","action.slider_animation_speed.desc":"Terugspeelsnelheid van de tijdlijn in percent","action.previous_keyframe":"Vorige Keyframe","action.previous_keyframe.desc":"Spring naar de vorige keyframe","action.next_keyframe":"Volgende Keyframe","action.next_keyframe.desc":"Spring naar de volgende Keyframe","message.outdated_client.title":"Verouderde client","message.outdated_client.message":"Alstublieft update naar de laatste versie van Blockbench om dit te doen","action.export_asset_archive":"Download Archief","action.export_asset_archive.desc":"Download een archief met model en alle texturen erin","action.upload_sketchfab":"Sketchfab Upload","message.sketchfab.name_or_token":"Alstublieft vul uw Sketchfab token en een naam in","dialog.sketchfab_uploader.title":"Upload Sketchfab Model","dialog.sketchfab_uploader.token":"API Token","dialog.sketchfab_uploader.about_token":"De token is gebruikt om Blockbench met u Sketchfab account te verbinden. U can het vinden op %0","dialog.sketchfab_uploader.name":"Model Naam","dialog.sketchfab_uploader.description":"Beschrijving","dialog.sketchfab_uploader.tags":"Tags","settings.sketchfab_token":"Sketchfab Token","settings.sketchfab_token.desc":"Token om blockbench te autoriseren om te uploaden naar u Sketchfab account","panel.color":"Kleur","data.origin":"Draaipunt","message.sketchfab.success":"Model succesvol geüpload","message.sketchfab.error":"Gefaald om model up te loaden naar Sketchfab","settings.outliner_colors":"Omlijning Kleuren","settings.outliner_colors.desc":"Laat kubus kleuren in de omlijning zien","action.upload_sketchfab.desc":"Upload je model naar Sketchfab","action.element_colors":"Kubus Kleuren","action.element_colors.desc":"Toon kubus kleuren in de omlijning","texture.error.file":"Bestand niet gevonden","texture.error.parent":"Textuur bestand geleverd door ouder model","message.recover_backup.title":"Haal Model Terug","message.recover_backup.message":"Blockbench was gesloten zonder opslaan. Wil je het model terughalen?","message.invalid_session.title":"Ongeldige Sessie Token","message.invalid_session.message":"De sessie waar je aan probeert toe te treden is verlopen of de token gegeven is ongeldig.","dialog.create_texture.power":"Macht-van-2 Grootte","dialog.create_gif.turn":"Draaitafel Snelheid","action.edit_session":"Bewerk Sessie...","action.edit_session.desc":"Verbind met een bewerk sessie om samen te werken met andere gebruikers","action.reset_keyframe":"Herstel Keyframe","action.reset_keyframe.desc":"Herstel alle waarden van de geselecteerde keyframes","dialog.edit_session.title":"Bewerk Sessie","edit_session.username":"Gebruikersnaam","edit_session.token":"Token","edit_session.about":"Bewerk Sessies kan gebruikt worden om samen te weken met modellen over het internet. Maak een sessie en copiëer de token en verstuur het naar vrienden, die het dan kan gebruiken om toe te treden.","edit_session.join":"Treed Toe Tot Sessie","edit_session.create":"Maak Sessie","edit_session.quit":"Ga Uit Sessie","edit_session.joined":"%0 is toegetreden tot de sessie","edit_session.left":"%0 is uit de sessie gegaan","edit_session.quit_session":"Uit de huidige sessie gegaan","edit_session.status":"Status","edit_session.hosting":"Hosten","edit_session.connected":"Verbonden met een sessie","dialog.sketchfab_uploader.private":"Privé (Pro)","dialog.sketchfab_uploader.password":"Password (Pro)","action.uv_select_all":"Selecteer Alles","action.uv_select_all.desc":"Selecteer alle vlakken in het UV dialoog","panel.chat":"Chat","edit_session.welcome":"Welkom bij deze sessie door %0","dialog.yes":"Ja","dialog.no":"Nee","generic.remove":"Verwijder","generic.download":"Download","generic.search":"Zoek","dates.today":"Vandaag","dates.yesterday":"Gisteren","dates.this_week":"Deze week","dates.weeks_ago":"%0 weken geleden","mode.start.new":"Nieuw","mode.start.recent":"Recent","format.free":"Vrij Model","format.free.desc":"Model zonder beperkingen. Voor game engines, rendering etc.","format.java_block":"Java Blok/Item","format.java_block.desc":"Blok model voor Java Editie. Grootte en rotatie zijn gelimiteerd","format.bedrock":"Bedrock Model","format.bedrock.desc":"Model voor Bedrock Editie","format.bedrock_old":"Bedrock Legacy Model","format.bedrock_old.desc":"Voor-1.12 Bedrock Editie entity model","format.modded_entity":"Modded Entity","format.modded_entity.desc":"Entity model voor mods. Kan geëxporteerd worden als .java class bestanden","format.optifine_entity":"OptiFine Entity","format.optifine_entity.desc":"Custom entity model voor OptiFine","keys.mouse":"Muis Knop %0","message.cleared_blank_faces.title":"Blanke Vlakken","message.cleared_blank_faces.message":"Blockbench heeft %0 kubussen zonder textuur gevonden. Wil je deze elementen verwijderen","message.wireframe.enabled":"Wireframe beeld ingeschakeld","message.wireframe.disabled":"Wireframe beeld uitgeschakeld","dialog.convert_project.title":"Coverteer Project","dialog.create_texture.double_use":"Houd Meer Textuur Gebruik","dialog.model_stats.title":"Model Stats","dialog.model_stats.cubes":"Kubussen","dialog.model_stats.locators":"Locators","dialog.model_stats.groups":"Groepen","dialog.model_stats.vertices":"Vertices","dialog.model_stats.faces":"Vlakken","settings.username":"Gebruikersnaam","settings.username.desc":"Gebruikersnaam voor bewerk sessie","settings.painting_grid":"Verf Grid","settings.painting_grid.desc":"Toon grid op getextuurde kubussen in verf modus","action.convert_project":"Converteer Project","action.convert_project.desc":"Converteerd het huidige project in een project van een ander format","action.close_project":"Sluit Project","action.close_project.desc":"Sluit het huidige open project","action.export_bedrock":"Exporteer Bedrock Geometrie","action.export_bedrock.desc":"Exporteer het model als een Bedrock editie geometrie bestand.","action.save_project":"Sla Project Op","action.save_project.desc":"Slaat het huidige model op als een project bestand","action.save_project_as":"Sla Project Op Als","action.save_project_as.desc":"Slaat het huidige model op als een project bestand op een nieuwe locatie","action.export_over":"Overschrijf Model","action.export_over.desc":"Slaat het model, texturen en animaties op door de bestanden te overschrijven","action.add_locator":"Voeg Locator toe","action.add_locator.desc":"Voegt een nieuwe locator toe om posities van deeltjes, leashes etc. the controleren","action.uv_turn_mapping":"Draai Mapping","action.uv_turn_mapping.desc":"Draai de UV mapping rond met 90 graden","action.remove_blank_faces":"Verwijder Lege Vlakken","action.remove_blank_faces.desc":"Verwijderd alle ongetextuurde vlakken van de selectie","web.download_app":"Download App","uv_editor.turned":"Gedraaide Mapping","display.reference.crossbow":"Kruisboog","dialog.settings.search_results":"Zoek Resultaten","settings.animation_snap":"Animatie Snap","settings.animation_snap.desc":"Snap interval voor keyframes in de animatie tijdlijn in stappen per seconde","action.import_optifine_part":"Importeer OptiFine Onderdeel","action.import_optifine_part.desc":"Importeer een entity deel model voor OptiFine","data.locator":"Locator","mode.start.no_recents":"Geen recent geopende modellen","panel.element":"Element","panel.element.position":"Positie","panel.element.size":"Grootte","panel.element.origin":"Draaipunt","panel.element.rotation":"Rotatie","message.canvas_limit_error.title":"Canvas limiet Error","message.canvas_limit_error.message":"De actie kon niet correct worden uitgevoerd omdat het format het canvas limiteert tot 48 eenheden. Verschuif het draaipunt om dit te voorkomen.","data.effect":"Effect","generic.name":"Naam","settings.recent_projects":"Recent Model Limiet","settings.recent_projects.desc":"Maximale aantal recente modellen om te onthouden","settings.volume":"Volume","settings.volume.desc":"Volume controle voor geluidseffecten in animaties","action.change_keyframe_file":"Selecteer Bestand","action.change_keyframe_file.desc":"Selecteer een geluid bestand om een sound effect vooraf te spelen.","action.clear_timeline":"Verwijder alles op tijdlijn","action.clear_timeline.desc":"Verwijder alle ongeselecteerde botten van de tijdlijn.","action.select_effect_animator":"Animeer Effecten","action.select_effect_animator.desc":"Opent de tijdlijn om geluid en deeltjes effecten toe te voegen","action.timeline_focus":"Kanaal","action.timeline_focus.desc":"Selecteer de animatie kanalen om op de tijdlijn te laten zien","timeline.particle":"Deeltje","timeline.sound":"Geluid","timeline.effects":"Effecten","data.format":"Formaat","format.optifine_part":"OptiFine Deel","format.optifine_part.desc":"JPM deel voor OptiFine entity modellen","action.reverse_keyframes":"Draai Keyframes Om","action.reverse_keyframes.desc":"Draai de volgorde van de geselecteerde keyframes om","generic.help":"Help","message.removed_faces":"%0 vlakken verwijderd","dialog.sketchfab_uploader.draft":"Draft","action.slider_pos":"Beweeg %0","action.slider_pos.desc":"Beweeg kubussen op de %0 as","action.slider_size":"Grootte %0","action.slider_size.desc":"Herschaal kubussen op de %0 as","action.slider_rotation":"Roteer %0","action.slider_rotation.desc":"Roteer kubussen op de %0 as","action.slider_origin":"Draaipunt %0","action.slider_origin.desc":"Verplaats draaipunt op de %0 as","action.rotate_cw":"Roteer %0 +90","action.rotate_cw.desc":"Roteer de geselecteerde kubussen 90° om de %0 as","action.rotate_ccw":"Roteer %0 -90","action.rotate_ccw.desc":"Roteer de geselecteerde kubussen -90° op de %0 as","action.flip":"Draai %0 om","action.flip.desc":"Draai de geselecteerde kubussen om rond de %0 as","action.center":"Centreer %0","action.center.desc":"Centreer de geselecteerde kubussen om de %0 as","action.bring_up_all_animations":"Toon Alle Animaties","panel.bone":"Bot","data.color":"Kleur","generic.export":"Exporteren","generic.none":"Geen","status_bar.recording":"Timelapse Aan Het Opnemen","message.add_to_palette":"Toegevoegd aan palet","message.size_modifiers":"Houd Ctrl of Shift vast om met ","message.timelapse_start":"Timelapse gestart ","message.timelapse_stop":"Timelapse gestopt","message.import_palette.replace_palette":"Vervang oud palet","message.import_palette.threshold":"Voeg Drempel Samen","dialog.timelapse.interval":"Interval (Seconden)","dialog.timelapse.source":"Bron","dialog.timelapse.source.interface":"Deactiveer het grootte limiet voor specifieke model formaten. WARNING: Dit kan ongeldige modellen veroorzaken.","dialog.timelapse.source.locked":"Vastgezette Hoek","dialog.timelapse.destination":"Bestemmingsmap","layout.color.checkerboard":"Dambord","layout.color.checkerboard.desc":"Achtergrond van canvas en UV editor","layout.font.code":"Code Font","layout.css":"Custom CSS","settings.category.paint":"Verf","settings.deactivate_size_limit":"De","settings.deactivate_size_limit.desc":"Deactiveer het grootte limiet voor specifieke model formaten. WAARSCHUWING:Dit kan zorgen voor ongeldige modellen.","settings.brush_opacity_modifier":"Kwast Ondoorzichtigheid Bewerker","settings.brush_opacity_modifier.desc":"Bewerk de kwast ondoorzichtigheid waneer een stylus wordt gebruikt","settings.brush_size_modifier":"Kwast Grootte Bewerker","settings.brush_size_modifier.desc":"Bewerk de kwast grootte wanneer een pen wordt gebruikt","settings.brush_modifier.pressure":"Druk","settings.brush_modifier.tilt":"Tilt","category.color":"Kleur","action.import_theme":"Importeer Thema","action.export_theme":"Exporteer Thema","action.export_theme.desc":"Maak een thema bestand gebaseerd op huidige instellingen","action.slider_color_h":"Tint","action.slider_color_s":"Verzadiging","action.slider_color_v":"Waarde","action.add_to_palette":"Voeg toe aan palet","action.add_to_palette.desc":"Voeg de geselecteerde kleur toe aan het kleurenpalet","action.import_palette":"Importeer palet","action.import_palette.desc":"Een paletbestand importeren","action.export_palette":"Exporteer Palet","action.export_palette.desc":"Exporteer palet als een .GPL bestand","action.generate_palette":"Genereer Palet","action.generate_palette.desc":"Genereer palette van een textuur","action.sort_palette":"Sorteer Palet","action.sort_palette.desc":"Sorteer alle kleuren op het palet op basis van kleur en helderheid","action.timelapse":"Timelapse...","action.timelapse.desc":"Neem een timelapse van u modeleer proces op","action.add_keyframe":"Voeg Keyframe toe","action.add_keyframe.desc":"Voeg Automatisch een keyframe toe. Druk op shift om standaard waarden te forceren","action.bring_up_all_animations.desc":"Brengt alle gemodificeerde animatoren in de tijdlijn","timeline.timeline":"Instructies","menu.palette.load.default":"Standaard","panel.color.picker":"Pipet","panel.color.palette":"Palet","generic.import":"Importeer","settings.brush_modifier.none":"Geen","action.export_entity":"Exporteer Bedrock Entity","action.export_entity.desc":"Voeg het huidige model als een enitity toe aan een mobs.json bestand","settings.highlight_cubes":"Markeer Kubussen","settings.highlight_cubes.desc":"Markeer kubussen waneer je over ze heen beweegt of ze selecteert","action.add_marker":"Stel Markeerder In","action.add_marker.desc":"Stel een tijdlijn markeerder in","timeline.pre_effect_script":"Script","format.skin":"Skin","format.skin.desc":"Wijzig speler en entiteit skins","message.sketchfab.setup_guide":"Wil je leren hoe je modellen moet instellen op Sketchfab? Lees %0","dialog.skin.title":"Maak Skin","dialog.skin.model":"Skin","dialog.skin.texture":"Textuur (Optioneel)","action.toggle_skin_layer":"Zet Skin Laag Aan/Uit","action.toggle_skin_layer.desc":"Zet de hoed- en klerenlaag van het skin model aan/uit","action.gui_light":"GUI Licht","action.gui_light.desc":"Selecteer de manier waarop het item is belicht in de inventaris","action.gui_light.side":"Zijkant Licht","action.gui_light.front":"Voorkant Licht","action.move_keyframe_back":"Beweeg Keyframes Naar Achteren","action.move_keyframe_forth":"Beweeg Keyframes Naar Voren","menu.help":"Help","menu.help.discord":"Discord Server","menu.help.report_issue":"Rapporteer een probleem","menu.help.plugin_documentation":"Plugin API Documentatie","menu.help.search_action":"Zoek en Voer Actie uit","menu.help.donate":"Doneer","menu.help.about":"Over...","menu.preview.background.clipboard":"Laad van Klembord","dialog.ignore":"Negeer","generic.unset":"Ongezet","message.invalid_builtin_parent.title":"Ongeldige Ingebouwde Ouder","message.invalid_builtin_parent.message":"De link naar het ongeldige ouder model \'%0\' was verwijderd om een geldig model te exporteren","dialog.resize_texture.fill":"Vul met","dialog.resize_texture.fill.transparent":"Transparant","dialog.resize_texture.fill.color":"Kleur","dialog.resize_texture.fill.repeat":"Herhaal","dialog.scale.element_pivot":"Element Draaipunt","dialog.scale.selection_center":"Selectie Midden","dialog.create_gif.length_mode":"Lengte Modus","dialog.create_gif.length_mode.seconds":"Seconden","dialog.create_gif.length_mode.frames":"Frames","dialog.create_gif.length_mode.animation":"Animatie Lengte","dialog.create_gif.length_mode.turntable":"Draaitafel Rotatie","dialog.save_angle.projection":"Projectie","dialog.save_angle.projection.perspective":"Perspectief","dialog.save_angle.projection.orthographic":"Orthografisch","dialog.sketchfab_uploader.animations":"Animaties","dialog.settings.theme":"Thema","settings.category.interface":"Interface","settings.preview_checkerboard":"Preview Dambord","settings.preview_checkerboard.desc":"Zet de dambord achtergrond achter de voorvertoning aan/uit","settings.uv_checkerboard":"UV Bewerker Dambord","settings.uv_checkerboard.desc":"Zet de dambord achtergrond achter de UV bewerker aan/uit","category.paint":"Verf","action.fill_mode.color_connected":"Verbonden Kleuren","action.draw_shape_type":"Vorm Type","action.draw_shape_type.rectangle":"Rechthoek","action.draw_shape_type.rectangle_h":"Rechthoek (Hol)","action.draw_shape_type.ellipse":"Elipse","action.draw_shape_type.ellipse_h":"Elipse (Hol)","action.draw_shape_type.line":"Lijn","action.mirror_painting":"Spiegel Schilderij","action.mirror_painting.description":"Spiegel je verfstreken naar de andere kant van het model","action.lock_alpha":"Zet Alpha Kanaal Vast","action.lock_alpha.description":"Zet de doorzichtigheid van alle pixels vast","action.draw_shape_tool":"Teken Vorm","action.draw_shape_tool.desc":"Gereedschap om simpele vormen op texturen tekenen","action.copy_paste_tool":"Kopieer Plak Gereedschap","action.copy_paste_tool.desc":"Gereedschap om selecties van texturen te kopiëren en te plakken","action.export_gltf":"Exporteer Als glTF","action.export_gltf.desc":"Exporteer model en animaties als glTF bestand voor delen en rendering","action.transform_space":"Transformeer Ruimte","action.transform_space.desc":"Standaard transformeer ruimte voor elementen en botten","action.transform_space.global":"Globaal","action.transform_space.bone":"Bot","action.transform_space.local":"Lokaal","action.toggle_camera_projection":"Schakel Camera Projectie","action.toggle_camera_projection.desc":"Schakel de cameraprojectie tussen perspectief en orthografisch","action.load_camera_angle":"Camerahoek: %0","action.load_camera_angle.desc":"Laad de camerahoek \'%0\'.","action.slider_face_tint":"Tint Index","action.slider_face_tint.desc":"Set de tint index van ","menu.help.quickstart":"Snelstart Assistent","menu.help.developer":"Ontwikkelaar","menu.help.developer.dev_tools":"Open Dev Gereedschap","menu.help.developer.reset_storage":"Fabrieksherstel","menu.help.developer.reset_storage.confirm":"Weet je zeker dat je Blockbench wilt resetten naar de fabrieksinstellingen? Dan worden alle aangepaste instellingen, toetsbindingen en geïnstalleerde plugins verwijderd.","menu.help.developer.cache_reload":"Cache Herladen","menu.preview.orthographic":"Orthografisch","menu.preview.save_angle":"Bewaar hoek","menu.preview.angle":"Hoeken","menu.preview.angle.initial":"Oorsprongkelijke hoek","menu.preview.maximize":"Maximaliseer","panel.color.both":"Beide","uv_editor.copy_selection":"Kopieer Selectie","uv_editor.paste_selection":"Plak selectie","uv_editor.copy_paste_tool.place":"Plaats","uv_editor.copy_paste_tool.cut":"Knippen","uv_editor.copy_paste_tool.mirror_x":"Spiegel X","uv_editor.copy_paste_tool.mirror_y":"Spiegel Y","uv_editor.copy_paste_tool.rotate":"Draai 90 graden","dialog.project.modded_entity_version":"Exporteer versie","dialog.save_angle.position":"Camera positie","dialog.save_angle.target":"Brandpunt","dialog.skin.pose":"Poseren","layout.color.frame":"Venster Kader","layout.color.frame.desc":"Borduur en titel van het venster","settings.large_grid_size":"Blokrooster grootte","settings.large_grid_size.desc":"Grootte van het blokrooster","action.load_plugin_from_url":"Laad een plugin via een URL","action.load_plugin_from_url.desc":"Laad een plugin van een server door de URL op te geven","action.cube_counter.desc":"Toont het huidig aantal elementen en andere statistieken","action.unlock_everything":"Ontgrendel alles","action.unlock_everything.desc":"Ontgrendel alle groepen en elementen in de omlijning.","action.load_palette":"Palet laden","action.load_palette.desc":"Laad een van de ingebouwde paletvoorinstellingen","action.toggle_locked":"Schakel Vergrendeling","action.toggle_locked.desc":"Schakel of de huidig geselecteerde elementen vergrendeld moeten worden","action.apply_display_preset":"Pas Preset Toe","action.apply_display_preset.desc":"Pas een standaard of aangepaste weergave-instelling toe","action.apply_display_preset.here":"Pas Toe Naar Dit Slot","action.apply_display_preset.everywhere":"Pas Toe Naar Alle Slots","action.resolve_keyframe_expressions":"Keyframe Oplossen","action.resolve_keyframe_expressions.desc":"Lost de wiskundige uitdrukkingen op van de huidig geselecteerde keyframes","action.fold_all_animations":"Vouw Alle Animators In","menu.palette.load.empty":"Leeg","switches.lock":"Sluit","settings.render_sides":"Render Zijkanten","settings.render_sides.desc":"Selecteer welke kant van het object wordt weergegeven","settings.render_sides.auto":"Automatisch","settings.render_sides.front":"Buiten","settings.render_sides.double":"Binnen en Buiten","generic.enable":"Schakel in","generic.disable":"Schakel uit","generic.redacted":"Geredigeerd","dialog.select_texture.import_all":"Importeer alles","dialog.skin.layer_template":"Laag Textuur","about.version.up_to_date":"Up-to-date","about.version.update_available":"Versie %0 is beschikbaar","settings.category.application":"Applicatie","settings.streamer_mode":"Streamer Modus","settings.streamer_mode.desc":"Verbergt gevoelige informatie, zoals recente modellen","settings.automatic_updates":"Automatische Updates","settings.automatic_updates.desc":"Download de nieuwste versies van BlockBench automatisch om up-to-date te blijven","action.rotation_space":"Rotatie Ruimte","action.focus_on_selection":"Centreer Zicht op Selectie","action.focus_on_selection.desc":"Lijn de camera uit naar het midden van de huidige selectie","action.jump_to_timeline_start":"Spring naar Start Animatie","action.jump_to_timeline_end":"Spring naar Einde Animatie","menu.help.updating":"Updaten (%0%)","menu.help.update_failed":"Updaten Gefaald","menu.animation.loop.once":"Speel één keer af","menu.animation.loop.hold":"Hou Vast Op Laatste Frame","menu.animation.loop.loop":"Herhalen","interface.streamer_mode_on":"Steamer Modus Ingeschakeld","generic.reset":"Reset","generic.restore":"Herstel","keys.mousewheel":"Muiswiel","message.delete_animation.title":"Verwijder Animatie","message.delete_animation.message":"De animatie is verwijderd uit Blockbench. Wil je de animatie ook verwijderden uit het bestand waarin het is opgeslagen?","message.no_animation_to_import":"Geen animaties om te importeren","dialog.material_instances.title":"Materiaal Instanties","dialog.animation_import.title":"Selecteer animaties om te importeren","dialog.create_texture.padding":"Vulling","settings.fov":"FOV","settings.fov.desc":"Camera gezichtsveld. Standaard is 45","settings.sync_color":"Synchroniseer Kleur","settings.sync_color.desc":"Synchroniseer de kleur tussen verschillende Blockbench instanties","settings.minify_bbmodel":"Geminimaliseerde Projectbestanden","settings.minify_bbmodel.desc":"Schrijf .bbmodel bestanden weg geminimaliseerd tot één lijn","action.edit_material_instances":"Wijzig Materiaal Instanties","action.edit_material_instances.desc":"Wijzig de naam van materiaal instanties voor bedrock blok geometrieën","action.save_all_animations":"Bewaar Alle Animaties","action.save_all_animations.desc":"Bewaar alle momenteel geladen animaties","action.keyframe_interpolation":"Interpolatie","action.keyframe_interpolation.desc":"Selecteer de keyframe interpolatiemodus","action.keyframe_interpolation.linear":"Lineair","action.keyframe_interpolation.catmullrom":"Vloeiend","action.timeline_focus.hide_empty":"Verberg lege kanalen","menu.file.preferences":"Voorkeuren","menu.animation.blend_weight":"Mix Gewicht","menu.animation.save":"Bewaar","menu.animation.properties":"Eigenschappen...","menu.animation.file":"Bestand","menu.animation.snapping":"Snapping","menu.animation.open_location":"Open Bestand Locatie","panel.keyframe.add_data_point":"Voeg Keyframe Datapunt toe","panel.keyframe.remove_data_point":"Verwijder Datapunt","panel.keyframe.pre":"Voor","panel.keyframe.post":"Na","generic.all":"Alle","message.small_face_dimensions.title":"Incompatibele Vlak Dimensies","message.small_face_dimensions.message":"De selectie bevat vlakken die kleiner zijn dan 1 eenheid in één richting. Het Box UV mapping systeem beschouwt alle vlakken onder die drempel als 0 pixels breed. De textuur op die vlakken werkt daarom mogelijk niet correct.","message.small_face_dimensions.face_uv":"Het huidige formaat ondersteunt per-vlak UV-maps die kleine vlakafmetingen aankunnen. Ga naar \\"Bestand\\" > \\"Project...\\" en verander \\"UV Modus\\" in \\"Per-vlak UV\\".","dialog.plugins.outdated_client":"Vereist een nieuwere versie van Blockbench","dialog.plugins.outdated_plugin":"Plugin is verouderd en werkt niet voor deze versie van Blockbench","settings.motion_trails":"Bewegingspaden","settings.motion_trails.desc":"Toon bewegingspaden in de animatie-editor","settings.antialiasing":"Anti-aliasing","settings.antialiasing.desc":"Schakel anti-aliasing in de voorvertoning aan/uit. Herstart Blockbench om de wijzigingen aan te brengen","action.timeline_frame_back":"Spring 1 Frame Terug","action.timeline_frame_forth":"Spring 1 Frame Vooruit","panel.bone.ik":"Inverse Kinematica (Experimenteel)","settings.particle_tick_rate":"Deeltje Tikfrequentie","settings.particle_tick_rate.desc":"Tikfrequentie voor deeltjeseffecten in tikken per seconde. Standaard is 30","action.lock_motion_trail":"Vergrendel Beweginspad","action.lock_motion_trail.desc":"Vergrendel het bewegingspad voor de huidig geselecteerde groep","menu.animation_file.unload":"Bestand Lossen","data.null_object":"Leeg Object","status_bar.toggle_sidebar":"Schakel Zijbalk","message.load_plugin_failed.title":"Kon plugin niet laden","message.load_plugin_failed.message":"Zorg ervoor dat de basisbestandsnaam van de plugin overeenkomt met de plugin-ID `%0`, zoals opgegeven in Plugin.register().","dialog.project.uv_mode":"UV Modus","dialog.project.uv_mode.box_uv":"Box UV","dialog.project.uv_mode.face_uv":"Per-vlak UV","dialog.project.texture_size":"Textuurgrootte","dialog.animation_export.title":"Selecter Animaties om te Exporteren","dialog.create_texture.rearrange_uv":"Herschik UV","layout.color.subtle_text":"Subtiele Tekst","layout.color.subtle_text.desc":"Secundaire tekstkleur met minder contrast","settings.interface_scale":"Interface Schaal","settings.interface_scale.desc":"Schaal van de volledige Blockbench interface","settings.background_rendering":"Renderen op de Achtergrond","settings.background_rendering.desc":"Update de voorvertoning zelfs wanneer het venster niet in focus is","settings.ctrl_shift_size":"Control + Shift Resolutie","settings.ctrl_shift_size.desc":"Resolutie van het grid bij indrukken van control en shift","settings.hardware_acceleration":"Hardware Versnelling","settings.hardware_acceleration.desc":"Besteed renderingstaken uit aan de grafische kaart. Herstart Blockbench om de wijzigingen toe te passen","action.explode_skin_model":"Explodeer Skin Model","action.explode_skin_model.desc":"Schakelt een explosieweergave in waarmee u bedekte vlakken kunt bewerken","action.export_minecraft_skin":"Exporteer Minecraft Skin","action.export_minecraft_skin.desc":"Exporteer de Minecraft skin als een PNG textuur","action.add_null_object":"Voeg Leeg Object Toe","action.add_null_object.desc":"Voegt een nieuw leeg object toe","action.animated_texture_frame":"Geanimeerde Textuur Frame","action.animated_texture_frame.desc":"Stel het huidige frame van de geanimeerde textuur in","action.export_animation_file":"Exporteer Animaties...","action.export_animation_file.desc":"Exporteer een selectie van animaties naar een nieuw bestand","action.timeline_graph_editor":"Schakel Grafiek Editor","action.timeline_graph_editor.desc":"Schakelt de tijdlijn tussen grafiekeditorweergave en keyframe-weergave","menu.file.recent.clear":"Wis Recente Bestanden","switches.shade":"Schaduw","generic.share":"Deel","dates.minute":"%0 Minuut","dates.minutes":"%0 Minuten","dates.hour":"%0 Uur","dates.hours":"%0 Uren","dates.day":"%0 Dag","dates.days":"%0 Dagen","dates.week":"%0 Week","dates.weeks":"%0 Weken","dates.year":"%0 Jaar","dates.years":"%0 Jaren","message.installed_plugin":"De plugin %0 is succesvol geïnstalleerd","message.installed_plugin_fail":"Kon plugin %0 niet installeren","dialog.share_model.title":"Deel Model","dialog.share_model.expire_time":"Vervaltijd","dialog.share_model.failed":"Kon model niet uploaden","action.import_java_block_model":"Voeg Java Blok/Item Model Toe","action.import_java_block_model.desc":"Voeg een Minecraft Java blok/item model uit een json bestand toe aan het huidige model","action.share_model":"Deel...","action.share_model.desc":"Genereer een korte link om uw model te delen","action.import_project":"Importeer Project","action.import_project.desc":"Importeer een ander project uit een .bbmodel-bestand in het huidige project","dialog.toolbar_edit.hidden_tools":"Sommige gereedschappen kunnen verborgen zijn omdat ze niet beschikbaar zijn in de huidige modus, indeling of situatie.","settings.camera_near_plane":"Camera Near Plane","settings.camera_near_plane.desc":"De minimale afstand tot de camera waar objecten worden weergegeven. Hogere waarden verminderen het vechten voor diepte. De standaardwaarde is 1.","mode.start.keymap_preference.desc":"Als u nieuw bent in Blockbench en uit een ander 3D-programma komt, kunt u een toetsenbordindeling selecteren om de overgang te vergemakkelijken. U kunt de toetsenbordindeling of individuele sneltoetsen later wijzigen in de instellingen.","message.load_keymap":"Weet je zeker dat je deze toetsenbordindeling wilt laden? Dit zal je huidige toetsbindingen overschrijven.","message.keymap_loaded":"Toetsenbordindeling geladen","dialog.convert_project.current_format":"Huidig Formaat","dialog.create_texture.rearrange_uv.desc":"Maak een nieuwe UV-indeling om elk vlak zijn eigen plek op de textuur te geven","dialog.create_texture.compress.desc":"Schik de UV-maps in een dichte lay-out om de textuurgrootte te minimaliseren","dialog.create_texture.power.desc":"Beperk de automatische textuurgrootte tot een macht van 2, bijvoorbeeld 64 of 128. Dit is vereist voor sommige renderers","dialog.create_texture.double_use.desc":"Als aan twee elementen al dezelfde UV-ruimte is toegewezen, moet dat zo blijven in de nieuwe map","dialog.create_texture.padding.desc":"Voeg een kleine vulling toe tussen individuele onderdelen van de sjabloon","dialog.create_texture.resolution.desc":"De hoogte en breedte van de textuur","dialog.create_gif.color":"Achtergrond Kleur","dialog.save_angle.zoom":"Zoom","dialog.skin.variant":"Variant","dialog.flip_animation.info":"Tegengestelde botten worden geïdentificeerd door de sleutelwoorden \'links\' en \'rechts\' in hun naam.","dialog.flip_animation.offset":"Offset met de helft van de lengte van de animatie","dialog.export_private_settings.title":"Privé Instellingen","dialog.export_private_settings.message":"Uw bestand bevat de volgende privé informatie: **%0**. Laat deze waarden weg als u van plan bent het bestand met iemand anders te delen.","dialog.export_private_settings.keep":"Behoud","settings.timecode_frame_number":"Toon Tijdcodes als Framenummers","settings.timecode_frame_number.desc":"Toont fractie-tijdcodes in de tijdlijn als een framenummer in plaats van centiseconden","settings.animation_sample_rate":"Animatie Bemonstering Frequentie","settings.animation_sample_rate.desc":"Bemonsteringsfrequentie in stalen per seconde voor curven die het respectieve formaat niet van nature ondersteunt","keybind.preview_zoom":"Zoom Weergave","action.gradient_tool":"Gradiënt Gereedschap","action.gradient_tool.desc":"Maak een kleurengradiënt voor uw textuur","action.import_settings":"Importeer Instellingen","action.import_settings.desc":"Importeer een .bbsettings-bestand","action.export_settings":"Exporteer Instellingen","action.export_settings.desc":"Exporteer Blockbench-voorkeuren naar een .bbsettings-bestand","action.load_keymap":"Laad Toetsenbordindeling","action.load_keymap.default":"Standaard (Trackpad/Muis)","action.load_keymap.mouse":"Standaard (Muis)","action.load_keymap.default.desc":"Standaard Blockbench keybindings, met viewport navigatie controls geoptimaliseerd voor gebruik op laptop trackpads","action.load_keymap.mouse.desc":"Standaard Blockbench toetsbindingen, met viewport navigatie gebonden aan de middelste muisknop","action.load_keymap.blender.desc":"Toetsenbordindeling voor gebruikers die vertrouwd zijn met de bediening van Blender","action.load_keymap.cinema4d.desc":"Toetsenbordindeling voor gebruikers die vertrouwd zijn met de bediening van Cinema 4D","action.load_keymap.maya.desc":"Toetsenbordindeling voor gebruikers die vertrouwd zijn met de bediening van Autodesk Maya","action.import_keymap":"Importeer Toestenbordindeling","action.import_keymap.desc":"Importeer sneltoetsen .bbkeymap-bestand","action.export_keymap":"Exporteer Toetsenbordindeling","action.export_keymap.desc":"Exporteer de huidige sneltoetsen als een .bbkeymap-bestand","action.edit_history":"Bewerking Geschiedenis...","action.edit_history.desc":"Bekijk de bewerkingsgeschiedenis en ongedane/herhaalde stappen","action.group_elements":"Groepeer Elementen","action.group_elements.desc":"Wikkel geselecteerde elementen in een nieuwe groep","action.unfold_groups":"Ontvouw Groepen","action.unfold_groups.desc":"Ontvouw alle groepen in de omlijning","action.edit_bedrock_binding":"Bewerk Binding...","action.edit_bedrock_binding.desc":"Verander aan welk bot de geometrie is gebonden","action.pick_screen_color":"Selecter Kleur op Scherm","action.pick_screen_color.desc":"Kies een kleur van ergens op je scherm","action.view_mode":"Weergave Modus","action.view_mode.desc":"Verander het model naar Weergave Modus","action.view_mode.textured":"Getextureerd","action.view_mode.solid":"Massief","action.view_mode.wireframe":"Wireframe","action.toggle_sidebars":"Schakel Zijbalken","action.toggle_sidebars.desc":"Zijbalken in- of uitschakelen","action.set_animation_end":"Stel Animatie-einde In","action.set_animation_end.desc":"Stel het einde van de geselecteerde animatie in op de huidige tijdlijntijd","action.flip_animation":"Draai Animatie Om","action.flip_animation.desc":"Draait een deel van een animatie om door geselecteerde keyframes te kopiëren naar de andere kant van het model","action.graph_editor_zero_line":"Nullijn Meenemen","action.graph_editor_zero_line.desc":"Of de grafiekeditor altijd de nullijn in de weergave omvat","menu.texture.render_mode":"Rendere Modus","menu.texture.render_mode.emissive":"Emissief","menu.texture.render_mode.layered":"Gelaagd","menu.preview.angle.edit":"Bewerk Hoek","menu.animation.start_delay":"Start Vertraging","menu.animation.loop_delay":"Lus Vertraging","menu.animation.flip_keyframes":"Draai Keyframes Om","menu.mobile_keyboard.disable_all":"Alles Uitschakelen","panel.keyframe.toggle_uniform_scale":"Schakel Uniforme Schaal","camera_angle.common_isometric_right":"Isometrisch Rechts (2:1)","camera_angle.common_isometric_left":"Isometrisch Links (2:1)","camera_angle.true_isometric_right":"Rechts Isometrisch (30°)","camera_angle.true_isometric_left":"Links Isometrisch (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Repository:","settings.update_to_prereleases":"Update naar Pre-releases","settings.update_to_prereleases.desc":"Automatisch updaten naar Blockbench beta versies om nieuwe functies te testen. Pre-release versies kunnen onstabiel zijn, schakel deze optie niet in als u vertrouwt op Blockbench voor werk of andere belangrijke projecten.","data.separator.spacer":"Afstandhouder","data.separator.linebreak":"Regeleinde","data.setting":"Instelling","generic.select_all":"Selecteer Alles","generic.select_none":"Selecteer Niets","projects.new_tab":"Nieuw Tabblad","projects.close_tab":"Sluit Tabblad","message.invalid_format.title":"Ongeldig Formaat","message.invalid_format.message":"Dit model is gemaakt in het formaat \'%0\', dat niet beschikbaar is in uw Blockbench-installatie. U heeft waarschijnlijk een specifieke plugin nodig om het correct te openen.","message.invalid_link":"Ongeldige of Verlopen Model Link","message.default_textures.current":"Huidig pad","message.update_after_restart":"De update zal geïnstalleerd worden na de volgende herstart","message.copy_paste_tool_viewport":"Dit gereedschap kan enkel gebruikt worden in de 2D-editor","dialog.project.shadow_size":"Schaduw Grootte","dialog.find_replace.target":"Doel","dialog.find_replace.target.element_names":"Element Namen","dialog.find_replace.target.group_names":"Groep Namen","dialog.find_replace.target.animation_names":"Animatie Namen","dialog.find_replace.target.keyframe_values":"Keyframe Waardes","dialog.find_replace.find":"Zoek","dialog.find_replace.replace":"Vervang","dialog.find_replace.regex":"Regular Expression","dialog.add_primitive.shape":"Vorm","dialog.add_primitive.shape.circle":"Cirkel","dialog.add_primitive.shape.tube":"Buis","dialog.add_primitive.shape.cone":"Kegel","dialog.add_primitive.shape.cylinder":"Cilinder","dialog.add_primitive.shape.sphere":"Bol","dialog.add_primitive.shape.torus":"Torus","dialog.add_primitive.shape.cube":"Kubusvormig","dialog.add_primitive.shape.pyramid":"Pyramide","dialog.add_primitive.diameter":"Diameter","dialog.add_primitive.height":"Hoogte","dialog.add_primitive.sides":"Zijkanten","dialog.add_primitive.minor_diameter":"Dikte","dialog.add_primitive.minor_sides":"Kleine Kanten","dialog.create_texture.combine_polys":"Combineer Eilanden","dialog.create_texture.combine_polys.desc":"Vlakken combineren tot verbonden UV-eilanden","dialog.model_stats.meshes":"Meshes","dialog.export_private_settings.omit":"Laat Weg","layout.select":"Selecteer","layout.options":"Opties","layout.color":"Kleur Schema","layout.documentation":"Documentatie","layout.color.bright_ui_text":"Heldere UI Tekst","layout.color.bright_ui_text.desc":"Tekst op heldere achtergronden","layout.name":"Naam","layout.author":"Auteur","settings.color_wheel":"Kleurenwiel","settings.color_wheel.desc":"Gebruik het kleurenwiel als belangrijkste kleurkiezer","settings.dialog.desc":"Toon het \\"%0\\" dialoog","settings.export_empty_groups":"Exporteer Lege Groepen","settings.export_empty_groups.desc":"Lege groepen in geëxporteerde bestanden opnemen","category.separators":"Scheiders","keybind.preview_area_select":"Selecteer Gebied","action.color_erase_mode":"Wis Modus","action.color_erase_mode.desc":"Als de wismodus is ingeschakeld, trekken gereedschappen als Vullen en Rechthoek kleuren af in plaats van ze toe te voegen","action.open_from_link":"Open Model via Link...","action.open_from_link.desc":"Open een model via een blckbn.ch URL","action.import_obj":"Importeer OBJ Model","action.import_obj.desc":"Importeert objecten uit een OBJ-model als meshes","action.add_plugin":"Installeer Plugin","action.add_plugin.desc":"Installeer een plugin via Action Control","action.remove_plugin":"Verwijder Plugin","action.remove_plugin.desc":"Verwijder een plugin via Action Control","action.add_mesh":"Voeg Mesh Toe","action.add_mesh.desc":"Voegt een nieuwe mesh toe","action.add_texture_mesh":"Voeg Texture Mesh Toe","action.add_texture_mesh.desc":"Voegt een nieuwe texture mesh toe","action.find_replace":"Zoek/Vervang...","action.find_replace.desc":"Zoek en vervang delen van namen","action.hide_everything_except_selection":"Verberg Alles Behalve Selectie","action.hide_everything_except_selection.desc":"Schakel zichtbaarheid van alle elementen, behalve de huidig geselecteerden","action.transform_space.normal":"Normaal","action.selection_mode":"Selectie Modus","action.selection_mode.desc":"Verander hoe elementen geselecteerd kunnen worden in de viewport","action.selection_mode.object":"Object","action.selection_mode.face":"Vlak","action.selection_mode.vertex":"Vertex","action.create_face":"Maak Vlak of Rand","action.create_face.desc":"Maakt een nieuw vlak of rand tussen de geselecteerde vertices","action.convert_to_mesh":"Converteer naar Mesh","action.convert_to_mesh.desc":"Converteer de geselecteerde elementen in meshes","action.invert_face":"Inverteer Vlak","action.invert_face.desc":"Inverteer de geselecteerde vlakken zodat ze in de tegenovergestelde richting wijzen","action.extrude_mesh_selection":"Extrudeer Selectie","action.extrude_mesh_selection.desc":"Extrudeer de geselecteerde onderdelen van de mesh","action.loop_cut":"Lus Snede","action.loop_cut.desc":"Splits de mesh in een lus over de geselecteerde rand","action.merge_meshes":"Meshes Samenvoegen","action.merge_meshes.desc":"Voeg verschillende meshes samen tot één mesh","action.keyframe_uniform":"Uniforme Schaling","action.keyframe_uniform.desc":"Schakel uniforme schaling in op de geselecteerde keyframes","menu.locator.ignore_inherited_scale":"Negeer Overgeërfde Schaal","menu.texture_mesh.texture_name":"Textuur Naam...","menu.texture.elements":"Pas Toe op Elementen","uv_editor.transparent_face":"Transparant Vlak","display.pose_angle":"Poseerhoek (Enkel in Voorvertoning)","data.mesh":"Mesh","dialog.create_texture.type":"Type","dialog.create_texture.type.blank":"Leeg","dialog.create_texture.type.template":"Textuur Sjabloon","dialog.create_texture.type.color_map":"Effen Kleur Sjabloon","dialog.sketchfab_uploader.suggested_tags":"Voorgestelde Labels","dialog.sketchfab_uploader.category":"Categorie","dialog.sketchfab_uploader.category2":"Categorie 2","layout.restore_backup":"Uw aangepaste thema \\"%0\\" is overschreven. Klik hier om het te herstellen.","layout.borders":"Randen","action.fill_mode.element":"Element","action.inset_mesh_selection":"Inzet Selectie","action.inset_mesh_selection.desc":"De geselecteerde delen van de mesh inbedden","action.dissolve_edges":"Los Randen Op","action.dissolve_edges.desc":"Geselecteerde randen in een mesh oplossen en de vlakken die ze verdelen samenvoegen","action.split_mesh":"Splits Mesh","action.split_mesh.desc":"Splits de geselecteerde vlakken van de mesh in een nieuwe mesh","action.merge_vertices":"Vertices Samenvoegen","action.merge_vertices.desc":"De geselecteerde vertices samenvoegen op de positie van de eerste geselecteerde vertex","action.view_mode.normal":"Oriëntatie Vlak","action.snap_uv_to_pixels":"Snap UV naar Pixels","action.snap_uv_to_pixels.desc":"Snapt de geselecteerde UV vertices naar het pixel grid","menu.file.import.import_open_project":"Importeer Open Project","menu.help.unlock_projects":"Ontgrendel Alle Projecten","status_bar.selection.faces":"%0 Vlakken","status_bar.selection.vertices":"%0 Vertices","message.merged_vertices":"%0 vertices in %1 locatie(s) gevonden en samengevoegd","settings.vertex_merge_distance":"Vertex Samenvoeg Afstand","settings.vertex_merge_distance.desc":"Afstand waarbinnen vertices worden samengevoegd met behulp van samenvoegen op afstand","settings.show_only_selected_uv":"Toon Enkel Geselecteerde UVs","settings.show_only_selected_uv.desc":"Toont standaard alleen de geselecteerde UV vlakken in de UV-editor","action.merge_vertices.merge_all":"Voeg Alles Samen","action.merge_vertices.merge_all_in_center":"Voeg Alles Samen in Centrum","action.merge_vertices.merge_by_distance":"Voeg Samen volgens Afstand","action.merge_vertices.merge_by_distance_in_center":"Voeg Samen volgens Afstand in Midden","action.uv_rotate_left":"Draai UV Links","action.uv_rotate_left.desc":"Draai het geselecteerde UV vlak tegen de klok in","action.uv_rotate_right":"Draai UV Rechts","action.uv_rotate_right.desc":"Draai het geselecteerde UV vlak met de klok mee","menu.uv.display_uv":"Toon UV","menu.uv.display_uv.selected_faces":"Geselecteerde Vlakken","menu.uv.display_uv.selected_elements":"Alle Vlakken","menu.uv.display_uv.all_elements":"Alle Vlakken op Alle Elementen","menu.paste.face":"UV Vlak","menu.paste.mesh_selection":"Mesh Selectie","menu.paste.outliner":"Elementen","uv_editor.show_all_faces":"Toon Alle Vlakken","uv_editor.show_selected_faces":"Toon Geselecteerde Vlakken","status_bar.selection.edges":"%0 Randen","action.selection_mode.edge":"Rand","message.cannot_re_import.title":"Model kan niet opnieuw geïmporteerd worden","message.cannot_re_import.message":"Het geëxporteerde modelformaat kan niet opnieuw in Blockbench worden geïmporteerd. Zorg ervoor dat u uw model opslaat als een projectbestand.","generic.default":"Standaard","units.pixels_per_meter":"%0 Pixels per Meter","mode.pose":"Houding","modifier_actions.resize_both_sides":"Herschaal in beide richtingen","modifier_actions.resize_one_side":"Herschaal in één richting","modifier_actions.draw_line":"Teken lijn","modifier_actions.drag_without_snapping":"Sleep zonder snapping","modifier_actions.stretch_keyframes":"Rek keyframes","modifier_actions.resize_background":"Herschaal achtergrond","modifier_actions.select_multiple":"Select meerderen","modifier_actions.select_range":"Select bereik","modifier_actions.drag_to_duplicate":"Sleep om te dupliceren","modifier_actions.uniform_scaling":"Uniforme Schaling","modifier_actions.snap_direction":"Snap Richting","message.no_valid_elements":"Geen geldige elementen geselecteerd...","dialog.add_primitive.shape.plane":"Vlak","dialog.save_angle.rotation_mode":"Rotatie Modus","dialog.save_angle.rotation":"Rotatie","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Tabbladbalk Automatisch Verbergen","settings.hide_tab_bar.desc":"Verberg de tabbladbalk wanneer slechts één tabblad geopend is","settings.status_bar_modifier_keys":"Wijzigingstoetsen in de statusbalk voorstellen","settings.status_bar_modifier_keys.desc":"Contextbewuste voorgestelde toetsen in de statusbalk weergeven","settings.ground_plane":"Grondvlak","settings.ground_plane.desc":"Toon een vloervlak onder het model","settings.preview_paste_behavior":"Standaard Voorbeeld Plakgedrag","settings.preview_paste_behavior.desc":"Selecteer het gedrag bij het plakken van iets in het voorbeeld in de bewerkingsmodus en er zijn meerdere opties beschikbaar","settings.preview_paste_behavior.always_ask":"Altijd Vragen","action.new_window":"Nieuw Venster","action.new_window.desc":"Opent een nieuw Blockbench venster","action.export_collada":"Exporteer Collada Model (dae)","action.export_collada.desc":"Exporteer modellen en animaties als .dae-bestand voor gebruik in andere 3D-applicaties","action.paint_mode_uv_overlay":"UV Overlay","action.paint_mode_uv_overlay.desc":"De UV-map weergeven als een overlay in verfmodus","action.bake_animation_into_model":"Bak Animatie in Model","action.bake_animation_into_model.desc":"Bak het huidig weergegeven animatieframe in het model. Past alleen rotatie en positie toe, schaal wordt genegeerd.","action.keyframe_interpolation.step":"Stap","action.set_ik_target":"Stel IK Doel In","action.set_ik_target.desc":"Selecteer het doelbot dat door dit leeg object moet worden verplaatst via Inverse Kinematica","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Camera Hoek","menu.action_control.recent_in_streamer_mode":"Zeker weten? Streamer Modus is ingeschakeld","menu.action_control.recent_in_streamer_mode.desc":"Bent u zeker dat u recente modellen wilt weergeven?","menu.tools":"Gereedschappen","menu.file.recent.more":"Meer Bekijken...","menu.null_object.lock_ik_target_rotation":"Vergrendel Rotatie van IK Doel","menu.animation_file.import_remaining":"Importeer Resterend van Bestand","edit.loop_cut.offset":"Offset","edit.extrude_mesh_selection.extend":"Breid Uit","cube.color.pink":"Roze","cube.color.silver":"Zilver","dialog.plugins.offline":"Geen internetverbinding","dialog.create_texture.pixel_density":"Pixel Dichtheid","dialog.create_texture.pixel_density.desc":"De pixeldichtheid van de textuur, in pixels per meter. De grootte van de textuur map kan verschillen, afhankelijk van het aantal en de grootte van de elementen.","panel.skin_pose":"Houding","panel.skin_pose.none":"Geen","panel.skin_pose.natural":"Natuurlijk","panel.skin_pose.walking":"Stappen","panel.skin_pose.crouching":"Hurken","panel.skin_pose.sitting":"Zitten","panel.skin_pose.jumping":"Springen","panel.skin_pose.aiming":"Richten","edit.loop_cut.direction":"Richting","message.meshes_and_box_uv":"Meshes zijn niet compatibel met Box UV. Ga naar Bestand > Project... en schakel over op Per-face UV.","data.texture_mesh":"Textuur Mesh","generic.left":"Links","generic.right":"Rechts","mode.start.quick_setup":"Snelle Opstart","mode.start.keymap":"Toetsenbordindeling","mode.start.quick_setup.more_themes":"Meer...","dialog.resize_texture.animation_frames":"Animatie Frames","dialog.export_emission_map.title":"Exporteer Emissie-map","dialog.export_emission_map.format":"Formaat","dialog.export_emission_map.format.luminance":"Lichtsterkte","dialog.export_emission_map.format.luminance_inverted":"Lichtsterkte Geïnverteerd","dialog.export_emission_map.format.colors":"Kleuren","dialog.export_emission_map.threshold":"Transparantie Drempel","dialog.export_emission_map.round_up":"Rond af op %0 x %1","dialog.export_emission_map.flip_y":"Draai de Y-As Om","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Randhoek Drempel","dialog.create_texture.max_edge_angle.desc":"De maximale hoek tussen twee vlakken waarbij ze nog steeds worden gecombineerd","dialog.create_texture.max_island_angle":"Eilandhoek Drempel","dialog.create_texture.max_island_angle.desc":"De maximale hoek die in hetzelfde UV-eiland kan worden gecombineerd","settings.mobile_panel_side":"Mobieltje Paneelzijde","settings.mobile_panel_side.desc":"Selecteer aan welke kant van het scherm panelen worden weergegeven bij gebruik van Blockbench in landschapsoriëntatie","settings.obj_face_export_mode":"OBJ Face Export Modus","settings.obj_face_export_mode.desc":"Kies of the OBJ exporteur alle vlakken moeten omzetten in drie- of vierhoeken","settings.obj_face_export_mode.both":"Standaard","settings.obj_face_export_mode.tris":"Converteer naar Driehoeken","settings.obj_face_export_mode.quads":"Converteer naar Vierhoeken","action.seam_tool":"Naad Gereedschap","action.seam_tool.desc":"Gereedschap om de UV naad te definiëren op mesh randen","action.resolve_group":"Los Groep op","action.resolve_group.desc":"Los de groep op, maar behoud de plaats van de kinderen","action.move_to_group":"Verplaats naar Groep","action.move_to_group.desc":"Verplaats alle geselecteerde elementen naar een andere omlijning groep","action.select_seam":"Selecteer UV Naad","action.select_seam.desc":"Selecteer de UV naad modus voor de geselecteerde randen","action.select_seam.auto":"Auto","action.select_seam.join":"Voeg Samen","action.select_seam.divide":"Verdeel","action.adjust_brightness_contrast":"Pas Helderheid & Contrast Aan...","action.adjust_brightness_contrast.desc":"De helderheid en het contrast van de geselecteerde textuur aanpassen","action.adjust_saturation_hue":"Pas Verzadiging en Tint Aan...","action.adjust_saturation_hue.desc":"De verzadiging en tint van de geselecteerde textuur aanpassen","action.invert_colors":"Inverteer Kleuren","action.invert_colors.desc":"Inverteer alle kleuren van de geselecteerde textuur","action.adjust_curves":"Pas Curves Aan...","action.adjust_curves.desc":"Pas de helderheidscurves van de geselecteerde textuur aan","action.flip_texture_x":"Draai Textuur Horizontaal Om","action.flip_texture_y":"Draai Textuur Verticaal Om","action.resize_texture":"Herschaal Textuur...","action.view_mode.uv":"UV Voorvertoning","action.append_to_template":"Voeg Elementen Toe aan Sjabloon...","action.append_to_template.desc":"Voegt de huidig geselecteerde elementen toe aan de textuur sjabloon","action.move_texture_with_uv":"Textuur verplaatsen met UV","action.move_texture_with_uv.desc":"Verplaats de textuur van het vlak mee bij het verslepen van UV-vlakken","action.timeline_setups":"Tijdlijn Instellingen","action.save_timeline_setup":"Tijdlijn Instellingen Opslaan...","action.save_timeline_setup.desc":"Sla een preset op voor de momenteel geselecteerde animatoren en kanalen","menu.texture":"Textuur","menu.texture.render_mode.default":"Standaard","menu.texture.merge_onto_texture":"Samenvoegen op Textuur Hierboven","menu.animation.unload":"Lossen","panel.timeline":"Tijdlijn","action.pan_tool":"Pan Gereedschap","action.pan_tool.desc":"Gereedschap om te navigeren in de viewport en textuur-editor","mode.start.recent.favorite":"Markeer als Favoriet","mode.start.info":"Info","mode.start.target":"Doel","mode.start.start":"Start","mode.start.create_new":"Maal Nieuw Model","mode.start.format.informations":"Goed om weten:","mode.start.format.resources":"Hulpbronnen:","format.free.info.meshes":"In dit formaat kan u low-poly modellen maken met kubussen en aangepaste meshes.","format.free.info.limitation":"Modellen kunnen niet worden geladen in spellen die speciale formaten nodig hebben, zoals Minecraft.","format.skin.info.skin":"Dit formaat is ontworpen om Minecraft-skins en entiteittexturen te maken.","format.skin.info.model":"Het model kan niet worden gewijzigd. Om wijzigingen in het model aan te brengen, moet u eerst converteren naar een ander formaat via **Bestand** > **Converteer Project**.","format.java_block.info.rotation":"De rotaties zijn beperkt tot stappen van 22.5 graden en één as per element","format.java_block.info.size":"Het model is beperkt tot een grootte van 3 bij 3 bij 3 blokken. Weergave-instellingen kunnen itemmodellen echter groter maken","format.java_block.info.animation":"Dit formaat ondersteunt geen animaties in vanilla Minecraft. Als u een mod maakt, kan u GeckoLib gebruiken om modellen te animeren. Zo niet, dan is de enige manier om te animeren het model uit te wisselen met commando\'s of geanimeerde texturen.","format.bedrock.info.textures":"Elk model kan slechts één textuur hebben","format.bedrock_block":"Bedrock Blok","format.bedrock_block.desc":"Blokmodel voor Minecraft Bedrock Editie","format.modded_entity.info.integer_size":"De grootte van de individuele kubussen is beperkt tot gehele getallen.","format.modded_entity.info.format":"Modellen worden geschreven in Java-code in plaats van specifieke gegevensstructuren zoals alle andere Blockbench-exportformaten.","format.optifine_entity.info.optifine_required":"Gebruikers zonder OptiFine zien het model niet.","format.optifine_entity.info.pivots":"De botscharnieren zijn vergrendeld, dus het is een goed idee ze ongemoeid te laten.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Andere","format_category.loaders":"Laders","message.recover_backup.recover":"Herstel","message.invalid_characters.title":"Ongeldig Pad","message.invalid_characters.message":"Het pad van het geïmporteerde bestand bevat ongeldige tekens, hoofdletters of witte spaties. De ondersteunde tekens zijn: %0","dialog.share_model.thumbnail":"Miniatuur","dialog.skin.high_res_texture":"Houd er rekening mee dat skins met de geselecteerde resolutie niet werken als gewone Minecraft-skins. Selecteer een lagere resolutie.","settings.allow_display_slot_mirror":"Spiegeling van Weergaveslot Toestaan","settings.allow_display_slot_mirror.desc":"Toestaan ​​dat weergaveslots voor modellen van Java-items worden gespiegeld. WAARSCHUWING: dit werkt alleen in Minecraft 1.14 of eerder, of in speciale gevallen.","action.switch_tabs":"Schakel tussen Tabbladen","action.switch_tabs.desc":"Schakel tussen geopende tabbladen. Houd shift ingedrukt om in de tegenovergestelde richting te fietsen.","action.unselect_all":"Alles Deselecteren","action.unselect_all.desc":"Deselecteer alle elementen, vlakken, vertices, of keyframes","action.save_palette":"Sla Palet Op...","action.save_palette.desc":"Bewaar het huidige kleurenpalet in Blockbench voor later gebruik","action.keyframe_column_create":"Maak Keyframe Kolom","action.keyframe_column_create.desc":"Toets alle kanalen in de tijdlijn in op de huidige tijdcode, als ze al keyframes hebben","action.keyframe_column_select":"Selecteer Keyframe Kolom","action.keyframe_column_select.desc":"Selecteer alle hoofdframes in de tijdlijn langs een kolom onder de afspeelkop","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Update Palet","menu.palette.load.update.desc":"Werkt dit palet bij met de kleuren van het huidige Blockbench-palet","menu.timeline_marker.set_time":"Stel Tijd In...","uv_editor.scale_uv":"Schaal UV","action.preview_scene":"Toon Scene","action.preview_scene.desc":"Wijzig de voorbeeldscène van het model","preview_scene.minecraft_overworld":"Minecraft Overworld","preview_scene.minecraft_nether":"Minecraft Nether","preview_scene.minecraft_end":"Minecraft End","dialog.project.modded_entity_flip_y":"Draai de Y-As Om","preview_scene.studio":"Studio","format.image":"Afbeelding","modifier_actions.set_copy_source":"Kopieerbron Instellen","message.load_images.title":"Laad Afbeeldingen","message.load_images.edit_image":"Pas Afbeelding Aan","dialog.add_primitive.align_edges":"Randen Uitlijnen","dialog.flip_animation.show_in_timeline":"Toon gewijzigde botten in tijdlijn","settings.default_cube_size":"Kubus Grootte","settings.default_cube_size.desc":"Stel de standaard grootte in van een nieuwe kubus","settings.uniform_keyframe":"Uniforme Schaal Keyframes","settings.uniform_keyframe.desc":"Stel schaal hoofdframes standaard in op uniform schalen","settings.nearest_rectangle_select":"Rechthoekselectie: Dichtstbijzijnde rand","settings.nearest_rectangle_select.desc":"Snap rechthoekige selecties naar de dichtstbijzijnde pixelrand, zoals in GIMP, in plaats van hele pixels.","settings.pick_color_opacity":"Kies Ondoorzichtigheid","settings.pick_color_opacity.desc":"Kies de ondoorzichtigheid met de Kleur Pipet en stel deze in als penseeldekking","settings.paint_with_stylus_only":"Verf Alleen met Stylus","settings.paint_with_stylus_only.desc":"Gebruik de stylus alleen om te schilderen, reserveer muis- of aanraakinvoer voor navigatie.","action.copy_brush_mode":"Kopieer Kwast Modus","action.copy_brush_mode.copy":"Kopieer","action.copy_brush_mode.pattern":"Patroon","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Kwast Vorm","action.brush_shape.square":"Vierkant","action.brush_shape.circle":"Cirkel","action.blend_mode":"Meng Modus","action.blend_mode.default":"Standaard","action.blend_mode.set_opacity":"Stel Ondoorzichtigheid In","action.blend_mode.color":"Kleur","action.blend_mode.behind":"Achter","action.blend_mode.multiply":"Vermenigvuldig","action.blend_mode.divide":"Deel door","action.blend_mode.add":"Voeg Toe","action.blend_mode.subtract":"Trek Af","action.blend_mode.screen":"Scherm","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Licht","action.blend_mode.difference":"Verschil","action.copy_brush":"Kopieer Kwast","action.copy_brush.desc":"Kwast om delen van je textuur te klonen of patronen te tekenen. Houd Ctrl ingedrukt en klik om een kopieerbron te selecteren.","action.validator_window":"Toon Problemen met Model...","action.validator_window.desc":"Opent de validator, die problemen met het huidige model opsomt.","action.cancel_gif":"Annuleer GIF","menu.text_edit.copy_vector":"Kopieer Vector","menu.brush_presets.dialog":"Kwast Presets...","menu.brush_presets.pixel_brush":"Pixel Kwast","menu.brush_presets.smooth_brush":"Vloeiende Kwast","menu.texture.edit_in_blockbench":"Wijzig in Blockbench","menu.mirror_painting.axis":"As","menu.mirror_painting.axis.desc":"Selecteer langs welke as verfstroken gespiegeld zullen worden","menu.mirror_painting.global":"Globale Symmetrie","menu.mirror_painting.global.desc":"Spiegelschilderen op het model in de globale ruimte ingeschakeld","menu.mirror_painting.local":"Lokale Symmetrie","menu.mirror_painting.local.desc":"Spiegelschilderen in de lokale ruimte voor elk element mogelijk maken","menu.mirror_painting.texture_frames":"Herhaal op Geanimeerde Textuur Kaders","menu.mirror_painting.texture_frames.desc":"Verfstreken spiegelen aan elk frame van geanimeerde texturen","format.bedrock_block.info.size_limit":"De totale grootte van een blok is beperkt tot 30 pixels in alle dimensies. De grens kan in alle richtingen 7 pixels van het midden van het blok verwijderd zijn.","format.bedrock_block.info.textures":"Meerdere texturen kunnen worden toegepast op verschillende kubussen in Blockbench, maar vereisen extra instellingen in het behavior pack om correct te werken in het spel.","format.image.desc":"Bewerk afbeeldingen in de 2D-beeldeditor","generic.delete_all":"Verwijder Alles","message.child_model_only.open":"Open Ouder","message.child_model_only.open_with_textures":"Open Ouder en Adopteer Texturen","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Maak Kopie","dialog.texture.frame_time":"Frame Tijd","dialog.texture.frame_time.desc":"Stel in hoe lang elk frame zichtbaar is, in tikken. Elke tik is 1/20ste van een seconde.","dialog.texture.frame_interpolate":"Interpoleer","dialog.texture.frame_interpolate.desc":"Interpoleer tussen animatieframes door cross-fading naar het volgende frame","dialog.texture.frame_order_type":"Herhaal Modus","dialog.texture.frame_order_type.loop":"Herhaal","dialog.texture.frame_order_type.backwards":"Herhaal Achterstevoren","dialog.texture.frame_order_type.back_and_forth":"Heen-en-Weer","dialog.texture.frame_order_type.custom":"Aangepaste Volgorde","dialog.texture.frame_order":"Frame Volgorde","dialog.texture.frame_order.desc":"Stel een aangepaste framevolgorde in door frame-indexen in een nieuwe volgorde weer te geven. Frame-indexen beginnen bij 0 bij het eerste frame.","dialog.select.mode":"Modus","dialog.select.mode.new":"Nieuwe Selectie","dialog.select.mode.add":"Voeg toe aan Selectie","dialog.select.mode.remove":"Verwijder uit Selectie","dialog.select.mode.in_selection":"Selecteer enkel uit Selectie","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Voorgangers","dialog.predicate_overrides.variants":"Varianten","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Voeg Overschrijving Toe","dialog.predicate_overrides.add_predicate":"Voeg Voorganger Toe","dialog.predicate_overrides.generate_overrides":"Genereer Overschrijvingen","dialog.predicate_overrides.confirm_delete":"Bent u zeker dat u alle overschrijvingen wilt verwijderen?","dialog.predicate_overrides.predicate.angle":"Kompashoek","dialog.predicate_overrides.predicate.blocking":"Blokkeert","dialog.predicate_overrides.predicate.broken":"Is Gebroken","dialog.predicate_overrides.predicate.cast":"Is Gecast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Schade","dialog.predicate_overrides.predicate.damaged":"Is Beschadigd","dialog.predicate_overrides.predicate.lefthanded":"Is Linkshandig","dialog.predicate_overrides.predicate.pull":"Trek Hoeveelheid","dialog.predicate_overrides.predicate.pulling":"Trekt","dialog.predicate_overrides.predicate.charged":"Is Geladen","dialog.predicate_overrides.predicate.firework":"Heeft Vuurwerk","dialog.predicate_overrides.predicate.throwing":"Klaar om te Gooien","dialog.predicate_overrides.predicate.time":"Tijdstip","dialog.predicate_overrides.predicate.custom_model_data":"Aangepaste Modelgegevens","dialog.predicate_overrides.predicate.level":"Lichtniveau","dialog.predicate_overrides.predicate.filled":"Bundel Vulniveau","dialog.predicate_overrides.predicate.tooting":"Toeteren","settings.model_export_scale":"Model Export Schaal","settings.model_export_scale.desc":"Factor waarmee de schaal van geëxporteerde glTF-, DAE- en FBX-modellen wordt verkleind. De standaardwaarde is 16, wat 16 Blockbench-eenheden converteert naar 1 meter in de export.","action.copy_paste_tool_mode":"Kopieer-Plak Modus","action.copy_paste_tool_mode.copy":"Kopieer","action.copy_paste_tool_mode.move":"Verplaats","action.export_fbx":"Exporteer FBX Model","action.export_fbx.desc":"Exporteer model en animaties als .fbx-bestand voor gebruik in andere 3D-applicaties en game engines","action.center_lateral":"Centreer Lateraal","action.center_lateral.desc":"Centreer de geselecteerde elementen op de X- en Z-as","action.adjust_opacity":"Pas Ondoorzichtigheid Aan...","action.adjust_opacity.desc":"Pas ondoorzichtigheid aan van de geselecteerde textuur","action.rotate_texture_cw":"Draai Textuur met de Klok Mee","action.rotate_texture_ccw":"Draai Textuur tegen de Klok In","action.predicate_overrides":"Wijzig Voorganger Overschrijvingen...","action.predicate_overrides.desc":"Selecteer modellen om dit model te overschrijven op basis van geselecteerde voorwaarden","action.auto_set_cullfaces":"Stel Cullfaces Automatisch In","action.auto_set_cullfaces.desc":"Automatisch cullfaces genereren om vlakken te verbergen als ze bedekt worden door het naburige blok.","menu.texture.edit_externally":"Extern Bewerken","menu.mirror_painting.texture":"2D Editor Symmetrie","menu.mirror_painting.texture.desc":"Spiegelschilderen in 2D ruimte op de afbeelding of textuur mogelijk maken","menu.animator.rotation_global":"Draaien in Globale Ruimte","uv_editor.face_properties":"Vlak Eigenschappen","uv_editor.face_properties.material_instance":"Materiaal Instanties","uv_editor.tint.info":"Tint kan worden ingeschakeld op een vlak om Minecraft te vertellen het te kleuren. In vanille kan tint alleen worden gebruikt door specifieke blokken zoals bladeren en redstone dust, en kan alleen een waarde van 0 hebben.","uv_editor.cullface.info":"Het inschakelen van cullface vertelt een vlak op een blok om te ontrenden als een ander vol blok ernaast wordt geplaatst in de opgegeven richting in je Minecraft wereld. Dit kan gebruikt worden om de prestaties te optimaliseren.","uv_editor.material_instance.info":"Materiaal instanties kunnen worden ingesteld op een door de gebruiker gedefinieerde naam. Die naam kan worden gebruikt in het JSON-bestand in het gedragspakket om een bepaalde textuur en materiaal aan het gezicht toe te wijzen.","display.reference.frame_invisible":"Item Frame (Onzichtbaar)","data.settings_profile":"Profiel","message.display_skin.invalid_name":"Kan Minecraft-account met de naam \\"%0\\" niet vinden.","dialog.load_plugins_from_query.title":"Laad Plugins","dialog.load_plugins_from_query.text":"U heeft een link gebruikt waarvoor plugins geïnstalleerd moeten worden. Wilt u ze installeren?","dialog.select_model.title":"Selecteer Model","dialog.select_model.bones":"Botten","dialog.select_model.cubes":"Kubussen","dialog.settings.create_profile":"Maak Profiel...","settings_profile.confirm_delete":"Bent u zeker dat u het geselecteerde profiel wilt verwijderen?","settings_profile.condition.type.selectable":"Manueel Selecteerbaar","settings.interface_mode":"UI Modus","settings.interface_mode.desc":"Interface modus. Herstart Blockbench om de wijzigingen toe te passen","settings.interface_mode.auto":"Automatisch","settings.interface_mode.desktop":"Bureaublad","settings.interface_mode.mobile":"Mobieltje","settings.paint_through_transparency":"Verf Door Transparantie","settings.paint_through_transparency.desc":"Verf door transparante pixels wanneer alfakanaal vergrendelen is ingeschakeld","action.tab_overview":"Tabblad Overzicht","action.tab_overview.desc":"Bekijk alle geopende tabbladen in een raster en spring naar één","action.slider_color_red":"Kleur Rood","action.slider_color_green":"Kleur Groen","action.slider_color_blue":"Kleur Blauw","action.add_animation_controller":"Animatie Controller Toevoegen","action.add_animation_controller.desc":"Maak een Lege Animatiecontroller","action.animation_controller_preview_mode":"Controller Voorbeeld","action.animation_controller_preview_mode.paused":"Gepauzeerd","action.animation_controller_preview_mode.manual":"Handmatig Voorbeeld","action.animation_controller_preview_mode.play":"Auto Afspelen","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Koppel Bézier Handgrepen","action.keyframe_bezier_linked.desc":"Verbind de rechter en linker keyframe bézier-handgreep","action.reset_keyframe_handles":"Reset Keyframe Handgrepen","action.reset_keyframe_handles.desc":"Reset de bézierhandles van de geselecteerde keyframes","action.looped_animation_playback":"Lus Afspelen","action.looped_animation_playback.desc":"Voorvertoning van animaties in een oneindige lus","timeline.bind_to_actor":"Binden aan Actor","animation_controllers.select_preset":"Selecteer een controller preset...","animation_controllers.state.animations":"Animaties","animation_controllers.state.particles":"Deeltjes","animation_controllers.state.sounds":"Geluiden","animation_controllers.state.on_entry":"Bij Binnenkomen","animation_controllers.state.on_exit":"Bij Weggaan","animation_controllers.state.transitions":"Transities","animation_controllers.state.condition":"Conditie","animation_controllers.state.blend_transition":"Meng Tijd","animation_controllers.state.shortest_path":"Meng via Kortste Pas","animation_controllers.state.edit_transition":"Wijzig Transitie","menu.color_picker.picker_type":"Kiezer Type","menu.color_picker.picker_type.square":"Vierkant","menu.color_picker.picker_type.wheel":"Wiel","menu.color_picker.slider_mode":"Slider Modus","menu.color_picker.slider_mode.hsv":"Tint, Verzadiging, Waarde","menu.color_picker.slider_mode.rgb":"Rood, Groen, Blauw","menu.texture.render_mode.additive":"Additief","panel.color.picker_options":"Kleur Pipet Opties","panel.animation_controllers":"Animatie Controller","display.preset.armor_stand":"Grond (Harnashouder)","data.file_path":"Bestandslocatie","dialog.extrude.orientation":"Oriëntatie","dialog.extrude.orientation.upright":"Rechtop","dialog.extrude.orientation.flat":"Plat","dialog.scale.box_uv_warning":"Het schalen van een Box UV-model kan de UV van uw model breken. Probeer in plaats daarvan uw model extern te schalen, of schakel over op Per-vlak UV Mode in Bestand > Project.","dialog.create_gif.format":"Formaat","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequentie","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Achtergrond Afbeelding","dialog.create_gif.turn.desc":"Draai het model tijdens het opnemen. Gebruik negatieve waarden om het model rechtsom te draaien. Een waarde van 60 komt overeen met één rotatie per seconde.","settings_profile.condition":"Voorwaarde","settings_profile.condition.type.file_path.desc":"Gebruik Regular Expression syntax om het bestandspad van het huidige project te matchen. Gebruik schuine streep voor mappen","settings.only_selected_bezier_handles":"Toon Alleen Geselecteerde Bézier Handgrepen","settings.only_selected_bezier_handles.desc":"Handvatten van bézier-hoofdframes verbergen die momenteel niet zijn geselecteerd","settings.embed_textures":"Sluit Texturen In","settings.embed_textures.desc":"Inhoud van textuurbestanden insluiten in .bbmodel-bestanden","action.selection_mode.cluster":"Kluster","dialog.copied_to_clipboard":"Kopieer naar klembord","data.reference_image":"Referentiebeeld","message.delete_reference_image":"Weet u zeker dat u dit referentiebeeld wilt verwijderen? Dit kan niet ongedaan gemaakt worden.","message.add_reference_image.message":"Selecteer waar u het referentiebeeld wilt laden","message.add_reference_image.project":"Voeg toe aan dit project","message.add_reference_image.app":"Voeg toe aan alle projecten","message.import_particle_texture.import":"Importeer Deeltjestextuur","message.import_particle_texture.message":"Wilt u een textuurbestand importeren om te gebruiken voor uw deeltje?","message.save_codec_selector.title":"Sla Modelformaat Op","message.save_codec_selector.message":"Selecteer een formaat om het model in op te slaan.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Beiden","message.display_skin.username":"Gebruikersnaam (Java)","message.palette_locked":"Het palet is vergrendeld","dialog.project.default_uv_mode":"Standaard UV Modus","dialog.project.default_uv_mode.description":"Standaard UV-modus van het project. De UV-modus is ook per kubus te wijzigen.","dialog.export_options.title":"Exporteer Opties","dialog.edit_texture.preview":"Voorvertoning","dialog.proportional_editing.range":"Bereik","dialog.proportional_editing.falloff":"Afval","dialog.proportional_editing.falloff.linear":"Lineair","dialog.proportional_editing.falloff.hermite_spline":"Vloeiend","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selectie","dialog.proportional_editing.selection.linear":"Lineaire Afstand","dialog.proportional_editing.selection.connections":"Connecties","dialog.mirror_painting_texture_center.middle":"Midden","dialog.mirror_painting_texture_center.custom":"Aangepast","dialog.settings.reset_to_default":"Herstel naar Standaard","keybindings.item.num_slider.increase":"Verhoog","keybindings.item.num_slider.decrease":"Verlaag","settings.always_show_splash_art":"Toon Altijd Splash Art","settings.always_show_splash_art.desc":"Geef de splash-art altijd weer op het startscherm","action.slider_palette_color":"Paletkleur Wisselen","action.slider_palette_color.desc":"Schakel tussen de kleuren in het palet","action.proportional_editing":"Proportioneel Bewerken","action.proportional_editing.desc":"Beïnvloed proportioneel omringende vertices bij het bewerken van delen van een mesh","action.limit_to_palette":"Beperk tot Palet","action.limit_to_palette.desc":"Beperkt de kleuren van de textuur tot die in het huidig ​​geladen palet","action.edit_reference_images":"Bewerk Referentiebeeld","action.edit_reference_images.desc":"Schakel de referentiebeeldmodus in om referentiebeelden en blauwdrukken toe te voegen of te bewerken","action.add_reference_image":"Voeg Referentiebeeld Toe","action.reference_image_from_clipboard":"Referentiebeeld van klembord","action.reference_image_list":"Referentiebeelden","action.connect_uv_faces":"Verbind UV Vlakken","action.connect_uv_faces.desc":"Verbind de geselecteerde UV-gezichten met het laatst geselecteerde UV-gezicht","action.merge_uv_vertices":"Voeg UV Vertices Samen","action.merge_uv_vertices.desc":"Klik de eerste geselecteerde UV-vertices vast op de laatst geselecteerde UV-vertices","action.bedrock_animation_mode":"Bedrock Animatie Modus","action.bedrock_animation_mode.desc":"Selecteer de modus om animaties voor Minecraft: Bedrock Edition in te bewerken","action.bedrock_animation_mode.entity":"Entiteit","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Versterk","menu.options":"Opties...","menu.palette.lock_palette":"Palet Vergrendelen","menu.uv.export":"Exporteer UV Mapping","menu.uv.flip_x":"Spiegel X","menu.uv.flip_y":"Spiegel Y","menu.mirror_painting.enabled":"Ingeschakeld","menu.mirror_painting.configure_texture_center":"Configureer Textuur Centrum...","reference_image.position":"Positie","reference_image.size":"Grootte","reference_image.rotation":"Rotatie","reference_image.opacity":"Ondoorzichtigheid","reference_image.visibility":"Zichtbaarheid","reference_image.clear_mode":"Doorzichtige Modus","reference_image.layer":"Laag","reference_image.layer.background":"Achter Model","reference_image.layer.viewport":"Boven Model","reference_image.layer.float":"Boven Interface","reference_image.layer.blueprint":"Blueprint Vergrendeld","reference_image.scope":"Bereik","reference_image.scope.project":"Enkel dit project","reference_image.scope.global":"Alle projecten","reference_image.enabled_modes":"Ingeschakeld in Modi","codec.common.encoding":"Codering","codec.common.armature":"Exporteer Groepen als Armature","codec.common.export_animations":"Exporteer Animaties","codec.common.embed_textures":"Sluit Texturen In","preview.center_camera":"Centreer Camera","display.reference.frame_top":"Item Frame Bovenkant","display.reference.frame_top_invisible":"Item Frame Bovenkant (Onzichtbaar)","action.proportional_editing_range":"Proportioneel Bewerkingsbereik","action.proportional_editing_range.desc":"Pas het bereik aan voor proportioneel bewerken","action.toggle_all_reference_images":"Toon/Verberg Alle Referentiebeelden","action.toggle_all_reference_images.desc":"Schakel de zichtbaarheid van alle referentiebeelden tegelijk","action.add_animation_controller_state":"Voeg Animatie Controller Toestand Toe","action.add_animation_controller_state.desc":"Voeg een nieuwe toestand toe aan de animatie controller","menu.slider.round_value":"Rond Waarde Af","texture.error.too_large":"Resolutie overschrijdt het maximum van %0","dialog.copy_to_clipboard":"Kopieer naar klembord","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),pl:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Anuluj","dialog.confirm":"Potwierdź","dialog.close":"Zamknij","dialog.import":"Importuj","dialog.save":"Zapisz","dialog.discard":"Odrzuć","dialog.dontshowagain":"Nie pokazuj ponownie","data.cube":"Kostka","data.group":"Grupa","data.texture":"Tekstura","data.plugin":"Plugin","data.preview":"Podgląd","data.toolbar":"Pasek narzędzi","data.image":"Obraz","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Usuń","keys.space":"Spacja","keys.leftclick":"Lewy przycisk myszy","keys.middleclick":"Środkowy przycisk myszy","keys.rightclick":"Prawy przycisk myszy","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Num %0","keys.caps":"Capslock","keys.menu":"Menu kontekstowe","keys.left":"Lewo","keys.up":"Góra","keys.right":"Prawo","keys.down":"Dół","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"Plus","keys.comma":"Przecinek","keys.point":"Kropka","keys.minus":"Minus","keys.cross":"Krzyżyk","keys.end":"Koniec","keys.pos1":"Pozycja 1","keys.printscreen":"Print Screen","keys.pause":"Pauza","message.rotation_limit.title":"Ograniczenia rotacji","message.rotation_limit.message":"Rotacje są ograniczone do jednej osi i wielokrotności 22,5 stopni przez Minecraft. Obracanie na innej osi zresetuje obroty na innych osiach. Przekonwertuj model na \\"Model ogólny\\" jeśli modelujesz do innych programów niż Minecraft i potrzebujesz rozszerzonych opcji rotacji","message.file_not_found.title":"Nie znaleziono pliku","message.file_not_found.message":"Blockbench nie mógł odnaleźć pliku. Upewnij się że jest zapisany lokalnie, a nie w chmurze.","message.screenshot.title":"Zrzut ekranu","message.screenshot.clipboard":"Schowek","message.screenshot.right_click":"Zrzut ekranu - kliknij prawym przyciskiem myszy aby skopiować","message.invalid_file.title":"Nieprawidłowy plik","message.invalid_file.message":"Nie udało się otworzyć pliku modelu: %0","message.invalid_model.title":"Nieprawidłowy plik modelu","message.invalid_model.message":"Ten plik nie zawiera prawidłowych danych modelu.","message.child_model_only.title":"Pusty model dziecka","message.child_model_only.message":"Ten plik jest dzieckiem %0 i nie zawiera modelu.","message.unsaved_textures.title":"Niezapisane tekstury","message.unsaved_textures.message":"Twój model ma niezapisane tekstury. Zapisz je i wstaw w odpowiedni folder w swoim resource packu.","message.model_clipping.title":"Model zbyt duży","message.model_clipping.message":"Twój model zawiera %0 kostek, które są większe niż limit 3x3x3 dozwalany przez Minecraft. Ten model nie będzie działał w Minecrafcie. Włącz opcję \'Ograniczony obszar roboczy\' żeby temu zapobiec.","message.loose_texture.title":"Import tekstur","message.loose_texture.message":"Zaimportowana tekstura nie jest w paczce tekstur. Minecraft może załadować tylko tekstury z folderu textures z załadowanej paczki tekstur.","message.loose_texture.change":"Zmień ścieżkę","message.update_res.title":"Rozdzielczość tekstury","message.update_res.message":"Czy chcesz zmienić rozdzielczość projektu do rozdzielczości tekstury? Kliknij \'Anuluj\' jeżeli twoja tekstura ma większą rozdzielczość niż normalnie.","message.update_res.update":"Aktualizuj","message.bedrock_overwrite_error.message":"Blockbench nie może połączyć tego modelu ze starym plikiem","message.bedrock_overwrite_error.backup_overwrite":"Stwórz kopię zapasową i nadpisz","message.bedrock_overwrite_error.overwrite":"Nadpisz","message.close_warning.message":"Czy chcesz zapisać swój model?","message.close_warning.web":"Twoje niezapisane zmiany zostaną utracone. Jesteś pewien, że chcesz wyjść?","message.default_textures.title":"Domyślne tekstury","message.default_textures.message":"Wybierz folder \\"textures\\" w domyślnym resource packu","message.default_textures.detail":"Wyciągnij domyślny resource pack z pliku .jar Minecrafta albo wygoogluj i ściągnij go. Potem, znajdź folder \\"textures\\" i otwórz go. Blockbench zapamięta to miejsce i weźmie stamtąd tekstury, jeżeli nie znajdzie ich w aktualnym resource packu.","message.default_textures.select":"Wybierz domyślny folder \\"textures\\"","message.image_editor.title":"Wybierz edytor obrazów","message.image_editor.file":"Wybierz plik...","message.image_editor.exe":"Wybierz .exe edytora obrazów","message.display_skin.title":"Wyświetl skórkę","message.display_skin.message":"Wybierz skórkę z komputera lub wpisz nazwę gracza","message.display_skin.upload":"Prześlij skórkę","message.display_skin.reset":"Resetuj","message.invalid_plugin":"Nieprawidłowy plugin, sprawdź konsolę","message.load_plugin_app":"Czy chcesz zezwolić temu pluginowi na dokonywanie zmian na twoim komputerze? Używaj tylko pluginów autorów, którym ufasz.","message.load_plugin_web":"Czy chcesz załadować ten plugin? Używaj tylko pluginów osób, którym ufasz.","message.preset_no_info":"Ten preset nie zawiera informacji dla tego slotu","message.restart_to_update":"Otwórz Blockbench ponownie by zatwierdzić zmiany","message.save_file":"Zapisano jako %0","message.save_obj":"Zapisano jako model .obj","dialog.project.title":"Projekt","dialog.project.name":"Nazwa pliku","dialog.project.parent":"Model rodzica","dialog.project.geoname":"Identyfikator modelu","dialog.project.ao":"Ambient Occlusion","dialog.texture.title":"Tekstura","dialog.texture.variable":"Zmienna","dialog.texture.namespace":"Przestrzeń nazw","dialog.texture.folder":"Folder","dialog.extrude.title":"Wytłocz obrazek","dialog.extrude.mode":"Tryb skanowania","dialog.extrude.mode.areas":"Pola","dialog.extrude.mode.lines":"Linie","dialog.extrude.mode.columns":"Kolumny","dialog.extrude.mode.pixels":"Piksele","dialog.extrude.opacity":"Minimalne krycie","dialog.extrude.scan":"Skanuj i importuj","dialog.display_preset.title":"Stwórz preset","dialog.display_preset.message":"Wybierz sloty, które chcesz zapisać","dialog.display_preset.create":"Stwórz","dialog.select.title":"Wybierz","dialog.select.group":"W zaznaczonej grupie","dialog.select.name":"Nazwa zawiera","dialog.select.random":"Losowy","dialog.select.select":"Wybierz","dialog.scale.title":"Skaluj model","dialog.scale.axis":"Oś","dialog.scale.clipping":"Ucięty model: twój model jest zbyt duży dla obszaru roboczego","dialog.scale.confirm":"Skala","dialog.plugins.title":"Pluginy","dialog.plugins.installed":"Zainstalowane","dialog.plugins.available":"Dostępne","dialog.plugins.install":"Zainstaluj","dialog.plugins.uninstall":"Odinstaluj","dialog.plugins.reload":"Przeładuj","dialog.plugins.none_installed":"Brak zainstalowanych pluginów","dialog.plugins.none_available":"Brak dostępnych pluginów","dialog.plugins.web_only":"Tylko dla wersji przeglądarkowej","dialog.plugins.app_only":"Tylko dla aplikacji komputerowej","dialog.plugins.author":"autorstwa %0","dialog.create_texture.folder":"Folder","dialog.create_texture.resolution":"Rozdzielczość","dialog.input.title":"Wstaw","dialog.settings.settings":"Ustawienia","dialog.settings.keybinds":"Klawisze","dialog.settings.about":"O programie","layout.color.back":"Wstecz","layout.color.back.desc":"Tła i pola wpisywania","layout.color.dark":"Ciemny","layout.color.dark.desc":"Tło obszaru roboczego","layout.color.ui":"UI","layout.color.ui.desc":"Główny kolor interfejsu","layout.color.bright_ui":"Jasny interfejs","layout.color.bright_ui.desc":"Menu kontekstowe i podpowiedzi","layout.color.button":"Przycisk","layout.color.button.desc":"Przyciski i przełączniki","layout.color.selected":"Wybrany","layout.color.selected.desc":"Wybrane zakładki i obiekty","layout.color.border":"Ramki","layout.color.border.desc":"Ramki przycisków i pól wpisywania","layout.color.accent":"Akcent","layout.color.accent.desc":"Gałki przełączników i inne detale","layout.color.grid":"Siatka","layout.color.grid.desc":"Siatka podglądu 3D","layout.color.text":"Tekst","layout.color.text.desc":"Normalny tekst","layout.color.light":"Jasny","layout.color.light.desc":"Zaznaczony tekst","layout.color.accent_text":"Akcent tekstu","layout.color.accent_text.desc":"Tekst na zaakcentowanych elementach","layout.font.main":"Główna czcionka","layout.font.headline":"Czcionka nagłówkowa","about.version":"Wersja:","about.creator":"Twórca:","about.website":"Strona:","about.vertex_snap":"Przyciąganie wierzchołków jest bazowane na pluginie autorstwa SirBenet","about.icons":"Paczki ikon:","about.libraries":"Biblioteki:","settings.category.general":"Ogólne","settings.category.preview":"Podgląd","settings.category.grid":"Siatka","settings.category.edit":"Edytuj","settings.category.snapping":"Przyciąganie","settings.category.defaults":"Wartości domyślne","settings.category.dialogs":"Okienka dialogowe","settings.category.export":"Eksportuj","settings.language":"Język","settings.language.desc":"Język interfejsu. Otwórz Blockbench ponownie, żeby zatwierdzić zmiany.","settings.backup_interval":"Interwał kopii zapasowych","settings.backup_interval.desc":"Interwał tworzenia automatycznych kopii zapasowych, w minutach","settings.origin_size":"Punkt osi","settings.origin_size.desc":"Rozmiar punktu osi","settings.control_size":"Rozmiar kontroli osi","settings.control_size.desc":"Rozmiar narzędzia do kontroli 3 osi","settings.display_skin":"Wyświetlana skórka","settings.display_skin.desc":"Skórka używana do wyświetlenia na referencyjnym modelu gracza","settings.shading":"Cienie","settings.shading.desc":"Włącz cienie w podglądzie","settings.texture_fps":"FPS animowanych tekstur","settings.texture_fps.desc":"Klatki na sekundę dla animowanych tekstur","settings.base_grid":"Mała siatka","settings.base_grid.desc":"Pokaż małą siatkę i osie","settings.large_grid":"Duża siatka","settings.large_grid.desc":"Pokaż siatkę bloków 3x3","settings.full_grid":"Pełna duża siatka","settings.full_grid.desc":"Pokaż precyzyjną siatkę 3x3","settings.large_box":"Duże pudełko","settings.large_box.desc":"Pokaż granice bloków 3x3","settings.display_grid":"Tryb wyświetlania","settings.display_grid.desc":"Pokaż siatkę w trybie wyświetlania","settings.undo_limit":"Limit kroków wstecz","settings.undo_limit.desc":"Maksymalna liczba kroków wstecz","settings.local_move":"Przesuwaj na osiach lokalnych","settings.local_move.desc":"Przesuwaj elementy po ich własnych osiach, jeżeli jest to możliwe","settings.canvas_unselect":"Kliknięcie w obszar roboczy odznacza","settings.canvas_unselect.desc":"Odznacza wszystkie elementy kiedy obszar roboczy jest kliknięty","settings.paint_side_restrict":"Ogranicz szczotkę do strony","settings.paint_side_restrict.desc":"Ogranicz działanie szczotek aby tylko malować na aktualnej stronie","settings.autouv":"Automatyczne UV","settings.autouv.desc":"Domyślnie włącz automatyczne UV","settings.create_rename":"Nazwij nową kostkę","settings.create_rename.desc":"Wpisz nazwę po stworzeniu nowego elementu lub grupy","settings.edit_size":"Rozdzielczość siatki","settings.edit_size.desc":"Rozdzielczość siatki, do której przyciągane są kostki","settings.shift_size":"Rozdzielczość shifta","settings.shift_size.desc":"Rozdzielczość siatki gdy trzymany jest shift","settings.ctrl_size":"Rozdzielczość ctrl","settings.ctrl_size.desc":"Rozdzielczość siatki gdy trzymany jest ctrl","settings.negative_size":"Ujemny rozmiar","settings.negative_size.desc":"Pozwalaj narzędziu skalowania na używanie ujemnych rozmiarów","settings.minifiedout":"Zminifikowany eksport","settings.minifiedout.desc":"Wypisz plik JSON w jednej linii","settings.export_groups":"Eksportuj grupy w model bloku/itemu Java","settings.export_groups.desc":"Zapisuj grupy w plikach modeli bloków","settings.credit":"Komentarz uznania","settings.credit.desc":"Dodaj komentarz uznania do eksportowanych plików","settings.default_path":"Domyślna ścieżka Minecraft\'owych tekstur","settings.default_path.desc":"Folder, z którego Blockbench ładuje domyślne tekstury","settings.image_editor":"Edytor obrazów","settings.image_editor.desc":"Domyślny edytor obrazów do edytowania tekstur","category.navigate":"Nawigacja","category.tools":"Narzędzia","category.file":"Plik","category.blockbench":"Blockbench","category.edit":"Edycja","category.transform":"Przesuwanie","category.view":"Widok","category.display":"Ustawienia wyglądu","category.textures":"Tekstury","category.misc":"Inne","keybind.preview_select":"Wybierz","keybind.preview_rotate":"Obróć widok","keybind.preview_drag":"Przenieś widok","keybind.confirm":"Potwierdź","keybind.cancel":"Anuluj","action.slider_inflate":"Nadmuchaj","action.slider_inflate.desc":"Nadmuchaj kostki we wszystkich kierunkach, bez zmieniania UV.","action.slider_brush_size":"Wielkość","action.slider_brush_size.desc":"Promień pędzla w pikselach","action.slider_brush_opacity":"Nieprzezroczystość","action.slider_brush_opacity.desc":"Nieprzezroczystość pędzla w procentach","action.slider_brush_softness":"Miękkość","action.slider_brush_softness.desc":"Miękkość pędzla w procentach","action.uv_slider_pos_x":"Przesuń w poziomie","action.uv_slider_pos_x.desc":"Przesuń zaznaczenie UV wszystkich zaznaczonych kostek w poziomie","action.uv_slider_pos_y":"Przesuń w pionie","action.uv_slider_pos_y.desc":"Przesuń pionowy wybór UV wszystkich zaznaczonych kostek","action.uv_slider_size_x":"Skaluj poziomo","action.uv_slider_size_x.desc":"Skaluj zaznaczenie UV wszystkich zaznaczonych kostek w poziomie","action.uv_slider_size_y":"Skaluj w pionie","action.uv_slider_size_y.desc":"Skaluj zaznaczenie UV wszystkich zaznaczonych kostek w pionie","action.vertex_snap_mode":"Tryb przyciągania","action.vertex_snap_mode.desc":"Wybierz czy przyciąganie wierzchołków ma przesuwać elementy czy zmieniać ich rozmiar","action.move_tool":"Przesuń","action.move_tool.desc":"Narzędzie do wybierania i przesuwania elementów","action.resize_tool":"Zmień rozmiar","action.resize_tool.desc":"Narzędzie do wybierania i zmieniania rozmiaru elementów","action.brush_tool":"Pędzel","action.brush_tool.desc":"Narzędzie do malowania na teksturach bitmapowych na powierzniach lub w edytorze UV.","action.vertex_snap_tool":"Przyciąganie wierzchołków","action.vertex_snap_tool.desc":"Przesuń jedną kostkę do innej przez połączenie dwóch wierzchołków.","action.swap_tools":"Przełącz narzędzia","action.swap_tools.desc":"Przełącz się pomiędzy narzędziem przesuwania i zmiany rozmiaru","action.project_window":"Projekt...","action.project_window.desc":"Otwiera okienko projektu, gdzie możesz edytować metadatę twojego modelu","action.open_model":"Otwórz model","action.open_model.desc":"Otwórz plik modelu z komputera","action.extrude_texture":"Wyciągnięta tekstura","action.extrude_texture.desc":"Generuj model przez rozciągnięcie tekstury","action.export_blockmodel":"Eksportuj model bloku/itemu","action.export_blockmodel.desc":"Eksportuj model bloku lub przedmiotu Minecraft Java Edition","action.export_optifine_part":"Eksportuj część OptiFine","action.export_optifine_part.desc":"Eksportuj pojedyńczą część dla modelu bytu OptiFine","action.export_optifine_full":"Eksportuj JEM OptiFine","action.export_optifine_full.desc":"Eksportuj cały model bytu OptiFine","action.export_obj":"Eksportuj model OBJ","action.export_obj.desc":"Eksportuj model Wavefront OBJ dla renderowania","action.settings_window":"Ustawienia...","action.settings_window.desc":"Otwórz okienko ustawień Blockbench","action.plugins_window":"Pluginy...","action.plugins_window.desc":"Otwórz okienko sklepu z pluginami","action.reset_layout":"Resetuj układ","action.reset_layout.desc":"Resetuj układ do domyślnego w Blockbench","action.load_plugin":"Załaduj plugin z pliku","action.load_plugin.desc":"Załaduj plugin z pliku źródłowego","action.reload_plugins":"Przeładuj pluginy","action.reload_plugins.desc":"Przeładowuje wszystkie pluginy deweloperskie","action.undo":"Cofnij","action.undo.desc":"Odwraca ostatnią zmianę","action.redo":"Ponów","action.redo.desc":"Ponawia ostatnie cofnięcie","action.copy":"Kopiuj","action.copy.desc":"Kopiuj zaznaczenie, ścianę lub ustawienia wyświetlania","action.paste":"Wklej","action.paste.desc":"Wklej zaznaczenie, ścianę lub ustawienia wyświetlania","action.cut":"Wytnij","action.cut.desc":"Wytnij zaznaczenie, ścianę lub ustawienia wyświetlania","action.add_cube":"Dodaj kostkę","action.add_cube.desc":"Dodaje nową kostkę","action.add_group":"Dodaj grupę","action.add_group.desc":"Dodaje nową grupę lub kość","action.outliner_toggle":"Przełącz więcej opcji","action.outliner_toggle.desc":"Pokazuje więcej opcji w outlinerze","action.duplicate":"Duplikuj","action.duplicate.desc":"Duplikuje zaznaczone kostki lub grupę","action.delete":"Usuń","action.delete.desc":"Usuwa zaznaczone kostki lub grupę","action.sort_outliner":"Sortuj outliner","action.sort_outliner.desc":"Sortuj outliner alfabetycznie","action.select_window":"Wybierz...","action.select_window.desc":"Wyszukaj i wybierz kostki ze względu na ich własności","action.invert_selection":"Odwróć zaznaczenie","action.invert_selection.desc":"Odwróć aktualnie zaznaczone kostki","action.select_all":"Wybierz wszystko","action.select_all.desc":"Wybierz wszystkie kostki","action.collapse_groups":"Zwiń grupy","action.collapse_groups.desc":"Zwiń wszystkie grupy w outlinerze","action.scale":"Skaluj","action.scale.desc":"Skaluj zaznaczone kostki","action.toggle_visibility":"Przełącz widoczność","action.toggle_visibility.desc":"Przełącz widoczność zaznaczonych kostek.","action.toggle_export":"Przełącz eksportowanie","action.toggle_export.desc":"Przełącz ustawienia eksportowania zaznaczonych kostek.","action.toggle_autouv":"Przełącz automatyczne UV","action.toggle_autouv.desc":"Przełącz ustawienie automatycznego UV dla zaznaczonych kostek.","action.toggle_shade":"Przełącz cienie","action.toggle_shade.desc":"Przełącz cienie zaznaczonych kostek","action.rename":"Zmień nazwę","action.rename.desc":"Zmień nazwę zaznaczonych kostek.","action.add_display_preset":"Nowy preset","action.add_display_preset.desc":"Dodaj nowy preset ustawień widoku","action.fullscreen":"Pełny ekran","action.fullscreen.desc":"Przełącza tryb pełnego ekranu.","action.zoom_in":"Przybliż","action.zoom_in.desc":"Przybliż aby powiększyć interfejs.","action.zoom_out":"Oddal","action.zoom_out.desc":"Oddal aby zmniejszyć interfejs.","action.zoom_reset":"Resetuj powiększenie","action.zoom_reset.desc":"Resetuj powiększenie do domyślnych 100%","action.reset_interface":"Resetuj interfejs","action.reset_interface.desc":"Resetuj rozmiar i pozycje GUI","action.screenshot_model":"Zrzut ekranu modelu","action.screenshot_model.desc":"Wykonaj przyciętyu zrzut ekranu modelu z aktualnego kąta","action.screenshot_app":"Zrzut ekranu programu","action.screenshot_app.desc":"Wykonaj zrzut ekranu całej aplikacji","action.import_texture":"Importuj teksturę","action.import_texture.desc":"Zaimportuj jedną lub więcej tekstur z komputera","action.create_texture":"Stwórz teksturę","action.create_texture.desc":"Stwórz czystą teksturę lub szablon tekstury","action.save_textures":"Zapisz tekstury","action.save_textures.desc":"Zapisz wszystkie niezapisane tekstury","action.animated_textures":"Odtwarzaj animowane tekstury","action.animated_textures.desc":"Odtwarzaj i pauzuj animowane tekstury","action.origin_to_geometry":"Punkt obrotu do geometrii","action.origin_to_geometry.desc":"Ustal punkt osi w środku zaznaczenia","action.rescale_toggle":"Przełącz zmianę rozmiaru","action.rescale_toggle.desc":"Zmieniaj rozmiar kostek w zależności od ich aktualnego obrotu","action.bone_reset_toggle":"Resetuj kość","action.bone_reset_toggle.desc":"Kość nie będzie wyświetlać kostek z modelu rodzica","action.reload":"Przeładuj Blockbench","action.reload.desc":"Przeładuj Blockbench. To usunie wszystkie niezapisane postępy.","menu.file":"Plik","menu.edit":"Edycja","menu.transform":"Przesuń","menu.display":"Wyświetlanie","menu.view":"Widok","menu.file.new":"Nowy","menu.file.recent":"Ostatnio","menu.file.import":"Import","menu.file.export":"Eksport","menu.transform.rotate":"Obróć","menu.transform.flip":"Odwróć","menu.transform.center":"Wyśrodkuj","menu.transform.properties":"Właściwości","menu.display.preset":"Zastosuj preset","menu.display.preset_all":"Zastosuj preset wszędzie","menu.display.remove_preset":"Usuń Preset","menu.view.zoom":"Powiększenie","menu.view.background":"Tło","menu.view.screenshot":"Zrzut ekranu","menu.cube.color":"Kolor znacznika","menu.cube.texture":"Tekstura","menu.cube.texture.transparent":"Przezroczysta","menu.cube.texture.blank":"Pusta","menu.group.sort":"Sortuj","menu.texture.face":"Zastosuj do ściany","menu.texture.file":"Plik","menu.texture.refresh":"Odśwież","menu.texture.change":"Zmień plik","menu.texture.folder":"Otwórz w folderze","menu.texture.edit":"Edit","menu.texture.export":"Zapisz jako","menu.texture.save":"Zapisz","menu.texture.properties":"Właściwości","menu.preview.background":"Tło","menu.preview.background.load":"Załaduj","menu.preview.background.position":"Pozycja","menu.preview.background.lock":"Zablokuj do kamery","menu.preview.screenshot":"Zrzut ekranu","menu.preview.perspective":"Perspektywa","menu.preview.perspective.normal":"Normalna","menu.preview.quadview":"Widok Quad","menu.preview.stop_drag":"Skończ pozycjonowanie tła","menu.uv.mapping.rotation":"Rotacja","menu.uv.texture":"Tekstura","cube.color.light_blue":"Jasnoniebieski","cube.color.yellow":"Żółty","cube.color.orange":"Pomarańczowy","cube.color.red":"Czerwony","cube.color.purple":"Fioletowy","cube.color.blue":"Niebieski","cube.color.green":"Zielony","cube.color.lime":"Limonkowy","switches.visibility":"Widoczność","switches.export":"Eksport","switches.autouv":"Automatyczne UV","panel.uv":"UV","panel.display":"Wyświetlanie","panel.textures":"Tekstury","panel.outliner":"Outliner","uv_editor.title":"Edytor UV","uv_editor.all_faces":"Wszystkie","uv_editor.no_faces":"Żadne","face.north":"Północ","face.south":"Południe","face.west":"Zachód","face.east":"Wschód","face.up":"Góra","face.down":"Dół","direction.north":"Północ","direction.south":"Południe","direction.west":"Zachód","direction.east":"Wschód","direction.top":"Góra","direction.bottom":"Dół","display.slot.third_right":"Trzecioosobowa Prawa","display.slot.third_left":"Trzecioosobowa Lewa","display.slot.first_right":"Pierwszoosobowa Prawa","display.slot.first_left":"Pierwszoosobowa Lewa","display.slot.head":"Głowa","display.slot.ground":"Podłoże","display.slot.frame":"Ramka","display.slot.gui":"GUI","display.rotation":"Rotacja","display.translation":"Transpozycja","display.scale":"Skala","display.slot":"Slot","display.reference":"Model referencyjny","display.reference.player":"Gracz","display.reference.zombie":"Zombie","display.reference.armor_stand":"Stojak na zbroje","display.reference.baby_zombie":"Zombie dziecko","display.reference.armor_stand_small":"Mały stojak na zbroje","display.reference.monitor":"Normalny","display.reference.bow":"Łuk","display.reference.block":"Blok","display.reference.frame":"Ramka na przedmiot","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"Ekwipunek","display.reference.hud":"HUD","display.preset.blank_name":"Proszę podać nazwę","display.preset.item":"Podstawowy Przedmiot","display.preset.block":"Podstawowy blok","display.preset.handheld":"Podstawowa broń","display.preset.rod":"Podstawowa róźdżka","dialog.continue":"Kontynuuj","message.square_textures":"Tekstury muszą być kwadratowe","message.unsaved_texture.title":"Niezapisana tekstura","message.unsaved_texture.message":"Wszystkie niezapisane zmiany tej tekstury zostaną utracone. Chcesz kontynuować?","action.vertex_snap_mode.move":"Przesuń","action.vertex_snap_mode.scale":"Skaluj","action.open_model_folder":"Otwórz folder modelu","action.open_model_folder.desc":"Otwiera folder, w którym znajduje się model","action.change_textures_folder":"Zmień lokalizacje tekstur","action.change_textures_folder.desc":"Zmienia katalog, w którym są zapisane wszystkie tekstury","menu.texture.particle":"Użyj dla cząstek","message.update_notification.title":"Nie można zainstalować aktualizacji","message.update_notification.message":"Nowa wersja Blockbench \\"%0\\" jest dostępna. Chcesz ją teraz zainstalować?","message.untextured":"Ta powierzchnia nie ma tekstury","dialog.toolbar_edit.title":"Dostosuj pasek z narzędziami","keybindings.reset":"Resetuj","keybindings.clear":"Pusty","action.cube_counter":"Licznik kostek","action.uv_rotation":"Obrót UV","action.uv_rotation.desc":"Obrót UV ściany","action.uv_grid":"Siatka UV","action.uv_grid.desc":"Rozdzielczość siatki, do której selektor UV się przyciąga","action.uv_grid.auto":"Auto","action.uv_maximize":"Maksymalizuj UV","action.uv_maximize.desc":"Ustala UV tej ściany na całą teksturę","action.uv_auto":"Automatyczne UV","action.uv_auto.desc":"Ustala UV tej ściany na prawdziwy rozmiar ściany","action.uv_rel_auto":"Względne Automatyczne UV","action.uv_rel_auto.desc":"Ustala UV tej ściany do pozycji i wielkośći ściany","action.uv_mirror_x":"Odbij X UV","action.uv_mirror_x.desc":"Odbija UV tej ściany na osi X","action.uv_mirror_y":"Odbij Y UV","action.uv_mirror_y.desc":"Odbija UV tej ściany na osi Y","action.uv_transparent":"Przezroczysta ściana","action.uv_transparent.desc":"Ustawia wybraną ścianę na przezroczystą","action.uv_reset":"Resetuj ścianę","action.uv_reset.desc":"Resetuje wybraną ścianę","action.cullface":"Cullface","action.cullface.desc":"Nie renderuje tej ściany jeżeli wybrana strona modelu jest zakryta","action.auto_cullface":"Auto Cullface","action.auto_cullface.desc":"Ustala cullface tej ściany do siebie","action.face_tint":"Odcień","action.face_tint.desc":"Pozwala na ustalenie odcienia dla wybranej ściany","menu.toolbar.edit":"Dostosuj","menu.toolbar.reset":"Resetuj","uv_editor.rotated":"Obrócone","uv_editor.auto_cull":"Cullface do siebie","uv_editor.copied":"Skopiowana ściana","uv_editor.pasted":"Wklejona ściana","uv_editor.copied_x":"Skopiowano %0 ścian","uv_editor.reset":"Resetuj ścianę","uv_editor.maximized":"Maksymalizowane","uv_editor.autouv":"Auto rozmiar","uv_editor.mirrored":"Odbito","uv_editor.to_all":"Zastosowano do wszystkich ścian","uv_editor.transparent":"Zrobiono przezroczyste","uv_editor.cullface_on":"Cullface włączony","uv_editor.cullface_off":"Cullface wyłączony","uv_editor.tint_on":"Odcień włączony","uv_editor.tint_off":"Odcień wyłączony","action.uv_apply_all":"Zastosuj do wszystkich ścian","action.uv_apply_all.desc":"Stosuje ustawienia wybranej ściany do wszystkich ","message.image_editor_missing.title":"Domyślny edytor obrazów","message.image_editor_missing.message":"Wybierz plik exe twojego edytora obrazów.","message.image_editor_missing.detail":"Blockbench nie mógł odnaleźć edytora obrazów na twoim komputerze. Wybierz plik exe twojego preferowanego edytora obrazów.","action.update_autouv":"Aktualizuj auto UV","action.update_autouv.desc":"Aktualizuj automatyczne mapowanie UV zaznaczonych kostek","category.uv":"UV","status_bar.saved":"Model jest zapisany","status_bar.unsaved":"Istnieją niezapisane zmiany","action.move_up":"Przesuń w górę","action.move_up.desc":"Przesuń zaznaczone kostki w górę, względem aktualnego kąta kamery","action.move_down":"Przesuń w dół","action.move_down.desc":"Przesuń zaznaczone kostki w dół, względem aktualnego kąta kamery","action.move_left":"Przesuń w lewo","action.move_left.desc":"Przesuń zaznaczone kostki w lewo, względem aktualnego kąta kamery","action.move_right":"Przesuń w prawo","action.move_right.desc":"Przesuń zaznaczone kostki w prawo, względem aktualnego kąta kamery","action.move_forth":"Przesuń do przódu","action.move_forth.desc":"Przesuń zaznaczone kostki do przodu, względem aktualnego kąta kamery","action.move_back":"Przesuń do tyłu","action.move_back.desc":"Przesuń zaznaczone kostki do tyłu, względem aktualnego kąta kamery","layout.color.wireframe":"Szkielet","layout.color.wireframe.desc":"Widok linii szkieletów","action.add_animation":"Dodaj animację","action.add_animation.desc":"Stwórz pustą animację","action.load_animation_file":"Importuj animacje","action.load_animation_file.desc":"Importuj plik animacji","action.play_animation":"Odtwórz animacje","action.play_animation.desc":"Obejrzyj zaznaczoną animację","action.slider_keyframe_time":"Czas","action.slider_keyframe_time.desc":"Zmień czas zaznaczonych klatek","timeline.rotation":"Rotacja","timeline.position":"Pozycja","timeline.scale":"Rozmiar","menu.keyframe.quaternion":"Kwaternion","panel.animations":"Animacje","panel.keyframe":"Klatka kluczowa","panel.keyframe.type":"Klatka kluczowa (%0)","generic.delete":"Usuń","generic.rename":"Zmień nazwę","message.no_animation_selected":"Musisz wybrać animację żeby to zrobić","message.no_bone_selected":"Musisz wybrać kość żeby to zrobić","message.duplicate_groups.title":"Duplikat nazwy kości","message.duplicate_groups.message":"Nazwa tej kości istnieje na wielu kościach. To moze sprawić problemy.","action.delete_keyframes":"Usuń klatki kluczowe","action.delete_keyframes.desc":"Usuń wszystkie zaznaczone klatki kluczowe","menu.animation":"Animacja","menu.animation.loop":"Zapętl","menu.animation.override":"Nadpisz","menu.animation.anim_time_update":"Aktualizuj zmienną","message.display_skin_model.title":"Model skina","message.display_skin_model.message":"Zmień typ modelu skina","message.display_skin_model.classic":"Klasyczny","message.display_skin_model.slim":"Slim","message.bone_material":"Zmień materiał kości","action.slider_animation_length":"Długość animacji","action.slider_animation_length.desc":"Zmień długość zaznaczonej animacji","panel.variable_placeholders":"\\n Zmienne symbole zastępcze","panel.variable_placeholders.info":" Wymień zmienne, które chcesz podglądnąć za pomocą nazwy = wartość","status_bar.vertex_distance":"Odległość: 0%","dialog.create_gif.title":"Zapisz GIF","dialog.create_gif.length":"Długość","dialog.create_gif.fps":"FPS","dialog.create_gif.play":"Rozpocznij animację","category.animation":"Animacja","action.record_model_gif":"Zapisz GIF","action.record_model_gif.desc":"\\n Nagraj animowany GIF modelu z bieżącego kąta","display.mirror":"Lustro","data.separator":"Separator","menu.preview.background.set_position":"Ustaw pozycję","dialog.toolbar_edit.hidden":"\\n Ukryty","action.export_class_entity":"Eksportuj byt Java","action.export_class_entity.desc":"Wyeksportuj model bytu jako klasę Java","settings.seethrough_outline":"Kontury X-Ray","settings.seethrough_outline.desc":"Pokaż kontury przez obiekty","mode.edit":"Edytuj","mode.paint":"Maluj","mode.display":"Ekspozycja","mode.animate":"Animuj","status_bar.recording_gif":"Nagrywanie GIF","status_bar.processing_gif":"Przetwarzanie GIF","settings.backup_retain":"Czas podtrzymania kopii zapasowej","settings.backup_retain.desc":"Ustaw jak długo Blockbench zachowuje stare kopie zapasowe w dniach","action.rotate_tool":"Narzędzie oobracania","action.rotate_tool.desc":"Narzędzie do wybierania i obracania elementów","action.fill_tool":"Wiaderko farby","action.fill_tool.desc":"Wiaderko farby zalewa maluje obszar na jeden kolor","action.eraser":"Gumka","action.eraser.desc":"Gumka zastępuje teksturę przeżroczystością","action.color_picker":"Próbnik koloru","action.color_picker.desc":"Narzędzie do wyboru koloru pikseli na teksturze","switches.mirror":"Lustro UV","language_name":"Angielski","message.plugin_reload":"Przeładowano %0 lokalnych pluginów","settings.brightness":"Jasność","settings.brightness.desc":"Jasność podglądu. Domyślnie 50.","menu.preview.perspective.reset":"Zresetuj kamerę","action.fill_mode":"Tryb wypełniania","action.fill_mode.face":"Przód","action.fill_mode.color":"Kolory","action.toggle_mirror_uv":"Odbicie UV","action.toggle_mirror_uv.desc":"Przełącz odbicie lustrzane UV na osi X wybranych kostek","menu.texture.blank":"Stosuj na ścianę bez tekstury","dialog.scale.select_overflow":"Select Overflow","dialog.create_texture.compress":"Skompresuj Szablon","action.action_control":"Kontroler akcji","action.action_control.desc":"Wyszukaj i wykonaj każdą dostępną akcję","keybindings.recording":"Nagrywanie skrótów klawiszowych","keybindings.press":"Naciśnij klawisz lub kombinację klawiszy albo kliknij w dowolnym miejscu na ekranie, aby nagrać swoje skojarzenie klawiszy.","action.pivot_tool":"Narzędzie punktu osi","action.pivot_tool.desc":"Narzędzie do zmiany punktu osi kostek i kości","action.slider_animation_speed":"Szybkość Odtwarzania","action.slider_animation_speed.desc":"Prędkość odtwarzania osi czasu w procentach","action.previous_keyframe":"Poprzednia klatka kluczowa","action.previous_keyframe.desc":"Skocz do poprzedniej klatki kluczowej","action.next_keyframe":"Następna klatka kluczowa","action.next_keyframe.desc":"Skocz do następnej klatki kluczowej","message.outdated_client.title":"Przestarzały klient","message.outdated_client.message":"Zaktualizuj blockbencha do nowszej wersji żeby to zrobić!","action.export_asset_archive":"Pobier Archiv","action.export_asset_archive.desc":"Pobierz archiwum z modelem i wszystkimi teksturami.","action.upload_sketchfab":"Prześlij na Sketchfab","message.sketchfab.name_or_token":"Wpisz Twój token Sketchfab i nazwę","dialog.sketchfab_uploader.title":"Prześlij model Sketchfab","dialog.sketchfab_uploader.token":"Token API","dialog.sketchfab_uploader.about_token":"Token jest używany do łączenia Blockbencha z Twoim kontem Sketchfab. Możesz go znaleźć na stronie %0","dialog.sketchfab_uploader.name":"Nazwa modelu","dialog.sketchfab_uploader.description":"Opis","dialog.sketchfab_uploader.tags":"Tagi","settings.sketchfab_token":"Sketchfab Token","settings.sketchfab_token.desc":"Token upoważniający Blockbench do przesyłania danych na Twoje konto Sketchfab","panel.color":"Kolor","data.origin":"Punkt osi","message.sketchfab.success":"Model został wysłany","message.sketchfab.error":"Wystąpił problem podczas udostępniania modelu na Sketchfab","settings.outliner_colors":"Kolory outlinera","settings.outliner_colors.desc":"Wyświetlaj kolory elementów i grup w outlinerze","action.upload_sketchfab.desc":"Udostępnij model na Sketchfab","action.element_colors":"Kolory kostki","action.element_colors.desc":"Pokaż kolory kostek w outlinerze","texture.error.file":"Plik nieznaleziony","texture.error.parent":"Plik tekstury dostarczony przez model rodzica","message.recover_backup.title":"Odzyskaj model","message.recover_backup.message":"Blockbench został zamknięty bez zapisywania. Czy chcesz odzyskać model?","message.invalid_session.title":"Nieprawidłowy Token Sesji","message.invalid_session.message":"Sesja, do której próbujesz się przyłączyć wygasła lub podany token jest nieprawidłowy.","dialog.create_texture.power":"Power-of-2 Size","dialog.create_gif.turn":"Turntable Speed","action.edit_session":"Edytuj Sesję...","action.edit_session.desc":"Połącz się z sesją edycji, aby współpracować z innymi użytkownikami","action.reset_keyframe":"Resetuj klatkę kluczową","action.reset_keyframe.desc":"Zresetuj wszystkie wartości wybranych klatek kluczowych","dialog.edit_session.title":"Edytuj Sesję","edit_session.username":"Nazwa użytkownika","edit_session.token":"Token","edit_session.about":"Sesje edycji mogą być używane do współpracy nad modelami przez internet. Utwórz sesję, skopiuj token i wyślij go do przyjaciół, którzy mogą następnie użyć go, aby dołączyć.","edit_session.join":"Dołącz do sesji","edit_session.create":"Stwórz sesję","edit_session.quit":"Wyjdź z sesji","edit_session.joined":"%0 dołączył do sesji","edit_session.left":"%0 opuścił sesję","edit_session.quit_session":"Opuść aktualną sesję","edit_session.status":"Status","edit_session.hosting":"Hosting","edit_session.connected":"Połączono z sesją","dialog.sketchfab_uploader.private":"Prywatne (Pro)","dialog.sketchfab_uploader.password":"Hasło (Pro)","action.uv_select_all":"Zaznacz wszystkie","action.uv_select_all.desc":"Zaznacz wszystkie ściany w oknie dialogowym UV","panel.chat":"Czat","edit_session.welcome":"Welcome to this session by %0","dialog.yes":"Tak","dialog.no":"Nie","generic.remove":"Usuń","generic.download":"Pobierz","generic.search":"Szukaj","dates.today":"Dzisiaj","dates.yesterday":"Wczoraj","dates.this_week":"W tym tygodniu","dates.weeks_ago":"%0 tygodni temu","mode.start.new":"Nowy","mode.start.recent":"Ostatnie","format.free":"Model ogólny","format.free.desc":"Model bez restrykcji. Dla silników gier, renderowania itd.","format.java_block":"Java Blok/Przedmiot","format.java_block.desc":"Model bloku na Java Edition. Rozmiar i kąty obrotu są ograniczone.","format.bedrock":"Bedrock Model","format.bedrock.desc":"Model na Bedrock Edition","format.bedrock_old":"Bedrock Legacy Model","format.bedrock_old.desc":"Model bytu sprzed 1.12 Minecraft Bedrock Edition","format.modded_entity":"Zmodowany byt","format.modded_entity.desc":"Model bytu do minecraftowych modów. Może być wyeksportowany jako klasowy plik .java","format.optifine_entity":"Byt OptiFine","format.optifine_entity.desc":"Własny model bytu dla OptiFine","keys.mouse":"Przycisk myszy %0","message.cleared_blank_faces.title":"Puste ściany","message.cleared_blank_faces.message":"Blockbench znalazł %0 kostek bez żadnej tekstury. Czy chcesz usunąć te elementy?","message.wireframe.enabled":"Widok szkieletu włączony","message.wireframe.disabled":"Widok szkieletu wyłączony","dialog.convert_project.title":"Konwertuj Projekt","dialog.create_texture.double_use":"Keep Multi Texture Occupancy","dialog.model_stats.title":"Statystyki modelu","dialog.model_stats.cubes":"Kostki","dialog.model_stats.locators":"Lokalizator","dialog.model_stats.groups":"Grupy","dialog.model_stats.vertices":"Wierzchołki","dialog.model_stats.faces":"Powierzchnie","settings.username":"Nazwa użytkownika","settings.username.desc":"Nazwa użytkownika dla sesji edycji","settings.painting_grid":"Siatka malarska","settings.painting_grid.desc":"Pokaż siatkę na oteksturowanych kostkach w trybie malowania","action.convert_project":"Konwertuj projekt","action.convert_project.desc":"Konwertuje bieżący projekt na projekt dla innego formatu modelu","action.close_project":"Zamknij projekt","action.close_project.desc":"Zamyka aktualnie otworzony projekt","action.export_bedrock":"Eksportuj bedrockową geometrię","action.export_bedrock.desc":"Wyeksportuj model jako plik geometrii Bedrock Edition","action.save_project":"Zapisz projekt","action.save_project.desc":"Zapisuje bieżący model jako plik projektu","action.save_project_as":"Zapisz projekt jako","action.save_project_as.desc":"Zapisuje bieżący model jako plik projektu w nowej lokalizacji","action.export_over":"Zapisz model","action.export_over.desc":"Zapisuje model, tekstury i animacje poprzez nadpisanie plików","action.add_locator":"Dodaj lokalizator","action.add_locator.desc":"Dodaje nowy lokalizator do kontrolowania pozycji cząsteczek, smyczy itp","action.uv_turn_mapping":"Włącz mapowanie","action.uv_turn_mapping.desc":"Obróć mapowanie UV o 90 stopni","action.remove_blank_faces":"Usuń puste powierzchnie","action.remove_blank_faces.desc":"Usuwa wszystkie nieoteksturowane powierzchnie z zaznaczenia","web.download_app":"Pobierz aplikację","uv_editor.turned":"Turned Mapping","display.reference.crossbow":"Kusza","dialog.settings.search_results":"Wyniki wyszukiwania","settings.animation_snap":"Animation Snap","settings.animation_snap.desc":"Default snap interval for keyframes in the animation timeline in steps per second. This can also be changed per animation. The default value is 24.","action.import_optifine_part":"Import OptiFine Part","action.import_optifine_part.desc":"Importuj część modelu bytu dla OptiFine","data.locator":"Lokalizator","mode.start.no_recents":"Brak ostatnio otwartych modeli","panel.element":"Element","panel.element.position":"Pozycja","panel.element.size":"Rozmiar","panel.element.origin":"Punkt osi","panel.element.rotation":"Obrót","message.canvas_limit_error.title":"Błąd limitu przestrzeni roboczej","message.canvas_limit_error.message":"Akcja nie mogła zostać wykonana poprawnie, ponieważ format ogranicza obszar roboczy do 48 jednostek. Przesuń punkt osi, aby temu zapobiec.","data.effect":"Efekt","generic.name":"Nazwa","settings.recent_projects":"Limit ostatnich modeli","settings.recent_projects.desc":"Maksymalna liczba ostatnich modeli do zapamiętania","settings.volume":"Głośność","settings.volume.desc":"Regulacja głośności dla efektów dźwiękowych w animacjach","action.change_keyframe_file":"Wybierz plik klatki kluczowej","action.change_keyframe_file.desc":"Wybierz plik audio lub cząsteczkowy, aby wyświetlić podgląd efektu","action.clear_timeline":"Wyczyść oś czasu","action.clear_timeline.desc":"Wyczyść wszystkie niezaznaczone kości z osi czasu","action.select_effect_animator":"Animuj Efekty","action.select_effect_animator.desc":"Otwiera linię czas","action.timeline_focus":"Filtruj kanały","action.timeline_focus.desc":"Wybierz kanały animacji, które mają być wyświetlane na osi czasu","timeline.particle":"Cząsteczka","timeline.sound":"Dźwięk","timeline.effects":"Efekty","data.format":"Format","format.optifine_part":"OptiFine Part","format.optifine_part.desc":"JPM part for OptiFine entity models","action.reverse_keyframes":"Odwróć klatki kluczowe","action.reverse_keyframes.desc":"Odwróć kolejność wybranych klatek kluczowych","generic.help":"Pomoc","message.removed_faces":"Usunięto %0 powierzchni","dialog.sketchfab_uploader.draft":"Szkic","action.slider_pos":"Przesuń %0","action.slider_pos.desc":"Przesuń kostki na osi %0","action.slider_size":"Rozmiar %0","action.slider_size.desc":"Zmień rozmiar kostek na osi %0","action.slider_rotation":"Obróć %0","action.slider_rotation.desc":"Obróć kostkę na osi %0","action.slider_origin":"Punkt osi %0","action.slider_origin.desc":"Przesuń punk osi na osi %0","action.rotate_cw":"Obróć %0 +90","action.rotate_cw.desc":"Obróć wybrane kostki o 90° na osi %0","action.rotate_ccw":"Obróć %0 -90","action.rotate_ccw.desc":"Obróć wybrane kostki o 90° na osi %0","action.flip":"Przerzuć %0","action.flip.desc":"Przerzuć wybrane kostki na oś %0","action.center":"Wyśrodkuj %0","action.center.desc":"Wyśrodkuj wybrane kostki na osi %0","action.bring_up_all_animations":"Bring Up All Animators","panel.bone":"Kość","data.color":"Kolor","generic.export":"Eksportuj","generic.none":"Żadne","status_bar.recording":"Nagrywanie timelapse","message.add_to_palette":"Dodano do palety","message.size_modifiers":"Przytrzymaj wciśnięty klawisz Ctrl lub Shift, aby przekształcać w mniejszych krokach.","message.timelapse_start":"Timelapse rozpoczęty","message.timelapse_stop":"Timelapse zatrzymany","message.import_palette.replace_palette":"Zamień starą paletę","message.import_palette.threshold":"Próg scalania","dialog.timelapse.interval":"Interwał (sekundy)","dialog.timelapse.source":"Źródło","dialog.timelapse.source.interface":"Interfejs","dialog.timelapse.source.locked":"Zablokowany kąt","dialog.timelapse.destination":"Folder docelowy","layout.color.checkerboard":"Szachownica","layout.color.checkerboard.desc":"Tło sceny i edytora UV","layout.font.code":"Code Font","layout.css":"Własny CSS","settings.category.paint":"Maluj","settings.deactivate_size_limit":"Dezaktywuj limit rozmiaru","settings.deactivate_size_limit.desc":"Wyłączenie ograniczenia rozmiaru dla określonych formatów modeli. OSTRZEŻENIE: Może to spowodować nieprawidłowe modele.","settings.brush_opacity_modifier":"Modyfikator krycia pędzla","settings.brush_opacity_modifier.desc":"Modyfikuj krycie pędzla podczas używania rysika","settings.brush_size_modifier":"Modyfikator wielkości pędzla","settings.brush_size_modifier.desc":"Modyfikuj rozmiar pędzla podczas używania rysika","settings.brush_modifier.pressure":"Nacisk","settings.brush_modifier.tilt":"Pochylenie","category.color":"Kolor","action.import_theme":"Importuj motyw","action.export_theme":"Eksportuj motyw","action.export_theme.desc":"Stwórz plik stylu bazowany na aktualnych ustawieniach","action.slider_color_h":"Barwa","action.slider_color_s":"Nasycenie","action.slider_color_v":"Wartość","action.add_to_palette":"Dodaj do palety","action.add_to_palette.desc":"Dodaj zaznaczony kolor do palety kolorów","action.import_palette":"Importuj paletę","action.import_palette.desc":"Importuj plik palety","action.export_palette":"Eksportuj paletę","action.export_palette.desc":"Eksportuj paletę jako plik .GPL","action.generate_palette":"Generuj paletę","action.generate_palette.desc":"Wygeneruj paletę z tekstury","action.sort_palette":"Sortuj paletę","action.sort_palette.desc":"Sortuj wszystkie kolory na palecie według koloru i jasności","action.timelapse":"Timelapse","action.timelapse.desc":"Nagraj timelaps procesu modelowania","action.add_keyframe":"Dodaj klatkę kluczową","action.add_keyframe.desc":"Automatycznie dodawaj klatki kluczowe. Naciśnij Shift, aby wymusić podstawowe wartości","action.bring_up_all_animations.desc":"Brings all modified animators into the timeline","timeline.timeline":"Instrukcje","menu.palette.load.default":"Podstawowa","panel.color.picker":"Wybierz kolor","panel.color.palette":"Paleta","generic.import":"Importuj","settings.brush_modifier.none":"Żaden","action.export_entity":"Eksportuj byt Bedrock","action.export_entity.desc":"Dodaj bieżący model jako byt do pliku mobs.json","settings.highlight_cubes":"Podświetl kostki","settings.highlight_cubes.desc":"Podświetlaj kostki po najechaniu na nie lub wybraniu ich","action.add_marker":"Ustaw znacznik","action.add_marker.desc":"Ustaw znacznik osi czasu","timeline.pre_effect_script":"Skrypt","format.skin":"Skórka","format.skin.desc":"Edytuj skórki graczy i stworzeń","message.sketchfab.setup_guide":"Chcesz dowiedzieć się jak ustawiać modele w Sketchfab? Przeczytaj %0","dialog.skin.title":"Stwórz skórkę","dialog.skin.model":"Skórka","dialog.skin.texture":"Tekstura (Opcjonalna)","action.toggle_skin_layer":"Włącz warstwę skórki","action.toggle_skin_layer.desc":"Włącz warstwę nakrycia głowy i ubrań","action.gui_light":"Światło GUI","action.gui_light.desc":"Wybierz sposób w jaki przedmiot jest podświetlony w ekwipunku","action.gui_light.side":"Boczne światło","action.gui_light.front":"Frontowe światło","action.move_keyframe_back":"Przemieść klatki kluczowe do tyłu","action.move_keyframe_forth":"Przemieść klatki kluczowe do przodu","menu.help":"Pomoc","menu.help.discord":"Serwer Discord","menu.help.report_issue":"Zgłoś błąd","menu.help.plugin_documentation":"Dokumentacja API pluginów","menu.help.search_action":"Wyszukaj i wykonaj akcję","menu.help.donate":"Wesprzyj","menu.help.about":"O Blockbench...","menu.preview.background.clipboard":"Wczytaj ze schowka","dialog.ignore":"Ignoruj","generic.unset":"Unset","message.invalid_builtin_parent.title":"Nieprawidłowy wbudowany rodzic","message.invalid_builtin_parent.message":"Link do nieprawidłowego modelu rodzica \'%0\' został usunięty w celu wyeksportowania prawidłowego modelu.","dialog.resize_texture.fill":"Wypełnij za pomocą","dialog.resize_texture.fill.transparent":"Przeźroczysty","dialog.resize_texture.fill.color":"Kolor","dialog.resize_texture.fill.repeat":"Powtórz","dialog.scale.element_pivot":"Element Pivot","dialog.scale.selection_center":"Środek zaznaczenia","dialog.create_gif.length_mode":"Length Mode","dialog.create_gif.length_mode.seconds":"Sekund","dialog.create_gif.length_mode.frames":"Klatki","dialog.create_gif.length_mode.animation":"Długość animacji","dialog.create_gif.length_mode.turntable":"Turntable Rotation","dialog.save_angle.projection":"Projekcja","dialog.save_angle.projection.perspective":"Perspektywa","dialog.save_angle.projection.orthographic":"Rzut ortograficzny","dialog.sketchfab_uploader.animations":"Animacje","dialog.settings.theme":"Motyw","settings.category.interface":"Interfejs","settings.preview_checkerboard":"Podgląd szachownicy","settings.preview_checkerboard.desc":"Przełącz tło szachownicy za podglądem","settings.uv_checkerboard":"Szachownica edytoru UV","settings.uv_checkerboard.desc":"Przełącz tło szachownicy za edytorem UV","category.paint":"Maluj","action.fill_mode.color_connected":"Połączone kolory","action.draw_shape_type":"Typ kształtu","action.draw_shape_type.rectangle":"Prostokąt","action.draw_shape_type.rectangle_h":"Rectangle (Hollow)","action.draw_shape_type.ellipse":"Elipsa","action.draw_shape_type.ellipse_h":"Ellipse (Hollow)","action.draw_shape_type.line":"Linia","action.mirror_painting":"Lustrzane malowanie","action.mirror_painting.description":"Odbija lustrzanie pociągnięcia farbą na drugą stronę modelu","action.lock_alpha":"Zablokuj kanał alfa","action.lock_alpha.description":"Zablokuj przezroczystość wszystkich pikseli","action.draw_shape_tool":"Rysuj Kształt","action.draw_shape_tool.desc":"Narzędzie do rysowania prostych kształtów na teksturach","action.copy_paste_tool":"Narzędzie kopiuj-wklej","action.copy_paste_tool.desc":"Narzędzie do kopiowania i wklejania zaznaczeń tekstur","action.export_gltf":"Eksportuj model glTF","action.export_gltf.desc":"Eksportuj model i animacje jako plik glTF, aby użyć go w innych aplikacjach 3D","action.transform_space":"Przestrzeń przekształceń","action.transform_space.desc":"Domyślna przestrzeń przekształceń dla elementów i kości","action.transform_space.global":"Globalnie","action.transform_space.bone":"Kość","action.transform_space.local":"Lokalnie","action.toggle_camera_projection":"Przełącz projekcję kamery","action.toggle_camera_projection.desc":"Przełączanie projekcji kamery między perspektywą a ortografią","action.load_camera_angle":"Kąt kamery: %0","action.load_camera_angle.desc":"Wczytaj kąt kamery \'%0\'","action.slider_face_tint":"Tint Index","action.slider_face_tint.desc":"Set the tint index of the current face. -1 means unset.","menu.help.quickstart":"Quickstart Wizard","menu.help.developer":"Deweloper","menu.help.developer.dev_tools":"Otwórz Dev Toolsy","menu.help.developer.reset_storage":"Reset do ustawień fabrycznych","menu.help.developer.reset_storage.confirm":"Czy na pewno chcesz zresetować Blockbencha do ustawień fabrycznych? Spowoduje to usunięcie wszystkich własnych ustawień, przypisań klawiszy i zainstalowanych wtyczek.","menu.help.developer.cache_reload":"Przeładowanie pamięci podręcznej","menu.preview.orthographic":"Rzut ortograficzny","menu.preview.save_angle":"Zapisz kąt...","menu.preview.angle":"Kąty","menu.preview.angle.initial":"Kąt początkowy","menu.preview.maximize":"Maksymalizuj","panel.color.both":"Oba","uv_editor.copy_selection":"Kopiuj zaznaczenie","uv_editor.paste_selection":"Wklej zaznaczenie","uv_editor.copy_paste_tool.place":"Place","uv_editor.copy_paste_tool.cut":"Wytnij","uv_editor.copy_paste_tool.mirror_x":"Odbij lustrzanie w osi X","uv_editor.copy_paste_tool.mirror_y":"Odbij lustrzanie w osi Y","uv_editor.copy_paste_tool.rotate":"Obróć o 90 stopni","dialog.project.modded_entity_version":"Export Version","dialog.save_angle.position":"Pozycja kamery","dialog.save_angle.target":"Focal Point","dialog.skin.pose":"Poza","layout.color.frame":"Obramowanie okna","layout.color.frame.desc":"Obramowanie i pasek tytułowy okna","settings.large_grid_size":"Rozmiar siatki bloku","settings.large_grid_size.desc":"Rozmiar siatki bloku","action.load_plugin_from_url":"Załaduj plugin z URL","action.load_plugin_from_url.desc":"Załaduj plugin z serwera podając adres URL","action.cube_counter.desc":"Wyświetla bieżącą liczbę elementów i inne statystyki","action.unlock_everything":"Odblokuj Wszystko","action.unlock_everything.desc":"Odblokuj wszystkie grupy i elementy w outlinerze","action.load_palette":"Załaduj palete","action.load_palette.desc":"Wczytaj jeden z wbudowanych ustawieniach palety","action.toggle_locked":"Toggle Lock","action.toggle_locked.desc":"Toggle whether the selected elements are locked","action.apply_display_preset":"Apply Preset","action.apply_display_preset.desc":"Zastosuj domyślne lub niestandardowe ustawienia wyświetlania","action.apply_display_preset.here":"Aplikuj na ten slot","action.apply_display_preset.everywhere":"Aplikuj na wszystkie sloty","action.resolve_keyframe_expressions":"Rozwiąż klatkę kluczową","action.resolve_keyframe_expressions.desc":"Rozwiązuje wyrażenia matematyczne dla wybranych klatek kluczowyc","action.fold_all_animations":"Fold All Animators","menu.palette.load.empty":"Pusta","switches.lock":"Zablokuj","settings.render_sides":"Renderowanie stron","settings.render_sides.desc":"Wybierz, która strona ściany jest renderowana","settings.render_sides.auto":"Automatycznie","settings.render_sides.front":"Na zewnątrz","settings.render_sides.double":"Wewnątrz i na zewnątrz","generic.enable":"Włącz","generic.disable":"Wyłącz","generic.redacted":"Redacted","dialog.select_texture.import_all":"Importuj wszystkie","dialog.skin.layer_template":"Layer Texture","about.version.up_to_date":"Aktualna","about.version.update_available":"Dostępna jest wersja %0","settings.category.application":"Aplikacja","settings.streamer_mode":"Tryb streamera","settings.streamer_mode.desc":"Ukrywa wrażliwe dane, takie jak ostatnie modele","settings.automatic_updates":"Automatyczne aktualizacje","settings.automatic_updates.desc":"Automatycznie pobieraj nowe wersje i utrzymuj Blockbench w stanie aktualnym","action.rotation_space":"Rotation Space","action.focus_on_selection":"Wycentruj widok na zaznaczonych elementach","action.focus_on_selection.desc":"Wyrównaj kamerę tak, aby znalazła się w środku bieżącego zaznaczenia.","action.jump_to_timeline_start":"Przeskocz na początek animacji","action.jump_to_timeline_end":"Przeskocz na koniec animacji","menu.help.updating":"Aktualizowanie (%0%)","menu.help.update_failed":"Aktualizacja nieudana","menu.animation.loop.once":"Odtwórz Raz","menu.animation.loop.hold":"Hold On Last Frame","menu.animation.loop.loop":"Powtarzaj","interface.streamer_mode_on":"Tryb streamera aktywny","generic.reset":"Reset","generic.restore":"Przywróć","keys.mousewheel":"Kółko myszy","message.delete_animation.title":"Usuń Animację","message.delete_animation.message":"Animacja została usunięta z Blockbencha. Czy chcesz również usunąć animację z pliku, w którym została zapisana?","message.no_animation_to_import":"Brak animacji do zaimportowania","dialog.material_instances.title":"Material Instances","dialog.animation_import.title":"Wybierz animacje do zaimportowania","dialog.create_texture.padding":"Wypełnienie","settings.fov":"Pole widzenia","settings.fov.desc":"Pole widzenia kamery. Domyślnie to 45","settings.sync_color":"Synchronizuj kolor","settings.sync_color.desc":"Synchronizuj kolor pomiędzy różnymi instancjami Blockbencha","settings.minify_bbmodel":"Minified Project Files","settings.minify_bbmodel.desc":"Write .bbmodel files minified into one line","action.edit_material_instances":"Edytuj instancje materiału","action.edit_material_instances.desc":"Edycja nazw instancji materiału dla geometrii bloków Minecraft Bedrock","action.save_all_animations":"Zapisz wszystkie animacje","action.save_all_animations.desc":"Zapisz wszystkie aktualnie załadowane animacje","action.keyframe_interpolation":"Interpolacja","action.keyframe_interpolation.desc":"Wybierz tryb interpolacji klatek kluczowych","action.keyframe_interpolation.linear":"Liniowa","action.keyframe_interpolation.catmullrom":"Gładka","action.timeline_focus.hide_empty":"Ukryj puste kanały","menu.file.preferences":"Preferencje","menu.animation.blend_weight":"Blend Weight","menu.animation.save":"Zapisz","menu.animation.properties":"Właściwości","menu.animation.file":"Plik","menu.animation.snapping":"Snapping","menu.animation.open_location":"Otwórz Lokalizację Pliku","panel.keyframe.add_data_point":"Dodaj punkt danych klatki kluczowej","panel.keyframe.remove_data_point":"Remove Data Point","panel.keyframe.pre":"Przed","panel.keyframe.post":"Po","generic.all":"Wszystkie","message.small_face_dimensions.title":"Incompatible Face Dimensions","message.small_face_dimensions.message":"Zaznaczenie zawiera ściany, które są mniejsze niż 1 jednostka w jednym kierunku. System mapowania pudełkowego UV traktuje wszystkie ściany poniżej tego progu jako ściany o szerokości 0 pikseli. Tekstura na tych powierzchniach może więc nie działać poprawnie.","message.small_face_dimensions.face_uv":"The current format supports per-face UV maps which can handle small face dimensions. Go to \\"File\\" > \\"Project...\\" and change \\"UV Mode\\" to \\"Per-face UV\\".","dialog.plugins.outdated_client":"Wymaga nowszej wersji programu Blockbench","dialog.plugins.outdated_plugin":"Plugin jest przestarzały i nie działa z tą wersją Blockbench","settings.motion_trails":"Ścieżki ruchu","settings.motion_trails.desc":"Pokaż ścieżki ruchu w edytorze animacji","settings.antialiasing":"Wygładzanie krawędzi","settings.antialiasing.desc":"Przełącz wygładzanie krawędzi w podglądzie. Uruchom ponownie Blockbench aby zastosować zmiany","action.timeline_frame_back":"Przeskocz o 1 klatkę do tyłu","action.timeline_frame_forth":"Przeskocz o 1 klatkę do przodu","panel.bone.ik":"Odwrócona kinematyka (eksperymentalne)","settings.particle_tick_rate":"Particle Tick Rate","settings.particle_tick_rate.desc":"Częstotliwość tykania dla efektów cząsteczkowych w tyknięciach na sekundę. Wartość domyślna to 30","action.lock_motion_trail":"Zablokuj ścieżkę ruchu","action.lock_motion_trail.desc":"Zablokuj ścieżkę ruchu dla aktualnie zaznaczonych grup","menu.animation_file.unload":"Unload File","data.null_object":"Pusty obiekt","status_bar.toggle_sidebar":"Przełącz pasek boczny","message.load_plugin_failed.title":"Nie udało się załadować pluginu","message.load_plugin_failed.message":"Ensure that the base file name of the plugin matches the plugin ID `%0`, as specified in Plugin.register().","dialog.project.uv_mode":"Tryb UV","dialog.project.uv_mode.box_uv":"Box UV","dialog.project.uv_mode.face_uv":"Per-face UV","dialog.project.texture_size":"Rozmiar tekstury","dialog.animation_export.title":"Wybierz animacje do wyeksportowania","dialog.create_texture.rearrange_uv":"Zmień układ UV","layout.color.subtle_text":"Subtle Text","layout.color.subtle_text.desc":"Drugi kolor tekstu z mniejszym kontrastem","settings.interface_scale":"Skala interfejsu","settings.interface_scale.desc":"Skala interfejsu całego Blockbencha","settings.background_rendering":"Renderowanie w tle","settings.background_rendering.desc":"Aktualizuj podgląd, gdy okno nie jest na wierzchu","settings.ctrl_shift_size":"Control + Shift Resolution","settings.ctrl_shift_size.desc":"Resolution of the grid while holding control and shift","settings.hardware_acceleration":"Akceleracja sprzętowa","settings.hardware_acceleration.desc":"Zlecanie zadań renderowania karcie graficznej. Wymagany restart do zastosowania zmiany","action.explode_skin_model":"Explode Skin Model","action.explode_skin_model.desc":"Toggles an explosion view that allows you to edit covered faces","action.export_minecraft_skin":"Eksportuj skórkę Minecraft","action.export_minecraft_skin.desc":"Wyeksportuj skórkę jako teksturę PNG","action.add_null_object":"Dodaj pusty obiekt","action.add_null_object.desc":"Dodaje nowy pusty obiekt","action.animated_texture_frame":"Animated Texture Frame","action.animated_texture_frame.desc":"Ustawia bieżącą klatkę animowanej tekstury","action.export_animation_file":"Eksportuj animację...","action.export_animation_file.desc":"Eksportuj wybrane animacje do nowego pliku","action.timeline_graph_editor":"Przełącz edytor wykresów","action.timeline_graph_editor.desc":"Toggle the timeline between graph editor view and keyframe view","menu.file.recent.clear":"Wyczyść ostatnie pliki","switches.shade":"Shade","generic.share":"Udostępnij","dates.minute":"%0 Minuta","dates.minutes":"%0 Minuty","dates.hour":"%0 Godzina","dates.hours":"%0 Godzin","dates.day":"%0 Dzień","dates.days":"%0 Dni","dates.week":"%0 Tygodnia","dates.weeks":"%0 Tygodni","dates.year":"%0 Roku","dates.years":"%0 Lat","message.installed_plugin":"Pomyślnie zainstalowano plugin %0","message.installed_plugin_fail":"Nie udało się zainstalować plugina %0","dialog.share_model.title":"Udostępnij Model","dialog.share_model.expire_time":"Termin wygaśnięcia","dialog.share_model.failed":"Nie udało się przesłać modelu","action.import_java_block_model":"Dodaj model Bloku/Przedmiotu Java","action.import_java_block_model.desc":"Dodaj model bloku/itemu Minecraft Java z pliku json do bieżącego modelu","action.share_model":"Udostępnij...","action.share_model.desc":"Wygeneruj krótki link, żeby udostępnić swój model","action.import_project":"Importuj Projekt","action.import_project.desc":"Importuj inny projekt z pliku .bbmodel do bieżącego projektu","dialog.toolbar_edit.hidden_tools":"Niektóre narzędzia mogą być ukryte, ponieważ nie są dostępne w bieżącym trybie, formacie lub sytuacji.","settings.camera_near_plane":"Kamera w pobliżu płaszczyzny","settings.camera_near_plane.desc":"Minimalny dystans z kamery gdzie objekt się renderuje. Wyższe wartości obniża Z-fighting. Domyślne to 1.","mode.start.keymap_preference.desc":"Jeśli jesteś nowym użytkownikiem Blockbencha i przechodzisz z innego programu 3D, możesz wybrać mapę klawiszy, aby ułatwić sobie przejście. Możesz zmienić mapę klawiszy lub poszczególne przypisania klawiszy później w ustawieniach.","message.load_keymap":"Czy na pewno chcesz załadować tę mapę klawiszy? To nadpisze twoje obecne przypisania klawiszy.","message.keymap_loaded":"Mapa klawiszy załadowana","dialog.convert_project.current_format":"Aktualny format","dialog.create_texture.rearrange_uv.desc":"Utwórz nowy układ UV, aby nadać każdej ścianie jej własne miejsce na teksturze","dialog.create_texture.compress.desc":"Rozmieść mapy UV w gęstym układzie, aby zminimalizować rozmiar tekstury","dialog.create_texture.power.desc":"Zablokuj automatyczny rozmiar tekstury do potęgi 2, takiej jak 64 lub 128. Jest to wymagane przez niektóre programy","dialog.create_texture.double_use.desc":"Jeśli dwa elementy mają już przypisaną tę samą przestrzeń UV, zachowaj ją w ten sposób w nowej mapie","dialog.create_texture.padding.desc":"Dodaj niewielkie wypełnienie między poszczególnymi częściami szablonu","dialog.create_texture.resolution.desc":"Podstawowa rozdzielczość tekstury, w pikselach na metr. Rzeczywisty rozmiar mapy tekstury może się różnić w zależności od ilości i wielkości elementów.","dialog.create_gif.color":"Kolor tła","dialog.save_angle.zoom":"Przybliżenie","dialog.skin.variant":"Wariant","dialog.flip_animation.info":"Przeciwległe kości są identyfikowane przez słowa kluczowe \\"lewa\\" i \\"prawa\\" w ich nazwie.","dialog.flip_animation.offset":"Offset by half the animation length","dialog.export_private_settings.title":"Prywatne ustawienia","dialog.export_private_settings.message":"Twój plik zawiera następujące prywatne informacje: **%0**. Usuń te wartości, jeśli planujesz udostępnić plik komuś innemu.","dialog.export_private_settings.keep":"Zachowaj","settings.timecode_frame_number":"Wyświetlanie kodów czasowych jako numerów klatek","settings.timecode_frame_number.desc":"Wyświetlanie kodów czasowych frakcji na osi czasu w postaci numeru klatki zamiast centysekundy","settings.animation_sample_rate":"Animation Sample Rate","settings.animation_sample_rate.desc":"Sample rate in samples per second for curves that the respective format does not support natively","keybind.preview_zoom":"Przybliżenie widoku","action.gradient_tool":"Narzędzie gradientu","action.gradient_tool.desc":"Utwórz kolorowy gradient na swojej teksturze","action.import_settings":"Importuj ustawienia","action.import_settings.desc":"Importuj plik .bbsettings","action.export_settings":"Eksportuj ustawienia","action.export_settings.desc":"Wyeksportuj ustawienia Blockbencha jako plik .bbsettings","action.load_keymap":"Załaduj mapę klawiszy","action.load_keymap.default":"Domyślne (gładzik/mysz)","action.load_keymap.mouse":"Domyślne (mysz)","action.load_keymap.default.desc":"Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads","action.load_keymap.mouse.desc":"Default Blockbench keybindings, with viewport navigation bound to the middle mouse button","action.load_keymap.blender.desc":"Mapa klawiszy dla użytkowników, którzy są zaznajomieni z kontrolkami Blendera","action.load_keymap.cinema4d.desc":"Mapa klawiszy dla użytkowników, którzy są zaznajomieni z kontrolkami w Cinema 4D","action.load_keymap.maya.desc":"Mapa klawiszy dla użytkowników, którzy są zaznajomieni z kontrolkami programu Autodesk Maya","action.import_keymap":"Importuj mapę klawiszy","action.import_keymap.desc":"Importuj przypisanie klawiszy z pliku .bbkeymap","action.export_keymap":"Eksportuj mapę klawiszy","action.export_keymap.desc":"Eksportuj aktualne przypisania klawiszy jako plik .bbkeymap","action.edit_history":"Edytuj historię...","action.edit_history.desc":"Przeglądaj historię edycji i cofaj lub ponawiaj kroki","action.group_elements":"Grupuj elementy","action.group_elements.desc":"Włóż wybrane elementy w nową grupę","action.unfold_groups":"Rozwiń grupy","action.unfold_groups.desc":"Rozwiń wszystkie grupy w outlinerze","action.edit_bedrock_binding":"Edytuj przypisanie...","action.edit_bedrock_binding.desc":"Zmień kość, z którą związana jest geometria","action.pick_screen_color":"Pick Screen Color","action.pick_screen_color.desc":"Wybierz kolor z jakiegoś miejsca na ekranie","action.view_mode":"Tryb przeglądania","action.view_mode.desc":"Zmiana trybu widoku modelu","action.view_mode.textured":"Oteksturowany","action.view_mode.solid":"Solid","action.view_mode.wireframe":"Szkielet","action.toggle_sidebars":"Przełącz paski boczne","action.toggle_sidebars.desc":"Włącz lub wyłącz pasków bocznych","action.set_animation_end":"Ustaw koniec animacji","action.set_animation_end.desc":"Ustaw koniec wybranej animacji na aktualny czas na osi czasu","action.flip_animation":"Flip Animation","action.flip_animation.desc":"Przerzucenie części animacji poprzez skopiowanie wybranych klatek kluczowych na drugą stronę modelu","action.graph_editor_zero_line":"Include Zero Line","action.graph_editor_zero_line.desc":"Whether the graph editor always includes the zero line in the view","menu.texture.render_mode":"Tryb renderowania","menu.texture.render_mode.emissive":"Emissive","menu.texture.render_mode.layered":"Layered","menu.preview.angle.edit":"Zmień kąt...","menu.animation.start_delay":"Start Delay","menu.animation.loop_delay":"Opóźnienie pętli","menu.animation.flip_keyframes":"Flip Keyframes","menu.mobile_keyboard.disable_all":"Wyłącz wszystkie","panel.keyframe.toggle_uniform_scale":"Toggle Uniform Scale","camera_angle.common_isometric_right":"Izometryczny prawy (2:1)","camera_angle.common_isometric_left":"Izometryczny lewy (2:1)","camera_angle.true_isometric_right":"Prawdziwy izometryczny prawy (30°)","camera_angle.true_isometric_left":"Prawdziwy izometryczny lewy (30°)","menu.help.wiki":"Wiki Blockbencha","about.repository":"Repozytorium:","settings.update_to_prereleases":"Aktualizacja do wersji przedpremierowej","settings.update_to_prereleases.desc":"Automatycznie aktualizuj Blockbench do wersji beta, aby testować nowe funkcje. Wersje przedpremierowe mogą być niestabilne, nie włączaj tej opcji jeśli polegasz na Blockbench w pracy lub innych ważnych projektach.","data.separator.spacer":"Spacer","data.separator.linebreak":"Line Break","data.setting":"Ustawienie","generic.select_all":"Wybierz wszystko","generic.select_none":"Wybierz nic","projects.new_tab":"Nowa zakładka","projects.close_tab":"Zamknij zakładkę","message.invalid_format.title":"Nieprawidłowy format","message.invalid_format.message":"Ten model został stworzony w formacie \'%0\', który nie jest dostępny w twojej instalacji Blockbencha. Najprawdopodobniej potrzebujesz pluginu, aby otworzyć go poprawnie.","message.invalid_link":"Nieprawidłowy lub wygasły link modelu","message.default_textures.current":"Aktualna ścieżka","message.update_after_restart":"Aktualizacja zostanie zainstalowana po następnym uruchomieniu","message.copy_paste_tool_viewport":"To narzędzie może być używane tylko w panelu UV","dialog.project.shadow_size":"Rozmiar cienia","dialog.find_replace.target":"Cel","dialog.find_replace.target.element_names":"Nazwy elementów","dialog.find_replace.target.group_names":"Nazwy grup","dialog.find_replace.target.animation_names":"Nazwy animacji","dialog.find_replace.target.keyframe_values":"Wartości klatek kluczowych","dialog.find_replace.find":"Znajdź","dialog.find_replace.replace":"Zamień","dialog.find_replace.regex":"Regular Expression","dialog.add_primitive.shape":"Kształt","dialog.add_primitive.shape.circle":"Kółko","dialog.add_primitive.shape.tube":"Tuba","dialog.add_primitive.shape.cone":"Stożek","dialog.add_primitive.shape.cylinder":"Cylinder","dialog.add_primitive.shape.sphere":"Sfera","dialog.add_primitive.shape.torus":"Torus","dialog.add_primitive.shape.cube":"Kostka","dialog.add_primitive.shape.pyramid":"Piramida","dialog.add_primitive.diameter":"Średnica","dialog.add_primitive.height":"Wysokość","dialog.add_primitive.sides":"Ściany","dialog.add_primitive.minor_diameter":"Grubość","dialog.add_primitive.minor_sides":"Minor Sides","dialog.create_texture.combine_polys":"Połącz ściany","dialog.create_texture.combine_polys.desc":"Combine faces into connected UV islands","dialog.model_stats.meshes":"Siatki","dialog.export_private_settings.omit":"Leave Out","layout.select":"Wybierz","layout.options":"Opcje","layout.color":"Schemat kolorów","layout.documentation":"Dokumentacja","layout.color.bright_ui_text":"Jasne UI","layout.color.bright_ui_text.desc":"Text on bright backgrounds","layout.name":"Nazwa","layout.author":"Autor","settings.color_wheel":"Koło kolorów","settings.color_wheel.desc":"Użyj koła kolorów jako głównego selektora kolorów","settings.dialog.desc":"Show the \\"%0\\" dialog","settings.export_empty_groups":"Eksportuj puste grupy","settings.export_empty_groups.desc":"Uwzględniaj grupy bez zawartości w eksportowanych plikach","category.separators":"Separatory","keybind.preview_area_select":"Area Select","action.color_erase_mode":"Tryb kasowania","action.color_erase_mode.desc":"Po włączeniu trybu wymazywania narzędzia takie jak wypełnienie i prostokąt usuwają kolory, zamiast je dodawać.","action.open_from_link":"Otwórz model poprzez link...","action.open_from_link.desc":"Otwórz model z adresu URL blckbn.ch","action.import_obj":"Importuj model OBJ","action.import_obj.desc":"Importuj obiekty z modelu OBJ jako siatkę","action.add_plugin":"Zainstaluj plugin","action.add_plugin.desc":"Install a plugin through Action Control","action.remove_plugin":"Odinstaluj plugin","action.remove_plugin.desc":"Odinstaluj plugin za pomocą narzędzia Action Control","action.add_mesh":"Dodaj siatkę","action.add_mesh.desc":"Dodaje nową siatkę","action.add_texture_mesh":"Dodaj teksturę siatki","action.add_texture_mesh.desc":"Dodaje nową teksturę siatki","action.find_replace":"Znajdź/Zamień...","action.find_replace.desc":"Znajdź i zastąp części nazw","action.hide_everything_except_selection":"Ukryj wszystko poza zaznaczonymi elementami","action.hide_everything_except_selection.desc":"Przełączanie widoczności wszystkich elementów oprócz tych, które są zaznaczone","action.transform_space.normal":"Zwykle","action.selection_mode":"Tryb zaznaczania","action.selection_mode.desc":"Change how elements can be selected in the viewport","action.selection_mode.object":"Obiekt","action.selection_mode.face":"Ściana","action.selection_mode.vertex":"Wierzchołek","action.create_face":"Stwórz ścianę lub linię","action.create_face.desc":"Tworzy nową ścianę lub linię pomiędzy wybranymi wierzchołkami","action.convert_to_mesh":"Przekonwertuj na siatkę","action.convert_to_mesh.desc":"Przekonwertuj zaznaczone elementy na siatkę","action.invert_face":"Odwróć ścianę","action.invert_face.desc":"Odwróć wybrane ściany, aby były zwrócone w przeciwnym kierunku","action.extrude_mesh_selection":"Extrude Selection","action.extrude_mesh_selection.desc":"Extrude the selected parts of the mesh","action.loop_cut":"Loop Cut","action.loop_cut.desc":"Podziel siatkę w pętli przez wybraną linię","action.merge_meshes":"Scal siatki","action.merge_meshes.desc":"Scal wiele siatek w jedną","action.keyframe_uniform":"Uniform Scaling","action.keyframe_uniform.desc":"Enable uniform scaling on the selected keyframes","menu.locator.ignore_inherited_scale":"Ignoruj skalę dziedziczoną","menu.texture_mesh.texture_name":"Nazwa tekstury...","menu.texture.elements":"Zastosuj do elementów","uv_editor.transparent_face":"Przezroczysta ściana","display.pose_angle":"Kąt pozy (tylko do podglądu)","data.mesh":"Siatka","dialog.create_texture.type":"Typ","dialog.create_texture.type.blank":"Pusty","dialog.create_texture.type.template":"Szablon tekstury","dialog.create_texture.type.color_map":"Szablon kolorów jednolitych","dialog.sketchfab_uploader.suggested_tags":"Sugerowane tagi","dialog.sketchfab_uploader.category":"Kategoria","dialog.sketchfab_uploader.category2":"Kategoria 2","layout.restore_backup":"Twój niestandardowy motyw \\"%0\\" został nadpisany. Kliknij tutaj, aby go przywrócić.","layout.borders":"Obramowania","action.fill_mode.element":"Element","action.inset_mesh_selection":"Inset Selection","action.inset_mesh_selection.desc":"Inset the selected parts of the mesh","action.dissolve_edges":"Dissolve Edges","action.dissolve_edges.desc":"Dissolve selected edges in a mesh and merge the faces they divide","action.split_mesh":"Podziel siatkę","action.split_mesh.desc":"Podziel wybrane ściany siatki w nową siatkę","action.merge_vertices":"Scal wierzchołki","action.merge_vertices.desc":"Scal wybrane wierzchołki w pozycji pierwszego wybranego wierzchołka","action.view_mode.normal":"Face Orientation","action.snap_uv_to_pixels":"Snap UV to Pixels","action.snap_uv_to_pixels.desc":"Snaps the selected UV vertices to the pixel grid","menu.file.import.import_open_project":"Importuj otwarty projekt","menu.help.unlock_projects":"Odblokuj wszystkie projekty","status_bar.selection.faces":"%0 Ściań","status_bar.selection.vertices":"%0 Wierzchołków","message.merged_vertices":"Znaleziono i połączono %0 wierzchołków w %1 lokalizacjach","settings.vertex_merge_distance":"Odległość scalania wierzchołków","settings.vertex_merge_distance.desc":"Odległość, w ramach której wierzchołki są scalane przy użyciu scalania przez odległość","settings.show_only_selected_uv":"Pokaż tylko wybrane UV","settings.show_only_selected_uv.desc":"Domyślnie wyświetlaj tylko wybrane twarze UV w edytorze UV","action.merge_vertices.merge_all":"Scal wszystko","action.merge_vertices.merge_all_in_center":"Scal wszystko w centrum","action.merge_vertices.merge_by_distance":"Scal według odległości","action.merge_vertices.merge_by_distance_in_center":"Scalanie według odległości w centrum","action.uv_rotate_left":"Obróć UV w lewo","action.uv_rotate_left.desc":"Obróć wybrane ściany UV w kierunku przeciwnym do ruchu wskazówek zegara.","action.uv_rotate_right":"Obróć UV w prawo","action.uv_rotate_right.desc":"Obróć wybrane twarze UV zgodnie z ruchem wskazówek zegara","menu.uv.display_uv":"Wyświetl UV","menu.uv.display_uv.selected_faces":"Zaznaczone ściany","menu.uv.display_uv.selected_elements":"Wszystkie ściany","menu.uv.display_uv.all_elements":"Wszystkie ściany na wszystkich elementach","menu.paste.face":"Ściana UV","menu.paste.mesh_selection":"Wybór siatki","menu.paste.outliner":"Elementy","uv_editor.show_all_faces":"Pokaż wszystkie ściany","uv_editor.show_selected_faces":"Pokaż wybrane ściany","status_bar.selection.edges":"%0 Krawędzi","action.selection_mode.edge":"Krawędź","message.cannot_re_import.title":"Model nie może zostać ponownie zaimportowany","message.cannot_re_import.message":"Wybrany format modelu nie może być zaimportowany do Blockbencha ponownie. Upewnij się, że zapisujesz model w pliku projektu.","generic.default":"Domyślny","units.pixels_per_meter":"%0 Pikseli na metr","mode.pose":"Poza","modifier_actions.resize_both_sides":"Zmień rozmiar w dwóch kierunkach","modifier_actions.resize_one_side":"Zmień rozmiar w jednym kierunku","modifier_actions.draw_line":"Narysuj linię","modifier_actions.drag_without_snapping":"Drag without snapping","modifier_actions.stretch_keyframes":"Stretch keyframes","modifier_actions.resize_background":"Zmień rozmiar tła","modifier_actions.select_multiple":"Zaznacz wiele","modifier_actions.select_range":"Wybierz zakres","modifier_actions.drag_to_duplicate":"Przeciągnij aby powielić","modifier_actions.uniform_scaling":"Uniform Scaling","modifier_actions.snap_direction":"Snap Direction","message.no_valid_elements":"No valid elements selected...","dialog.add_primitive.shape.plane":"Płaszczyzna","dialog.save_angle.rotation_mode":"Rotation Mode","dialog.save_angle.rotation":"Obrót","dialog.save_angle.fov":"Pole widzenia","settings.hide_tab_bar":"Automatycznie ukrywaj pasek tab","settings.hide_tab_bar.desc":"Ukryj pasek tab, gdy otwarta jest tylko jedna karta","settings.status_bar_modifier_keys":"Suggest Modifier Keys in Status Bar","settings.status_bar_modifier_keys.desc":"Display context aware suggested modifier keys in the status bar","settings.ground_plane":"Ground Plane","settings.ground_plane.desc":"Show a floor plane below the model","settings.preview_paste_behavior":"Default Preview Paste Behavior","settings.preview_paste_behavior.desc":"Select the behavior when pasting something into the preview in Edit mode and multiple options are available","settings.preview_paste_behavior.always_ask":"Zawsze pytaj","action.new_window":"Nowe okno","action.new_window.desc":"Otwiera nowe okno Blockbencha","action.export_collada":"Eksportuj model Collada (dae)","action.export_collada.desc":"Eksportuj model i animacje jako plik dae, aby używać ich w innych programach 3D","action.paint_mode_uv_overlay":"UV Overlay","action.paint_mode_uv_overlay.desc":"Display the UV map as an overlay in paint mode","action.bake_animation_into_model":"Bake Animation into Model","action.bake_animation_into_model.desc":"Bake the currently displayed animation frame into the model. Only applies rotation and position, scale is ignored.","action.keyframe_interpolation.step":"Step","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Select the target bone that should be moved by this null object via Inverse Kinematics","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Kąt kamery","menu.action_control.recent_in_streamer_mode":"Na pewno? Tryb Streamera jest włączony","menu.action_control.recent_in_streamer_mode.desc":"Are you sure you want to display recent models?","menu.tools":"Tools","menu.file.recent.more":"View More...","menu.null_object.lock_ik_target_rotation":"Lock IK Target Rotation","menu.animation_file.import_remaining":"Import Remaining from File","edit.loop_cut.offset":"Offset","edit.extrude_mesh_selection.extend":"Extend","cube.color.pink":"Pink","cube.color.silver":"Srebrny","dialog.plugins.offline":"Brak połączenia internetowego","dialog.create_texture.pixel_density":"Pixel Density","dialog.create_texture.pixel_density.desc":"The pixel density of the texture, in pixels per meter. The size of the texture map may differ depending on the amount and size of elements.","panel.skin_pose":"Poza","panel.skin_pose.none":"Żadna","panel.skin_pose.natural":"Naturalna","panel.skin_pose.walking":"Chodzenie","panel.skin_pose.crouching":"Kucanie","panel.skin_pose.sitting":"Siedzenie","panel.skin_pose.jumping":"Skakanie","panel.skin_pose.aiming":"Celowanie","edit.loop_cut.direction":"Kierunek","message.meshes_and_box_uv":"Meshes are not compatible with Box UV. Go to File > Project... and switch to Per-face UV.","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Flip Y Axis","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.resize_texture":"Resize Texture...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","menu.texture":"Texture","menu.texture.render_mode.default":"Default","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recover","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","dialog.share_model.thumbnail":"Thumbnail","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.save_palette":"Save Palette...","action.save_palette.desc":"Save the current color palette inside Blockbench for later use","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Update Palette","menu.palette.load.update.desc":"Updates this palette with the colors of the current Blockbench palette","menu.timeline_marker.set_time":"Set Time...","uv_editor.scale_uv":"Scale UV","action.preview_scene":"Preview Scene","action.preview_scene.desc":"Change the model preview scene","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","dialog.project.modded_entity_flip_y":"Flip Y Axis","preview_scene.studio":"Studio","format.image":"Image","modifier_actions.set_copy_source":"Set Copy Source","message.load_images.title":"Load Images","message.load_images.edit_image":"Edit Image","dialog.add_primitive.align_edges":"Align Edges","dialog.flip_animation.show_in_timeline":"Show modified bones in timeline","settings.default_cube_size":"Cube Size","settings.default_cube_size.desc":"Set the default cube size when creating a new cube","settings.uniform_keyframe":"Uniform Scale Keyframes","settings.uniform_keyframe.desc":"Set scale keyframes to uniform scaling by default","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.pick_color_opacity":"Pick Color Opacity","settings.pick_color_opacity.desc":"Pick the color opacity with the Color Picker and set it as brush opacity","settings.paint_with_stylus_only":"Paint with Stylus Only","settings.paint_with_stylus_only.desc":"Only use the stylus for painting, reserve mouse or touch input for navigation.","action.copy_brush_mode":"Copy Brush Mode","action.copy_brush_mode.copy":"Copy","action.copy_brush_mode.pattern":"Pattern","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Brush Shape","action.brush_shape.square":"Square","action.brush_shape.circle":"Circle","action.blend_mode":"Blend Mode","action.blend_mode.default":"Default","action.blend_mode.set_opacity":"Set Opacity","action.blend_mode.color":"Color","action.blend_mode.behind":"Behind","action.blend_mode.multiply":"Multiply","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Screen","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.copy_brush":"Copy Brush","action.copy_brush.desc":"Brush to clone parts of your texture or draw patterns. Hold Ctrl and click to select a copy source.","action.validator_window":"View Model Issues...","action.validator_window.desc":"Opens the validator, which lists issues with the current model.","action.cancel_gif":"Cancel GIF","menu.text_edit.copy_vector":"Copy Vector","menu.brush_presets.dialog":"Brush Presets...","menu.brush_presets.pixel_brush":"Pixel Brush","menu.brush_presets.smooth_brush":"Smooth Brush","menu.texture.edit_in_blockbench":"Edit in Blockbench","menu.mirror_painting.axis":"Axis","menu.mirror_painting.axis.desc":"Select on which axis paint strokes will get mirrored","menu.mirror_painting.global":"Global Symmetry","menu.mirror_painting.global.desc":"Enabled mirror painting on the model in global space","menu.mirror_painting.local":"Local Symmetry","menu.mirror_painting.local.desc":"Enable mirror painting in local space for each element","menu.mirror_painting.texture_frames":"Repeat on Animated Texture Frames","menu.mirror_painting.texture_frames.desc":"Mirror paint strokes to every frame of animated textures","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"Delete All","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Create Copy","dialog.texture.frame_time":"Frame Time","dialog.texture.frame_time.desc":"Set for how long each frame will be visible, in ticks. Each tick is 1/20th of a second.","dialog.texture.frame_interpolate":"Interpolate","dialog.texture.frame_interpolate.desc":"Interpolate between animation frames by cross-fading to the next frame","dialog.texture.frame_order_type":"Loop Mode","dialog.texture.frame_order_type.loop":"Loop","dialog.texture.frame_order_type.backwards":"Loop Backwards","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"Custom Order","dialog.texture.frame_order":"Frame Order","dialog.texture.frame_order.desc":"Set a custom frame order by listing frame indices in a new order. Frame indices start at 0 with the first frame.","dialog.select.mode":"Mode","dialog.select.mode.new":"New Selection","dialog.select.mode.add":"Add to Selected","dialog.select.mode.remove":"Remove from Selected","dialog.select.mode.in_selection":"Select only from Selected","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"Variants","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Add Override","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"Generate Overrides","dialog.predicate_overrides.confirm_delete":"Are you sure you want to delete all overrides?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"Item Frame (Invisible)","data.settings_profile":"Profile","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"You used a link that requires plugins to be installed. Would you like to install them?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Create Profile...","settings_profile.confirm_delete":"Are you sure you want to delete this settings profile?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI Mode","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"Automatic","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Background Image","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),pt:JSON.parse('{"dialog.ok":"Pronto","dialog.cancel":"Cancelar","dialog.confirm":"Confirmar","dialog.close":"Fechar","dialog.import":"Importar","dialog.save":"Salvar","dialog.discard":"Discartar","dialog.dontshowagain":"Não mostrar de novo","data.cube":"Cubo","data.group":"Grupo","data.texture":"Textura","data.plugin":"plugar","data.preview":"Pré-visualização","data.toolbar":"Barra de ferramentas","data.image":"Imagem","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Deletar","keys.space":"Espaço","keys.leftclick":"Clique esquerdo","keys.middleclick":"Clique do meio","keys.rightclick":"Clique direito","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Esc","keys.function":"F%0","keys.numpad":"Numérico %0","keys.caps":"Caps Lock","keys.menu":"Menu de contexto","keys.left":"Esquerda","keys.up":"Cima","keys.right":"Direita","keys.down":"Baixo","keys.pageup":"página para cima","keys.pagedown":"página para baixo","keys.plus":"Mais","keys.comma":"Vírgula","keys.point":"Ponto","keys.minus":"Menos","keys.cross":"Mais","keys.end":"End","keys.pos1":"Pos 1","keys.printscreen":"Print","keys.pause":"Pause","message.rotation_limit.title":"Limites de rotação","message.rotation_limit.message":"As rotações no Minecraft são limitadas a um eixo e incrementos de 22.5 graus. Rotacionar em um eixo diferente irá limpar todas as rotações nos outros eixos. Converta o modelo para \\"Modelo Genérico\\" se estiver modelando para outros propósitos e precisar de rotações livres.","message.file_not_found.title":"Arquivo não encontrado","message.file_not_found.message":"O Blockbench não pôde encontrar o arquivo solicitado. Verifique se ele está salvo localmente e não em uma nuvem.","message.screenshot.title":"Captura de tela","message.screenshot.clipboard":"Área de transferência","message.screenshot.right_click":"Captura de tela - Botão direito do mouse para copiar","message.invalid_file.title":"Arquivo inválido","message.invalid_file.message":"Não foi possível abrir o arquivo JSON: %0","message.invalid_model.title":"Arquivo de modelo inválido","message.invalid_model.message":"Este arquivo não contém dados de modelo válidos.","message.child_model_only.title":"Modelo derivado vazio\\n","message.child_model_only.message":"Este arquivo é derivado de %0 e não contém nenhum modelo.","message.unsaved_textures.title":"Texturas não salvas","message.unsaved_textures.message":"Seu modelo tem texturas que ainda não foram salvas. Certifique-se de salvá-las e colá-las na pasta correta do seu pacote de recursos.","message.model_clipping.title":"Modelo muito grande","message.model_clipping.message":"Seu modelo tem %0 cubos maiores que o limite de 3x3x3 permitido pelo Minecraft, e por isso não irá funcionar.","message.loose_texture.title":"Importar textura","message.loose_texture.message":"A textura importada não faz parte de um pacote de recursos. O Minecraft só pode carregar texturas da pasta de texturas de um pacote de recursos que esteja carregado.","message.loose_texture.change":"Mudar caminho","message.update_res.title":"Resolução da textura","message.update_res.message":"Deseja atualizar a resolução do projeto para a resolução dessa textura? Clique em \'Cancelar\' se a sua textura tem uma resolução maior que o normal.","message.update_res.update":"Atualizar","message.bedrock_overwrite_error.message":"O Blockbench não pode combinar esse modelo com o arquivo antigo","message.bedrock_overwrite_error.backup_overwrite":"Criar cópia e substituir","message.bedrock_overwrite_error.overwrite":"Substituir","message.close_warning.message":"Deseja salvar o seu modelo?","message.close_warning.web":"O seu trabalho atual será perdido. Deseja mesmo sair?","message.default_textures.title":"Texturas padrão","message.default_textures.message":"Selecione a pasta \\"textures\\" do pacote de recursos padrão","message.default_textures.detail":"Extraia o pacote de texturas padrão do jar do Minecraft, ou baixe-o da internet. Em seguida, localize e abra a pasta \\"textures\\". O Blockbench se lembrará desse local e tentará obter texturas a partir dele se não puder encontrá-las no pacote de recursos atual.","message.default_textures.select":"Selecione a pasta \\"textures\\" padrão","message.image_editor.title":"Selecione um editor de imagens","message.image_editor.file":"Selecionar um arquivo...","message.image_editor.exe":"Selecione o executável do editor de imagens","message.display_skin.title":"Mostrar skin","message.display_skin.message":"Selecione uma skin do seu computador ou digite o nome de um jogador","message.display_skin.upload":"Carregar uma skin","message.display_skin.reset":"Redefinir","message.invalid_plugin":"Extensão inválida. Veja o console","message.load_plugin_app":"Você quer permitir que essa extensão faça alterações no seu computador? Apenas carregue extensões de pessoas em quem você confia.","message.load_plugin_web":"Você quer carregar essa extensão? Apenas carregue extensões de pessoas em quem você confia.","message.preset_no_info":"A predefinição não contém informações para este espaço","message.restart_to_update":"Reinicie o Blockbench para aplicar as mudanças","message.save_file":"Salvo como %0","message.save_obj":"Salvo como modelo .obj","dialog.project.title":"Projeto","dialog.project.name":"Nome do arquivo","dialog.project.parent":"Modelo de origem","dialog.project.geoname":"Identificador do modelo","dialog.project.ao":"Oclusão de ambiente","dialog.texture.title":"Textura","dialog.texture.variable":"Variável","dialog.texture.namespace":"Ambiente","dialog.texture.folder":"Pasta","dialog.extrude.title":"Extrudar imagem","dialog.extrude.mode":"Modo de digitalização","dialog.extrude.mode.areas":"Áreas","dialog.extrude.mode.lines":"Linhas","dialog.extrude.mode.columns":"Colunas","dialog.extrude.mode.pixels":"Pixels","dialog.extrude.opacity":"Opacidade mínima","dialog.extrude.scan":"Digitalizar e importar","dialog.display_preset.title":"Criar predefinição","dialog.display_preset.message":"Selecione os espaços que deseja salvar","dialog.display_preset.create":"Criar","dialog.select.title":"Selecionar","dialog.select.group":"No grupo selecionado","dialog.select.name":"O nome contém...","dialog.select.random":"Aleatorizar","dialog.select.select":"Selecionar","dialog.scale.title":"Redimensionar modelo","dialog.scale.axis":"Eixo","dialog.scale.clipping":"Seu modelo é muito grande para a área de trabalho","dialog.scale.confirm":"Redimensionar","dialog.plugins.title":"Extensões","dialog.plugins.installed":"Instaladas","dialog.plugins.available":"Disponíveis","dialog.plugins.install":"Instalar","dialog.plugins.uninstall":"Desinstalar","dialog.plugins.reload":"Recarregar","dialog.plugins.none_installed":"Nenhuma extensão instalada","dialog.plugins.none_available":"Nenhuma extensão disponível","dialog.plugins.web_only":"Apenas para o aplicativo da web","dialog.plugins.app_only":"Apenas para o aplicativo da área de trabalho","dialog.plugins.author":"por %0","dialog.create_texture.folder":"Pasta","dialog.create_texture.resolution":"Resolução","dialog.input.title":"Entrada","dialog.settings.settings":"Configurações","dialog.settings.keybinds":"Atalhos","dialog.settings.about":"Sobre","layout.color.back":"Cor de fundo","layout.color.back.desc":"Planos de fundo e campos de texto","layout.color.dark":"Cor escura","layout.color.dark.desc":"Plano de fundo da tela","layout.color.ui":"Interface","layout.color.ui.desc":"Cor principal da interface","layout.color.bright_ui":"Interface clara","layout.color.bright_ui.desc":"Menus de contexto e dicas","layout.color.button":"Botões","layout.color.button.desc":"Botões e seletores","layout.color.selected":"Seleções","layout.color.selected.desc":"Abas e objetos selecionados","layout.color.border":"Bordas","layout.color.border.desc":"Bordas de botões e campos de texto","layout.color.accent":"Cor de destaque","layout.color.accent.desc":"Botões deslizantes e outros detalhes","layout.color.grid":"Grade","layout.color.grid.desc":"Grade da pré-visualização 3D","layout.color.text":"Texto","layout.color.text.desc":"Texto normal","layout.color.light":"Cor clara","layout.color.light.desc":"Texto selecionado","layout.color.accent_text":"Texto em destaque","layout.color.accent_text.desc":"Texto em elementos claros ou destacados","layout.font.main":"Fonte principal","layout.font.headline":"Fonte de títulos","about.version":"Versão:","about.creator":"Criado por:","about.website":"Página web:","about.vertex_snap":"O encaixe de vértices é baseado em uma extensão criada por SirBenet","about.icons":"Pacotes de ícones:","about.libraries":"Bibliotecas:","settings.category.general":"Principal","settings.category.preview":"Pré-visualização","settings.category.grid":"Grade","settings.category.edit":"Edição","settings.category.snapping":"Ajuste","settings.category.defaults":"Padrões","settings.category.dialogs":"Diálogos","settings.category.export":"Exportação","settings.language":"Idioma","settings.language.desc":"Idioma da interface. Reinicie o Blockbench para aplicar as alterações","settings.backup_interval":"Intervalo de salvamento","settings.backup_interval.desc":"Intervalo entre salvamentos automáticos (em minutos)","settings.origin_size":"Origem da rotação","settings.origin_size.desc":"Tamanho da origem da rotação","settings.control_size":"Tamanho do controle de eixos","settings.control_size.desc":"Tamanho da ferramenta de controle de 3 eixos","settings.display_skin":"Mostrar skin","settings.display_skin.desc":"Skin utilizada no modelo de jogador de referência de exibição","settings.shading":"Sombras","settings.shading.desc":"Ativar sombreamento","settings.texture_fps":"Taxa de quadros para texturas animadas","settings.texture_fps.desc":"Taxa de quadros por segundo para texturas animadas","settings.base_grid":"Grade pequena","settings.base_grid.desc":"Mostrar grade pequena e eixos","settings.large_grid":"Grade grande","settings.large_grid.desc":"Mostrar grade de blocos 16x16","settings.full_grid":"Grade completa","settings.full_grid.desc":"Mostrar grade precisa em pixel","settings.large_box":"Caixa grande","settings.large_box.desc":"Mostrar limite de blocos 3x3x3","settings.display_grid":"Modo de exibição","settings.display_grid.desc":"Mostrar grade no modo de exibição","settings.undo_limit":"Limite de desfazer","settings.undo_limit.desc":"Número de ações que você pode desfazer","settings.local_move":"Mover nos eixos relativos","settings.local_move.desc":"Mover elementos rotacionados em seus próprios eixos, se possível","settings.canvas_unselect":"Cancelar seleção ao clicar na tela","settings.canvas_unselect.desc":"Desmarcar todos os elementos ao clicar no fundo da tela","settings.paint_side_restrict":"Restringir o pincel ao lado atual","settings.paint_side_restrict.desc":"Restringir os pincéis para pintar apenas no lado atual","settings.autouv":"Mapeamento automático","settings.autouv.desc":"Ativar mapeamento UV automático por padrão","settings.create_rename":"Renomear novos 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exportados","settings.default_path":"Default Minecraft Textures Path","settings.default_path.desc":"Pasta da qual o Blockbench carrega texturas padrão","settings.image_editor":"Editor de imagem","settings.image_editor.desc":"Editor de imagens padrão para editar texturas","category.navigate":"Navegação","category.tools":"Ferramentas","category.file":"Arquivo","category.blockbench":"Blockbench","category.edit":"Editar","category.transform":"Transformar","category.view":"Visualizar","category.display":"Configurações de exibição","category.textures":"Texturas","category.misc":"Diversos","keybind.preview_select":"Selecionar","keybind.preview_rotate":"Rotacionar a visão","keybind.preview_drag":"Arrastar a visão","keybind.confirm":"Confirmar","keybind.cancel":"Cancelar","action.slider_inflate":"Aumentar","action.slider_inflate.desc":"Aumentar cubos em todas as direções sem alterar o mapeamento.","action.slider_brush_size":"Tamanho","action.slider_brush_size.desc":"Tamanho do pincel (em pixels)","action.slider_brush_opacity":"Opacidade","action.slider_brush_opacity.desc":"Opacidade do pincel (em %)","action.slider_brush_softness":"Suavidade","action.slider_brush_softness.desc":"Suavidade do pincel (em %)","action.uv_slider_pos_x":"Mover horizontalmente","action.uv_slider_pos_x.desc":"Mover a seleção UV de todos os cubos selecionados horizontalmente","action.uv_slider_pos_y":"Mover verticalmente","action.uv_slider_pos_y.desc":"Mover a seleção UV de todos os cubos selecionados verticalmente","action.uv_slider_size_x":"Redimensionar horizontalmente","action.uv_slider_size_x.desc":"Redimensionar a seleção UV de todos os cubos selecionados horizontalmente","action.uv_slider_size_y":"Redimensionar verticalmente","action.uv_slider_size_y.desc":"Redimensionar verticalmente a seleção UV de todos os cubos selecionados","action.vertex_snap_mode":"Modo de ajuste","action.vertex_snap_mode.desc":"Seleciona se o ajuste a vértices deve mover elementos para a posição selecionada ou 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modelo de bloco ou item","action.export_blockmodel.desc":"Exportar um modelo de bloco ou item do Minecraft Java Edition","action.export_optifine_part":"Exportar modelo OptiFine","action.export_optifine_part.desc":"Exportar um único modelo de parte de entidade para o OptiFine","action.export_optifine_full":"Exportar OptiFine JEM","action.export_optifine_full.desc":"Exportar um modelo de entidade completo do OptiFine","action.export_obj":"Exportar modelo OBJ","action.export_obj.desc":"Exportar um modelo Wavefront OBJ para renderização","action.settings_window":"Configurações...","action.settings_window.desc":"Abrir a janela de configurações do Blockbench.","action.plugins_window":"Extensões...","action.plugins_window.desc":"Abrir a janela da loja de extensões","action.reset_layout":"Redefinir aparência","action.reset_layout.desc":"Redefinir a aparência ao padrão do Blockbench","action.load_plugin":"Carregar extensão de um arquivo","action.load_plugin.desc":"Carregar uma extensão importando o arquivo de origem.","action.reload_plugins":"Recarregar extensões","action.reload_plugins.desc":"Recarregar todas as extensões de desenvolvimento.","action.undo":"Desfazer","action.undo.desc":"Desfaz a última alteração","action.redo":"Refazer","action.redo.desc":"Reverte a última ação desfeita","action.copy":"Copiar","action.copy.desc":"Copiar a seleção, face ou configurações de exibição atuais","action.paste":"Colar","action.paste.desc":"Colar a seleção, face ou configurações de exibição atuais","action.cut":"Recortar","action.cut.desc":"Recortar a seleção, face ou configurações de exibição atuais","action.add_cube":"Adicionar cubo","action.add_cube.desc":"Adiciona um novo cubo","action.add_group":"Adicionar grupo","action.add_group.desc":"Adiciona um novo grupo ou osso","action.outliner_toggle":"Mostrar mais opções","action.outliner_toggle.desc":"Mostra opções adicionais no organizador","action.duplicate":"Duplicar","action.duplicate.desc":"Duplica os cubos ou grupos selecionados","action.delete":"Excluir","action.delete.desc":"Exclui os cubos ou grupos selecionados","action.sort_outliner":"Ordenar","action.sort_outliner.desc":"Ordenar os elementos em ordem alfabética","action.select_window":"Selecionar...","action.select_window.desc":"Procurar e selecionar cubos com base em suas propriedades","action.invert_selection":"Inverter seleção","action.invert_selection.desc":"Inverter a seleção atual de cubos","action.select_all":"Selecionar tudo","action.select_all.desc":"Selecionar todos os cubos","action.collapse_groups":"Recolher grupos","action.collapse_groups.desc":"Recolher todos os grupos","action.scale":"Redimensionar...","action.scale.desc":"Redimensionar os cubos selecionados","action.toggle_visibility":"Alternar visibilidade","action.toggle_visibility.desc":"Alternar a visibilidade dos cubos selecionados","action.toggle_export":"Alternar exportação","action.toggle_export.desc":"Alternar as configurações de exportação dos cubos selecionados","action.toggle_autouv":"Alternar Auto UV","action.toggle_autouv.desc":"Alternar as configurações de auto UV dos cubos selecionados","action.toggle_shade":"Alternar sombreamento","action.toggle_shade.desc":"Alternar o sombreamento dos cubos selecionados","action.rename":"Renomear","action.rename.desc":"Mudar o nome dos cubos selecionados","action.add_display_preset":"Nova predefinição","action.add_display_preset.desc":"Adicionar uma nova predefinição de configuração de exibição","action.fullscreen":"Tela Cheia","action.fullscreen.desc":"Alterna para o modo de Tela Cheia","action.zoom_in":"Mais Zoom","action.zoom_in.desc":"Aumentar o zoom para ampliar a interface","action.zoom_out":"Reduzir o Zoom","action.zoom_out.desc":"Reduzir o Zoom para reduzir a interface","action.zoom_reset":"Redefinir Zoom","action.zoom_reset.desc":"Redefinir o Zoom para o padrão 100%","action.reset_interface":"Redefinir Interface","action.reset_interface.desc":"Redefinir o tamanho e as posições da interface","action.screenshot_model":"Fotografar Modelo","action.screenshot_model.desc":"Fazer uma captura de tela recortada do modelo do ângulo atual","action.screenshot_app":"Fotografar Aplicativo","action.screenshot_app.desc":"Tirar uma captura de tela de toda a aplicação","action.import_texture":"Importar Textura","action.import_texture.desc":"Importar uma ou mais texturas do seu arquivo do sistema","action.create_texture":"Criar Textura","action.create_texture.desc":"Criar uma textura ou padrão de textura em branco","action.save_textures":"Salvar Texturas","action.save_textures.desc":"Salva as texturas não salvas","action.animated_textures":"Iniciar Texturas Animadas","action.animated_textures.desc":"Iniciar e pausar a pré visualização das texturas animadas","action.origin_to_geometry":"Origem para Geometria","action.origin_to_geometry.desc":"Definir a origem para o centro da geometria","action.rescale_toggle":"Alternar 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AVISO: Isso pode causar modelos inválidos.","settings.brush_opacity_modifier":"Modificador de opacidade do pincel","settings.brush_opacity_modifier.desc":"Modifique a opacidade do pincel ao usar uma caneta","settings.brush_size_modifier":"Modificador de tamanho de pincel","settings.brush_size_modifier.desc":"Modifique o tamanho do pincel ao usar uma caneta","settings.brush_modifier.pressure":"Pressão","settings.brush_modifier.tilt":"Inclinar","category.color":"Cor","action.import_theme":"Importar Tema","action.export_theme":"Exportar Tema","action.export_theme.desc":"Crie um arquivo de tema com base nas configurações atuais","action.slider_color_h":"Matiz","action.slider_color_s":"Saturação","action.slider_color_v":"Value","action.add_to_palette":"Adicionar a Paleta","action.add_to_palette.desc":"Adicione a cor selecionada à paleta de cores","action.import_palette":"Importar Paleta","action.import_palette.desc":"Importar um ficheiro .bbpalette","action.export_palette":"Exportar Paleta","action.export_palette.desc":"Exportar a paleta com um arquivo .bbpalette","action.generate_palette":"Gerar Paleta","action.generate_palette.desc":"Gerar paleta a partir de uma textura","action.sort_palette":"Classificar Paleta","action.sort_palette.desc":"Classifique todas as cores da paleta por cor e brilho","action.timelapse":"Timelapse...","action.timelapse.desc":"Grave um timelapse do seu progresso de modelagem","action.add_keyframe":"Adicionar quadro-chave","action.add_keyframe.desc":"Adicione automaticamente um quadro-chave. 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Leia %0","dialog.skin.title":"Criar Skin do Minecraft","dialog.skin.model":"Modelo","dialog.skin.texture":"Textura(Opcional)","action.toggle_skin_layer":"Alterar camada da Skin","action.toggle_skin_layer.desc":"Alterar a camada do chapéu e da roupa do modelo da skin","action.gui_light":"Luz da GUI","action.gui_light.desc":"Selecione a maneira como o item é iluminado no inventário","action.gui_light.side":"Luz Lateral","action.gui_light.front":"Luz Frontal","action.move_keyframe_back":"Mover quadros para trás","action.move_keyframe_forth":"Mover quadros adiante","menu.help":"Ajuda\\n","menu.help.discord":"Servidor Discord","menu.help.report_issue":"Reportar um erro","menu.help.plugin_documentation":"Documentação Plugin API","menu.help.search_action":"Buscar e rodar uma ação","menu.help.donate":"Doar","menu.help.about":"Sobre...","menu.preview.background.clipboard":"Carregar da área de transferência","dialog.ignore":"Ignorar","generic.unset":"Desativar","message.invalid_builtin_parent.title":"Pai incorporado interno inválido","message.invalid_builtin_parent.message":"O link para o modelo pai inválido \'%0\' foi removido para exportar um modelo válido.","dialog.resize_texture.fill":"Preencher com","dialog.resize_texture.fill.transparent":"Transparente","dialog.resize_texture.fill.color":"Cor","dialog.resize_texture.fill.repeat":"Repetir","dialog.scale.element_pivot":"Elemento do Pivô","dialog.scale.selection_center":"Centro de Seleção","dialog.create_gif.length_mode":"Modo Comprimento","dialog.create_gif.length_mode.seconds":"Segundos","dialog.create_gif.length_mode.frames":"Quadros","dialog.create_gif.length_mode.animation":"Comprimento da Animação","dialog.create_gif.length_mode.turntable":"Rotação de mesa giratória","dialog.save_angle.projection":"Projeção","dialog.save_angle.projection.perspective":"Perspectiva","dialog.save_angle.projection.orthographic":"Ortográfico","dialog.sketchfab_uploader.animations":"Animações","dialog.settings.theme":"Tema","settings.category.interface":"Interface","settings.preview_checkerboard":"Mostrar Tabuleiro Xadrez","settings.preview_checkerboard.desc":"Alterne o plano de fundo do tabuleiro xadrez atrás da visualização","settings.uv_checkerboard":"Editor UV do tabuleiro xadrez","settings.uv_checkerboard.desc":"Alterne o fundo do tabuleiro xadrez atrás do editor UV","category.paint":"Pintar","action.fill_mode.color_connected":"Cores Conectadas","action.draw_shape_type":"Tipo da Forma","action.draw_shape_type.rectangle":"Retângulo","action.draw_shape_type.rectangle_h":"Retângulo(Vazio)","action.draw_shape_type.ellipse":"Elipse","action.draw_shape_type.ellipse_h":"Elipse(Vazio)","action.draw_shape_type.line":"Linha","action.mirror_painting":"Pintura Espelhada","action.mirror_painting.description":"Espelhe seus traços de tinta para o outro lado do modelo","action.lock_alpha":"Travar Canal Alfa","action.lock_alpha.description":"Trave a transparência de todos os pixels","action.draw_shape_tool":"Desenhar Forma","action.draw_shape_tool.desc":"Ferramenta para desenhar formas simples em texturas","action.copy_paste_tool":"Ferramenta Copia/Cola","action.copy_paste_tool.desc":"Ferramenta para copiar e colar seleções de texturas","action.export_gltf":"Exportar como modelo glTF","action.export_gltf.desc":"Exporta modelo e animações como arquivo glTF para usar em outros aplicativos 3D","action.transform_space":"Transformar Espaço","action.transform_space.desc":"Espaço de transformação padrão para elementos e ossos","action.transform_space.global":"Global","action.transform_space.bone":"Osso","action.transform_space.local":"Local","action.toggle_camera_projection":"Alternar Projeção de Câmera","action.toggle_camera_projection.desc":"Alterna a projeção da câmera entre perspectiva e ortografia","action.load_camera_angle":"Ângulo de Câmera: %0","action.load_camera_angle.desc":"Carregar o ângulo \'%0\' da câmera ","action.slider_face_tint":"Índice de tonalidade","action.slider_face_tint.desc":"Defina o índice de tonalidade da face atual. -1 significa não definido.","menu.help.quickstart":"Assistente para Iniciantes","menu.help.developer":"Desenvolvedor","menu.help.developer.dev_tools":"Úteis para desenvolvedor","menu.help.developer.reset_storage":"Restauração de fábrica","menu.help.developer.reset_storage.confirm":"Tem certeza de que deseja redefinir as configurações de fábrica do Blockbench? Isso excluirá todas as configurações personalizadas, combinações de teclas e plugins instalados.","menu.help.developer.cache_reload":"Recarga de cache","menu.preview.orthographic":"Ortográfico","menu.preview.save_angle":"Salvar Ângulo","menu.preview.angle":"Ângulos","menu.preview.angle.initial":"Ângulo Inicial","menu.preview.maximize":"Maximizar","panel.color.both":"Ambos","uv_editor.copy_selection":"Copiar Seleção","uv_editor.paste_selection":"Colar Seleção","uv_editor.copy_paste_tool.place":"Colocar","uv_editor.copy_paste_tool.cut":"Cortar","uv_editor.copy_paste_tool.mirror_x":"Espelhar X","uv_editor.copy_paste_tool.mirror_y":"Espelhar Y","uv_editor.copy_paste_tool.rotate":"Rodar 90 Graus","dialog.project.modded_entity_version":"Versão de Exporte","dialog.save_angle.position":"Posição da Câmera","dialog.save_angle.target":"Ponto focal","dialog.skin.pose":"Pose","layout.color.frame":"Moldura da janela","layout.color.frame.desc":"Borda e barra de título da janela","settings.large_grid_size":"Tamanho da grade do bloco","settings.large_grid_size.desc":"Tamanho da grade do bloco","action.load_plugin_from_url":"Carregar Plugin de uma URL","action.load_plugin_from_url.desc":"Carregue um plugin de um servidor especificando o URL","action.cube_counter.desc":"Exibe o número atual de cubos e outras estatísticas","action.unlock_everything":"Destravar Tudo","action.unlock_everything.desc":"Desbloqueie todos os grupos e elementos no organizador.","action.load_palette":"Carregar Paleta","action.load_palette.desc":"Carregue uma das predefinições da paleta incorporada","action.toggle_locked":"Alternar trava","action.toggle_locked.desc":"Alternar se os elementos selecionados estão travados","action.apply_display_preset":"Aplicar padrão","action.apply_display_preset.desc":"Aplicar uma predefinição de configuração de exibição padrão ou personalizada","action.apply_display_preset.here":"Aplicar para esse slot","action.apply_display_preset.everywhere":"Aplicar para todos os slots","action.resolve_keyframe_expressions":"Resolver quadro-chave","action.resolve_keyframe_expressions.desc":"Resolve as expressões matemáticas dos quadros selecionados","action.fold_all_animations":"Dobre todos os animadores","menu.palette.load.empty":"Vazio","switches.lock":"Travar","settings.render_sides":"Lados Carregados","settings.render_sides.desc":"Selecione qual lado de uma face é carregado","settings.render_sides.auto":"Auto","settings.render_sides.front":"Fora","settings.render_sides.double":"Dentro e Fora","generic.enable":"Ativar","generic.disable":"Desativar","generic.redacted":"Editado","dialog.select_texture.import_all":"Importar Tudo","dialog.skin.layer_template":"Textura da camada","about.version.up_to_date":"Mais recente","about.version.update_available":"Versão %o está disponivel","settings.category.application":"Aplicações","settings.streamer_mode":"Modo de Streamer","settings.streamer_mode.desc":"Esconder informações sensíveis como modelos recentes","settings.automatic_updates":"Atualizações automáticas","settings.automatic_updates.desc":"Download automático de novas versões e manter BlockBench com a versão mais recente","action.rotation_space":"Espaço de rotação","action.focus_on_selection":"Centralizar o campo de visão na seleção","action.focus_on_selection.desc":"Alinhar a câmera para olhar o centro da seleção atual","action.jump_to_timeline_start":"Pular para o início da animação","action.jump_to_timeline_end":"Pular para o fim da animação","menu.help.updating":"Atualizando (%0%)","menu.help.update_failed":"Falha na atualização","menu.animation.loop.once":"Reproduza uma vez","menu.animation.loop.hold":"Manter no último quadro","menu.animation.loop.loop":"Loop","interface.streamer_mode_on":"Modo Streamer ativado","generic.reset":"Reiniciar","generic.restore":"Restaurar","keys.mousewheel":"Roda do mouse","message.delete_animation.title":"Animação eliminada","message.delete_animation.message":"A animação foi removida do Blockbench. Quer que a animação também seja eliminada do ficheiro onde estava guardada?","message.no_animation_to_import":"Nenhuma animação para importar","dialog.material_instances.title":"Material","dialog.animation_import.title":"Selecionar animações para importar","dialog.create_texture.padding":"Preenchimento","settings.fov":"FOV","settings.fov.desc":"Campo de visão da câmera. O padrão é 45","settings.sync_color":"Sincronizar cor","settings.sync_color.desc":"Sincronizar cor entre diferentes instâncias do Blockbench","settings.minify_bbmodel":"Reduzir arquivos do projeto","settings.minify_bbmodel.desc":"Escrever arquivos .bbmodel reduzidos em uma linha","action.edit_material_instances":"Editar materiais","action.edit_material_instances.desc":"Editar nomes dos materiais para blocos bedrock","action.save_all_animations":"Guardas todas as animações","action.save_all_animations.desc":"Salvar todas as animações carregadas","action.keyframe_interpolation":"Interpolação","action.keyframe_interpolation.desc":"Selecione o modo de interpolação do quadro","action.keyframe_interpolation.linear":"Linear","action.keyframe_interpolation.catmullrom":"Suavizar","action.timeline_focus.hide_empty":"Esconder canais vazios","menu.file.preferences":"Preferências","menu.animation.blend_weight":"Peso dos vértices","menu.animation.save":"Guardar","menu.animation.properties":"Propriedades...","menu.animation.file":"Ficheiro","menu.animation.snapping":"Encaixar","menu.animation.open_location":"Abrir local do arquivo","panel.keyframe.add_data_point":"Adicionar ponto de dados do quadro","panel.keyframe.remove_data_point":"Remover ponto de dados do quadro","panel.keyframe.pre":"Pré","panel.keyframe.post":"Pós","generic.all":"Todos","message.small_face_dimensions.title":"Dimensões de face incompatíveis","message.small_face_dimensions.message":"A seleção contém faces que são menores que 1 unidade em uma direção. O sistema de mapeamento em UV cúbico considera qualquer face menor que esse limiar como 0 pixels de largura. A textura nessas faces pode não funcionar corretamente.","message.small_face_dimensions.face_uv":"The current format supports per-face UV maps which can handle small face dimensions. Go to \\"File\\" > \\"Project...\\" and change \\"UV Mode\\" to \\"Per-face UV\\".","dialog.plugins.outdated_client":"Requer uma versão mais recente do Blockbench","dialog.plugins.outdated_plugin":"O plugin está desatualizado e não funciona com essa versão do Blockbench","settings.motion_trails":"Trilhas de movimento","settings.motion_trails.desc":"Mostrar trilhas de movimento no editor de animações","settings.antialiasing":"Anti-aliasing","settings.antialiasing.desc":"Habilitar anti-aliasing na prévia. Reiniciar o Blockbench irá aplicar as mudanças","action.timeline_frame_back":"Voltar 1 segundo","action.timeline_frame_forth":"Pular 1 segundo","panel.bone.ik":"Cinemática reversa (Experimental)","settings.particle_tick_rate":"Taxa de tique da partícula","settings.particle_tick_rate.desc":"Taxa de tiques para os efeitos da partícula em tiques por segundo. O padrão é 30","action.lock_motion_trail":"Travar trilhos de movimento","action.lock_motion_trail.desc":"Travar trilhos de movimento para o grupo selecionado","menu.animation_file.unload":"Descarregar arquivo de animação","data.null_object":"Objeto vazio","status_bar.toggle_sidebar":"Habilitar barra lateral","message.load_plugin_failed.title":"Falha ao carregar plugin","message.load_plugin_failed.message":"Garanta que o nome do arquivo base desse plugin corresponde ao ID \'%0\' do plugin, como especificado em Plugin.register().","dialog.project.uv_mode":"Modo UV","dialog.project.uv_mode.box_uv":"Cubo UV","dialog.project.uv_mode.face_uv":"UV por face","dialog.project.texture_size":"Tamanho da textura","dialog.animation_export.title":"Selecionar animações para exportar","dialog.create_texture.rearrange_uv":"Organizar UV","layout.color.subtle_text":"Texto sutil","layout.color.subtle_text.desc":"Cor secundária do texto com menos contraste","settings.interface_scale":"Escala da interface","settings.interface_scale.desc":"Escala de toda a interface do Blockbench","settings.background_rendering":"Renderizar plano de fundo","settings.background_rendering.desc":"Atualizar a prévia enquanto a janela não está em foco","settings.ctrl_shift_size":"Resolução Ctrl + Shift","settings.ctrl_shift_size.desc":"Resolução da grade enquanto segura Control e Shift","settings.hardware_acceleration":"Aceleração de Hardware","settings.hardware_acceleration.desc":"Mandar tarefas de renderização para a placa de vídeo. Reinicie o Blockbench para aplicar as mudanças","action.explode_skin_model":"Aumentar Modelo de Skin","action.explode_skin_model.desc":"Habilita uma visão em explosão que te possibilita editar faces cobertas","action.export_minecraft_skin":"Exportar Skin do Minecraft","action.export_minecraft_skin.desc":"Exportar skin do Minecraft como uma textura PNG","action.add_null_object":"Adicionar objeto vazio","action.add_null_object.desc":"Adiciona um objeto nulo novo","action.animated_texture_frame":"Quadro de textura animada","action.animated_texture_frame.desc":"Definir o quadro atual da textura animada","action.export_animation_file":"Exportar animações...","action.export_animation_file.desc":"Exportar uma seleção de animações em um novo arquivo","action.timeline_graph_editor":"Habilitar editor de grafos","action.timeline_graph_editor.desc":"Habilitar a linha do tempo entre o editor de grafos e o editor de chaves","menu.file.recent.clear":"Limpar arquivos recentes","switches.shade":"Sombra","generic.share":"Compartilhar","dates.minute":"%0 Minuto","dates.minutes":"%0 Minutos","dates.hour":"%0 Hora","dates.hours":"%0 Horas","dates.day":"%0 Dia","dates.days":"%0 Dias","dates.week":"%0 Semana","dates.weeks":"%0 Semanas","dates.year":"%0 Ano","dates.years":"%0 Anos","message.installed_plugin":"Sucesso em instalar o plugin %0","message.installed_plugin_fail":"Falha ao instalar o plugin %0","dialog.share_model.title":"Compartilhar modelo","dialog.share_model.expire_time":"Tempo expirado","dialog.share_model.failed":"Falha em atualizar o modelo","action.import_java_block_model":"Adicionar Bloco Java ou Modelo de Item","action.import_java_block_model.desc":"Adicionar um Bloco Java ou Modelo de Item de um arquivo json para o modelo atual","action.share_model":"Compartilhar...","action.share_model.desc":"Gerar um link curto para compartilhar seu modelo","action.import_project":"Importar projeto","action.import_project.desc":"Importar outro projeto de um arquivo .bbmodel para o projeto atual","dialog.toolbar_edit.hidden_tools":"Algumas ferramentas podem estar escondidas porque elas não estão disponíveis no modelo, formato ou situação atual.","settings.camera_near_plane":"Câmera perto do plano","settings.camera_near_plane.desc":"A distância mínima da câmera onde os objetos renderizam. Valores maiores diminuem o Z-fighting. O padrão é 1.","mode.start.keymap_preference.desc":"Se você for novo no Blockbench e estiver vindo de outro programa 3D, você pode selecionar os atalhos do teclado para fazer sua transição mais simples. Você pode mudar os atalhos ou atalhos individuais depois nas configurações.","message.load_keymap":"Você tem certeza que quer carregar esses atalhos? Isso irá sobrescrever seus atalhos atuais.","message.keymap_loaded":"Atalhos carregados","dialog.convert_project.current_format":"Formato atual","dialog.create_texture.rearrange_uv.desc":"Criar um novo arranjamento UV para dar destaque a cada face na textura","dialog.create_texture.compress.desc":"Organizar os mapas UV em um modo denso para minimizar o tamanho da textura","dialog.create_texture.power.desc":"Prender o tamanho da textura automática para uma potência de 2, como 64 ou 128. Isso é necessário para alguns renderers","dialog.create_texture.double_use.desc":"Se dois elementos já tem o mesmo espaço UV correspondente, mantenha assim no novo mapa","dialog.create_texture.padding.desc":"Adicione uma pequena pintura entre as partes individuais do template","dialog.create_texture.resolution.desc":"A resolução base da textura, em pixels por metro. O tamanho real do mapa de textura pode diferir dependendo da quantidade e tamanho dos elementos.","dialog.create_gif.color":"Cor de fundo","dialog.save_angle.zoom":"Zoom","dialog.skin.variant":"Variante","dialog.flip_animation.info":"Ossos opostos são identificados pelas palavras \'esquerdo\' e \'direito\' com o seu nome.","dialog.flip_animation.offset":"Deslocar o tamanho da animação pela metade","dialog.export_private_settings.title":"Opções privadas","dialog.export_private_settings.message":"Seu arquivo contém as seguintes informações privadas: **%0**. Remova esses valores de você planeja compartilhar o arquvio com mais alguém.","dialog.export_private_settings.keep":"Manter","settings.timecode_frame_number":"Mostrar códigos de tempo como número do quadro","settings.timecode_frame_number.desc":"Mostrar fração de códigos de tempo na linha do tempo como o número do quadro ao invés de centissegundo","settings.animation_sample_rate":"Taxa de amostra da animação","settings.animation_sample_rate.desc":"Taxa de amostra em amostras por segundo para curvas que o respectivo formato não suporta nativamente","keybind.preview_zoom":"Zoom no campo de visão","action.gradient_tool":"Ferramenta gradiente","action.gradient_tool.desc":"Cria uma cor gradiente na sua textura","action.import_settings":"Importar configurações","action.import_settings.desc":"Importar arquivo .bbsettings","action.export_settings":"Exportar configurações","action.export_settings.desc":"Exportar configurações do Blockbench como um arquivo .bbsettings","action.load_keymap":"Carregar mapa de atalhos","action.load_keymap.default":"Padrão (Trackpad)","action.load_keymap.mouse":"Padrão (Mouse)","action.load_keymap.default.desc":"Atalhos padrão do Blockbench, com os controles de navegação no campo de visão otimizados para trackpads de laptops","action.load_keymap.mouse.desc":"Atalhos padrão do Blockbench, com a navegação no campo de visão usando o botão do meio do mouse","action.load_keymap.blender.desc":"Atalhos para usuários que são familiares com Blender","action.load_keymap.cinema4d.desc":"Atalhos para usuários que são familiares com os controles do Cinema 4D","action.load_keymap.maya.desc":"Atalhos para usuários que são familiares com os controles do Autodesk Maya","action.import_keymap":"Importar atalhos","action.import_keymap.desc":"Importar atalhos de um arquivo .bbkeymap","action.export_keymap":"Exportar mapa de atalhos","action.export_keymap.desc":"Exportar mapa de atalhos como um arquivo .bbkeymap","action.edit_history":"Editar histórico","action.edit_history.desc":"Ver o histórico de edição e voltar/refazer etapas","action.group_elements":"Elementos de grupo","action.group_elements.desc":"Colocar os elementos sleecionados em um novo grupo","action.unfold_groups":"Desdobrar grupos","action.unfold_groups.desc":"Separa todos os grupos","action.edit_bedrock_binding":"Editando atalho...","action.edit_bedrock_binding.desc":"Mudar a qual geometria o osso está em fronteira","action.pick_screen_color":"Selecionar cor da tela","action.pick_screen_color.desc":"Selecionar uma cor em qualquer lugar da sua tela","action.view_mode":"Modo campo de visão","action.view_mode.desc":"Mudaro campo de visão do modelo","action.view_mode.textured":"Texturizado","action.view_mode.solid":"Sólido","action.view_mode.wireframe":"Aramado","action.toggle_sidebars":"Habilitar barras laterais","action.toggle_sidebars.desc":"Habilitar ou desabilitar barras laterais","action.set_animation_end":"Configurar fim da animação","action.set_animation_end.desc":"Configurar o fim da animação selecionada para o tempo selecionado na linha do tempo","action.flip_animation":"Girar animação","action.flip_animation.desc":"Gira partes da animação copiando os quadros selecionados para o outro lado do modelo","action.graph_editor_zero_line":"Incluir linha zero","action.graph_editor_zero_line.desc":"Se o editor de grafos sempre inclui uma linha zero no campo de visão","menu.texture.render_mode":"Modo renderização","menu.texture.render_mode.emissive":"Emissivo","menu.texture.render_mode.layered":"Camadas","menu.preview.angle.edit":"Editar ângulo...","menu.animation.start_delay":"Começar delay","menu.animation.loop_delay":"Loop Delay","menu.animation.flip_keyframes":"Girar chaves de quadro","menu.mobile_keyboard.disable_all":"Desabilitar tudo","panel.keyframe.toggle_uniform_scale":"Habilitar escala uniforme","camera_angle.common_isometric_right":"Direita isométrica (2:1)","camera_angle.common_isometric_left":"Esquerda isométrica (2:1)","camera_angle.true_isometric_right":"Habilitar direita isométrica (30°)","camera_angle.true_isometric_left":"Habilitar esquerda isométrica (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Repositório:","settings.update_to_prereleases":"Atualizar para Pré-lançamentos","settings.update_to_prereleases.desc":"Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don\'t enable this option if you rely on Blockbench for work or other important projects.","data.separator.spacer":"Espaçador","data.separator.linebreak":"Quebra de Linha","data.setting":"Configuração","generic.select_all":"Selecionar Todos","generic.select_none":"Selecionar Nenhum","projects.new_tab":"Nova Aba","projects.close_tab":"Fechar Aba","message.invalid_format.title":"Formato Inválido","message.invalid_format.message":"This model was made in the format \'%0\', which is not available in your Blockbench installation. You most likely need a specific plugin to open it correctly.","message.invalid_link":"Fo","message.default_textures.current":"Current path","message.update_after_restart":"The update will be installed after the next restart","message.copy_paste_tool_viewport":"This tool can only be used in the 2D editor","dialog.project.shadow_size":"Tamanho da Sombra","dialog.find_replace.target":"Alvo","dialog.find_replace.target.element_names":"Nomes dos Elementos","dialog.find_replace.target.group_names":"Nomes dos Grupos","dialog.find_replace.target.animation_names":"Nomes das Animações","dialog.find_replace.target.keyframe_values":"Keyframe Values","dialog.find_replace.find":"Encontrar","dialog.find_replace.replace":"Substituir","dialog.find_replace.regex":"Expressão Regular","dialog.add_primitive.shape":"Forma","dialog.add_primitive.shape.circle":"Círculo","dialog.add_primitive.shape.tube":"Tubo","dialog.add_primitive.shape.cone":"Cone","dialog.add_primitive.shape.cylinder":"Cilindro","dialog.add_primitive.shape.sphere":"Esfera","dialog.add_primitive.shape.torus":"Toro","dialog.add_primitive.shape.cube":"Cubo","dialog.add_primitive.shape.pyramid":"Pirámide","dialog.add_primitive.diameter":"Diâmetro","dialog.add_primitive.height":"Altura","dialog.add_primitive.sides":"Lados","dialog.add_primitive.minor_diameter":"Grossura","dialog.add_primitive.minor_sides":"Minor Sides","dialog.create_texture.combine_polys":"Combinar Ilhas","dialog.create_texture.combine_polys.desc":"Combine faces into connected UV islands","dialog.model_stats.meshes":"Meshes","dialog.export_private_settings.omit":"Leave Out","layout.select":"Selecionar","layout.options":"Opções","layout.color":"Esquema de Cores","layout.documentation":"Documentação","layout.color.bright_ui_text":"Bright UI Text","layout.color.bright_ui_text.desc":"Text on bright backgrounds","layout.name":"Nome","layout.author":"Autor","settings.color_wheel":"Color Wheel","settings.color_wheel.desc":"Use the color wheel as the main color picker","settings.dialog.desc":"Show the \\"%0\\" dialog","settings.export_empty_groups":"Export Empty Groups","settings.export_empty_groups.desc":"Include groups without content in exported files","category.separators":"Separadores","keybind.preview_area_select":"Area Select","action.color_erase_mode":"Modo Apagar","action.color_erase_mode.desc":"With erase mode enabled, tools like Fill and Rectangle subtract colors rather than adding them","action.open_from_link":"Open Model from Link...","action.open_from_link.desc":"Open a model from a blckbn.ch URL","action.import_obj":"Importar Modelo OBJ","action.import_obj.desc":"Imports objects from an OBJ model as meshes","action.add_plugin":"Instalar Plugin","action.add_plugin.desc":"Install a plugin through Action Control","action.remove_plugin":"Desinstalar Plugin","action.remove_plugin.desc":"Uninstall a plugin through Action Control","action.add_mesh":"Add Mesh","action.add_mesh.desc":"Adds a new mesh","action.add_texture_mesh":"Add Texture Mesh","action.add_texture_mesh.desc":"Adds a new Texture Mesh","action.find_replace":"Find/Replace...","action.find_replace.desc":"Find and replace parts of names","action.hide_everything_except_selection":"Hide Everything Except Selection","action.hide_everything_except_selection.desc":"Toggle visibility on all elements except the ones that are selected","action.transform_space.normal":"Normal","action.selection_mode":"Modo de Selação","action.selection_mode.desc":"Change how elements can be selected in the viewport","action.selection_mode.object":"Objeto","action.selection_mode.face":"Face","action.selection_mode.vertex":"Vertex","action.create_face":"Create Face or Edge","action.create_face.desc":"Creates a new face or edge between the selected vertices","action.convert_to_mesh":"Convert to Mesh","action.convert_to_mesh.desc":"Convert the selected elements into meshes","action.invert_face":"Inverter Face","action.invert_face.desc":"Invert the selected faces to make them face the opposite direction","action.extrude_mesh_selection":"Extrude Selection","action.extrude_mesh_selection.desc":"Extrude the selected parts of the mesh","action.loop_cut":"Loop Cut","action.loop_cut.desc":"Split the mesh in a loop across the selected edge","action.merge_meshes":"Merge Meshes","action.merge_meshes.desc":"Merge multiple meshes into one","action.keyframe_uniform":"Uniform Scaling","action.keyframe_uniform.desc":"Enable uniform scaling on the selected keyframes","menu.locator.ignore_inherited_scale":"Ignore Inherited Scale","menu.texture_mesh.texture_name":"Nome da textura","menu.texture.elements":"Apply to Elements","uv_editor.transparent_face":"Transparent Face","display.pose_angle":"Pose Angle (For Preview Only)","data.mesh":"Mesh","dialog.create_texture.type":"Tipo","dialog.create_texture.type.blank":"Vazio","dialog.create_texture.type.template":"Texture Template","dialog.create_texture.type.color_map":"Solid Color Template","dialog.sketchfab_uploader.suggested_tags":"Suggested Tags","dialog.sketchfab_uploader.category":"Categoria","dialog.sketchfab_uploader.category2":"Categoria 2","layout.restore_backup":"Your customized theme \\"%0\\" was overwritten. Click here to restore it.","layout.borders":"Bordas","action.fill_mode.element":"Elemento","action.inset_mesh_selection":"Inset Selection","action.inset_mesh_selection.desc":"Inset the selected parts of the mesh","action.dissolve_edges":"Dissolve Edges","action.dissolve_edges.desc":"Dissolve selected edges in a mesh and merge the faces they divide","action.split_mesh":"Split Mesh","action.split_mesh.desc":"Split the selected faces of the mesh into a new mesh","action.merge_vertices":"Merge Vertices","action.merge_vertices.desc":"Merge the selected vertices into the position of the first selected vertex","action.view_mode.normal":"Face Orientation","action.snap_uv_to_pixels":"Snap UV to Pixels","action.snap_uv_to_pixels.desc":"Snaps the selected UV vertices to the pixel grid","menu.file.import.import_open_project":"Import Open Project","menu.help.unlock_projects":"Unlock All Projects","status_bar.selection.faces":"%0 Faces","status_bar.selection.vertices":"%0 Vertices","message.merged_vertices":"Found and merged %0 vertices in %1 locations","settings.vertex_merge_distance":"Vertex Merge Distance","settings.vertex_merge_distance.desc":"Distance within which vertices are merged using merging by distance","settings.show_only_selected_uv":"Show Only Selected UV","settings.show_only_selected_uv.desc":"Only display the selected UV faces in the UV editor by default","action.merge_vertices.merge_all":"Merge All","action.merge_vertices.merge_all_in_center":"Merge All in Center","action.merge_vertices.merge_by_distance":"Merge by Distance","action.merge_vertices.merge_by_distance_in_center":"Merge by Distance in Center","action.uv_rotate_left":"Rotate UV Left","action.uv_rotate_left.desc":"Rotate the selected UV faces counter-clockwise","action.uv_rotate_right":"Rotate UV Right","action.uv_rotate_right.desc":"Rotate the selected UV faces clockwise","menu.uv.display_uv":"Display UV","menu.uv.display_uv.selected_faces":"Selected Faces","menu.uv.display_uv.selected_elements":"All Faces","menu.uv.display_uv.all_elements":"All Faces on All Elements","menu.paste.face":"UV Face","menu.paste.mesh_selection":"Mesh Selection","menu.paste.outliner":"Elements","uv_editor.show_all_faces":"Show All Faces","uv_editor.show_selected_faces":"Show Selected Faces","status_bar.selection.edges":"%0 Edges","action.selection_mode.edge":"Edge","message.cannot_re_import.title":"Model cannot be re-imported","message.cannot_re_import.message":"The exported model format cannot be imported into Blockbench again. Please make sure to save your model as a project file.","generic.default":"padrão","units.pixels_per_meter":"%0 Pixels para depois","mode.pose":"pose","modifier_actions.resize_both_sides":"Resize in both directions","modifier_actions.resize_one_side":"redimensionar em uma direção","modifier_actions.draw_line":"desenhar linha","modifier_actions.drag_without_snapping":"Arraste sem encaixar","modifier_actions.stretch_keyframes":"Esticar quadros-chave","modifier_actions.resize_background":"Redimensionar plano de fundo","modifier_actions.select_multiple":"\\nSelecione multiplos","modifier_actions.select_range":"selecionar intervalo","modifier_actions.drag_to_duplicate":"Arraste para duplicar","modifier_actions.uniform_scaling":"escala uniforme","modifier_actions.snap_direction":"Snap Direction","message.no_valid_elements":"sem elementos selecionados","dialog.add_primitive.shape.plane":"plano","dialog.save_angle.rotation_mode":"modo de rotação","dialog.save_angle.rotation":"rotação","dialog.save_angle.fov":"fov","settings.hide_tab_bar":"Auto-hide Tab Bar","settings.hide_tab_bar.desc":"Hide the tab bar when only one tab is open","settings.status_bar_modifier_keys":"Suggest Modifier Keys in Status Bar","settings.status_bar_modifier_keys.desc":"Display context aware suggested modifier keys in the status bar","settings.ground_plane":"plana de chão","settings.ground_plane.desc":"Show a floor plane below the model","settings.preview_paste_behavior":"Comportamento de colagem de visualização padrão","settings.preview_paste_behavior.desc":"Select the behavior when pasting something into the preview in Edit mode and multiple options are available","settings.preview_paste_behavior.always_ask":"Always Ask","action.new_window":"nova aba","action.new_window.desc":"abrir nova aba do blockbench","action.export_collada":"exportar collada modelo (dae)","action.export_collada.desc":"exportar collada modelo (dae) para usar em outras aplicações","action.paint_mode_uv_overlay":"Sobreposição UV","action.paint_mode_uv_overlay.desc":"Display the UV map as an overlay in paint mode","action.bake_animation_into_model":"Bake Animation into Model","action.bake_animation_into_model.desc":"Bake the currently displayed animation frame into the model. Only applies rotation and position, scale is ignored.","action.keyframe_interpolation.step":"passo","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Select the target bone that should be moved by this null object via Inverse Kinematics","menu.action_control.type.tab":"tab","menu.action_control.type.angle":"angulo de camera","menu.action_control.recent_in_streamer_mode":"Sure? Streamer Mode is enabled","menu.action_control.recent_in_streamer_mode.desc":"Are you sure you want to display recent models?","menu.tools":"feramentas","menu.file.recent.more":"ver mais","menu.null_object.lock_ik_target_rotation":"Bloquear a rotação do alvo IK","menu.animation_file.import_remaining":"inportar restante das animações","edit.loop_cut.offset":"Desvio","edit.extrude_mesh_selection.extend":"estendido","cube.color.pink":"rosa","cube.color.silver":"prata","dialog.plugins.offline":"sem conexão de internet","dialog.create_texture.pixel_density":"Densidade de pixels","dialog.create_texture.pixel_density.desc":"A densidade de pixels da textura, em pixels por metro. O tamanho do mapa de textura pode diferir dependendo da quantidade e tamanho dos elementos.","panel.skin_pose":"pose","panel.skin_pose.none":"nada","panel.skin_pose.natural":"natural","panel.skin_pose.walking":"andando","panel.skin_pose.crouching":"Agachado","panel.skin_pose.sitting":"Sentado","panel.skin_pose.jumping":"pulando","panel.skin_pose.aiming":"Aiming","edit.loop_cut.direction":"direção","message.meshes_and_box_uv":"meshes não camtivel com box uv. va para arquivo > projeto e troque para per-face uv.","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Flip Y Axis","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.resize_texture":"Resize Texture...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","menu.texture":"Texture","menu.texture.render_mode.default":"Default","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recover","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","dialog.share_model.thumbnail":"Thumbnail","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.save_palette":"Save Palette...","action.save_palette.desc":"Save the current color palette inside Blockbench for later use","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Update Palette","menu.palette.load.update.desc":"Updates this palette with the colors of the current Blockbench palette","menu.timeline_marker.set_time":"Set Time...","uv_editor.scale_uv":"Scale UV","action.preview_scene":"Preview Scene","action.preview_scene.desc":"Change the model preview scene","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","dialog.project.modded_entity_flip_y":"Flip Y Axis","preview_scene.studio":"Studio","format.image":"Image","modifier_actions.set_copy_source":"Set Copy Source","message.load_images.title":"Load Images","message.load_images.edit_image":"Edit Image","dialog.add_primitive.align_edges":"Align Edges","dialog.flip_animation.show_in_timeline":"Show modified bones in timeline","settings.default_cube_size":"Cube Size","settings.default_cube_size.desc":"Set the default cube size when creating a new cube","settings.uniform_keyframe":"Uniform Scale Keyframes","settings.uniform_keyframe.desc":"Set scale keyframes to uniform scaling by default","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.pick_color_opacity":"Pick Color Opacity","settings.pick_color_opacity.desc":"Pick the color opacity with the Color Picker and set it as brush opacity","settings.paint_with_stylus_only":"Paint with Stylus Only","settings.paint_with_stylus_only.desc":"Only use the stylus for painting, reserve mouse or touch input for navigation.","action.copy_brush_mode":"Copy Brush Mode","action.copy_brush_mode.copy":"Copy","action.copy_brush_mode.pattern":"Pattern","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Brush Shape","action.brush_shape.square":"Square","action.brush_shape.circle":"Circle","action.blend_mode":"Blend Mode","action.blend_mode.default":"Default","action.blend_mode.set_opacity":"Set Opacity","action.blend_mode.color":"Color","action.blend_mode.behind":"Behind","action.blend_mode.multiply":"Multiply","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Screen","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.copy_brush":"Copy Brush","action.copy_brush.desc":"Brush to clone parts of your texture or draw patterns. Hold Ctrl and click to select a copy source.","action.validator_window":"View Model Issues...","action.validator_window.desc":"Opens the validator, which lists issues with the current model.","action.cancel_gif":"Cancel GIF","menu.text_edit.copy_vector":"Copy Vector","menu.brush_presets.dialog":"Brush Presets...","menu.brush_presets.pixel_brush":"Pixel Brush","menu.brush_presets.smooth_brush":"Smooth Brush","menu.texture.edit_in_blockbench":"Edit in Blockbench","menu.mirror_painting.axis":"Axis","menu.mirror_painting.axis.desc":"Select on which axis paint strokes will get mirrored","menu.mirror_painting.global":"Global Symmetry","menu.mirror_painting.global.desc":"Enabled mirror painting on the model in global space","menu.mirror_painting.local":"Local Symmetry","menu.mirror_painting.local.desc":"Enable mirror painting in local space for each element","menu.mirror_painting.texture_frames":"Repeat on Animated Texture Frames","menu.mirror_painting.texture_frames.desc":"Mirror paint strokes to every frame of animated textures","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"Delete All","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Create Copy","dialog.texture.frame_time":"Frame Time","dialog.texture.frame_time.desc":"Set for how long each frame will be visible, in ticks. Each tick is 1/20th of a second.","dialog.texture.frame_interpolate":"Interpolate","dialog.texture.frame_interpolate.desc":"Interpolate between animation frames by cross-fading to the next frame","dialog.texture.frame_order_type":"Loop Mode","dialog.texture.frame_order_type.loop":"Loop","dialog.texture.frame_order_type.backwards":"Loop Backwards","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"Custom Order","dialog.texture.frame_order":"Frame Order","dialog.texture.frame_order.desc":"Set a custom frame order by listing frame indices in a new order. Frame indices start at 0 with the first frame.","dialog.select.mode":"Mode","dialog.select.mode.new":"New Selection","dialog.select.mode.add":"Add to Selected","dialog.select.mode.remove":"Remove from Selected","dialog.select.mode.in_selection":"Select only from Selected","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"Variants","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Add Override","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"Generate Overrides","dialog.predicate_overrides.confirm_delete":"Are you sure you want to delete all overrides?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"Item Frame (Invisible)","data.settings_profile":"Profile","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"You used a link that requires plugins to be installed. Would you like to install them?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Create Profile...","settings_profile.confirm_delete":"Are you sure you want to delete this settings profile?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI Mode","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"Automatic","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Background Image","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),ru:JSON.parse('{"dialog.ok":"ОК","dialog.cancel":"Отменить","dialog.confirm":"Подтвердить","dialog.close":"Закрыть","dialog.import":"Импортировать","dialog.save":"Сохранить","dialog.discard":"Сбросить","dialog.dontshowagain":"Не Показывать Снова","data.cube":"Куб","data.group":"Группа","data.texture":"Текстура","data.plugin":"Плагин","data.preview":"Предпросмотр","data.toolbar":"Инструменты","data.image":"Изображение","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Командная строка","keys.delete":"Удалить","keys.space":"Space","keys.leftclick":"ЛКМ","keys.middleclick":"СКМ","keys.rightclick":"ПКМ","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Цифровая клавиатура %0","keys.caps":"Caps","keys.menu":"Меню","keys.left":"Стрелка влево","keys.up":"Стрелка вверх","keys.right":"Стрелка вправо","keys.down":"Стрелка вниз","keys.pageup":"PgUp","keys.pagedown":"PgDn","keys.plus":"Плюс","keys.comma":"Запятая","keys.point":"Точка","keys.minus":"Минус","keys.cross":"Крестик","keys.end":"End","keys.pos1":"Поз 1","keys.printscreen":"PrtSc","keys.pause":"Пауза","message.rotation_limit.title":"Ограничение Поворота","message.rotation_limit.message":"Вращения ограничены Minecraft одной осью и шагом 22,5 градуса. Вращение по другой оси очистит все вращения по другим осям. Преобразуйте модель в \\"Общую модель\\", если вы моделируете для других целей и вам нужны свободные вращения.","message.file_not_found.title":"Файл Не Найден","message.file_not_found.message":"Blockbench не может найти запрашиваемый файл. Убедитесь, что он сохранен по указанному пути, не в облаке.","message.screenshot.title":"Скриншот","message.screenshot.clipboard":"Скопировать","message.screenshot.right_click":"Щелкните правой кнопкой мыши или нажмите и удерживайте скриншот, чтобы скопировать","message.invalid_file.title":"Недопустимый Файл","message.invalid_file.message":"Не удалось открыть файл типа json: %0","message.invalid_model.title":"Недопустимый Файл Модели","message.invalid_model.message":"Этот файл содержит недопустимые данные модели.","message.child_model_only.title":"Пустая Дочерняя Модель","message.child_model_only.message":"Это дочерняя модель %0, которая не содержит модели.","message.unsaved_textures.title":"Несохранённые Текстуры","message.unsaved_textures.message":"Ваша модель содержит несохранённые текстуры. Убедитесь, что они сохранены и помещены в ваш набор ресурсов в правильной папке.","message.model_clipping.title":"Модель Слишком Большая","message.model_clipping.message":"Ваша модель содержит %0 кубов, которые больше чем ограничение 3x3x3. Эта модель не будет работать в Minecraft.","message.loose_texture.title":"Импортирование Текстуры","message.loose_texture.message":"Импортированная текстура не находится в наборе ресурсов. Minecraft может загружать только текстуры, находящиеся в папке текстур загруженного набора ресурсов.","message.loose_texture.change":"Изменить Путь","message.update_res.title":"Разрешение Текстуры","message.update_res.message":"Хотите ли вы обновить разрешение проекта на разрешение этой текстуры? Нажмите «Отмена», если ваша текстура имеет разрешение больше нормального.","message.update_res.update":"Обновить","message.bedrock_overwrite_error.message":"Blockbench не может объединить эту модель со старым файлом","message.bedrock_overwrite_error.backup_overwrite":"Сделать Бэкап и Заменить","message.bedrock_overwrite_error.overwrite":"Заменить","message.close_warning.message":"Вы хотите сохранить вашу модель?","message.close_warning.web":"Ваша работа будет утеряна. Вы уверены, что хотите выйти?","message.default_textures.title":"Стандартные Текстуры","message.default_textures.message":"Выберите папку \\"текстуры\\" пакета ресурсов по умолчанию.","message.default_textures.detail":"Извлеките пакет ресурсов по умолчанию из банки Minecraft или Google и загрузите его. Затем найдите папку \\"текстуры\\" и откройте ее. Blockbench запомнит это местоположение и попытается извлечь оттуда текстуры, если не сможет найти их в текущем пакете ресурсов.","message.default_textures.select":"Выберите папку по умолчанию \\"текстуры\\"","message.image_editor.title":"Выбор редактора изображений","message.image_editor.file":"Выбрать Файл...","message.image_editor.exe":"Выберите исполняемый файл редактора изображений","message.display_skin.title":"Отображаемый Скин","message.display_skin.message":"Выберите скин на вашем компьютере или введите имя игрока","message.display_skin.upload":"Загрузить скин","message.display_skin.reset":"Сброс","message.invalid_plugin":"Неверный Файл Плагина, Посмотрите В Консоль","message.load_plugin_app":"Хотите ли вы разрешить этому плагину изменять файлы на вашем компьютере? Загружайте только те плагины, которым вы доверяете.","message.load_plugin_web":"Вы хотите загрузить этот плагин? Загружайте плагины только от людей, которым вы доверяете.","message.preset_no_info":"Пресет не содержит информации для этого слота","message.restart_to_update":"Перезапустите Blockbench, чтобы применить изменения","message.save_file":"Сохранено как %0","message.save_obj":"Сохранено как .obj модель","dialog.project.title":"Проект","dialog.project.name":"Имя Файла","dialog.project.parent":"Родительская Модель","dialog.project.geoname":"Идентификатор Модели","dialog.project.ao":"Мягкое Освещение","dialog.texture.title":"Текстура","dialog.texture.variable":"Переменная","dialog.texture.namespace":"Пространство имён","dialog.texture.folder":"Папка","dialog.extrude.title":"Сканирование Изображения","dialog.extrude.mode":"Способ Создания Модели","dialog.extrude.mode.areas":"По Областям","dialog.extrude.mode.lines":"По Линиям","dialog.extrude.mode.columns":"по столбцам","dialog.extrude.mode.pixels":"по пикселям","dialog.extrude.opacity":"Минимальная непрозрачность","dialog.extrude.scan":"Сканировать и импортировать","dialog.display_preset.title":"Создание шаблона","dialog.display_preset.message":"Выберите слоты, которые нужно сохранить","dialog.display_preset.create":"Создать","dialog.select.title":"Выделение","dialog.select.group":"В выделенной группе","dialog.select.name":"Имя содержит","dialog.select.random":"Случайный шанс (%)","dialog.select.select":"Выделить","dialog.scale.title":"Масштабирование модели","dialog.scale.axis":"Оси","dialog.scale.clipping":"Обрезка модели: модель слишком большая","dialog.scale.confirm":"Масштабировать","dialog.plugins.title":"Плагины","dialog.plugins.installed":"Установленные","dialog.plugins.available":"Доступные","dialog.plugins.install":"Установить","dialog.plugins.uninstall":"Удалить","dialog.plugins.reload":"Перезагрузить","dialog.plugins.none_installed":"Нет установленных плагинов","dialog.plugins.none_available":"Нет доступных плагинов","dialog.plugins.web_only":"Только для веб-приложения","dialog.plugins.app_only":"Только для классического приложения","dialog.plugins.author":"от %0","dialog.create_texture.folder":"Папка","dialog.create_texture.resolution":"Разрешение","dialog.input.title":"Ввод","dialog.settings.settings":"Настройки","dialog.settings.keybinds":"Управление","dialog.settings.about":"О программе","layout.color.back":"Задний план","layout.color.back.desc":"Фон и поля ввода","layout.color.dark":"Тёмный","layout.color.dark.desc":"Фон рабочей области","layout.color.ui":"Интерфейс","layout.color.ui.desc":"Основной цвет интерфейса","layout.color.bright_ui":"Светлый интерфейс","layout.color.bright_ui.desc":"Контекстное меню и подсказки","layout.color.button":"Кнопка","layout.color.button.desc":"Кнопки и переключатели","layout.color.selected":"Выделенное","layout.color.selected.desc":"Выделенные вкладки и объекты","layout.color.border":"Границы","layout.color.border.desc":"Границы полей ввода и кнопок","layout.color.accent":"Контраст","layout.color.accent.desc":"Ползунки и другие детали","layout.color.grid":"Сетка","layout.color.grid.desc":"Сетка рабочей области","layout.color.text":"Текст","layout.color.text.desc":"Обычный текст","layout.color.light":"Подсветка","layout.color.light.desc":"Подсвеченный текст","layout.color.accent_text":"Контрастный текст","layout.color.accent_text.desc":"Текст на светлых элементах","layout.font.main":"Шрифт основного текста","layout.font.headline":"Шрифт заголовка","about.version":"Версия:","about.creator":"Создатель:","about.website":"Веб-сайт:","about.vertex_snap":"Вершинная привязка основана на плагине от SirBenet","about.icons":"Наборы Значков:","about.libraries":"Библиотеки:","settings.category.general":"Основные","settings.category.preview":"Предпросмотр","settings.category.grid":"Сетка","settings.category.edit":"Редактирование","settings.category.snapping":"Привязка к сетке","settings.category.defaults":"По умолчанию","settings.category.dialogs":"Диалоговые окна","settings.category.export":"Экспорт","settings.language":"Язык","settings.language.desc":"Язык интерфейса. Перезапустите Blockbench, чтобы применить изменения","settings.backup_interval":"Интервал автосохранения","settings.backup_interval.desc":"Интервал автосохранения в минутах","settings.origin_size":"Центр поворота","settings.origin_size.desc":"Размер центра поворота","settings.control_size":"Размер осевых стрелок","settings.control_size.desc":"Размер трёх осевых стрелок управления","settings.display_skin":"Отображаемый скин","settings.display_skin.desc":"Скин модели игрока в режиме отображения","settings.shading":"Тень","settings.shading.desc":"Включить тени","settings.texture_fps":"FPS анимированных текстур","settings.texture_fps.desc":"Число кадров в секунду у анимации текстуры","settings.base_grid":"Маленькая сетка","settings.base_grid.desc":"Показывать маленькую сетку с осями","settings.large_grid":"Сетка блока","settings.large_grid.desc":"Показывать блочную сетку 16x16","settings.full_grid":"Полная большая сетка","settings.full_grid.desc":"Показывать полную блочную сетку 3x3","settings.large_box":"Большая коробка","settings.large_box.desc":"Показывать границу блоков в кубе 3x3x3","settings.display_grid":"Режим отображения","settings.display_grid.desc":"Показывать сетку в режиме отображения","settings.undo_limit":"Максимальное число отмен","settings.undo_limit.desc":"Количество изменений, которые можно отменить","settings.local_move":"Перемещение по относительным осям","settings.local_move.desc":"По возможности сделать перемещение повёрнутых элементов по своим осям","settings.canvas_unselect":"Снятие выделения при нажатии по фону","settings.canvas_unselect.desc":"Снимать выделение со всех элементов при нажатии по фону рабочей области","settings.paint_side_restrict":"Ограничить кисть до грани","settings.paint_side_restrict.desc":"Ограничить кисть до окраски текущей грани","settings.autouv":"Авто UV","settings.autouv.desc":"Применять «Авто UV» по умолчанию","settings.create_rename":"Переименовывание новых кубов","settings.create_rename.desc":"При создании элемента или группы перемещать фокус на переименование","settings.edit_size":"Разрешение сетки","settings.edit_size.desc":"Разрешение сетки к которой привязываются кубы","settings.shift_size":"Изменение разрешения","settings.shift_size.desc":"Разрешение сетки привязки при удерживании Shift","settings.ctrl_size":"Разрешение Ctrl","settings.ctrl_size.desc":"Разрешение сетки привязки при удерживании Ctrl","settings.negative_size":"Отрицательный размер","settings.negative_size.desc":"Разрешить использование отрицательных размеров","settings.minifiedout":"Минимизированный экспорт","settings.minifiedout.desc":"Записывать JSON-файл в одну строку","settings.export_groups":"Экспорт групп в модель Java блока/предмета","settings.export_groups.desc":"Сохранять группы в JSON файл модели блока/предмета","settings.credit":"Комментарий создателя","settings.credit.desc":"Комментарий создателя к экспортированным файлам","settings.default_path":"Путь к стандартным текстурам Майнкрафта","settings.default_path.desc":"Папка, из которой загружаются стандартные текстуры","settings.image_editor":"Редактор изображений","settings.image_editor.desc":"Редактор изображений для изменения текстур","category.navigate":"Навигация","category.tools":"Инструменты","category.file":"Файл","category.blockbench":"Blockbench","category.edit":"Редактирование","category.transform":"Трансформация","category.view":"Вид","category.display":"Настройки отображения","category.textures":"Текстуры","category.misc":"Разное","keybind.preview_select":"Выделить элемент","keybind.preview_rotate":"Вращать вид","keybind.preview_drag":"Перетащить вид","keybind.confirm":"Подтвердить","keybind.cancel":"Отменить","action.slider_inflate":"Раздуть","action.slider_inflate.desc":"Раздуть кубы во все направления без изменений в UV","action.slider_brush_size":"Размер","action.slider_brush_size.desc":"Размер кисти в пикселях","action.slider_brush_opacity":"Непрозрачность","action.slider_brush_opacity.desc":"Непрозрачность кисти в процентах","action.slider_brush_softness":"Мягкость","action.slider_brush_softness.desc":"Мягкость кисти в процентах","action.uv_slider_pos_x":"Двигать горизонтально","action.uv_slider_pos_x.desc":"Двигать UV выбранных кубов горизонтально","action.uv_slider_pos_y":"Двигать вертикально","action.uv_slider_pos_y.desc":"Двигать UV выбранных кубов вертикально","action.uv_slider_size_x":"Горизонтальный масштаб","action.uv_slider_size_x.desc":"Масштабировать UV выбранных кубов горизонтально","action.uv_slider_size_y":"Вертикальный масштаб","action.uv_slider_size_y.desc":"Масштабировать UV выбранных кубов вертикально","action.vertex_snap_mode":"Режим привязки","action.vertex_snap_mode.desc":"Выберите, перемещает ли Vertex Snap элементы в выбранное положение или изменяет их размер","action.move_tool":"Перемещение","action.move_tool.desc":"Инструмент для выделения и перемещения элементов","action.resize_tool":"Изменение размера","action.resize_tool.desc":"Инструмент для выделения и изменения размера элементов","action.brush_tool":"Кисть","action.brush_tool.desc":"Инструмент для рисования на текстурах на поверхностях или в редакторе UV","action.vertex_snap_tool":"Вершинная привязка","action.vertex_snap_tool.desc":"Переместить один куб к другому, соединяя две вершины","action.swap_tools":"Смена инструмента","action.swap_tools.desc":"Переключение между инструментом перемещения и изменения размера","action.project_window":"Проект...","action.project_window.desc":"Открывает окно проекта, где можно изменить метаданные модели","action.open_model":"Открыть модель","action.open_model.desc":"Открыть файл модели с вашего компьютере","action.extrude_texture":"Сканирование изображения","action.extrude_texture.desc":"Создание модели посредством сканирования текстуры","action.export_blockmodel":"Экспортировать модель блока/предмета","action.export_blockmodel.desc":"Экспортировать Minecraft Java Edition модель блока/предмета","action.export_optifine_part":"Экспортировать OptiFine JPM","action.export_optifine_part.desc":"Экспортировать часть сущности для OptiFine","action.export_optifine_full":"Экспортировать OptiFine JEM","action.export_optifine_full.desc":"Экспортировать полную модель для OptiFine","action.export_obj":"Экспортировать в OBJ","action.export_obj.desc":"Экспортировать obj модель для рендеринга","action.settings_window":"Настройки...","action.settings_window.desc":"Откройте диалоговое окно настроек Blockbench.","action.plugins_window":"Плагины...","action.plugins_window.desc":"Открыть окно хранилища плагинов","action.reset_layout":"Сбросить внешний вид","action.reset_layout.desc":"Вернуть внешний вид к первоначальному","action.load_plugin":"Загрузить плагин из файла","action.load_plugin.desc":"Загрузить плагин, импортировав файл","action.reload_plugins":"Перезагрузить плагины","action.reload_plugins.desc":"Перезагрузить все плагины разработки","action.undo":"Отмена","action.undo.desc":"Отмена последнего действия","action.redo":"Возврат","action.redo.desc":"Возврат последнего отменённого действия","action.copy":"Копировать","action.copy.desc":"Копирование выделение, грань или настройки отображения","action.paste":"Вставить","action.paste.desc":"Вставить выделение, грань или настройки отображения","action.cut":"Вырезать","action.cut.desc":"Вырезать выделение, грань или настройки отображения","action.add_cube":"Добавить Куб","action.add_cube.desc":"Добавляет новый куб","action.add_group":"Добавить Группу","action.add_group.desc":"Добавляет новую группу или кость","action.outliner_toggle":"Больше настроек","action.outliner_toggle.desc":"Больше настроек в списке элементов","action.duplicate":"Создать копию","action.duplicate.desc":"Создаёт копию выделенных кубов или групп","action.delete":"Удалить","action.delete.desc":"Удаляет выделенные кубы или группы","action.sort_outliner":"Сортировать элементы","action.sort_outliner.desc":"Сортировать элементы в алфавитном порядке","action.select_window":"Выделить...","action.select_window.desc":"Выделить кубы на основе их свойств","action.invert_selection":"Инвертировать выделение","action.invert_selection.desc":"Инвертировать текущее выделение кубов","action.select_all":"Выделить всё","action.select_all.desc":"Выделить все кубы","action.collapse_groups":"Спрятать содержимое групп","action.collapse_groups.desc":"Спрятать содержимое всех групп","action.scale":"Масштабировать...","action.scale.desc":"Масштабировать выделенные кубы","action.toggle_visibility":"Переключить видимость","action.toggle_visibility.desc":"Переключить видимость выделенных кубов","action.toggle_export":"Переключить экспорт","action.toggle_export.desc":"Переключить экспорт выделенных кубов","action.toggle_autouv":"Переключить авто UV","action.toggle_autouv.desc":"Переключить настройку авто UV выделенных кубов","action.toggle_shade":"Переключить тени","action.toggle_shade.desc":"Переключить тени выделенных кубов","action.rename":"Переименовать","action.rename.desc":"Переименовать всех выделенных кубов","action.add_display_preset":"Новый Шаблон","action.add_display_preset.desc":"Создать шаблон настроек отображения","action.fullscreen":"Полный экран","action.fullscreen.desc":"Переключает полноэкранный режим","action.zoom_in":"Увеличить","action.zoom_in.desc":"Увеличить масштаб интерфейса","action.zoom_out":"Уменьшить","action.zoom_out.desc":"Уменьшить масштаб интерфейса","action.zoom_reset":"Сбросить масштаб","action.zoom_reset.desc":"Сбросить масштаб к 100%.","action.reset_interface":"Сбросить интерфейс","action.reset_interface.desc":"Сбросить размер и позиции интерфейса","action.screenshot_model":"Скриншот модели","action.screenshot_model.desc":"Сделать скриншот модели с текущего ракурса","action.screenshot_app":"Скриншот приложения","action.screenshot_app.desc":"Сделать скриншот экрана всего приложения","action.import_texture":"Импорт текстур","action.import_texture.desc":"Импортировать текстуры из файловой системы.","action.create_texture":"Создать текстуру","action.create_texture.desc":"Создать пустую или шаблонную текстуру","action.save_textures":"Сохранить текстуры","action.save_textures.desc":"Сохранить все несохранённые текстуры","action.animated_textures":"Проигрывать анимированные текстуры","action.animated_textures.desc":"Проигрывать анимацию текстур","action.origin_to_geometry":"Оцентрировать центр поворота","action.origin_to_geometry.desc":"Установить центр поворота в центр выбора","action.rescale_toggle":"Переключить масштабирование","action.rescale_toggle.desc":"Масштабировать кубы на основе их поворота","action.bone_reset_toggle":"Сбросить кость","action.bone_reset_toggle.desc":"Остановить кость от отображения кубов родительской модели","action.reload":"Перезагрузить Blockbench","action.reload.desc":"Перезагрузить Blockbench. 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Вы хотите продолжить?","action.vertex_snap_mode.move":"Перемещение","action.vertex_snap_mode.scale":"Масштабирование","action.open_model_folder":"Открыть расположение модели","action.open_model_folder.desc":"Открывает папку, в которой находится модель","action.change_textures_folder":"Изменить расположение текстур","action.change_textures_folder.desc":"Изменить папку, в которой сохранены текстуры","menu.texture.particle":"Использовать для частиц","message.update_notification.title":"Доступно обновление","message.update_notification.message":"Доступна новая версия Blockbench. Пожалуйста, включите автоматическое обновление в настройках, чтобы обновиться!","message.untextured":"Эта поверхность не имеет текстур","dialog.toolbar_edit.title":"Настроить панель инструментов","keybindings.reset":"Сбросить","keybindings.clear":"Пусто","action.cube_counter":"Счетчик кубов","action.uv_rotation":"Поворот UV","action.uv_rotation.desc":"Поворот грани UV","action.uv_grid":"Сеть UV","action.uv_grid.desc":"Разрешение сети к которой привязывается селектор UV","action.uv_grid.auto":"Авто","action.uv_maximize":"Максимизировать UV","action.uv_maximize.desc":"Устанавливает UV этой грани на полную текстуру","action.uv_auto":"Авто UV","action.uv_auto.desc":"Устанавливает UV этой грани на реальный размер грани","action.uv_rel_auto":"Относительные авто UV","action.uv_rel_auto.desc":"Устанавливает UV этой грани на позицию и размер текущей грани","action.uv_mirror_x":"Отразить UV на оси X","action.uv_mirror_x.desc":"Отражает UV этой грани на оси X","action.uv_mirror_y":"Отразить UV на оси Y","action.uv_mirror_y.desc":"Отражает UV этой грани на оси Y","action.uv_transparent":"Прозрачная грань","action.uv_transparent.desc":"Делает текущую грань прозрачной","action.uv_reset":"Сбросить грань","action.uv_reset.desc":"Сбрасывает текущую грань","action.cullface":"Кулфейс","action.cullface.desc":"Выключает прорисовку этой грани если выбранная сторона закрыта","action.auto_cullface":"Авто кулфейс","action.auto_cullface.desc":"Делает кулфейс этой грани самим собой","action.face_tint":"Тон","action.face_tint.desc":"Включает опцию тона для текущей модели","menu.toolbar.edit":"Настроить","menu.toolbar.reset":"Сбросить","uv_editor.rotated":"Повёрнуто","uv_editor.auto_cull":"Кулфейс к себе","uv_editor.copied":"Грань скопирована","uv_editor.pasted":"Грань вставлена","uv_editor.copied_x":"Скопировано %0 граней","uv_editor.reset":"Сбросить грань","uv_editor.maximized":"Максимизировано","uv_editor.autouv":"Авто размер","uv_editor.mirrored":"Отражено","uv_editor.to_all":"Применено ко всем граням","uv_editor.transparent":"Сделано прозрачным","uv_editor.cullface_on":"Кулфейс включен","uv_editor.cullface_off":"Кулфейс выключен","uv_editor.tint_on":"Тон включен","uv_editor.tint_off":"Тон выключен","action.uv_apply_all":"Применить ко всем граням","action.uv_apply_all.desc":"Применяет настройки текущей грани всем граням","message.image_editor_missing.title":"Редактор изображений по умолчанию","message.image_editor_missing.message":"Выберите exe файл Вашего редактора изображений","message.image_editor_missing.detail":"Blockbench не смог найти редактор изображений на Вашем компьютере. Выберите exe файл Вашего редактора изображений.","action.update_autouv":"Обновить авто UV","action.update_autouv.desc":"Обновить авто UV маппинг выбранных кубов","category.uv":"UV","status_bar.saved":"Модель сохранена","status_bar.unsaved":"Есть несохранённые изменения","action.move_up":"Двигать вверх","action.move_up.desc":"Двигать выбранные кубы вверх относительно камеры","action.move_down":"Двигать вниз","action.move_down.desc":"Двигать выбранные кубы вниз относительно камеры","action.move_left":"Двигать влево","action.move_left.desc":"Двигать выбранные кубы влево относительно камеры","action.move_right":"Двигать вправо","action.move_right.desc":"Двигать выбранные кубы вправо относительно камеры","action.move_forth":"Двигать вперёд","action.move_forth.desc":"Двигать выбранные кубы вперед относительно камеры","action.move_back":"Двигать назад","action.move_back.desc":"Двигать выбранные кубы назад относительно камеры","layout.color.wireframe":"Каркас","layout.color.wireframe.desc":"Линии при отображении каркаса","action.add_animation":"Добавить Анимацию","action.add_animation.desc":"Создать пустую анимацию","action.load_animation_file":"Импортировать анимации","action.load_animation_file.desc":"Ипортировать файл анимации","action.play_animation":"Проигрывать анимации","action.play_animation.desc":"Предпросмотр выбранной анимации","action.slider_keyframe_time":"Таймкод","action.slider_keyframe_time.desc":"Изменить таймкод для выбранных кадров","timeline.rotation":"Поворот","timeline.position":"Позиция","timeline.scale":"Масштаб","menu.keyframe.quaternion":"Кватернион","panel.animations":"Анимации","panel.keyframe":"Кадр","panel.keyframe.type":"Кадр (%0)","generic.delete":"Удалить","generic.rename":"Переименовать","message.no_animation_selected":"Вы должны выбрать анимацию чтобы выполнить это","message.no_bone_selected":"Вы должны выбрать кость чтобы выполнить это","message.duplicate_groups.title":"Дубликат имени кости","message.duplicate_groups.message":"Имя этой кости уже используется. 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Вы можете найти его на 0%","dialog.sketchfab_uploader.name":"Название модели","dialog.sketchfab_uploader.description":"Описание","dialog.sketchfab_uploader.tags":"Тэги","settings.sketchfab_token":"Ключ Скетчфаб","settings.sketchfab_token.desc":"Ключ для авторизации Blockbench на загрузку на ваш аккаунт Sketchfab","panel.color":"Цвет","data.origin":"Центр поворота","message.sketchfab.success":"Загрузка модели прошла успешно","message.sketchfab.error":"Не удалось загрузить модель на Sketchfab","settings.outliner_colors":"Цвета Элементов","settings.outliner_colors.desc":"Показывать цвета элементов в списке элементов","action.upload_sketchfab.desc":"Загрузите Вашу модель на Sketchfab","action.element_colors":"Цвета кубов","action.element_colors.desc":"Показывать цвета кубов в списке элементов","texture.error.file":"Файл не найден","texture.error.parent":"Текстура предоставлена родительской моделью","message.recover_backup.title":"Восстановить модель","message.recover_backup.message":"Blockbench был закрыт без сохранения. Вы хотите восстановить модель?","message.invalid_session.title":"Неверный ключ сеанса","message.invalid_session.message":"Сеанс, к которому вы пытаетесь подключиться, истёк или введён недействительный токен.","dialog.create_texture.power":"Размер второй степени","dialog.create_gif.turn":"Скорость поворота камеры","action.edit_session":"Сеанс редактирования...","action.edit_session.desc":"Присоединиться к сеансу для совместной работы с другими пользователями","action.reset_keyframe":"Сбросить кадр","action.reset_keyframe.desc":"Сбросить все значения выбранных кадров","dialog.edit_session.title":"Сеанс редактирования","edit_session.username":"Имя пользователя","edit_session.token":"Токен","edit_session.about":"Сеансы редактирования можно использовать для совместной работы над моделями. Создайте сеанс, скопируйте токен и отправьте его друзьям, которые затем смогут присоединиться.","edit_session.join":"Присоединиться к сеансу","edit_session.create":"Создать сеанс","edit_session.quit":"Покинуть сеанс","edit_session.joined":"%0 присоединяется к сеансу","edit_session.left":"%0 покидает сеанс","edit_session.quit_session":"Покинул текущий сеанс","edit_session.status":"Статус","edit_session.hosting":"Хост","edit_session.connected":"Подключен к сеансу","dialog.sketchfab_uploader.private":"Ограниченный доступ (Pro)","dialog.sketchfab_uploader.password":"Пароль (Pro)","action.uv_select_all":"Выделить всё","action.uv_select_all.desc":"Выделить все грани в диалоге UV","panel.chat":"Чат","edit_session.welcome":"Добро пожаловать в этот сеанс от %0","dialog.yes":"Да","dialog.no":"Нет","generic.remove":"Убрать","generic.download":"Скачать","generic.search":"Поиск","dates.today":"Сегодня","dates.yesterday":"Вчера","dates.this_week":"Этой неделью","dates.weeks_ago":"%0 недель назад","mode.start.new":"Создать","mode.start.recent":"Недавние","format.free":"Свободная модель","format.free.desc":"Модель без ограничений для Unity и т. п.","format.java_block":"Блок/предмет Java","format.java_block.desc":"Модель для Java Edition. Размер и повороты ограничены.","format.bedrock":"Модель Bedrock","format.bedrock.desc":"Модель для Bedrock Edition","format.bedrock_old":"Устаревшая модель Bedrock","format.bedrock_old.desc":"Модель Bedrock Edition для версий старее 1.12","format.modded_entity":"Сущность для модов","format.modded_entity.desc":"Модель сущности для Minecraft модов. Может быть экспортирована как файл класса .java","format.optifine_entity":"Сущность OptiFine","format.optifine_entity.desc":"Собственная модель сущности для OptiFine","keys.mouse":"Кнопка Мыши %0","message.cleared_blank_faces.title":"Пустые грани","message.cleared_blank_faces.message":"Blockbench нашел %0 кубов без текстуры. Вы хотите удалить эти элементы?","message.wireframe.enabled":"Каркас включен","message.wireframe.disabled":"Каркас выключен","dialog.convert_project.title":"Конвертировать проект","dialog.create_texture.double_use":"Сохранять многократное использование текстур","dialog.model_stats.title":"Статистика модели","dialog.model_stats.cubes":"Кубы","dialog.model_stats.locators":"Локаторы","dialog.model_stats.groups":"Группы","dialog.model_stats.vertices":"Вершины","dialog.model_stats.faces":"Грани","settings.username":"Имя пользователя","settings.username.desc":"Имя пользователя в сеансах редактирования","settings.painting_grid":"Сетка рисования","settings.painting_grid.desc":"Показывать сетку рисования на кубах с текстурой в режиме краски","action.convert_project":"Конвертировать проект","action.convert_project.desc":"Конвертировать текущий проект в проект для другого формата модели","action.close_project":"Закрыть проект","action.close_project.desc":"Закрыть текущий проект","action.export_bedrock":"Экспортировать геометрию Bedrock","action.export_bedrock.desc":"Экспортировать модель как файл геометрии Bedrock Edition","action.save_project":"Сохранить проект","action.save_project.desc":"Сохранить текущую модель как файл проекта","action.save_project_as":"Сохранить проект как","action.save_project_as.desc":"Сохранить текущую модель как файл проекта в новом месте","action.export_over":"Сохранить модель","action.export_over.desc":"Сохранить модель, текстуры и анимации перезаписывая файлы","action.add_locator":"Добавить Локатор","action.add_locator.desc":"Добавить новый локатор для контроля позиции частиц, поводков и т.д.","action.uv_turn_mapping":"Повернуть преобразование","action.uv_turn_mapping.desc":"Повернуть UV-преобразование на 90 градусов","action.remove_blank_faces":"Удалить пустые грани","action.remove_blank_faces.desc":"Удалить все грани без текстуры выбранных кубов","web.download_app":"Скачать приложение","uv_editor.turned":"Преоброзование овёрнуто","display.reference.crossbow":"Арбалет","dialog.settings.search_results":"Результаты поиска","settings.animation_snap":"Привязка Анимаций","settings.animation_snap.desc":"Интервал привязки кадров на графике анимаций в секунду","action.import_optifine_part":"Импортировать часть OptiFine","action.import_optifine_part.desc":"Импортировать часть модели сущности OptiFine","data.locator":"Локатор","mode.start.no_recents":"Нет открытых моделей","panel.element":"Элемент","panel.element.position":"Позиция","panel.element.size":"Размер","panel.element.origin":"Центральная точка","panel.element.rotation":"Поворот","message.canvas_limit_error.title":"Ошибка ограничения рабочей области","message.canvas_limit_error.message":"Действие не может быть выполнено правильно, потому что формат ограничивает размеры рабочей области до 48 единиц. Сместите центр поворота, чтобы предотвратить это.","data.effect":"Эффект","generic.name":"Имя","settings.recent_projects":"Недавние модели","settings.recent_projects.desc":"Громкость","settings.volume":"Громкость","settings.volume.desc":"Регулятор громкости звуковых эффектов в анимации","action.change_keyframe_file":"Выбрать","action.change_keyframe_file.desc":"Выбрать аудиофайл для предварительного просмотра звукового эффекта","action.clear_timeline":"Очистить шкалу времени","action.clear_timeline.desc":"Удалить все дорожки анимации из временной шкалы","action.select_effect_animator":"Эффекты анимации","action.select_effect_animator.desc":"Открыть временную шкалу для добавления звуковых эффектов и частиц","action.timeline_focus":"Канал","action.timeline_focus.desc":"Выбрать каналы анимации для отображения на временной шкале","timeline.particle":"Частица","timeline.sound":"Звук","timeline.effects":"Эффекты","data.format":"Формат","format.optifine_part":"Раздел Optifine","format.optifine_part.desc":"JPM для моделей сущности OptiFine","action.reverse_keyframes":"Реверс ключевых кадров","action.reverse_keyframes.desc":"Реверс ключевых кадров в обратном порядке","generic.help":"Помощь","message.removed_faces":"Удалено %0 граней","dialog.sketchfab_uploader.draft":"Черновик","action.slider_pos":"Перемещено %0","action.slider_pos.desc":"Перемещение кубов по оси %0","action.slider_size":"Размер %0","action.slider_size.desc":"Изменить размер кубов на оси %0","action.slider_rotation":"Поворот %0","action.slider_rotation.desc":"Повернуть кубы на оси %0","action.slider_origin":"Ось вращения %0","action.slider_origin.desc":"Переместить ось вращения на оси %0","action.rotate_cw":"Поворот %0 +90","action.rotate_cw.desc":"Повернуть выбранные кубы на 90° на оси %0","action.rotate_ccw":"Поворот %0 -90","action.rotate_ccw.desc":"Повернуть выбранные кубы на -90° на оси %0","action.flip":"Переворот %0","action.flip.desc":"Переворот выбранных кубов по оси %0","action.center":"Центр %0","action.center.desc":"Центр выбранных кубов по оси %0","action.bring_up_all_animations":"Свернуть все анимации","panel.bone":"Кость","data.color":"Цвет","generic.export":"Экспорт","generic.none":"Ничего","status_bar.recording":"Шкала записи","message.add_to_palette":"Добавлено в палитру","message.size_modifiers":"Удерживайте Ctrl или Shift для уменьшения длины преобразования","message.timelapse_start":"Ускоренная съемка началась","message.timelapse_stop":"Ускоренная съемка закончилась","message.import_palette.replace_palette":"Заменить старую палитру","message.import_palette.threshold":"Граница соединения","dialog.timelapse.interval":"Интервал (с)","dialog.timelapse.source":"Источник","dialog.timelapse.source.interface":"Интерфейс","dialog.timelapse.source.locked":"Заблокированный угол","dialog.timelapse.destination":"Папка назначения","layout.color.checkerboard":"Клетка","layout.color.checkerboard.desc":"Фон рабочей области и редактора UV","layout.font.code":"Шрифт кода","layout.css":"Пользовательский CSS","settings.category.paint":"Рисование","settings.deactivate_size_limit":"Выключить лимит размера","settings.deactivate_size_limit.desc":"Выключить лимит размера для определенных форматов. ПРЕДУПРЕЖДЕНИЕ: Это может вызвать ошибки с моделями.","settings.brush_opacity_modifier":"Модификатор непрозрачности кисти","settings.brush_opacity_modifier.desc":"Модифицировать непрозрачность кисти при использовании стилуса","settings.brush_size_modifier":"Модификатор размера кисти","settings.brush_size_modifier.desc":"Модифицировать размер кисти при использовании стилуса","settings.brush_modifier.pressure":"Давление","settings.brush_modifier.tilt":"Наклон","category.color":"Цвет","action.import_theme":"Импорт темы","action.export_theme":"Экспорт темы","action.export_theme.desc":"Создать файл темы на основе текущих настроек","action.slider_color_h":"Оттенок","action.slider_color_s":"Насыщение","action.slider_color_v":"Значение","action.add_to_palette":"Добавить в Палитру","action.add_to_palette.desc":"Добавить выбранные цвета в палитру","action.import_palette":"Импорт палитры","action.import_palette.desc":"Импорт .bbpalette файл","action.export_palette":"Экспорт палитры","action.export_palette.desc":"Экспорт палитры в файл .GPL","action.generate_palette":"Сгенерировать палитру","action.generate_palette.desc":"Сгенерировать палитру из текстуры","action.sort_palette":"Сортировка палитры","action.sort_palette.desc":"Сортировать цвета на палитре по цвету и яркости","action.timelapse":"Временная шкала","action.timelapse.desc":"Записать процесс создания модели","action.add_keyframe":"Добавить Ключевой Кадр","action.add_keyframe.desc":"Автоматическое добавление ключевого кадра. Нажмите shift для ввода стандартных значений","action.bring_up_all_animations.desc":"Перенос всех модифицированных анимаций на временную шкалу","timeline.timeline":"Инструкции","menu.palette.load.default":"Стандарт","panel.color.picker":"Подборщик","panel.color.palette":"Палитра","generic.import":"Импорт","settings.brush_modifier.none":"Ничего","action.export_entity":"Экспорт Bedrock-сущности","action.export_entity.desc":"Добавить выбранную модель как сущность в файл mobs.json","settings.highlight_cubes":"Выделить кубы","settings.highlight_cubes.desc":"Выделение кубов в момент наведения на них курсора мыши","action.add_marker":"Установить Пометку","action.add_marker.desc":"Установить пометку на шкале времени","timeline.pre_effect_script":"Скрипт","format.skin":"Скин","format.skin.desc":"Редактирование скинов игроков и сущностей","message.sketchfab.setup_guide":"Хотите узнать, как настраивать модели в Sketchfab? Читать %0","dialog.skin.title":"Создать скин","dialog.skin.model":"Модель","dialog.skin.texture":"Текстура (необязательно)","action.toggle_skin_layer":"Переключить слой скина","action.toggle_skin_layer.desc":"Переключить слои шляпы и одежды","action.gui_light":"Светлый интерфейс","action.gui_light.desc":"Выбрать способ освещения предмета в инвентаре","action.gui_light.side":"Боковой свет","action.gui_light.front":"Передний свет","action.move_keyframe_back":"Сдвинуть кадры назад","action.move_keyframe_forth":"Сдвинуть кадры вперед","menu.help":"Помощь","menu.help.discord":"Сервер в Discord","menu.help.report_issue":"Сообщить о проблеме","menu.help.plugin_documentation":"Документация Plugin API","menu.help.search_action":"Найти и выполнить действие","menu.help.donate":"Пожертвовать","menu.help.about":"О программе...","menu.preview.background.clipboard":"Загрузить из буфера обмена","dialog.ignore":"Игнорировать","generic.unset":"Не выбрано","message.invalid_builtin_parent.title":"Неверный встроенный родитель","message.invalid_builtin_parent.message":"Ссылка на неправильную родительскую модель \'%0\' была удалена для экспорта правильной модели","dialog.resize_texture.fill":"Заполнить с помощью","dialog.resize_texture.fill.transparent":"Прозрачный","dialog.resize_texture.fill.color":"Цвет","dialog.resize_texture.fill.repeat":"Повторить","dialog.scale.element_pivot":"Точка вращения элемента","dialog.scale.selection_center":"Центер выбора","dialog.create_gif.length_mode":"Режим длины","dialog.create_gif.length_mode.seconds":"Секунды","dialog.create_gif.length_mode.frames":"Кадры","dialog.create_gif.length_mode.animation":"Длина анимации","dialog.create_gif.length_mode.turntable":"Переключаемый поворот","dialog.save_angle.projection":"Проэкция","dialog.save_angle.projection.perspective":"Перспектива","dialog.save_angle.projection.orthographic":"Ортография","dialog.sketchfab_uploader.animations":"Анимации","dialog.settings.theme":"Тема","settings.category.interface":"Интерфейс","settings.preview_checkerboard":"Предварительный Просмотр Шахматной Доски","settings.preview_checkerboard.desc":"Переключить фон шахматной доски за предварительным просмотром","settings.uv_checkerboard":"Шахматная доска UV редактора","settings.uv_checkerboard.desc":"Переключить фон шахматной доски за UV редактором","category.paint":"Рисование","action.fill_mode.color_connected":"Соединённые цвета","action.draw_shape_type":"Тип фигуры","action.draw_shape_type.rectangle":"Четырёхугольник","action.draw_shape_type.rectangle_h":"Прямоугольник (полый)","action.draw_shape_type.ellipse":"Эллипс","action.draw_shape_type.ellipse_h":"Эллипс (полый)","action.draw_shape_type.line":"Линия","action.mirror_painting":"Зеркальное рисование","action.mirror_painting.description":"Зеркально отразите свои мазки текстуры на другой стороне модели","action.lock_alpha":"Заблокировать Альфа Канал","action.lock_alpha.description":"Заблокировать прозрачность всех пикселей","action.draw_shape_tool":"Нарисовать фигуру","action.draw_shape_tool.desc":"Инструмент для рисования простых фигур и текстур","action.copy_paste_tool":"Копировать/Вставить","action.copy_paste_tool.desc":"Инструмент для копирования/вставки выделенных текстур","action.export_gltf":"Экспортировать glTF модель","action.export_gltf.desc":"Экспортировать модель и анимации как файл типа glTF чтобы использовать в других программах 3D моделирования","action.transform_space":"Место для Трансформации","action.transform_space.desc":"Обычное место для трансформации для элементов и костей","action.transform_space.global":"Глобальный","action.transform_space.bone":"Кость","action.transform_space.local":"Локальный","action.toggle_camera_projection":"Включить проекцию камеры","action.toggle_camera_projection.desc":"переключить проекцию камеры между перспективы и ортографией","action.load_camera_angle":"Угол камеры: %0","action.load_camera_angle.desc":"Загрузить угол камеры \'%0\'","action.slider_face_tint":"Индекс оттенка","action.slider_face_tint.desc":"Поставить индекс оттенка на эту грань. -1 означает непоставлено","menu.help.quickstart":"Помощь в начале","menu.help.developer":"Фунции разработчика","menu.help.developer.dev_tools":"Открыть инструменты разработчика","menu.help.developer.reset_storage":"Перезагрузка фабрики","menu.help.developer.reset_storage.confirm":"Вы уверены, что хотите сбросить настройки Blockbench до заводских? Это удалит все пользовательские настройки, сочетания клавиш и установленные плагины.","menu.help.developer.cache_reload":"Перезагрузить кэш","menu.preview.orthographic":"Ортография","menu.preview.save_angle":"Сохранить угол...","menu.preview.angle":"Углы","menu.preview.angle.initial":"Инициальный угол","menu.preview.maximize":"Увеличить до конца","panel.color.both":"Оба","uv_editor.copy_selection":"Скопировать выбор","uv_editor.paste_selection":"Вставить выделенный обьект","uv_editor.copy_paste_tool.place":"Поставить","uv_editor.copy_paste_tool.cut":"Вырезать","uv_editor.copy_paste_tool.mirror_x":"Отзеркалеть по X","uv_editor.copy_paste_tool.mirror_y":"Отзеркалить по Y","uv_editor.copy_paste_tool.rotate":"Повернуть на 90 градусов","dialog.project.modded_entity_version":"Экспортировать версию","dialog.save_angle.position":"Позиция камеры","dialog.save_angle.target":"Точка Фокуса","dialog.skin.pose":"Поза","layout.color.frame":"Окно","layout.color.frame.desc":"Рамка и заголовок окна","settings.large_grid_size":"Размер сетки блока","settings.large_grid_size.desc":"Размер сетки блока","action.load_plugin_from_url":"Загрузить плагин через ссылку","action.load_plugin_from_url.desc":"Загрузить плагин через сервер, уточняя ссылку","action.cube_counter.desc":"Показывает номер кубов и другую статистику","action.unlock_everything":"Разблокировать всё","action.unlock_everything.desc":"Разблокировать все группы и элементы в аутлайнере","action.load_palette":"Загрузить палитру","action.load_palette.desc":"Загрузить одну из встроенных предварительных палитр","action.toggle_locked":"Включить блокировку","action.toggle_locked.desc":"Переключить будут ли выбранные элементы заблокированы","action.apply_display_preset":"Применить предварительный набор","action.apply_display_preset.desc":"Применить обычный или свой предварительный набор настроек","action.apply_display_preset.here":"Применить к этому слоту","action.apply_display_preset.everywhere":"Применить ко всем слотам","action.resolve_keyframe_expressions":"Вычислить кадры","action.resolve_keyframe_expressions.desc":"Вычисляет математические примеры выбранных кадров","action.fold_all_animations":"Сложить все анимации","menu.palette.load.empty":"Чисто","switches.lock":"Заблокировать","settings.render_sides":"Стороны рендера","settings.render_sides.desc":"Выбирете какая част ребра будет зарендерена","settings.render_sides.auto":"Авто","settings.render_sides.front":"Снаружи","settings.render_sides.double":"Внутри и снаружи","generic.enable":"Вкл","generic.disable":"Откл","generic.redacted":"Изменено","dialog.select_texture.import_all":"Импорт все","dialog.skin.layer_template":"Слой текстуры","about.version.up_to_date":"Последней версии","about.version.update_available":"Доступна версия %0","settings.category.application":"Приложение","settings.streamer_mode":"Режим стримера","settings.streamer_mode.desc":"Скрывает чувствительную информацию, как недавние модели","settings.automatic_updates":"Автоматические обновления","settings.automatic_updates.desc":"Автоматически скачивать новые версии, чтобы Blockbench был последней версии","action.rotation_space":"Вращающее пространство","action.focus_on_selection":"Центрировать камеру на выделении","action.focus_on_selection.desc":"Выровнять камеру по центру данного выделения","action.jump_to_timeline_start":"Переместится к началу анимации","action.jump_to_timeline_end":"Переместится к концу анимации","menu.help.updating":"Обновление (%0%)","menu.help.update_failed":"Ошибка обновления","menu.animation.loop.once":"Проиграть один раз","menu.animation.loop.hold":"Остановить на последнем кадре","menu.animation.loop.loop":"Цикл","interface.streamer_mode_on":"Режим стримера включён","generic.reset":"Сбросить","generic.restore":"Востановить","keys.mousewheel":"Колесо мыши","message.delete_animation.title":"Удалить анимацию","message.delete_animation.message":"Анимация удалена из Blockbench. Вы также хотите удалить анимацию из файла, в котором она была сохранена?","message.no_animation_to_import":"Нет анимаций для импорта","dialog.material_instances.title":"Экземпляры материалов","dialog.animation_import.title":"Выберите анимации для импорта","dialog.create_texture.padding":"Подкладывание","settings.fov":"FOV","settings.fov.desc":"Поле зрения камеры. Стандартное 45","settings.sync_color":"Синхронизовать цвет","settings.sync_color.desc":"Синхронизовать цвет между разными окнами Blockbench","settings.minify_bbmodel":"Уменьшенные файлы проекта","settings.minify_bbmodel.desc":"Записывать файлы .bbmodel в одну уменьшенную строчку","action.edit_material_instances":"Изменить экземпляры материалов","action.edit_material_instances.desc":"Изменить экземпляры материалов для геометрии блоков с Bedrock\'а","action.save_all_animations":"Сохранить все анимации","action.save_all_animations.desc":"Сохранить все выделенные анимации","action.keyframe_interpolation":"Интерполяция","action.keyframe_interpolation.desc":"Выберите режим интерполяции для ключа","action.keyframe_interpolation.linear":"Линейный","action.keyframe_interpolation.catmullrom":"Сглаженый","action.timeline_focus.hide_empty":"Спрятать пустые каналы","menu.file.preferences":"Настройки","menu.animation.blend_weight":"Сила смешивания","menu.animation.save":"Сохранить","menu.animation.properties":"Характеристики","menu.animation.file":"Файл","menu.animation.snapping":"Привязка","menu.animation.open_location":"Открыть расположение файла","panel.keyframe.add_data_point":"Добавить точку данных кадра","panel.keyframe.remove_data_point":"Удалить точку данных","panel.keyframe.pre":"До","panel.keyframe.post":"После","generic.all":"Все","message.small_face_dimensions.title":"Неподходящие размеры лица","message.small_face_dimensions.message":"Выделение содержит лица меньше 1 юнита в каком-либо направлении. Система отображения Box UV считает лица меньше 1 юнита, как 0 пикселей в ширину. Поэтому текстура на этих частях может отображаться неверно.","message.small_face_dimensions.face_uv":"Текущий формат поддерживает UV по лицам, которые могут работать с небольшими размерами. Перейдите в \\"Файл\\" > \\"Проект\\" и измените \\"Режим UV\\" на \\"UV по лицам\\"","dialog.plugins.outdated_client":"Требует более новую версию Blockbench","dialog.plugins.outdated_plugin":"Плагин устарел и более не работает с этой версией Blockbench","settings.motion_trails":"Пути Движения","settings.motion_trails.desc":"Показывает пути движения в редакторе анимаций","settings.antialiasing":"Сглаживание","settings.antialiasing.desc":"Переключить сглаживание в превью. Требуется перезапуск Blockbench","action.timeline_frame_back":"Перейти на кадр назад","action.timeline_frame_forth":"Перейти на кадр вперед","panel.bone.ik":"Обратная Кинематика (Экспериментальная функция)","settings.particle_tick_rate":"Частота Тактов Частиц","settings.particle_tick_rate.desc":"Частота для эффектов частиц в тактах в секунду. По умолчанию 30","action.lock_motion_trail":"Заблокировать Путь Движения","action.lock_motion_trail.desc":"Заблокировать пути движения для выбраных групп","menu.animation_file.unload":"Скачать файл с анимацией","data.null_object":"Нулевой объект","status_bar.toggle_sidebar":"Включить боковую панель","message.load_plugin_failed.title":"Не удалось загрузить плагин","message.load_plugin_failed.message":"Убедитесь, что имя файла плагина соответствует ID плагина `%0`, как указано в Plugin.register().","dialog.project.uv_mode":"Режим UV","dialog.project.uv_mode.box_uv":"UV-коробка","dialog.project.uv_mode.face_uv":"UV по лицам","dialog.project.texture_size":"Размер текстур","dialog.animation_export.title":"Выбрать анимации для экспорта","dialog.create_texture.rearrange_uv":"Перестроить UV","layout.color.subtle_text":"Тонкий Текст","layout.color.subtle_text.desc":"Цвет второстепенного текста с меньшим контрастом","settings.interface_scale":"Размер интерфейса","settings.interface_scale.desc":"Размер всего интерфейса Blockbench","settings.background_rendering":"Рендер фона","settings.background_rendering.desc":"Обновлять предпросмотр, когда окно свернуто","settings.ctrl_shift_size":"Контрол + Шифт Разрешение","settings.ctrl_shift_size.desc":"Разрешение сетки при зажатии контрола и шифта","settings.hardware_acceleration":"Аппаратное Ускорение","settings.hardware_acceleration.desc":"Передайте задачи рендеринга видеокарте. Перезапустите Blockbench, чтобы применить изменения.","action.explode_skin_model":"Разделить Части Тела","action.explode_skin_model.desc":"Разъеденяет части тела для просмотра закрытых участков модели","action.export_minecraft_skin":"Экспортировать скин Minecraft","action.export_minecraft_skin.desc":"Экспортировать скин Minecraft как PNG","action.add_null_object":"Добавить Нулевой Объект","action.add_null_object.desc":"Добавить новый нулевой объект","action.animated_texture_frame":"Кадр анимированной текстуры","action.animated_texture_frame.desc":"Установить текущий кадр анимированной текстуры","action.export_animation_file":"Экспортировать анимации...","action.export_animation_file.desc":"Экспорт выделенных анимаций в новый файл","action.timeline_graph_editor":"Переключить Редактор Графиков","action.timeline_graph_editor.desc":"Переключение временной шкалы между представлением графического редактора и редактора ключей","menu.file.recent.clear":"Очистить последние файлы","switches.shade":"Тень","generic.share":"Поделиться","dates.minute":"%0 минут","dates.minutes":"%0 минут","dates.hour":"%0 часов","dates.hours":"%0 часов","dates.day":"%0 дней","dates.days":"%0 дней","dates.week":"%0 неделя","dates.weeks":"%0 недель","dates.year":"%0 лет","dates.years":"%0 лет","message.installed_plugin":"Плагин %0 успешно загружен","message.installed_plugin_fail":"Не удалось загрузить плагин %0","dialog.share_model.title":"Поделиться моделью","dialog.share_model.expire_time":"Время истекания","dialog.share_model.failed":"Не удалось загрузить модель","action.import_java_block_model":"Новая модель Блока/Предемета Java","action.import_java_block_model.desc":"Добавить модель блока/предмета Minecraft Java из файла json в текущюю модель","action.share_model":"Поделиться...","action.share_model.desc":"Сгенерировать короткую ссылку чтобы поделиться моделью","action.import_project":"Импортировать проект","action.import_project.desc":"Импортировать другой проект из файла .bbmodel в текущий проект","dialog.toolbar_edit.hidden_tools":"Некоторые инструменты могут быть скрыты из-за невозможности использования в текущем режиме, формате или ситуации.","settings.camera_near_plane":"Камера рядом с плоскостью","settings.camera_near_plane.desc":"Мин. дистанция от камеры на которой рендерятся объекты. Большие значения уменьшают Z-файт. По умолчанию 1.","mode.start.keymap_preference.desc":"Если вы новичок в Blockbench и пришли из другой программы для 3D вы можете выбрать схему управления, чтобы переход дался вам легче. Позже вы сможете изменить схему или индивидуальные привязки в настройках","message.load_keymap":"Вы уверены, что хотите загрузить эту схему? Она перезапишет ваши текущие привязки клавиш.","message.keymap_loaded":"Схема загружена","dialog.convert_project.current_format":"Текущий формат","dialog.create_texture.rearrange_uv.desc":"Создайте новое расположение UV, чтобы придать каждой стороне своё собственное место на текстуре","dialog.create_texture.compress.desc":"Расположите UV-карты в плотном макете, чтобы минимизировать размер текстуры.","dialog.create_texture.power.desc":"Заблокировать автоматический размер текстуры в мощность двух, такие как 64 или 128. Это может потребоваться некоторыми рендерами","dialog.create_texture.double_use.desc":"Если два элемента уже имеют одинаковые UV пространства назначенными, оставить так на новом плане","dialog.create_texture.padding.desc":"Заполнить маленькие пространства между индивидуальными частями и шаблоном","dialog.create_texture.resolution.desc":"Высота и ширина текстуры","dialog.create_gif.color":"Цвет фона","dialog.save_angle.zoom":"Приближение","dialog.skin.variant":"Вариант","dialog.flip_animation.info":"Противоположные кости идентифицируются ключевыми словами \'left\' и \'right\' в их названии.","dialog.flip_animation.offset":"Смещение половиной длинны анимации","dialog.export_private_settings.title":"Приватные настройки","dialog.export_private_settings.message":"Ваш файл содержит следующую личную информацию: **%0**. Удалите эти значения, если вы планируете с кем-то делиться этим файлом.","dialog.export_private_settings.keep":"Удержать","settings.timecode_frame_number":"Показывать тайм-коды как номера кадров","settings.timecode_frame_number.desc":"Отображать временные коды дробей на временной шкале в виде номера кадра вместо сантисекунды","settings.animation_sample_rate":"Частота Выборки Анимации","settings.animation_sample_rate.desc":"Частота в выборках в секунду для кривых, которые соответствующий формат изначально не поддерживают","keybind.preview_zoom":"Вид Увеличения","action.gradient_tool":"Градиент","action.gradient_tool.desc":"Сделать цветной градиент на текстуре","action.import_settings":"Импортировать настройки","action.import_settings.desc":"Импортировать файл .bbsettings","action.export_settings":"Экспортировать настройки","action.export_settings.desc":"Экпортировать настройки Blockbench как файл .bbsettings","action.load_keymap":"Загрузить клавиши","action.load_keymap.default":"Стандартный (Трекпад/Мышь)","action.load_keymap.mouse":"По умолчанию (Мышь)","action.load_keymap.default.desc":"Стандартная схема управления Blockbench с элементами управления просмотром, оптимизированными для использования на трекпадах ноутбуков","action.load_keymap.mouse.desc":"Привязки клавиш Blockbench по умолчанию, при этом навигация по области просмотра привязана к средней кнопке мыши.","action.load_keymap.blender.desc":"Назначение клавиш для пользователей которые знакомы с управлением Blender","action.load_keymap.cinema4d.desc":"Назначение клавиш для пользователей которые знакомы с управлением Cinema 4D","action.load_keymap.maya.desc":"Назначение клавиш для пользователей которые знакомы с управлением Autodesk Maya","action.import_keymap":"Импортировать клавиши","action.import_keymap.desc":"Импортировать бинды клавиш как файл .bbkeymap","action.export_keymap":"Экспортировать клавиши","action.export_keymap.desc":"Экспортировать текущие горячие клавиши как файл .bbkeymap","action.edit_history":"Ред. Историю","action.edit_history.desc":"Просмотр истории изменений и отмена/возврат действий","action.group_elements":"Группа Элементов","action.group_elements.desc":"Закрыть выбранные предметы в новую группу","action.unfold_groups":"Раскрыть группы","action.unfold_groups.desc":"Раскрыть все группы в планировщике","action.edit_bedrock_binding":"Редактировать бинды...","action.edit_bedrock_binding.desc":"Изменить какая кость закреплена","action.pick_screen_color":"Выбрать цвет с экрана","action.pick_screen_color.desc":"Выберите цвет с вашего экрана","action.view_mode":"Режим просмотра","action.view_mode.desc":"Изменить режим просмотра модели","action.view_mode.textured":"Текстурированный","action.view_mode.solid":"Сплошной","action.view_mode.wireframe":"Каркас","action.toggle_sidebars":"Переключить боковую панель","action.toggle_sidebars.desc":"Включить/отключить боковую панель","action.set_animation_end":"Установить Конец Анимации","action.set_animation_end.desc":"Назначить конец выбранной анимации на нынешнее время таймлайна","action.flip_animation":"Перевернуть анимацию","action.flip_animation.desc":"Отражает часть анимации помощью копирования выбранные кадры на другую сторону модели","action.graph_editor_zero_line":"Включить нулевую линию","action.graph_editor_zero_line.desc":"Всегда ли редактор графика включает нулевую линию в представление","menu.texture.render_mode":"Режим рендеринга","menu.texture.render_mode.emissive":"Светящийся","menu.texture.render_mode.layered":"Слоистый","menu.preview.angle.edit":"Редактировать угол...","menu.animation.start_delay":"Начать задержку","menu.animation.loop_delay":"Зациклить задержку","menu.animation.flip_keyframes":"Отразить ключевые кадры","menu.mobile_keyboard.disable_all":"Отключить все","panel.keyframe.toggle_uniform_scale":"Включить единый масштаб","camera_angle.common_isometric_right":"Изометрия справа (2:1)","camera_angle.common_isometric_left":"Изометрический левый (2:1)","camera_angle.true_isometric_right":"Истинная изометрия справа (30°)","camera_angle.true_isometric_left":"Истинная изометрия слева (30°)","menu.help.wiki":"Blockbench Вики","about.repository":"Репозиторий:","settings.update_to_prereleases":"Обновление до предварительных выпусков","settings.update_to_prereleases.desc":"Автоматически обновлять Blockbench до бета-версий для тестирования новых возможностей. Пре-релизные версии могут быть нестабильны, не включайте эту опцию если вы рассчитываете на работу с Blockbench или другими важными проектами.","data.separator.spacer":"Распорка","data.separator.linebreak":"Разрыв строки","data.setting":"Настройка","generic.select_all":"Выбрать всё","generic.select_none":"Выберите Нет","projects.new_tab":"Новая вкладка","projects.close_tab":"Закрыть вкладку","message.invalid_format.title":"Неверный формат","message.invalid_format.message":"Эта модель была создана в формате «%0», который недоступен в вашей установке Blockbench. Скорее всего, вам нужен определенный плагин, чтобы открыть его правильно.","message.invalid_link":"Неправильная или устаревшая ссылка на модель","message.default_textures.current":"Текущий путь","message.update_after_restart":"Обновление будет установлено при следующем запуске","message.copy_paste_tool_viewport":"Этот инструмент может быть использован только в UV панели","dialog.project.shadow_size":"Размер тени","dialog.find_replace.target":"Цель","dialog.find_replace.target.element_names":"Названия элементов","dialog.find_replace.target.group_names":"Названия групп","dialog.find_replace.target.animation_names":"Названия анимаций","dialog.find_replace.target.keyframe_values":"Значения ключевых кадров","dialog.find_replace.find":"Найти","dialog.find_replace.replace":"Заменить","dialog.find_replace.regex":"Обычное выражение","dialog.add_primitive.shape":"Форма","dialog.add_primitive.shape.circle":"Круг","dialog.add_primitive.shape.tube":"Труба","dialog.add_primitive.shape.cone":"Конус","dialog.add_primitive.shape.cylinder":"Цилиндр","dialog.add_primitive.shape.sphere":"Сфера","dialog.add_primitive.shape.torus":"Торус","dialog.add_primitive.shape.cube":"Куб","dialog.add_primitive.shape.pyramid":"Пирамида","dialog.add_primitive.diameter":"Диаметр","dialog.add_primitive.height":"Высота","dialog.add_primitive.sides":"Стороны","dialog.add_primitive.minor_diameter":"Толщина","dialog.add_primitive.minor_sides":"В сечении","dialog.create_texture.combine_polys":"Комбинировать острова","dialog.create_texture.combine_polys.desc":"Комбинировать грани в соединённые UV острова","dialog.model_stats.meshes":"Меши","dialog.export_private_settings.omit":"Выпустить","layout.select":"Выбрать","layout.options":"Настройки","layout.color":"Цветовая схема","layout.documentation":"Документация","layout.color.bright_ui_text":"Яркий UI","layout.color.bright_ui_text.desc":"Текст на ярких фонах","layout.name":"Имя","layout.author":"Автор","settings.color_wheel":"Цветовое колесо","settings.color_wheel.desc":"Использовать цветовое колесо как главный вариант выбора цвета","settings.dialog.desc":"Показывать диалог \\"%0\\"","settings.export_empty_groups":"Экспортировать пустые группы","settings.export_empty_groups.desc":"Включать группы без контента в экспортированных файлах","category.separators":"Разъеденители","keybind.preview_area_select":"Выбор Области","action.color_erase_mode":"Режим стирания","action.color_erase_mode.desc":"При включенном режиме стирания такие инструменты, как «Заливка» и «Прямоугольник», вычитают цвета, а не добавляют их.","action.open_from_link":"Открыть модель из ссылки...","action.open_from_link.desc":"Открыть модель из blckbn.ch URL","action.import_obj":"Импортировать модель OBJ","action.import_obj.desc":"Импортирует объекты из OBJ модели такие как меши","action.add_plugin":"Установить Плагин","action.add_plugin.desc":"Установить плагин через Action Control","action.remove_plugin":"Удалить плагин","action.remove_plugin.desc":"Сгрузить плагин через Action Control","action.add_mesh":"Добавить Меш","action.add_mesh.desc":"Добавить новый меш","action.add_texture_mesh":"Добавить Текстуру Меш","action.add_texture_mesh.desc":"Добавляет новую Текстуру Меш","action.find_replace":"Найти/Заменить","action.find_replace.desc":"Найти и заменить части имён","action.hide_everything_except_selection":"Спрятать всё кроме выбора","action.hide_everything_except_selection.desc":"Переключить видимость всех элементов кроме тех что выбраны","action.transform_space.normal":"Обычный","action.selection_mode":"Режим выбора","action.selection_mode.desc":"Изменить как элементы могут быть выбраны в окне просмотра","action.selection_mode.object":"Объект","action.selection_mode.face":"Грань","action.selection_mode.vertex":"Вершина","action.create_face":"Создать грань или ребро","action.create_face.desc":"Создаёт новою грань или ребро между выбранными вершинами","action.convert_to_mesh":"Конвертировать в меш","action.convert_to_mesh.desc":"Конвертировать выбранные элементы в мэши","action.invert_face":"Инвертировать лицо","action.invert_face.desc":"Инвертируйте выбранные грани, чтобы они смотрели в противоположном направлении.","action.extrude_mesh_selection":"Выдавить выделение","action.extrude_mesh_selection.desc":"Вытяните выбранные части сетки","action.loop_cut":"Вырезать петлю","action.loop_cut.desc":"Разделите сетку в цикле по выбранному краю","action.merge_meshes":"Объединить сетки","action.merge_meshes.desc":"Объединение нескольких сеток в одну","action.keyframe_uniform":"Равномерное масштабирование","action.keyframe_uniform.desc":"Включить равномерное масштабирование для выбранных ключевых кадров","menu.locator.ignore_inherited_scale":"Игнорировать унаследованный масштаб","menu.texture_mesh.texture_name":"Имя текстуры...","menu.texture.elements":"Применить для элементов","uv_editor.transparent_face":"Прозрачная грань","display.pose_angle":"Угол позы (только для предварительного просмотра)","data.mesh":"Меш","dialog.create_texture.type":"Тип","dialog.create_texture.type.blank":"Пустой","dialog.create_texture.type.template":"Шаблонная текстура","dialog.create_texture.type.color_map":"Шаблон сплошного цвета","dialog.sketchfab_uploader.suggested_tags":"Предлагаемые теги","dialog.sketchfab_uploader.category":"Категория","dialog.sketchfab_uploader.category2":"Категория 2","layout.restore_backup":"Ваша настроенная тема \\"%0\\" была перезаписана. Нажмите здесь, чтобы восстановить его.","layout.borders":"Края","action.fill_mode.element":"Элемент","action.inset_mesh_selection":"Вставка выделения","action.inset_mesh_selection.desc":"Вставьте выбранные части сетки","action.dissolve_edges":"Растворить края","action.dissolve_edges.desc":"Растворите выбранные ребра в сетке и объедините грани, которые они разделяют","action.split_mesh":"Разделенная сетка","action.split_mesh.desc":"Разделить выбранные грани сетки на новую сетку","action.merge_vertices":"Объеденить вершины","action.merge_vertices.desc":"Объединить выбранные вершины в положение первой выбранной вершины","action.view_mode.normal":"Ориентация лица","action.snap_uv_to_pixels":"Привязать UV к пикселям","action.snap_uv_to_pixels.desc":"Привязывает выбранные вершины UV к пиксельной сетке.","menu.file.import.import_open_project":"Импортировать открытый проект","menu.help.unlock_projects":"Разблокировать все проекты","status_bar.selection.faces":"%0 грани","status_bar.selection.vertices":"%0 вершины","message.merged_vertices":"Найдены и объединены %0 вершины в %1 местах","settings.vertex_merge_distance":"Расстояние слияния вершин","settings.vertex_merge_distance.desc":"Расстояние, в пределах которого вершины объединяются с помощью объединения по расстоянию","settings.show_only_selected_uv":"Показать только выбранные UV","settings.show_only_selected_uv.desc":"Отображение только выбранных UV-граней в UV-редакторе по умолчанию.","action.merge_vertices.merge_all":"Соединить всё","action.merge_vertices.merge_all_in_center":"Объединить все в центре","action.merge_vertices.merge_by_distance":"Объединить по расстоянию","action.merge_vertices.merge_by_distance_in_center":"Объединить по расстоянию в центре","action.uv_rotate_left":"Повернуть UV влево","action.uv_rotate_left.desc":"Поверните выбранные грани UV против часовой стрелки","action.uv_rotate_right":"Повернуть UV вправо","action.uv_rotate_right.desc":"Поверните выбранные грани UV по часовой стрелке.","menu.uv.display_uv":"Дисплей UV","menu.uv.display_uv.selected_faces":"Выбранные грани","menu.uv.display_uv.selected_elements":"Все грани","menu.uv.display_uv.all_elements":"Все грани на всех элементах","menu.paste.face":"Грань UV","menu.paste.mesh_selection":"Выбор меша","menu.paste.outliner":"Элементы","uv_editor.show_all_faces":"Показать все грани","uv_editor.show_selected_faces":"Показать выбранные грани","status_bar.selection.edges":"%0 рёбр","action.selection_mode.edge":"Ребро","message.cannot_re_import.title":"Модель невозможно ре-импортировать","message.cannot_re_import.message":"Формат экспортированной модели не может быть импортирован в Blockbench снова. Пожалуйста убедитесь что вы сохранили свою модель как проект","generic.default":"По умолчанию","units.pixels_per_meter":"%0 пикселей на метр","mode.pose":"Поза","modifier_actions.resize_both_sides":"Изменение размера в обоих направлениях","modifier_actions.resize_one_side":"Изменение размера в одном направлении","modifier_actions.draw_line":"Нарисовать линию","modifier_actions.drag_without_snapping":"Перетаскивание без привязки","modifier_actions.stretch_keyframes":"Растянуть ключевые кадры","modifier_actions.resize_background":"Изменить размер фона","modifier_actions.select_multiple":"Выберите несколько","modifier_actions.select_range":"Выбрать период","modifier_actions.drag_to_duplicate":"Перетащите что бы сделать копию","modifier_actions.uniform_scaling":"Равномерное масштабирование","modifier_actions.snap_direction":"Привязать направление","message.no_valid_elements":"Не выбрано действительных элементов...","dialog.add_primitive.shape.plane":"Плоскость","dialog.save_angle.rotation_mode":"Режим поворота","dialog.save_angle.rotation":"Поворот","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Автоматически скрывать панель вкладок","settings.hide_tab_bar.desc":"Скрывать панель вкладок когда открыта одна вкладка","settings.status_bar_modifier_keys":"Предлагать ключи-модификаторы в строке состояния","settings.status_bar_modifier_keys.desc":"Отображение контекстно-зависимых предлагаемых клавиш-модификаторов в строке состояния","settings.ground_plane":"Плоскость земли","settings.ground_plane.desc":"Показывать плоскость под моделью","settings.preview_paste_behavior":"Предварительный просмотр вставки по умолчанию","settings.preview_paste_behavior.desc":"Выберите поведение при вставке чего-либо в предварительный просмотр в режиме редактирования, и доступно несколько вариантов.","settings.preview_paste_behavior.always_ask":"Всегда спрашивать","action.new_window":"Новое окно","action.new_window.desc":"Открывает новое окно Blockbench","action.export_collada":"Экспортировать Collada модель (dae)","action.export_collada.desc":"Экспортировать модель или анимацию в dae файл, что бы использовать в других редакторах 3D","action.paint_mode_uv_overlay":"UV-наложение","action.paint_mode_uv_overlay.desc":"Отображение UV-карты в виде наложения в режиме рисования","action.bake_animation_into_model":"Запечь анимацию в модель","action.bake_animation_into_model.desc":"Запеките текущий отображаемый кадр анимации в модель. Применяется только вращение и положение, масштаб игнорируется.","action.keyframe_interpolation.step":"Шаг","action.set_ik_target":"Установить цель IK","action.set_ik_target.desc":"Выберите целевую кость, которая должна быть перемещена этим нулевым объектом с помощью обратной кинематики.","menu.action_control.type.tab":"Вкладка","menu.action_control.type.angle":"Угол камеры","menu.action_control.recent_in_streamer_mode":"Конечно? Режим стримера включен","menu.action_control.recent_in_streamer_mode.desc":"Вы точно хотите отображать последние модели?","menu.tools":"Инструменты","menu.file.recent.more":"Смотреть ещё...","menu.null_object.lock_ik_target_rotation":"Блокировка поворота цели IK","menu.animation_file.import_remaining":"Импорт остатка из файла","edit.loop_cut.offset":"Компенсировать","edit.extrude_mesh_selection.extend":"Продлевать","cube.color.pink":"Розовый","cube.color.silver":"Серебристый","dialog.plugins.offline":"Нет подключения к интернету","dialog.create_texture.pixel_density":"Плотность пикселей","dialog.create_texture.pixel_density.desc":"Плотность пикселей текстуры в пикселях на метр. Размер текстурной карты может отличаться в зависимости от количества и размера элементов.","panel.skin_pose":"Поза","panel.skin_pose.none":"Нет","panel.skin_pose.natural":"Натурально","panel.skin_pose.walking":"Ходьба","panel.skin_pose.crouching":"Ползание","panel.skin_pose.sitting":"Сидение","panel.skin_pose.jumping":"Прыжок","panel.skin_pose.aiming":"Прицеливание","edit.loop_cut.direction":"Направление","message.meshes_and_box_uv":"Меши не поддерживают UV-коробку. Перейдите в Файл > Проект и переключитесь на UV по граням. ","data.texture_mesh":"Текстурная сетка","generic.left":"Левый","generic.right":"Правый","mode.start.quick_setup":"Быстрая установка","mode.start.keymap":"раскладка","mode.start.quick_setup.more_themes":"Более...","dialog.resize_texture.animation_frames":"Кадры анимации","dialog.export_emission_map.title":"Экспортировать Emission карту","dialog.export_emission_map.format":"Формат","dialog.export_emission_map.format.luminance":"Яркость","dialog.export_emission_map.format.luminance_inverted":"Инвертированная яркость","dialog.export_emission_map.format.colors":"Цвета","dialog.export_emission_map.threshold":"Предел прозрачности","dialog.export_emission_map.round_up":"Округлить до %0 x %1","dialog.export_emission_map.flip_y":"Отразить Y ось","dialog.select.type":"Тип элемента","dialog.create_texture.max_edge_angle":"Порог угла кромки","dialog.create_texture.max_edge_angle.desc":"Максимальный угол между двумя грани при котором они ещё смогут быть комбинированы","dialog.create_texture.max_island_angle":"Порог угла острова","dialog.create_texture.max_island_angle.desc":"Максимальный угол, который можно объединить в один и тот же UV-остров","settings.mobile_panel_side":"Сторона мобильной панели","settings.mobile_panel_side.desc":"Выберите, на какой стороне экрана будут отображаться панели при использовании Blockbench в альбомной ориентации.","settings.obj_face_export_mode":"Режим OBJ экспорта граней","settings.obj_face_export_mode.desc":"Выберете что бы разрешить OBJ экспортеру конвертировать все грани в tris или squads","settings.obj_face_export_mode.both":"По умолчанию","settings.obj_face_export_mode.tris":"Конвертировать в Tris","settings.obj_face_export_mode.quads":"Конвертировать в Quads","action.seam_tool":"Инструмент «Шов»","action.seam_tool.desc":"Инструмент для определения UV-швов на краях сетки.","action.resolve_group":"Группа разрешения","action.resolve_group.desc":"Разрешить группу, сохраняя ее дочерние элементы в том же месте","action.move_to_group":"Переместить в группу","action.move_to_group.desc":"Переместить выбранные элементы в другую группу планировщика","action.select_seam":"Выберите UV-шов","action.select_seam.desc":"Выберите режим шва UV для выбранных краев.","action.select_seam.auto":"Авто","action.select_seam.join":"Присоединиться","action.select_seam.divide":"Разделять","action.adjust_brightness_contrast":"Настройка яркости и контрастности...","action.adjust_brightness_contrast.desc":"Отрегулируйте яркость и контрастность выбранной текстуры","action.adjust_saturation_hue":"Отрегулируйте насыщенность и оттенок...","action.adjust_saturation_hue.desc":"Отрегулируйте насыщенность и оттенок выбранной текстуры","action.invert_colors":"Инвертировать цвета","action.invert_colors.desc":"Инвертировать все цвета выбранной текстуры","action.adjust_curves":"Настроить кривые...","action.adjust_curves.desc":"Отрегулируйте кривые яркости выбранной текстуры","action.flip_texture_x":"Отразить по горизонтали","action.flip_texture_y":"Отразить по вертикали","action.resize_texture":"Изменить размер текстуры...","action.view_mode.uv":"UV-предварительный просмотр","action.append_to_template":"Добавить элементы в шаблон...","action.append_to_template.desc":"Добавить выбранные в данный момент элементы в шаблон текстуры","action.move_texture_with_uv":"Переместить текстуру с помощью UV","action.move_texture_with_uv.desc":"Перемещайте текстуру лица при перетаскивании UV-граней","action.timeline_setups":"Настройки временной шкалы","action.save_timeline_setup":"Сохранить настройку временной шкалы...","action.save_timeline_setup.desc":"Сохранить пресет для выбранных в данный момент аниматоров и каналов","menu.texture":"Текстура","menu.texture.render_mode.default":"По Умолчанию","menu.texture.merge_onto_texture":"Слияние С Текстурой Выше","menu.animation.unload":"Разгрузить","panel.timeline":"Таймлайн","action.pan_tool":"Инструмент панорамирования","action.pan_tool.desc":"Инструмент для навигации в окне просмотра и редакторе текстур","mode.start.recent.favorite":"Пометить как избранное","mode.start.info":"Информация","mode.start.target":"Цель","mode.start.start":"Начинать","mode.start.create_new":"Создать новую модель","mode.start.format.informations":"Лучше знать:","mode.start.format.resources":"Ресурсы:","format.free.info.meshes":"В этом формате вы можете создавать низкополигональные модели, используя кубы и сетки нестандартной формы.","format.free.info.limitation":"Модели нельзя загружать в игры, которым нужны специализированные форматы, такие как Minecraft.","format.skin.info.skin":"Этот формат предназначен для создания скинов Minecraft и текстур сущностей.","format.skin.info.model":"Модель не может быть изменена. Чтобы внести изменения в модель, сначала преобразуйте ее в другой формат с помощью **Файл** > **Преобразовать проект**.","format.java_block.info.rotation":"Вращения ограничены шагами в 22,5 градуса и одной осью на элемент.","format.java_block.info.size":"Модель ограничена размером 3 на 3 на 3 блока. Однако настройки отображения могут сделать модели предметов больше.","format.java_block.info.animation":"Этот формат не поддерживает анимацию в ванильном Minecraft. Если вы создаете мод, вы можете использовать GeckoLib для анимации моделей. Если нет, единственный способ анимировать — отключить модель с помощью команд или анимированных текстур.","format.bedrock.info.textures":"Каждая модель может иметь только одну текстуру","format.bedrock_block":"Бедрок Блок","format.bedrock_block.desc":"Блочная модель для Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"Размер отдельных кубов ограничен целыми числами.","format.modded_entity.info.format":"Модели записываются в коде Java, а не в специальных структурах данных, как во всех других форматах экспорта Blockbench.","format.optifine_entity.info.optifine_required":"Пользователи без установленного OptiFine не увидят модель.","format.optifine_entity.info.pivots":"Костные шарниры заблокированы, поэтому рекомендуется оставить их нетронутыми.","format_category.low_poly":"Низкополигональная","format_category.minecraft":"Майнкрафт","format_category.other":"Другое","format_category.loaders":"Погрузчики","message.recover_backup.recover":"Восстановить","message.invalid_characters.title":"Неверный путь","message.invalid_characters.message":"Путь к импортируемому файлу содержит недопустимые символы, буквы верхнего регистра или пробелы. Поддерживаемые символы: %0","dialog.share_model.thumbnail":"Миниатюра","dialog.skin.high_res_texture":"Обратите внимание, что скины с выбранным разрешением не будут работать как обычные скины Minecraft. Выберите меньшее разрешение.","settings.allow_display_slot_mirror":"Разрешить зеркалирование слота дисплея","settings.allow_display_slot_mirror.desc":"Разрешить зеркальное отображение слотов отображения для моделей элементов Java. ВНИМАНИЕ: Это работает только в Minecraft 1.14 или более ранней версии или в особых случаях.","action.switch_tabs":"Переключить вкладки","action.switch_tabs.desc":"Цикл между открытыми вкладками. Удерживайте Shift для переключения в обратном направлении.","action.unselect_all":"Снять все","action.unselect_all.desc":"Отменить выбор всех элементов, граней, вершин или ключевых кадров","action.save_palette":"Сохранить палитру...","action.save_palette.desc":"Сохраните текущую цветовую палитру в Blockbench для последующего использования.","action.keyframe_column_create":"Создать столбец ключевого кадра","action.keyframe_column_create.desc":"Включите все каналы на временной шкале с текущим временным кодом, если у них уже есть ключевые кадры.","action.keyframe_column_select":"Выберите столбец ключевого кадра","action.keyframe_column_select.desc":"Выберите все ключевые кадры на временной шкале в столбце под указателем воспроизведения.","menu.uv":"UV","menu.keyframe":"Ключевой кадр","menu.palette.load.update":"Обновить палитру","menu.palette.load.update.desc":"Обновляет эту палитру цветами текущей палитры Blockbench.","menu.timeline_marker.set_time":"Установить время...","uv_editor.scale_uv":"Шкала UV","action.preview_scene":"Предварительный просмотр сцены","action.preview_scene.desc":"Изменить сцену предварительного просмотра модели","preview_scene.minecraft_overworld":"Верхний мир Майнкрафта","preview_scene.minecraft_nether":"Незер Майнкрафта","preview_scene.minecraft_end":"Край Майнкрафта","dialog.project.modded_entity_flip_y":"Отразить ось Y","preview_scene.studio":"Студия","format.image":"Изображение","modifier_actions.set_copy_source":"Установить источник копирования","message.load_images.title":"Загрузить изображения","message.load_images.edit_image":"Редактировать изображение","dialog.add_primitive.align_edges":"Выровнять края","dialog.flip_animation.show_in_timeline":"Показать измененные кости на временной шкале","settings.default_cube_size":"Размер куба","settings.default_cube_size.desc":"Установите размер куба по умолчанию при создании нового куба","settings.uniform_keyframe":"Ключевые кадры единого масштаба","settings.uniform_keyframe.desc":"Установите масштабирование ключевых кадров на равномерное масштабирование по умолчанию.","settings.nearest_rectangle_select":"Выбор прямоугольника: ближайший край","settings.nearest_rectangle_select.desc":"Привязывайте выделенные прямоугольники к ближайшему краю пикселя, как в GIMP, а не к целым пикселям.","settings.pick_color_opacity":"Выберите непрозрачность цвета","settings.pick_color_opacity.desc":"Выберите непрозрачность цвета с помощью палитры цветов и установите ее как непрозрачность кисти.","settings.paint_with_stylus_only":"Рисовать только со стилусом","settings.paint_with_stylus_only.desc":"Используйте только стилус для рисования, резервную мышь или сенсорный ввод для навигации.","action.copy_brush_mode":"Копировать режим кисти","action.copy_brush_mode.copy":"Копировать","action.copy_brush_mode.pattern":"Шаблон","action.copy_brush_mode.sample":"Образец","action.brush_shape":"Форма кисти","action.brush_shape.square":"Квадрат","action.brush_shape.circle":"Круг","action.blend_mode":"Режим смешивания","action.blend_mode.default":"По умолчанию","action.blend_mode.set_opacity":"Установить непрозрачность","action.blend_mode.color":"Цвет","action.blend_mode.behind":"Позади","action.blend_mode.multiply":"Умножить","action.blend_mode.divide":"Разделять","action.blend_mode.add":"Добавлять","action.blend_mode.subtract":"Вычесть","action.blend_mode.screen":"Экран","action.blend_mode.overlay":"Наложение","action.blend_mode.hard_light":"Жесткий свет","action.blend_mode.difference":"Разница","action.copy_brush":"Скопировать кисть","action.copy_brush.desc":"Кисть, чтобы клонировать части вашей текстуры или рисовать узоры. Удерживая нажатой клавишу Ctrl, щелкните, чтобы выбрать источник копирования.","action.validator_window":"Просмотр проблем с моделью...","action.validator_window.desc":"Открывает средство проверки, в котором перечислены проблемы с текущей моделью.","action.cancel_gif":"Отменить GIF","menu.text_edit.copy_vector":"Копировать вектор","menu.brush_presets.dialog":"Предустановки кистей...","menu.brush_presets.pixel_brush":"Пиксельная кисть","menu.brush_presets.smooth_brush":"Гладкая кисть","menu.texture.edit_in_blockbench":"Редактировать в Blockbench","menu.mirror_painting.axis":"Ось","menu.mirror_painting.axis.desc":"Выберите, на какой оси штрихи краски будут отражаться","menu.mirror_painting.global":"Глобальная симметрия","menu.mirror_painting.global.desc":"Включена зеркальная отрисовка модели в глобальном пространстве.","menu.mirror_painting.local":"Локальная симметрия","menu.mirror_painting.local.desc":"Включить зеркальное рисование в локальном пространстве для каждого элемента","menu.mirror_painting.texture_frames":"Повтор на кадрах анимированных текстур","menu.mirror_painting.texture_frames.desc":"Отражайте мазки краской в ​​каждом кадре анимированных текстур.","format.bedrock_block.info.size_limit":"Размер Общий размер блока ограничен 30 пикселями во всех измерениях. Предел может быть смещен во всех направлениях на 7 пикселей от центра блока.","format.bedrock_block.info.textures":"Несколько текстур можно применять к разным кубам в Blockbench, но для правильной работы в игре требуется дополнительная настройка в пакете поведения.","format.image.desc":"Редактировать изображения в редакторе 2D-изображений","generic.delete_all":"Удалить всё","message.child_model_only.open":"Открытый родитель","message.child_model_only.open_with_textures":"Открыть родительские и принять текстуры","dialog.project.credit":"Кредит","dialog.convert_project.create_copy":"Создать копию","dialog.texture.frame_time":"Время кадра","dialog.texture.frame_time.desc":"Установите, как долго каждый кадр будет виден в тиках. Каждый тик равен 1/20 секунды.","dialog.texture.frame_interpolate":"Интерполировать","dialog.texture.frame_interpolate.desc":"Интерполяция между кадрами анимации путем плавного перехода к следующему кадру","dialog.texture.frame_order_type":"Режим цикла","dialog.texture.frame_order_type.loop":"Цикл","dialog.texture.frame_order_type.backwards":"Обратный цикл","dialog.texture.frame_order_type.back_and_forth":"Туда-сюда","dialog.texture.frame_order_type.custom":"Своя последовательность","dialog.texture.frame_order":"Порядок кадров","dialog.texture.frame_order.desc":"Установите пользовательский порядок кадров, перечислив индексы кадров в новом порядке. Индексы кадров начинаются с 0 с первого кадра.","dialog.select.mode":"Режим","dialog.select.mode.new":"Новый выбор","dialog.select.mode.add":"Добавить в избранное","dialog.select.mode.remove":"Удалить из выбранных","dialog.select.mode.in_selection":"Выбрать только из выбранных","dialog.predicate_overrides.model":"Модель","dialog.predicate_overrides.predicates":"Предикаты","dialog.predicate_overrides.variants":"Варианты","dialog.predicate_overrides.start_value":"Начинать","dialog.predicate_overrides.add_override":"Добавить переопределение","dialog.predicate_overrides.add_predicate":"Добавить предикат","dialog.predicate_overrides.generate_overrides":"Генерировать переопределения","dialog.predicate_overrides.confirm_delete":"Вы уверены, что хотите удалить все переопределения?","dialog.predicate_overrides.predicate.angle":"Угол компаса","dialog.predicate_overrides.predicate.blocking":"Блокирует","dialog.predicate_overrides.predicate.broken":"Сломан","dialog.predicate_overrides.predicate.cast":"литой","dialog.predicate_overrides.predicate.cooldown":"Остывать","dialog.predicate_overrides.predicate.damage":"Повреждать","dialog.predicate_overrides.predicate.damaged":"Поврежден","dialog.predicate_overrides.predicate.lefthanded":"Левша","dialog.predicate_overrides.predicate.pull":"Сумма вытягивания","dialog.predicate_overrides.predicate.pulling":"Тянет","dialog.predicate_overrides.predicate.charged":"Взимается","dialog.predicate_overrides.predicate.firework":"Имеет фейерверк","dialog.predicate_overrides.predicate.throwing":"Готов бросить","dialog.predicate_overrides.predicate.time":"Время суток","dialog.predicate_overrides.predicate.custom_model_data":"Пользовательские данные модели","dialog.predicate_overrides.predicate.level":"Уровень освещенности","dialog.predicate_overrides.predicate.filled":"Уровень заполнения пакета","dialog.predicate_overrides.predicate.tooting":"Верно подмечено","settings.model_export_scale":"Масштаб экспорта модели","settings.model_export_scale.desc":"Коэффициент, на который уменьшается масштаб экспортируемых моделей glTF, DAE и FBX. Значение по умолчанию — 16, что преобразует 16 единиц Blockbench в 1 метр при экспорте.","action.copy_paste_tool_mode":"Режим копирования и вставки","action.copy_paste_tool_mode.copy":"Копировать","action.copy_paste_tool_mode.move":"Двигаться","action.export_fbx":"Экспортировать FBX Модель","action.export_fbx.desc":"Экспортируйте модель и анимацию в виде файла fbx для использования в других 3D-приложениях и игровых движках.","action.center_lateral":"Центр Боковой","action.center_lateral.desc":"Центрировать выбранные элементы по осям X и Z","action.adjust_opacity":"Отрегулировать непрозрачность...","action.adjust_opacity.desc":"Отрегулируйте непрозрачность выбранной текстуры","action.rotate_texture_cw":"Повернуть текстуру по часовой стрелке","action.rotate_texture_ccw":"Повернуть текстуру против часовой стрелки","action.predicate_overrides":"Редактировать переопределения предикатов...","action.predicate_overrides.desc":"Выберите модели для переопределения этой модели на основе выбранных условий","action.auto_set_cullfaces":"Автоматически устанавливать Cullfaces","action.auto_set_cullfaces.desc":"Автоматически генерировать cullfaces, чтобы скрыть грани, когда они перекрыты соседним блоком.","menu.texture.edit_externally":"Внешнее редактирование","menu.mirror_painting.texture":"Симметрия 2D редактора","menu.mirror_painting.texture.desc":"Включить зеркальное рисование в 2D-пространстве на изображении или текстуре","menu.animator.rotation_global":"Вращение в глобальном пространстве","uv_editor.face_properties":"Свойства грани","uv_editor.face_properties.material_instance":"Экземпляр материала","uv_editor.tint.info":"Оттенок можно включить на лице, чтобы сообщить Minecraft, чтобы он подкрашивал его. В ванили оттенок может использоваться только определенными блоками, такими как листья и пыль красного камня, и может иметь значение только 0.","uv_editor.cullface.info":"Включение cullface указывает лицу на блоке отменить рендеринг, если рядом с ним в указанном направлении в вашем мире Minecraft будет размещен другой полный блок. Это можно использовать для оптимизации производительности.","uv_editor.material_instance.info":"Экземплярам материала можно присвоить определяемое пользователем имя. Это имя можно использовать в файле блока JSON в пакете поведения, чтобы назначить конкретную текстуру и материал для лица.","display.reference.frame_invisible":"Рамка (Невидимая)","data.settings_profile":"Профиль","message.display_skin.invalid_name":"Не удается найти учетную запись Minecraft с именем \\"%0\\".","dialog.load_plugins_from_query.title":"Загрузить плагины","dialog.load_plugins_from_query.text":"Вы использовали ссылку, которая требует установки плагинов. Хотите их установить?","dialog.select_model.title":"Выбрать модель","dialog.select_model.bones":"Кости","dialog.select_model.cubes":"Кубики","dialog.settings.create_profile":"Создать профиль...","settings_profile.confirm_delete":"Вы уверены, что хотите удалить этот профиль настроек?","settings_profile.condition.type.selectable":"Выбирается вручную","settings.interface_mode":"Режим пользовательского интерфейса","settings.interface_mode.desc":"Режим интерфейса. Перезапустите Blockbench, чтобы применить изменения","settings.interface_mode.auto":"автоматический","settings.interface_mode.desktop":"Рабочий стол","settings.interface_mode.mobile":"Мобильный","settings.paint_through_transparency":"Рисовать через прозрачность","settings.paint_through_transparency.desc":"Рисуйте через прозрачные пиксели, когда включена блокировка альфа-канала","action.tab_overview":"Обзор вкладки","action.tab_overview.desc":"Просмотр всех открытых вкладок в сетке и переход к одной из них","action.slider_color_red":"Красный цвет","action.slider_color_green":"Зелёный цвет","action.slider_color_blue":"Синий цвет","action.add_animation_controller":"Создать Контроллер Анимаций","action.add_animation_controller.desc":"Создайте пустой контроллер анимации","action.animation_controller_preview_mode":"Предварительный просмотр контроллера","action.animation_controller_preview_mode.paused":"Приостановлено","action.animation_controller_preview_mode.manual":"Предварительный просмотр вручную","action.animation_controller_preview_mode.play":"Авто-проигрывание","action.keyframe_interpolation.bezier":"Кривая","action.keyframe_bezier_linked":"Link Ручки Безье","action.keyframe_bezier_linked.desc":"Соедините правый и левый маркер Безье ключевого кадра","action.reset_keyframe_handles":"Сбросить маркеры ключевого кадра","action.reset_keyframe_handles.desc":"Сбросить маркеры Безье выбранных ключевых кадров","action.looped_animation_playback":"Зацикленное воспроизведение","action.looped_animation_playback.desc":"Предварительный просмотр анимации в бесконечном цикле","timeline.bind_to_actor":"Привязать к актеру","animation_controllers.select_preset":"Выберите предустановку контроллера...","animation_controllers.state.animations":"Анимации","animation_controllers.state.particles":"Частицы","animation_controllers.state.sounds":"Звуки","animation_controllers.state.on_entry":"При въезде","animation_controllers.state.on_exit":"На выходе","animation_controllers.state.transitions":"Переходы","animation_controllers.state.condition":"Состояние","animation_controllers.state.blend_transition":"Время смешивания","animation_controllers.state.shortest_path":"Смешать по кратчайшему пути","animation_controllers.state.edit_transition":"Изменить переход","menu.color_picker.picker_type":"Тип подборщика","menu.color_picker.picker_type.square":"Квадрат","menu.color_picker.picker_type.wheel":"Колесо","menu.color_picker.slider_mode":"Режим слайдера","menu.color_picker.slider_mode.hsv":"HSV","menu.color_picker.slider_mode.rgb":"Красный, Зелёный, Синий","menu.texture.render_mode.additive":"добавка","panel.color.picker_options":"Параметры палитры цветов","panel.animation_controllers":"Контроллер анимации","display.preset.armor_stand":"Земля (подставка для брони)","data.file_path":"Путь до файлы","dialog.extrude.orientation":"Ориентация","dialog.extrude.orientation.upright":"Вертикальный","dialog.extrude.orientation.flat":"Плоский","dialog.scale.box_uv_warning":"Масштабирование модели Box UV может сломать UV вашей модели. Вместо этого попробуйте масштабировать модель снаружи или переключитесь в режим Per-face UV Mode в меню «Файл» > «Проект».","dialog.create_gif.format":"Формат","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"Последовательность PNG","dialog.create_gif.pixelate":"Пикселизация","dialog.create_gif.bg_image":"Фоновое изображение","dialog.create_gif.turn.desc":"Поворачивайте модель во время записи. Используйте отрицательные значения, чтобы повернуть модель по часовой стрелке. Значение 60 соответствует одному обороту в секунду.","settings_profile.condition":"Состояние","settings_profile.condition.type.file_path.desc":"Используйте синтаксис регулярного выражения для соответствия пути к файлу текущего проекта. Используйте косую черту для каталогов","settings.only_selected_bezier_handles":"Показать только выбранные ручки Безье","settings.only_selected_bezier_handles.desc":"Скрыть маркеры ключевых кадров Безье, которые в данный момент не выбраны","settings.embed_textures":"Встроить текстуры","settings.embed_textures.desc":"Встроить содержимое файла текстуры в файлы .bbmodel","action.selection_mode.cluster":"Кластер","dialog.copied_to_clipboard":"Скопировано в буфер обмена","data.reference_image":"Эталонное изображение","message.delete_reference_image":"Вы уверены, что хотите удалить это эталонное изображение? Это не может быть отменено.","message.add_reference_image.message":"Выберите, куда загрузить эталонное изображение","message.add_reference_image.project":"Добавить в этот проект","message.add_reference_image.app":"Добавить во все проекты","message.import_particle_texture.import":"Импорт текстуры частиц","message.import_particle_texture.message":"Вы хотите импортировать файл текстуры, который будет использоваться для вашей частицы?","message.save_codec_selector.title":"Сохранить формат модели","message.save_codec_selector.message":"Выберите формат для сохранения модели.","message.save_codec_selector.project_file":"Проект Blockbench (.bbmodel)","message.save_codec_selector.both":"Оба","message.display_skin.username":"Имя пользователя (Ява)","message.palette_locked":"Палитра заблокирована","dialog.project.default_uv_mode":"UV-режим по умолчанию","dialog.project.default_uv_mode.description":"UV-режим проекта по умолчанию. Режим UV также можно изменить для каждого куба.","dialog.export_options.title":"Параметры экспорта","dialog.edit_texture.preview":"Предварительный просмотр","dialog.proportional_editing.range":"Диапазон","dialog.proportional_editing.falloff":"Спад","dialog.proportional_editing.falloff.linear":"Линейный","dialog.proportional_editing.falloff.hermite_spline":"Гладкий","dialog.proportional_editing.falloff.constant":"Постоянный","dialog.proportional_editing.selection":"Выбор","dialog.proportional_editing.selection.linear":"Линейное расстояние","dialog.proportional_editing.selection.connections":"Соединения","dialog.mirror_painting_texture_center.middle":"Середина","dialog.mirror_painting_texture_center.custom":"Обычай","dialog.settings.reset_to_default":"Восстановление значений по умолчанию","keybindings.item.num_slider.increase":"Увеличивать","keybindings.item.num_slider.decrease":"Снижаться","settings.always_show_splash_art":"Всегда показывать заставки","settings.always_show_splash_art.desc":"Всегда отображать заставку на стартовом экране","action.slider_palette_color":"Переключить цвет палитры","action.slider_palette_color.desc":"Цикл между цветами в палитре","action.proportional_editing":"Пропорциональное редактирование","action.proportional_editing.desc":"Пропорционально влияет на окружающие вершины при редактировании частей сетки.","action.limit_to_palette":"Ограничить палитрой","action.limit_to_palette.desc":"Ограничивает цвета текстуры цветами из текущей загруженной палитры.","action.edit_reference_images":"Редактировать эталонные изображения","action.edit_reference_images.desc":"Включите режим эталонного изображения, чтобы добавлять или редактировать эталонные изображения и чертежи.","action.add_reference_image":"Добавить Эталонное Изображение","action.reference_image_from_clipboard":"Эталонное изображение из буфера обмена","action.reference_image_list":"Эталонные изображения","action.connect_uv_faces":"Соедините UV-грани","action.connect_uv_faces.desc":"Соедините выбранные UV-грани с последней выбранной UV-гранью","action.merge_uv_vertices":"Объединить UV-вершины","action.merge_uv_vertices.desc":"Привязать первые выбранные вершины UV к последним выбранным вершинам UV","action.bedrock_animation_mode":"Режим анимации бедрока","action.bedrock_animation_mode.desc":"Выберите режим редактирования анимации для Minecraft: Bedrock Edition в","action.bedrock_animation_mode.entity":"Сущность","action.bedrock_animation_mode.attachable_first":"Пункт 1-е лицо","action.bedrock_animation_mode.attachable_third":"Пункт 3-е лицо","timeline.amplify":"Усиление","menu.options":"Параметры...","menu.palette.lock_palette":"Заблокировать палитру","menu.uv.export":"Экспорт UV-карты","menu.uv.flip_x":"Зеркало Х","menu.uv.flip_y":"Зеркало Y","menu.mirror_painting.enabled":"Включено","menu.mirror_painting.configure_texture_center":"Настроить центр текстур...","reference_image.position":"Позиция","reference_image.size":"Размер","reference_image.rotation":"Вращение","reference_image.opacity":"Непрозрачность","reference_image.visibility":"Видимость","reference_image.clear_mode":"Очистить режим","reference_image.layer":"Слой","reference_image.layer.background":"За моделью","reference_image.layer.viewport":"Модель выше","reference_image.layer.float":"Над интерфейсом","reference_image.layer.blueprint":"Закрытый чертёж","reference_image.scope":"Объём","reference_image.scope.project":"Только этот проект","reference_image.scope.global":"Все проекты","reference_image.enabled_modes":"Включено в режимах","codec.common.encoding":"Кодирование","codec.common.armature":"Экспортировать группы как арматуру","codec.common.export_animations":"Экспорт анимации","codec.common.embed_textures":"Встроить текстуры","preview.center_camera":"Центральная камера","display.reference.frame_top":"Верх рамки элемента","display.reference.frame_top_invisible":"Верхняя часть рамки предмета (невидимая)","action.proportional_editing_range":"Пропорциональный диапазон редактирования","action.proportional_editing_range.desc":"Отрегулируйте диапазон для пропорционального редактирования","action.toggle_all_reference_images":"Скрыть/показать все эталонные изображения","action.toggle_all_reference_images.desc":"Переключить видимость всех эталонных изображений одновременно","action.add_animation_controller_state":"Добавить Состояние Контроллера Анимации","action.add_animation_controller_state.desc":"Добавьте новое состояние в контроллер анимации","menu.slider.round_value":"Круглое значение","texture.error.too_large":"Разрешение превышает максимум %0","dialog.copy_to_clipboard":"Скопировать в буфер обмена","dialog.open_url":"Открыть URL","reference_image.image":"Изображение","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),sv:JSON.parse('{"dialog.ok":"Ok","dialog.cancel":"Avbryt","dialog.confirm":"Bekräfta","dialog.close":"Stäng","dialog.import":"Importera","dialog.save":"Spara","dialog.discard":"Släng","dialog.dontshowagain":"Visa inte igen","data.cube":"Kub","data.group":"Grupp","data.texture":"Textur","data.plugin":"Plugin","data.preview":"Förhandsvisning","data.toolbar":"Verktygsfält","data.image":"Bild","keys.ctrl":"Ctrl","keys.shift":"Skift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Radera","keys.space":"Mellanslag","keys.leftclick":"Vänsterklick","keys.middleclick":"Mittenklick","keys.rightclick":"Högerklick","keys.tab":"Tab","keys.backspace":"Bakslag","keys.enter":"Retur","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Knappsats %0","keys.caps":"Capslock","keys.menu":"Innehålls meny","keys.left":"Vänster","keys.up":"Upp","keys.right":"Höger","keys.down":"Ner","keys.pageup":"Sida upp","keys.pagedown":"Sida ner","keys.plus":"Plus","keys.comma":"Komma","keys.point":"Punkt","keys.minus":"Minus","keys.cross":"Kryss","keys.end":"Slut","keys.pos1":"Position 1","keys.printscreen":"Skärmdump","keys.pause":"Paus","message.rotation_limit.title":"Rotationsgränser","message.rotation_limit.message":"Roteringar är begränsade av Minecraft till en axel och 22.5 graders steg. Rotering av en annan axel raderar alla andra rotationer på de andra axlarna. Inaktivera alternativet \\"Begränsad rotation\\" om du gör modeller för andra syften och behöver fria rotationer.","message.file_not_found.title":"Hittade inte filen","message.file_not_found.message":"Blockbench kunde inte hitta den begärda filen. Försäkra dig att den är sparad lokalt och inte i molnet.","message.screenshot.title":"Skärmbild","message.screenshot.clipboard":"Urklipp","message.screenshot.right_click":"Skärmbild - Högerklicka för att kopiera","message.invalid_file.title":"Ogiltig fil","message.invalid_file.message":"Kunde inte öppna json filen: %0","message.invalid_model.title":"Ogiltig model fil","message.invalid_model.message":"Filen innehåller inte giltig modellinformation","message.child_model_only.title":"Tom delmodell","message.child_model_only.message":"Denna filen är en delmodell av %0 och innehåller inte en modell.","message.unsaved_textures.title":"Osparade texturer","message.unsaved_textures.message":"Din modell har osparade texturer. Kom ihåg att spara dem och att lägga in dem i ditt resurspaket i rätt mapp.","message.model_clipping.title":"För stor modell","message.model_clipping.message":"Din modell innehåller %0 kuber som är större än gränsen 3x3x3 som Minecraft tillåter.","message.loose_texture.title":"Importera texturer","message.loose_texture.message":"Den importerade texturen finns inte i ett resurspaket. Minecraft kan endast ladda texturer som finns inuti texturmappen i det laddade resurspaketet.","message.loose_texture.change":"Ändra sökväg","message.update_res.title":"Texturupplösning","message.update_res.message":"Vill du uppdatera produktupplösningen till upplösningen av denna texturen? Klicka \\"Avbryt\\" om din textur har en större upplösning än normalt.","message.update_res.update":"Uppdatera","message.bedrock_overwrite_error.message":"Blockbench kan inte slå ihop denna modellen med en gammal fil","message.bedrock_overwrite_error.backup_overwrite":"Gör en säkerhetskopiering och skriv över","message.bedrock_overwrite_error.overwrite":"Skriv över","message.close_warning.message":"Vill du spara din modell?","message.close_warning.web":"Ditt nuvarande arbete kommer att försvinna. Är du säker att du vill avsluta?","message.default_textures.title":"Standardtexturer","message.default_textures.message":"Välj \\"textur\\"-mappen i standardresurspaketet","message.default_textures.detail":"Extrahera standardresurspaketet från Minecraft .jar filen eller googla och ladda ner det. Lokalisera sedan \\"textur\\"-mappen och öppna den. Blockbench kommer ihåg den platsen och kommer att försöka hämta texturer därifrån om den inte kan hitta dem i det aktuella resurspaketet.","message.default_textures.select":"Välj standard \\"textur\\"-mapp","message.image_editor.title":"Välj en bildredigerare","message.image_editor.file":"Välj fil...","message.image_editor.exe":"Välj en exekverbar bildredigerare","message.display_skin.title":"Visa skin","message.display_skin.message":"Välj en skinfil från din dator eller ange ett spelarnamn","message.display_skin.upload":"Ladda upp skin","message.display_skin.reset":"Återställ","message.invalid_plugin":"Ogiltig plugin fil, se konsolen","message.load_plugin_app":"Vill du tillåta detta plugin att göra ändringar på din dator? Använd bara plugins från personer du litar på.","message.load_plugin_web":"Vill du ladda detta plugin? Använd bara plugins från personer du litar på.","message.preset_no_info":"Förinställningen innehåller ingen information för denna plats","message.restart_to_update":"Starta om Blockbench för att tillämpa ändringar","message.save_file":"Sparad som %0","message.save_obj":"Sparad som .obj modell","dialog.project.title":"Projekt","dialog.project.name":"Filnamn","dialog.project.parent":"Modermodell","dialog.project.geoname":"Mob geometri namn","dialog.project.ao":"Miljöavstängning","dialog.texture.title":"Textur","dialog.texture.variable":"Variabel","dialog.texture.namespace":"Namnrymd","dialog.texture.folder":"Mapp","dialog.extrude.title":"Ta bort bild","dialog.extrude.mode":"Skanningsläge","dialog.extrude.mode.areas":"Områden","dialog.extrude.mode.lines":"Linjer","dialog.extrude.mode.columns":"Kolumner","dialog.extrude.mode.pixels":"Pixlar","dialog.extrude.opacity":"Minsta opacitet","dialog.extrude.scan":"Skanna och importera","dialog.display_preset.title":"Skapa förinställning","dialog.display_preset.message":"Välj platserna som du vill spara","dialog.display_preset.create":"Skapa","dialog.select.title":"Välj","dialog.select.group":"I vald grupp","dialog.select.name":"Namnet inehåller","dialog.select.random":"Slumpmässigt","dialog.select.select":"Välj","dialog.scale.title":"Skala modellen","dialog.scale.axis":"Axel","dialog.scale.clipping":"Modellklippning: Din modell är för stor för kanvasen","dialog.scale.confirm":"Skala","dialog.plugins.title":"Plugin","dialog.plugins.installed":"Installerade","dialog.plugins.available":"Tillgängliga","dialog.plugins.install":"Installera","dialog.plugins.uninstall":"Avinstallera","dialog.plugins.reload":"Ladda om","dialog.plugins.none_installed":"Inga installerade plugins","dialog.plugins.none_available":"Inga tillgängliga plugins","dialog.plugins.web_only":"Endast för webappen","dialog.plugins.app_only":"Endast för skrivbordsappen","dialog.plugins.author":"av %0","dialog.create_texture.folder":"Mapp","dialog.create_texture.resolution":"Upplösning","dialog.input.title":"Inmatning","dialog.settings.settings":"Inställningar","dialog.settings.keybinds":"Tangentbindningar","dialog.settings.about":"Om","layout.color.back":"Tillbaka","layout.color.back.desc":"Bakgrund och inmatningsfält","layout.color.dark":"Mörkt","layout.color.dark.desc":"Kanvasbakgrund","layout.color.ui":"Användargränssnitt","layout.color.ui.desc":"Huvudgränssnittets färg","layout.color.bright_ui":"Ljust gränssnitt","layout.color.bright_ui.desc":"Kontextmenyer och verktygstips","layout.color.button":"Knapp","layout.color.button.desc":"Knappar och brytare","layout.color.selected":"Vald","layout.color.selected.desc":"Valda flikar och objekt","layout.color.border":"Kant","layout.color.border.desc":"Kant för knappar och inputs","layout.color.accent":"Accent","layout.color.accent.desc":"Skjutreglage och andra detaljer","layout.color.grid":"Rutnät","layout.color.grid.desc":"3D förhandsgranskningsnät","layout.color.text":"Text","layout.color.text.desc":"Normal text","layout.color.light":"Ljust","layout.color.light.desc":"Vald text","layout.color.accent_text":"Accent Text","layout.color.accent_text.desc":"Text på ljust eller accentelement","layout.font.main":"Huvudtypsnitt","layout.font.headline":"Rubrikstypsnitt","about.version":"Version:","about.creator":"Skapare:","about.website":"Hemsida:","about.vertex_snap":"Vortex Snapping är baserat på ett plugin av SirBenet","about.icons":"Ikonpaket:","about.libraries":"Bibliotek:","settings.category.general":"Allmän","settings.category.preview":"Förhansvisning","settings.category.grid":"Rutnät","settings.category.edit":"Redigera","settings.category.snapping":"Snäppning","settings.category.defaults":"Standarder","settings.category.dialogs":"Dialoger","settings.category.export":"Exportera","settings.language":"Språk","settings.language.desc":"Gränssnittsspråk. Starta om Bockbench för att tillämpa ändringar.","settings.backup_interval":"Säkerhetskopierings intervall","settings.backup_interval.desc":"Intervall av den automatiska säkerhetskopieringen i minuter","settings.origin_size":"Vridpunkts Markör","settings.origin_size.desc":"Storlek på vridpunktsmarkören","settings.control_size":"Axlarnas kontroll storlek","settings.control_size.desc":"Storleken på den tredje axelns kontroll verktyg","settings.display_skin":"Visa skin","settings.display_skin.desc":"Skinn använt för att visa referens spelarmodellen","settings.shading":"Skuggning","settings.shading.desc":"Aktivera skuggning","settings.texture_fps":"Animerad textur FPS","settings.texture_fps.desc":"Bilder per sekund för animerade texturer","settings.base_grid":"Litet rutnät","settings.base_grid.desc":"Visa litet rutnät och axlar","settings.large_grid":"Block-rutnät","settings.large_grid.desc":"Visa 16x16 block-rutnät","settings.full_grid":"Exakt block-rutnät","settings.full_grid.desc":"Visa pixel-exakt block-rutnät","settings.large_box":"Stor låda","settings.large_box.desc":"Visa 3x3 block gränslinjer","settings.display_grid":"Visningsläge","settings.display_grid.desc":"Visa rutnät i visningsläget","settings.undo_limit":"Ångrings gräns","settings.undo_limit.desc":"Antal steg du kan ångra","settings.local_move":"Flytta på relativa axlar","settings.local_move.desc":"Flytta roterade element på dess egna axlar om möjligt","settings.canvas_unselect":"Avmarkera alla element","settings.canvas_unselect.desc":"Avmarkera alla element när du klickar på kanvasbakgrunden","settings.paint_side_restrict":"Begränsa pensel till sida","settings.paint_side_restrict.desc":"Begränsa penslar till att bara måla på den nuvarande sidan","settings.autouv":"Auto UV","settings.autouv.desc":"Aktivera Auto UV som standard","settings.create_rename":"Byt namn på ny kub","settings.create_rename.desc":"Foksuera på namnfältet när du skapar nya element eller grupper","settings.edit_size":"Rutnäts upplösning","settings.edit_size.desc":"Upplösning på rutnätet som kuber kan snäppa emot","settings.shift_size":"Shift upplösning","settings.shift_size.desc":"Upplösning av rutnätet medan du håller ner skift","settings.ctrl_size":"Kontrollupplösning","settings.ctrl_size.desc":"Upplösning av rutnätet medan du håller ner ctrl","settings.negative_size":"Negativ storlek","settings.negative_size.desc":"Tillåt skalningsverktyget att använda negativa storlekar","settings.minifiedout":"Förminskad export","settings.minifiedout.desc":"Skriv JSON filer på en rad","settings.export_groups":"Exportera grupper","settings.export_groups.desc":"Spara grupper i block- eller objektmodell filerna","settings.credit":"Krediterandekommentar","settings.credit.desc":"Lägg till medverkande kommentar till exporterade filer","settings.default_path":"Default Minecraft Textures Path","settings.default_path.desc":"Mapp där Blockbench laddar standardtexturer","settings.image_editor":"Bildredigerare","settings.image_editor.desc":"Standard bildredigerare att redigera texturer med","category.navigate":"Navigering","category.tools":"Verktyg","category.file":"Fil","category.blockbench":"Blockbench","category.edit":"Redigera","category.transform":"Omvandla","category.view":"Visa","category.display":"Skärminställningar","category.textures":"Texturer","category.misc":"Diverse","keybind.preview_select":"Välj","keybind.preview_rotate":"Rotera vy","keybind.preview_drag":"Dra vy","keybind.confirm":"Tillämpa","keybind.cancel":"Avbryt","action.slider_inflate":"Blåsa upp","action.slider_inflate.desc":"Blås upp kuber i alla riktningar utan att ändra UV.","action.slider_brush_size":"Storlek","action.slider_brush_size.desc":"Penselns radie i pixlar","action.slider_brush_opacity":"Opacitet","action.slider_brush_opacity.desc":"Penselns opacitet i procent","action.slider_brush_softness":"Mjukhet","action.slider_brush_softness.desc":"Penselns mjukhet i procent","action.uv_slider_pos_x":"Flytta horisontellt","action.uv_slider_pos_x.desc":"Flytta UV valet av alla valda kuber horisontellt","action.uv_slider_pos_y":"Flytta vertikalt","action.uv_slider_pos_y.desc":"Flytta UV valet av alla valda kuber vertikalt","action.uv_slider_size_x":"Skala horisontellt","action.uv_slider_size_x.desc":"Skala UV valet av alla valda kuber horisontellt","action.uv_slider_size_y":"Skala vertikalt","action.uv_slider_size_y.desc":"Skala UV valet av alla valda kuber vertikalt","action.vertex_snap_mode":"Snäppläge","action.vertex_snap_mode.desc":"Välj om Vertex Snap flyttar element till det valda läget eller ändrar dem","action.move_tool":"Flytta","action.move_tool.desc":"Verktyg för att flytta element","action.resize_tool":"Ändra storlek","action.resize_tool.desc":"Verktyg för att ändra storlek på element","action.brush_tool":"Målarpensel","action.brush_tool.desc":"Verktyg för att måla på bitmaptexturer på ytor eller UV redigeraren","action.vertex_snap_tool":"Vortex Snap","action.vertex_snap_tool.desc":"Flytta en kub till en annan kub genom att koppla samman två hörn","action.swap_tools":"Byt verktyg","action.swap_tools.desc":"Växla mellan flytt och storleks verktygen","action.project_window":"Projekt...","action.project_window.desc":"Öppnar projektfönstret, där du kan redigera metadata för din modell","action.open_model":"Öppna modell","action.open_model.desc":"Öppna en modellfil från din dator","action.extrude_texture":"Extruderad textur","action.extrude_texture.desc":"Generera en modell genom att sträcka ut en textur","action.export_blockmodel":"Exportera block-/objekt modell","action.export_blockmodel.desc":"Exportera ett Minecraft block- eller objektmodell","action.export_optifine_part":"Exportera OptiFine JPM","action.export_optifine_part.desc":"Exportera en entitydelmodell för OptiFine","action.export_optifine_full":"Exportera OptiFine JEM","action.export_optifine_full.desc":"Exportera en hel OptiFine enititymodell","action.export_obj":"Exportera OBJ modell","action.export_obj.desc":"Exportera en Wavefront OBJ modell för rendering eller spelmotorer","action.settings_window":"Inställningar...","action.settings_window.desc":"Öppna Blockbenchs inställningsdialogruta.","action.plugins_window":"Plugins...","action.plugins_window.desc":"Öppna pluginaffärfönstret","action.reset_layout":"Återställ layout","action.reset_layout.desc":"Återställ layouten till Blockbenchs standardlayout","action.load_plugin":"Ladda plugin från fil","action.load_plugin.desc":"Ladda ett plugin genom att importera källfilen.","action.reload_plugins":"Ladda om plugins","action.reload_plugins.desc":"Ladda om alla utvecklingsplugins","action.undo":"Ångra","action.undo.desc":"Ångrar den senaste ändringen","action.redo":"Gör om","action.redo.desc":"Gör om den senaste ångringen","action.copy":"Kopiera","action.copy.desc":"Kopiera det valda urvalet, yta eller bildskärmsinställningarna","action.paste":"Klistra 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Vill du fortsätta?","action.vertex_snap_mode.move":"Flytta","action.vertex_snap_mode.scale":"Skala","action.open_model_folder":"Öppna modellmapp","action.open_model_folder.desc":"Öppnar mappen som modellen finns i","action.change_textures_folder":"Ändra texturposition","action.change_textures_folder.desc":"Ändra mapp som alla texturer sparas i","menu.texture.particle":"Använd för partiklar","message.update_notification.title":"En uppdatering är tillgänglig ","message.update_notification.message":"Den nya Blockbench versionen \\"%0\\" är tillgänglig. Vill du installera den nu?","message.untextured":"Denna ytan har ingen textur","dialog.toolbar_edit.title":"Anpassa verktygsfältet","keybindings.reset":"Återställ","keybindings.clear":"Tom","action.cube_counter":"Kubräknare","action.uv_rotation":"UV rotation","action.uv_rotation.desc":"Rotation av UV ytan","action.uv_grid":"UV rutnät","action.uv_grid.desc":"Upplösningen av rutnätet som UV väljaren snäpper till","action.uv_grid.auto":"Auto","action.uv_maximize":"Maximera UV","action.uv_maximize.desc":"Ställer in UV för denna ytan till den fulla texturen","action.uv_auto":"Auto UV","action.uv_auto.desc":"Ställer in UV för denna ytan till den riktiga storleken av ytan","action.uv_rel_auto":"Rel. 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Välj den körbara filen för din föredragna bildredigerare.","action.update_autouv":"Uppdatera Auto UV","action.update_autouv.desc":"Uppdatera Auto UV kartläggning för de valda kuberna","category.uv":"UV","status_bar.saved":"Modellen är sparad","status_bar.unsaved":"Det finns osparade ändringar","action.move_up":"Flytta upp","action.move_up.desc":"Flytta de valda kuberna upp relativt till den nuvarande kameravinkeln","action.move_down":"Flytta ner","action.move_down.desc":"Flytta de valda kuberna ner relativt till den nuvarande kameravinkeln","action.move_left":"Flytta vänster","action.move_left.desc":"Flytta de valda kuberna vänster relativt till den nuvarande kameravinkeln","action.move_right":"Flytta höger","action.move_right.desc":"Flytta de valda kuberna höger relativt till den nuvarande kameravinkeln","action.move_forth":"Flytta framåt","action.move_forth.desc":"Flytta de valda kuberna framåt relativt till den nuvarande kameravinkeln","action.move_back":"Flytta bakåt","action.move_back.desc":"Flytta de valda kuberna bakåt relativt till den nuvarande kameravinkeln","layout.color.wireframe":"Wireframe","layout.color.wireframe.desc":"Visa wireframe linjer","action.add_animation":"Lägg till animation","action.add_animation.desc":"Skapa en tom animation","action.load_animation_file":"Importera animationer","action.load_animation_file.desc":"Importera en animationsfil","action.play_animation":"Spela animationer","action.play_animation.desc":"Förhandsgranska den valda animationen","action.slider_keyframe_time":"Tidskod","action.slider_keyframe_time.desc":"Ändra tidskoden för de valda keyframes","timeline.rotation":"Rotation","timeline.position":"Position","timeline.scale":"Skala","menu.keyframe.quaternion":"Kvartärperiod","panel.animations":"Animationer","panel.keyframe":"Keyframe","panel.keyframe.type":"Keyframe (%0)","generic.delete":"Radera","generic.rename":"Byt namn","message.no_animation_selected":"Du måste välja en animation för att göra detta","message.no_bone_selected":"Du måste välja ett ben för att göra detta","message.duplicate_groups.title":"Ben namn dublett","message.duplicate_groups.message":"Benets namn finns på flera ben. 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Du kan hitta den på %0","dialog.sketchfab_uploader.name":"Modellnamn","dialog.sketchfab_uploader.description":"Beskrivning","dialog.sketchfab_uploader.tags":"Tags","settings.sketchfab_token":"Sketchfab token","settings.sketchfab_token.desc":"Token för att tillåta Blockbench att ladda upp till ditt Sketchfab konto","panel.color":"Färg","data.origin":"Vrod","message.sketchfab.success":"Laddade upp modellen lyckat","message.sketchfab.error":"Det gick inte att ladda upp modellen till Sketchfab","settings.outliner_colors":"Kontur färger","settings.outliner_colors.desc":"Visa kubfärger i konturerna","action.upload_sketchfab.desc":"Ladda upp din modell till Sketchfab","action.element_colors":"Kubfärg","action.element_colors.desc":"Visa kubfärger i konturerna","texture.error.file":"Filen hittades inte","texture.error.parent":"Texturfil försedd av modermodell","message.recover_backup.title":"Recover Model","message.recover_backup.message":"Blockbench stängdes utan att spara. Vill du återställa modellen?","message.invalid_session.title":"Ogiltig session token","message.invalid_session.message":"Den session du försöker gå med i har gått ut eller är den angivna token är ogiltig.","dialog.create_texture.power":"Upphöjt till 2 storlek","dialog.create_gif.turn":"Vridhastighet","action.edit_session":"Redigera session...","action.edit_session.desc":"Anslut till en redigeringssession för att samarbeta med andra användare","action.reset_keyframe":"Återställ keyframe","action.reset_keyframe.desc":"Återställ alla värden för de valda keyframes","dialog.edit_session.title":"Redigera session","edit_session.username":"Användarnamn","edit_session.token":"Token","edit_session.about":"Redigeringssessioner kan användas för att samarbeta på modeller över hela internet. 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Vill du ta bort de elemented?","message.wireframe.enabled":"Wireframe läge påslaget","message.wireframe.disabled":"Wireframe läge avslaget","dialog.convert_project.title":"Konvertera Projekt","dialog.create_texture.double_use":"Keep Multi Texture Occupancy","dialog.model_stats.title":"Modellstatistik","dialog.model_stats.cubes":"Kuber","dialog.model_stats.locators":"Locators","dialog.model_stats.groups":"Grupper","dialog.model_stats.vertices":"Hörn","dialog.model_stats.faces":"Ytor","settings.username":"Användarnamn","settings.username.desc":"Användarnamn för redigeringssessioner","settings.painting_grid":"Målnings nuträt","settings.painting_grid.desc":"Visa rutnätet på kuber med texturer i målnings läge. ","action.convert_project":"Konvertera projektet","action.convert_project.desc":"Konverterar det nuvarande projektet till ett projekt för ett annat modell format.","action.close_project":"Stäng projektet","action.close_project.desc":"Stänger av det öppna projektet","action.export_bedrock":"Exportera bedrock geometri","action.export_bedrock.desc":"Exportera modellen som en bedrock edition geometri fil.","action.save_project":"Spara projektet","action.save_project.desc":"Sparar det nuvarande projektet som en projekt fil","action.save_project_as":"Spara Projekt Som","action.save_project_as.desc":"Sparar det nuvarande projektet som en projekt fil på ett nytt ställe","action.export_over":"Spara Modell","action.export_over.desc":"Sparar modellen, texturer och animationer genom att skriva över filerna.","action.add_locator":"Add Locator","action.add_locator.desc":"Adds a new locator to control positions of particles, leashes etc","action.uv_turn_mapping":"Turn Mapping","action.uv_turn_mapping.desc":"Turn the UV mapping around 90 degrees","action.remove_blank_faces":"Ta bort tomma ytor","action.remove_blank_faces.desc":"Deletes all untextured faces of the selection","web.download_app":"Ladda ner app","uv_editor.turned":"Turned Mapping","display.reference.crossbow":"Armborst","dialog.settings.search_results":"Sökningsresultat","settings.animation_snap":"Animation Snap","settings.animation_snap.desc":"Default snap interval for keyframes in the animation timeline in steps per second. 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Shift the pivot point to prevent this.","data.effect":"Effekt","generic.name":"Namn","settings.recent_projects":"Recent Model Cap","settings.recent_projects.desc":"Maximum number of recent models to remember","settings.volume":"Volym","settings.volume.desc":"Volume control for sound effects in animations","action.change_keyframe_file":"Välj fil","action.change_keyframe_file.desc":"Select an audio or particle file to preview an effect","action.clear_timeline":"Rensa Tidslinje","action.clear_timeline.desc":"Clear all unselected bones from the timeline","action.select_effect_animator":"Animera Effekter","action.select_effect_animator.desc":"Öppnar tidslinjen för att lägga till ljud och partikel effekter","action.timeline_focus":"Filtrera Kanaler","action.timeline_focus.desc":"Välj animation kanalerna att visa i tidslinjen","timeline.particle":"Partikel","timeline.sound":"Ljud","timeline.effects":"Effekter","data.format":"Format","format.optifine_part":"OptiFine Del","format.optifine_part.desc":"JPM-del för OptiFine entitymodeller","action.reverse_keyframes":"Reverse Keyframes","action.reverse_keyframes.desc":"Reverse the order of the selected keyframes","generic.help":"Hjälp","message.removed_faces":"Tog bort %0 ytor","dialog.sketchfab_uploader.draft":"Utkast","action.slider_pos":"Flytta %0","action.slider_pos.desc":"Flytta kuber på %0 axeln","action.slider_size":"Storlek %0","action.slider_size.desc":"Resize elements on the %0 axis","action.slider_rotation":"Rotera %0","action.slider_rotation.desc":"Rotera kuber på %0 axeln","action.slider_origin":"Vrid %0","action.slider_origin.desc":"Flytta vridningen på %0-axeln","action.rotate_cw":"Rotera %0 +90","action.rotate_cw.desc":"Rotate the selected elements 90° on the %0 axis","action.rotate_ccw":"Rotera %0 -90","action.rotate_ccw.desc":"Rotate the selected elements -90° on the %0 axis","action.flip":"Flippa %0","action.flip.desc":"Flip the selected elements on the %0 axis","action.center":"Centrera %0","action.center.desc":"Center the selected elements on the %0 axis","action.bring_up_all_animations":"Bring Up All Animators","panel.bone":"Ben","data.color":"Färg","generic.export":"Export","generic.none":"Ingen","status_bar.recording":"Spelar in timelapset","message.add_to_palette":"Tillagd till paletten","message.size_modifiers":"Hold down Ctrl or Shift to transform in smaller increments.","message.timelapse_start":"Tidslinjen har startats","message.timelapse_stop":"Tidslinjen har stoppats","message.import_palette.replace_palette":"Replace old palette","message.import_palette.threshold":"Merge Threshold","dialog.timelapse.interval":"Interval (Seconds)","dialog.timelapse.source":"Källa","dialog.timelapse.source.interface":"Interface","dialog.timelapse.source.locked":"Locked Angle","dialog.timelapse.destination":"Destination Folder","layout.color.checkerboard":"Checkerboard","layout.color.checkerboard.desc":"Background of canvas and UV editor","layout.font.code":"Kodfont","layout.css":"Speciell CSS","settings.category.paint":"Färg","settings.deactivate_size_limit":"Deactivate Size Limit","settings.deactivate_size_limit.desc":"Deactivate the size limit for specific model formats. WARNING: This can cause invalid models.","settings.brush_opacity_modifier":"Pensel opacitets modifierare","settings.brush_opacity_modifier.desc":"Modifiera pensel opaciteten när du använder en stylus","settings.brush_size_modifier":"Pensel storleks modifierare","settings.brush_size_modifier.desc":"Modify the brush size when using a stylus","settings.brush_modifier.pressure":"Tryck","settings.brush_modifier.tilt":"Luta","category.color":"Färg","action.import_theme":"Importera Tema","action.export_theme":"Exportera Tema","action.export_theme.desc":"Create a theme file based on the current settings","action.slider_color_h":"Nyans","action.slider_color_s":"Mättnad","action.slider_color_v":"Värde","action.add_to_palette":"Add To Palette","action.add_to_palette.desc":"Add the selected color to the color palette","action.import_palette":"Importera Palett","action.import_palette.desc":"Importera en .bbpalette fil","action.export_palette":"Exportera Palett","action.export_palette.desc":"Export palette as a .GPL file","action.generate_palette":"Generate Palette...","action.generate_palette.desc":"Generate palette from a texture","action.sort_palette":"Sortera Palett","action.sort_palette.desc":"Sort all colors on the palette by color and brightness","action.timelapse":"Timelaps...","action.timelapse.desc":"Spela in ett time lapse av din modellerings process","action.add_keyframe":"Lägg till en keyframe","action.add_keyframe.desc":"Automatically add a keyframe. Press shift to force default values","action.bring_up_all_animations.desc":"Brings all modified animators into the timeline","timeline.timeline":"Instruktioner","menu.palette.load.default":"Standard","panel.color.picker":"Picker","panel.color.palette":"Palett","generic.import":"Importera","settings.brush_modifier.none":"Ingen","action.export_entity":"Export Bedrock Entity","action.export_entity.desc":"Export the model as an entity model for Minecraft Bedrock Edition","settings.highlight_cubes":"Highlight Elements","settings.highlight_cubes.desc":"Highlight elements when you hover over them or select them","action.add_marker":"Set Marker","action.add_marker.desc":"Set a timeline marker","timeline.pre_effect_script":"Script","format.skin":"Minecraft Skin","format.skin.desc":"Redigera spelar- och entityskin","message.sketchfab.setup_guide":"Want to learn how to set up models in Sketchfab? 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Do you also want to delete the animation from the file that is was saved in?","message.no_animation_to_import":"No animations to import","dialog.material_instances.title":"Material Instances","dialog.animation_import.title":"Select Animations to Import","dialog.create_texture.padding":"Padding","settings.fov":"FOV","settings.fov.desc":"Camera Field of View. Default is 45","settings.sync_color":"Synka Färg","settings.sync_color.desc":"Synchronize the color between different Blockbench instances","settings.minify_bbmodel":"Minified Project Files","settings.minify_bbmodel.desc":"Write .bbmodel files minified into one line","action.edit_material_instances":"Edit Material Instances","action.edit_material_instances.desc":"Edit material instance names for bedrock block geometries","action.save_all_animations":"Save All Animations","action.save_all_animations.desc":"Save all currently loaded animations","action.keyframe_interpolation":"Interpolation","action.keyframe_interpolation.desc":"Select the keyframe interpolation mode","action.keyframe_interpolation.linear":"Linjär","action.keyframe_interpolation.catmullrom":"Slät","action.timeline_focus.hide_empty":"Hide empty channels","menu.file.preferences":"Preferenser","menu.animation.blend_weight":"Blend Weight","menu.animation.save":"Spara","menu.animation.properties":"Egenskaper...","menu.animation.file":"Fil","menu.animation.snapping":"Snapping","menu.animation.open_location":"Öppna filplats","panel.keyframe.add_data_point":"Add Keyframe Data Point","panel.keyframe.remove_data_point":"Remove Data Point","panel.keyframe.pre":"Före","panel.keyframe.post":"Efter","generic.all":"Alla","message.small_face_dimensions.title":"Incompatible Face Dimensions","message.small_face_dimensions.message":"The selection contains faces that are smaller than 1 unit in one direction. The Box UV mapping system considers any faces below that threshold as 0 pixels wide. The texture on those faces therefore may not work correctly.","message.small_face_dimensions.face_uv":"The current format supports per-face UV maps which can handle small face dimensions. Go to \\"File\\" > \\"Project...\\" and change \\"UV Mode\\" to \\"Per-face UV\\".","dialog.plugins.outdated_client":"Requires a newer version of Blockbench","dialog.plugins.outdated_plugin":"Plugin is outdated and does not work with this version of Blockbench","settings.motion_trails":"Motion Trails","settings.motion_trails.desc":"Show motion trails in the animation editor","settings.antialiasing":"Anti-aliasing","settings.antialiasing.desc":"Toggle anti-aliasing in the preview. 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Default is 30","action.lock_motion_trail":"Lock Motion Trail","action.lock_motion_trail.desc":"Lock the motion trail to the currently selected group","menu.animation_file.unload":"Unload File","data.null_object":"Null Objekt","status_bar.toggle_sidebar":"Toggle Sidebar","message.load_plugin_failed.title":"Failed to load plugin","message.load_plugin_failed.message":"Ensure that the base file name of the plugin matches the plugin ID `%0`, as specified in Plugin.register().","dialog.project.uv_mode":"UV Mode","dialog.project.uv_mode.box_uv":"Box UV","dialog.project.uv_mode.face_uv":"Per-face UV","dialog.project.texture_size":"Texture Size","dialog.animation_export.title":"Select Animations to Export","dialog.create_texture.rearrange_uv":"Rearrange UV","layout.color.subtle_text":"Subtle Text","layout.color.subtle_text.desc":"Secondary text color with less contrast","settings.interface_scale":"Interface Scale","settings.interface_scale.desc":"Scale of the entire Blockbench interface","settings.background_rendering":"Background Rendering","settings.background_rendering.desc":"Update the preview while the window is not focused","settings.ctrl_shift_size":"Control + Shift Resolution","settings.ctrl_shift_size.desc":"Resolution of the grid while holding control and shift","settings.hardware_acceleration":"Hardware Acceleration","settings.hardware_acceleration.desc":"Outsource rendering tasks to the graphics card. 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Higher values decrease Z-fighting. Default is 1.","mode.start.keymap_preference.desc":"If you are new to Blockbench and you are coming from another 3D program, you can select a keymap to make your transition easier. You can change the keymap or individual keybindings later in the settings.","message.load_keymap":"Are you sure you want to load this keymap? This will overwrite your current keybindings.","message.keymap_loaded":"Keymap loaded","dialog.convert_project.current_format":"Current Format","dialog.create_texture.rearrange_uv.desc":"Create a new UV arrangement to give every face its own spot on the texture","dialog.create_texture.compress.desc":"Arrange the UV maps in a dense layout to minimize the texture size","dialog.create_texture.power.desc":"Lock the automatic texture size to a power-of-2, such as 64 or 128. This is required by some renderers","dialog.create_texture.double_use.desc":"If two elements already have the same UV space assigned, keep it that way in the new map","dialog.create_texture.padding.desc":"Add a small padding between the individual parts of the template","dialog.create_texture.resolution.desc":"The height and width of the texture","dialog.create_gif.color":"Background Color","dialog.save_angle.zoom":"Zoom","dialog.skin.variant":"Variant","dialog.flip_animation.info":"Opposite bones are identified by the keywords \'left\' and \'right\' within their name.","dialog.flip_animation.offset":"Offset by half the animation length","dialog.export_private_settings.title":"Private Settings","dialog.export_private_settings.message":"Your file contains the following private informations: **%0**. Leave these values out if you plan to share the file with someone else.","dialog.export_private_settings.keep":"Keep","settings.timecode_frame_number":"Display Timecodes as Frame Numbers","settings.timecode_frame_number.desc":"Display fraction timecodes in the timeline as frame number instead of centisecond","settings.animation_sample_rate":"Animation Sample Rate","settings.animation_sample_rate.desc":"Sample rate in samples per second for curves that the respective format does not support natively","keybind.preview_zoom":"Zoom View","action.gradient_tool":"Gradient Tool","action.gradient_tool.desc":"Create a color gradient on your texture","action.import_settings":"Import Settings","action.import_settings.desc":"Import a .bbsettings file","action.export_settings":"Export Settings","action.export_settings.desc":"Export the Blockbench settings as a .bbsettings file","action.load_keymap":"Load Keymap","action.load_keymap.default":"Default (Trackpad/Mouse)","action.load_keymap.mouse":"Default (Mouse)","action.load_keymap.default.desc":"Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads","action.load_keymap.mouse.desc":"Default Blockbench keybindings, with viewport navigation bound to the middle mouse button","action.load_keymap.blender.desc":"Keymap for users who are familiar with the controls of Blender","action.load_keymap.cinema4d.desc":"Keymap for users who are familiar with the controls of Cinema 4D","action.load_keymap.maya.desc":"Keymap for users who are familiar with the controls of Autodesk Maya","action.import_keymap":"Import Keymap","action.import_keymap.desc":"Import keybindings a .bbkeymap file","action.export_keymap":"Export Keymap","action.export_keymap.desc":"Export the current keybindings as a .bbkeymap file","action.edit_history":"Edit History...","action.edit_history.desc":"View the editing history and undo or redo steps","action.group_elements":"Group Elements","action.group_elements.desc":"Wrap selected elements into a new group","action.unfold_groups":"Unfold Groups","action.unfold_groups.desc":"Unfold all groups in the outliner","action.edit_bedrock_binding":"Edit Binding...","action.edit_bedrock_binding.desc":"Change which bone the geometry is bound to","action.pick_screen_color":"Pick Screen Color","action.pick_screen_color.desc":"Pick a color from somewhere on your screen","action.view_mode":"View Mode","action.view_mode.desc":"Change the model view mode","action.view_mode.textured":"Textured","action.view_mode.solid":"Solid","action.view_mode.wireframe":"Wireframe","action.toggle_sidebars":"Toggle Sidebars","action.toggle_sidebars.desc":"Enable or disable the sidebars","action.set_animation_end":"Set Animation End","action.set_animation_end.desc":"Set the end of the selected animation to the current timeline time","action.flip_animation":"Flip Animation","action.flip_animation.desc":"Flips part of an animation by copying selected keyframes to the other side of the model","action.graph_editor_zero_line":"Include Zero Line","action.graph_editor_zero_line.desc":"Whether the graph editor always includes the zero line in the view","menu.texture.render_mode":"Render Mode","menu.texture.render_mode.emissive":"Emissive","menu.texture.render_mode.layered":"Layered","menu.preview.angle.edit":"Edit Angle...","menu.animation.start_delay":"Start Delay","menu.animation.loop_delay":"Loop Delay","menu.animation.flip_keyframes":"Flip Keyframes","menu.mobile_keyboard.disable_all":"Disable All","panel.keyframe.toggle_uniform_scale":"Toggle Uniform Scale","camera_angle.common_isometric_right":"Isometric Right (2:1)","camera_angle.common_isometric_left":"Isometric Left (2:1)","camera_angle.true_isometric_right":"True Isometric Right (30°)","camera_angle.true_isometric_left":"True Isometric Left (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Repository:","settings.update_to_prereleases":"Update to Pre-releases","settings.update_to_prereleases.desc":"Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don\'t enable this option if you rely on Blockbench for work or other important projects.","data.separator.spacer":"Spacer","data.separator.linebreak":"Line Break","data.setting":"Setting","generic.select_all":"Select All","generic.select_none":"Select None","projects.new_tab":"New Tab","projects.close_tab":"Close Tab","message.invalid_format.title":"Invalid Format","message.invalid_format.message":"This model was made in the format \'%0\', which is not available in your Blockbench installation. You most likely need a specific plugin to open it correctly.","message.invalid_link":"Invalid or Expired Model Link","message.default_textures.current":"Current path","message.update_after_restart":"The update will be installed after the next restart","message.copy_paste_tool_viewport":"This tool can only be used in the 2D editor","dialog.project.shadow_size":"Shadow Size","dialog.find_replace.target":"Target","dialog.find_replace.target.element_names":"Element Names","dialog.find_replace.target.group_names":"Group Names","dialog.find_replace.target.animation_names":"Animation Names","dialog.find_replace.target.keyframe_values":"Keyframe Values","dialog.find_replace.find":"Find","dialog.find_replace.replace":"Replace","dialog.find_replace.regex":"Regular Expression","dialog.add_primitive.shape":"Shape","dialog.add_primitive.shape.circle":"Circle","dialog.add_primitive.shape.tube":"Tube","dialog.add_primitive.shape.cone":"Cone","dialog.add_primitive.shape.cylinder":"Cylinder","dialog.add_primitive.shape.sphere":"Sphere","dialog.add_primitive.shape.torus":"Torus","dialog.add_primitive.shape.cube":"Cuboid","dialog.add_primitive.shape.pyramid":"Pyramid","dialog.add_primitive.diameter":"Diameter","dialog.add_primitive.height":"Height","dialog.add_primitive.sides":"Sides","dialog.add_primitive.minor_diameter":"Thickness","dialog.add_primitive.minor_sides":"Minor Sides","dialog.create_texture.combine_polys":"Combine Islands","dialog.create_texture.combine_polys.desc":"Combine faces into connected UV islands","dialog.model_stats.meshes":"Meshes","dialog.export_private_settings.omit":"Leave Out","layout.select":"Select","layout.options":"Options","layout.color":"Color Scheme","layout.documentation":"Documentation","layout.color.bright_ui_text":"Bright UI Text","layout.color.bright_ui_text.desc":"Text on bright backgrounds","layout.name":"Name","layout.author":"Author","settings.color_wheel":"Color Wheel","settings.color_wheel.desc":"Use the color wheel as the main color picker","settings.dialog.desc":"Show the \\"%0\\" dialog","settings.export_empty_groups":"Export Empty Groups","settings.export_empty_groups.desc":"Include groups without content in exported files","category.separators":"Separators","keybind.preview_area_select":"Area Select","action.color_erase_mode":"Erase Mode","action.color_erase_mode.desc":"With erase mode enabled, tools like Fill and Rectangle subtract colors rather than adding them","action.open_from_link":"Open Model from Link...","action.open_from_link.desc":"Open a model from a blckbn.ch URL","action.import_obj":"Import OBJ Model","action.import_obj.desc":"Imports objects from an OBJ model as meshes","action.add_plugin":"Install Plugin","action.add_plugin.desc":"Install a plugin through Action Control","action.remove_plugin":"Uninstall Plugin","action.remove_plugin.desc":"Uninstall a plugin through Action Control","action.add_mesh":"Add Mesh","action.add_mesh.desc":"Adds a new mesh","action.add_texture_mesh":"Add Texture Mesh","action.add_texture_mesh.desc":"Adds a new Texture Mesh","action.find_replace":"Find/Replace...","action.find_replace.desc":"Find and replace parts of names","action.hide_everything_except_selection":"Hide Everything Except Selection","action.hide_everything_except_selection.desc":"Toggle visibility on all elements except the ones that are selected","action.transform_space.normal":"Normal","action.selection_mode":"Selection Mode","action.selection_mode.desc":"Change how elements can be selected in the viewport","action.selection_mode.object":"Object","action.selection_mode.face":"Face","action.selection_mode.vertex":"Vertex","action.create_face":"Create Face or Edge","action.create_face.desc":"Creates a new face or edge between the selected vertices","action.convert_to_mesh":"Convert to Mesh","action.convert_to_mesh.desc":"Convert the selected elements into meshes","action.invert_face":"Invert Face","action.invert_face.desc":"Invert the selected faces to make them face the opposite direction","action.extrude_mesh_selection":"Extrude Selection","action.extrude_mesh_selection.desc":"Extrude the selected parts of the mesh","action.loop_cut":"Loop Cut","action.loop_cut.desc":"Split the mesh in a loop across the selected edge","action.merge_meshes":"Merge Meshes","action.merge_meshes.desc":"Merge multiple meshes into one","action.keyframe_uniform":"Uniform Scaling","action.keyframe_uniform.desc":"Enable uniform scaling on the selected keyframes","menu.locator.ignore_inherited_scale":"Ignore Inherited Scale","menu.texture_mesh.texture_name":"Texture Name...","menu.texture.elements":"Apply to Elements","uv_editor.transparent_face":"Transparent Face","display.pose_angle":"Pose Angle (For Preview Only)","data.mesh":"Mesh","dialog.create_texture.type":"Type","dialog.create_texture.type.blank":"Blank","dialog.create_texture.type.template":"Texture Template","dialog.create_texture.type.color_map":"Solid Color Template","dialog.sketchfab_uploader.suggested_tags":"Suggested Tags","dialog.sketchfab_uploader.category":"Category","dialog.sketchfab_uploader.category2":"Category 2","layout.restore_backup":"Your customized theme \\"%0\\" was overwritten. Click here to restore it.","layout.borders":"Borders","action.fill_mode.element":"Element","action.inset_mesh_selection":"Inset Selection","action.inset_mesh_selection.desc":"Inset the selected parts of the mesh","action.dissolve_edges":"Dissolve Edges","action.dissolve_edges.desc":"Dissolve selected edges in a mesh and merge the faces they divide","action.split_mesh":"Split Mesh","action.split_mesh.desc":"Split the selected faces of the mesh into a new mesh","action.merge_vertices":"Merge Vertices","action.merge_vertices.desc":"Merge the selected vertices into the position of the first selected vertex","action.view_mode.normal":"Face Orientation","action.snap_uv_to_pixels":"Snap UV to Pixels","action.snap_uv_to_pixels.desc":"Snaps the selected UV vertices to the pixel grid","menu.file.import.import_open_project":"Import Open Project","menu.help.unlock_projects":"Unlock All Projects","status_bar.selection.faces":"%0 Faces","status_bar.selection.vertices":"%0 Vertices","message.merged_vertices":"Found and merged %0 vertices in %1 locations","settings.vertex_merge_distance":"Vertex Merge Distance","settings.vertex_merge_distance.desc":"Distance within which vertices are merged using merging by distance","settings.show_only_selected_uv":"Show Only Selected UV","settings.show_only_selected_uv.desc":"Only display the selected UV faces in the UV editor by default","action.merge_vertices.merge_all":"Merge All","action.merge_vertices.merge_all_in_center":"Merge All in Center","action.merge_vertices.merge_by_distance":"Merge by Distance","action.merge_vertices.merge_by_distance_in_center":"Merge by Distance in Center","action.uv_rotate_left":"Rotate UV Left","action.uv_rotate_left.desc":"Rotate the selected UV faces counter-clockwise","action.uv_rotate_right":"Rotate UV Right","action.uv_rotate_right.desc":"Rotate the selected UV faces clockwise","menu.uv.display_uv":"Display UV","menu.uv.display_uv.selected_faces":"Selected Faces","menu.uv.display_uv.selected_elements":"All Faces","menu.uv.display_uv.all_elements":"All Faces on All Elements","menu.paste.face":"UV Face","menu.paste.mesh_selection":"Mesh Selection","menu.paste.outliner":"Elements","uv_editor.show_all_faces":"Show All Faces","uv_editor.show_selected_faces":"Show Selected Faces","status_bar.selection.edges":"%0 Edges","action.selection_mode.edge":"Edge","message.cannot_re_import.title":"Model cannot be re-imported","message.cannot_re_import.message":"The exported model format cannot be imported into Blockbench again. Please make sure to save your model as a project file.","generic.default":"Default","units.pixels_per_meter":"%0 Pixels per Meter","mode.pose":"Pose","modifier_actions.resize_both_sides":"Resize in both directions","modifier_actions.resize_one_side":"Resize in one direction","modifier_actions.draw_line":"Draw line","modifier_actions.drag_without_snapping":"Drag without snapping","modifier_actions.stretch_keyframes":"Stretch keyframes","modifier_actions.resize_background":"Resize background","modifier_actions.select_multiple":"Select multiple","modifier_actions.select_range":"Select range","modifier_actions.drag_to_duplicate":"Drag to duplicate","modifier_actions.uniform_scaling":"Uniform Scaling","modifier_actions.snap_direction":"Snap Direction","message.no_valid_elements":"No valid elements selected...","dialog.add_primitive.shape.plane":"Plane","dialog.save_angle.rotation_mode":"Rotation Mode","dialog.save_angle.rotation":"Rotation","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Auto-hide Tab Bar","settings.hide_tab_bar.desc":"Hide the tab bar when only one tab is open","settings.status_bar_modifier_keys":"Suggest Modifier Keys in Status Bar","settings.status_bar_modifier_keys.desc":"Display context aware suggested modifier keys in the status bar","settings.ground_plane":"Ground Plane","settings.ground_plane.desc":"Show a floor plane below the model","settings.preview_paste_behavior":"Default Preview Paste Behavior","settings.preview_paste_behavior.desc":"Select the behavior when pasting something into the preview in Edit mode and multiple options are available","settings.preview_paste_behavior.always_ask":"Always Ask","action.new_window":"New Window","action.new_window.desc":"Opens a new Blockbench window","action.export_collada":"Export Collada Model (dae)","action.export_collada.desc":"Export model and animations as dae file to use it in other 3D applications","action.paint_mode_uv_overlay":"UV Overlay","action.paint_mode_uv_overlay.desc":"Display the UV map as an overlay in paint mode","action.bake_animation_into_model":"Bake Animation into Model","action.bake_animation_into_model.desc":"Bake the currently displayed animation frame into the model. Only applies rotation and position, scale is ignored.","action.keyframe_interpolation.step":"Step","action.set_ik_target":"Set IK Target","action.set_ik_target.desc":"Select the target bone that should be moved by this null object via Inverse Kinematics","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Camera Angle","menu.action_control.recent_in_streamer_mode":"Sure? Streamer Mode is enabled","menu.action_control.recent_in_streamer_mode.desc":"Are you sure you want to display recent models?","menu.tools":"Tools","menu.file.recent.more":"View More...","menu.null_object.lock_ik_target_rotation":"Lock IK Target Rotation","menu.animation_file.import_remaining":"Import Remaining from File","edit.loop_cut.offset":"Offset","edit.extrude_mesh_selection.extend":"Extend","cube.color.pink":"Pink","cube.color.silver":"Silver","dialog.plugins.offline":"No internet connection","dialog.create_texture.pixel_density":"Pixel Density","dialog.create_texture.pixel_density.desc":"The pixel density of the texture, in pixels per meter. The size of the texture map may differ depending on the amount and size of elements.","panel.skin_pose":"Pose","panel.skin_pose.none":"None","panel.skin_pose.natural":"Natural","panel.skin_pose.walking":"Walking","panel.skin_pose.crouching":"Crouching","panel.skin_pose.sitting":"Sitting","panel.skin_pose.jumping":"Jumping","panel.skin_pose.aiming":"Aiming","edit.loop_cut.direction":"Direction","message.meshes_and_box_uv":"Meshes are not compatible with Box UV. Go to File > Project... and switch to Per-face UV.","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Flip Y Axis","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.resize_texture":"Resize Texture...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","menu.texture":"Texture","menu.texture.render_mode.default":"Default","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recover","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","dialog.share_model.thumbnail":"Thumbnail","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. Hold shift to cycle in the opposite direction.","action.unselect_all":"Unselect All","action.unselect_all.desc":"Unselect all elements, faces, vertices, or keyframes","action.save_palette":"Save Palette...","action.save_palette.desc":"Save the current color palette inside Blockbench for later use","action.keyframe_column_create":"Create Keyframe Column","action.keyframe_column_create.desc":"Key all channels in the timeline at the current timecode, if they already have keyframes","action.keyframe_column_select":"Select Keyframe Column","action.keyframe_column_select.desc":"Select all keyframes in the timeline along a column below the playhead","menu.uv":"UV","menu.keyframe":"Keyframe","menu.palette.load.update":"Update Palette","menu.palette.load.update.desc":"Updates this palette with the colors of the current Blockbench palette","menu.timeline_marker.set_time":"Set Time...","uv_editor.scale_uv":"Scale UV","action.preview_scene":"Preview Scene","action.preview_scene.desc":"Change the model preview scene","preview_scene.minecraft_overworld":"Overworld","preview_scene.minecraft_nether":"Nether","preview_scene.minecraft_end":"End","dialog.project.modded_entity_flip_y":"Flip Y Axis","preview_scene.studio":"Studio","format.image":"Image","modifier_actions.set_copy_source":"Set Copy Source","message.load_images.title":"Load Images","message.load_images.edit_image":"Edit Image","dialog.add_primitive.align_edges":"Align Edges","dialog.flip_animation.show_in_timeline":"Show modified bones in timeline","settings.default_cube_size":"Cube Size","settings.default_cube_size.desc":"Set the default cube size when creating a new cube","settings.uniform_keyframe":"Uniform Scale Keyframes","settings.uniform_keyframe.desc":"Set scale keyframes to uniform scaling by default","settings.nearest_rectangle_select":"Rectangle Selection: Nearest Edge","settings.nearest_rectangle_select.desc":"Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.","settings.pick_color_opacity":"Pick Color Opacity","settings.pick_color_opacity.desc":"Pick the color opacity with the Color Picker and set it as brush opacity","settings.paint_with_stylus_only":"Paint with Stylus Only","settings.paint_with_stylus_only.desc":"Only use the stylus for painting, reserve mouse or touch input for navigation.","action.copy_brush_mode":"Copy Brush Mode","action.copy_brush_mode.copy":"Copy","action.copy_brush_mode.pattern":"Pattern","action.copy_brush_mode.sample":"Sample","action.brush_shape":"Brush Shape","action.brush_shape.square":"Square","action.brush_shape.circle":"Circle","action.blend_mode":"Blend Mode","action.blend_mode.default":"Default","action.blend_mode.set_opacity":"Set Opacity","action.blend_mode.color":"Color","action.blend_mode.behind":"Behind","action.blend_mode.multiply":"Multiply","action.blend_mode.divide":"Divide","action.blend_mode.add":"Add","action.blend_mode.subtract":"Subtract","action.blend_mode.screen":"Screen","action.blend_mode.overlay":"Overlay","action.blend_mode.hard_light":"Hard Light","action.blend_mode.difference":"Difference","action.copy_brush":"Copy Brush","action.copy_brush.desc":"Brush to clone parts of your texture or draw patterns. Hold Ctrl and click to select a copy source.","action.validator_window":"View Model Issues...","action.validator_window.desc":"Opens the validator, which lists issues with the current model.","action.cancel_gif":"Cancel GIF","menu.text_edit.copy_vector":"Copy Vector","menu.brush_presets.dialog":"Brush Presets...","menu.brush_presets.pixel_brush":"Pixel Brush","menu.brush_presets.smooth_brush":"Smooth Brush","menu.texture.edit_in_blockbench":"Edit in Blockbench","menu.mirror_painting.axis":"Axis","menu.mirror_painting.axis.desc":"Select on which axis paint strokes will get mirrored","menu.mirror_painting.global":"Global Symmetry","menu.mirror_painting.global.desc":"Enabled mirror painting on the model in global space","menu.mirror_painting.local":"Local Symmetry","menu.mirror_painting.local.desc":"Enable mirror painting in local space for each element","menu.mirror_painting.texture_frames":"Repeat on Animated Texture Frames","menu.mirror_painting.texture_frames.desc":"Mirror paint strokes to every frame of animated textures","format.bedrock_block.info.size_limit":"Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.","format.bedrock_block.info.textures":"Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.","format.image.desc":"Edit images in the 2D image editor","generic.delete_all":"Delete All","message.child_model_only.open":"Open Parent","message.child_model_only.open_with_textures":"Open Parent & Adopt Textures","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Create Copy","dialog.texture.frame_time":"Frame Time","dialog.texture.frame_time.desc":"Set for how long each frame will be visible, in ticks. Each tick is 1/20th of a second.","dialog.texture.frame_interpolate":"Interpolate","dialog.texture.frame_interpolate.desc":"Interpolate between animation frames by cross-fading to the next frame","dialog.texture.frame_order_type":"Loop Mode","dialog.texture.frame_order_type.loop":"Loop","dialog.texture.frame_order_type.backwards":"Loop Backwards","dialog.texture.frame_order_type.back_and_forth":"Back-and-Forth","dialog.texture.frame_order_type.custom":"Custom Order","dialog.texture.frame_order":"Frame Order","dialog.texture.frame_order.desc":"Set a custom frame order by listing frame indices in a new order. Frame indices start at 0 with the first frame.","dialog.select.mode":"Mode","dialog.select.mode.new":"New Selection","dialog.select.mode.add":"Add to Selected","dialog.select.mode.remove":"Remove from Selected","dialog.select.mode.in_selection":"Select only from Selected","dialog.predicate_overrides.model":"Model","dialog.predicate_overrides.predicates":"Predicates","dialog.predicate_overrides.variants":"Variants","dialog.predicate_overrides.start_value":"Start","dialog.predicate_overrides.add_override":"Add Override","dialog.predicate_overrides.add_predicate":"Add Predicate","dialog.predicate_overrides.generate_overrides":"Generate Overrides","dialog.predicate_overrides.confirm_delete":"Are you sure you want to delete all overrides?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"Light Level","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"Model Export Scale","settings.model_export_scale.desc":"Factor by which the scale of exported glTF, DAE, and FBX models gets reduced. The default is 16, which converts 16 Blockbench units into 1 meter in the export.","action.copy_paste_tool_mode":"Copy Paste Mode","action.copy_paste_tool_mode.copy":"Copy","action.copy_paste_tool_mode.move":"Move","action.export_fbx":"Export FBX Model","action.export_fbx.desc":"Export model and animations as fbx file to use it in other 3D applications and game engines","action.center_lateral":"Center Lateral","action.center_lateral.desc":"Center the selected elements on the X and Z axis","action.adjust_opacity":"Adjust Opacity...","action.adjust_opacity.desc":"Adjust the opacity of the selected texture","action.rotate_texture_cw":"Rotate Texture Clockwise","action.rotate_texture_ccw":"Rotate Texture Counter-clockwise","action.predicate_overrides":"Edit Predicate Overrides...","action.predicate_overrides.desc":"Select models to override this model based on selected conditions","action.auto_set_cullfaces":"Set Cullfaces Automatically","action.auto_set_cullfaces.desc":"Automatically generate cullfaces to hide faces when they are covered by the neighboring block.","menu.texture.edit_externally":"Edit Externally","menu.mirror_painting.texture":"2D Editor Symmetry","menu.mirror_painting.texture.desc":"Enable mirror painting in 2D space on the image or texture","menu.animator.rotation_global":"Rotate in Global Space","uv_editor.face_properties":"Face Properties","uv_editor.face_properties.material_instance":"Material Instance","uv_editor.tint.info":"Tint can be enabled on a face to tell the Minecraft to tint it. In vanilla, tint can only be used by specific blocks such as leaves and redstone dust, and can only have a value of 0.","uv_editor.cullface.info":"Enabling cullface tells a face on a block to unrender if another full block is placed next to it in the specified direction in your Minecraft world. This can be used to optimize performance.","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"Item Frame (Invisible)","data.settings_profile":"Profile","message.display_skin.invalid_name":"Cannot find Minecraft account with the name \\"%0\\".","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"You used a link that requires plugins to be installed. Would you like to install them?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"Create Profile...","settings_profile.confirm_delete":"Are you sure you want to delete this settings profile?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"UI Mode","settings.interface_mode.desc":"Interface mode. Restart Blockbench to apply changes","settings.interface_mode.auto":"Automatic","settings.interface_mode.desktop":"Desktop","settings.interface_mode.mobile":"Mobile","settings.paint_through_transparency":"Paint Through Transparency","settings.paint_through_transparency.desc":"Paint through transparent pixels when Lock Alpha Channel is enabled","action.tab_overview":"Tab Overview","action.tab_overview.desc":"View all open tabs in a grid and jump to one","action.slider_color_red":"Color Red","action.slider_color_green":"Color Green","action.slider_color_blue":"Color Blue","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"Paused","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"Auto Play","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"Looped Playback","action.looped_animation_playback.desc":"Preview animations in an infinite loop","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"Particles","animation_controllers.state.sounds":"Sounds","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"Hue, Saturation, Value","menu.color_picker.slider_mode.rgb":"Red, Green, Blue","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"Color Picker Options","panel.animation_controllers":"Animation Controller","display.preset.armor_stand":"Ground (Armor Stand)","data.file_path":"File Path","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"Flat","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG Sequence","dialog.create_gif.pixelate":"Pixelate","dialog.create_gif.bg_image":"Background Image","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"Show Only Selected Bézier Handles","settings.only_selected_bezier_handles.desc":"Hide handles of bézier keyframes that are not currently selected","settings.embed_textures":"Embed Textures","settings.embed_textures.desc":"Embed texture file content in .bbmodel files","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),uk:JSON.parse('{"dialog.ok":"Ок","dialog.cancel":"Скасувати","dialog.confirm":"Підтвердити","dialog.close":"Закрити","dialog.import":"Імпортувати","dialog.save":"Зберегти","dialog.discard":"Відмовитися","dialog.dontshowagain":"Не показувати знову","data.cube":"Куб","data.group":"Група","data.texture":"Текстура","data.plugin":"Плагін","data.preview":"Передперегляд","data.toolbar":"Панель інструментів","data.image":"Зображення","keys.ctrl":"Ctrl","keys.shift":"Шифт","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Стерти","keys.space":"Пробіл","keys.leftclick":"Ліва кнопка миші","keys.middleclick":"Середня кнопка миші","keys.rightclick":"Права кнопка миші","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"F%0","keys.numpad":"Numpad%0","keys.caps":"Capslock","keys.menu":"Меню","keys.left":"Вліво","keys.up":"Вгору","keys.right":"Вправо","keys.down":"Вниз","keys.pageup":"Сторінку Вгору","keys.pagedown":"Сторінку Вниз","keys.plus":"Плюс","keys.comma":"Кома","keys.point":"Крапка","keys.minus":"Мiнус","keys.cross":"Хрест","keys.end":"Кінець","keys.pos1":"Позиція 1","keys.printscreen":"Print Screen","keys.pause":"Пауза","message.rotation_limit.title":"Ліміт повороту","message.rotation_limit.message":"Minecraft обмежує обертання за вісями інтервалами по 22.5 градусів. Обертання за другою віссю скине обертання за іншими вісями. Сконвертуйте модель до \\"Звичайної Моделі\\", якщо ви робите модель для не для Minecraft та потребуєте вільного обертання.","message.file_not_found.title":"Файл не знайдено","message.file_not_found.message":"Блокбенч не знайшов потрібний файл. Упевніться, що він збережений локально, а не на хмарі.","message.screenshot.title":"Скріншот","message.screenshot.clipboard":"Буфер обміну","message.screenshot.right_click":"Клацніть правою кнопкою миші або натисніть і утримуйте на екрані знімка, щоб скопіювати.","message.invalid_file.title":"Неправильний файл","message.invalid_file.message":"Неможливо відкрити json файл: %0","message.invalid_model.title":"Неправильний Файл Моделі","message.invalid_model.message":"Цей файл не містить правильних даних для моделі. ","message.child_model_only.title":"Пуста Дочірня Модель","message.child_model_only.message":"Цей файл є дочірнім %0 і не містить моделі","message.unsaved_textures.title":"Незбережені текстури","message.unsaved_textures.message":"Ваша модель має незбережені текстури. Обов’язково збережіть їх і вставте у свій пакет ресурсів у правильній папці.","message.model_clipping.title":"Модель занадто велика","message.model_clipping.message":"Ваша модель містить %0 кубів, які більше, ніж обмеження блоків, дозволених Minecraft. Ця модель не буде працювати в Minecraft.","message.loose_texture.title":"Імпорт текстури","message.loose_texture.message":"Текстура не міститься у пакеті ресурсів. Minecraft може завантажувати текстури лише всередині папки текстур завантаженого пакету ресурсів.","message.loose_texture.change":"Змінити шлях","message.update_res.title":"Розширення текстури","message.update_res.message":"Хочете оновити розширення проекту до розширення цієї текстури? Натисніть «Скасувати», якщо ваша текстура має більшє розширення, ніж зазвичайна.","message.update_res.update":"Оновити","message.bedrock_overwrite_error.message":"Blockbench не може поєднувати модель зі старим файлом","message.bedrock_overwrite_error.backup_overwrite":"Створіти резервне копіювання і перезапис","message.bedrock_overwrite_error.overwrite":"Перезаписати","message.close_warning.message":"Чи Ви хочете зберегти модель?","message.close_warning.web":"Ваша праця буде загублена. Ви впевнені, що хочете вийти?","message.default_textures.title":"Текстури за замовчуванням","message.default_textures.message":"Виберіть папку \\"текстури\\" пакета ресурсів за замовчуванням","message.default_textures.detail":"Витягніть стандартний набір ресурсів з Minecraft.jar або пошукайте його в інтернеті. Потім знайдіть папку \\"textures\\" і відкрийте її. Blockbench запам\'ятає її розташування і завантажуватиме текстури з неї, якщо не зможе знайти їх в поточному наборі ресурсів.","message.default_textures.select":"Вибрати папку \\"textures\\"","message.image_editor.title":"Вибір редактора зображень","message.image_editor.file":"Вибрати файл...","message.image_editor.exe":"Виберіть виконуваний редактор зображень","message.display_skin.title":"Відобразити скін","message.display_skin.message":"Виберіть файл скіна з вашого компютера","message.display_skin.upload":"Виберіть Файл","message.display_skin.reset":"Перезавантажити","message.invalid_plugin":"Невірний файл плагіну, дивитися консоль","message.load_plugin_app":"Чи бажаете ви давати право цьому плагіну на зміну файлів на вашому комп\'ютері? Завантажуйте плагіни лише від перевірених авторів.","message.load_plugin_web":"Ви дійсно хочете увімкнути цей плагін? Вмикайте тільки ті плагіни, авторам яких довіряєте.","message.preset_no_info":"Пресет не має інформації про цей слот","message.restart_to_update":"Перезапустіть Blockbench, щоб зміни вступили в силу.","message.save_file":"Збережено як %0","message.save_obj":"Збереженно як модель .obj","dialog.project.title":"Проєкт","dialog.project.name":"Назва файлу","dialog.project.parent":"Батьківська Модель","dialog.project.geoname":"Індифікаційна модель","dialog.project.ao":"Ambient Occlusion","dialog.texture.title":"Текстура","dialog.texture.variable":"Змінна","dialog.texture.namespace":"Пропуск для імені","dialog.texture.folder":"Папка","dialog.extrude.title":"Витісняти зображення","dialog.extrude.mode":"Режим Сканування","dialog.extrude.mode.areas":"Місця","dialog.extrude.mode.lines":"Лінії","dialog.extrude.mode.columns":"Стовбчики","dialog.extrude.mode.pixels":"Пікселі","dialog.extrude.opacity":"Мінімальна ...","dialog.extrude.scan":"Сканувати та завантажити","dialog.display_preset.title":"Створити Пресет","dialog.display_preset.message":"Виберіть слот який ви хочете зберегти\\n","dialog.display_preset.create":"Створити","dialog.select.title":"Виділити","dialog.select.group":"У виділеній групі","dialog.select.name":"Ім\'я містить","dialog.select.random":"Випадковий шанс (%)","dialog.select.select":"Вибрати","dialog.scale.title":"Розширити модель","dialog.scale.axis":"Осі","dialog.scale.clipping":"Обрізка моделі: ваша модель за велика для полотна","dialog.scale.confirm":"Масштабувати","dialog.plugins.title":"Плагіни","dialog.plugins.installed":"Встановленні","dialog.plugins.available":"Доступні","dialog.plugins.install":"Встановити","dialog.plugins.uninstall":"Видалити","dialog.plugins.reload":"Перезавантажити","dialog.plugins.none_installed":"Немає встановлених плагінів","dialog.plugins.none_available":"Нет доступных плагинов","dialog.plugins.web_only":"Тільки для веб-додатку","dialog.plugins.app_only":"Тільки для настільного додатку","dialog.plugins.author":"на %0","dialog.create_texture.folder":"Тека","dialog.create_texture.resolution":"Роздільність","dialog.input.title":"Ввід","dialog.settings.settings":"Налаштування","dialog.settings.keybinds":"Клавіші","dialog.settings.about":"Про додаток","layout.color.back":"Повернутися","layout.color.back.desc":"Фони та поля введення","layout.color.dark":"Чорний","layout.color.dark.desc":"Фон полотна","layout.color.ui":"ІК","layout.color.ui.desc":"Головний колір інтерфейсу","layout.color.bright_ui":"Яскравий UI","layout.color.bright_ui.desc":"Контекстні меню та підказки","layout.color.button":"Кнопка","layout.color.button.desc":"Кнопки та тумблери","layout.color.selected":"Обране","layout.color.selected.desc":"Обрані теки та об\'єкти","layout.color.border":"Межа","layout.color.border.desc":"Межі кнопок та вводів","layout.color.accent":"Наголос","layout.color.accent.desc":"Слайдери, тощо","layout.color.grid":"Сітка","layout.color.grid.desc":"3D сітка передперегляду","layout.color.text":"Текст","layout.color.text.desc":"Звичайний текст","layout.color.light":"Білий","layout.color.light.desc":"Підкреслений текст","layout.color.accent_text":"Наголошений Текст","layout.color.accent_text.desc":"Текст на акцентному фоні","layout.font.main":"Головний Шрифт","layout.font.headline":"Шрифт Заголовків","about.version":"Версія:","about.creator":"Творець:","about.website":"Сайт:","about.vertex_snap":"Під\'єднання Вершин працює на основі плагіну від SirBenet","about.icons":"Іконки Паків:","about.libraries":"Бібліотеки:","settings.category.general":"Загальні","settings.category.preview":"Передперегляд","settings.category.grid":"Сітка","settings.category.edit":"Редагування","settings.category.snapping":"Під\'єднання","settings.category.defaults":"За замовченням","settings.category.dialogs":"Повідомлення","settings.category.export":"Експорт","settings.language":"Мова","settings.language.desc":"Мова інтерфейсу. 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UV","action.slider_brush_size":"Розмір","action.slider_brush_size.desc":"Радіус пензля у пікселях","action.slider_brush_opacity":"Прозорість","action.slider_brush_opacity.desc":"Прозорість пензля від 0 до 255","action.slider_brush_softness":"М\'якість","action.slider_brush_softness.desc":"М\'якість пензля у відсотках","action.uv_slider_pos_x":"Переміщення по горизонталі","action.uv_slider_pos_x.desc":"Перемістити всі обрані грані UV горизонтально","action.uv_slider_pos_y":"Переміщення по вертикалі","action.uv_slider_pos_y.desc":"Перемістити всі обрані грані UV вертикально","action.uv_slider_size_x":"Горизонтальне масштабування","action.uv_slider_size_x.desc":"Масштабувати всі обрані грані UV по горизонталі","action.uv_slider_size_y":"Вертикальне масштабування","action.uv_slider_size_y.desc":"Масштабувати всі обрані грані UV по вертикалі","action.vertex_snap_mode":"Режим знімка","action.vertex_snap_mode.desc":"Виберіть, чи Vertex Snap переміщує елементи до вибраної позиції, чи змінює їх 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Інструменти","action.swap_tools.desc":"Перемикнутися між інструментами перемещіння та масштабування","action.project_window":"Проєкт...","action.project_window.desc":"Відкриває меню проєкту, де ви можете відредагувати метадані вашої моделі","action.open_model":"Відкрити Модель","action.open_model.desc":"Відкрити файл моделі з комп\'ютеру","action.extrude_texture":"Екструдована текстура","action.extrude_texture.desc":"Створити модель розтягуванням текстури","action.export_blockmodel":"Експортувати модель Блоку/Предмету","action.export_blockmodel.desc":"Експортувати модель блоку або предмету Minecraft Java Edition","action.export_optifine_part":"Експортувати Частину OptiFine","action.export_optifine_part.desc":"Експортувати одну частину з моделі сутності OptiFine","action.export_optifine_full":"Експортувати OptiFine JEM","action.export_optifine_full.desc":"Експортувати повну модель сутності OptiFine","action.export_obj":"Експортувати OBJ Модель","action.export_obj.desc":"Експортувати Wavefront OBJ модель для рендерингу","action.settings_window":"Налаштування...","action.settings_window.desc":"Відкрити меню налаштувань Блокбенчу.","action.plugins_window":"Плагіни...","action.plugins_window.desc":"Відкрити крамницю плагінів","action.reset_layout":"Скинути Розкладку","action.reset_layout.desc":"Повернутися до стандартної розкладки Блокбенчу","action.load_plugin":"Завантажити Плагін з Файлу","action.load_plugin.desc":"Завантажує плагін через імпорт файлу джерела","action.reload_plugins":"Перезавантажити Плагіни","action.reload_plugins.desc":"Перезавантажує усі розробницькі плагіни","action.undo":"Крок Назад","action.undo.desc":"Скасовує останню зміну","action.redo":"Крок Вперед","action.redo.desc":"Скасовує останній крок назад","action.copy":"Копіювати","action.copy.desc":"Копіює обрану добірку, сторону або налаштування відображення","action.paste":"Вставити","action.paste.desc":"Вставляє обрану добірку, сторону або налаштування відображення","action.cut":"Вирізати","action.cut.desc":"Вирізає обрану добірку, сторону або налаштування відображення","action.add_cube":"Додати Куб","action.add_cube.desc":"Додає новий куб","action.add_group":"Додати Групу","action.add_group.desc":"Додає нову групу або кістку","action.outliner_toggle":"Вмикнути Більше Опцій","action.outliner_toggle.desc":"Вмикає більше перемикачів для опцій у списку елементів","action.duplicate":"Клонувати","action.duplicate.desc":"Дублювати обрані елементи або групу","action.delete":"Видалити","action.delete.desc":"Видалити обрані елементи або групу","action.sort_outliner":"Сортувати список елементів","action.sort_outliner.desc":"Сортує об\'єкти у списку елементів за алфавітом","action.select_window":"Обрати...","action.select_window.desc":"Пошук та вибір елементів на основі їх властивостей","action.invert_selection":"Інвертувати Добірку","action.invert_selection.desc":"Інвертувати поточний вибір елементів","action.select_all":"Обрати Все","action.select_all.desc":"Вибрати всі елементи, грані, вершини або ключові кадри","action.collapse_groups":"Розгрупувати Об\'єкти","action.collapse_groups.desc":"Розгруповує обрані об\'єкти у списку елементів","action.scale":"Масштабувати...","action.scale.desc":"Масштабувати вибрані елементи","action.toggle_visibility":"Вмик.\\\\Вимк Видимість","action.toggle_visibility.desc":"Перемикнути видимість вибраних елементів","action.toggle_export":"Вмик.\\\\Вимк Експорт","action.toggle_export.desc":"Перемикнути налаштування експорту вибраних елементів","action.toggle_autouv":"Вмик.\\\\Вимк Авто ГМ","action.toggle_autouv.desc":"Перемикає автоматичне налаштування UV для вибраних елементів","action.toggle_shade":"Вмик.\\\\Вимк. Затінення","action.toggle_shade.desc":"Вмик.\\\\Вимк. затінення обраних кубів","action.rename":"Перейменувати","action.rename.desc":"Змінити назву вибраних елементів або груп","action.add_display_preset":"Новий Шаблон","action.add_display_preset.desc":"Додати новий шаблон налаштувань вигляду","action.fullscreen":"Повний Екран","action.fullscreen.desc":"Вмик.\\\\Вимк режим повного екрану","action.zoom_in":"Приблизити","action.zoom_in.desc":"Приближення збільшує інтерфейс","action.zoom_out":"Віддалити","action.zoom_out.desc":"Віддалення зменшує інтерфейс","action.zoom_reset":"Скинути приближення","action.zoom_reset.desc":"Скидає приближення до стандартних 100%","action.reset_interface":"Скинути інтерфейс","action.reset_interface.desc":"Скинути розмір та розташування інтерфейсу","action.screenshot_model":"Зняти Модель","action.screenshot_model.desc":"Зробити обрізаний знімок моделі з поточного ракурсу","action.screenshot_app":"Зняти Додаток","action.screenshot_app.desc":"Зробити обрізаний знімок всього додатку","action.import_texture":"Імпортувати Текстуру","action.import_texture.desc":"Імпортувати одну або більше текстуру з файлів комп\'ютеру","action.create_texture":"Створити текстуру","action.create_texture.desc":"Створює пусту або текстуру за шаблоном","action.save_textures":"Зберегти Текстури","action.save_textures.desc":"Зберігає усі незбережені текстури","action.animated_textures":"Програти Анімовані Текстури","action.animated_textures.desc":"Програє та зупиняє передперегляд анімованих текстур","action.origin_to_geometry":"Відцентрувати Опору","action.origin_to_geometry.desc":"Встановлює точку опори до центру добірки","action.rescale_toggle":"Вмикнути Масштабування","action.rescale_toggle.desc":"Масштабує куби в залежності від поточного обертання","action.bone_reset_toggle":"Скинути Кістку","action.bone_reset_toggle.desc":"Вимикає відображення кубів кістки у батьківської моделі","action.reload":"Перезавантажити Блокбенч","action.reload.desc":"Перезавантажує Блокбенч. Ця дія знищить увесь незбрежений прогрес.","menu.file":"Файл","menu.edit":"Редагування","menu.transform":"Перетворення","menu.display":"Дисплей","menu.view":"Вид","menu.file.new":"·Новий·","menu.file.recent":"Недавні","menu.file.import":"Імпортувати","menu.file.export":"Експортувати","menu.transform.rotate":"Обернути","menu.transform.flip":"Перегорнути","menu.transform.center":"Центрувати","menu.transform.properties":"Властивості","menu.display.preset":"Застосувати Шаблон","menu.display.preset_all":"Застосувати Шаблон Усюди","menu.display.remove_preset":"Видалити Шаблон","menu.view.zoom":"Приблизити","menu.view.background":"Фон","menu.view.screenshot":"Знімок Екрану","menu.cube.color":"Колір Маркеру","menu.cube.texture":"Текстура","menu.cube.texture.transparent":"Прозора","menu.cube.texture.blank":"Пуста","menu.group.sort":"Відсортувати","menu.texture.face":"Застосувати до Сторони","menu.texture.file":"Файл","menu.texture.refresh":"Оновити","menu.texture.change":"Змінити Файл","menu.texture.folder":"Показати в Провіднику файлів","menu.texture.edit":"Редагувати","menu.texture.export":"Зберегти Як","menu.texture.save":"Зберегти","menu.texture.properties":"Властивості...","menu.preview.background":"Фон","menu.preview.background.load":"Завантажити","menu.preview.background.position":"Позиція","menu.preview.background.lock":"Обмежити До Камери","menu.preview.screenshot":"Знімок Екрану","menu.preview.perspective":"Перспектива","menu.preview.perspective.normal":"Звичайний","menu.preview.quadview":"Чотири вікна","menu.preview.stop_drag":"Зупинити фонове позиціонування","menu.uv.mapping.rotation":"Обертання","menu.uv.texture":"Текстура","cube.color.light_blue":"Світло-синя","cube.color.yellow":"Жовта","cube.color.orange":"Помаранчева","cube.color.red":"Червона","cube.color.purple":"Фіолетова","cube.color.blue":"Синій","cube.color.green":"Зелений","cube.color.lime":"Лаймовий","switches.visibility":"Видимість","switches.export":"Експорт","switches.autouv":"Авто UV","panel.uv":"UV","panel.display":"Дисплей","panel.textures":"Текстури","panel.outliner":"Список елементів","uv_editor.title":"Редактор UV","uv_editor.all_faces":"Усі","uv_editor.no_faces":"Відсутня","face.north":"Північ","face.south":"Південь","face.west":"Захід","face.east":"Схід","face.up":"Верх","face.down":"Низ","direction.north":"Північ","direction.south":"Південь","direction.west":"Захід","direction.east":"Схід","direction.top":"Верх","direction.bottom":"Низ","display.slot.third_right":"Праворуч від Третьої Особи","display.slot.third_left":"Ліворуч від Третьої Особи","display.slot.first_right":"Праворуч від Першої Особи","display.slot.first_left":"Ліворуч від Першої Особи","display.slot.head":"Голова","display.slot.ground":"Підлога","display.slot.frame":"Рамка","display.slot.gui":"GUI","display.rotation":"Обертання","display.translation":"Переміщення","display.scale":"Масштаб","display.slot":"Слот","display.reference":"Довідкова Модель","display.reference.player":"Гравець","display.reference.zombie":"Зомбі","display.reference.armor_stand":"Стійка з Бронею","display.reference.baby_zombie":"Зомбі-немовля","display.reference.armor_stand_small":"Мала Стійка з Бронею","display.reference.monitor":"Нормальний","display.reference.bow":"Лук","display.reference.block":"Блок","display.reference.frame":"Рамка для предметів","display.reference.inventory_nine":"3х3","display.reference.inventory_full":"Інвентар","display.reference.hud":"HUD","display.preset.blank_name":"Будь ласка, введіть ім\'я","display.preset.item":"Предмет за замовченням","display.preset.block":"Блок за замовченням","display.preset.handheld":"Зброя за замовченням","display.preset.rod":"Стандартний стержень","dialog.continue":"Продовжити","message.square_textures":"Текстури повинні бути квадратними","message.unsaved_texture.title":"Незбережена Текстура","message.unsaved_texture.message":"Усі незбережені зміни буде втрачено. Бажаєте продовжити?","action.vertex_snap_mode.move":"Рух","action.vertex_snap_mode.scale":"Масштаб","action.open_model_folder":"Відкрити Теку Моделей","action.open_model_folder.desc":"Відкриває теку, де зберігаються моделі","action.change_textures_folder":"Змінити Місцезнах. Текстури","action.change_textures_folder.desc":"Змінити теку, де зберігаються текстури","menu.texture.particle":"Використовувати для Частинок","message.update_notification.title":"Неможливо Встановити Оновлення","message.update_notification.message":"Доступна нова версія Blockbench. Будь ласка, увімкніть автоматичне оновлення в налаштуваннях, щоб оновлюватися!","message.untextured":"Ця поверхня не має текстури","dialog.toolbar_edit.title":"Кастомізувати панель інструментів","keybindings.reset":"Скинути","keybindings.clear":"Відсутня","action.cube_counter":"Статистика моделі","action.uv_rotation":"UV обертання","action.uv_rotation.desc":"Поворот обличчя UV","action.uv_grid":"Сітка UV","action.uv_grid.desc":"Роздільна здатність сітки, до якої прив’язується селектор UV","action.uv_grid.auto":"Авто","action.uv_maximize":"Максимізувати UV","action.uv_maximize.desc":"Встановлює UV цієї сторони до повної текстури","action.uv_auto":"Авто UV","action.uv_auto.desc":"Встановлює розмір UV цієї сторони до реального масштабу сторони","action.uv_rel_auto":"Відносне Авто UV","action.uv_rel_auto.desc":"Встановлює UV цієї сторони до позиції та масштабу реальної сторони","action.uv_mirror_x":"Віддзеркалення UV за X","action.uv_mirror_x.desc":"Віддзеркалює UV цієї сторони за віссю X","action.uv_mirror_y":"Віддзеркалення UV за Y","action.uv_mirror_y.desc":"Віддзеркалює UV цієї сторони за віссю Y","action.uv_transparent":"Видалити Сторону","action.uv_transparent.desc":"Видаляє поточну сторону","action.uv_reset":"Скинути Сторону","action.uv_reset.desc":"Скидає поточну сторону","action.cullface":"Cullface","action.cullface.desc":"Вимикає візуалізацію для цього обличчя, якщо вибрана сторона моделі закрита","action.auto_cullface":"Увімкнути Cullface","action.auto_cullface.desc":"Встановлює грань відбору для цієї грані на себе","action.face_tint":"Відтінок","action.face_tint.desc":"Вмикає опцію відтінку для поточної сторони","menu.toolbar.edit":"Налаштувати","menu.toolbar.reset":"Скинути","uv_editor.rotated":"Обернуто","uv_editor.auto_cull":"Cullface До себе","uv_editor.copied":"Сторону Скопійовано","uv_editor.pasted":"Сторону Вставлено","uv_editor.copied_x":"Скопійовано %0 Сторін","uv_editor.reset":"Скинути Сторону","uv_editor.maximized":"Максимована","uv_editor.autouv":"Авто Масштаб","uv_editor.mirrored":"Віддзеркалена","uv_editor.to_all":"Застосувати до всіх граней","uv_editor.transparent":"Зроблена Прозорою","uv_editor.cullface_on":"Cullface увімкнено","uv_editor.cullface_off":"Cullface Вимкнено","uv_editor.tint_on":"Відтінок увімк","uv_editor.tint_off":"Вимкнути відтінок","action.uv_apply_all":"Застосувати до всіх облич","action.uv_apply_all.desc":"Застосовує налаштування поточного обличчя до всіх облич","message.image_editor_missing.title":"Редактор зображень за замовчуванням","message.image_editor_missing.message":"Виберіть виконуваний файл редактора зображень.","message.image_editor_missing.detail":"Блокбенчу не вдалося знайти редактор зображень у вас на комп\'ютері. Оберіть виконуваний файл бажаного редактору зображень.","action.update_autouv":"Оновити Авто UV","action.update_autouv.desc":"Оновіть автоматичне UV-відображення вибраних кубів","category.uv":"UV","status_bar.saved":"Модель Збережено","status_bar.unsaved":"Є незбережені зміни","action.move_up":"Рух вгору","action.move_up.desc":"Змістити вибрані елементи вгору відносно поточного ракурсу камери","action.move_down":"Рух вниз","action.move_down.desc":"Змістити вибрані елементи вниз відносно поточного ракурсу камери","action.move_left":"Рух ліворуч","action.move_left.desc":"Змістити вибрані елементи ліворуч відносно поточного ракурсу камери","action.move_right":"Рух праворуч","action.move_right.desc":"Змістити вибрані елементи праворуч відносно поточного ракурсу камери","action.move_forth":"Рух вперед","action.move_forth.desc":"Змістити вибрані елементи вперед відносно поточного ракурсу камери","action.move_back":"Рух назад","action.move_back.desc":"Перемістити вибрані елементи назад відносно поточного ракурсу камери","layout.color.wireframe":"Каркас","layout.color.wireframe.desc":"Каркасний вид ліній","action.add_animation":"Додати Анімацію","action.add_animation.desc":"Створює порожню анімацію","action.load_animation_file":"Імпортувати Анімації","action.load_animation_file.desc":"Імпортує файл анімації","action.play_animation":"Програти Анімацію","action.play_animation.desc":"Переглянути обрану анімацію","action.slider_keyframe_time":"Часомітка","action.slider_keyframe_time.desc":"Змінює часомітку обраних ключкадрів","timeline.rotation":"Обертання","timeline.position":"Позиція","timeline.scale":"Масштаб","menu.keyframe.quaternion":"Кватерніон","panel.animations":"Анімації","panel.keyframe":"Ключкадр","panel.keyframe.type":"Ключкадр (%0)","generic.delete":"Видалити","generic.rename":"Перейменувати","message.no_animation_selected":"Аби зробити це, ви повинні обрати анімацію","message.no_bone_selected":"Аби зробити це, ви повинні обрати кістку","message.duplicate_groups.title":"Дублювати ім\'я кістки","message.duplicate_groups.message":"Назва цієї кістки існує на декількох кістках. Це може спричинити проблеми","action.delete_keyframes":"Видалити Ключкадри","action.delete_keyframes.desc":"Видаляє усі обрані Ключкадри","menu.animation":"Анімація","menu.animation.loop":"Режим циклу","menu.animation.override":"Перевизначити","menu.animation.anim_time_update":"Час оновлення анімації","message.display_skin_model.title":"Модель Скіну","message.display_skin_model.message":"Оберіть тип формату вашого скіну","message.display_skin_model.classic":"Класичний","message.display_skin_model.slim":"Стрункий","message.bone_material":"Змінити матеріал кістки","action.slider_animation_length":"Довжина анімації","action.slider_animation_length.desc":"Змінити довжину обраної анімації","panel.variable_placeholders":"Змінні заповнювачі","panel.variable_placeholders.info":"Вкажіть змінні, які бажаєте попередньо переглянути у форматі назва=значення","status_bar.vertex_distance":"Відстань: %0","dialog.create_gif.title":"Записати GIF","dialog.create_gif.length":"Довжина","dialog.create_gif.fps":"FPS","dialog.create_gif.play":"Почати Анімацію","category.animation":"Анімація","action.record_model_gif":"Записати GIF","action.record_model_gif.desc":"Записати анімаційний GIF з моделі з поточного кута огляду","display.mirror":"Віддзеркалення","data.separator":"Сепаратор","menu.preview.background.set_position":"Задати Позицію","dialog.toolbar_edit.hidden":"Приховано","action.export_class_entity":"Експортувати Java сутність","action.export_class_entity.desc":"Експортуйте модель сутності як клас Java","settings.seethrough_outline":"X-Ray контури","settings.seethrough_outline.desc":"Показати контури через об\'єкти","mode.edit":"Редагування","mode.paint":"Фарбування","mode.display":"Показ","mode.animate":"Анімувати","status_bar.recording_gif":"Записування GIF","status_bar.processing_gif":"Обробка GIF","settings.backup_retain":"Термін Збереження Бекапів","settings.backup_retain.desc":"Задає скільки (у днях) Блокбенч зберігає старі бекапи","action.rotate_tool":"Обертання","action.rotate_tool.desc":"Інструмент для вибору та обертання елементів","action.fill_tool":"Залиття Фарбою","action.fill_tool.desc":"Залиття всіх сторін одним кольором","action.eraser":"Гумка","action.eraser.desc":"Інструмент Гумка для заміни кольорів на текстурі прозорістю","action.color_picker":"Піпетка","action.color_picker.desc":"Інструмент для вибору кольору пікселів на вашій текстурі","switches.mirror":"Віддзеркалення UV","language_name":"Українська","message.plugin_reload":"Перезавантажено %0 локальних плагінів","settings.brightness":"Яскравість","settings.brightness.desc":"Яскравість передперегляду. За замовченням 50","menu.preview.perspective.reset":"Скинути Камеру","action.fill_mode":"Режим заповнення","action.fill_mode.face":"Поверхня","action.fill_mode.color":"Кольори","action.toggle_mirror_uv":"Віддзеркалити UV","action.toggle_mirror_uv.desc":"Увімкніть УФ-віддзеркалення на осі X вибраних кубів","menu.texture.blank":"Застосувати для нетекстурованих ","dialog.scale.select_overflow":"Виберіть надлишок","dialog.create_texture.compress":"Стиснути Шаблон","action.action_control":"Контроль дій","action.action_control.desc":"Знайти й виконати будь-яку доступну дію","keybindings.recording":"Прив\'язка клавіш запису","keybindings.press":"Натисніть клавішу або комбінацію клавіш або клацніть на екрані, щоб прив\'язати клавішу.","action.pivot_tool":"Інструмент повороту","action.pivot_tool.desc":"Інструмент для зміни якоря елементів і кісток","action.slider_animation_speed":"Швидкість Відтворення","action.slider_animation_speed.desc":"Швидкість відтворення часоряду у відсотках","action.previous_keyframe":"Попередній ключовий кадр","action.previous_keyframe.desc":"Стрибок до попереднього ключового кадру","action.next_keyframe":"Наступний ключовий кадр","action.next_keyframe.desc":"Стрибок до наступного ключового кадру","message.outdated_client.title":"Застарілий клієнт","message.outdated_client.message":"Для цієї дії потрібно оновити Blockbench до останньої версії.","action.export_asset_archive":"Завантажити Архів","action.export_asset_archive.desc":"Звантажити архів з моделлю і всіма текстурами в ньому","action.upload_sketchfab":"Завантажити в Sketchfab","message.sketchfab.name_or_token":"Введіть свій токен Sketchfab і ім’я","dialog.sketchfab_uploader.title":"Завантажити модель Sketchfab","dialog.sketchfab_uploader.token":"Токен API","dialog.sketchfab_uploader.about_token":"Токен використовується для підключення Blockbench до вашого облікового запису Sketchfab. Шукайте його на %0","dialog.sketchfab_uploader.name":"Назва моделі","dialog.sketchfab_uploader.description":"Опис","dialog.sketchfab_uploader.tags":"Теги","settings.sketchfab_token":"Токен Sketchfab","settings.sketchfab_token.desc":"Код для підтвердження дозволу Blockbench на завантаження в Sketchfab","panel.color":"Колір","data.origin":"Якір","message.sketchfab.success":"Модель успішно завантажено","message.sketchfab.error":"Не вдалося завантажити модель у Sketchfab","settings.outliner_colors":"Кольори списку елементів","settings.outliner_colors.desc":"Відображення кольорів елементів і груп у списку елементів","action.upload_sketchfab.desc":"Завантажте свою модель у Sketchfab","action.element_colors":"Кольори куба","action.element_colors.desc":"Показати кольори куба в списку елементів","texture.error.file":"Файл не знайдено","texture.error.parent":"Текстурний файл, наданий вихідною моделлю","message.recover_backup.title":"Відновити моделі","message.recover_backup.message":"Blockbench закрито без збереження. Бажаєте відновити моделі?","message.invalid_session.title":"Недійсний код сесії","message.invalid_session.message":"Сеанс, до якого ви намагаєтеся приєднатися, закінчився або наданий код недійсний.","dialog.create_texture.power":"Розмір у степені 2","dialog.create_gif.turn":"Швидкість відтворення","action.edit_session":"Редагувати сеанс...","action.edit_session.desc":"Приєднатися до сеансу редагування, щоб співпрацювати з іншими користувачами","action.reset_keyframe":"Скинути ключовий кадр","action.reset_keyframe.desc":"Скинути всі значення вибраних ключових кадрів","dialog.edit_session.title":"Редагувати сеанс","edit_session.username":"Ім\'я користувача","edit_session.token":"Токен","edit_session.about":"Можливість редагування сесій дозволяє спільно працювати над моделями в мережі Інтернет. Створіть сесію, скопіюйте код і передайте його друзям, які зможуть приєднатись за його допомогою.","edit_session.join":"Приєднатися до сеансу","edit_session.create":"Створити сеанс","edit_session.quit":"Покинути сеанс","edit_session.joined":"%0 приєднався до сеансу","edit_session.left":"%0 покинув сеанс","edit_session.quit_session":"Покинути поточний сеанс","edit_session.status":"Стан","edit_session.hosting":"Хост","edit_session.connected":"Під\'єднано до сесії","dialog.sketchfab_uploader.private":"Приватна (Про)","dialog.sketchfab_uploader.password":"Пароль (Про)","action.uv_select_all":"Обрати Усе","action.uv_select_all.desc":"Обирає усі сторони у меню вибору UV","panel.chat":"Чат","edit_session.welcome":"Ласкаво просимо до сесії від","dialog.yes":"Так","dialog.no":"Ні","generic.remove":"Видалити","generic.download":"Завантажити","generic.search":"Шукати","dates.today":"Сьогодні","dates.yesterday":"Вчора","dates.this_week":"Цього тижня","dates.weeks_ago":"%0 тижнів тому","mode.start.new":"Новий","mode.start.recent":"Нещодавнє","format.free":"Звичайна Модель","format.free.desc":"Модель без обмежень. Для ігрових двигунів, рендерингу тощо.","format.java_block":"Блок/Предмет Java","format.java_block.desc":"Блок або предмет для Minecraft Java Edition.","format.bedrock":"Сутність Bedrock","format.bedrock.desc":"Модель Minecraft Bedrock Edition для сутностей та додаткових предметів","format.bedrock_old":"Стара модель Bedrock","format.bedrock_old.desc":"Модель сутності Minecraft Bedrock до версії 1.12","format.modded_entity":"Модифікована Сутність","format.modded_entity.desc":"Моделі сутностей для модифікацій. Можна експортувати у якості java-файлів .class","format.optifine_entity":"Сутність OptiFine","format.optifine_entity.desc":"Спеціальна модель сутності для модифікації OptiFine","keys.mouse":"Кнопка Миші %0","message.cleared_blank_faces.title":"Пусті Сторони","message.cleared_blank_faces.message":"Blockbench знайшов %0 кубів без текстури. Бажаєте видалити ці елементи?","message.wireframe.enabled":"Каркасний перегляд увімкнено","message.wireframe.disabled":"Каркасний перегляд вимкнено","dialog.convert_project.title":"Сконвертувати Проєкт","dialog.create_texture.double_use":"Зберігати багато текстурний об\'єм","dialog.model_stats.title":"Статистика Моделі","dialog.model_stats.cubes":"Кубів","dialog.model_stats.locators":"Локаторів","dialog.model_stats.groups":"Груп","dialog.model_stats.vertices":"Вершин","dialog.model_stats.faces":"Сторін","settings.username":"Ім\'я користувача","settings.username.desc":"Ім\'я користувача для відображення","settings.painting_grid":"Сітка Фарбування","settings.painting_grid.desc":"Показати сітку на текстурованих елементах у режимі фарбування","action.convert_project":"Конвертувати Проєкт","action.convert_project.desc":"Конвертує поточний проєкт до проєкту іншого формату моделей","action.close_project":"Закрити Проєкт","action.close_project.desc":"Закриває нині відкритий проєкт","action.export_bedrock":"Експортувати Геометрію Bedrock","action.export_bedrock.desc":"Експорт моделі як файл геометрії bedrock edition.","action.save_project":"Зберегти Проєкт","action.save_project.desc":"Зберігає поточну модель у файл проєкту","action.save_project_as":"Зберегти Проєкт у Якості","action.save_project_as.desc":"Зберігає поточну модель у файл проєкту у новому місці","action.export_over":"Зберегти модель","action.export_over.desc":"Зберігає модель, текстури та анімації перезаписуючи файли","action.add_locator":"Додати Локатор","action.add_locator.desc":"Додає новий локатор аби керувати позиціями частинок, поводок тощо.","action.uv_turn_mapping":"Поворот відображення","action.uv_turn_mapping.desc":"Повернути UV-карту на 90 градусів","action.remove_blank_faces":"Видалити порожні грані","action.remove_blank_faces.desc":"Видаляє всі нетекстуровані поверхні виділення","web.download_app":"Завантажити Додаток","uv_editor.turned":"Перевернуте відображення","display.reference.crossbow":"Арбалет","dialog.settings.search_results":"Результати Пошуку","settings.animation_snap":"Фіксація анімації","settings.animation_snap.desc":"Інтервал прив’язки за замовчуванням для ключових кадрів на шкалі часу анімації в кроках на секунду. Це також можна змінити для кожної анімації. Значення за замовчуванням – 24","action.import_optifine_part":"Імпортувати частину OptiFine","action.import_optifine_part.desc":"Імпортувати модель частини сутності для OptiFine","data.locator":"Локатор","mode.start.no_recents":"Немає нещодавно відкритих моделей","panel.element":"Елемент","panel.element.position":"Позиція","panel.element.size":"Масштаб","panel.element.origin":"Точка Опори","panel.element.rotation":"Обертання","message.canvas_limit_error.title":"Помилка обмеження полотна","message.canvas_limit_error.message":"Дію не вдалося виконати належним чином, оскільки формат обмежує полотно 48 одиницями. Змістіть точку опори, щоб запобігти цьому.","data.effect":"Ефект","generic.name":"Назва","settings.recent_projects":"Ліміт недавніх моделей","settings.recent_projects.desc":"Максимальна кількість недавніх моделей для збереження","settings.volume":"Гучність","settings.volume.desc":"Керування гучністю звукових ефектів у анімаціях","action.change_keyframe_file":"Обрати Файл Ключкадрів","action.change_keyframe_file.desc":"Оберіть файл аудіо або часток аби переглянути ефект","action.clear_timeline":"Очистити Таймлайн","action.clear_timeline.desc":"Видаляє усі невикористані кістки з часоряду","action.select_effect_animator":"Анімувати Ефекти","action.select_effect_animator.desc":"Відкриває часоряд аби додати ефекти звуків та частинок","action.timeline_focus":"Фільтрувати Канали","action.timeline_focus.desc":"Оберіть канали анімації для відображення на часоряді","timeline.particle":"Частинки","timeline.sound":"Звук","timeline.effects":"Ефекти","data.format":"Формат","format.optifine_part":"Частинка OptiFine","format.optifine_part.desc":"Частина JPM для моделей сутностей OptiFine","action.reverse_keyframes":"Обернення ключових кадрів","action.reverse_keyframes.desc":"Змінити порядок вибраних ключових кадрів","generic.help":"Поміч","message.removed_faces":"Видалено %0 сторін","dialog.sketchfab_uploader.draft":"Проект","action.slider_pos":"Перемістити %0","action.slider_pos.desc":"Переміщувати елементи по осі %0","action.slider_size":"Розмір %0","action.slider_size.desc":"Змінювати розмір елементів на осі %0","action.slider_rotation":"Повернути %0","action.slider_rotation.desc":"Обертання елементів на осі %0","action.slider_origin":"Точка обертання %0","action.slider_origin.desc":"Перемістити осьову точку на вісь %0","action.rotate_cw":"Обертати %0 на +90","action.rotate_cw.desc":"Повернути виділені елементи на 90° на осі %0","action.rotate_ccw":"Повернути %0 -90","action.rotate_ccw.desc":"Повернути виділені елементи на -90° на осі %0","action.flip":"Відзеркалити %0","action.flip.desc":"Перевернути виділені елементи на осі %0","action.center":"Центрувати %0","action.center.desc":"Відцентруйте виділені елементи на осі %0","action.bring_up_all_animations":"Відкрити всі аніматори","panel.bone":"Кістка","data.color":"Колір","generic.export":"Експорт","generic.none":"Немає","status_bar.recording":"Запис Таймлапсу","message.add_to_palette":"Додати в палітру","message.size_modifiers":"Утримуйте Ctrl або Shift, щоб трансформувати з меншими кроками","message.timelapse_start":"Таймлапс запущений","message.timelapse_stop":"Таймлапс зупинений","message.import_palette.replace_palette":"Замінити стару палітру","message.import_palette.threshold":"Межа об\'єднання","dialog.timelapse.interval":"Інтервал (секунди)","dialog.timelapse.source":"Джерело","dialog.timelapse.source.interface":"Інтерфейс","dialog.timelapse.source.locked":"Заблокований кут","dialog.timelapse.destination":"Тека Призначення","layout.color.checkerboard":"Шахівниця","layout.color.checkerboard.desc":"Фон полотна та UV-редактора","layout.font.code":"Шифр Коду","layout.css":"Користувацький CSS","settings.category.paint":"Фарбування","settings.deactivate_size_limit":"Дезактивувати ліміт розміру","settings.deactivate_size_limit.desc":"Дезактивуйте обмеження розміру для специфічних форматів моделей. \\nПОПЕРЕДЖЕННЯ. Це може пошкодити моделі.","settings.brush_opacity_modifier":"Модифікатор Прозорості Пензля","settings.brush_opacity_modifier.desc":"Змінювати прозорість пензля якщо є стилус","settings.brush_size_modifier":"Модифікатор розміру пензля","settings.brush_size_modifier.desc":"Змінювати розмір пензля якщо є стилус","settings.brush_modifier.pressure":"Натиск","settings.brush_modifier.tilt":"Нахил","category.color":"Колір","action.import_theme":"Імпортувати Тему","action.export_theme":"Експортувати Тему","action.export_theme.desc":"Створити тему на основі поточних налаштувань","action.slider_color_h":"Тон","action.slider_color_s":"Насиченість","action.slider_color_v":"Кольоровість","action.add_to_palette":"Добавити в палітру","action.add_to_palette.desc":"Додайте вибраний колір до палітри кольорів","action.import_palette":"Імпортувати палітру","action.import_palette.desc":"Імпортувати файл палітри","action.export_palette":"Експортувати палітру","action.export_palette.desc":"Експортувати палітру формату .GPL","action.generate_palette":"Згенерувати палітру...","action.generate_palette.desc":"Згенерувати палітру з текстури","action.sort_palette":"Сортувати палітру","action.sort_palette.desc":"Сортувати усі кольори в палітрі за кольором та яскравістю","action.timelapse":"Таймлапс...","action.timelapse.desc":"Записати таймлапс свого процесу моделювання","action.add_keyframe":"Добавити ключовий кадр","action.add_keyframe.desc":"Додавати Ключкадри автоматично. Натисніть shift для використання стандартних значень","action.bring_up_all_animations.desc":"Розміщує на часоряді усіх модифікованих аніматорів","timeline.timeline":"Інструкції","menu.palette.load.default":"За замовченням","panel.color.picker":"Піпетка","panel.color.palette":"Палітра","generic.import":"Імпорт","settings.brush_modifier.none":"Відсутньо","action.export_entity":"Експорт Bedrock Сутності","action.export_entity.desc":"Додайте поточну модель як сутність до файлу mobs.json","settings.highlight_cubes":"Виділіть елементи","settings.highlight_cubes.desc":"Виділіть елементи, навівши на них курсор або вибравши їх","action.add_marker":"Встановити маркер","action.add_marker.desc":"Встановити маркер на таймлайні","timeline.pre_effect_script":"Скрипт","format.skin":"Майнкрафт Скін","format.skin.desc":"Редагувати скіни гравця та сутності","message.sketchfab.setup_guide":"Хочете навчитися налаштовувати моделі в Sketchfab? Прочитано %0","dialog.skin.title":"Створіть скін Minecraft","dialog.skin.model":"Модель","dialog.skin.texture":"Текстура (необов\'язково)","action.toggle_skin_layer":"Перемкнути шар скіну","action.toggle_skin_layer.desc":"Перемикнути шар капелюха та одягу на моделі скіну","action.gui_light":"GUI Світло","action.gui_light.desc":"Оберіть спосіб підсвічування предмету в інвентарі","action.gui_light.side":"Бічне світло","action.gui_light.front":"Переднє світло","action.move_keyframe_back":"Перемістити ключові кадри назад","action.move_keyframe_forth":"Перемістити ключові кадри вперед","menu.help":"Довідка","menu.help.discord":"Дискорд-Сервер","menu.help.report_issue":"Повідомити про Проблему","menu.help.plugin_documentation":"Документація API Плагінів","menu.help.search_action":"Знайти та Виконати Дію","menu.help.donate":"З","menu.help.about":"Про..","menu.preview.background.clipboard":"Завантажити з буферу обміну","dialog.ignore":"Ігнорувати","generic.unset":"Не встановлено","message.invalid_builtin_parent.title":"Недійсний вбудований вихідний елемент","message.invalid_builtin_parent.message":"Посилання на недійсну батьківську модель \\"%0\\" видалено, щоб експортувати дійсну модель.","dialog.resize_texture.fill":"Заповнити","dialog.resize_texture.fill.transparent":"Прозора","dialog.resize_texture.fill.color":"Колір","dialog.resize_texture.fill.repeat":"Повторити","dialog.scale.element_pivot":"Центр обертання елементу","dialog.scale.selection_center":"Центр відбору","dialog.create_gif.length_mode":"Режим довжини","dialog.create_gif.length_mode.seconds":"Секунди","dialog.create_gif.length_mode.frames":"Кадри","dialog.create_gif.length_mode.animation":"Довжина Анімації","dialog.create_gif.length_mode.turntable":"Обертання платформи","dialog.save_angle.projection":"Проєкція","dialog.save_angle.projection.perspective":"Перспектива","dialog.save_angle.projection.orthographic":"Ортогональний","dialog.sketchfab_uploader.animations":"Анімації","dialog.settings.theme":"Тема","settings.category.interface":"Інтерфейс","settings.preview_checkerboard":"Шахівниця Передперегляду","settings.preview_checkerboard.desc":"Вмик./Вимк. фон із шахівницею позаду передперегляду","settings.uv_checkerboard":"Шахівниця Редактору UV","settings.uv_checkerboard.desc":"Вмик./Вимк. фон із шахівницею позаду редактору UV","category.paint":"Фарбування","action.fill_mode.color_connected":"Підключені кольори","action.draw_shape_type":"Тип Форми","action.draw_shape_type.rectangle":"Прямокутник","action.draw_shape_type.rectangle_h":"Прямокутник (Порожній)","action.draw_shape_type.ellipse":"Еліпс","action.draw_shape_type.ellipse_h":"Еліпс (Порожній)","action.draw_shape_type.line":"Лінія","action.mirror_painting":"Віддзеркалення Фарбування","action.mirror_painting.description":"Віддзеркалює мазки фарби на іншу сторону моделі","action.lock_alpha":"Заблокувати Альфа-Канал","action.lock_alpha.description":"Заблокувати прозорість усіх пікселів","action.draw_shape_tool":"Намалювати Форму","action.draw_shape_tool.desc":"Інструмент для малювання простих форм на текстурах","action.copy_paste_tool":"Інструмент копіювання та вставки","action.copy_paste_tool.desc":"Інструмент для копіювання та вставки виділених текстур","action.export_gltf":"Експортувати Модель glTF","action.export_gltf.desc":"Експорт моделі та анімації у форматі glTF для обміну та рендерингу","action.transform_space":"Простір Перетворення","action.transform_space.desc":"Стандартний простір елементів та кісток","action.transform_space.global":"Глобально","action.transform_space.bone":"Кістково","action.transform_space.local":"Локально","action.toggle_camera_projection":"Перемкнути проекцію камери","action.toggle_camera_projection.desc":"Перемкнути проекцію камери між перспективою та ортографічною проекцією","action.load_camera_angle":"Ракурс Камери: %0","action.load_camera_angle.desc":"Завантажує ракурс камери \'%0\'","action.slider_face_tint":"Індекс Відтінку","action.slider_face_tint.desc":"Установіть індекс відтінку поточної поверхні. -1 означає не встановлено.","menu.help.quickstart":"Майстер швидкого запуску","menu.help.developer":"Розробник","menu.help.developer.dev_tools":"Відкрити Інструменти Розробника","menu.help.developer.reset_storage":"Скидання до заводських налаштувань","menu.help.developer.reset_storage.confirm":"Ви впевнені, що бажаєте скинути налаштування Blockbench до заводських? Це призведе до видалення всіх користувацьких налаштувань, сполучень клавіш і встановлених плагінів.","menu.help.developer.cache_reload":"Перезавантаження Кешу","menu.preview.orthographic":"Ортогональний","menu.preview.save_angle":"Зберегти Ракурс...","menu.preview.angle":"Ракурси","menu.preview.angle.initial":"Початковий Ракурс","menu.preview.maximize":"Максимізувати","panel.color.both":"Обидва","uv_editor.copy_selection":"Скопіювати Обране","uv_editor.paste_selection":"Вставити Обране","uv_editor.copy_paste_tool.place":"Помістити","uv_editor.copy_paste_tool.cut":"Вирізати","uv_editor.copy_paste_tool.mirror_x":"Віддзеркалення за X","uv_editor.copy_paste_tool.mirror_y":"Віддзеркалення за Y","uv_editor.copy_paste_tool.rotate":"Обернути на 90 Градусів","dialog.project.modded_entity_version":"Експортувати Версію","dialog.save_angle.position":"Позиція Камери","dialog.save_angle.target":"Точка фокусу","dialog.skin.pose":"Поза","layout.color.frame":"Рамка вікна","layout.color.frame.desc":"Рамка і рядок заголовка вікна","settings.large_grid_size":"Розмір Блокової Сітки","settings.large_grid_size.desc":"Розмір блокової сітки","action.load_plugin_from_url":"Завантажити Плагін з URL","action.load_plugin_from_url.desc":"Завантажте плагін з серверу, вказавши покликання","action.cube_counter.desc":"Поточна кількість елементів та інші статистичні дані","action.unlock_everything":"Розблокувати Все","action.unlock_everything.desc":"Розблоковує усі групи та елементи в списку елементів","action.load_palette":"Завантажити Палітру","action.load_palette.desc":"Завантажити один із вбудованих або збережених пресетів палітри кольорів","action.toggle_locked":"Вмик./Вимк. Блок","action.toggle_locked.desc":"Вмик./Вимк. блокування обраних елементів","action.apply_display_preset":"Застосувати Шаблон","action.apply_display_preset.desc":"Застосувати стандартний або користувацький шаблон налаштувань виду","action.apply_display_preset.here":"Застосувати До Цього Слоту","action.apply_display_preset.everywhere":"Застосувати До Усіх Слотів","action.resolve_keyframe_expressions":"Розпізнати ключовий кадр","action.resolve_keyframe_expressions.desc":"Вирішує математичні вирази вибраних ключових кадрів","action.fold_all_animations":"Згорнути всі аніматори","menu.palette.load.empty":"Бланк","switches.lock":"Заблоковано","settings.render_sides":"Рендерити бічні сторони","settings.render_sides.desc":"Виберіть, яку сторону поверхні рендерити","settings.render_sides.auto":"Автоматично","settings.render_sides.front":"Ззовні","settings.render_sides.double":"Всередині і зовні","generic.enable":"Увімкнути","generic.disable":"Вимкнути","generic.redacted":"Відредаговано","dialog.select_texture.import_all":"Імпортувати все","dialog.skin.layer_template":"Шар Текстури","about.version.up_to_date":"Новіша версія","about.version.update_available":"Доступна версія %0","settings.category.application":"Застосування","settings.streamer_mode":"Режим стрімера","settings.streamer_mode.desc":"Приховує конфіденційну інформацію, таку як останні моделі","settings.automatic_updates":"Автоматичне оновлення","settings.automatic_updates.desc":"Автоматично завантажуйте нові версії та оновлюйте Blockbench","action.rotation_space":"Простір обертання","action.focus_on_selection":"Центрувати вид на вибраному елементі","action.focus_on_selection.desc":"Вирівняти камеру так, щоб вона була направлена на центр обраного елемента","action.jump_to_timeline_start":"Перейти до початку анімації","action.jump_to_timeline_end":"Перейти до кінця анімації","menu.help.updating":"Оновлення (%0%)","menu.help.update_failed":"Не вдалося оновити","menu.animation.loop.once":"Програвати один раз","menu.animation.loop.hold":"Затриматись на останньому кадрі","menu.animation.loop.loop":"Цикл","interface.streamer_mode_on":"Режим стримера ввімкнено","generic.reset":"Reset","generic.restore":"Відновлення","keys.mousewheel":"Колесо миші","message.delete_animation.title":"Видалити анімацію","message.delete_animation.message":"Анімацію видалено з Blockbench. Ви також хочете видалити анімацію з файлу, у якому було збережено?","message.no_animation_to_import":"No animations to import","dialog.material_instances.title":"Екземпляри матеріалу","dialog.animation_import.title":"Виберіть Анімації для імпорту","dialog.create_texture.padding":"Поле","settings.fov":"FOV","settings.fov.desc":"Поле зору камери. За замовчуванням 45","settings.sync_color":"Синхронізувати колір","settings.sync_color.desc":"Синхронізуйте колір між різними примірниками Blockbench","settings.minify_bbmodel":"Стислі Файли Проєкту","settings.minify_bbmodel.desc":"Записувати файли .bbmodel стисло, у один рядок","action.edit_material_instances":"Редагувати екземпляри матеріалу","action.edit_material_instances.desc":"Редагувати назви екземплярів матеріалів для геометрії блоків Bedrock","action.save_all_animations":"Зберегти Усі Анімації","action.save_all_animations.desc":"Зберігає усі поточно завантажені анімації","action.keyframe_interpolation":"Інтерполяція","action.keyframe_interpolation.desc":"Оберіть режим інтерполяції ключкадрів","action.keyframe_interpolation.linear":"Лінійна","action.keyframe_interpolation.catmullrom":"Гладка","action.timeline_focus.hide_empty":"Сховати пусті канали","menu.file.preferences":"Вподобання","menu.animation.blend_weight":"Коефіцієнт змішування","menu.animation.save":"Зберегти","menu.animation.properties":"Властивості...","menu.animation.file":"Файл","menu.animation.snapping":"Прив\'язка","menu.animation.open_location":"Показати в Провіднику файлів","panel.keyframe.add_data_point":"Додати Точку Даних Ключкадру","panel.keyframe.remove_data_point":"Видалити Точку Даних","panel.keyframe.pre":"До","panel.keyframe.post":"Після","generic.all":"Усі","message.small_face_dimensions.title":"Несумісні розміри поверхні","message.small_face_dimensions.message":"Вибір містить грані, менші за 1 одиницю в одному напрямку. Система відображення Box UV вважає будь-які грані нижче цього порогу шириною 0 пікселів. Тому текстура на цих обличчях може не працювати належним чином","message.small_face_dimensions.face_uv":"Поточний формат підтримує UV-мапи з різними значеннями для кожної поверхні, що може обробляти невеликі розміри поверхонь. Перейдіть до \\"Файл\\" > \\"Проект...\\" і змініть \\"UV-режим\\" на \\"Per-face UV\\".","dialog.plugins.outdated_client":"Потрібна новіша версія Blockbench","dialog.plugins.outdated_plugin":"Плагін застарів і не працює з цією версією Blockbench","settings.motion_trails":"Трасування руху","settings.motion_trails.desc":"Відображення слідів руху в редакторі анімацій","settings.antialiasing":"Згладжування","settings.antialiasing.desc":"Вмикає згладжування у передперегляді. Перезапустіть Блокбенч, аби зміни набули чинності","action.timeline_frame_back":"Перейти на Кадр Назад","action.timeline_frame_forth":"Перейти на Кадр Вперед","panel.bone.ik":"Зворотня кінематика (експериментальна)","settings.particle_tick_rate":"Частота оновлення частинок","settings.particle_tick_rate.desc":"Швидкість ефектів частинок у тактах за секунду. За замовчуванням 30","action.lock_motion_trail":"Заблокувати лінію руху","action.lock_motion_trail.desc":"Закріпити лінію руху на поточній вибраній групі","menu.animation_file.unload":"Вивантажити файл","data.null_object":"Нульовий об\'єкт","status_bar.toggle_sidebar":"Перемкнути бічну панель","message.load_plugin_failed.title":"Не вдалося завантажити плагін","message.load_plugin_failed.message":"Переконайтеся, що ім’я основного файлу плагіна збігається з ідентифікатором плагіна «%0», як зазначено в Plugin.register().","dialog.project.uv_mode":"UV Mode","dialog.project.uv_mode.box_uv":"Box UV","dialog.project.uv_mode.face_uv":"Per-face UV","dialog.project.texture_size":"Розмір текстури","dialog.animation_export.title":"Виберіть Анімації для експорту","dialog.create_texture.rearrange_uv":"Переставити UV","layout.color.subtle_text":"Тонкий текст","layout.color.subtle_text.desc":"Вторинний колір тексту з меншим контрастом","settings.interface_scale":"Розмір Інтерфейсу","settings.interface_scale.desc":"Масштаб всього інтерфейсу Blockbench","settings.background_rendering":"Фоновий рендерінг","settings.background_rendering.desc":"Оновлюйте попередній перегляд, коли вікно не в фокусі","settings.ctrl_shift_size":"Роздільність Ctrl + Shift","settings.ctrl_shift_size.desc":"Роздільність сітки під час затиску ctrl та shift","settings.hardware_acceleration":"Апаратне прискорення","settings.hardware_acceleration.desc":"Віддайте обчислювальні задачі для рендерингу на графічний процесор. Для застосування змін потрібно перезапустити Blockbench","action.explode_skin_model":"Розкласти модель скіну на частини","action.explode_skin_model.desc":"Перемикає вибірковий режим редагування поверхні, що знаходяться в середині моделі","action.export_minecraft_skin":"Експортувати Скін Minecraft","action.export_minecraft_skin.desc":"Експортуйте скін Minecraft як текстуру PNG","action.add_null_object":"Додати нульовий об’єкт","action.add_null_object.desc":"Додає новий нульовий об’єкт","action.animated_texture_frame":"Анімований кадр текстури","action.animated_texture_frame.desc":"Встановити поточний кадр анімованої текстури","action.export_animation_file":"Експорт анімації...","action.export_animation_file.desc":"Експортувати добірку анімацій у новий файл","action.timeline_graph_editor":"Перемикач Графічного Редагування","action.timeline_graph_editor.desc":"Перемикається між відображенням графічного редактора та відображенням ключових кадрів у таймлайні","menu.file.recent.clear":"Очистити останні файли","switches.shade":"Тінь","generic.share":"Поділіться","dates.minute":"%0 хвилина","dates.minutes":"%0 хвилин","dates.hour":"%0 година","dates.hours":"%0 годин","dates.day":"%0 день","dates.days":"%0 днів","dates.week":"%0 тиждень","dates.weeks":"%0 тижнів","dates.year":"%0 Рік","dates.years":"%0 Років","message.installed_plugin":"Плагін %0 успішно встановлено","message.installed_plugin_fail":"Не вдалося встановити плагін %0","dialog.share_model.title":"Поділитися моделлю","dialog.share_model.expire_time":"Термін дії","dialog.share_model.failed":"Не вдалося завантажити модель","action.import_java_block_model":"Додати Java модель Блоку/Предмету","action.import_java_block_model.desc":"Додайте модель блоку/предмету Java Minecraft із файлу json до поточної моделі","action.share_model":"Поділитися...","action.share_model.desc":"Згенеруйте коротке посилання, щоб поділитися своєю моделлю","action.import_project":"Імпорт проекту","action.import_project.desc":"Імпортуйте інший проект із файлу .bbmodel у поточний проект","dialog.toolbar_edit.hidden_tools":"Деякі інструменти можуть бути приховані, оскільки вони недоступні в поточному режимі, форматі чи ситуації.","settings.camera_near_plane":"Мінімальна відстань камери до об\'єкта","settings.camera_near_plane.desc":"Мінімальна відстань від камери на якій вимальовуються об\'єкти.\\nВищі значення зменшують явище Z-fighting. За замовченням 1.","mode.start.keymap_preference.desc":"Якщо ви новачок у Blockbench і працюєте з іншою 3D-програмою, ви можете вибрати розкладку клавіш, щоб полегшити перехід. Ви можете змінити розкладку клавіш або окремі сполучення клавіш пізніше в налаштуваннях.","message.load_keymap":"Ви впевнені, що бажаєте завантажити цю мапу клавіш? Ця дія перезапише ваші поточні прив\'язки клавіш.","message.keymap_loaded":"Завантажена мапа клавіш","dialog.convert_project.current_format":"Поточний Формат","dialog.create_texture.rearrange_uv.desc":"Створити нову розкладку UV аби надати кожній стороні своє місце на текстурі","dialog.create_texture.compress.desc":"Організувати UV-карти в густу композицію, щоб зменшити розмір текстури","dialog.create_texture.power.desc":"Зафіксуйте автоматичний розмір текстури у ступені 2, наприклад 64 або 128. Це потрібно деяким рендерерам","dialog.create_texture.double_use.desc":"Якщо двом елементам уже призначено однаковий UV-простір, збережіть його на новій мапі","dialog.create_texture.padding.desc":"Додати невелику відступ між окремими частинами шаблону","dialog.create_texture.resolution.desc":"Висота і ширина текстури","dialog.create_gif.color":"Колір фону","dialog.save_angle.zoom":"Збільшити","dialog.skin.variant":"Варіант","dialog.flip_animation.info":"Протилежні кістки ідентифікуються за ключовими словами «ліворуч» і «праворуч» у їхній назві.","dialog.flip_animation.offset":"Зсув на половину тривалості анімації","dialog.export_private_settings.title":"Приватні налаштування","dialog.export_private_settings.message":"Ваш файл містить таку особисту інформацію: **%0**. Залиште ці значення, якщо ви плануєте поділитися файлом з кимось іншим.","dialog.export_private_settings.keep":"Зберегти","settings.timecode_frame_number":"Відображення таймкодів як номерів кадрів","settings.timecode_frame_number.desc":"Відображати часткові таймкоди на часовій шкалі як номер кадру замість сантисекунд","settings.animation_sample_rate":"Рівень дискретизації для анімації","settings.animation_sample_rate.desc":"Частота дискретизації в зразках на секунду для кривих, які не підтримуються відповідним форматом нативно.","keybind.preview_zoom":"Збільшити перегляд","action.gradient_tool":"Інструмент градієнт","action.gradient_tool.desc":"Створіть колірний градієнт на своїй текстурі","action.import_settings":"Налаштування імпорту","action.import_settings.desc":"Імпортуйте файл .bbsettings","action.export_settings":"Налаштування експорту","action.export_settings.desc":"Експортуйте налаштування Blockbench як файл .bbsettings","action.load_keymap":"Завантажити розкладку клавіш","action.load_keymap.default":"За умовчанням (трекпад/миша)","action.load_keymap.mouse":"За замовчуванням (миша)","action.load_keymap.default.desc":"Прив’язки клавіш Blockbench за замовчуванням із навігаційними елементами перегляду, оптимізованими для використання на трекпадах ноутбуків","action.load_keymap.mouse.desc":"Типові сполучення клавіш Blockbench із навігацією у вікні перегляду, прив’язаною до середньої кнопки миші","action.load_keymap.blender.desc":"Розкладка клавіш для користувачів, які знайомі з елементами керування Blender","action.load_keymap.cinema4d.desc":"Розкладка клавіш для користувачів, які знайомі з елементами керування Cinema 4D","action.load_keymap.maya.desc":"Розкладка клавіш для користувачів, які знайомі з елементами керування Autodesk Maya","action.import_keymap":"Імпортувати розкладку клавіш","action.import_keymap.desc":"Імпортуйте прив’язки клавіш у файл .bbkeymap","action.export_keymap":"Експортувати розкладку клавіш","action.export_keymap.desc":"Експортуйте поточні комбінації клавіш як файл .bbkeymap","action.edit_history":"Історія Редагувань","action.edit_history.desc":"Перегляньте історію редагування та скасуйте або повторіть дії","action.group_elements":"Елементи групи","action.group_elements.desc":"Об’єднати вибрані елементи в нову групу","action.unfold_groups":"Розгорнути Групи","action.unfold_groups.desc":"Розгортає усі групи у списку елементів","action.edit_bedrock_binding":"Редагувати прив\'язку...","action.edit_bedrock_binding.desc":"Змініть, до якої кістки прив’язана геометрія","action.pick_screen_color":"Виберіть колір екрана","action.pick_screen_color.desc":"Виберіть колір десь на екрані","action.view_mode":"Режим перегляду","action.view_mode.desc":"Змінити режим перегляду моделі","action.view_mode.textured":"Текстурований","action.view_mode.solid":"Суцільний","action.view_mode.wireframe":"Контур об\'єкту","action.toggle_sidebars":"Перемкнути бічні панелі","action.toggle_sidebars.desc":"Увімкніть або вимкніть бічні панелі","action.set_animation_end":"Встановити Кінець Анмації","action.set_animation_end.desc":"Встановити кінець вибраної анімації на поточний час лінії часу","action.flip_animation":"Перевернути анімацію","action.flip_animation.desc":"Обернути частину анімації, копіюючи вибрані ключові кадри на іншу сторону моделі","action.graph_editor_zero_line":"Включити лінію нуля","action.graph_editor_zero_line.desc":"Чи завжди графічний редактор відображає лінію нуля в перегляді","menu.texture.render_mode":"Режим рендерингу","menu.texture.render_mode.emissive":"Емісійність","menu.texture.render_mode.layered":"Багатошаровий","menu.preview.angle.edit":"Редагувати ракурс...","menu.animation.start_delay":"Початкова Затримка","menu.animation.loop_delay":"Затримка Повтору","menu.animation.flip_keyframes":"Перевернути ключові кадри","menu.mobile_keyboard.disable_all":"Вимкнути Усе","panel.keyframe.toggle_uniform_scale":"Вмикнути Рівномірний Масштаб","camera_angle.common_isometric_right":"Ізометричний Справа (2:1)","camera_angle.common_isometric_left":"Ізометричний Зліва (2:1)","camera_angle.true_isometric_right":"Справжній Ізометричний Справа (30°)","camera_angle.true_isometric_left":"Справжній Ізометричний Зліва (30°)","menu.help.wiki":"Вікі Блокбенчу","about.repository":"Репозиторій:","settings.update_to_prereleases":"Оновити до Пре-релізів","settings.update_to_prereleases.desc":"Автоматично оновлюватись до бета-версій Blockbench, щоб випробовувати нововведення. Пре-релізні версії можуть бути нестабільними, не вмикайте цю функцію якщо Ви покладаєтесь на Blockbench для роботи, або інших важливих проектів. ","data.separator.spacer":"Роздільник","data.separator.linebreak":"Перенесення рядка","data.setting":"Налаштування","generic.select_all":"Вибрати все","generic.select_none":"Нічого не вибирати","projects.new_tab":"Нова вкладка","projects.close_tab":"Закрити вкладку","message.invalid_format.title":"Недійсний формат","message.invalid_format.message":"Цю модель створено у форматі \\"%0\\", який недоступний у вашій установці Blockbench. Швидше за все, вам потрібен певний плагін, щоб його правильно відкрити.","message.invalid_link":"Недійсне або прострочене посилання на модель","message.default_textures.current":"Поточний шлях","message.update_after_restart":"Оновлення буде встановлено після наступного перезавантаження","message.copy_paste_tool_viewport":"Цей засіб можна використовувати тільки в UV панелі","dialog.project.shadow_size":"Розмір тіні","dialog.find_replace.target":"Ціль","dialog.find_replace.target.element_names":"Назви елементів","dialog.find_replace.target.group_names":"Назви груп","dialog.find_replace.target.animation_names":"Назви анімацій","dialog.find_replace.target.keyframe_values":"Значення ключових кадрів","dialog.find_replace.find":"Знайти","dialog.find_replace.replace":"Замінити","dialog.find_replace.regex":"Регулярний вираз","dialog.add_primitive.shape":"Форма","dialog.add_primitive.shape.circle":"Коло","dialog.add_primitive.shape.tube":"Труба","dialog.add_primitive.shape.cone":"Конус","dialog.add_primitive.shape.cylinder":"Циліндр","dialog.add_primitive.shape.sphere":"Сфера","dialog.add_primitive.shape.torus":"Тор","dialog.add_primitive.shape.cube":"Кубоподібний","dialog.add_primitive.shape.pyramid":"Піраміда","dialog.add_primitive.diameter":"Діаметр","dialog.add_primitive.height":"Висота","dialog.add_primitive.sides":"Сторони","dialog.add_primitive.minor_diameter":"Товщина","dialog.add_primitive.minor_sides":"Другорядні сторони","dialog.create_texture.combine_polys":"Об\'єднати об\'єкти","dialog.create_texture.combine_polys.desc":"Об\'єднати грані в підключені UV-об\'єкти","dialog.model_stats.meshes":"Сітки","dialog.export_private_settings.omit":"Вийти","layout.select":"Виберіть","layout.options":"Налаштування","layout.color":"Кольорова схема","layout.documentation":"Документація","layout.color.bright_ui_text":"Яскравий текст інтерфейсу користувача","layout.color.bright_ui_text.desc":"Текст на яскравому фоні","layout.name":"Ім\'я","layout.author":"Автор","settings.color_wheel":"Колесо кольорів","settings.color_wheel.desc":"Використовуйте колірне коло як основний засіб вибору кольорів","settings.dialog.desc":"Показати діалогове вікно \\"%0\\"","settings.export_empty_groups":"Експорт порожніх груп","settings.export_empty_groups.desc":"Включати групи без вмісту в експортовані файли","category.separators":"Відокремлювачі","keybind.preview_area_select":"Вибрати площу","action.color_erase_mode":"Режим стирання","action.color_erase_mode.desc":"Якщо ввімкнено режим стирання, такі інструменти, як «Заливка» та «Прямокутник», віднімають кольори, а не додають їх","action.open_from_link":"Відкрити модель по посиланню...","action.open_from_link.desc":"Відкрити модель з blckbn.ch","action.import_obj":"Імпортувати OBJ-модель","action.import_obj.desc":"Імпортує об’єкти з моделі OBJ як сітки","action.add_plugin":"Встановити плагін","action.add_plugin.desc":"Встановити плагін через Action Control","action.remove_plugin":"Видалити плагін","action.remove_plugin.desc":"Видаліть плагін через Action Control","action.add_mesh":"Додати сітку","action.add_mesh.desc":"Додати нову сітку","action.add_texture_mesh":"Додати текстурну сітку","action.add_texture_mesh.desc":"Додати нову текстурну сітку","action.find_replace":"Знайти/Замінити...","action.find_replace.desc":"Знайти та замінити частини назв","action.hide_everything_except_selection":"Приховати все, крім виділеного","action.hide_everything_except_selection.desc":"Увімкнути видимість для всіх елементів, крім вибраних","action.transform_space.normal":"Нормальний","action.selection_mode":"Режим вибору","action.selection_mode.desc":"Змініть спосіб вибору елементів у вікні перегляду","action.selection_mode.object":"Об\'єкт","action.selection_mode.face":"Поверхня","action.selection_mode.vertex":"Вершина","action.create_face":"Створити поверхню або грань","action.create_face.desc":"Створити нову поверхню або грань між вибраними точками","action.convert_to_mesh":"Перетворити на сітку","action.convert_to_mesh.desc":"Перетворіть виділені елементи на сітки","action.invert_face":"Перевернути поверхню","action.invert_face.desc":"Переверніть вибрані поверхні, щоб вони дивилися в протилежний бік","action.extrude_mesh_selection":"Екструдувати виділене","action.extrude_mesh_selection.desc":"Екструдувати обрані частини сітки","action.loop_cut":"Розділити петлю","action.loop_cut.desc":"Розділити сітку на петлю вздовж обраної грані","action.merge_meshes":"Об’єднати сітки","action.merge_meshes.desc":"Об\'єднати декілька сіток в одну","action.keyframe_uniform":"Рівномірне масштабування","action.keyframe_uniform.desc":"Увімкнути рівномірне масштабування для вибраних ключових кадрів","menu.locator.ignore_inherited_scale":"Ігнорувати успадкований масштаб","menu.texture_mesh.texture_name":"Назва текстури...","menu.texture.elements":"Застосувати до елементів","uv_editor.transparent_face":"Прозора поверхня","display.pose_angle":"Кут пози (лише для попереднього перегляду)","data.mesh":"Сітка","dialog.create_texture.type":"Тип","dialog.create_texture.type.blank":"Бланк","dialog.create_texture.type.template":"Шаблон текстури","dialog.create_texture.type.color_map":"Однотонний шаблон","dialog.sketchfab_uploader.suggested_tags":"Запропоновані теги","dialog.sketchfab_uploader.category":"Категорія","dialog.sketchfab_uploader.category2":"Категорія 2","layout.restore_backup":"Вашу персоналізовану тему \\"%0\\" було перезаписано. Натисніть тут, щоб відновити її.","layout.borders":"Межі","action.fill_mode.element":"Елемент","action.inset_mesh_selection":"Виділення вставки","action.inset_mesh_selection.desc":"Вставте виділені частини сітки","action.dissolve_edges":"Розчинити краї","action.dissolve_edges.desc":"Розведіть вибрані краї в сітці та об’єднайте грані, які вони поділяють","action.split_mesh":"Розділена сітка","action.split_mesh.desc":"Розділіть вибрані грані сітки на нову сітку","action.merge_vertices":"Об’єднати вершини","action.merge_vertices.desc":"Злити вибрані вершини у позицію першої вибраної вершини","action.view_mode.normal":"Нормальна поверхня","action.snap_uv_to_pixels":"Прив’язка UV до пікселів","action.snap_uv_to_pixels.desc":"Прив\'язати обрані вершини UV до сітки пікселів","menu.file.import.import_open_project":"Імпорт відкритого проекту","menu.help.unlock_projects":"Розблокувати всі проекти","status_bar.selection.faces":"%0 Поверхні","status_bar.selection.vertices":"%0 Вершин","message.merged_vertices":"Знайдено та об\'єднано %0 вершин у %1 місцях","settings.vertex_merge_distance":"Відстань злиття вершин","settings.vertex_merge_distance.desc":"Відстань для об\'єднання вершин за відстанню","settings.show_only_selected_uv":"Показати лише вибрані UV","settings.show_only_selected_uv.desc":"За замовчуванням показувати тільки обрані поверхні UV в редакторі UV","action.merge_vertices.merge_all":"Об’єднати все","action.merge_vertices.merge_all_in_center":"Об’єднати все в центрі","action.merge_vertices.merge_by_distance":"Об\'єднати за відстанню","action.merge_vertices.merge_by_distance_in_center":"Об\'єднати за відстанню до центру","action.uv_rotate_left":"Повернути UV ліворуч","action.uv_rotate_left.desc":"Поверніть вибрані грані UV проти годинникової стрілки","action.uv_rotate_right":"Повернути UV праворуч","action.uv_rotate_right.desc":"Поверніть вибрані грані UV за годинниковою стрілкою","menu.uv.display_uv":"Відображення UV","menu.uv.display_uv.selected_faces":"Вибрані поверхні","menu.uv.display_uv.selected_elements":"Всі поверхні","menu.uv.display_uv.all_elements":"Усі поверхні на всіх елементах","menu.paste.face":"UV поверхні","menu.paste.mesh_selection":"Вибір сітки","menu.paste.outliner":"Елементи","uv_editor.show_all_faces":"Показати всі поверхні","uv_editor.show_selected_faces":"Показати вибрані поверхні","status_bar.selection.edges":"%0 Країв","action.selection_mode.edge":"Край","message.cannot_re_import.title":"Модель не можна повторно імпортувати","message.cannot_re_import.message":"Експортований формат моделі не можна знову імпортувати в Blockbench. Обов’язково збережіть вашу модель як файл проекту.","generic.default":"За замовчуванням","units.pixels_per_meter":"Кількість пікселів на метр: %0","mode.pose":"Поза","modifier_actions.resize_both_sides":"Змініть розмір в обох напрямках","modifier_actions.resize_one_side":"Змінити розмір в одному напрямку","modifier_actions.draw_line":"Намалюйте лінію","modifier_actions.drag_without_snapping":"Перетягування без прив\'язки","modifier_actions.stretch_keyframes":"Розтягнути ключові кадри","modifier_actions.resize_background":"Змінити розмір фону","modifier_actions.select_multiple":"Виберіть декілька","modifier_actions.select_range":"Вибрати діапазон","modifier_actions.drag_to_duplicate":"Перетягніть, щоб скопіювати","modifier_actions.uniform_scaling":"Рівномірне масштабування","modifier_actions.snap_direction":"Напрямок прив\'язки","message.no_valid_elements":"Не вибрано жодного дійсного елемента...","dialog.add_primitive.shape.plane":"Площина","dialog.save_angle.rotation_mode":"Режим повороту","dialog.save_angle.rotation":"Повернути","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Автоматично приховувати панель вкладок","settings.hide_tab_bar.desc":"Приховати панель вкладок, коли відкрита лише одна вкладка","settings.status_bar_modifier_keys":"Пропонувати клавіші-модифікатори у рядку стану","settings.status_bar_modifier_keys.desc":"Відображення контекстної інформації про рекомендовані модифікаторні клавіші в рядку статусу","settings.ground_plane":"Площина землі","settings.ground_plane.desc":"Показати площину під моделлю","settings.preview_paste_behavior":"Поведінка за замовчуванням при вставці попереднього перегляду","settings.preview_paste_behavior.desc":"Оберіть поведінку при вставці чогось в попередній перегляд у режимі редагування, коли доступні кілька варіантів","settings.preview_paste_behavior.always_ask":"Завжди запитувати","action.new_window":"Нове вікно","action.new_window.desc":"Відкрити нове вікно Blockbench","action.export_collada":"Експорт моделі Collada (dae)","action.export_collada.desc":"Експортуйте модель і анімацію як файл dae, щоб використовувати його в інших програмах 3D","action.paint_mode_uv_overlay":"UV накладання","action.paint_mode_uv_overlay.desc":"Відображення UV-карти як накладання в режимі фарбування","action.bake_animation_into_model":"Записати анімацію в модель","action.bake_animation_into_model.desc":"Записати поточний ключовий кадр анімації у модель. Застосовується лише до обертання та позиції, масштаб не враховується","action.keyframe_interpolation.step":"Крок","action.set_ik_target":"Встановити ціль для IK","action.set_ik_target.desc":"Виберіть цільову кістку, яка повинна рухатись цим нульовим об\'єктом через обернену кінематику","menu.action_control.type.tab":"Вкладка","menu.action_control.type.angle":"Ракурс камери","menu.action_control.recent_in_streamer_mode":"Зрозуміло? Режим стримера ввімкнено","menu.action_control.recent_in_streamer_mode.desc":"Ви впевнені, що бажаєте показати останні моделі?","menu.tools":"Інструменти","menu.file.recent.more":"Дивитись більше...","menu.null_object.lock_ik_target_rotation":"Заблокувати обертання цілі IK","menu.animation_file.import_remaining":"Імпортувати залишки з файлу","edit.loop_cut.offset":"Зсув","edit.extrude_mesh_selection.extend":"Розширення","cube.color.pink":"Рожевий","cube.color.silver":"Срібний","dialog.plugins.offline":"Відсутнє з\'єднання з інтернетом","dialog.create_texture.pixel_density":"Щільність пікселів","dialog.create_texture.pixel_density.desc":"Піксельна щільність текстури вимірюється у пікселях на метр. Розмір мапи текстури може відрізнятися в залежності від кількості та розміру елементів.","panel.skin_pose":"Поза","panel.skin_pose.none":"Немає","panel.skin_pose.natural":"Натуральний","panel.skin_pose.walking":"Ходити","panel.skin_pose.crouching":"Присідання","panel.skin_pose.sitting":"Сидіти","panel.skin_pose.jumping":"Стрибат","panel.skin_pose.aiming":"Прицілювання","edit.loop_cut.direction":"Напрямок","message.meshes_and_box_uv":"Меші несумісні з Box UV. Перейдіть у Файл > Проект... та перемикніться на Per-face UV.","data.texture_mesh":"Текстурна сітка","generic.left":"Ліво","generic.right":"Право","mode.start.quick_setup":"Швидке налаштування","mode.start.keymap":"Розкладка клавіш","mode.start.quick_setup.more_themes":"Більше...","dialog.resize_texture.animation_frames":"Ключові кадри анімації","dialog.export_emission_map.title":"Експорт мапи світіння","dialog.export_emission_map.format":"Формат","dialog.export_emission_map.format.luminance":"Яскравість","dialog.export_emission_map.format.luminance_inverted":"Яскравість інвертована","dialog.export_emission_map.format.colors":"Кольори","dialog.export_emission_map.threshold":"Поріг прозорості","dialog.export_emission_map.round_up":"Округлити до %0 x %1","dialog.export_emission_map.flip_y":"Перевернути вісь Y","dialog.select.type":"Тип елемента","dialog.create_texture.max_edge_angle":"Поріг кута краю","dialog.create_texture.max_edge_angle.desc":"Максимальний кут між двома гранями, після якого вони все ще будуть об\'єднані","dialog.create_texture.max_island_angle":"Поріг кута об\'єкту","dialog.create_texture.max_island_angle.desc":"Максимальний кут, який можна об’єднати в один UV-об\'єкт","settings.mobile_panel_side":"Сторона мобільної панелі","settings.mobile_panel_side.desc":"Виберіть, з якого боку екрана відображатимуться панелі під час використання Blockbench у альбомній орієнтації","settings.obj_face_export_mode":"Режим експорту поверхні OBJ","settings.obj_face_export_mode.desc":"Виберіть, чи дозволити експортеру OBJ перетворювати всі грані на трикутники або чотирикутники","settings.obj_face_export_mode.both":"За замовчуванням","settings.obj_face_export_mode.tris":"Конвертувати в трикутники","settings.obj_face_export_mode.quads":"Конвертувати в квадрати","action.seam_tool":"Інструмент зрізів","action.seam_tool.desc":"Інструмент для визначення зрізів UV на краях сітки","action.resolve_group":"Розгорнути Групу","action.resolve_group.desc":"Розгорнути групу, зберігаючи її дочірні елементи на тому ж місці","action.move_to_group":"Перейти до групи","action.move_to_group.desc":"Перемістити вибрані елементи в іншу групу вікна \\"Список елементів\\"","action.select_seam":"Вибрати UV зріз","action.select_seam.desc":"Оберіть режим UV-зрізу для вибраних країв","action.select_seam.auto":"Автоматино","action.select_seam.join":"Приєднатися","action.select_seam.divide":"Розділити","action.adjust_brightness_contrast":"Налаштувати яскравість і контрастність...","action.adjust_brightness_contrast.desc":"Відрегулюйте яскравість і контраст вибраної текстури","action.adjust_saturation_hue":"Налаштувати насиченість і відтінок...","action.adjust_saturation_hue.desc":"Відрегулюйте насиченість і відтінок вибраної текстури","action.invert_colors":"Інвертувати кольори","action.invert_colors.desc":"Інвертуйте всі кольори вибраної текстури","action.adjust_curves":"Налаштування кривих...","action.adjust_curves.desc":"Налаштувати криві яскравості вибраної текстури","action.flip_texture_x":"Повернути текстуру горизонтально","action.flip_texture_y":"Повернути текстуру вертикально","action.resize_texture":"Змінити розмір тексури","action.view_mode.uv":"UV передпоказ","action.append_to_template":"Додати елементи до шаблону...","action.append_to_template.desc":"Додати вибрані елементи до шаблону текстури","action.move_texture_with_uv":"Перемістити текстуру по UV","action.move_texture_with_uv.desc":"Переміщуйте текстуру поверхні під час перетягування UV-поверхонь","action.timeline_setups":"Налаштування часової шкали","action.save_timeline_setup":"Зберегти налаштування часової шкали","action.save_timeline_setup.desc":"Зберегти пресет для поточно вибраних аніматорів та каналів","menu.texture":"Текстура","menu.texture.render_mode.default":"Стандартно","menu.texture.merge_onto_texture":"Об\'єднати з текстурою вище","menu.animation.unload":"Вивантажити","panel.timeline":"Шкала часу","action.pan_tool":"Інструмент зсуву","action.pan_tool.desc":"Інструмент для навігації у вікні перегляду та редакторі текстур","mode.start.recent.favorite":"Позначити як вибране","mode.start.info":"Інформація","mode.start.target":"Ціль","mode.start.start":"Старт","mode.start.create_new":"Створити нову модель","mode.start.format.informations":"Добре знати:","mode.start.format.resources":"Ресурси:","format.free.info.meshes":"У цьому форматі ви можете створювати низькополігональні моделі за допомогою кубів і сіток спеціальної форми.","format.free.info.limitation":"Моделі не можуть бути завантажені в ігри, які потребують спеціалізованих форматів, таких як Minecraft.","format.skin.info.skin":"Цей формат призначений для створення скінів і текстур сутностей Minecraft.","format.skin.info.model":"Модель змінити не можна. Щоб внести зміни в модель, спочатку перетворіть її в інший формат за допомогою **Файл** > **Перетворити проект**.","format.java_block.info.rotation":"Обертання обмежено кроком 22,5 градусів і однією віссю на елемент","format.java_block.info.size":"Модель обмежена розміром 3 на 3 на 3 блоки. Однак налаштування відображення можуть збільшити моделі предметів","format.java_block.info.animation":"Цей формат не підтримує анімацію в ванільному Minecraft. Якщо ви створюєте мод, ви можете використовувати GeckoLib для анімації моделей. Якщо ні, єдиний спосіб анімації — вимкнути модель за допомогою команд або анімованих текстур.","format.bedrock.info.textures":"Кожна модель може мати лише одну текстуру","format.bedrock_block":"Блок Бедрока","format.bedrock_block.desc":"Модель Блоку для Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"Розмір окремих кубиків обмежений цілими числами.","format.modded_entity.info.format":"Моделі написані в коді Java, а не в спеціальних структурах даних, як у всіх інших форматах експорту Blockbench.","format.optifine_entity.info.optifine_required":"Користувачі, у яких не встановлено OptiFine, не бачитимуть модель.","format.optifine_entity.info.pivots":"Кісткові опори заблоковані, тому бажано залишити їх недоторканими.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Інше","format_category.loaders":"Завантажувачі","message.recover_backup.recover":"Відновлення","message.invalid_characters.title":"Недійсний шлях","message.invalid_characters.message":"Шлях до імпортованого файлу містить неприпустимі символи, великі літери або пробіли. Підтримувані символи: %0","dialog.share_model.thumbnail":"Мініатюра","dialog.skin.high_res_texture":"Зверніть увагу, що скіни з вибраною роздільною здатністю не працюватимуть як звичайні скіни Minecraft. Виберіть меншу роздільну здатність.","settings.allow_display_slot_mirror":"Дозволити відображення дзеркального слоту","settings.allow_display_slot_mirror.desc":"Дозволити дублювання слотів відображення для Java-моделей предметів. ПОПЕРЕДЖЕННЯ: Це працює тільки в Minecraft 1.14 або раніше або в особливих випадках.","action.switch_tabs":"Перемикання вкладок","action.switch_tabs.desc":"Перехід між відкритими вкладками. Утримуйте shift для циклу в протилежному напрямку.","action.unselect_all":"Скасувати вибір всього","action.unselect_all.desc":"Скасуйте вибір усіх елементів, граней, вершин або ключових кадрів","action.save_palette":"Зберегти палітру...","action.save_palette.desc":"Збережіть поточну палітру кольорів у Blockbench для подальшого використання","action.keyframe_column_create":"Створити стовпець ключових кадрів","action.keyframe_column_create.desc":"Ключувати всі канали на часовій шкалі під час поточного часового коду, якщо вони вже мають ключові кадри","action.keyframe_column_select":"Вибрати колонку ключових кадрів","action.keyframe_column_select.desc":"Вибрати всі ключові кадри в лінії часу вздовж стовпця нижче від поточної позиції програвання","menu.uv":"UV","menu.keyframe":"Ключовий кадр","menu.palette.load.update":"Оновити палітру","menu.palette.load.update.desc":"Оновлює цю палітру кольорами поточної палітри Blockbench","menu.timeline_marker.set_time":"Встановити час...","uv_editor.scale_uv":"Масштабувати UV","action.preview_scene":"Попередній перегляд сцени","action.preview_scene.desc":"Змінити сцену попереднього перегляду моделі","preview_scene.minecraft_overworld":"Minecraft Overworld","preview_scene.minecraft_nether":"Minecraft Nether","preview_scene.minecraft_end":"Minecraft End","dialog.project.modded_entity_flip_y":"Перевернути вісь Y","preview_scene.studio":"Студія","format.image":"Зображення","modifier_actions.set_copy_source":"Встановити джерело копіювання","message.load_images.title":"Завантажити зображення","message.load_images.edit_image":"Редагувати зображення","dialog.add_primitive.align_edges":"Вирівняти краї","dialog.flip_animation.show_in_timeline":"Показати змінені кістки на таймлайні","settings.default_cube_size":"Розмір куба","settings.default_cube_size.desc":"Під час створення нового куба встановіть розмір куба за замовчуванням","settings.uniform_keyframe":"Рівномірне масштабування ключових кадрів","settings.uniform_keyframe.desc":"Встановлювати ключові кадри масштабування рівномірно за замовчуванням","settings.nearest_rectangle_select":"Вибір прямокутника: найближчий край","settings.nearest_rectangle_select.desc":"Прив\'язувати прямокутні вибірки до найближчого краю пікселів, як у GIMP, а не до цілих пікселів.","settings.pick_color_opacity":"Вибрати прозорість кольору","settings.pick_color_opacity.desc":"Візьміть прозорість кольору за допомогою Піпетки кольорів та встановіть її як прозорість пензля","settings.paint_with_stylus_only":"Малюйте лише стилусом","settings.paint_with_stylus_only.desc":"Використовуйте стилус лише для малювання, резервну мишу або сенсорне введення для навігації.","action.copy_brush_mode":"Копіювати режим пензля","action.copy_brush_mode.copy":"Копіювати","action.copy_brush_mode.pattern":"Шаблон","action.copy_brush_mode.sample":"Зразок","action.brush_shape":"Форма пензля","action.brush_shape.square":"Площина","action.brush_shape.circle":"Коло","action.blend_mode":"Режим змішування","action.blend_mode.default":"За замовчуванням","action.blend_mode.set_opacity":"Встановіть непрозорість","action.blend_mode.color":"Колір","action.blend_mode.behind":"За/позаду","action.blend_mode.multiply":"Множення","action.blend_mode.divide":"Ділення","action.blend_mode.add":"Додати","action.blend_mode.subtract":"Віднімання","action.blend_mode.screen":"Екран","action.blend_mode.overlay":"Накладання","action.blend_mode.hard_light":"Жорстке світло","action.blend_mode.difference":"Різниця","action.copy_brush":"Пензель для копіювання","action.copy_brush.desc":"Пензель для клонування частин текстури або малювання патернів. Натисніть і утримуйте Ctrl та клацніть, щоб вибрати джерело копіювання.","action.validator_window":"Переглянути проблеми з моделлю...","action.validator_window.desc":"Відкриває засіб перевірки, який містить список проблем із поточною моделлю.","action.cancel_gif":"Скасувати GIF","menu.text_edit.copy_vector":"Копіювати вектор","menu.brush_presets.dialog":"Налаштування пензля...","menu.brush_presets.pixel_brush":"Піксельний пензель","menu.brush_presets.smooth_brush":"Змішуючий пензель","menu.texture.edit_in_blockbench":"Редагувати в Blockbench","menu.mirror_painting.axis":"Вісь","menu.mirror_painting.axis.desc":"Оберіть, вздовж якої осі будуть дзеркально відображатись штрихи пензля","menu.mirror_painting.global":"Глобальна симетрія","menu.mirror_painting.global.desc":"Увімкнути дзеркальне малювання на моделі в глобальному просторі","menu.mirror_painting.local":"Локальна симетрія","menu.mirror_painting.local.desc":"Увімкнути дзеркальне малювання в локальному просторі для кожного елемента","menu.mirror_painting.texture_frames":"Анімовані кадри текстури","menu.mirror_painting.texture_frames.desc":"Дзеркально відобразити штрихи пензля на кожен кадр анімованих текстур","format.bedrock_block.info.size_limit":"Розмір загального розміру блоку обмежений 30 пікселями в усіх вимірах. Обмеження може бути зсунуто в усі напрямки на 7 пікселів від центру блоку.","format.bedrock_block.info.textures":"Декілька текстур може бути застосовано до різних кубів у Blockbench, але для коректної роботи в грі вони потребують додаткового налаштування у пакеті поведінки.","format.image.desc":"Редагувати зображення в 2D-редакторі зображень","generic.delete_all":"Видалити все","message.child_model_only.open":"Відкрити батьківський елемент","message.child_model_only.open_with_textures":"Відкрити батьківський елемент та взяти його текстури","dialog.project.credit":"Авторські права","dialog.convert_project.create_copy":"Створити копію","dialog.texture.frame_time":"Час кадру","dialog.texture.frame_time.desc":"Встановити, протягом якого часу кожен кадр буде видимим у тіках. Кожен тік дорівнює 1/20 частині секунди.","dialog.texture.frame_interpolate":"Інтерполяція","dialog.texture.frame_interpolate.desc":"Інтерполяція між кадрами анімації шляхом плавного переходу до наступного кадру","dialog.texture.frame_order_type":"Режим циклу","dialog.texture.frame_order_type.loop":"Цикл","dialog.texture.frame_order_type.backwards":"Зациклювати назад","dialog.texture.frame_order_type.back_and_forth":"Назад і вперед","dialog.texture.frame_order_type.custom":"Індивідуальний порядок","dialog.texture.frame_order":"Порядок кадрів","dialog.texture.frame_order.desc":"Встановіть спеціальний порядок кадрів, перерахувавши індекси кадрів у новому порядку. Індекси кадрів починаються від 0 з першого кадру.","dialog.select.mode":"Режим","dialog.select.mode.new":"Новий вибір","dialog.select.mode.add":"Додати до вибраного","dialog.select.mode.remove":"Видалити з вибраного","dialog.select.mode.in_selection":"Вибрати лише з вибраного","dialog.predicate_overrides.model":"Модель","dialog.predicate_overrides.predicates":"Предикати","dialog.predicate_overrides.variants":"Варіанти","dialog.predicate_overrides.start_value":"Старт","dialog.predicate_overrides.add_override":"Додати перевизначення","dialog.predicate_overrides.add_predicate":"Додати предикат","dialog.predicate_overrides.generate_overrides":"Створити перевизначення","dialog.predicate_overrides.confirm_delete":"Ви впевнені, що бажаєте видалити всі зміни?","dialog.predicate_overrides.predicate.angle":"Кут компаса","dialog.predicate_overrides.predicate.blocking":"Блокування","dialog.predicate_overrides.predicate.broken":"Зламаний","dialog.predicate_overrides.predicate.cast":"Кинутий","dialog.predicate_overrides.predicate.cooldown":"Час відновлення","dialog.predicate_overrides.predicate.damage":"Пошкодження","dialog.predicate_overrides.predicate.damaged":"Пошкоджено","dialog.predicate_overrides.predicate.lefthanded":"Ліва рука","dialog.predicate_overrides.predicate.pull":"Кількість притягування","dialog.predicate_overrides.predicate.pulling":"Тягне","dialog.predicate_overrides.predicate.charged":"Заряджено","dialog.predicate_overrides.predicate.firework":"Має феєрверк","dialog.predicate_overrides.predicate.throwing":"Готовий до кидку","dialog.predicate_overrides.predicate.time":"Час доби","dialog.predicate_overrides.predicate.custom_model_data":"Спеціальні дані моделі","dialog.predicate_overrides.predicate.level":"Рівень освітленості","dialog.predicate_overrides.predicate.filled":"Рівень заповнення мішечку","dialog.predicate_overrides.predicate.tooting":"Обертання","settings.model_export_scale":"Масштаб експорту моделі","settings.model_export_scale.desc":"Коефіцієнт, на який зменшується масштаб експортованих моделей у форматах glTF, DAE та FBX. За замовчуванням він становить 16, що перетворює 16 одиниць Blockbench в 1 метр під час експорту.","action.copy_paste_tool_mode":"Режим копіювання та вставлення","action.copy_paste_tool_mode.copy":"Копіювати","action.copy_paste_tool_mode.move":"Пересування","action.export_fbx":"Експорт моделі FBX","action.export_fbx.desc":"Експортуйте модель і анімацію як файл fbx, щоб використовувати його в інших програмах 3D та ігрових движках","action.center_lateral":"Центр бічного поля","action.center_lateral.desc":"Вирівняти вибрані елементи по осі X та Z в центрі","action.adjust_opacity":"Налаштувати непрозорість...","action.adjust_opacity.desc":"Налаштувати непрозорість вибраної текстури","action.rotate_texture_cw":"Повернути текстуру за годинниковою стрілкою","action.rotate_texture_ccw":"Повернути текстури проти годинникової стрілки","action.predicate_overrides":"Редагувати перевизначення предикатів...","action.predicate_overrides.desc":"Виберіть моделі для заміни цієї моделі на основі вибраних умов","action.auto_set_cullfaces":"Установити Cullfaces автоматично","action.auto_set_cullfaces.desc":"Автоматично створюйте cullfaces, щоб приховувати грані, коли вони прикриті сусіднім блоком.","menu.texture.edit_externally":"Зовнішнє редагування","menu.mirror_painting.texture":"2D редактор Симетрія","menu.mirror_painting.texture.desc":"Увімкнути режим дзеркального малювання в 2D-просторі на зображенні або текстурі","menu.animator.rotation_global":"Обертати в глобальному просторі","uv_editor.face_properties":"Властивості поверхні","uv_editor.face_properties.material_instance":"Екземпляр матеріалу","uv_editor.tint.info":"\\"Тонування\\" можна включити для поверхні, щоб повідомити Minecraft, що її потрібно тонувати. У ванільній грі тонування може використовуватися лише для певних блоків, таких як листя та червоний камінь, і може мати лише значення 0.","uv_editor.cullface.info":"Увімкнення параметру cullface вказує грані блоку не рендерити, якщо поруч із ним з\'явиться інший повний блок у вказаному напрямку у світі Minecraft. Це може бути використано для оптимізації продуктивності.","uv_editor.material_instance.info":"Можна задати користувацьке ім\'я для екземплярів матеріалу. Це ім\'я можна використовувати в JSON-файлі блоку у пакеті поведінки, щоб призначити певну текстуру та матеріал для поверхню блоку.","display.reference.frame_invisible":"Рамка предмета (невидима)","data.settings_profile":"Профіль","message.display_skin.invalid_name":"Не вдається знайти обліковий запис Minecraft з іменем \\"%0\\".","dialog.load_plugins_from_query.title":"Завантажити плагіни","dialog.load_plugins_from_query.text":"Ви використали посилання, для якого потрібно встановити плагіни. Бажаєте їх встановити?","dialog.select_model.title":"Виберіть Модель","dialog.select_model.bones":"Кістки","dialog.select_model.cubes":"Кубики","dialog.settings.create_profile":"Створити профіль...","settings_profile.confirm_delete":"Ви впевнені, що хочете видалити цей профіль налаштувань?","settings_profile.condition.type.selectable":"Вибір вручну","settings.interface_mode":"Режим інтерфейсу користувача","settings.interface_mode.desc":"Режим інтерфейсу. Перезапустіть Blockbench, щоб застосувати зміни","settings.interface_mode.auto":"Автоматично","settings.interface_mode.desktop":"Робочий стіл","settings.interface_mode.mobile":"Мобільний","settings.paint_through_transparency":"Фарбувати через прозорість","settings.paint_through_transparency.desc":"Розфарбувати крізь прозорі пікселі, коли ввімкнено блокування альфа-каналу","action.tab_overview":"Огляд вкладок","action.tab_overview.desc":"Перегляньте всі відкриті вкладки в сітці та перейдіть до однієї","action.slider_color_red":"Колір червоний","action.slider_color_green":"Колір Зелений","action.slider_color_blue":"Колір Синій","action.add_animation_controller":"Додайте контролер анімації","action.add_animation_controller.desc":"Створити порожній контролер анімації","action.animation_controller_preview_mode":"Попередній перегляд контролера","action.animation_controller_preview_mode.paused":"Призупинено","action.animation_controller_preview_mode.manual":"Ручний попередній перегляд","action.animation_controller_preview_mode.play":"Автоматичне відтворення","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Пов\'язати керувальні точки кривої Bézier","action.keyframe_bezier_linked.desc":"Під\'єднати праву та ліву керувальні точки ключової кривої Bézier","action.reset_keyframe_handles":"Скинути контрольні точки ключових кадрів","action.reset_keyframe_handles.desc":"Скинути Bézier-точки вибраних ключових кадрів","action.looped_animation_playback":"Зациклене відтворення","action.looped_animation_playback.desc":"Попередній перегляд анімації в нескінченному циклі","timeline.bind_to_actor":"Прив\'язка до актора","animation_controllers.select_preset":"Вибрати шаблон контролера...","animation_controllers.state.animations":"Анімації","animation_controllers.state.particles":"Частинки","animation_controllers.state.sounds":"Звуки","animation_controllers.state.on_entry":"При вході","animation_controllers.state.on_exit":"На виході","animation_controllers.state.transitions":"Переходи","animation_controllers.state.condition":"Умова","animation_controllers.state.blend_transition":"Час змішування","animation_controllers.state.shortest_path":"Змішувати найкоротшим шляхом","animation_controllers.state.edit_transition":"Редагувати перехід","menu.color_picker.picker_type":"Тип вибору","menu.color_picker.picker_type.square":"Квадрат","menu.color_picker.picker_type.wheel":"Колесо","menu.color_picker.slider_mode":"Режим слайдера","menu.color_picker.slider_mode.hsv":"Відтінок, насиченість, значення","menu.color_picker.slider_mode.rgb":"Червоний, Зелений, Синій","menu.texture.render_mode.additive":"Додавання","panel.color.picker_options":"Параметри палітри кольорів","panel.animation_controllers":"Контролер анімації","display.preset.armor_stand":"Земля (підставка для броні)","data.file_path":"Шлях до файлу","dialog.extrude.orientation":"Орієнтація","dialog.extrude.orientation.upright":"Вертикальний","dialog.extrude.orientation.flat":"Плоский","dialog.scale.box_uv_warning":"Масштабування моделі Box UV може порушити UV вашої моделі. Замість цього спробуйте масштабувати свою модель зовні або перемкніться в режим UV для кожного обличчя в меню «Файл» > «Проект».","dialog.create_gif.format":"Формат","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"Послідовність PNG-зображень","dialog.create_gif.pixelate":"Пікселізувати","dialog.create_gif.bg_image":"Зображення фону","dialog.create_gif.turn.desc":"Обертайте модель під час запису. Використовуйте від’ємні значення, щоб повернути модель за годинниковою стрілкою. Значення 60 відповідає одному оберту щосекунди.","settings_profile.condition":"Умова","settings_profile.condition.type.file_path.desc":"Використовуйте синтаксис регулярних виразів для збігу з шляхом файлу поточного проекту. Використовуйте слеші вперед для директорій","settings.only_selected_bezier_handles":"Показувати лише вибрані керувальні точки Bézier","settings.only_selected_bezier_handles.desc":"Сховати точки ключових кадрів Bézier, які не є вибраними","settings.embed_textures":"Вставити текстури","settings.embed_textures.desc":"Вставте вміст файлу текстур у файли .bbmodel","action.selection_mode.cluster":"Групувати","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"Reference Image","message.delete_reference_image":"Are you sure you want to delete this reference image? This cannot be undone.","message.add_reference_image.message":"Select where to load the reference image","message.add_reference_image.project":"Add to this project","message.add_reference_image.app":"Add to all projects","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"Username (Java)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"Preview","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"Reset to Default","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"Always Show Splash Art","settings.always_show_splash_art.desc":"Always display the splash art on the start screen","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"Edit Reference Images","action.edit_reference_images.desc":"Turn on reference image mode to add or edit reference images and blueprints","action.add_reference_image":"Add Reference Image","action.reference_image_from_clipboard":"Reference Image from Clipboard","action.reference_image_list":"Reference Images","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"Options...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"Position","reference_image.size":"Size","reference_image.rotation":"Rotation","reference_image.opacity":"Opacity","reference_image.visibility":"Visibility","reference_image.clear_mode":"Clear Mode","reference_image.layer":"Layer","reference_image.layer.background":"Behind Model","reference_image.layer.viewport":"Above Model","reference_image.layer.float":"Above Interface","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"Scope","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"Copy to clipboard","dialog.open_url":"Open URL","reference_image.image":"Image","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"Open Folder","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"View Backups","action.view_backups.desc":"Browse the list of auto-saved project backups","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"Use CDN Mirror","settings.cdn_mirror.desc":"Use the mirror CDN to download plugins. The mirror receives updates faster and works in some regions where the default does not work."}'),vi:JSON.parse('{"dialog.ok":"OK","dialog.cancel":"Huỷ bỏ","dialog.confirm":"Xác nhận","dialog.close":"Đóng","dialog.import":"Nhập tệp","dialog.save":"Lưu","dialog.discard":"Xoá bỏ","dialog.dontshowagain":"Ngưng hiển thị thông báo này","data.cube":"Khối","data.group":"Nhóm","data.texture":"Kết cấu","data.plugin":"Plugin","data.preview":"Xem trước","data.toolbar":"Thanh công cụ","data.image":"Hình ảnh","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Xoá","keys.space":"Thanh ngang","keys.leftclick":"Chuột trái","keys.middleclick":"Nút giữa","keys.rightclick":"Chuột phải","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Esc","keys.function":"F%0","keys.numpad":"Phím số %0","keys.caps":"Capslock","keys.menu":"Menu","keys.left":"Trái","keys.up":"Trên","keys.right":"Phải","keys.down":"Dưới","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"Cộng","keys.comma":"Phẩy","keys.point":"Chấm","keys.minus":"Trừ","keys.cross":"Cộng","keys.end":"End","keys.pos1":"Vị trí 1","keys.printscreen":"In màn hình","keys.pause":"Dừng","message.rotation_limit.title":"Giới hạn quay","message.rotation_limit.message":"Việc quay các đồ vật bị Minecraft giới hạn về một trục và từng khoảng 22,5 độ. Nếu quay trên một trục khác sẽ xoá hết tất cả sự quay hiện có ở các trục khác. Hãy chuyển hoá mô hình thành “Mô hình Tự do” nếu bạn đang tạo mô hình cho các mục đích khác và cần sự quay tự do.","message.file_not_found.title":"Không tìm thấy Tệp","message.file_not_found.message":"Blockbench không thể tìm được tệp được yêu cầu. Hãy đảm bảo rằng nó được lưu trên máy và không phải trong hệ thống cloud.","message.screenshot.title":"Chụp ảnh màn hình","message.screenshot.clipboard":"Bảng tạm","message.screenshot.right_click":"Chụp hình - Nháy Phải để sao chép","message.invalid_file.title":"Tệp không hợp lệ","message.invalid_file.message":"Không thể mở tệp json: %0","message.invalid_model.title":"Tệp Mô hình không hợp lệ","message.invalid_model.message":"Tệp này không chứa dữ liệu mô hình hợp lệ","message.child_model_only.title":"Không có tệp con","message.child_model_only.message":"Đây là một tệp con của %0 và không chứa mô hình nào","message.unsaved_textures.title":"Kết cấu chưa được lưu","message.unsaved_textures.message":"Mô hình của bạn còn có những kết cấu chưa được lưu. Hãy đảm bảo việc lưu chúng và đưa chúng vào tập tài nguyên của bạn trong đúng thư mục.","message.model_clipping.title":"Mô hình quá lớn","message.model_clipping.message":"Mô hình của bạn bao gồm %0 khối lớn hơn giới hạn 3x3x3 của Minecraft. Mô hình này sẽ không sử dụng được trong Minecraft.","message.loose_texture.title":"Nhập kết cấu","message.loose_texture.message":"Kết cấu được nhập không nằm trong một tệp tài nguyên. Minecraft chỉ có thể tải những kết cấu trong thư mục “textures” của một tệp tài nguyên.","message.loose_texture.change":"Thay đổi đường dẫn tệp","message.update_res.title":"Độ phân giải của kết cấu","message.update_res.message":"Bạn có muốn cập nhật độ phân giải của toàn dự án về độ phân giải của kết cấu này không? Bấm \'Hủy bỏ\' nếu kết cấu của bạn có một độ phân giải chất lượng hơn cả bình thường.","message.update_res.update":"Cập nhật","message.bedrock_overwrite_error.message":"Blockbench không thể kết hợp mô hình này với tệp cũ","message.bedrock_overwrite_error.backup_overwrite":"Tạo Sao lưu và Lưu đè","message.bedrock_overwrite_error.overwrite":"Lưu đè","message.close_warning.message":"Bạn có muốn lưu mô hình này không?","message.close_warning.web":"Mô hình hiện tại của bạn đang làm dở sẽ bị mất. Bạn có chắc chắn là bạn muốn thoát không?","message.default_textures.title":"Kết cấu mặc định","message.default_textures.message":"Chọn thư mục \\"kết cấu\\" của tập tài nguyên mặc định","message.default_textures.detail":"Giải nén tập tài nguyên mặc định từ tệp jar của Minecraft hoặc lên Google và tải nó xuống. Rồi tìm thư mục \\"kết cấu\\" và mở nó ra. Blockbench sẽ ghi nhớ vị trí đó và cố gắng lấy kết cấu từ đó nếu không tìm thấy được chúng trong tập tài nguyên hiện đang sử dụng.","message.default_textures.select":"Chọn thư mục \\"kết cấu\\" mặc định","message.image_editor.title":"Chọn một phần mềm chỉnh sửa hình ảnh","message.image_editor.file":"Chọn tệp...","message.image_editor.exe":"Chọn tệp exe của phần mềm chỉnh sửa hình ảnh","message.display_skin.title":"Trưng diện Skin","message.display_skin.message":"Chọn một tệp skin từ máy tính của bạn hoặc nhập một tên người chơi","message.display_skin.upload":"Đăng tải Skin","message.display_skin.reset":"Đặt lại","message.invalid_plugin":"Tệp Plugin không hợp lệ, xem Bảng điều khiển","message.load_plugin_app":"Bạn có muốn cho phép plugin này thực hiện thay đổi trên máy tính bạn không? Chỉ nên tải những plugin từ những người mà bạn tin tưởng.","message.load_plugin_web":"Bạn có muốn tải plugin này không? Chỉ nên tải những plugin từ những người mà bạn tin tưởng.","message.preset_no_info":"Bản tệp không chứa thông tin cho ô","message.restart_to_update":"Khởi động lại Blockbench để áp dụng những thay đổi","message.save_file":"Lưu dưới dạng %0","message.save_obj":"Lưu dưới dạng mô hình .obj","dialog.project.title":"Dự án","dialog.project.name":"Tên tệp","dialog.project.parent":"Mô hình phụ huynh","dialog.project.geoname":"Định danh Mô hình","dialog.project.ao":"Môi trường xung quanh","dialog.texture.title":"Kết cấu","dialog.texture.variable":"Biến số","dialog.texture.namespace":"Không gian tên","dialog.texture.folder":"Thư mục","dialog.extrude.title":"Ảnh đè","dialog.extrude.mode":"Chế độ quét","dialog.extrude.mode.areas":"Diện tích","dialog.extrude.mode.lines":"Đường thẳng","dialog.extrude.mode.columns":"Cột","dialog.extrude.mode.pixels":"Điểm ảnh","dialog.extrude.opacity":"Độ trong suốt tối thiểu","dialog.extrude.scan":"Quét và Nhập tệp","dialog.display_preset.title":"Tạo giá trị đặt trước","dialog.display_preset.message":"Chọn các vị trí bạn muốn lưu","dialog.display_preset.create":"Tạo","dialog.select.title":"Chọn","dialog.select.group":"Nhóm đã được chọn","dialog.select.name":"Tên có chứa","dialog.select.random":"Ngẫu nhiên","dialog.select.select":"Lựa chọn","dialog.scale.title":"Chỉnh kích cỡ mô hình","dialog.scale.axis":"Trục","dialog.scale.clipping":"Mô hình của bạn quá lớn so với giới hạn","dialog.scale.confirm":"Xác nhận","dialog.plugins.title":"Plugin","dialog.plugins.installed":"Đã cài đặt","dialog.plugins.available":"Có sẵn","dialog.plugins.install":"Cài đặt","dialog.plugins.uninstall":"Gỡ cài đặt","dialog.plugins.reload":"Tải lại","dialog.plugins.none_installed":"Không có Plugin nào được cài đặt","dialog.plugins.none_available":"Không có Plugin nào có thể cài đặt","dialog.plugins.web_only":"Chỉ dùng cho phiên bản trên web","dialog.plugins.app_only":"Chỉ dùng cho phiên bản máy tính","dialog.plugins.author":"bởi %0","dialog.create_texture.folder":"Thư mục","dialog.create_texture.resolution":"Độ phân giải","dialog.input.title":"Đầu vào","dialog.settings.settings":"Cài đặt","dialog.settings.keybinds":"Phím tổ hợp","dialog.settings.about":"Giới thiệu về ứng dụng","layout.color.back":"Trở lại","layout.color.back.desc":"Phông nền và các tuỳ chỉnh","layout.color.dark":"Tối","layout.color.dark.desc":"Phông nền","layout.color.ui":"Giao diện","layout.color.ui.desc":"Màu sắc giao diện chính","layout.color.bright_ui":"Giao diện sáng màu","layout.color.bright_ui.desc":"Menu và mẹo sử dụng công cụ","layout.color.button":"Nút","layout.color.button.desc":"Nút và công tắc","layout.color.selected":"Đã chọn","layout.color.selected.desc":"Tabs và Objects đã chọn ","layout.color.border":"Khung","layout.color.border.desc":"Khung của các nút và ô nhập","layout.color.accent":"Màu nền","layout.color.accent.desc":"Thanh trượt và các chi tiết khác","layout.color.grid":"Lưới đồ thị","layout.color.grid.desc":"Lưới đồ thị 3D","layout.color.text":"Màu chữ","layout.color.text.desc":"Màu của chữ thường","layout.color.light":"Sáng","layout.color.light.desc":"Ký tự được chọn","layout.color.accent_text":"Màu nền của ký tự","layout.color.accent_text.desc":"Ký tự trên màu nền","layout.font.main":"Phông chữ chính","layout.font.headline":"Phông chữ tiêu đề","about.version":"Phiên bản:","about.creator":"Nhà sáng lập:","about.website":"Website:","about.vertex_snap":"Tính năng Nối Đỉnh được dựa trên một plugin của SirBenet","about.icons":"Các gói Icon","about.libraries":"Thư viện:","settings.category.general":"Cài đặt chung","settings.category.preview":"Xem trước","settings.category.grid":"Lưới đồ thị","settings.category.edit":"Chỉnh sửa","settings.category.snapping":"Nối","settings.category.defaults":"Mặc định","settings.category.dialogs":"Câu thoại","settings.category.export":"Xuất tệp","settings.language":"Ngôn ngữ","settings.language.desc":"Ngôn ngữ của giao diện. Khởi động lại Blockbench để áp dụng những thay đổi","settings.backup_interval":"Quãng nghỉ Backup","settings.backup_interval.desc":"Khoảng thời gian giữa mỗi lần backup tự động, theo phút","settings.origin_size":"Hiển thị tâm quay","settings.origin_size.desc":"Điều chỉnh độ dài của tâm quay","settings.control_size":"Chuyển đổi kích thước Gizmo","settings.control_size.desc":"Kích thước biến đổi của gizmo","settings.display_skin":"Hiển thị Skin","settings.display_skin.desc":"Skin được sử dụng để hiện thị mô hình người chơi tương quan","settings.shading":"Đổ bóng","settings.shading.desc":"Kích hoạt Đổ bóng","settings.texture_fps":"Chỉ số FPS của kết cấu động","settings.texture_fps.desc":"Số khung mỗi giây của các kết cấu động","settings.base_grid":"Lưới đồ thị nhỏ","settings.base_grid.desc":"Hiển thị lưới kích cỡ nhỏ và các trục","settings.large_grid":"Lưới đồ thị lớn","settings.large_grid.desc":"Hiển thị lưới kích cỡ 3x3 khối","settings.full_grid":"Lưới đồ thị đầy đủ","settings.full_grid.desc":"Hiển thị lưới chi tiết kích cỡ 3x3 khối","settings.large_box":"Khung hộp lớn","settings.large_box.desc":"Hiển thị khung hộp kích cỡ 3x3 khối","settings.display_grid":"Chế độ hiển thị","settings.display_grid.desc":"Hiển thị lưới trong chế độ hiển thị","settings.undo_limit":"Giới hạn hoàn tác","settings.undo_limit.desc":"Tổng số bước mà bạn có thể hoàn tác","settings.local_move":"Di chuyển trên trục tương đồng","settings.local_move.desc":"Di chuyển các phần tử được quay trên trục tương đối của chúng nếu có thể","settings.canvas_unselect":"Nháy chuột nền huỷ chọn","settings.canvas_unselect.desc":"Huỷ chọn các phần tử khi bấm vào phông nền","settings.paint_side_restrict":"Giới hạn Vẽ về một Cạnh duy nhất","settings.paint_side_restrict.desc":"Giới hạn tính năng vẽ về cạnh hiện tại","settings.autouv":"UV tự động","settings.autouv.desc":"Kích hoạt UV tự động theo mặc định","settings.create_rename":"Đặt tên cho khối mới","settings.create_rename.desc":"Đặt tên ngay khi tạo ra một nguyên tố hay nhóm mới","settings.edit_size":"Độ phân giải của lưới đồ thị","settings.edit_size.desc":"Kích thước của lưới để khối nối vào","settings.shift_size":"Chỉnh kích thước","settings.shift_size.desc":"Kích thước của lưới khi giữ Shift","settings.ctrl_size":"Kiểm soát kích thước","settings.ctrl_size.desc":"Kích thước của lưới khi giữ Control","settings.negative_size":"Kích cỡ âm","settings.negative_size.desc":"Cho phép công cụ chỉnh sửa kích cỡ sử dụng các kích thước âm","settings.minifiedout":"Xuất tệp gọn","settings.minifiedout.desc":"Thông tin trong tệp JSON chỉ viết trên một dòng","settings.export_groups":"Xuất các nhóm","settings.export_groups.desc":"Lưu thông tin về nhóm trong tệp mô hình","settings.credit":"Danh đề","settings.credit.desc":"Thêm một câu bình luận nêu danh đề vào các tệp được xuất","settings.default_path":"Đường dẫn kết cấu Minecraft mặc định","settings.default_path.desc":"Thư mục nơi BlockBench tải Textures mặc định","settings.image_editor":"Phần mềm chỉnh ảnh","settings.image_editor.desc":"Phần mềm chỉnh ảnh mặc định để chỉnh sửa kết cấu","category.navigate":"Di chuyển","category.tools":"Công cụ","category.file":"Tệp","category.blockbench":"Blockbench","category.edit":"Chỉnh","category.transform":"Biến đổi","category.view":"Góc nhìn","category.display":"Cài đặt hiển thị","category.textures":"Kết cấu","category.misc":"Tạp","keybind.preview_select":"Chọn","keybind.preview_rotate":"Xoay hướng nhìn","keybind.preview_drag":"Kéo hướng nhìn","keybind.confirm":"Xác nhận","keybind.cancel":"Huỷ","action.slider_inflate":"Làm phồng to","action.slider_inflate.desc":"Phồng to các khối về mọi hướng mà không thay đổi UV","action.slider_brush_size":"Kích cỡ","action.slider_brush_size.desc":"Bán kính của cọ vẽ theo điểm ảnh","action.slider_brush_opacity":"Độ trong suốt","action.slider_brush_opacity.desc":"Độ trong suốt của cọ vẽ theo phần trăm","action.slider_brush_softness":"Độ mềm mại","action.slider_brush_softness.desc":"Độ mềm của cọ vẽ theo phần trăm","action.uv_slider_pos_x":"Di chuyển theo chiều ngang","action.uv_slider_pos_x.desc":"Di chuyển UV của các khối đã chọn theo chiều dọc","action.uv_slider_pos_y":"Di chuyển theo chiều ngang","action.uv_slider_pos_y.desc":"Di chuyển UV của các khối đã chọn theo chiều ngang","action.uv_slider_size_x":"Thay đổi tỉ lệ theo chiều dọc","action.uv_slider_size_x.desc":"Thay đổi tỉ lệ UV của các khối được chọn theo chiều dọc","action.uv_slider_size_y":"Thay đổi tỉ lệ theo chiều ngang","action.uv_slider_size_y.desc":"Thay đổi tỉ lệ UV của các khối được chọn theo chiều ngang","action.vertex_snap_mode":"Chế độ nối","action.vertex_snap_mode.desc":"Lựa chọn nếu Nối đỉnh sẽ di chuyển các phần tử đến vị trí đã chọn hay đổi kích cỡ của chúng","action.move_tool":"Di chuyển","action.move_tool.desc":"Công cụ để chọn và di chuyển các phần tử","action.resize_tool":"Chỉnh kích cỡ","action.resize_tool.desc":"Công cụ để chọn và chỉnh kích cỡ của các phần tử","action.brush_tool":"Cọ vẽ","action.brush_tool.desc":"Công cụ để vẽ lên các kết cấu trên bề mặt hoặc trong mục chỉnh sửa UV","action.vertex_snap_tool":"Nối đỉnh","action.vertex_snap_tool.desc":"Di chuyển khối này đến khối khác bằng cách nối hai đỉnh lại với nhau","action.swap_tools":"Đổi công cụ","action.swap_tools.desc":"Hoán đổi giữa công cụ di chuyển và chỉnh kích cỡ","action.project_window":"Dự án...","action.project_window.desc":"Mở hộp thoại dự án, nơi mà bạn có thể chỉnh sửa metadata (siêu dữ liệu) của mô hình","action.open_model":"Mở mô hình","action.open_model.desc":"Mở một tệp mô hình từ máy tính của bạn","action.extrude_texture":"Texture đè","action.extrude_texture.desc":"Tạo model dựa trên kết cấu bị kéo dãn","action.export_blockmodel":"Xuất mô hình","action.export_blockmodel.desc":"Xuất ra một mô hình khối hoặc item","action.export_optifine_part":"Xuất một phần của OptiFine","action.export_optifine_part.desc":"Xuất một phần model của OptiFine ","action.export_optifine_full":"Xuất JEM của OptiFine","action.export_optifine_full.desc":"Xuất toàn bộ OptiFine","action.export_obj":"Xuất ra mô hình OBJ","action.export_obj.desc":"Xuất Wavefont OBJ để rendering","action.settings_window":"Cài đặt...","action.settings_window.desc":"Mở hộp thoại cài đặt của Blockbench.","action.plugins_window":"Plugin...","action.plugins_window.desc":"Mở cửa sổ plugin store","action.reset_layout":"Đặt lại Layout","action.reset_layout.desc":"Đặt lại Layout thành mặc định","action.load_plugin":"Tải Plugin từ tệp","action.load_plugin.desc":"Tải một plugin bằng cách nhập tệp nguồn","action.reload_plugins":"Reload các plugin","action.reload_plugins.desc":"Tải lại toàn bộ Plugin cho Nhà Phát Triển","action.undo":"Quay lại","action.undo.desc":"Quay lại thay đổi trước","action.redo":"Tiến","action.redo.desc":"Quay lại thay đổi cuối","action.copy":"Sao chép","action.copy.desc":"Sao chép những đồ vật, mặt hay những điều chỉnh hiển thị đã được chọn","action.paste":"Dán","action.paste.desc":"Dán những đồ vật, mặt hay những điều chỉnh hiển thị đã được chọn","action.cut":"Cắt","action.cut.desc":"Cắt những đồ vật, mặt hay những điều chỉnh hiển thị đã được chọn","action.add_cube":"Thêm khối","action.add_cube.desc":"Thêm một khối mới","action.add_group":"Thêm nhóm","action.add_group.desc":"Thêm một nhóm hoặc khung xương mới","action.outliner_toggle":"Thêm Cài đặt","action.outliner_toggle.desc":"Thêm Cài đặt cho Outliner","action.duplicate":"Nhân bản","action.duplicate.desc":"Nhân bản những khối hay nhóm đã được chọn","action.delete":"Xoá","action.delete.desc":"Xoá những khối hay nhóm đã được chọn","action.sort_outliner":"Sắp xếp danh sách","action.sort_outliner.desc":"Sắp xếp danh sách phần tử theo thứ tự bảng chữ cái","action.select_window":"Chọn...","action.select_window.desc":"Tìm và chọn các khối dựa trên những giá trị của chúng","action.invert_selection":"Đảo chọn","action.invert_selection.desc":"Đảo ngược lại những khối đang chọn sang những khối chưa được chọn","action.select_all":"Chọn tất cả","action.select_all.desc":"Chọn tất cả các khối","action.collapse_groups":"Đóng nhóm","action.collapse_groups.desc":"Đóng tất cả các nhóm lại trên danh sách","action.scale":"Chỉnh tỉ lệ...","action.scale.desc":"Chỉnh đổi kích cỡ những khối đã chọn theo tỉ lệ","action.toggle_visibility":"Chuyển đổi chệ độ Nhìn","action.toggle_visibility.desc":"Chuyển đổi chệ độ Nhìn cho các Khối đã được chọn","action.toggle_export":"Chuyển đổi chế độ Xuất","action.toggle_export.desc":"Chuyển đổi chế độ Xuất cho các Khối đã chọn","action.toggle_autouv":"Chuyển đổi chế độ Auto UV","action.toggle_autouv.desc":"Chuyển đổi chế độ Auto UV cho các Khối đã chọn","action.toggle_shade":"Bật tắt đổ bóng","action.toggle_shade.desc":"Bật tắt sự đổ bóng của các khối được chọn","action.rename":"Sửa tên","action.rename.desc":"Thay đổi tên của những khối được chọn","action.add_display_preset":"Preset mới","action.add_display_preset.desc":"Tạo một preset mới với các cài đặt hiển thị","action.fullscreen":"Toàn màn hình","action.fullscreen.desc":"Chuyển đổi chế độ Toàn màn hình","action.zoom_in":"Zoom to","action.zoom_in.desc":"Zoom to theo tỉ lệ của giao diện","action.zoom_out":"Zoom nhỏ","action.zoom_out.desc":"Zoom nhỏ theo tỉ lệ của giao diện","action.zoom_reset":"Đặt lại Zoom","action.zoom_reset.desc":"Đặt lại độ zoom về mặc định là 100%","action.reset_interface":"Đặt lại giao diện","action.reset_interface.desc":"Đặt lại kích cỡ và vị trí của những thành phần giao diện","action.screenshot_model":"Chụp mô hình","action.screenshot_model.desc":"Chụp một bức hình được crop từ góc độ hiện tại","action.screenshot_app":"Chụp màn hình ứng dụng","action.screenshot_app.desc":"Chụp màn hình toàn bộ ứng dụng","action.import_texture":"Nhập kết cấu","action.import_texture.desc":"Nhập một hoặc nhiều kết cấu từ thư mục của bạn","action.create_texture":"Tạo kết cấu mới","action.create_texture.desc":"Tạo một kết cấu trống hoặc bản mẫu","action.save_textures":"Lưu kết cấu","action.save_textures.desc":"Lưu tất cả những kết cấu chưa lưu","action.animated_textures":"Bật kết cấu động","action.animated_textures.desc":"Bật và tạm dừng các kết cấu động","action.origin_to_geometry":"Tâm quay","action.origin_to_geometry.desc":"Đặt điểm xoay vào tâm của vùng chọn","action.rescale_toggle":"Chuyển đổi chế độ thay đổi kích cỡ","action.rescale_toggle.desc":"Đổi kích cỡ dựa vào vòng quay hiện tại của chúng","action.bone_reset_toggle":"Đặt lại phần xương","action.bone_reset_toggle.desc":"Ngăn cản phần khung xương khỏi hiển thị các khối từ mô hình được kết nối","action.reload":"Khởi động lại Blockbench","action.reload.desc":"Khởi động lại Blockbench. Điều này sẽ ngăn những quá trình chưa lưu lại","menu.file":"Tệp","menu.edit":"Chỉnh","menu.transform":"Biến đổi","menu.display":"Hiển thị","menu.view":"Tầm nhìn","menu.file.new":"Tệp mới","menu.file.recent":"Gần đây","menu.file.import":"Nhập tệp","menu.file.export":"Xuất tệp","menu.transform.rotate":"Quay","menu.transform.flip":"Lật","menu.transform.center":"Căn giữa","menu.transform.properties":"Thuộc tính","menu.display.preset":"Áp dụng cài đặt trước","menu.display.preset_all":"Áp dụng cài đặt trước ở mọi nơi","menu.display.remove_preset":"Xóa bỏ cài đặt trước","menu.view.zoom":"Zoom","menu.view.background":"Hình nền","menu.view.screenshot":"Chụp hình","menu.cube.color":"Đánh dấu mầu","menu.cube.texture":"Kết cấu","menu.cube.texture.transparent":"Trong suốt","menu.cube.texture.blank":"Trống không","menu.group.sort":"Phân loại","menu.texture.face":"Áp dụng lên cạnh","menu.texture.file":"Tệp","menu.texture.refresh":"Làm mới","menu.texture.change":"Đổi tệp","menu.texture.folder":"Mở trong thư mục","menu.texture.edit":"Chỉnh","menu.texture.export":"Lưu dưới dạng","menu.texture.save":"Lưu","menu.texture.properties":"Thuộc tính...","menu.preview.background":"Hình nền","menu.preview.background.load":"Tải","menu.preview.background.position":"Vị trí","menu.preview.background.lock":"Khóa vào máy ảnh","menu.preview.screenshot":"Chụp hình","menu.preview.perspective":"Phối cảnh","menu.preview.perspective.normal":"Bình thường","menu.preview.quadview":"4 góc nhìn khác nhau","menu.preview.stop_drag":"Dừng định vị nền","menu.uv.mapping.rotation":"Xoay","menu.uv.texture":"Kết cấu UV","cube.color.light_blue":"Xanh Dương sáng","cube.color.yellow":"Vàng","cube.color.orange":"Cam","cube.color.red":"Đỏ","cube.color.purple":"Tím","cube.color.blue":"Xanh Dương","cube.color.green":"Xanh Lá Cây","cube.color.lime":"Xanh Chanh Vàng","switches.visibility":"Ẩn","switches.export":"Xuất tệp","switches.autouv":"UV tự động","panel.uv":"UV","panel.display":"Hiển thị","panel.textures":"Kết cấu","panel.outliner":"Bảng sắp xếp","uv_editor.title":"Chỉnh sửa UV","uv_editor.all_faces":"Mọi mặt","uv_editor.no_faces":"không có mặt","face.north":"Bắc","face.south":"Nam","face.west":"Tây","face.east":"Đông","face.up":"Trên","face.down":"Dưới","direction.north":"Bắc","direction.south":"Nam","direction.west":"Tây","direction.east":"Đông","direction.top":"Trên","direction.bottom":"Dưới","display.slot.third_right":"Ngôi thứ ba tay phải","display.slot.third_left":"Ngôi thứ ba tay trái","display.slot.first_right":"Ngôi thứ nhất tay phải","display.slot.first_left":"Ngôi thứ nhất tay trái","display.slot.head":"Đầu","display.slot.ground":"Sàn","display.slot.frame":"Khung","display.slot.gui":"Giao diện","display.rotation":"Xoay","display.translation":"Vị trí","display.scale":"Kích thước","display.slot":"Chỗ","display.reference":"Mẫu tương quan","display.reference.player":"Người chơi","display.reference.zombie":"Zombie","display.reference.armor_stand":"Giá để giáp","display.reference.baby_zombie":"Tiểu Zombie","display.reference.armor_stand_small":"Giá để giáp (nhỏ)","display.reference.monitor":"Bình thường","display.reference.bow":"Cung","display.reference.block":"Khối","display.reference.frame":"Khung vật phẩm","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"Túi đồ","display.reference.hud":"Hệ thống hiển thị","display.preset.blank_name":"Nhập tên vào ô trống","display.preset.item":"Vật phẩm mặc định","display.preset.block":"Khối mặc định","display.preset.handheld":"Vũ khí mặc định","display.preset.rod":"Cần mặc định","dialog.continue":"Tiếp tục","message.square_textures":"Kết cấu phải là hình vuông","message.unsaved_texture.title":"Kết cấu chưa lưu","message.unsaved_texture.message":"Tất cả những thay đổi chưa lưu của kết cấu này sẽ bị mất. Bạn có muốn tiến hành chứ?","action.vertex_snap_mode.move":"Di chuyển","action.vertex_snap_mode.scale":"Chỉnh cỡ","action.open_model_folder":"Mở thư mục mô hình","action.open_model_folder.desc":"Mở thư mục mà chứa mô hình","action.change_textures_folder":"Đổi vị trí của kết cấu","action.change_textures_folder.desc":"Đổi thư mục nơi lưu các kết cấu","menu.texture.particle":"Dùng cho hạt hiệu ứng","message.update_notification.title":"Không thể cài bản cập nhật này được","message.update_notification.message":"Một phiên bản mới của Blockbench đã có sẵn. Hãy bật chế độ \\"Tự động thông báo bản cập nhật mới\\" để thông báo có một bản cập nhật mới nhé.","message.untextured":"Bề mặt này không có kết cấu","dialog.toolbar_edit.title":"Tùy chỉnh thanh công cụ","keybindings.reset":"Cài lại","keybindings.clear":"Trống","action.cube_counter":"Thống kê mô hình","action.uv_rotation":"Xoay UV","action.uv_rotation.desc":"Xoay mặt UV","action.uv_grid":"Lưới đồ thị UV","action.uv_grid.desc":"Độ phân giải của lưới mà bộ chọn UV bám vào","action.uv_grid.auto":"Tự động","action.uv_maximize":"Tối đa hoá UV","action.uv_maximize.desc":"Đặt UV cho mặt này thành kết cấu đầy đủ","action.uv_auto":"UV tự động","action.uv_auto.desc":"Đặt kích thước UV của mặt này thành kích thước thực của mặt","action.uv_rel_auto":"UV tự động tương đối","action.uv_rel_auto.desc":"Đặt UV của mặt này thành vị trí và kích thước của mặt thực tế","action.uv_mirror_x":"Gương UV X","action.uv_mirror_x.desc":"Phản chiếu UV của mặt này trên trục X","action.uv_mirror_y":"Gương UV Y","action.uv_mirror_y.desc":"Phản chiếu UV của mặt này trên trục Y","action.uv_transparent":"Xóa mặt","action.uv_transparent.desc":"Xóa mặt hiện tại","action.uv_reset":"Đặt lại mặt","action.uv_reset.desc":"Đặt lại mặt hiện tại","action.cullface":"Cullface","action.cullface.desc":"Tắt hiển thị cho mặt này nếu mặt được chọn của mô hình bị che","action.auto_cullface":"Kích hoạt Cullface","action.auto_cullface.desc":"Đặt cullface cho mặt này thành chính nó","action.face_tint":"Sắc thái","action.face_tint.desc":"Bật tùy chọn sắc thái cho mặt hiện tại","menu.toolbar.edit":"tùy chỉnh","menu.toolbar.reset":"Đặt lại","uv_editor.rotated":"Đã xoay","uv_editor.auto_cull":"Cullface tự động","uv_editor.copied":"Mặt đã sao chép","uv_editor.pasted":"Dán mặt","uv_editor.copied_x":"Đã sao chép %0 mặt","uv_editor.reset":"Đặt lại mặt","uv_editor.maximized":"Tối đa","uv_editor.autouv":"Kích thước tự động","uv_editor.mirrored":"Đã nhân đôi","uv_editor.to_all":"Áp dụng cho mọi mặt","uv_editor.transparent":"Làm trong suốt","uv_editor.cullface_on":"Bật Cullface","uv_editor.cullface_off":"Tắt Cullface","uv_editor.tint_on":"Bật sắc thái","uv_editor.tint_off":"Tắt sắc thái","action.uv_apply_all":"Áp dụng cho mọi mặt","action.uv_apply_all.desc":"Áp dụng cài đặt của mặt hiện tại cho tất cả mặt","message.image_editor_missing.title":"Trình chỉnh sửa ảnh mặc định","message.image_editor_missing.message":"Chọn tệp của trình chỉnh sửa hình ảnh của bạn.","message.image_editor_missing.detail":"Blockbench không thể tìm thấy trình chỉnh sửa hình ảnh trên máy tính của bạn. Chọn tệp của trình chỉnh sửa hình ảnh ưa thích của bạn.","action.update_autouv":"Cập nhật UV tự động","action.update_autouv.desc":"Cập nhật ánh xạ UV tự động của các hình khối đã chọn","category.uv":"UV","status_bar.saved":"Đã lưu mô hình","status_bar.unsaved":"Có những thay đổi chưa được lưu","action.move_up":"Đi lên","action.move_up.desc":"Di chuyển các phần tử đã chọn lên trên so với góc camera hiện tại","action.move_down":"Đi xuống","action.move_down.desc":"Di chuyển các phần tử đã chọn xuống dưới so với góc camera hiện tại","action.move_left":"Sang trái","action.move_left.desc":"Di chuyển các phần tử đã chọn sang trái so với góc camera hiện tại","action.move_right":"Sang phải","action.move_right.desc":"Di chuyển các phần tử đã chọn sang phải so với góc camera hiện tại","action.move_forth":"Tiến","action.move_forth.desc":"Di chuyển các phần tử được chọn về phía trước so với góc camera hiện tại","action.move_back":"Lùi","action.move_back.desc":"Di chuyển các phần tử đã chọn trở lại so với góc camera hiện tại","layout.color.wireframe":"Khung xương","layout.color.wireframe.desc":"Xem các dòng khung xương","action.add_animation":"Thêm hoạt ảnh","action.add_animation.desc":"Tạo một hoạt ảnh trống","action.load_animation_file":"Nhập hoạt ảnh","action.load_animation_file.desc":"Nhập tệp hoạt ảnh","action.play_animation":"Chạy hoạt ảnh","action.play_animation.desc":"Xem trước hoạt ảnh đã chọn","action.slider_keyframe_time":"Mã thời gian","action.slider_keyframe_time.desc":"Thay đổi mã thời gian của các khung hình chính đã chọn","timeline.rotation":"Xoay","timeline.position":"Vị trí","timeline.scale":"Kích cỡ","menu.keyframe.quaternion":"Quaternion","panel.animations":"Hoạt ảnh","panel.keyframe":"khung hình chính","panel.keyframe.type":"khung hình chính (%0)","generic.delete":"Xoá","generic.rename":"Đổi tên","message.no_animation_selected":"Bạn phải chọn một hình ảnh động để làm điều này","message.no_bone_selected":"Bạn phải chọn một xương để làm điều này","message.duplicate_groups.title":"Tên xương trùng lặp","message.duplicate_groups.message":"Tên của xương này tồn tại trên nhiều xương. Điều này có thể gây ra vấn đề.","action.delete_keyframes":"Xóa khung hình chính","action.delete_keyframes.desc":"Xóa tất cả các khung hình chính đã chọn","menu.animation":"Hoạt ảnh","menu.animation.loop":"Tạo vòng lặp","menu.animation.override":"Ghi đè","menu.animation.anim_time_update":"Cập nhật thời gian hoạt ảnh","message.display_skin_model.title":"Mô hình skin","message.display_skin_model.message":"Chọn loại mô hình skin của bạn","message.display_skin_model.classic":"Cổ điển","message.display_skin_model.slim":"Mảnh khảnh","message.bone_material":"Thay đổi chất liệu xương","action.slider_animation_length":"Độ dài hoạt ảnh","action.slider_animation_length.desc":"Thay đổi độ dài của hoạt ảnh đã chọn","panel.variable_placeholders":"Trình giữ chỗ biến","panel.variable_placeholders.info":"Liệt kê các biến bạn muốn xem trước qua name=value","status_bar.vertex_distance":"Khoảng cách: %0","dialog.create_gif.title":"Ghi GIF","dialog.create_gif.length":"Dài","dialog.create_gif.fps":"FPS","dialog.create_gif.play":"Bắt đầu hoạt ảnh","category.animation":"Hoạt ảnh","action.record_model_gif":"Ghi GIF...","action.record_model_gif.desc":"Ghi lại một GIF động của mô hình từ góc độ hiện tại","display.mirror":"Gương","data.separator":"Phân cách","menu.preview.background.set_position":"Đặt vị trí","dialog.toolbar_edit.hidden":"Ẩn","action.export_class_entity":"Xuất thực thể Java","action.export_class_entity.desc":"Xuất mô hình thực thể dưới dạng Java","settings.seethrough_outline":"Đường viền X-Ray","settings.seethrough_outline.desc":"Hiển thị đường viền qua các đối tượng","mode.edit":"Chỉnh sửa","mode.paint":"Vẽ","mode.display":"Hiển thị","mode.animate":"Hoạt ảnh","status_bar.recording_gif":"Ghi GIF","status_bar.processing_gif":"Đang xử lý GIF","settings.backup_retain":"Lượng lưu trữ dự phòng","settings.backup_retain.desc":"Đặt thời gian Blockbench lưu trữ các bản sao lưu cũ theo ngày","action.rotate_tool":"Xoay","action.rotate_tool.desc":"Công cụ để chọn và xoay phần tử","action.fill_tool":"Thùng sơn","action.fill_tool.desc":"Thùng sơn dùng để lấp mặt bằng một màu","action.eraser":"Tẩy","action.eraser.desc":"Công cụ tẩy sẽ thay thế màu sắc trên kết cấu với độ trong suốt","action.color_picker":"Thuốc nhỏ mắt","action.color_picker.desc":"Công cụ để chọn màu điểm ảnh trên kết cấu của bạn","switches.mirror":"Gương UV","language_name":"Tiếng việt","message.plugin_reload":"Đã tải lại %0 plugin cục bộ","settings.brightness":"Độ sáng","settings.brightness.desc":"Độ sáng bản xem trước. Mặc định là 50","menu.preview.perspective.reset":"Đặt lại máy ảnh","action.fill_mode":"Chế độ làm đầy","action.fill_mode.face":"Mặt","action.fill_mode.color":"Màu","action.toggle_mirror_uv":"Gương UV","action.toggle_mirror_uv.desc":"Chuyển đổi phản chiếu UV trên trục X của các khối đã chọn","menu.texture.blank":"Áp dụng cho mặt không có kết cấu","dialog.scale.select_overflow":"Chọn tràn","dialog.create_texture.compress":"Nén mẫu","action.action_control":"Kiểm soát hành động","action.action_control.desc":"Tìm kiếm và thực hiện bất kỳ hành động có sẵn","keybindings.recording":"Ghi thao tác gõ","keybindings.press":"Nhấn một phím hoặc tổ hợp phím hoặc nhấp vào bất kỳ đâu trên màn hình để ghi lại thao tác gõ phím của bạn.","action.pivot_tool":"Công cụ tâm quay","action.pivot_tool.desc":"Công cụ thay đổi điểm tâm xoay của các phần tử và xương","action.slider_animation_speed":"Tốc độ phát lại","action.slider_animation_speed.desc":"Tốc độ phát lại của dòng thời gian tính bằng phần trăm","action.previous_keyframe":"khung hình chính trước đó","action.previous_keyframe.desc":"Chuyển đến khung hình chính trước đó","action.next_keyframe":"khung hình chính tiếp theo","action.next_keyframe.desc":"Chuyển đến khung hình chính tiếp theo","message.outdated_client.title":"Ứng dụng lỗi thời","message.outdated_client.message":"Vui lòng cập nhật phiên bản Blockbench mới nhất để thực hiện việc này.","action.export_asset_archive":"Tải về lưu trữ","action.export_asset_archive.desc":"Tải xuống một kho lưu trữ với mô hình và tất cả các kết cấu trong đó","action.upload_sketchfab":"Tải lên Sketchfab","message.sketchfab.name_or_token":"Vui lòng nhập mã thông báo Sketchfab của bạn và tên","dialog.sketchfab_uploader.title":"Tải lên mô hình Sketchfab","dialog.sketchfab_uploader.token":"Mã thông báo API","dialog.sketchfab_uploader.about_token":"Mã thông báo được sử dụng để kết nối Blockbench với tài khoản Sketchfab của bạn. Bạn có thể tìm thấy nó trên %0","dialog.sketchfab_uploader.name":"Tên mô hình","dialog.sketchfab_uploader.description":"Miêu tả","dialog.sketchfab_uploader.tags":"Thẻ","settings.sketchfab_token":"Mã thông báo Sketchfab","settings.sketchfab_token.desc":"Mã thông báo cho phép Blockbench tải lên tài khoản Sketchfab của bạn","panel.color":"Màu","data.origin":"Tâm quay","message.sketchfab.success":"Đã tải mô hình lên thành công","message.sketchfab.error":"Không thể tải mô hình lên Sketchfab","settings.outliner_colors":"Màu viền ngoài","settings.outliner_colors.desc":"Hiển thị phần tử và màu nhóm trong phần ngoài","action.upload_sketchfab.desc":"Tải mô hình của bạn lên Sketchfab","action.element_colors":"Màu khối","action.element_colors.desc":"Hiển thị màu sắc của khối lập phương ở lớp ngoài","texture.error.file":"Không tìm thấy tệp","texture.error.parent":"Tệp kết cấu do chế độ gốc cung cấp","message.recover_backup.title":"Khôi phục mô hình","message.recover_backup.message":"Blockbench đã bị đóng mà không lưu. Bạn có muốn khôi phục mô hình?","message.invalid_session.title":"Mã phiên không hợp lệ","message.invalid_session.message":"Phiên mà bạn đang cố gắng tham gia đã hết hạn hoặc mã thông báo được cung cấp không hợp lệ.","dialog.create_texture.power":"Kích thước luỹ thừa 2","dialog.create_gif.turn":"Tốc độ xoay","action.edit_session":"Chỉnh sửa phiên...","action.edit_session.desc":"Kết nối với phiên chỉnh sửa để cộng tác với những người dùng khác","action.reset_keyframe":"Đặt lại khung hình chính","action.reset_keyframe.desc":"Đặt lại tất cả các giá trị của các khung hình chính đã chọn","dialog.edit_session.title":"Chỉnh sửa phiên","edit_session.username":"Tên người dùng","edit_session.token":"Mã thông báo","edit_session.about":"Phiên chỉnh sửa có thể được sử dụng để cộng tác trên các mô hình trên internet. Tạo một phiên, sao chép mã thông báo và gửi cho bạn bè, những người sau đó có thể sử dụng nó để tham gia.","edit_session.join":"Tham gia phiên","edit_session.create":"Tạo phiên","edit_session.quit":"Thoát phiên","edit_session.joined":"%0 đã tham gia phiên","edit_session.left":"%0 rời khỏi phiên","edit_session.quit_session":"Đã rời khỏi phiên hiện tại","edit_session.status":"Trạng thái","edit_session.hosting":"Hosting","edit_session.connected":"Đã kết nối với một phiên","dialog.sketchfab_uploader.private":"Riêng tư (Pro)","dialog.sketchfab_uploader.password":"Mật khẩu (Pro)","action.uv_select_all":"Chọn tất cả","action.uv_select_all.desc":"Chọn tất cả các mặt trong hộp thoại UV","panel.chat":"Trò chuyện","edit_session.welcome":"Chào mừng đến với phiên này bởi %0","dialog.yes":"Vâng","dialog.no":"Không","generic.remove":"Loại bỏ","generic.download":"Tải về","generic.search":"Tìm","dates.today":"Hôm nay","dates.yesterday":"Hôm qua","dates.this_week":"Tuần này","dates.weeks_ago":"%0 tuần trước","mode.start.new":"Mới","mode.start.recent":"Gần đây","format.free":"Mô hình chung","format.free.desc":"Mô hình không hạn chế. Đối với công cụ trò chơi, kết xuất, v.v.","format.java_block":"Java Khối/Vật phẩm","format.java_block.desc":"Mô hình khối hoặc vật phẩm cho Minecraft phiên bản Java .","format.bedrock":"Thực thể Bedrock","format.bedrock.desc":"Mô hình Minecraft phiên bản Bedrock cho các thực thể và vật phẩm đính kèm","format.bedrock_old":"Mô hình di sản Bedrock","format.bedrock_old.desc":"Mô hình thực thể minecraft phiên bản Bedrock trước 1.12","format.modded_entity":"Thực thể sửa đổi","format.modded_entity.desc":"Mô hình thực thể cho minecraft mod. Có thể xuất dưới dạng tệp java.","format.optifine_entity":"Thực thể OptiFine","format.optifine_entity.desc":"Mô hình thực thể tùy chỉnh cho mod OptiFine","keys.mouse":"Nút chuột %0","message.cleared_blank_faces.title":"Mặt trống","message.cleared_blank_faces.message":"Blockbench đã tìm thấy %0 khối không có kết cấu. Bạn có muốn loại bỏ các phần tử đó?","message.wireframe.enabled":"Đã bật chế độ xem khung dây","message.wireframe.disabled":"Đã tắt chế độ xem khung dây","dialog.convert_project.title":"Chuyển đổi dự án","dialog.create_texture.double_use":"Giữ nhiều kết cấu chiếm dụng","dialog.model_stats.title":"Thống kê mô hình","dialog.model_stats.cubes":"Khối","dialog.model_stats.locators":"Bộ định vị","dialog.model_stats.groups":"Các nhóm","dialog.model_stats.vertices":"Các đỉnh","dialog.model_stats.faces":"Các mặt","settings.username":"Tên người dùng","settings.username.desc":"Tên người dùng cho các phiên chỉnh sửa","settings.painting_grid":"Tranh lưới đồ thị","settings.painting_grid.desc":"Hiển thị lưới trên các thành phần kết cấu ở chế độ vẽ","action.convert_project":"Chuyển đổi dự án","action.convert_project.desc":"Chuyển đổi dự án hiện tại sang dự án cho định dạng mô hình khác","action.close_project":"Đóng dự án","action.close_project.desc":"Đóng dự án đang mở","action.export_bedrock":"Xuất hình học Bedrock","action.export_bedrock.desc":"Xuất mô hình dưới dạng tệp hình học phiên bản bedrock.","action.save_project":"Lưu dự án","action.save_project.desc":"Lưu mô hình hiện tại dưới dạng tệp dự án","action.save_project_as":"Lưu dự án dưới dạng","action.save_project_as.desc":"Lưu mô hình hiện tại dưới dạng tệp dự án tại một vị trí mới","action.export_over":"Lưu mô hình","action.export_over.desc":"Lưu mô hình, kết cấu và hoạt ảnh bằng cách ghi đè lên các tệp","action.add_locator":"Thêm định vị","action.add_locator.desc":"Thêm một bộ định vị mới để kiểm soát vị trí của các hạt, dây xích, v.v.","action.uv_turn_mapping":"Xoay bản đồ","action.uv_turn_mapping.desc":"Xoay bản đồ UV khoảng 90 độ","action.remove_blank_faces":"Xóa mặt trống","action.remove_blank_faces.desc":"Xóa tất cả các mặt không có kết cấu của vùng chọn","web.download_app":"Tải ứng dụng","uv_editor.turned":"Đã xoay bản đồ","display.reference.crossbow":"Nỏ","dialog.settings.search_results":"kết quả tìm kiếm","settings.animation_snap":"Chụp hoạt ảnh","settings.animation_snap.desc":"Khoảng thời gian chụp mặc định cho các khung hình chính trong thời gian hoạt ảnh tính theo mỗi giây. Điều này cũng có thể được thay đổi trên mỗi hoạt ảnh. Giá trị mặc định là 24.","action.import_optifine_part":"Nhập phần OptiFine","action.import_optifine_part.desc":"Nhập một mô hình phần thực thể cho OptiFine","data.locator":"Định vị","mode.start.no_recents":"Không có mô hình mở gần đây","panel.element":"Thuộc tính","panel.element.position":"Vị trí","panel.element.size":"Kích thước","panel.element.origin":"Điểm tâm quay","panel.element.rotation":"Xoay","message.canvas_limit_error.title":"Lỗi giới hạn canvas","message.canvas_limit_error.message":"Không thể thực hiện hành động chính xác vì định dạng giới hạn canvas ở 48 đơn vị. Thay đổi điểm trung tâm quay để ngăn chặn điều này.","data.effect":"Hiệu ứng","generic.name":"Tên","settings.recent_projects":"Mẫu gần đây","settings.recent_projects.desc":"Số lượng tối đa các mô hình gần đây có thể nhớ","settings.volume":"Âm lượng","settings.volume.desc":"Điều khiển âm lượng cho hiệu ứng âm thanh trong hoạt ảnh","action.change_keyframe_file":"Chọn tệp khung hình chính","action.change_keyframe_file.desc":"Chọn tệp âm thanh hoặc tệp hạt để xem trước hiệu ứng","action.clear_timeline":"Xóa dòng thời gian","action.clear_timeline.desc":"Xóa tất cả xương không được chọn khỏi dòng thời gian","action.select_effect_animator":"Hiệu ứng hoạt ảnh","action.select_effect_animator.desc":"Mở dòng thời gian để thêm hiệu ứng âm thanh và hạt","action.timeline_focus":"Lọc kênh","action.timeline_focus.desc":"Chọn kênh hoạt ảnh để hiển thị trong dòng thời gian","timeline.particle":"Hạt","timeline.sound":"Âm thanh","timeline.effects":"Hiệu ứng","data.format":"Định dạng","format.optifine_part":"Phần OptiFine","format.optifine_part.desc":"Phần JPM cho các mô hình thực thể OptiFine","action.reverse_keyframes":"khung hình chính đảo ngược","action.reverse_keyframes.desc":"Đảo ngược thứ tự của các khung hình chính đã chọn","generic.help":"Trợ giúp","message.removed_faces":"Đã loại bỏ mặt %0","dialog.sketchfab_uploader.draft":"Bản thảo","action.slider_pos":"Di chuyển %0","action.slider_pos.desc":"Di chuyển các phần tử trên trục %0","action.slider_size":"Kích thước %0","action.slider_size.desc":"Thay đổi kích thước các phần tử trên trục %0","action.slider_rotation":"Xoay %0","action.slider_rotation.desc":"Xoay các phần tử trên trục %0","action.slider_origin":"Tâm quay %0","action.slider_origin.desc":"Di chuyển tâm quay %0","action.rotate_cw":"Xoay %0 +90","action.rotate_cw.desc":"Xoay các phần tử đã chọn 90° trên trục %0","action.rotate_ccw":"Xoay %0 -90","action.rotate_ccw.desc":"Xoay các phần tử đã chọn -90° trên trục %0","action.flip":"Lật %0","action.flip.desc":"Lật các phần tử đã chọn trên trục %0","action.center":"Trung tâm %0","action.center.desc":"Đặt trung tâm các phần tử đã chọn trên trục %0","action.bring_up_all_animations":"Mang lên tất cả các hoạt ảnh","panel.bone":"Xương","data.color":"Màu","generic.export":"Xuất","generic.none":"không có","status_bar.recording":"Quay Timelapse","message.add_to_palette":"Đã thêm vào bảng màu","message.size_modifiers":"Giữ phím Ctrl hoặc Shift để chuyển đổi theo các bước nhỏ hơn.","message.timelapse_start":"Bắt đầu Timelapse","message.timelapse_stop":"Tạm dừng Timelapse","message.import_palette.replace_palette":"Thay thế bảng màu cũ","message.import_palette.threshold":"Ngưỡng hợp nhất","dialog.timelapse.interval":"Khoảng thời gian (Giây)","dialog.timelapse.source":"Nguồn","dialog.timelapse.source.interface":"Giao diện","dialog.timelapse.source.locked":"Góc khóa","dialog.timelapse.destination":"Thư mục đích","layout.color.checkerboard":"Bàn cờ","layout.color.checkerboard.desc":"Nền của canvas và trình chỉnh sửa UV","layout.font.code":"Mã phông chữ","layout.css":"CSS tùy chỉnh","settings.category.paint":"Vẽ","settings.deactivate_size_limit":"Vô hiệu hóa giới hạn kích thước","settings.deactivate_size_limit.desc":"Vô hiệu hóa giới hạn kích thước cho các định dạng mô hình cụ thể. CẢNH BÁO: Điều này có thể khiến mô hình không hợp lệ.","settings.brush_opacity_modifier":"Điều chỉnh độ mờ của cọ vẽ","settings.brush_opacity_modifier.desc":"Sửa đổi độ mờ của cọ vẽ khi sử dụng bút cảm ứng","settings.brush_size_modifier":"Sửa đổi kích thước cọ vẽ","settings.brush_size_modifier.desc":"Sửa đổi kích thước cọ vẽ khi sử dụng bút cảm ứng","settings.brush_modifier.pressure":"Lực nhấn","settings.brush_modifier.tilt":"Nghiêng","category.color":"Màu","action.import_theme":"Nhập chủ đề","action.export_theme":"Xuất chủ đề","action.export_theme.desc":"Tạo tệp chủ đề dựa trên cài đặt hiện tại","action.slider_color_h":"Tông màu","action.slider_color_s":"Độ bão hoà","action.slider_color_v":"Sắc độ","action.add_to_palette":"Thêm vào bảng màu","action.add_to_palette.desc":"Thêm màu đã chọn vào bảng màu","action.import_palette":"Nhập bảng màu","action.import_palette.desc":"Nhập tệp bảng màu","action.export_palette":"Xuất bảng màu","action.export_palette.desc":"Xuất bảng dưới dạng tệp .GPL","action.generate_palette":"Tạo bảng màu...","action.generate_palette.desc":"Tạo bảng màu từ kết cấu","action.sort_palette":"Sắp xếp bảng","action.sort_palette.desc":"Sắp xếp màu trên bảng màu theo màu sắc và độ sáng","action.timelapse":"Timelapse...","action.timelapse.desc":"Ghi timelapse quá trình lập mô hình của bạn","action.add_keyframe":"Thêm khung hình chính","action.add_keyframe.desc":"Tự động thêm khung hình chính. Nhấn shift để các giá trị thành mặc định","action.bring_up_all_animations.desc":"Đưa tất cả các hoạt ảnh đã sửa đổi vào dòng thời gian","timeline.timeline":"Hướng dẫn","menu.palette.load.default":"Mặc định","panel.color.picker":"Bộ chọn màu","panel.color.palette":"Bảng màu","generic.import":"Nhập","settings.brush_modifier.none":"không có","action.export_entity":"Xuất thực thể Bedrock","action.export_entity.desc":"Thêm mô hình thực thể hiện tại vào tệp mobs.json","settings.highlight_cubes":"Làm nổi bật yếu tố","settings.highlight_cubes.desc":"Làm nổi bật các phần tử khi bạn di chuột qua hoặc chọn chúng","action.add_marker":"Đặt dấu","action.add_marker.desc":"Đặt điểm đánh dấu dòng thời gian","timeline.pre_effect_script":"Kịch bản","format.skin":"Minecraft Skin","format.skin.desc":"Chỉnh sửa giao diện người chơi và thực thể","message.sketchfab.setup_guide":"Bạn muốn học cách thiết lập các mô hình trong Sketchfab? Đọc %0","dialog.skin.title":"Tạo skin Minecraft","dialog.skin.model":"Mô hình","dialog.skin.texture":"Kết cấu (Tùy chọn)","action.toggle_skin_layer":"Chuyển lớp skin","action.toggle_skin_layer.desc":"Chuyển đổi lớp mũ và quần áo của mô hình skin","action.gui_light":"GUI sáng","action.gui_light.desc":"Chọn nguồn sáng cho vật phẩm trong kho","action.gui_light.side":"Sáng bên","action.gui_light.front":"Sáng trước","action.move_keyframe_back":"Di chuyển khung hình chính trở lại","action.move_keyframe_forth":"Di chuyển khung hình chính tiến tới","menu.help":"Trợ giúp","menu.help.discord":"Discord","menu.help.report_issue":"Báo cáo một vấn đề","menu.help.plugin_documentation":"Tài liệu API plugin","menu.help.search_action":"Tìm kiếm và chạy hành động","menu.help.donate":"Donate","menu.help.about":"Giới thiệu...","menu.preview.background.clipboard":"Tải từ bảng tạm","dialog.ignore":"Phớt lờ","generic.unset":"Bỏ đặt","message.invalid_builtin_parent.title":"Mô hình gốc không hợp lệ","message.invalid_builtin_parent.message":"Liên kết đến mô hình gốc \'%0\' không hợp lệ đã bị xóa để xuất một mô hình hợp lệ.","dialog.resize_texture.fill":"Làm đầy với","dialog.resize_texture.fill.transparent":"Trong suốt","dialog.resize_texture.fill.color":"Màu","dialog.resize_texture.fill.repeat":"Lặp lại","dialog.scale.element_pivot":"Yếu tố tâm quay","dialog.scale.selection_center":"Chọn trung tâm","dialog.create_gif.length_mode":"Thiết lập độ dài","dialog.create_gif.length_mode.seconds":"Giây","dialog.create_gif.length_mode.frames":"khung hình chính","dialog.create_gif.length_mode.animation":"Hoạt ảnh dài","dialog.create_gif.length_mode.turntable":"Xoay vòng","dialog.save_angle.projection":"Dự án","dialog.save_angle.projection.perspective":"Phối cảnh","dialog.save_angle.projection.orthographic":"Trực giao","dialog.sketchfab_uploader.animations":"Hoạt ảnh","dialog.settings.theme":"Chủ đề","settings.category.interface":"Giao diện","settings.preview_checkerboard":"Xem trước bàn cờ","settings.preview_checkerboard.desc":"Chuyển đổi nền bàn cờ đằng sau bản xem trước","settings.uv_checkerboard":"Chỉnh UV bàn cờ","settings.uv_checkerboard.desc":"Chuyển đổi nền bàn cờ phía sau trình chỉnh sửa UV","category.paint":"Vẽ","action.fill_mode.color_connected":"Kết nối màu sắc","action.draw_shape_type":"Loại hình dạng","action.draw_shape_type.rectangle":"hình vuông","action.draw_shape_type.rectangle_h":"Hình vuôngt(Rỗng)","action.draw_shape_type.ellipse":"HÌnh elip","action.draw_shape_type.ellipse_h":"HÌnh elip(Rỗng)","action.draw_shape_type.line":"Đường kẻ","action.mirror_painting":"Tranh gương","action.mirror_painting.description":"Phản chiếu các nét vẽ của bạn sang phía bên kia của mô hình","action.lock_alpha":"Khóa kênh Alpha","action.lock_alpha.description":"Khóa độ trong suốt của tất cả các điểm ảnh","action.draw_shape_tool":"Vẽ hình","action.draw_shape_tool.desc":"Công cụ để vẽ các hình đơn giản trên kết cấu","action.copy_paste_tool":"Công cụ sao chép dán","action.copy_paste_tool.desc":"Công cụ sao chép và dán các lựa chọn kết cấu","action.export_gltf":"Xuất mô hình glTF","action.export_gltf.desc":"Xuất mô hình và hoạt ảnh dưới dạng tệp glTF để chia sẻ và hiển thị","action.transform_space":"Thay đổi không gian","action.transform_space.desc":"Không gian biến đổi mặc định cho khối và xương","action.transform_space.global":"Tổng thể","action.transform_space.bone":"Xương","action.transform_space.local":"Cục bộ","action.toggle_camera_projection":"Chuyển đổi phép chiếu camera","action.toggle_camera_projection.desc":"Chuyển đổi phép chiếu camera giữa phối cảnh và trực giao","action.load_camera_angle":"Góc camera: %0","action.load_camera_angle.desc":"Tải góc camera \'%0\'","action.slider_face_tint":"Chỉ số màu sáng","action.slider_face_tint.desc":"Đặt mục chỉ số của mặt hiện tại. -1 có nghĩa là không đặt.","menu.help.quickstart":"Hướng dẫn nhanh","menu.help.developer":"Nhà phát triển","menu.help.developer.dev_tools":"Mở công cụ dành cho nhà phát triển","menu.help.developer.reset_storage":"Khôi phục cài đặt gốc","menu.help.developer.reset_storage.confirm":"Bạn có chắc chắn muốn đặt lại Blockbench về cài đặt gốc không? Thao tác này sẽ xóa tất cả cài đặt tùy chỉnh, tổ hợp phím và plugin đã cài đặt.","menu.help.developer.cache_reload":"Tải lại bộ nhớ đệm","menu.preview.orthographic":"Trực Giao","menu.preview.save_angle":"Lưu nhìn...","menu.preview.angle":"Góc nhìn","menu.preview.angle.initial":"Góc ban đầu","menu.preview.maximize":"Tối đa hóa","panel.color.both":"Cả 2","uv_editor.copy_selection":"Sao chép lựa chọn","uv_editor.paste_selection":"Dán lựa chọn","uv_editor.copy_paste_tool.place":"Kiểm tra","uv_editor.copy_paste_tool.cut":"Cắt","uv_editor.copy_paste_tool.mirror_x":"Gương X","uv_editor.copy_paste_tool.mirror_y":"Gương Y","uv_editor.copy_paste_tool.rotate":"Xoay 90 độ","dialog.project.modded_entity_version":"Xuất phiên bản","dialog.save_angle.position":"Vị trí máy ảnh","dialog.save_angle.target":"Tiêu điểm","dialog.skin.pose":"Tư thế","layout.color.frame":"Khung cửa sổ","layout.color.frame.desc":"Đường viền và thanh tiêu đề của cửa sổ","settings.large_grid_size":"Kích thước khối lưới đồ thị","settings.large_grid_size.desc":"Kích thước của khối lưới","action.load_plugin_from_url":"Tải Plugin từ URL","action.load_plugin_from_url.desc":"Tải plugin từ máy chủ bằng cách chỉ định URL","action.cube_counter.desc":"Hiển thị số lượng phần tử hiện tại và các thống kê khác","action.unlock_everything":"Mở khóa tất cả","action.unlock_everything.desc":"Mở khóa tất cả các nhóm và phần tử phần ngoài.","action.load_palette":"Tải bảng màu","action.load_palette.desc":"Tải một trong các cài đặt sẵn bảng màu được tích hợp hoặc đã lưu","action.toggle_locked":"Chuyển đổi khóa","action.toggle_locked.desc":"Chuyển đổi xem các phần tử đã chọn có bị khóa hay không","action.apply_display_preset":"Áp dụng cài đặt trước","action.apply_display_preset.desc":"Áp dụng cài đặt hiển thị mặc định hoặc tùy chỉnh trước đó","action.apply_display_preset.here":"Áp dụng cho vị trí này","action.apply_display_preset.everywhere":"Áp dụng cho tất cả các vị trí","action.resolve_keyframe_expressions":"Giải quyết khung hình chính","action.resolve_keyframe_expressions.desc":"Giải quyết các biểu thức toán học của khung hình chính được chọn","action.fold_all_animations":"Thu gọn tất cả hoạt ảnh","menu.palette.load.empty":"Trống","switches.lock":"Khóa","settings.render_sides":"Kết xuất bên","settings.render_sides.desc":"Chọn những mặt được hiển thị","settings.render_sides.auto":"Tự động","settings.render_sides.front":"Ngoài","settings.render_sides.double":"Trong và ngoài","generic.enable":"Cho phép","generic.disable":"Tắt","generic.redacted":"Điều chỉnh lại","dialog.select_texture.import_all":"Nhập tất cả","dialog.skin.layer_template":"Lớp kết cấu","about.version.up_to_date":"Cập nhật","about.version.update_available":"Phiên bản %0 có sẵn","settings.category.application":"Ứng dụng","settings.streamer_mode":"Chế độ phát trực tuyến","settings.streamer_mode.desc":"Ẩn thông tin nhạy cảm như các mô hình gần đây","settings.automatic_updates":"Tự động cập nhật","settings.automatic_updates.desc":"Tự động tải xuống phiên bản mới và cập nhật Blockbench","action.rotation_space":"Không gian xoay","action.focus_on_selection":"Xem trung tâm vùng chọn","action.focus_on_selection.desc":"Căn chỉnh camera đối diện với tâm của vùng chọn hiện tại","action.jump_to_timeline_start":"Đến điểm đầu hoạt ảnh","action.jump_to_timeline_end":"Đến điểm cuối hoạt ảnh","menu.help.updating":"Đang cập nhật (%0%)","menu.help.update_failed":"Cập nhật thất bại","menu.animation.loop.once":"Chạy một lần","menu.animation.loop.hold":"Giữ khung hình cuối","menu.animation.loop.loop":"Lặp","interface.streamer_mode_on":"Đã bật chế độ truyền phát","generic.reset":"Đặt lại","generic.restore":"Khôi Phục","keys.mousewheel":"Con lăn chuột","message.delete_animation.title":"Xoá hoạt ảnh","message.delete_animation.message":"Hoạt ảnh đã bị xóa khỏi Blockbench. Bạn cũng muốn xóa hoạt ảnh khỏi tệp đã lưu không?","message.no_animation_to_import":"Không có hoạt ảnh để nhập","dialog.material_instances.title":"Chỉnh sửa trường hợp vật liệu","dialog.animation_import.title":"Chọn hoạt ảnh để nhập","dialog.create_texture.padding":"Đệm","settings.fov":"FOV","settings.fov.desc":"Trường nhìn của máy ảnh. Mặc định là 45","settings.sync_color":"Đồng bộ màu","settings.sync_color.desc":"Đồng bộ hóa màu giữa các phiên bản Blockbench khác nhau","settings.minify_bbmodel":"Tệp dự án được rút gọn","settings.minify_bbmodel.desc":"Viết tệp .bbmodel được rút gọn thành một dòng","action.edit_material_instances":"Chỉnh sửa trường hợp vật liệu","action.edit_material_instances.desc":"Chỉnh sửa tên đối tượng vật liệu cho hình dạng khối nền","action.save_all_animations":"Lưu tất cả hoạt ảnh","action.save_all_animations.desc":"Lưu tất cả các hoạt ảnh động hiện đang tải","action.keyframe_interpolation":"Nội suy","action.keyframe_interpolation.desc":"Chọn chế độ nội suy khung hình chính","action.keyframe_interpolation.linear":"Tuyến tính","action.keyframe_interpolation.catmullrom":"Trơn tru","action.timeline_focus.hide_empty":"Ẩn các kênh trống","menu.file.preferences":"Thiết lập người dùng","menu.animation.blend_weight":"Trọng lượng hỗn hợp","menu.animation.save":"Lưu","menu.animation.properties":"Thuộc tính...","menu.animation.file":"Tệp","menu.animation.snapping":"Chụp nhanh","menu.animation.open_location":"Hiển thị trong File Explorer","panel.keyframe.add_data_point":"Thêm điểm dữ liệu khung hình chính","panel.keyframe.remove_data_point":"Xóa điểm dữ liệu","panel.keyframe.pre":"Đến","panel.keyframe.post":"Sau đó","generic.all":"Tất cả","message.small_face_dimensions.title":"Kích thước mặt không tương thích","message.small_face_dimensions.message":"Vùng chọn chứa các mặt có kích thước nhỏ hơn 1 đơn vị theo một hướng. Hệ thống lập bản đồ Hộp UV coi bất kỳ mặt nào dưới ngưỡng đó là rộng 0 điểm ảnh. Do đó, kết cấu trên những mặt đó có thể không hoạt động chính xác.","message.small_face_dimensions.face_uv":"Định dạng hiện tại hỗ trợ bản đồ UV trên mỗi khuôn mặt có thể xử lý kích thước khuôn mặt nhỏ. Vào \\"Tệp\\"> \\"Dự án...\\" và thay đổi \\"Chế độ UV\\" thành \\"UV theo bề mặt\\".","dialog.plugins.outdated_client":"Yêu cầu phiên bản Blockbench mới hơn","dialog.plugins.outdated_plugin":"Plugin đã lỗi thời và không hoạt động với phiên bản Blockbench này","settings.motion_trails":"Đường chuyển động","settings.motion_trails.desc":"Hiển thị các vệt chuyển động trong trình chỉnh sửa hoạt ảnh","settings.antialiasing":"Khử răng cưa","settings.antialiasing.desc":"Chuyển đổi khử răng cưa trong bản xem trước. Khởi động lại Blockbench để áp dụng các thay đổi","action.timeline_frame_back":"Gửi lùi 1 khung hình","action.timeline_frame_forth":"Gửi 1 khung về phía trước","panel.bone.ik":"Động học nghịch đảo (Thử nghiệm)","settings.particle_tick_rate":"Tỷ lệ đánh dấu hạt","settings.particle_tick_rate.desc":"Tốc độ đánh dấu cho các hiệu ứng hạt tính bằng tích tắc trên giây. Mặc định là 30","action.lock_motion_trail":"Khoá đường chuyển động","action.lock_motion_trail.desc":"Khoá đường chuyển động vào nhóm hiện được chọn","menu.animation_file.unload":"Dỡ bỏ tập tin","data.null_object":"Đối tượng rỗng","status_bar.toggle_sidebar":"Chuyển đổi thanh bên","message.load_plugin_failed.title":"Không thể tải plugin","message.load_plugin_failed.message":"Đảm bảo rằng tên tệp cơ sở của plugin khớp với ID plugin `%0`, như được chỉ định trong Plugin.register().","dialog.project.uv_mode":"Chế độ UV","dialog.project.uv_mode.box_uv":"Hộp UV","dialog.project.uv_mode.face_uv":"UV theo bề mặt","dialog.project.texture_size":"Kích thước kết cấu","dialog.animation_export.title":"Chọn một hoạt ảnh để xuất","dialog.create_texture.rearrange_uv":"Sắp xếp lại UV","layout.color.subtle_text":"văn bản chi tiết","layout.color.subtle_text.desc":"Màu chữ phụ có độ tương phản thấp","settings.interface_scale":"Quy mô giao diện","settings.interface_scale.desc":"Quy mô của toàn bộ giao diện Blockbench","settings.background_rendering":"Kết xuất nền","settings.background_rendering.desc":"Cập nhật bản xem trước trong khi cửa sổ không được chọn","settings.ctrl_shift_size":"Control + Shift độ phân giải","settings.ctrl_shift_size.desc":"Độ phân giải của lưới trong khi giữ Control và Shift","settings.hardware_acceleration":"Tăng tốc phần cứng","settings.hardware_acceleration.desc":"Thuê ngoài công việc dựng hình cho card đồ họa. Khởi động lại Blockbench để các thay đổi có hiệu lực","action.explode_skin_model":"Chia mô hình skin","action.explode_skin_model.desc":"Chuyển đổi chế độ xem bùng nổ cho phép bạn chỉnh sửa các mặt được che","action.export_minecraft_skin":"Xuất skin Minecraft","action.export_minecraft_skin.desc":"Xuất skin Minecraft dưới dạng kết cấu PNG","action.add_null_object":"Thêm đối tượng rỗng","action.add_null_object.desc":"Thêm đối tượng rỗng mới","action.animated_texture_frame":"Khung kết cấu động","action.animated_texture_frame.desc":"Đặt khung hiện tại của kết cấu động","action.export_animation_file":"Xuất hoạt ảnh...","action.export_animation_file.desc":"Xuất các hoạt ảnh đã chọn sang một tệp mới","action.timeline_graph_editor":"Đổi trình sửa biểu đồ","action.timeline_graph_editor.desc":"Chuyển đổi dòng thời gian giữa chế độ xem chỉnh sửa biểu đồ và chế độ xem khung hình chính","menu.file.recent.clear":"Xóa các tệp gần đây","switches.shade":"Đổ bóng","generic.share":"Chia sẻ","dates.minute":"%0 phút","dates.minutes":"%0 phút","dates.hour":"%0 giờ","dates.hours":"%0 giờ","dates.day":"%0 ngày","dates.days":"%0 ngày","dates.week":"%0 tuần","dates.weeks":"%0 tuần","dates.year":"%0 năm","dates.years":"%0 năm","message.installed_plugin":"Đã cài đặt thành công plugin %0","message.installed_plugin_fail":"Không thể cài đặt plugin %0","dialog.share_model.title":"Chia sẻ mô hình","dialog.share_model.expire_time":"Thời gian hết hạn","dialog.share_model.failed":"Không thể tải lên mô hình","action.import_java_block_model":"Thêm mô hình khối/vật phẩm Java","action.import_java_block_model.desc":"Thêm mô hình khối/vật phẩm Minecraft Java từ tệp json vào mô hình hiện tại","action.share_model":"Chia sẻ...","action.share_model.desc":"Tạo một liên kết ngắn để chia sẻ mô hình của bạn","action.import_project":"Nhập dự án","action.import_project.desc":"Nhập một dự án khác từ tệp .bbmodel vào dự án hiện tại","dialog.toolbar_edit.hidden_tools":"Một số công cụ có thể bị ẩn vì chúng không khả dụng ở chế độ, định dạng hoặc tình huống hiện tại.","settings.camera_near_plane":"Camera Near Plane","settings.camera_near_plane.desc":"Khoảng cách tối thiểu từ máy ảnh mà tại đó các đối tượng được hiển thị. Giá trị cao hơn làm giảm Z-fight. Mặc định là 1.","mode.start.keymap_preference.desc":"Nếu bạn chưa quen với Blockbench và đến từ một phần mềm 3D khác, bạn có thể chọn sơ đồ điều khiển để giúp bạn chuyển đổi dễ dàng hơn. Bạn có thể thay đổi sơ đồ bàn phím hoặc các tổ hợp phím riêng lẻ sau trong cài đặt.","message.load_keymap":"Bạn có chắc chắn muốn tải sơ đồ bàn phím này không? Điều này sẽ ghi đè lên tổ hợp phím hiện tại của bạn.","message.keymap_loaded":"Đã tải sơ đồ bàn phím","dialog.convert_project.current_format":"Định dạng hiện tại","dialog.create_texture.rearrange_uv.desc":"Tạo một cách sắp xếp UV mới để cho mọi mặt có vị trí riêng trên kết cấu","dialog.create_texture.compress.desc":"Sắp xếp các bản đồ UV theo bố cục dày đặc để giảm thiểu kích thước kết cấu","dialog.create_texture.power.desc":"Khóa kích thước họa tiết tự động thành lũy thừa 2, chẳng hạn như 64 hoặc 128. Một số trình kết xuất yêu cầu điều này","dialog.create_texture.double_use.desc":"Nếu hai phần tử đã được gán cùng một không gian UV, hãy giữ nguyên như vậy trong bản đồ mới","dialog.create_texture.padding.desc":"Thêm phần đệm nhỏ giữa các phần riêng lẻ của mẫu","dialog.create_texture.resolution.desc":"Chiều cao và chiều rộng của kết cấu","dialog.create_gif.color":"Màu nền","dialog.save_angle.zoom":"Phóng to","dialog.skin.variant":"Biến thể","dialog.flip_animation.info":"Các xương đối diện được xác định bằng các từ khóa \'trái\' và \'phải\' trong tên của chúng.","dialog.flip_animation.offset":"Bù đắp một nửa thời lượng hoạt ảnh","dialog.export_private_settings.title":"Cài đặt riêng tư","dialog.export_private_settings.message":"Tệp của bạn chứa thông tin riêng tư sau: **%0**. Bỏ qua các giá trị này nếu bạn định chia sẻ tệp với người khác.","dialog.export_private_settings.keep":"Giữ","settings.timecode_frame_number":"Hiển thị mã thời gian dưới dạng số khung","settings.timecode_frame_number.desc":"Hiển thị mã thời gian phân số trong dòng thời gian dưới dạng số khung thay vì phần trăm giây","settings.animation_sample_rate":"Tỷ lệ mẫu hoạt ảnh","settings.animation_sample_rate.desc":"Tỷ lệ mẫu trên giây cho các đường cong vốn không hỗ trợ định dạng tương ứng","keybind.preview_zoom":"Chế độ thu phóng","action.gradient_tool":"Công cụ chuyển màu","action.gradient_tool.desc":"Tạo một dải màu trên kết cấu của bạn","action.import_settings":"Nhập cài đặt","action.import_settings.desc":"Nhập tệp .bbsettings","action.export_settings":"Xuất cài đặt","action.export_settings.desc":"Xuất cài đặt Blockbench dưới dạng tệp .bbsettings","action.load_keymap":"Tải sơ đồ bàn phím","action.load_keymap.default":"Mặc định (Trackpad/Chuột)","action.load_keymap.mouse":"Mặc định (Chuột)","action.load_keymap.default.desc":"Các tổ hợp phím Blockbench mặc định, với các điều khiển điều hướng chế độ xem được tối ưu hóa để sử dụng trên trackpad của laptop","action.load_keymap.mouse.desc":"Các tổ hợp phím Blockbench mặc định, với điều hướng chế độ xem được liên kết với nút chuột giữa","action.load_keymap.blender.desc":"Sơ đồ bàn phím dành cho người đã quen với các điều khiển của Blender","action.load_keymap.cinema4d.desc":"Sơ đồ bàn phím dành cho người dùng đã quen với cách điều khiển của Cinema 4D","action.load_keymap.maya.desc":"Sơ đồ bàn phím dành cho người dùng quen thuộc với các điều khiển của Autodesk Maya","action.import_keymap":"Nhập sơ đồ phím","action.import_keymap.desc":"Nhập tổ hợp phím từ tệp .bbkeymap","action.export_keymap":"Xuất sơ đồ bàn phím","action.export_keymap.desc":"Xuất các tổ hợp phím hiện tại dưới dạng tệp .bbkeymap","action.edit_history":"Chỉnh lịch sử...","action.edit_history.desc":"Xem lịch sử chỉnh sửa và hoàn tác hoặc làm lại các bước","action.group_elements":"Nhóm yếu tố","action.group_elements.desc":"Gói các phần tử đã chọn vào một nhóm mới","action.unfold_groups":"Mở rộng nhóm","action.unfold_groups.desc":"Mở rộng tất cả các nhóm trong kế hoạch","action.edit_bedrock_binding":"Chỉnh sửa liên kết...","action.edit_bedrock_binding.desc":"Thay đổi hình học được liên kết với xương nào","action.pick_screen_color":"Chọn màu màn hình","action.pick_screen_color.desc":"Chọn một màu từ đâu đó trên màn hình của bạn","action.view_mode":"Chế độ xem","action.view_mode.desc":"Thay đổi chế độ xem mô hình","action.view_mode.textured":"Kết cấu","action.view_mode.solid":"Chất rắn","action.view_mode.wireframe":"Khung dây","action.toggle_sidebars":"Chuyển đổi thanh bên","action.toggle_sidebars.desc":"Kích hoạt hoặc tắt các thanh bên","action.set_animation_end":"Đặt kết thúc hoạt ảnh","action.set_animation_end.desc":"Đặt phần cuối của hoạt ảnh đã chọn thành thời gian dòng thời gian hiện tại","action.flip_animation":"Lật hoạt ảnh","action.flip_animation.desc":"Lật một phần của hoạt ảnh bằng cách sao chép các khung hình chính đã chọn sang phía bên kia của mô hình","action.graph_editor_zero_line":"Bao gồm dòng 0","action.graph_editor_zero_line.desc":"Trình chỉnh sửa biểu đồ có luôn bao gồm đường số 0 trong chế độ xem hay không","menu.texture.render_mode":"Chế độ kết xuất","menu.texture.render_mode.emissive":"Phát quang","menu.texture.render_mode.layered":"Nhiều lớp","menu.preview.angle.edit":"Chỉnh góc nhìn...","menu.animation.start_delay":"Độ trễ bắt đầu","menu.animation.loop_delay":"Độ trễ vòng lặp","menu.animation.flip_keyframes":"Lật khung hình chính","menu.mobile_keyboard.disable_all":"Tắt tất cả","panel.keyframe.toggle_uniform_scale":"chuyển đổi kích thước thống nhất","camera_angle.common_isometric_right":"Hình chiếu trục đo phải(2:1)","camera_angle.common_isometric_left":"Hình chiếu trục đo trái(2:1)","camera_angle.true_isometric_right":"Hình chiếu trục đo phải đúng(30°)","camera_angle.true_isometric_left":"Hình chiếu trục đo trái đúng(30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"Kho lưu trữ:","settings.update_to_prereleases":"Cập nhật lên bản phát hành trước","settings.update_to_prereleases.desc":"Tự động cập nhật lên các phiên bản beta của Blockbench để kiểm tra các tính năng mới. Các phiên bản trước khi phát hành có thể không ổn định, không bật tùy chọn này nếu bạn dùng Blockbench cho công việc hoặc các dự án quan trọng khác.","data.separator.spacer":"Đệm","data.separator.linebreak":"Ngắt dòng","data.setting":"Cài đặt","generic.select_all":"Chọn tất cả","generic.select_none":"Từ chối","projects.new_tab":"Thẻ mới","projects.close_tab":"Đóng thẻ","message.invalid_format.title":"Định dạng không hợp lệ","message.invalid_format.message":"Mô hình này được tạo ở định dạng \'%0\', định dạng này không có sẵn trong cài đặt Blockbench của bạn. Rất có thể bạn cần một plugin cụ thể để mở nó một cách chính xác.","message.invalid_link":"Liên kết mô hình không hợp lệ hoặc hết hạn","message.default_textures.current":"Đường dẫn hiện tại","message.update_after_restart":"Bản cập nhật này sẽ được cài đặt sau lần khởi động tiếp theo","message.copy_paste_tool_viewport":"Công cụ này chỉ có thể được sử dụng trong bảng UV","dialog.project.shadow_size":"Kích thước bóng","dialog.find_replace.target":"Mục tiêu","dialog.find_replace.target.element_names":"Tên yếu tố","dialog.find_replace.target.group_names":"Tên nhóm","dialog.find_replace.target.animation_names":"Tên hoạt ảnh","dialog.find_replace.target.keyframe_values":"Giá trị khung hình chính","dialog.find_replace.find":"Tìm","dialog.find_replace.replace":"Thay thế","dialog.find_replace.regex":"Biểu hiện thông thường","dialog.add_primitive.shape":"Hình dạng","dialog.add_primitive.shape.circle":"Hình tròn","dialog.add_primitive.shape.tube":"Hình ống","dialog.add_primitive.shape.cone":"Hình nón","dialog.add_primitive.shape.cylinder":"Hình trụ","dialog.add_primitive.shape.sphere":"Hình cầu","dialog.add_primitive.shape.torus":"Hình xuyến","dialog.add_primitive.shape.cube":"Hình khối","dialog.add_primitive.shape.pyramid":"Hình kim tự tháp","dialog.add_primitive.diameter":"Đường kính","dialog.add_primitive.height":"Chiều cao","dialog.add_primitive.sides":"Bên","dialog.add_primitive.minor_diameter":"Độ dày","dialog.add_primitive.minor_sides":"Bên nhỏ","dialog.create_texture.combine_polys":"liên kết bề mặt","dialog.create_texture.combine_polys.desc":"Kết hợp các mặt phẳng được kết nối thành một phần UV","dialog.model_stats.meshes":"Khung lưới","dialog.export_private_settings.omit":"Bỏ qua","layout.select":"Chọn","layout.options":"Tùy chọn","layout.color":"Bảng màu","layout.documentation":"Tài liệu","layout.color.bright_ui_text":"Văn bản UI sáng","layout.color.bright_ui_text.desc":"Văn bản trên nền sáng","layout.name":"Tên","layout.author":"Tác giả","settings.color_wheel":"Bánh xe màu","settings.color_wheel.desc":"Sử dụng bánh xe màu làm công cụ chọn màu chính","settings.dialog.desc":"Hiện hộp thoại \\"%0\\"","settings.export_empty_groups":"Xuất các nhóm trống","settings.export_empty_groups.desc":"Bao gồm các nhóm không có nội dung trong các tệp đã xuất","category.separators":"Dải phân cách","keybind.preview_area_select":"Khu vực Chọn","action.color_erase_mode":"Chế độ xóa","action.color_erase_mode.desc":"Khi bật chế độ xóa, các công cụ như Tô màu và Hình chữ nhật sẽ trừ màu thay vì thêm chúng","action.open_from_link":"Mở mô hình từ liên kết...","action.open_from_link.desc":"Mở mô hình từ URL blckbn.ch","action.import_obj":"Nhập mô hình OBJ","action.import_obj.desc":"Nhập các đối tượng từ mô hình OBJ dưới dạng khung lưới","action.add_plugin":"Cài đặt plugin","action.add_plugin.desc":"Cài đặt plugin từ kiểm soát hành động","action.remove_plugin":"Xóa plugin khỏi kiểm soát hành động","action.remove_plugin.desc":"Gỡ cài đặt plugin thông qua Kiểm soát hành động","action.add_mesh":"Thêm khung lưới","action.add_mesh.desc":"Thêm một khung lưới mới","action.add_texture_mesh":"Thêm khung lưới kết cấu","action.add_texture_mesh.desc":"Thêm một khung lưới kết cấu mới","action.find_replace":"Tìm/Thay thế...","action.find_replace.desc":"Tìm và thay thế các phần của tên","action.hide_everything_except_selection":"Ẩn mọi thứ trừ lựa chọn","action.hide_everything_except_selection.desc":"Chuyển đổi chế độ hiển thị cho tất cả các phần tử ngoại trừ phần tử đã chọn","action.transform_space.normal":"Bình thường","action.selection_mode":"Chế độ lựa chọn","action.selection_mode.desc":"Thay đổi cách các phần tử có thể được chọn trong chế độ xem","action.selection_mode.object":"Vật","action.selection_mode.face":"Bề mặt","action.selection_mode.vertex":"Đỉnh","action.create_face":"Tạo mặt hoặc cạnh","action.create_face.desc":"Tạo một mặt hoặc cạnh mới giữa các đỉnh đã chọn","action.convert_to_mesh":"Chuyển đổi thành khung lưới","action.convert_to_mesh.desc":"Chuyển đổi các phần tử đã chọn thành khung lưới","action.invert_face":"Đảo ngược mặt","action.invert_face.desc":"Đảo ngược các mặt đã chọn để làm cho chúng quay về hướng ngược lại","action.extrude_mesh_selection":"Chọn đùn","action.extrude_mesh_selection.desc":"Đùn các phần đã chọn của khung lưới","action.loop_cut":"Cắt vòng","action.loop_cut.desc":"Chia khung lưới thành một vòng trên cạnh đã chọn","action.merge_meshes":"Hợp nhất khung lưới","action.merge_meshes.desc":"Hợp nhất nhiều khung lưới thành một","action.keyframe_uniform":"Tỷ lệ thống nhất","action.keyframe_uniform.desc":"Cho phép chia tỷ lệ đồng đều trên các khung hình chính đã chọn","menu.locator.ignore_inherited_scale":"Bỏ qua quy mô kế thừa","menu.texture_mesh.texture_name":"Tên kết cấu...","menu.texture.elements":"Áp dụng cho các yếu tố","uv_editor.transparent_face":"Mặt trong suốt","display.pose_angle":"Góc tạo dáng (Chỉ dành cho bản xem trước)","data.mesh":"Khung lưới","dialog.create_texture.type":"Kiểu","dialog.create_texture.type.blank":"Trống","dialog.create_texture.type.template":"Mẫu kết cấu","dialog.create_texture.type.color_map":"Mẫu màu đặc","dialog.sketchfab_uploader.suggested_tags":"Thẻ được đề xuất","dialog.sketchfab_uploader.category":"Thể loại","dialog.sketchfab_uploader.category2":"Thể loại 2","layout.restore_backup":"Chủ đề tùy chỉnh của bạn \\"%0\\" đã bị ghi đè. Nhấn vào đây để khôi phục nó.","layout.borders":"Đường viền","action.fill_mode.element":"Yếu tố","action.inset_mesh_selection":"Lựa chọn đầu vào","action.inset_mesh_selection.desc":"Chèn các phần đã chọn của khung lưới","action.dissolve_edges":"Hòa tan các cạnh","action.dissolve_edges.desc":"Hòa tan các cạnh đã chọn trong khung lưới và hợp nhất các mặt mà chúng phân chia","action.split_mesh":"Chia khung lưới","action.split_mesh.desc":"Tách các mặt đã chọn của khung lưới thành một khung lưới mới","action.merge_vertices":"Hợp nhất các đỉnh","action.merge_vertices.desc":"Hợp nhất các đỉnh đã chọn vào vị trí của đỉnh được chọn đầu tiên","action.view_mode.normal":"Mặt thường","action.snap_uv_to_pixels":"Khớp UV với điểm ảnh","action.snap_uv_to_pixels.desc":"Gắn các đỉnh UV đã chọn vào lưới đồ thị điểm ảnh","menu.file.import.import_open_project":"Nhập dự án mở","menu.help.unlock_projects":"Mở khóa tất cả các dự án","status_bar.selection.faces":"%0 mặt","status_bar.selection.vertices":"%0 đỉnh","message.merged_vertices":"Đã tìm thấy và hợp nhất %0 đỉnh ở %1 vị trí","settings.vertex_merge_distance":"Khoảng cách hợp nhất đỉnh","settings.vertex_merge_distance.desc":"Khoảng cách trong đó các đỉnh được hợp nhất bằng cách hợp nhất theo khoảng cách","settings.show_only_selected_uv":"Chỉ hiển thị UV đã chọn","settings.show_only_selected_uv.desc":"Theo mặc định, chỉ hiển thị các mặt UV đã chọn trong trình chỉnh sửa UV","action.merge_vertices.merge_all":"Hợp nhất tất cả","action.merge_vertices.merge_all_in_center":"Hợp nhất tất cả vào trung tâm","action.merge_vertices.merge_by_distance":"Hợp nhất theo khoảng cách","action.merge_vertices.merge_by_distance_in_center":"Hợp nhất theo khoảng cách từ trung tâm","action.uv_rotate_left":"Xoay UV sang trái","action.uv_rotate_left.desc":"Xoay mặt UV đã chọn ngược chiều kim đồng hồ","action.uv_rotate_right":"Xoay UV sang phải","action.uv_rotate_right.desc":"Xoay mặt UV đã chọn theo chiều kim đồng hồ","menu.uv.display_uv":"Hiển thị UV","menu.uv.display_uv.selected_faces":"Mặt được chọn","menu.uv.display_uv.selected_elements":"Tất cả mặt","menu.uv.display_uv.all_elements":"Tất cả mặt trên tất cả các yếu tố","menu.paste.face":"Mặt UV","menu.paste.mesh_selection":"Lựa chọn lưới","menu.paste.outliner":"Yếu tố","uv_editor.show_all_faces":"Hiển thị tất cả mặt","uv_editor.show_selected_faces":"Hiển thị các mặt đã chọn","status_bar.selection.edges":"%0 Cạnh","action.selection_mode.edge":"Cạnh","message.cannot_re_import.title":"Không thể nhập lại mô hình","message.cannot_re_import.message":"Không thể nhập lại định dạng mô hình đã xuất vào Blockbench. Vui lòng đảm bảo lưu mô hình của bạn dưới dạng tệp dự án.","generic.default":"Mặc định","units.pixels_per_meter":"%0 điểm ảnh trên mỗi mét","mode.pose":"Tư thế","modifier_actions.resize_both_sides":"Thay đổi kích thước theo cả hai hướng","modifier_actions.resize_one_side":"Thay đổi kích thước theo một hướng","modifier_actions.draw_line":"Vẽ đường thẳng","modifier_actions.drag_without_snapping":"Kéo và thả","modifier_actions.stretch_keyframes":"Kéo dài khung hình chính","modifier_actions.resize_background":"Thay đổi kích thước nền","modifier_actions.select_multiple":"Chọn nhiều","modifier_actions.select_range":"Chọn phạm vi","modifier_actions.drag_to_duplicate":"Kéo để sao chép","modifier_actions.uniform_scaling":"Tỷ lệ thống nhất","modifier_actions.snap_direction":"Định hướng","message.no_valid_elements":"Không có yếu tố hợp lệ được chọn...","dialog.add_primitive.shape.plane":"Mặt phẳng","dialog.save_angle.rotation_mode":"Chế độ quay","dialog.save_angle.rotation":"Quay","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"Tự động ẩn thanh tab","settings.hide_tab_bar.desc":"Ẩn thanh tab khi chỉ mở một tab","settings.status_bar_modifier_keys":"Đề xuất các phím bổ trợ trên thanh trạng thái","settings.status_bar_modifier_keys.desc":"Hiển thị các phím bổ trợ được đề xuất theo ngữ cảnh trong thanh trạng thái","settings.ground_plane":"Mặt phẳng sàn","settings.ground_plane.desc":"Hiển thị một mặt phẳng sàn bên dưới mô hình","settings.preview_paste_behavior":"Hành vi xem trước dán mặc định","settings.preview_paste_behavior.desc":"Chọn hành vi khi dán nội dung nào đó vào bản xem trước trong chế độ Chỉnh sửa và có sẵn nhiều tùy chọn","settings.preview_paste_behavior.always_ask":"Luôn luôn hỏi","action.new_window":"Cửa sổ mới","action.new_window.desc":"Mở một cửa sổ Blockbench mới","action.export_collada":"Xuất mô hình Collada (dae)","action.export_collada.desc":"Xuất mô hình và hoạt ảnh dưới dạng tệp dae để sử dụng nó trong các ứng dụng 3D khác","action.paint_mode_uv_overlay":"Lớp phủ UV","action.paint_mode_uv_overlay.desc":"Hiển thị bản đồ UV dưới dạng lớp phủ trong chế độ sơn","action.bake_animation_into_model":"Đưa hoạt ảnh vào mô hình","action.bake_animation_into_model.desc":"Đưa khung hoạt ảnh hiện đang hiển thị vào mô hình. Chỉ áp dụng xoay và vị trí, bỏ qua tỷ lệ.","action.keyframe_interpolation.step":"Bước","action.set_ik_target":"Đặt mục tiêu IK","action.set_ik_target.desc":"Chọn xương mục tiêu sẽ di chuyển đến đối tượng rỗng này thông qua Động học nghịch đảo","menu.action_control.type.tab":"Tab","menu.action_control.type.angle":"Góc camera","menu.action_control.recent_in_streamer_mode":"Chắc chắn? Chế độ truyền phát được bật","menu.action_control.recent_in_streamer_mode.desc":"Bạn có chắc chắn muốn hiển thị các mẫu gần đây không?","menu.tools":"Công cụ","menu.file.recent.more":"Xem thêm...","menu.null_object.lock_ik_target_rotation":"Khóa xoay mục tiêu IK","menu.animation_file.import_remaining":"Nhập các hoạt ảnh còn lại","edit.loop_cut.offset":"Bù lại","edit.extrude_mesh_selection.extend":"Gia Han","cube.color.pink":"Hồng","cube.color.silver":"Màu bạc","dialog.plugins.offline":"Không có kết nối Internet","dialog.create_texture.pixel_density":"Mật độ điểm ảnh","dialog.create_texture.pixel_density.desc":"Mật độ điểm ảnh của kết cấu, tính bằng pixel trên mét. Kích thước của bản đồ kết cấu có thể khác nhau tùy thuộc vào số lượng và kích thước của các phần tử.","panel.skin_pose":"Tư thế","panel.skin_pose.none":"không có","panel.skin_pose.natural":"Thiên nhiên","panel.skin_pose.walking":"Đi dạo","panel.skin_pose.crouching":"Cúi người","panel.skin_pose.sitting":"Ngồi","panel.skin_pose.jumping":"Nhảy","panel.skin_pose.aiming":"Nhắm mục tiêu","edit.loop_cut.direction":"Phương hướng","message.meshes_and_box_uv":"Lưới không tương thích với UV Box. Vào File> Project ... và chuyển sang Per-face UV.","data.texture_mesh":"kết cấu khung lưới","generic.left":"Trái","generic.right":"Phải","mode.start.quick_setup":"Cài đặt nhanh","mode.start.keymap":"Sơ đồ phím","mode.start.quick_setup.more_themes":"Hơn...","dialog.resize_texture.animation_frames":"khung hình hoạt ảnh","dialog.export_emission_map.title":"Xuất bản đồ emission","dialog.export_emission_map.format":"Định dạng","dialog.export_emission_map.format.luminance":"Độ sáng","dialog.export_emission_map.format.luminance_inverted":"Độ sáng đảo ngược","dialog.export_emission_map.format.colors":"Màu","dialog.export_emission_map.threshold":"Ngưỡng minh bạch","dialog.export_emission_map.round_up":"Làm tròn lên tới %0 x %1","dialog.export_emission_map.flip_y":"Lật trục Y","dialog.select.type":"Loại yếu tố","dialog.create_texture.max_edge_angle":"Ngưỡng góc cạnh","dialog.create_texture.max_edge_angle.desc":"Góc tối đa giữa hai mặt mà tại đó chúng vẫn sẽ được kết hợp","dialog.create_texture.max_island_angle":"Ngưỡng góc bề mặt","dialog.create_texture.max_island_angle.desc":"Góc tối đa có thể liên kết với cùng một bề mặt UV","settings.mobile_panel_side":"Bên bảng điều khiển di động","settings.mobile_panel_side.desc":"Chọn phía nào của bảng điều khiển màn hình được hiển thị khi sử dụng Blockbench ở hướng ngang","settings.obj_face_export_mode":"Chế độ xuất mặt OBJ","settings.obj_face_export_mode.desc":"Chọn để chuyển đổi tất cả các bề mặt thành ba hoặc bốn trong xuất OBJ","settings.obj_face_export_mode.both":"Mặc định","settings.obj_face_export_mode.tris":"Chuyển đổi sang Tris","settings.obj_face_export_mode.quads":"Chuyển đổi sang Quads","action.seam_tool":"Công cụ khâu","action.seam_tool.desc":"Công cụ xác định khâu UV cho các cạnh khung lưới","action.resolve_group":"Giải quyết nhóm","action.resolve_group.desc":"Giải quyết nhóm trong khi vẫn giữ các phần tử con của nó ở cùng một nơi","action.move_to_group":"Di chuyển đến Nhóm","action.move_to_group.desc":"Di chuyển các phần tử đã chọn sang một nhóm khác","action.select_seam":"Chọn đường khâuUV","action.select_seam.desc":"Chọn chế độ đường may UV cho các cạnh đã chọn","action.select_seam.auto":"Tự động","action.select_seam.join":"Tham gia","action.select_seam.divide":"Chia","action.adjust_brightness_contrast":"Điều chỉnh độ sáng&độ tương phản...","action.adjust_brightness_contrast.desc":"Điều chỉnh độ sáng và độ tương phản của kết cấu đã chọn","action.adjust_saturation_hue":"Điều chỉnh độ bão hoà và tông màu...","action.adjust_saturation_hue.desc":"Điều chỉnh độ bão hoà và tông màu của kết cấu đã chọn","action.invert_colors":"Đảo ngược màu sắc","action.invert_colors.desc":"Đảo ngược tất cả các màu của kết cấu đã chọn","action.adjust_curves":"Điều chỉnh đường cong...","action.adjust_curves.desc":"Điều chỉnh các đường cong độ sáng của kết cấu đã chọn","action.flip_texture_x":"Lật kết cấu theo chiều ngang","action.flip_texture_y":"Lật kết cấu theo chiều dọc","action.resize_texture":"Thay đổi kích thước kết cấu...","action.view_mode.uv":"Xem trước UV","action.append_to_template":"Nối các phần tử vào mẫu...","action.append_to_template.desc":"Thêm các phần tử hiện được chọn vào mẫu kết cấu","action.move_texture_with_uv":"Di chuyển kết cấu bằng UV","action.move_texture_with_uv.desc":"Di chuyển kết cấu của mặt khi kéo mặt UV","action.timeline_setups":"Thiết lập dòng thời gian","action.save_timeline_setup":"Lưu thiết lập dòng thời gian...","action.save_timeline_setup.desc":"Lưu giá trị đặt trước cho các hoạt ảnh và kênh hiện được chọn","menu.texture":"Kết cấu","menu.texture.render_mode.default":"Mặc định","menu.texture.merge_onto_texture":"Hợp nhất vào kết cấu ở trên","menu.animation.unload":"Dỡ","panel.timeline":"Mốc thời gian","action.pan_tool":"Công cụ Pan","action.pan_tool.desc":"Công cụ điều hướng trong chế độ xem và trình chỉnh sửa kết cấu","mode.start.recent.favorite":"Đánh dấu là yêu thích","mode.start.info":"Thông tin","mode.start.target":"Mục tiêu","mode.start.start":"Bắt đầu","mode.start.create_new":"Tạo mô hình mới","mode.start.format.informations":"Tốt để biết:","mode.start.format.resources":"Tài nguyên:","format.free.info.meshes":"Định dạng này cho phép xây dựng các mô hình đa giác thấp bằng cách sử dụng các hình khối và khung lưới có hình dạng tùy chỉnh.","format.free.info.limitation":"Không thể tải mô hình vào các trò chơi cần định dạng chuyên biệt, chẳng hạn như Minecraft.","format.skin.info.skin":"Định dạng này được thiết kế để tạo giao diện và kết cấu thực thể cho Minecraft.","format.skin.info.model":"Không thể thay đổi mô hình. Để thay đổi mô hình, trước tiên hãy chuyển đổi sang định dạng khác thông qua **Tệp** > **Chuyển đổi dự án**.","format.java_block.info.rotation":"Xoay được giới hạn ở các bước 22,5 độ và một trục xoay cho mỗi phần tử","format.java_block.info.size":"Mô hình được giới hạn ở kích thước 3x3x3 khối. Cài đặt hiển thị có thể làm cho mô hình vật phẩm lớn hơn","format.java_block.info.animation":"Định dạng này không hỗ trợ hoạt ảnh trong vanilla Minecraft. Nếu bạn đang tạo một bản mod, bạn có thể sử dụng GeckoLib để tạo hoạt ảnh cho mô hình của mình. Mặt khác, cách duy nhất để tạo hoạt ảnh là chuyển đổi mô hình bằng lệnh hoặc họa tiết động.","format.bedrock.info.textures":"Mỗi mô hình chỉ có thể có một kết cấu","format.bedrock_block":"Khối Bedrock","format.bedrock_block.desc":"Mô hình khối cho Minecraft bản Bedrock","format.modded_entity.info.integer_size":"Kích thước của các khối riêng lẻ được giới hạn ở số nguyên.","format.modded_entity.info.format":"Các mô hình được viết bằng mã Java thay vì cấu trúc dữ liệu chuyên dụng như tất cả các định dạng xuất Blockbench khác.","format.optifine_entity.info.optifine_required":"Người dùng không cài đặt OptiFine sẽ không thấy mô hình.","format.optifine_entity.info.pivots":"Tâm quay của phần xương bị khóa, tốt nhất bạn không nên chạm vào nó.","format_category.low_poly":"Đa giác thấp","format_category.minecraft":"Minecraft","format_category.other":"Khác","format_category.loaders":"Trình tải","message.recover_backup.recover":"Khôi phục","message.invalid_characters.title":"Đường dẫn không hợp lệ","message.invalid_characters.message":"Đường dẫn của tệp đã nhập chứa các ký tự, chữ hoa hoặc khoảng trắng không hợp lệ. Các ký tự được hỗ trợ là: %0","dialog.share_model.thumbnail":"Hình thu nhỏ","dialog.skin.high_res_texture":"Xin lưu ý rằng giao diện có độ phân giải đã chọn sẽ không hoạt động như giao diện Minecraft thông thường. Chọn độ phân giải thấp hơn.","settings.allow_display_slot_mirror":"Cho phép phản chiếu các khe hiển thị","settings.allow_display_slot_mirror.desc":"Bạn có thể phản chiếu các vị trí hiển thị của các mô hình vật phẩm Java. CẢNH BÁO: Điều này chỉ hoạt động cho Minecraft 1.14 trở về trước hoặc trong các trường hợp đặc biệt.","action.switch_tabs":"Chuyển tab","action.switch_tabs.desc":"Chuyển đến các tab đang mở của bạn. Bạn có thể di chuyển theo hướng ngược lại bằng cách nhấn shift","action.unselect_all":"Bỏ chọn tất cả","action.unselect_all.desc":"Bỏ chọn tất cả các phần tử, mặt, đỉnh hoặc khung hình chính","action.save_palette":"Lưu bảng màu...","action.save_palette.desc":"Lưu bảng màu hiện tại vào Blockbench để sử dụng sau","action.keyframe_column_create":"Tạo cột khung hình chính","action.keyframe_column_create.desc":"Nếu khung hình chính đã tồn tại, hãy nhập tất cả các kênh trong dòng thời gian vào mã thời gian hiện tại.","action.keyframe_column_select":"Chọn cột khung hình chính","action.keyframe_column_select.desc":"Chọn tất cả các khung hình chính trong dòng thời gian dọc theo cột bên dưới đầu phát","menu.uv":"UV","menu.keyframe":"khung hình chính","menu.palette.load.update":"Cập nhật bảng màu","menu.palette.load.update.desc":"Cập nhật bảng này với các màu của bảng Blockbench hiện tại","menu.timeline_marker.set_time":"Cài đặt thời gian...","uv_editor.scale_uv":"quy mô UV","action.preview_scene":"Cảnh xem trước","action.preview_scene.desc":"Thay đổi cảnh xem trước mô hình","preview_scene.minecraft_overworld":"Minecraft Overworld","preview_scene.minecraft_nether":"Minecraft Nether","preview_scene.minecraft_end":"Minecraft End","dialog.project.modded_entity_flip_y":"Lật trục Y","preview_scene.studio":"Studio","format.image":"Hình ảnh","modifier_actions.set_copy_source":"Đặt nguồn sao chép","message.load_images.title":"Tải hình ảnh","message.load_images.edit_image":"Chỉnh sửa hình ảnh","dialog.add_primitive.align_edges":"Căn chỉnh các cạnh","dialog.flip_animation.show_in_timeline":"Hiển thị các xương đã sửa đổi trong dòng thời gian","settings.default_cube_size":"Kích thước khối","settings.default_cube_size.desc":"Đặt kích thước khối mặc định khi tạo khối mới","settings.uniform_keyframe":"Các khung hình chính có cùng kích thước","settings.uniform_keyframe.desc":"Đặt kích thước của khung hình chính về cùng kích thước theo mặc định","settings.nearest_rectangle_select":"Chọn hình chữ nhật: Cạnh gần nhất","settings.nearest_rectangle_select.desc":"Gắn các lựa chọn hình chữ nhật vào cạnh điểm ảnh gần nhất, như trong GIMP, thay vì toàn bộ điểm ảnh.","settings.pick_color_opacity":"Chọn độ mờ màu","settings.pick_color_opacity.desc":"Chọn độ mờ màu bằng thuốc nhỏ mắt và đặt nó làm độ mờ của cọ vẽ","settings.paint_with_stylus_only":"Chỉ vẽ bằng bút stylus","settings.paint_with_stylus_only.desc":"Chỉ sử dụng bút stylus để vẽ, giới hạn chuột hoặc nhập liệu bằng cảm ứng.","action.copy_brush_mode":"Sao chép chế độ cọ vẽ","action.copy_brush_mode.copy":"Sao chép","action.copy_brush_mode.pattern":"Mẫu","action.copy_brush_mode.sample":"Vật mẫu","action.brush_shape":"Hình dạng cọ","action.brush_shape.square":"Quảng trường","action.brush_shape.circle":"Vòng tròn","action.blend_mode":"Chế độ hòa trộn","action.blend_mode.default":"Mặc định","action.blend_mode.set_opacity":"Đặt độ mờ","action.blend_mode.color":"Màu","action.blend_mode.behind":"Phía sau","action.blend_mode.multiply":"Nhân lên","action.blend_mode.divide":"Chia","action.blend_mode.add":"Thêm","action.blend_mode.subtract":"Màn","action.blend_mode.screen":"Màn hình","action.blend_mode.overlay":"Lớp phủ","action.blend_mode.hard_light":"Ánh sáng cứng","action.blend_mode.difference":"Khác biệt","action.copy_brush":"Sao chép cọ vẽ","action.copy_brush.desc":"Nhân đôi một phần của kết cấu bằng cọ vẽ hoặc vẽ một mẫu. Giữ phím Ctrl và nhấp chọn nơi cần sao chép.","action.validator_window":"Xem các vấn đề về mô hình...","action.validator_window.desc":"Mở trình xác thực liệt kê các sự cố trong mô hình hiện tại.","action.cancel_gif":"Hủy GIF","menu.text_edit.copy_vector":"Sao chép Véc tơ","menu.brush_presets.dialog":"Cài đặt trước cọ vẽ...","menu.brush_presets.pixel_brush":"Cọ vẽ điểm ảnh","menu.brush_presets.smooth_brush":"Cọ vẽ mịn","menu.texture.edit_in_blockbench":"Chỉnh sửa trong Blockbench","menu.mirror_painting.axis":"Trục","menu.mirror_painting.axis.desc":"Chọn vẽ trên trục nào sẽ được nhân đôi","menu.mirror_painting.global":"Đối xứng tổng thể","menu.mirror_painting.global.desc":"Kích hoạt gương vẽ trên mô hình trong không gian tổng thể","menu.mirror_painting.local":"Đối xứng cục bộ","menu.mirror_painting.local.desc":"Kích hoạt gương trong không gian cục bộ cho từng phần tử","menu.mirror_painting.texture_frames":"khung kết cấu hoạt ảnh","menu.mirror_painting.texture_frames.desc":"Phản chiếu các nét vẽ cho mọi khung hình của kết cấu động","format.bedrock_block.info.size_limit":"Kích thước tổng thể của khối kích thước được giới hạn ở 30 điểm ảnh ở mọi nơi. Các giới hạn có thể lệch tâm theo bất kỳ hướng nào bằng 7 điểm ảnh tính từ tâm của khối.","format.bedrock_block.info.textures":"Nhiều kết cấu có thể được áp dụng cho các khối khác nhau trong Blockbench, nhưng yêu cầu thiết lập bổ sung trong gói hành vi để hoạt động chính xác trong trò chơi.","format.image.desc":"Chỉnh sửa ảnh trong trình chỉnh sửa ảnh 2D","generic.delete_all":"Xóa hết","message.child_model_only.open":"Mở phụ huynh","message.child_model_only.open_with_textures":"Mở phụ huynh và áp dụng kết cấu","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"Tạo bản sao","dialog.texture.frame_time":"Khung thời gian","dialog.texture.frame_time.desc":"Đặt khoảng thời gian mỗi khung hình sẽ hiển thị, tính bằng tích tắc. Mỗi tích tắc là 1/20 giây.","dialog.texture.frame_interpolate":"Nội suy","dialog.texture.frame_interpolate.desc":"Nội suy giữa các khung hoạt ảnh bằng cách làm mờ chéo sang khung tiếp theo","dialog.texture.frame_order_type":"Chế độ lặp","dialog.texture.frame_order_type.loop":"Lặp","dialog.texture.frame_order_type.backwards":"Vòng lặp ngược","dialog.texture.frame_order_type.back_and_forth":"Lặp đi lặp lại","dialog.texture.frame_order_type.custom":"Thứ tự tùy chỉnh","dialog.texture.frame_order":"Thứ tự khung","dialog.texture.frame_order.desc":"Đặt thứ tự khung tùy chỉnh bằng cách liệt kê các chỉ số khung hình theo thứ tự mới. Chỉ số khung hình bắt đầu từ 0 với khung đầu tiên.","dialog.select.mode":"Chế độ","dialog.select.mode.new":"Chọn mới","dialog.select.mode.add":"Thêm vào Đã chọn","dialog.select.mode.remove":"Xóa khỏi Đã chọn","dialog.select.mode.in_selection":"Chỉ chọn từ Đã chọn","dialog.predicate_overrides.model":"Mô hình","dialog.predicate_overrides.predicates":"Trạng thái","dialog.predicate_overrides.variants":"Biến đổi","dialog.predicate_overrides.start_value":"Bắt đầu","dialog.predicate_overrides.add_override":"Thêm ghi đè","dialog.predicate_overrides.add_predicate":"Thêm điều kiện","dialog.predicate_overrides.generate_overrides":"Tạo ghi đè","dialog.predicate_overrides.confirm_delete":"Bạn có chắc chắn muốn xóa tất cả ghi đè không?","dialog.predicate_overrides.predicate.angle":"Góc La Bàn","dialog.predicate_overrides.predicate.blocking":"Bị chặn","dialog.predicate_overrides.predicate.broken":"Bị hỏng","dialog.predicate_overrides.predicate.cast":"Truyền","dialog.predicate_overrides.predicate.cooldown":"Hồi","dialog.predicate_overrides.predicate.damage":"Sát thương","dialog.predicate_overrides.predicate.damaged":"Bị hư hại","dialog.predicate_overrides.predicate.lefthanded":"Thuận tay trái","dialog.predicate_overrides.predicate.pull":"Độ căng","dialog.predicate_overrides.predicate.pulling":"Đang kéo","dialog.predicate_overrides.predicate.charged":"Đã sạc","dialog.predicate_overrides.predicate.firework":"Có pháo hoa","dialog.predicate_overrides.predicate.throwing":"Sẵn sàng để ném","dialog.predicate_overrides.predicate.time":"Thời gian trong ngày","dialog.predicate_overrides.predicate.custom_model_data":"Dữ liệu mô hình tùy chỉnh","dialog.predicate_overrides.predicate.level":"Mức độ ánh sáng","dialog.predicate_overrides.predicate.filled":"Mức lấp đầy Túi bọc","dialog.predicate_overrides.predicate.tooting":"Thổi sáo","settings.model_export_scale":"Kích thước khẩu mô hình","settings.model_export_scale.desc":"Yếu tố làm giảm quy mô của các mô hình glTF, DAE và FBX đã xuất. Giá trị mặc định là 16, chuyển đổi 16 đơn vị Blockbench thành 1 mét khi xuất.","action.copy_paste_tool_mode":"Chế độ sao chép dán","action.copy_paste_tool_mode.copy":"Sao chép","action.copy_paste_tool_mode.move":"Di chuyển","action.export_fbx":"Xuất mô hình FBX","action.export_fbx.desc":"Xuất mô hình và hoạt ảnh dưới dạng tệp fbx để sử dụng nó trong các ứng dụng 3D và công cụ trò chơi khác","action.center_lateral":"Phía trung tâm","action.center_lateral.desc":"Căn giữa phần tử đã chọn trên trục X và Z","action.adjust_opacity":"Điều chỉnh độ mờ...","action.adjust_opacity.desc":"Điều chỉnh độ mờ của kết cấu đã chọn","action.rotate_texture_cw":"Xoay kết cấu theo chiều kim đồng hồ","action.rotate_texture_ccw":"Xoay kết cấu ngược chiều kim đồng hồ","action.predicate_overrides":"Chỉnh sửa ghi đè vị ngữ...","action.predicate_overrides.desc":"Chọn các mô hình để ghi đè mô hình này dựa trên các điều kiện đã chọn","action.auto_set_cullfaces":"Đặt Cullfaces tự động","action.auto_set_cullfaces.desc":"Tự động tạo các bề mặt trống để ẩn các mặt khi chúng bị che bởi khối lân cận.","menu.texture.edit_externally":"Chỉnh sửa ngoài","menu.mirror_painting.texture":"Trình chỉnh sửa 2D đối xứng","menu.mirror_painting.texture.desc":"Cho phép vẽ phản chiếu trong không gian 2D trên hình ảnh hoặc kết cấu","menu.animator.rotation_global":"Xoay trong không gian tổng thể","uv_editor.face_properties":"Thuộc tính mặt","uv_editor.face_properties.material_instance":"Trường hợp vật chất","uv_editor.tint.info":"Bạn có thể yêu cầu Minecraft tô màu cho nó bằng cách bật tông màu trên bề mặt. Trong vanilla, sắc độ chỉ có thể được sử dụng trên một số khối nhất định, chẳng hạn như lá và bụi đá đỏ và chỉ có thể có giá trị bằng 0.","uv_editor.cullface.info":"Kích hoạt tính năng loại bỏ mặt sau sẽ khiến bề mặt của khối không được hiển thị nếu một khối đầy đủ khác được đặt bên cạnh nó theo hướng đã chỉ định trong thế giới Minecraft. Bạn có thể sử dụng điều này để tối ưu hóa hiệu suất.","uv_editor.material_instance.info":"Các phiên bản vật liệu có thể được đặt thành tên do người dùng xác định. Tên đó có thể được sử dụng trong tệp JSON của khối trong gói hành vi để chỉ định một kết cấu và chất liệu cụ thể mà bề mặt đó.","display.reference.frame_invisible":"Khung vật phẩm (Vô hình)","data.settings_profile":"Hồ sơ","message.display_skin.invalid_name":"Không thể tìm thấy tài khoản Minecraft có tên \\"%0\\".","dialog.load_plugins_from_query.title":"Tải plugin","dialog.load_plugins_from_query.text":"Bạn đã sử dụng một liên kết yêu cầu cài đặt plugin. Bạn có muốn cài đặt chúng?","dialog.select_model.title":"Chọn một mô hình","dialog.select_model.bones":"Xương","dialog.select_model.cubes":"Khối","dialog.settings.create_profile":"Tạo hồ sơ...","settings_profile.confirm_delete":"Bạn có chắc chắn muốn xóa cài đặt hồ sơ này không?","settings_profile.condition.type.selectable":"Có thể chọn thủ công","settings.interface_mode":"Chế độ UI","settings.interface_mode.desc":"Chế độ giao diện. Khởi động lại Blockbench để áp dụng các thay đổi","settings.interface_mode.auto":"Tự động","settings.interface_mode.desktop":"Bản máy tính","settings.interface_mode.mobile":"Bản di động","settings.paint_through_transparency":"vẽ đằng sau các pixel trong suốt","settings.paint_through_transparency.desc":"Vẽ qua các điểm ảnh trong suốt khi Khóa kênh Alpha được bật","action.tab_overview":"Tổng quan về tab","action.tab_overview.desc":"Xem tất cả các tab đang mở trong một lưới và chuyển đến một","action.slider_color_red":"Màu đỏ","action.slider_color_green":"Màu xanh lá","action.slider_color_blue":"Màu xanh dương","action.add_animation_controller":"Thêm bộ điều khiển hoạt ảnh","action.add_animation_controller.desc":"Tạo bộ điều khiển hoạt ảnh trống","action.animation_controller_preview_mode":"Xem trước bộ điều khiển","action.animation_controller_preview_mode.paused":"Tạm ngừng","action.animation_controller_preview_mode.manual":"Xem trước thủ công","action.animation_controller_preview_mode.play":"Tự chạy","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Kết nối tay cầm Bézier","action.keyframe_bezier_linked.desc":"Kết nối tay cầm bézier phải và trái của khung hình chính","action.reset_keyframe_handles":"Đặt lại khung hình chính","action.reset_keyframe_handles.desc":"Đặt lại các nút Bézier trên các khung hình chính đã chọn","action.looped_animation_playback":"Phát lặp lại","action.looped_animation_playback.desc":"Xem trước hoạt ảnh trong một vòng lặp vô hạn","timeline.bind_to_actor":"Ràng buộc với người dùng","animation_controllers.select_preset":"Chọn cài đặt trước của bộ điều khiển...","animation_controllers.state.animations":"Hoạt ảnh","animation_controllers.state.particles":"Hạt","animation_controllers.state.sounds":"Âm thanh","animation_controllers.state.on_entry":"Khi vào","animation_controllers.state.on_exit":"Khi thoát","animation_controllers.state.transitions":"Chuyển tiếp","animation_controllers.state.condition":"Tình trạng","animation_controllers.state.blend_transition":"Pha trộn thời gian","animation_controllers.state.shortest_path":"Trộn theo đường đi ngắn nhất","animation_controllers.state.edit_transition":"Chỉnh sửa chuyển tiếp","menu.color_picker.picker_type":"Loại bộ chọn","menu.color_picker.picker_type.square":"Vuông","menu.color_picker.picker_type.wheel":"Bánh","menu.color_picker.slider_mode":"Thanh trượt","menu.color_picker.slider_mode.hsv":"Tông màu, Độ bão hoà, Sắc độ","menu.color_picker.slider_mode.rgb":"RPG","menu.texture.render_mode.additive":"Thêm","panel.color.picker_options":"Cài đặt thuốc nhỏ mắt","panel.animation_controllers":"Trình điều khiển hoạt ảnh","display.preset.armor_stand":"Sàn (Giá để giáp)","data.file_path":"Đường dẫn tập tin","dialog.extrude.orientation":"Định hướng","dialog.extrude.orientation.upright":"Vuông góc","dialog.extrude.orientation.flat":"Phẳng","dialog.scale.box_uv_warning":"Mở rộng mô hình Box UV có thể phá vỡ UV của mô hình của bạn. Thay vào đó, hãy thử mở rộng mô hình của bạn ra bên ngoài hoặc chuyển sang Chế độ UV trên mỗi mặt trong Tệp > Dự án.","dialog.create_gif.format":"Định dạng","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"Trình tự PNG","dialog.create_gif.pixelate":"Tạo điểm ảnh","dialog.create_gif.bg_image":"Ảnh nền","dialog.create_gif.turn.desc":"Xoay mô hình trong khi ghi. Sử dụng các giá trị âm để xoay mô hình theo chiều kim đồng hồ. Giá trị 60 tương ứng với một vòng quay mỗi giây.","settings_profile.condition":"Tình trạng","settings_profile.condition.type.file_path.desc":"So khớp đường dẫn tệp trong dự án hiện tại bằng cú pháp biểu thức chính quy. Sử dụng dấu gạch chéo lên trong đường dẫn tệp","settings.only_selected_bezier_handles":"Chỉ hiển thị tay cầm Bézier đã chọn","settings.only_selected_bezier_handles.desc":"Ẩn tay cầm của các khung hình chính Bézier hiện không được chọn","settings.embed_textures":"Nhúng kết cấu","settings.embed_textures.desc":"Nhúng nội dung tệp kết cấu vào tệp .bbmodel","action.selection_mode.cluster":"Cụm","dialog.copied_to_clipboard":"Đã sao chép vào bảng tạm","data.reference_image":"Ảnh tham chiếu","message.delete_reference_image":"Bạn có chắc chắn muốn xóa ảnh tham chiếu này không? Điều này không thể được hoàn tác.","message.add_reference_image.message":"Chọn nơi tải ảnh tham chiếu","message.add_reference_image.project":"Thêm vào dự án này","message.add_reference_image.app":"Thêm vào tất cả các dự án","message.import_particle_texture.import":"Nhập kết cấu hạt","message.import_particle_texture.message":"Bạn có muốn nhập tệp kết cấu để sử dụng cho hạt của mình không?","message.save_codec_selector.title":"Lưu định dạng mô hình","message.save_codec_selector.message":"Chọn một định dạng để lưu mô hình.","message.save_codec_selector.project_file":"Dự án Blockbench (.bbmodel)","message.save_codec_selector.both":"Cả hai","message.display_skin.username":"Tên người dùng (Java)","message.palette_locked":"Bảng màu bị khóa","dialog.project.default_uv_mode":"Chế độ UV mặc định","dialog.project.default_uv_mode.description":"Chế độ UV mặc định của dự án. Chế độ UV cũng có thể được thay đổi trên mỗi khối.","dialog.export_options.title":"Tùy chọn xuất","dialog.edit_texture.preview":"Xem trước","dialog.proportional_editing.range":"Phạm vi","dialog.proportional_editing.falloff":"Suy thoái","dialog.proportional_editing.falloff.linear":"Tuyến tính","dialog.proportional_editing.falloff.hermite_spline":"Mịn màng","dialog.proportional_editing.falloff.constant":"Hằng số","dialog.proportional_editing.selection":"Lựa chọn","dialog.proportional_editing.selection.linear":"Khoảng cách tuyến tính","dialog.proportional_editing.selection.connections":"Các kết nối","dialog.mirror_painting_texture_center.middle":"Ở giữa","dialog.mirror_painting_texture_center.custom":"Tuỳ biến","dialog.settings.reset_to_default":"Đặt lại về mặc định","keybindings.item.num_slider.increase":"Tăng","keybindings.item.num_slider.decrease":"Giảm bớt","settings.always_show_splash_art":"Luôn hiển thị màn hình giật gân","settings.always_show_splash_art.desc":"Luôn hiển thị màn hình giật gân trên màn hình bắt đầu","action.slider_palette_color":"Chuyển đổi bảng màu","action.slider_palette_color.desc":"Luân chuyển giữa các màu trong bảng màu","action.proportional_editing":"Chỉnh sửa theo tỷ lệ","action.proportional_editing.desc":"Ảnh hưởng đến các đỉnh xung quanh theo tỷ lệ khi chỉnh sửa các phần của lưới.","action.limit_to_palette":"Giới hạn bảng màu","action.limit_to_palette.desc":"Giới hạn màu kết cấu thành màu từ bảng màu được tải","action.edit_reference_images":"Chỉnh sửa hình ảnh tham chiếu","action.edit_reference_images.desc":"Bật chế độ hình ảnh tham chiếu để thêm hoặc chỉnh sửa hình ảnh tham chiếu và bản thiết kế","action.add_reference_image":"Thêm ảnh tham chiếu","action.reference_image_from_clipboard":"Ảnh tham chiếu từ bảng tạm","action.reference_image_list":"Ảnh tham chiếu","action.connect_uv_faces":"Kết nối mặt UV","action.connect_uv_faces.desc":"Kết nối các mặt UV đã chọn với mặt UV được chọn cuối cùng","action.merge_uv_vertices":"Hợp nhất các đỉnh UV","action.merge_uv_vertices.desc":"Gắn các đỉnh UV được chọn đầu tiên vào các đỉnh UV được chọn cuối cùng","action.bedrock_animation_mode":"Chế độ hoạt ảnh Bedrock","action.bedrock_animation_mode.desc":"Chọn chế độ chỉnh sửa hoạt ảnh cho Minecraft: Bedrock Edition trong","action.bedrock_animation_mode.entity":"Thực thể","action.bedrock_animation_mode.attachable_first":"Mục cá thể 1","action.bedrock_animation_mode.attachable_third":"Mục cá thể 3","timeline.amplify":"Khuyếch đại","menu.options":"Tùy chọn...","menu.palette.lock_palette":"Khóa bảng màu","menu.uv.export":"Xuất bản đồ UV","menu.uv.flip_x":"Gương X","menu.uv.flip_y":"Gương Y","menu.mirror_painting.enabled":"Đã bật","menu.mirror_painting.configure_texture_center":"Định cấu hình Trung tâm Kết cấu...","reference_image.position":"Vị trí","reference_image.size":"Kích thước","reference_image.rotation":"Xoay","reference_image.opacity":"Độ trong suốt","reference_image.visibility":"Ẩn","reference_image.clear_mode":"Xóa chế độ","reference_image.layer":"Lớp","reference_image.layer.background":"Mô hình sau","reference_image.layer.viewport":"Mô hình trên","reference_image.layer.float":"Giao diện trên","reference_image.layer.blueprint":"Bản thiết kế bị khoá","reference_image.scope":"Phạm vi","reference_image.scope.project":"Chỉ dự án này","reference_image.scope.global":"Tất cả dự án","reference_image.enabled_modes":"Đã bật trong Chế độ","codec.common.encoding":"Mã hóa","codec.common.armature":"Xuất nhóm dưới dạng Bộ cốt","codec.common.export_animations":"Xuất hoạt ảnh","codec.common.embed_textures":"Nhúng kết cấu","preview.center_camera":"Máy ảnh trung tâm","display.reference.frame_top":"Khung vật phẩm trên","display.reference.frame_top_invisible":"Khung vật phẩm trên (Vô hình)","action.proportional_editing_range":"Phạm vi chỉnh sửa theo tỷ lệ","action.proportional_editing_range.desc":"Điều chỉnh phạm vi để chỉnh sửa theo tỷ lệ","action.toggle_all_reference_images":"Ẩn/Hiển thị tất cả ảnh tham chiếu","action.toggle_all_reference_images.desc":"Chuyển đổi khả năng hiển thị của tất cả các hình ảnh tham chiếu cùng một lúc","action.add_animation_controller_state":"Thêm Trạng thái Bộ điều khiển Hoạt ảnh","action.add_animation_controller_state.desc":"Thêm một trạng thái mới vào bộ điều khiển hoạt ảnh","menu.slider.round_value":"Giá trị tròn","texture.error.too_large":"Độ phân giải vượt quá mức tối đa %0","dialog.copy_to_clipboard":"Sao chép vào bảng tạm","dialog.open_url":"Mở URL","reference_image.image":"Hình ảnh","uv_editor.rotate_uv":"Xoay UV","generic.error":"Lỗi","projects.start_screen":"Màn hình bắt đầu","message.invalid_link.message":"Mô hình được chia sẻ \\"%0\\" mà bạn đang cố tải không hợp lệ hoặc đã hết hạn.","message.plugin_dependencies.title":"Plugin phụ thuộc","message.plugin_dependencies.message1":"Plugin yêu cầu các phụ thuộc này:","message.plugin_dependencies.message1_update":"Plugin %0 đã được cập nhật và hiện yêu cầu các phụ thuộc sau:","message.plugin_dependencies.message2":"Bạn có muốn cài chúng để tiếp tục không?","message.plugin_dependencies.invalid":"Thật không may, plugin không thể cài đặt, nó có một phần phụ thuộc không hợp lệ:","message.preview_scene_load_failed":"Không thể tải cảnh xem trước. Kiểm tra kết nối Internet của bạn.","dialog.convert_project.text1":"Chuyển đổi dự án sang định dạng khác.","dialog.convert_project.text2":"Sử dụng chuyển đổi rủi ro của riêng bạn. Các định dạng có các tính năng và hạn chế khác nhau, vì vậy, trong một số trường hợp, việc chuyển đổi sẽ làm hỏng các phần của dự án của bạn.","dialog.convert_project.text3":"Bạn không thể hoàn tác chuyển đổi, đó là lý do tại sao một bản sao sẽ được tạo theo mặc định.","dialog.unsaved_work.title":"Công việc chưa được lưu","dialog.unsaved_work.text":"Các dự án sau chứa các thay đổi chưa được lưu. Bạn có muốn lưu các thay đổi của mình không?","dialog.unsaved_work.discard_all":"Loại bỏ tất cả","dialog.unsaved_work.save_all":"Lưu tất cả","dialog.resize_texture.mode":"Chế độ","dialog.resize_texture.mode.crop":"Cắt/Mở rộng","dialog.resize_texture.mode.scale":"Tỉ lệ","dialog.plugins.is_installed":"Cài đặt","dialog.plugins.is_disabled":"Đã tắt","dialog.plugins.disable":"Tắt","dialog.plugins.enable":"Bật","dialog.plugins.dependencies":"Phụ thuộc:","dialog.view_backups.open_folder":"Mở thư mục","dialog.share_model.reference_images":"Bao gồm hình ảnh tham khảo","dialog.share_model.too_large":"Không thể tải lên: Mô hình quá lớn","dialog.share_model.too_large_references":"Không thể tải lên: Mô hình quá lớn. Hãy thử mà không có hình ảnh tham khảo.","settings.stretch_linked":"Giãn liên kết","settings.stretch_linked.desc":"Kéo dài khối lập phương theo mọi hướng với cùng một giá trị","settings.grids":"Hiện thị lưới","settings.grids.desc":"Hiển hoặc ẩn tất cả lưới 3D","settings.double_click_switch_tools":"Chuyển đổi công cụ khi nhấp đúp chuột","settings.double_click_switch_tools.desc":"Nhấp đúp vào khung nhìn để chuyển đổi giữa các công cụ","settings.outlines_in_paint_mode":"Lựa chọn đường viền trong Chế độ vẽ","settings.outlines_in_paint_mode.desc":"Hiển thị lựa chọn đường viền phần tử trong khi ở chế độ vẽ","settings.json_indentation":"Thụt lề JSON","settings.json_indentation.desc":"Kiểu thụt đầu dòng cho các tệp JSON đã xuất","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Khoảng cách: 4","settings.json_indentation.spaces_2":"Khoảng cách: 2","action.slider_stretch":"Kéo dài","action.slider_stretch.desc":"Kéo dài các khối theo cấp số nhân trên trục %0 mà không thay đổi UV","action.view_backups":"Xem bản sao lưu","action.view_backups.desc":"Duyệt qua danh sách các bản sao lưu dự án được lưu tự động","action.search_outliner":"Tìm kiếm ngoài","action.search_outliner.desc":"Tìm kiếm tên phần tử cụ thể trong phác thảo","action.mirror_modeling":"Mô hình gương","action.mirror_modeling.desc":"Bật Mô hình phản chiếu trên trục X. Tất cả các thay đổi bạn thực hiện trong chế độ xem sẽ được phản ánh sang phía bên kia, trừ khi được tắt cụ thể trên thành phần.","action.allow_element_mirror_modeling":"Cho phép lập mô hình gương","action.allow_element_mirror_modeling.desc":"Chọn xem các phần tử đã chọn có thể bị ảnh hưởng bởi mô hình gương hay không","action.switch_face_crease":"Chuyển đổi nếp nhăn trên mặt","action.switch_face_crease.desc":"Chuyển đổi theo hướng mà hình tứ giác gấp ở giữa","action.clear_unused_texture_space":"Xóa không gian kết cấu không được sử dụng","action.clear_unused_texture_space.desc":"Xóa các phần của kết cấu không được ánh xạ UV tới bất kỳ phần tử nào","action.split_screen":"Chia đôi màn hình","action.split_screen.desc":"Chọn chế độ chia màn hình khung nhìn","action.split_screen.single":"Đơn","action.split_screen.double_horizontal":"Đôi ngang","action.split_screen.double_vertical":"Đôi dọc","action.split_screen.quad":"Bốn","action.split_screen.triple_left":"Ba trái","action.split_screen.triple_right":"Ba phải","action.split_screen.triple_top":"Ba trên","action.split_screen.triple_bottom":"Ba dưới","action.uv_project_from_view":"Dự án UV từ Chế độ xem","action.uv_project_from_view.desc":"Tự động tạo UV cho các mặt đã chọn từ phối cảnh của chế độ xem 3D","action.graph_editor_other_graphs":"Hiển thị đồ thị khác","action.graph_editor_other_graphs.desc":"Biểu đồ đồ thị của các trục không được chọn có được hiển thị hay không","action.graph_editor_include_other_graphs":"Bao gồm các đồ thị khác","action.graph_editor_include_other_graphs.desc":"Trình chỉnh sửa biểu đồ có bao gồm các đồ thị không được chọn trong chế độ xem hay không","action.set_ik_source":"Đặt gốc IK","action.set_ik_source.desc":"Chọn xương gốc của chuỗi sẽ được di chuyển bởi đối tượng rỗng này thông qua Động học nghịch đảo","edit.loop_cut.cuts":"Cắt","panel.element.stretch":"Kéo dài","preview_scene.minecraft_plains":"Đồng bằng","preview_scene.minecraft_cherry_grove":"Rừng núi anh đào","preview_scene.minecraft_snowy_tundra":"Đồng bằng băng tuyết","preview_scene.minecraft_sunset":"Hoàng hôn","preview_scene.minecraft_night":"Đêm","preview_scene.minecraft_desert":"Sa mạc","preview_scene.minecraft_underwater":"Dưới nước","preview_scene.minecraft_coral_reef":"Rạn san hô","preview_scene.minecraft_lush_cave":"Hang động tươi tốt","preview_scene.minecraft_deep_dark":"Bóng tối sâu thẳm","generic.navigate_forward":"Ở trước","generic.navigate_back":"Trở lại","action.element_render_order":"Thứ tự hiển thị độ trong suốt","action.element_render_order.default":"Tự động","action.element_render_order.behind":"Phía sau","action.element_render_order.in_front":"Phía trước","message.installing_update.title":"Cập nhật có sẵn","message.installing_update.message":"Một phiên bản mới đã sẵn sàng để cài đặt. Sau khi đóng ứng dụng, vui lòng đợi khoảng %0 giây trước khi mở lại Blockbench hoặc tắt máy tính để cài đặt bản cập nhật.","settings.brush_cursor_2d":"Con trỏ cọ vẽ 2D","settings.brush_cursor_2d.desc":"Hiển thị đường viền xung quanh cọ vẽ trong môi trường 2D","settings.brush_cursor_3d":"Con trỏ cọ vẽ 3D","settings.brush_cursor_3d.desc":"Hiển thị đường viền xung quanh cọ vẽ trong môi trường 3D","settings.cdn_mirror":"Dùng bản sao CDN","settings.cdn_mirror.desc":"Dùng bản sao CDN để tải xuống các plugin. Máy bản sao nhận cập nhật nhanh hơn và hoạt động ở một số vùng mà mặc định không hoạt động."}'),zh:JSON.parse('{"dialog.ok":"确定","dialog.cancel":"取消","dialog.confirm":"确定","dialog.close":"关闭","dialog.import":"导入","dialog.save":"保存","dialog.discard":"放弃","dialog.dontshowagain":"不再显示","data.cube":"方块","data.group":"分组","data.texture":"纹理","data.plugin":"插入","data.preview":"预览","data.toolbar":"工具栏","data.image":"图片","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Delete","keys.space":"空格","keys.leftclick":"左键","keys.middleclick":"中键","keys.rightclick":"右键","keys.tab":"Tab","keys.backspace":"退格","keys.enter":"Enter","keys.escape":"Esc","keys.function":"F%0","keys.numpad":"数字 %0","keys.caps":"大写锁定","keys.menu":"菜单键","keys.left":"Left","keys.up":"Up","keys.right":"Right","keys.down":"Down","keys.pageup":"Pg Up","keys.pagedown":"Pg Dw","keys.plus":"+","keys.comma":",","keys.point":".","keys.minus":"-","keys.cross":"/","keys.end":"End","keys.pos1":"Pos 1","keys.printscreen":"截屏","keys.pause":"暂停","message.rotation_limit.title":"旋转限制","message.rotation_limit.message":"Minecraft 将旋转限制为一个轴和 22.5 度倍数。在不同轴上旋转会清除其他轴上的所有旋转。如果您为其他目的建模并需要自由旋转,请将模型转换为\\"通用模型\\"。","message.file_not_found.title":"未找到文件","message.file_not_found.message":"Blockbench 找不到请求的文件。请确保它保存在本地而不是云中。","message.screenshot.title":"截屏","message.screenshot.clipboard":"剪贴板","message.screenshot.right_click":"右键或长按截图复制","message.invalid_file.title":"文件无效","message.invalid_file.message":"无法打开 Json 文件:%0","message.invalid_model.title":"模型文件无效","message.invalid_model.message":"文件不包含有效模型数据。","message.child_model_only.title":"空的子模型","message.child_model_only.message":"文件为 %0 的子文件,不包含模型。","message.unsaved_textures.title":"纹理未保存","message.unsaved_textures.message":"您的模型有未保存的纹理。 确保保存并放置在正确文件夹。","message.model_clipping.title":"模型过大","message.model_clipping.message":"您的模型包含 %0 个超出限制的方块。此模型将不适用于 Minecraft。","message.loose_texture.title":"导入纹理","message.loose_texture.message":"导入的纹理不在资源包中。Minecraft 只能加载资源包 textures 文件夹中的纹理。","message.loose_texture.change":"更改路径","message.update_res.title":"纹理尺寸","message.update_res.message":"是否要将项目分辨率更改为此纹理的分辨率?如果您的纹理的分辨率高于正常值,请点击“取消”。","message.update_res.update":"更新","message.bedrock_overwrite_error.message":"Blockbench 无法将此模型与旧文件组合","message.bedrock_overwrite_error.backup_overwrite":"创建备份并覆盖","message.bedrock_overwrite_error.overwrite":"覆盖","message.close_warning.message":"是否保存模型?","message.close_warning.web":"当前项目将不被保存。确定要退出吗?","message.default_textures.title":"默认纹理","message.default_textures.message":"选择默认资源包的\\"textures\\"文件夹","message.default_textures.detail":"从 Minecraft jar 或网上中提取默认资源包并下载。然后找到\\"textures\\"文件夹并将其打开。如果在当前资源包中找不到纹理,Blockbench 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模型","action.add_plugin":"安装插件","action.add_plugin.desc":"通过动作控制安装插件","action.remove_plugin":"卸载插件","action.remove_plugin.desc":"通过动作控制卸载插件","action.add_mesh":"添加网格","action.add_mesh.desc":"添加一个新的网格形状","action.add_texture_mesh":"添加纹理网格","action.add_texture_mesh.desc":"添加一个新的纹理网格","action.find_replace":"查找/替换...","action.find_replace.desc":"查找并替换部分名字","action.hide_everything_except_selection":"仅显示所选项","action.hide_everything_except_selection.desc":"切换除选定元素之外的所有元素的可见性","action.transform_space.normal":"正常","action.selection_mode":"选区模式","action.selection_mode.desc":"更改在视图中选择元素的方式","action.selection_mode.object":"物体","action.selection_mode.face":"面","action.selection_mode.vertex":"顶点","action.create_face":"创建面或边","action.create_face.desc":"在选中的顶点间新建面或边","action.convert_to_mesh":"转换成网格","action.convert_to_mesh.desc":"转换使选中的元素成网格","action.invert_face":"反转面","action.invert_face.desc":"反转选中的面使其面向相反方向","action.extrude_mesh_selection":"拉伸选区","action.extrude_mesh_selection.desc":"拉伸选中部分的网格","action.loop_cut":"环形切割","action.loop_cut.desc":"在选定的边上循环分割网格","action.merge_meshes":"合并网格","action.merge_meshes.desc":"合并多个网格为一个","action.keyframe_uniform":"均匀缩放","action.keyframe_uniform.desc":"在选定的关键帧上启用统一缩放","menu.locator.ignore_inherited_scale":"忽略继承的比例","menu.texture_mesh.texture_name":"纹理名称...","menu.texture.elements":"应用到元素","uv_editor.transparent_face":"透明面","display.pose_angle":"姿势角度(仅用于预览)","data.mesh":"网格","dialog.create_texture.type":"类型","dialog.create_texture.type.blank":"空白","dialog.create_texture.type.template":"纹理模板","dialog.create_texture.type.color_map":"纯色模板","dialog.sketchfab_uploader.suggested_tags":"建议标签","dialog.sketchfab_uploader.category":"类别","dialog.sketchfab_uploader.category2":"类别2","layout.restore_backup":"您的自定义主题\\"%0\\"已被覆盖。点击这里恢复它。","layout.borders":"边框","action.fill_mode.element":"元素","action.inset_mesh_selection":"插入选择","action.inset_mesh_selection.desc":"插入网格的选定部分","action.dissolve_edges":"溶解边","action.dissolve_edges.desc":"溶解网格中的选定边并合并它们划分的面","action.split_mesh":"分割网格","action.split_mesh.desc":"将网格的选定面拆分为新网格","action.merge_vertices":"合并顶点","action.merge_vertices.desc":"将所选顶点合并到第一个选定顶点的位置","action.view_mode.normal":"普通面","action.snap_uv_to_pixels":"将 UV 捕捉到像素","action.snap_uv_to_pixels.desc":"将选定的 UV 顶点捕捉到像素网格","menu.file.import.import_open_project":"导入打开项目","menu.help.unlock_projects":"解锁全部项目","status_bar.selection.faces":"%0 面","status_bar.selection.vertices":"%0 点","message.merged_vertices":"在 %1 个位置找到并合并 %0 个顶点","settings.vertex_merge_distance":"顶点合并距离","settings.vertex_merge_distance.desc":"使用按距离合并的顶点的距离","settings.show_only_selected_uv":"仅显示选中的 UV","settings.show_only_selected_uv.desc":"默认情况下,仅在 UV 编辑器中显示选定的 UV 面","action.merge_vertices.merge_all":"合并全部","action.merge_vertices.merge_all_in_center":"在中心合并所有","action.merge_vertices.merge_by_distance":"按距离合并","action.merge_vertices.merge_by_distance_in_center":"按中心距离合并","action.uv_rotate_left":"向左旋转 UV","action.uv_rotate_left.desc":"逆时针旋转所选 UV 面","action.uv_rotate_right":"向右旋转 UV","action.uv_rotate_right.desc":"顺时针旋转所选 UV 面","menu.uv.display_uv":"显示 UV","menu.uv.display_uv.selected_faces":"所选面","menu.uv.display_uv.selected_elements":"所有面","menu.uv.display_uv.all_elements":"所有元素的所有面","menu.paste.face":"UV 面","menu.paste.mesh_selection":"网格选择","menu.paste.outliner":"元素","uv_editor.show_all_faces":"显示所有面","uv_editor.show_selected_faces":"显示选定的面","status_bar.selection.edges":"%0 条边","action.selection_mode.edge":"边","message.cannot_re_import.title":"无法重新导入模型","message.cannot_re_import.message":"导出的模型格式无法再次导入 Blockbench。请确保将模型另存为项目文件。","generic.default":"默认","units.pixels_per_meter":"%0 像素/米","mode.pose":"姿势","modifier_actions.resize_both_sides":"在两个方向上调整大小","modifier_actions.resize_one_side":"在一个方向上调整大小","modifier_actions.draw_line":"绘制线条","modifier_actions.drag_without_snapping":"拖动但不对齐","modifier_actions.stretch_keyframes":"拉伸关键帧","modifier_actions.resize_background":"调整背景大小","modifier_actions.select_multiple":"选择多个","modifier_actions.select_range":"选择范围","modifier_actions.drag_to_duplicate":"拖动复制","modifier_actions.uniform_scaling":"等比缩放","modifier_actions.snap_direction":"捕捉方向","message.no_valid_elements":"未选择有效元素...","dialog.add_primitive.shape.plane":"平面","dialog.save_angle.rotation_mode":"旋转模式","dialog.save_angle.rotation":"旋转","dialog.save_angle.fov":"视野","settings.hide_tab_bar":"自动隐藏标签栏","settings.hide_tab_bar.desc":"仅打开一个选项卡时隐藏标签栏","settings.status_bar_modifier_keys":"建议状态栏中的修改键","settings.status_bar_modifier_keys.desc":"在状态栏中显示上下文感知的建议更改","settings.ground_plane":"接地层","settings.ground_plane.desc":"在模型下面显示接地层","settings.preview_paste_behavior":"默认预览粘贴行为","settings.preview_paste_behavior.desc":"在编辑模式下将内容添加到预览的行为","settings.preview_paste_behavior.always_ask":"始终询问","action.new_window":"新窗口","action.new_window.desc":"打开新的 Blockbench 窗口","action.export_collada":"导出Collada模型(dae)","action.export_collada.desc":"将模型导出为dae格式以用于其他3D软件","action.paint_mode_uv_overlay":"UV 覆盖","action.paint_mode_uv_overlay.desc":"在编辑模式下以覆盖形式显示 UV 贴图","action.bake_animation_into_model":"烘焙动画到模型","action.bake_animation_into_model.desc":"将当前显示的动画帧复制到模型中。只应用旋转和位置,忽略缩放。","action.keyframe_interpolation.step":"步","action.set_ik_target":"设置IK目标","action.set_ik_target.desc":"通过反选将这个空对象应用到目标骨骼","menu.action_control.type.tab":"标签","menu.action_control.type.angle":"镜头角度","menu.action_control.recent_in_streamer_mode":"确定?流媒体模式已启用","menu.action_control.recent_in_streamer_mode.desc":"您确定要显示最近的模型吗?","menu.tools":"工具","menu.file.recent.more":"查看更多内容...","menu.null_object.lock_ik_target_rotation":"锁定选定目标旋转","menu.animation_file.import_remaining":"导入剩余的动画文件","edit.loop_cut.offset":"偏移","edit.extrude_mesh_selection.extend":"扩展","cube.color.pink":"粉色","cube.color.silver":"银色","dialog.plugins.offline":"没有网络连接","dialog.create_texture.pixel_density":"像素密度","dialog.create_texture.pixel_density.desc":"纹理的像素密度,以像素/米为单位。 纹理贴图的大小可能会因元素的数量和大小而异。","panel.skin_pose":"姿势","panel.skin_pose.none":"无","panel.skin_pose.natural":"自然","panel.skin_pose.walking":"步行","panel.skin_pose.crouching":"下蹲","panel.skin_pose.sitting":"坐下","panel.skin_pose.jumping":"跳跃","panel.skin_pose.aiming":"瞄准","edit.loop_cut.direction":"方向","message.meshes_and_box_uv":"网格与箱型UV 不兼容。 转到文件>项目...并切换到单面UV。","data.texture_mesh":"纹理网格","generic.left":"左侧","generic.right":"右侧","mode.start.quick_setup":"快速设置","mode.start.keymap":"轮廓","mode.start.quick_setup.more_themes":"更多...","dialog.resize_texture.animation_frames":"动画帧","dialog.export_emission_map.title":"导出动画","dialog.export_emission_map.format":"格式","dialog.export_emission_map.format.luminance":"亮度","dialog.export_emission_map.format.luminance_inverted":"亮度反转","dialog.export_emission_map.format.colors":"颜色","dialog.export_emission_map.threshold":"透明度阈值","dialog.export_emission_map.round_up":"向上取舍%0到%1","dialog.export_emission_map.flip_y":"翻转Y轴","dialog.select.type":"元素类型","dialog.create_texture.max_edge_angle":"边角阈值","dialog.create_texture.max_edge_angle.desc":"两个面之间仍将被组合的最大角度","dialog.create_texture.max_island_angle":"岛屿的最大倾斜角度","dialog.create_texture.max_island_angle.desc":"同一个 UV 贴图可以组合的最大角度","settings.mobile_panel_side":"移动面板","settings.mobile_panel_side.desc":"选择竖屏使用 Blockbench 时屏幕面板的位置","settings.obj_face_export_mode":"OBJ 面导出模式","settings.obj_face_export_mode.desc":"选择让 OBJ 导出器将所有面转换为 tris 或 quads","settings.obj_face_export_mode.both":"默认","settings.obj_face_export_mode.tris":"转换为 Tris","settings.obj_face_export_mode.quads":"转换为 Quads","action.seam_tool":"缝隙连接工具","action.seam_tool.desc":"用于定义网格边缘上的 UV 接缝的工具","action.resolve_group":"解析组","action.resolve_group.desc":"清除组,同时将其子项保留在同一位置","action.move_to_group":"移动至组","action.move_to_group.desc":"将所选元素移至其他大纲视图组","action.select_seam":"选择 UV 接缝","action.select_seam.desc":"为所选边缘选择 UV 接缝模式","action.select_seam.auto":"自动","action.select_seam.join":"加入","action.select_seam.divide":"分离","action.adjust_brightness_contrast":"调整亮度和对比度...","action.adjust_brightness_contrast.desc":"调整所选纹理的亮度和对比度","action.adjust_saturation_hue":"调整饱和度和色调...","action.adjust_saturation_hue.desc":"调整所选纹理的饱和度和色调","action.invert_colors":"反转颜色","action.invert_colors.desc":"反转所选纹理的所有颜色","action.adjust_curves":"调整曲线...","action.adjust_curves.desc":"调整所选纹理的亮度曲线","action.flip_texture_x":"水平翻转纹理","action.flip_texture_y":"垂直翻转纹理","action.resize_texture":"调整纹理大小...","action.view_mode.uv":"UV 预览","action.append_to_template":"向模板追加元素...","action.append_to_template.desc":"将选中的元素添加到纹理模板","action.move_texture_with_uv":"使用 UV 移动纹理","action.move_texture_with_uv.desc":"拖动 UV 面时移动面的纹理","action.timeline_setups":"时间线设置","action.save_timeline_setup":"保存时间线设置...","action.save_timeline_setup.desc":"保存当前选定的动画师和频道的预设","menu.texture":"纹理","menu.texture.render_mode.default":"默认","menu.texture.merge_onto_texture":"合并到上方的纹理上","menu.animation.unload":"卸载","panel.timeline":"时间线","action.pan_tool":"平移工具","action.pan_tool.desc":"在视口和纹理编辑器中导航的工具","mode.start.recent.favorite":"标记为收藏","mode.start.info":"信息","mode.start.target":"目标","mode.start.start":"开始","mode.start.create_new":"创建新模型","mode.start.format.informations":"你知道吗:","mode.start.format.resources":"资源:","format.free.info.meshes":"在此格式中,您可以使用立方体和自定义形状的网格创建 low poly 模型。","format.free.info.limitation":"模型无法加载到需要特殊格式的游戏中,例如 Minecraft。","format.skin.info.skin":"此格式旨在创建 Minecraft 皮肤和实体纹理。","format.skin.info.model":"无法更改模型。要对模型进行更改,请先通过**文件**>**转换项目**转换为其他格式。","format.java_block.info.rotation":"每个元素的旋转限制为 22.5°,且仅单个轴可旋转","format.java_block.info.size":"该模型大小限制为 3x3x3 块。显示设置可以使物品模型更大","format.java_block.info.animation":"原版 Minecraft 不支持此格式动画。如果你正在创建一个模组,则可使用 GeckoLib 制作模型动画。如果没有,制作动画的唯一方法是使用命令或动画纹理切换模型。","format.bedrock.info.textures":"每个模型只能有一个纹理","format.bedrock_block":"基岩版方块","format.bedrock_block.desc":"Minecraft 基岩版方块模型","format.modded_entity.info.integer_size":"单个立方体的大小仅限于整数。","format.modded_entity.info.format":"模型是用 Java 代码编写的,而不是像所有其他 Blockbench 导出格式那样的专用数据结构。","format.optifine_entity.info.optifine_required":"未安装 OptiFine 的用户将看不到该模型。","format.optifine_entity.info.pivots":"骨骼枢轴被锁定,因此最好不要触碰它们。","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"其他","format_category.loaders":"加载程序","message.recover_backup.recover":"恢复","message.invalid_characters.title":"无效路径","message.invalid_characters.message":"导入文件的路径包含无效字符、大写字母或空格。 支持的字符有:%0","dialog.share_model.thumbnail":"缩略图","dialog.skin.high_res_texture":"请注意,具有所选分辨率的皮肤将无法作为常规 Minecraft 皮肤使用。 选择较低的分辨率。","settings.allow_display_slot_mirror":"允许镜像副手栏","settings.allow_display_slot_mirror.desc":"允许对 Java 版项目模型的副手栏行镜像。 警告:此选项适用于 Minecraft 1.14 或更早版本或特殊情况。","action.switch_tabs":"切换选项卡","action.switch_tabs.desc":"在打开的选项卡之间循环。 按住 shift 以反方向循环。","action.unselect_all":"取消选择","action.unselect_all.desc":"取消选择所有元素、面、顶点或关键帧","action.save_palette":"保存调色板...","action.save_palette.desc":"将当前调色板保存在 Blockbench 中供以后使用","action.keyframe_column_create":"创建关键帧列","action.keyframe_column_create.desc":"如果它们已经具有关键帧,将时间轴中的所有通道按当前时间进行关键帧","action.keyframe_column_select":"选择关键帧列","action.keyframe_column_select.desc":"沿播放键下方的列,选择时间轴中的所有关键帧","menu.uv":"UV","menu.keyframe":"关键帧","menu.palette.load.update":"更新调色板","menu.palette.load.update.desc":"用当前 Blockbench 调色板的颜色更新此调色板","menu.timeline_marker.set_time":"设置时间...","uv_editor.scale_uv":"缩放 UV","action.preview_scene":"预览场景","action.preview_scene.desc":"更改模型预览场景","preview_scene.minecraft_overworld":"Minecraft 主世界","preview_scene.minecraft_nether":"Minecraft 下界","preview_scene.minecraft_end":"Minecraft 末地","dialog.project.modded_entity_flip_y":"Y轴翻转","preview_scene.studio":"工作室","format.image":"图像","modifier_actions.set_copy_source":"设置复制源","message.load_images.title":"加载图像","message.load_images.edit_image":"编辑图像","dialog.add_primitive.align_edges":"对齐边缘","dialog.flip_animation.show_in_timeline":"在时间轴中显示修改后的骨骼","settings.default_cube_size":"默认方块大小","settings.default_cube_size.desc":"创建新立方体时设置默认立方体大小","settings.uniform_keyframe":"统一关键帧比例","settings.uniform_keyframe.desc":"默认将缩放关键帧设置为统一缩放","settings.nearest_rectangle_select":"矩形选择:最近的边","settings.nearest_rectangle_select.desc":"将矩形选择捕捉到最近的像素边缘,就像在 GIMP 中一样,而不是整个像素。","settings.pick_color_opacity":"选择颜色不透明度","settings.pick_color_opacity.desc":"使用拾色器选择颜色不透明度并将其设置为画笔不透明度","settings.paint_with_stylus_only":"仅使用触控笔绘画","settings.paint_with_stylus_only.desc":"仅使用触控笔进行绘画、保留鼠标或触摸输入进行导航。","action.copy_brush_mode":"复制画笔模式","action.copy_brush_mode.copy":"复制","action.copy_brush_mode.pattern":"图案","action.copy_brush_mode.sample":"样本","action.brush_shape":"画笔形状","action.brush_shape.square":"方形","action.brush_shape.circle":"圆形","action.blend_mode":"混合模式","action.blend_mode.default":"默认","action.blend_mode.set_opacity":"设置不透明度","action.blend_mode.color":"颜色","action.blend_mode.behind":"背面","action.blend_mode.multiply":"相乘","action.blend_mode.divide":"分割","action.blend_mode.add":"添加","action.blend_mode.subtract":"相减","action.blend_mode.screen":"屏幕","action.blend_mode.overlay":"覆盖","action.blend_mode.hard_light":"强光","action.blend_mode.difference":"差异","action.copy_brush":"复制画笔","action.copy_brush.desc":"刷来复制纹理的一部分或绘制图案","action.validator_window":"查看模型问题...","action.validator_window.desc":"打开验证器,列出当前模型的问题。","action.cancel_gif":"取消 GIF","menu.text_edit.copy_vector":"复制矢量图","menu.brush_presets.dialog":"画笔预设...","menu.brush_presets.pixel_brush":"像素画笔","menu.brush_presets.smooth_brush":"平滑画笔","menu.texture.edit_in_blockbench":"在 Blockbench 中编辑","menu.mirror_painting.axis":"轴","menu.mirror_painting.axis.desc":"选择将在哪个轴上镜像描边","menu.mirror_painting.global":"全局对称","menu.mirror_painting.global.desc":"在全局空间中的模型上启用镜像绘制","menu.mirror_painting.local":"局部对称","menu.mirror_painting.local.desc":"在本地空间中为每个元素启用镜像绘制","menu.mirror_painting.texture_frames":"动画纹理帧","menu.mirror_painting.texture_frames.desc":"将笔画镜像到动画纹理的每一帧","format.bedrock_block.info.size_limit":"块的总大小在所有维度上限制为 30 像素。 这使你可以在所有方向上偏离块中心 7 个像素。","format.bedrock_block.info.textures":"在Blockbench中,你可以给一个方块运用多个纹理,但是你需要在行为包中进行额外设置才能够在游戏中正常使用","format.image.desc":"在2D图像编辑器中编辑图像","generic.delete_all":"删除所有","message.child_model_only.open":"打开父项","message.child_model_only.open_with_textures":"打开父项并应用纹理","dialog.project.credit":"Credit","dialog.convert_project.create_copy":"创建副本","dialog.texture.frame_time":"帧时间","dialog.texture.frame_time.desc":"设置每帧可见的时长,以刻度为单位。 每个刻度为 1/20 秒。","dialog.texture.frame_interpolate":"插入","dialog.texture.frame_interpolate.desc":"在下一个动画帧之前插入淡入淡出","dialog.texture.frame_order_type":"循环模式","dialog.texture.frame_order_type.loop":"循环","dialog.texture.frame_order_type.backwards":"反向循环","dialog.texture.frame_order_type.back_and_forth":"往返循环","dialog.texture.frame_order_type.custom":"自定义顺序","dialog.texture.frame_order":"帧顺序","dialog.texture.frame_order.desc":"设置自定义的帧顺序,第一帧为0","dialog.select.mode":"模式","dialog.select.mode.new":"新选择","dialog.select.mode.add":"添加到已选择","dialog.select.mode.remove":"从已选择移除","dialog.select.mode.in_selection":"仅从已选择内容中选择","dialog.predicate_overrides.model":"模型","dialog.predicate_overrides.predicates":"谓词","dialog.predicate_overrides.variants":"变体","dialog.predicate_overrides.start_value":"开始","dialog.predicate_overrides.add_override":"添加覆写","dialog.predicate_overrides.add_predicate":"添加谓词","dialog.predicate_overrides.generate_overrides":"生成覆写","dialog.predicate_overrides.confirm_delete":"您确定要删除所有覆写吗?","dialog.predicate_overrides.predicate.angle":"Compass Angle","dialog.predicate_overrides.predicate.blocking":"Is Blocking","dialog.predicate_overrides.predicate.broken":"Is Broken","dialog.predicate_overrides.predicate.cast":"Is Cast","dialog.predicate_overrides.predicate.cooldown":"Cooldown","dialog.predicate_overrides.predicate.damage":"Damage","dialog.predicate_overrides.predicate.damaged":"Is Damaged","dialog.predicate_overrides.predicate.lefthanded":"Is Left-Handed","dialog.predicate_overrides.predicate.pull":"Pull Amount","dialog.predicate_overrides.predicate.pulling":"Is Pulling","dialog.predicate_overrides.predicate.charged":"Is Charged","dialog.predicate_overrides.predicate.firework":"Has Firework","dialog.predicate_overrides.predicate.throwing":"Ready to Throw","dialog.predicate_overrides.predicate.time":"Time of Day","dialog.predicate_overrides.predicate.custom_model_data":"Custom Model Data","dialog.predicate_overrides.predicate.level":"光照强度","dialog.predicate_overrides.predicate.filled":"Bundle Fill Level","dialog.predicate_overrides.predicate.tooting":"Tooting","settings.model_export_scale":"模型导出比例","settings.model_export_scale.desc":"导出 glTF、DAE 和 FBX 模型的缩放比例。默认为 16,即在导出时将 16 个 Blockbench 单位转换为 1 米。","action.copy_paste_tool_mode":"复制粘贴模式","action.copy_paste_tool_mode.copy":"复制","action.copy_paste_tool_mode.move":"移动","action.export_fbx":"将模型导出为 FBX 文件","action.export_fbx.desc":"将模型和动画导出为 FBX 文件以在其他 3D 应用程序和游戏引擎中使用","action.center_lateral":"中央横向","action.center_lateral.desc":"在 X 和 Z 轴上将所选元素居中","action.adjust_opacity":"调整不透明度...","action.adjust_opacity.desc":"调整所选纹理的不透明度","action.rotate_texture_cw":"顺时针旋转纹理","action.rotate_texture_ccw":"逆时针旋转纹理","action.predicate_overrides":"编辑谓词覆写...","action.predicate_overrides.desc":"根据所选条件选择模型以覆盖原模型","action.auto_set_cullfaces":"设置自动剔除面","action.auto_set_cullfaces.desc":"当面被相邻块覆盖时,自动剔除面以隐藏面。","menu.texture.edit_externally":"外部编辑","menu.mirror_painting.texture":"2D 编辑器对称性","menu.mirror_painting.texture.desc":"在图像或纹理的 2D 空间中启用镜像绘制","menu.animator.rotation_global":"在全局空间中旋转","uv_editor.face_properties":"面属性","uv_editor.face_properties.material_instance":"材质实例","uv_editor.tint.info":"启用着色可以让 Minecraft 进行相应面的着色处理。原版仅能对特定方块或物品进行着色,例如树叶块、红石粉,且值仅能为 0。","uv_editor.cullface.info":"启用剔除面可以让此方块的面在特定方向存在相邻方块时不进行渲染,优化游戏性能。","uv_editor.material_instance.info":"Material instances can be set to a user-defined name. That name can be used in the block JSON file in the behavior pack to assign a particular texture and material that the face.","display.reference.frame_invisible":"物品展示框(隐身)","data.settings_profile":"配置","message.display_skin.invalid_name":"找不到名为 \\"%0\\" 的 Minecraft 账号。","dialog.load_plugins_from_query.title":"Load Plugins","dialog.load_plugins_from_query.text":"此链接的插件需要被安装。您确定要安装此插件吗?","dialog.select_model.title":"Select Model","dialog.select_model.bones":"Bones","dialog.select_model.cubes":"Cubes","dialog.settings.create_profile":"创建配置...","settings_profile.confirm_delete":"确定删除此配置?","settings_profile.condition.type.selectable":"Manually Selectable","settings.interface_mode":"用户界面模式","settings.interface_mode.desc":"用户界面模式。重新启动 Blockbench 以应用改动","settings.interface_mode.auto":"自动","settings.interface_mode.desktop":"桌面","settings.interface_mode.mobile":"移动设备","settings.paint_through_transparency":"透明绘画穿透","settings.paint_through_transparency.desc":"当 Alpha 通道锁定时,笔刷将穿透透明的区域","action.tab_overview":"标签页总览","action.tab_overview.desc":"查看网格中所有打开的标签页并跳转至其中一个","action.slider_color_red":"红色","action.slider_color_green":"绿色","action.slider_color_blue":"蓝色","action.add_animation_controller":"Add Animation Controller","action.add_animation_controller.desc":"Create a blank animation controller","action.animation_controller_preview_mode":"Controller Preview","action.animation_controller_preview_mode.paused":"已暂停","action.animation_controller_preview_mode.manual":"Manual Preview","action.animation_controller_preview_mode.play":"自动播放","action.keyframe_interpolation.bezier":"Bézier","action.keyframe_bezier_linked":"Link Bézier Handles","action.keyframe_bezier_linked.desc":"Connect the right and left keyframe bézier handle","action.reset_keyframe_handles":"Reset Keyframe Handles","action.reset_keyframe_handles.desc":"Reset the bézier handles of the selected keyframes","action.looped_animation_playback":"循环播放","action.looped_animation_playback.desc":"无限循环预览动画","timeline.bind_to_actor":"Bind to Actor","animation_controllers.select_preset":"Select a controller preset...","animation_controllers.state.animations":"Animations","animation_controllers.state.particles":"粒子","animation_controllers.state.sounds":"音效","animation_controllers.state.on_entry":"On Entry","animation_controllers.state.on_exit":"On Exit","animation_controllers.state.transitions":"Transitions","animation_controllers.state.condition":"Condition","animation_controllers.state.blend_transition":"Blend Time","animation_controllers.state.shortest_path":"Blend by Shortest Path","animation_controllers.state.edit_transition":"Edit Transition","menu.color_picker.picker_type":"Picker Type","menu.color_picker.picker_type.square":"Square","menu.color_picker.picker_type.wheel":"Wheel","menu.color_picker.slider_mode":"Slider Mode","menu.color_picker.slider_mode.hsv":"色相、饱和度、明度","menu.color_picker.slider_mode.rgb":"RGB","menu.texture.render_mode.additive":"Additive","panel.color.picker_options":"取色器设置","panel.animation_controllers":"动画控制器","display.preset.armor_stand":"地面(盔甲架)","data.file_path":"文件路径","dialog.extrude.orientation":"Orientation","dialog.extrude.orientation.upright":"Upright","dialog.extrude.orientation.flat":"平坦","dialog.scale.box_uv_warning":"Scaling a Box UV model may break the UV of your model. Instead, try to scale your model externally, or switch to Per-face UV Mode in File > Project.","dialog.create_gif.format":"Format","dialog.create_gif.format.gif":"GIF","dialog.create_gif.format.png_sequence":"PNG 序列","dialog.create_gif.pixelate":"像素化","dialog.create_gif.bg_image":"背景图片","dialog.create_gif.turn.desc":"Rotate the model while recording. Use negative values to turn the model clockwise. A value of 60 corresponds to one rotation every second.","settings_profile.condition":"Condition","settings_profile.condition.type.file_path.desc":"Use Regular Expression syntax to match the file path of the current project. Use forward slashes for directories","settings.only_selected_bezier_handles":"仅显示所选贝塞尔手柄","settings.only_selected_bezier_handles.desc":"隐藏未选中的贝塞尔手柄","settings.embed_textures":"嵌入纹理","settings.embed_textures.desc":"嵌入纹理到 .bbmodel 工程文件","action.selection_mode.cluster":"Cluster","dialog.copied_to_clipboard":"Copied to clipboard","data.reference_image":"参考图像","message.delete_reference_image":"您确定要删除该参考图吗?此操作无法撤销。","message.add_reference_image.message":"选择参考图要加载的位置","message.add_reference_image.project":"添加至当前项目","message.add_reference_image.app":"添加至所有项目","message.import_particle_texture.import":"Import Particle Texture","message.import_particle_texture.message":"Would you like to import a texture file to be used for your particle?","message.save_codec_selector.title":"Save Model Format","message.save_codec_selector.message":"Select a format to save the model in.","message.save_codec_selector.project_file":"Blockbench Project (.bbmodel)","message.save_codec_selector.both":"Both","message.display_skin.username":"用户名(JAVA)","message.palette_locked":"The palette is locked","dialog.project.default_uv_mode":"Default UV Mode","dialog.project.default_uv_mode.description":"Default UV Mode of the project. The UV mode can also be changed per cube.","dialog.export_options.title":"Export Options","dialog.edit_texture.preview":"预览","dialog.proportional_editing.range":"Range","dialog.proportional_editing.falloff":"Falloff","dialog.proportional_editing.falloff.linear":"Linear","dialog.proportional_editing.falloff.hermite_spline":"Smooth","dialog.proportional_editing.falloff.constant":"Constant","dialog.proportional_editing.selection":"Selection","dialog.proportional_editing.selection.linear":"Linear Distance","dialog.proportional_editing.selection.connections":"Connections","dialog.mirror_painting_texture_center.middle":"Middle","dialog.mirror_painting_texture_center.custom":"Custom","dialog.settings.reset_to_default":"重置至原值","keybindings.item.num_slider.increase":"Increase","keybindings.item.num_slider.decrease":"Decrease","settings.always_show_splash_art":"始终显示 Splash Art","settings.always_show_splash_art.desc":"始终显示开始界面的 Splash Art","action.slider_palette_color":"Switch Palette Color","action.slider_palette_color.desc":"Cycle between the colors in the palette","action.proportional_editing":"Proportional Editing","action.proportional_editing.desc":"Proportionally affect surrounding vertices when editing parts of a mesh","action.limit_to_palette":"Limit to Palette","action.limit_to_palette.desc":"Limits the colors of the texture to those in the currently loaded palette","action.edit_reference_images":"编辑参考图像","action.edit_reference_images.desc":"打开参考图像模式以添加或编辑参考图和蓝图","action.add_reference_image":"添加参考图像","action.reference_image_from_clipboard":"从剪贴板读取参考图像","action.reference_image_list":"参考图像","action.connect_uv_faces":"Connect UV Faces","action.connect_uv_faces.desc":"Connect the selected UV faces to the last selected UV face","action.merge_uv_vertices":"Merge UV Vertices","action.merge_uv_vertices.desc":"Snap the first selected UV vertices to the last selected UV vertices","action.bedrock_animation_mode":"Bedrock Animation Mode","action.bedrock_animation_mode.desc":"Select the mode to edit animations for Minecraft: Bedrock Edition in","action.bedrock_animation_mode.entity":"Entity","action.bedrock_animation_mode.attachable_first":"Item 1st Person","action.bedrock_animation_mode.attachable_third":"Item 3rd Person","timeline.amplify":"Amplify","menu.options":"选项...","menu.palette.lock_palette":"Lock Palette","menu.uv.export":"Export UV Mapping","menu.uv.flip_x":"Mirror X","menu.uv.flip_y":"Mirror Y","menu.mirror_painting.enabled":"Enabled","menu.mirror_painting.configure_texture_center":"Configure Texture Center...","reference_image.position":"位置","reference_image.size":"尺寸","reference_image.rotation":"旋转","reference_image.opacity":"透明度","reference_image.visibility":"可见","reference_image.clear_mode":"Clear Mode","reference_image.layer":"层级","reference_image.layer.background":"置于模型下方","reference_image.layer.viewport":"置于模型上方","reference_image.layer.float":"置于界面上方","reference_image.layer.blueprint":"Locked Blueprint","reference_image.scope":"范围","reference_image.scope.project":"Just this project","reference_image.scope.global":"All projects","reference_image.enabled_modes":"Enabled in Modes","codec.common.encoding":"Encoding","codec.common.armature":"Export Groups as Armature","codec.common.export_animations":"Export Animations","codec.common.embed_textures":"Embed Textures","preview.center_camera":"Center Camera","display.reference.frame_top":"Item Frame Top","display.reference.frame_top_invisible":"Item Frame Top (Invisible)","action.proportional_editing_range":"Proportional Editing Range","action.proportional_editing_range.desc":"Adjust the range for proportional editing","action.toggle_all_reference_images":"Hide/Show All Reference Images","action.toggle_all_reference_images.desc":"Toggle the visibility of all reference images at once","action.add_animation_controller_state":"Add Animation Controller State","action.add_animation_controller_state.desc":"Add a new state to the animation controller","menu.slider.round_value":"Round Value","texture.error.too_large":"Resolution exceeds the maximum of %0","dialog.copy_to_clipboard":"复制到剪切板中","dialog.open_url":"打开URL链接","reference_image.image":"图像","uv_editor.rotate_uv":"Rotate UV","generic.error":"Error","projects.start_screen":"Start Screen","message.invalid_link.message":"The shared model \\"%0\\" that you are trying to load is either invalid or has expired.","message.plugin_dependencies.title":"Plugin Dependencies","message.plugin_dependencies.message1":"The plugin requires these dependencies:","message.plugin_dependencies.message1_update":"The plugin %0 has been updated and now requires these dependencies:","message.plugin_dependencies.message2":"Do you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. Do you want to save your changes?","dialog.unsaved_work.discard_all":"Discard All","dialog.unsaved_work.save_all":"Save All","dialog.resize_texture.mode":"Mode","dialog.resize_texture.mode.crop":"Crop/Expand","dialog.resize_texture.mode.scale":"Scale","dialog.plugins.is_installed":"Installed","dialog.plugins.is_disabled":"Disabled","dialog.plugins.disable":"Disable","dialog.plugins.enable":"Enable","dialog.plugins.dependencies":"Depends on:","dialog.view_backups.open_folder":"打开文件夹","dialog.share_model.reference_images":"Include Reference Images","dialog.share_model.too_large":"Failed to upload: Model is too large","dialog.share_model.too_large_references":"Failed to upload: Model is too large. Try without reference images.","settings.stretch_linked":"Link Stretching","settings.stretch_linked.desc":"Stretch the cube in all directions with the same value","settings.grids":"Show Grids","settings.grids.desc":"Show or hide all 3D grids","settings.double_click_switch_tools":"Switch Tools on Double Click","settings.double_click_switch_tools.desc":"Double click the viewport to switch between tools","settings.outlines_in_paint_mode":"Selection Outlines in Paint Mode","settings.outlines_in_paint_mode.desc":"Display element selection outlines while in paint mode","settings.json_indentation":"JSON Indentation","settings.json_indentation.desc":"Indentation style for exported JSON files","settings.json_indentation.tabs":"Tabs","settings.json_indentation.spaces_4":"Spaces: 4","settings.json_indentation.spaces_2":"Spaces: 2","action.slider_stretch":"Stretch","action.slider_stretch.desc":"Stretches cubes multiplicatively on the %0 axis without changing the UV","action.view_backups":"查看备份","action.view_backups.desc":"浏览自动保存的项目备份列表","action.search_outliner":"Search Outliner","action.search_outliner.desc":"Search for specific element names in the outliner","action.mirror_modeling":"Mirror Modeling","action.mirror_modeling.desc":"Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.","action.allow_element_mirror_modeling":"Allow Mirror Modeling","action.allow_element_mirror_modeling.desc":"Choose whether the selected elements can be affected by mirror modeling","action.switch_face_crease":"Switch Face Crease","action.switch_face_crease.desc":"Switch in which direction the quad folds in the middle","action.clear_unused_texture_space":"Clear Unused Texture Space","action.clear_unused_texture_space.desc":"Clear parts of the texture that are not UV-mapped to any elements","action.split_screen":"Split Screen","action.split_screen.desc":"Select a viewport split screen mode","action.split_screen.single":"Single","action.split_screen.double_horizontal":"Double Horizontal","action.split_screen.double_vertical":"Double Vertical","action.split_screen.quad":"Quad","action.split_screen.triple_left":"Triple Left","action.split_screen.triple_right":"Triple Right","action.split_screen.triple_top":"Triple Top","action.split_screen.triple_bottom":"Triple Bottom","action.uv_project_from_view":"UV Project from View","action.uv_project_from_view.desc":"Automatically generate UVs for the selected faces from the perspective of the 3D view","action.graph_editor_other_graphs":"Display Other Graphs","action.graph_editor_other_graphs.desc":"Whether the graphs of the axes that are not selected are displayed","action.graph_editor_include_other_graphs":"Include Other Graphs","action.graph_editor_include_other_graphs.desc":"Whether the graph editor includes the graphs that are not selected in the view","action.set_ik_source":"Set IK Root","action.set_ik_source.desc":"Select the root bone of the chain that should be moved by this null object via Inverse Kinematics","edit.loop_cut.cuts":"Cuts","panel.element.stretch":"Stretch","preview_scene.minecraft_plains":"Plains","preview_scene.minecraft_cherry_grove":"Cherry Grove","preview_scene.minecraft_snowy_tundra":"Snowy Tundra","preview_scene.minecraft_sunset":"Sunset","preview_scene.minecraft_night":"Night","preview_scene.minecraft_desert":"Desert","preview_scene.minecraft_underwater":"Underwater","preview_scene.minecraft_coral_reef":"Coral Reef","preview_scene.minecraft_lush_cave":"Lush Cave","preview_scene.minecraft_deep_dark":"Deep Dark","generic.navigate_forward":"Forward","generic.navigate_back":"Back","action.element_render_order":"Transparency Render Order","action.element_render_order.default":"Auto","action.element_render_order.behind":"Behind","action.element_render_order.in_front":"In Front","message.installing_update.title":"Update Available","message.installing_update.message":"A new version is ready to be installed. After closing the app, please allow for around %0 seconds before opening Blockbench again or turning off the computer, for the update to be installed.","settings.brush_cursor_2d":"2D Brush Cursor","settings.brush_cursor_2d.desc":"Display an outline around the brush in the 2D workspace","settings.brush_cursor_3d":"3D Brush Cursor","settings.brush_cursor_3d.desc":"Display an outline around the brush in the 3D workspace","settings.cdn_mirror":"使用 CDN 镜像","settings.cdn_mirror.desc":"使用镜像 CDN 下载插件。镜像接收更新的速度更快,并且可以在默认设置失效的某些地区中使用。"}'),zh_tw:JSON.parse('{"dialog.ok":"好","dialog.cancel":"取消","dialog.confirm":"確認","dialog.close":"關閉","dialog.import":"匯入","dialog.save":"儲存","dialog.discard":"撤回","dialog.dontshowagain":"不再顯示","data.cube":"立方體","data.group":"群組","data.texture":"紋理","data.plugin":"插件","data.preview":"預覽","data.toolbar":"工具列","data.image":"圖片","keys.ctrl":"Ctrl","keys.shift":"Shift","keys.alt":"Alt","keys.meta":"Cmd","keys.delete":"Delete","keys.space":"空白鍵","keys.leftclick":"左鍵","keys.middleclick":"中鍵","keys.rightclick":"右鍵","keys.tab":"Tab","keys.backspace":"Backspace","keys.enter":"Enter","keys.escape":"Escape","keys.function":"Fn%0","keys.numpad":"數字鍵 %0","keys.caps":"Capslock","keys.menu":"Contextmenu","keys.left":"Left","keys.up":"Up","keys.right":"Right","keys.down":"Down","keys.pageup":"Page Up","keys.pagedown":"Page Down","keys.plus":"+","keys.comma":",鍵","keys.point":".鍵","keys.minus":"-鍵","keys.cross":"Cross鍵","keys.end":"End","keys.pos1":"Pos 1","keys.printscreen":"Print Screen","keys.pause":"Pause","message.rotation_limit.title":"旋轉限制","message.rotation_limit.message":"Minecraft只允許旋轉一個軸,最多22.5度。旋轉其他軸會清除其他軸的旋轉。如果要自由旋轉,轉換成「一般模型」。","message.file_not_found.title":"找不到檔案","message.file_not_found.message":"Blockbench找不到指定的檔案,請確認是儲存在本機而非雲端。","message.screenshot.title":"截圖","message.screenshot.clipboard":"剪貼簿","message.screenshot.right_click":"截圖,右鍵複製","message.invalid_file.title":"無效的檔案","message.invalid_file.message":"無法開啟json檔案:%0","message.invalid_model.title":"無效的模型檔案","message.invalid_model.message":"這個檔案中沒有任何有效的模型數據。","message.child_model_only.title":"空的子模型","message.child_model_only.message":"這是%0的子模型,不包含任何模型。","message.unsaved_textures.title":"紋理未儲存","message.unsaved_textures.message":"你的模型含有未儲存的紋理,請確認有將其放置到正確的資源包資料夾中。","message.model_clipping.title":"模型過大","message.model_clipping.message":"你的模型含有%0個立方體,超過了Minecraft方塊的3x3x3限制,這個模型將無法運作。","message.loose_texture.title":"匯入紋理","message.loose_texture.message":"匯入的紋理不在資源包中,Minecraft僅能從載入的資源包中載入紋理。","message.loose_texture.change":"更改路徑","message.update_res.title":"紋理解析度","message.update_res.message":"是否要將專案的解析度更改為紋理的解析度? 如果紋理的解析度比正常的要高,按下「取消」。","message.update_res.update":"更新","message.bedrock_overwrite_error.message":"Blockbench無法將這個模型與舊的檔案合併。","message.bedrock_overwrite_error.backup_overwrite":"建立備份並覆蓋","message.bedrock_overwrite_error.overwrite":"覆蓋","message.close_warning.message":"要儲存模型嗎?","message.close_warning.web":"目前的工作將會遺失,確認要退出嗎?","message.default_textures.title":"預設紋理","message.default_textures.message":"選取預設資源包的textures資料夾","message.default_textures.detail":"從Minecraf的jar檔案取出或自行Google下載。找到裡面的textures資料夾並開啟。Blockbench會記住位置,並嘗試從裡面尋找紋理。","message.default_textures.select":"選取預設的textures資料夾","message.image_editor.title":"選取圖片編輯器","message.image_editor.file":"選取檔案...","message.image_editor.exe":"選取圖片編輯器exe","message.display_skin.title":"Minecraft Skin","message.display_skin.message":"從電腦中選取外觀檔案,或輸入玩家名字","message.display_skin.upload":"上傳外觀","message.display_skin.reset":"重置","message.invalid_plugin":"無效的插件,開啟主控台查看錯誤訊息","message.load_plugin_app":"是否允許這個插件修改你的電腦? 請確保只從信任的作者載入插件。","message.load_plugin_web":"是否載入這個插件? 請確保只從信任的作者載入插件。","message.preset_no_info":"預設集並無此欄位的訊息","message.restart_to_update":"重新啟動Blockbench來應用變更。","message.save_file":"儲存為%0","message.save_obj":"儲存為.obj模型","dialog.project.title":"專案","dialog.project.name":"檔案名稱","dialog.project.parent":"父模型","dialog.project.geoname":"模型識別符","dialog.project.ao":"環境光遮蔽","dialog.texture.title":"紋理","dialog.texture.variable":"變數","dialog.texture.namespace":"命名空間","dialog.texture.folder":"資料夾","dialog.extrude.title":"拉伸圖片","dialog.extrude.mode":"掃描模式","dialog.extrude.mode.areas":"區域","dialog.extrude.mode.lines":"線條","dialog.extrude.mode.columns":"柱","dialog.extrude.mode.pixels":"像素","dialog.extrude.opacity":"最低透明度","dialog.extrude.scan":"掃瞄並匯入","dialog.display_preset.title":"新建預設集","dialog.display_preset.message":"選取要儲存的欄位","dialog.display_preset.create":"建立","dialog.select.title":"選取","dialog.select.group":"在群組中選取","dialog.select.name":"含有名稱","dialog.select.random":"隨機","dialog.select.select":"選取","dialog.scale.title":"縮放模型","dialog.scale.axis":"軸","dialog.scale.clipping":"模型太大","dialog.scale.confirm":"比例","dialog.plugins.title":"插件","dialog.plugins.installed":"已安裝","dialog.plugins.available":"可用","dialog.plugins.install":"安裝","dialog.plugins.uninstall":"解除安裝","dialog.plugins.reload":"重新載入","dialog.plugins.none_installed":"無安裝任何插件","dialog.plugins.none_available":"無插件可用","dialog.plugins.web_only":"僅限網頁應用程式可以使用","dialog.plugins.app_only":"僅限桌面應用程式可以使用","dialog.plugins.author":"by %0","dialog.create_texture.folder":"資料夾","dialog.create_texture.resolution":"解析度","dialog.input.title":"輸入","dialog.settings.settings":"設定","dialog.settings.keybinds":"快捷鍵","dialog.settings.about":"關於","layout.color.back":"返回","layout.color.back.desc":"背景與輸入框","layout.color.dark":"黑暗","layout.color.dark.desc":"畫布背景","layout.color.ui":"UI","layout.color.ui.desc":"主介面顏色","layout.color.bright_ui":"亮色UI","layout.color.bright_ui.desc":"選單與工具提示","layout.color.button":"按鈕","layout.color.button.desc":"按鈕和切換開關","layout.color.selected":"已選取","layout.color.selected.desc":"選取的頁籤和物件","layout.color.border":"邊框","layout.color.border.desc":"按鈕與輸入框的邊框","layout.color.accent":"強調色","layout.color.accent.desc":"滑塊和其他","layout.color.grid":"網格","layout.color.grid.desc":"3D預覽網格","layout.color.text":"文字","layout.color.text.desc":"通常文字","layout.color.light":"亮色","layout.color.light.desc":"語法凸顯","layout.color.accent_text":"凸顯文字","layout.color.accent_text.desc":"亮色文字或突顯的元素","layout.font.main":"主要字型","layout.font.headline":"標題字型","about.version":"版本:","about.creator":"作者:","about.website":"網站:","about.vertex_snap":"頂點捕捉功能基於SirBenet的插件。","about.icons":"圖示包:","about.libraries":"庫:","settings.category.general":"一般","settings.category.preview":"預覽","settings.category.grid":"網格","settings.category.edit":"編輯","settings.category.snapping":"捕捉","settings.category.defaults":"預設","settings.category.dialogs":"對話框","settings.category.export":"匯出","settings.language":"語言","settings.language.desc":"介面語言。重啟Blockbench套用變更。","settings.backup_interval":"備份間隔","settings.backup_interval.desc":"自動備份的分鐘間隔","settings.origin_size":"樞紐點標示器","settings.origin_size.desc":"樞紐點標示器的大小","settings.control_size":"變形精靈大小","settings.control_size.desc":"變形精靈的大小","settings.display_skin":"展示外觀","settings.display_skin.desc":"用於展示玩家模型的外觀","settings.shading":"著色器","settings.shading.desc":"在預覽中使用著色器","settings.texture_fps":"動畫材質FPS","settings.texture_fps.desc":"動畫紋理的FPS","settings.base_grid":"小型網格","settings.base_grid.desc":"顯示較小的網格與軸線","settings.large_grid":"方塊網格","settings.large_grid.desc":"顯示16x16方塊的網格","settings.full_grid":"精確方塊網格","settings.full_grid.desc":"顯示精確的像素方塊網格","settings.large_box":"大型Box","settings.large_box.desc":"顯示3x3x3方塊的邊界","settings.display_grid":"展示模式","settings.display_grid.desc":"在展示模式中顯示網格","settings.undo_limit":"復原上限","settings.undo_limit.desc":"復原次數的上限","settings.local_move":"以相對軸移動","settings.local_move.desc":"移動元素時以自身的軸移動。","settings.canvas_unselect":"按一下取消選取畫布","settings.canvas_unselect.desc":"按一下畫布背景,取消選取所有元素。","settings.paint_side_restrict":"筆刷限制模式","settings.paint_side_restrict.desc":"限制筆刷只能在目前的表面塗畫。","settings.autouv":"自動UV","settings.autouv.desc":"預設啟用自動UV","settings.create_rename":"重新命名新立方體","settings.create_rename.desc":"新建立方體或群組時自動切換到命名欄位。","settings.edit_size":"網格解析度","settings.edit_size.desc":"立方體對齊的網格解析度","settings.shift_size":"Shift解析度","settings.shift_size.desc":"按著Shift時的網格解析度","settings.ctrl_size":"Control解析度","settings.ctrl_size.desc":"按著Control時的網格解析度","settings.negative_size":"負大小","settings.negative_size.desc":"允許調整大小工具使用負值","settings.minifiedout":"最小化匯出","settings.minifiedout.desc":"將JSON輸出成一行","settings.export_groups":"匯出群組","settings.export_groups.desc":"將群組儲存至方塊或物品檔案","settings.credit":"版權訊息","settings.credit.desc":"在輸出的檔案中加入版權訊息","settings.default_path":"預設Minecraft紋理路徑","settings.default_path.desc":"Blokbench載入預設紋理的路徑","settings.image_editor":"圖片編輯器","settings.image_editor.desc":"預設的圖片編輯器","category.navigate":"導覽","category.tools":"工具","category.file":"檔案","category.blockbench":"Blockbench","category.edit":"編輯","category.transform":"變形","category.view":"檢視","category.display":"顯示設定","category.textures":"紋理","category.misc":"其他","keybind.preview_select":"選取","keybind.preview_rotate":"旋轉視角","keybind.preview_drag":"拖動視角","keybind.confirm":"確認","keybind.cancel":"取消","action.slider_inflate":"膨脹","action.slider_inflate.desc":"膨脹立方體,不影響UV。","action.slider_brush_size":"尺寸","action.slider_brush_size.desc":"筆刷的尺寸(像素)","action.slider_brush_opacity":"透明度","action.slider_brush_opacity.desc":"筆刷透明度(%)","action.slider_brush_softness":"硬度","action.slider_brush_softness.desc":"筆刷硬度(%)","action.uv_slider_pos_x":"水平移動","action.uv_slider_pos_x.desc":"水平移動選中立方體的UV","action.uv_slider_pos_y":"垂直移動","action.uv_slider_pos_y.desc":"垂直移動選中立方體的UV","action.uv_slider_size_x":"水平縮放","action.uv_slider_size_x.desc":"水平縮放選中立方體的UV","action.uv_slider_size_y":"垂直縮放","action.uv_slider_size_y.desc":"垂直移動選中立方體的UV","action.vertex_snap_mode":"捕捉模式","action.vertex_snap_mode.desc":"頂點捕捉模式時只移動元素或調整大小","action.move_tool":"移動","action.move_tool.desc":"選取並移動元素的工具","action.resize_tool":"調整大小","action.resize_tool.desc":"選取和調整大小的工具","action.brush_tool":"繪畫筆刷","action.brush_tool.desc":"可在表面或UV編輯器作畫的工具","action.vertex_snap_tool":"頂點捕捉","action.vertex_snap_tool.desc":"將立方體間以頂點連起來","action.swap_tools":"交換工具","action.swap_tools.desc":"在移動和調整大小工具切換","action.project_window":"專案...","action.project_window.desc":"開啟專案視窗,可編輯模型的詳細資訊。","action.open_model":"開啟模型","action.open_model.desc":"從電腦上開啟模型","action.extrude_texture":"拉伸紋理","action.extrude_texture.desc":"拉伸紋理並新建模型","action.export_blockmodel":"匯出方塊/物品模型","action.export_blockmodel.desc":"匯出Minecraft Java版方塊/物品模型","action.export_optifine_part":"匯出OptiFine Part","action.export_optifine_part.desc":"匯出 OptiFine實體模型的單一個part","action.export_optifine_full":"匯出 OptiFine JEM","action.export_optifine_full.desc":"匯出完整OptiFine的實體模型","action.export_obj":"匯出OBJ模型","action.export_obj.desc":"匯出成Wavefront OBJ格式,用於渲染","action.settings_window":"設定...","action.settings_window.desc":"開啟Blockbennch設定對話框","action.plugins_window":"插件...","action.plugins_window.desc":"開啟插件商店視窗","action.reset_layout":"重設版面配置","action.reset_layout.desc":"將版面配置回設回Blockbench預設樣式","action.load_plugin":"載入插件檔案","action.load_plugin.desc":"匯入插件檔案","action.reload_plugins":"重新載入插件","action.reload_plugins.desc":"重新載入所有的開發用插件","action.undo":"復原","action.undo.desc":"復原上一次變更","action.redo":"取消復原","action.redo.desc":"取消復原上一次變更","action.copy":"複製","action.copy.desc":"複製選取區,面或顯示設定","action.paste":"貼上","action.paste.desc":"貼上選取區,面或顯示設定","action.cut":"剪下","action.cut.desc":"剪下選取區,面或顯示設定","action.add_cube":"新增立方體","action.add_cube.desc":"新增一個新的立方體","action.add_group":"新增群組","action.add_group.desc":"新增一個群組或骨骼","action.outliner_toggle":"切換顯示更多選項","action.outliner_toggle.desc":"在大綱視圖中顯示更多選項","action.duplicate":"拷貝","action.duplicate.desc":"拷貝選取的立方體或群組","action.delete":"刪除","action.delete.desc":"刪除選取的立方體或群組","action.sort_outliner":"大綱排序","action.sort_outliner.desc":"按字母排序大綱","action.select_window":"選取...","action.select_window.desc":"按屬性搜尋和選取立方體","action.invert_selection":"反轉選取","action.invert_selection.desc":"反轉選取選中的立方體","action.select_all":"全部選取","action.select_all.desc":"選取全部的立方體","action.collapse_groups":"解散群組","action.collapse_groups.desc":"在大綱視圖中解散群組","action.scale":"縮放...","action.scale.desc":"縮放選取的立方體","action.toggle_visibility":"切換顯示","action.toggle_visibility.desc":"顯示或隱藏選取的立方體","action.toggle_export":"切換匯出","action.toggle_export.desc":"切換選取立方體的匯出設定","action.toggle_autouv":"切換自動UV","action.toggle_autouv.desc":"選取的立方體是否自動UV","action.toggle_shade":"切換著色","action.toggle_shade.desc":"選取的立方體是否要使用著色器","action.rename":"重新命名","action.rename.desc":"變更選取立方體的名稱","action.add_display_preset":"新建預設集","action.add_display_preset.desc":"新增檢視角度預設集","action.fullscreen":"全螢幕","action.fullscreen.desc":"切換全螢幕模式","action.zoom_in":"放大","action.zoom_in.desc":"放大介面","action.zoom_out":"縮小","action.zoom_out.desc":"縮小介面","action.zoom_reset":"重設放大","action.zoom_reset.desc":"將縮放比重設為100%","action.reset_interface":"重設介面","action.reset_interface.desc":"重設GUI的位置和大小","action.screenshot_model":"模型截圖","action.screenshot_model.desc":"從目前角度給模型截圖","action.screenshot_app":"應用程式截圖","action.screenshot_app.desc":"截圖整個應用程式","action.import_texture":"匯入紋理","action.import_texture.desc":"從電腦中匯入紋理","action.create_texture":"新增紋理","action.create_texture.desc":"新建範本或空白紋理","action.save_textures":"儲存紋理","action.save_textures.desc":"儲存所有未儲存的紋理","action.animated_textures":"播放動畫紋理","action.animated_textures.desc":"播放或暫停動畫紋理","action.origin_to_geometry":"樞紐點對齊中心","action.origin_to_geometry.desc":"樞紐點對齊至選取區中心","action.rescale_toggle":"切換重新縮放","action.rescale_toggle.desc":"按照立方體目前的旋轉角度進行縮放","action.bone_reset_toggle":"重設骨骼","action.bone_reset_toggle.desc":"停止顯示父模型骨骼的立方體","action.reload":"重新載入Blockbench","action.reload.desc":"重新載入Blockbench,終止所有未儲存的程序。","menu.file":"檔案","menu.edit":"編輯","menu.transform":"變形","menu.display":"顯示","menu.view":"檢視","menu.file.new":"新建","menu.file.recent":"最近","menu.file.import":"匯入","menu.file.export":"匯出","menu.transform.rotate":"旋轉","menu.transform.flip":"翻轉","menu.transform.center":"對準中心","menu.transform.properties":"屬性","menu.display.preset":"套用預設集","menu.display.preset_all":"全部套用預設集","menu.display.remove_preset":"移除預設集","menu.view.zoom":"縮放","menu.view.background":"背景","menu.view.screenshot":"截圖","menu.cube.color":"標示器顏色","menu.cube.texture":"紋理","menu.cube.texture.transparent":"透明","menu.cube.texture.blank":"空白","menu.group.sort":"排序","menu.texture.face":"套用至面","menu.texture.file":"檔案","menu.texture.refresh":"重新載入","menu.texture.change":"更改檔案","menu.texture.folder":"在資料夾中開啟","menu.texture.edit":"Edit","menu.texture.export":"儲存為","menu.texture.save":"儲存","menu.texture.properties":"屬性...","menu.preview.background":"背景","menu.preview.background.load":"載入","menu.preview.background.position":"位置","menu.preview.background.lock":"鎖定相機","menu.preview.screenshot":"截圖","menu.preview.perspective":"角度","menu.preview.perspective.normal":"普通","menu.preview.quadview":"四重分割檢視","menu.preview.stop_drag":"停止背景移動","menu.uv.mapping.rotation":"旋轉","menu.uv.texture":"紋理","cube.color.light_blue":"淺藍色","cube.color.yellow":"黃色","cube.color.orange":"橙色","cube.color.red":"紅色","cube.color.purple":"紫色","cube.color.blue":"藍色","cube.color.green":"綠色","cube.color.lime":"檸檬綠","switches.visibility":"切換顯示","switches.export":"匯出","switches.autouv":"自動UV","panel.uv":"UV","panel.display":"顯示","panel.textures":"紋理","panel.outliner":"大綱","uv_editor.title":"UV編輯器","uv_editor.all_faces":"全部","uv_editor.no_faces":"無無","face.north":"北","face.south":"南","face.west":"西","face.east":"東","face.up":"上","face.down":"下","direction.north":"北","direction.south":"南","direction.west":"西","direction.east":"東","direction.top":"頂部","direction.bottom":"底部","display.slot.third_right":"第三人稱右手","display.slot.third_left":"第三人稱左手","display.slot.first_right":"第一人稱右手","display.slot.first_left":"第一人稱左手","display.slot.head":"頭","display.slot.ground":"地面","display.slot.frame":"影格","display.slot.gui":"GUI","display.rotation":"旋轉","display.translation":"偏移","display.scale":"縮放","display.slot":"欄位","display.reference":"參考模型","display.reference.player":"玩家","display.reference.zombie":"殭屍殭屍","display.reference.armor_stand":"盔甲架","display.reference.baby_zombie":"幼年殭屍","display.reference.armor_stand_small":"小盔甲架","display.reference.monitor":"普通","display.reference.bow":"弓","display.reference.block":"方塊","display.reference.frame":"物品展示框","display.reference.inventory_nine":"3x3","display.reference.inventory_full":"背包","display.reference.hud":"HUD","display.preset.blank_name":"請輸入名稱","display.preset.item":"預設物品","display.preset.block":"預設方塊","display.preset.handheld":"預設武器","display.preset.rod":"預設棒子","dialog.continue":"繼續","message.square_textures":"紋理必須為正方形","message.unsaved_texture.title":"未儲存的紋理","message.unsaved_texture.message":"紋理未儲存的變更將會遺失,是否繼續?","action.vertex_snap_mode.move":"移動","action.vertex_snap_mode.scale":"縮放","action.open_model_folder":"開啟模型資料夾","action.open_model_folder.desc":"開啟模型資料夾","action.change_textures_folder":"變更材質位置","action.change_textures_folder.desc":"變更儲存材質的資料夾","menu.texture.particle":"使用粒子","message.update_notification.title":"無法安裝更新","message.update_notification.message":"新Blockbench版本已經釋出,請在設定中開啟自動更新進行安裝!","message.untextured":"此平面沒有任何紋理","dialog.toolbar_edit.title":"自訂工具列","keybindings.reset":"重設","keybindings.clear":"空白","action.cube_counter":"立方體計數器","action.uv_rotation":"UV旋轉","action.uv_rotation.desc":"UV面的旋轉","action.uv_grid":"UV方格","action.uv_grid.desc":"UV選取器要捕捉的網格解析度","action.uv_grid.auto":"自動","action.uv_maximize":"UV最大化","action.uv_maximize.desc":"將此面的UV紋理最大化","action.uv_auto":"自動UV","action.uv_auto.desc":"將此面的UV尺寸調整為實際面的大小","action.uv_rel_auto":"相對自動UV","action.uv_rel_auto.desc":"讓此面的UV尺寸符合實際面的大小和位置","action.uv_mirror_x":"UV 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UV系統會將其視作0個像素,紋理可能會無法正常顯示。","message.small_face_dimensions.face_uv":"這個模型格式支援使用pre-face UV,可處理小於1的面的材質。點選檔案>專案,取消勾選Box UV。","dialog.plugins.outdated_client":"需要新版本的Blockbench","dialog.plugins.outdated_plugin":"該插件太舊,不適用於現在的Blockbench","settings.motion_trails":"運動軌跡","settings.motion_trails.desc":"在動畫編輯器中顯示運動軌跡","settings.antialiasing":"反鋸齒","settings.antialiasing.desc":"開關預覽反鋸齒,重啟Blockbench套用變更","action.timeline_frame_back":"往後跳轉1個關鍵影格","action.timeline_frame_forth":"往前跳轉1個關鍵影格","panel.bone.ik":"反向運動 (實驗性)","settings.particle_tick_rate":"粒子遊戲刻","settings.particle_tick_rate.desc":"每秒的粒子效果刻,預設為30","action.lock_motion_trail":"鎖定運動軌跡","action.lock_motion_trail.desc":"鎖定選取群組的運動軌跡","menu.animation_file.unload":"取消載入動畫檔案","data.null_object":"空物件","status_bar.toggle_sidebar":"開關側邊攔","message.load_plugin_failed.title":"載入插件失敗","message.load_plugin_failed.message":"請確認插件檔案名與Plugin.register()中所使用的ID \'%0\' 相同。","dialog.project.uv_mode":"UV模式","dialog.project.uv_mode.box_uv":"Box 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這會覆蓋目前你的快捷鍵設定。","message.keymap_loaded":"已載入快捷鍵設定檔","dialog.convert_project.current_format":"目前的格式","dialog.create_texture.rearrange_uv.desc":"新建重新排列過的UV,讓每個面都能有紋理。","dialog.create_texture.compress.desc":"將UV緊密排列,盡量減少材質尺寸","dialog.create_texture.power.desc":"將紋理的尺寸鎖定為2的2次方大小,例如64或128。有些渲染器必須啟用此選項。","dialog.create_texture.double_use.desc":"如果二個元素UV位置相同,在新的UVmap中維持原樣。","dialog.create_texture.padding.desc":"在範本各個元素間加入邊距。","dialog.create_texture.resolution.desc":"紋理的基本解析度,以像素為單位。實際的紋理map大小可能會因元素的數量和大小而不同。","dialog.create_gif.color":"背景顏色","dialog.save_angle.zoom":"縮放","dialog.skin.variant":"變種","dialog.flip_animation.info":"骨骼名稱中含有\'left\'和\'right\'會視為相反的骨骼。","dialog.flip_animation.offset":"動畫長度一半的偏移值,","dialog.export_private_settings.title":"隱私設定","dialog.export_private_settings.message":"你的檔案含有以下的私人資訊:**%0**,在與別人分享檔案前移除這些數值。","dialog.export_private_settings.keep":"維持","settings.timecode_frame_number":"將時間碼顯示為關鍵畫格數字","settings.timecode_frame_number.desc":"在時間軸顯示關鍵畫格數字,而非厘秒","settings.animation_sample_rate":"動畫取樣率","settings.animation_sample_rate.desc":"使用該格式原生不支援的每秒取樣率","keybind.preview_zoom":"放大","action.gradient_tool":"漸層工具","action.gradient_tool.desc":"在紋理上建立漸層","action.import_settings":"匯入設定","action.import_settings.desc":"匯入.bbsettings檔案","action.export_settings":"匯出設定","action.export_settings.desc":"將Blockbench的設定值匯出為.bbesettings檔案","action.load_keymap":"載入快捷鍵設定檔","action.load_keymap.default":"預設 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Maya使用者的快捷鍵設定","action.import_keymap":"匯入快捷鍵設定檔","action.import_keymap.desc":"匯入.bbkeymap快捷鍵設定檔","action.export_keymap":"匯出快捷鍵設定檔","action.export_keymap.desc":"匯出快捷鍵設定檔為.bbkeymap檔案","action.edit_history":"編輯紀錄","action.edit_history.desc":"檢視復原和取消復原的編輯紀錄","action.group_elements":"將元素集合成一個群組","action.group_elements.desc":"將選取的元素集合成一個群組","action.unfold_groups":"取消摺疊群組","action.unfold_groups.desc":"取消摺疊大綱視圖中的所有群組","action.edit_bedrock_binding":"編輯快捷鍵...","action.edit_bedrock_binding.desc":"變更此幾何體綁定的骨骼","action.pick_screen_color":"選取螢幕顏色","action.pick_screen_color.desc":"從你的螢幕上選取顏色","action.view_mode":"檢視模式","action.view_mode.desc":"變更模型檢視模式","action.view_mode.textured":"紋理","action.view_mode.solid":"點線面","action.view_mode.wireframe":"線框","action.toggle_sidebars":"開關側邊欄","action.toggle_sidebars.desc":"開啟或關閉側邊欄","action.set_animation_end":"設定動畫終點","action.set_animation_end.desc":"設定目前時間軸上的動畫終點","action.flip_animation":"翻轉動畫","action.flip_animation.desc":"複製選取的關鍵影格至模型另一側來翻轉動畫","action.graph_editor_zero_line":"包含零線","action.graph_editor_zero_line.desc":"是否要在圖像編輯器中顯示零線","menu.texture.render_mode":"渲染模式","menu.texture.render_mode.emissive":"發光","menu.texture.render_mode.layered":"層疊","menu.preview.angle.edit":"編輯角度...","menu.animation.start_delay":"起始延時","menu.animation.loop_delay":"重複延遲","menu.animation.flip_keyframes":"翻轉關鍵影格","menu.mobile_keyboard.disable_all":"全部停用","panel.keyframe.toggle_uniform_scale":"開關均勻縮放","camera_angle.common_isometric_right":"等軸距右側 (2:1)","camera_angle.common_isometric_left":"等軸距左側 (2:1)","camera_angle.true_isometric_right":"等軸距右側 (30°)","camera_angle.true_isometric_left":"等軸距左側 (30°)","menu.help.wiki":"Blockbench Wiki","about.repository":"儲存庫:","settings.update_to_prereleases":"更新至Pre-releases","settings.update_to_prereleases.desc":"自動更新Blockbench至測試版以測試新功能。Pre-release版本很不穩定,在進行重要工作時請勿開啟此選項。","data.separator.spacer":"間隔","data.separator.linebreak":"換行","data.setting":"設定","generic.select_all":"全部選取","generic.select_none":"不選取","projects.new_tab":"新分頁","projects.close_tab":"關閉分頁","message.invalid_format.title":"無效的格式","message.invalid_format.message":"此模型為%0格式,Blockbench無法開啟。您可能需要插件才能正常開啟。","message.invalid_link":"無效或過期的連結","message.default_textures.current":"目前的路徑","message.update_after_restart":"重新啟動後將會安裝更新","message.copy_paste_tool_viewport":"此工具僅能在UV面板使用","dialog.project.shadow_size":"影子大小","dialog.find_replace.target":"目標","dialog.find_replace.target.element_names":"元素名稱","dialog.find_replace.target.group_names":"群組名稱","dialog.find_replace.target.animation_names":"動畫名稱","dialog.find_replace.target.keyframe_values":"關鍵影格數值","dialog.find_replace.find":"尋找","dialog.find_replace.replace":"取代","dialog.find_replace.regex":"正則表達式","dialog.add_primitive.shape":"形狀","dialog.add_primitive.shape.circle":"圓形","dialog.add_primitive.shape.tube":"管狀","dialog.add_primitive.shape.cone":"錐體","dialog.add_primitive.shape.cylinder":"圓柱","dialog.add_primitive.shape.sphere":"球","dialog.add_primitive.shape.torus":"環狀","dialog.add_primitive.shape.cube":"立方體","dialog.add_primitive.shape.pyramid":"角錐","dialog.add_primitive.diameter":"直徑","dialog.add_primitive.height":"高度","dialog.add_primitive.sides":"邊數","dialog.add_primitive.minor_diameter":"厚度","dialog.add_primitive.minor_sides":"最小邊數","dialog.create_texture.combine_polys":"合併的面","dialog.create_texture.combine_polys.desc":"將共面的面合併至同一個UV","dialog.model_stats.meshes":"網格","dialog.export_private_settings.omit":"忽略","layout.select":"選擇","layout.options":"選項","layout.color":"顏色樣式","layout.documentation":"文檔","layout.color.bright_ui_text":"淺色UI","layout.color.bright_ui_text.desc":"淺色背景的文字顏色","layout.name":"名稱","layout.author":"作者","settings.color_wheel":"色歡","settings.color_wheel.desc":"將色環作為主要顏色取色器","settings.dialog.desc":"顯示%0對話框","settings.export_empty_groups":"匯出空白的裙子","settings.export_empty_groups.desc":"將空白的群組一同匯出","category.separators":"分隔符號","keybind.preview_area_select":"區域選擇","action.color_erase_mode":"擦除模式","action.color_erase_mode.desc":"開啟殺除模式之後,填滿和長方形工具會減去顏色。","action.open_from_link":"從連結開啟模型...","action.open_from_link.desc":"從blckbn.ch網址開啟模型","action.import_obj":"匯入OBJ模型","action.import_obj.desc":"從OBJ模型匯入網格物件","action.add_plugin":"安裝插件","action.add_plugin.desc":"從動作控制安裝插件","action.remove_plugin":"解除安裝插件","action.remove_plugin.desc":"從動作控制解除安裝插件","action.add_mesh":"新增網格","action.add_mesh.desc":"新增網格","action.add_texture_mesh":"新增紋理網格","action.add_texture_mesh.desc":"新增紋理網格","action.find_replace":"尋找/取代...","action.find_replace.desc":"尋找和取代部分名稱","action.hide_everything_except_selection":"隱藏選取以外的部分","action.hide_everything_except_selection.desc":"開關選取以外元素的可見度","action.transform_space.normal":"正常","action.selection_mode":"選取模式","action.selection_mode.desc":"變更元素於檢視視圖中的選取模式","action.selection_mode.object":"物件","action.selection_mode.face":"面","action.selection_mode.vertex":"頂點","action.create_face":"新增面或線","action.create_face.desc":"在選取的頂點之間建立面或線","action.convert_to_mesh":"轉換成網格","action.convert_to_mesh.desc":"將選取的元素轉換成網格","action.invert_face":"翻轉面","action.invert_face.desc":"翻轉選取的面,使其面向相反的方向","action.extrude_mesh_selection":"拉伸選取","action.extrude_mesh_selection.desc":"拉伸選取的網格","action.loop_cut":"環形切割","action.loop_cut.desc":"將選取的線段中使用環形切割分離網格","action.merge_meshes":"合併網格","action.merge_meshes.desc":"將多個網格合而為一","action.keyframe_uniform":"統一縮放","action.keyframe_uniform.desc":"在選取的關鍵影格啟用統一縮放","menu.locator.ignore_inherited_scale":"忽略繼承的縮放","menu.texture_mesh.texture_name":"紋理名稱...","menu.texture.elements":"套用變更至元素","uv_editor.transparent_face":"透明的面","display.pose_angle":"姿勢角度(僅用於預覽)","data.mesh":"網格","dialog.create_texture.type":"類型","dialog.create_texture.type.blank":"空白","dialog.create_texture.type.template":"紋理範本","dialog.create_texture.type.color_map":"純色範本","dialog.sketchfab_uploader.suggested_tags":"建議的標籤","dialog.sketchfab_uploader.category":"分類","dialog.sketchfab_uploader.category2":"分類2","layout.restore_backup":"您的自訂%0主題遭到覆蓋。按這裡還原。","layout.borders":"邊界","action.fill_mode.element":"元素","action.inset_mesh_selection":"插入選取","action.inset_mesh_selection.desc":"插入選取的網格","action.dissolve_edges":"邊緣溶解","action.dissolve_edges.desc":"溶解網格中選取的邊,合併兩個面","action.split_mesh":"切割網格","action.split_mesh.desc":"將網格選取的面切割成新的網格","action.merge_vertices":"合併頂點","action.merge_vertices.desc":"將頂點合併至第一個選取的頂點","action.view_mode.normal":"法線","action.snap_uv_to_pixels":"將UV對齊像素","action.snap_uv_to_pixels.desc":"將選取的UV頂點對齊像素網格","menu.file.import.import_open_project":"匯入開啟的專案","menu.help.unlock_projects":"解鎖全部專案","status_bar.selection.faces":"%個面","status_bar.selection.vertices":"%個頂點","message.merged_vertices":"在%1處找到與合併了%0個頂點","settings.vertex_merge_distance":"頂點合併距離","settings.vertex_merge_distance.desc":"按距離合併頂點的距離","settings.show_only_selected_uv":"僅顯示選取的UV","settings.show_only_selected_uv.desc":"UV編輯器預設僅顯示選取的UV","action.merge_vertices.merge_all":"全部合併","action.merge_vertices.merge_all_in_center":"全部合併至中央","action.merge_vertices.merge_by_distance":"按距離合併","action.merge_vertices.merge_by_distance_in_center":"按距離合併至中央","action.uv_rotate_left":"UV向左旋轉","action.uv_rotate_left.desc":"選取的UV逆時針旋轉","action.uv_rotate_right":"UV向右旋轉","action.uv_rotate_right.desc":"選取的UV順時針旋轉","menu.uv.display_uv":"顯示UV","menu.uv.display_uv.selected_faces":"選取的面","menu.uv.display_uv.selected_elements":"全部的面","menu.uv.display_uv.all_elements":"全部元素上的面","menu.paste.face":"UV面","menu.paste.mesh_selection":"選取網格","menu.paste.outliner":"元素","uv_editor.show_all_faces":"顯示所有面","uv_editor.show_selected_faces":"顯示選取的面","status_bar.selection.edges":"%0個邊","action.selection_mode.edge":"邊","message.cannot_re_import.title":"模型無法重新匯入","message.cannot_re_import.message":"匯出後的模型無法匯入至Blockbench。請確保你是將模型儲存成專案檔。","generic.default":"預設","units.pixels_per_meter":"%0每公分像素","mode.pose":"姿勢","modifier_actions.resize_both_sides":"所有方向重新調整大小","modifier_actions.resize_one_side":"單個方向調整大小","modifier_actions.draw_line":"畫線","modifier_actions.drag_without_snapping":"無對齊拖放","modifier_actions.stretch_keyframes":"拉伸關鍵影格","modifier_actions.resize_background":"調整背景大小","modifier_actions.select_multiple":"多個選取","modifier_actions.select_range":"選取範圍","modifier_actions.drag_to_duplicate":"拖放拷貝","modifier_actions.uniform_scaling":"統一縮放","modifier_actions.snap_direction":"對齊方向","message.no_valid_elements":"沒有選取有效的元素...","dialog.add_primitive.shape.plane":"平面","dialog.save_angle.rotation_mode":"旋轉模式","dialog.save_angle.rotation":"旋轉","dialog.save_angle.fov":"FOV","settings.hide_tab_bar":"自動隱藏頁籤列","settings.hide_tab_bar.desc":"僅有一個頁籤開啟時隱藏頁籤列","settings.status_bar_modifier_keys":"在狀態欄顯示修飾鍵","settings.status_bar_modifier_keys.desc":"在狀態欄顯示建議的修飾鍵","settings.ground_plane":"地面平面","settings.ground_plane.desc":"在模型下方顯示平面","settings.preview_paste_behavior":"預設預覽貼上行為","settings.preview_paste_behavior.desc":"選取在編輯模式預覽貼上時的行為,有多個選項可選","settings.preview_paste_behavior.always_ask":"總是詢問","action.new_window":"新視窗","action.new_window.desc":"開啟新Blockbench視窗","action.export_collada":"匯出為Collada Model (dae)","action.export_collada.desc":"將模型和動畫匯出為dae檔,以在其他3D應用程式中使用","action.paint_mode_uv_overlay":"UV覆蓋","action.paint_mode_uv_overlay.desc":"在繪圖模式中顯示UV覆蓋","action.bake_animation_into_model":"將動畫烘培成模型","action.bake_animation_into_model.desc":"將目前的動畫關鍵影格烘焙至模型上。僅包含旋轉和位置,不包含比例。","action.keyframe_interpolation.step":"步數","action.set_ik_target":"設定逆運動學目標","action.set_ik_target.desc":"選取要使用逆運動學空物件移動的目標骨骼","menu.action_control.type.tab":"頁籤","menu.action_control.type.angle":"攝影機角度","menu.action_control.recent_in_streamer_mode":"確定嗎? 已開啟串流模式","menu.action_control.recent_in_streamer_mode.desc":"你確定要顯示最近的模型?","menu.tools":"工具","menu.file.recent.more":"檢視更多...","menu.null_object.lock_ik_target_rotation":"鎖定逆運動學目標的旋轉","menu.animation_file.import_remaining":"匯入剩餘的動畫","edit.loop_cut.offset":"偏移","edit.extrude_mesh_selection.extend":"延展","cube.color.pink":"粉紅色","cube.color.silver":"銀色","dialog.plugins.offline":"沒有網路連線","dialog.create_texture.pixel_density":"像素密度","dialog.create_texture.pixel_density.desc":"每公分紋理的像素密度。材質貼圖的大小會因元素而有所不同。","panel.skin_pose":"姿勢","panel.skin_pose.none":"無","panel.skin_pose.natural":"自然","panel.skin_pose.walking":"走路","panel.skin_pose.crouching":"蹲下","panel.skin_pose.sitting":"坐著","panel.skin_pose.jumping":"跳躍","panel.skin_pose.aiming":"瞄準","edit.loop_cut.direction":"方向","message.meshes_and_box_uv":"Meshes are not compatible with Box UV. Go to File > Project... and switch to Per-face UV.","data.texture_mesh":"Texture Mesh","generic.left":"Left","generic.right":"Right","mode.start.quick_setup":"Quick Setup","mode.start.keymap":"Keymap","mode.start.quick_setup.more_themes":"More...","dialog.resize_texture.animation_frames":"Animation Frames","dialog.export_emission_map.title":"Export Emission Map","dialog.export_emission_map.format":"Format","dialog.export_emission_map.format.luminance":"Luminance","dialog.export_emission_map.format.luminance_inverted":"Luminance Inverted","dialog.export_emission_map.format.colors":"Colors","dialog.export_emission_map.threshold":"Transparency Threshold","dialog.export_emission_map.round_up":"Round Up to %0 x %1","dialog.export_emission_map.flip_y":"Flip Y Axis","dialog.select.type":"Element Type","dialog.create_texture.max_edge_angle":"Edge Angle Threshold","dialog.create_texture.max_edge_angle.desc":"The maximum angle between two faces at which they will still be combined","dialog.create_texture.max_island_angle":"Island Angle Threshold","dialog.create_texture.max_island_angle.desc":"The maximum angle that can be combined into the same UV island","settings.mobile_panel_side":"Mobile Panel Side","settings.mobile_panel_side.desc":"Select which side of the screen panels are displayed on when using Blockbench on in landscape orientation","settings.obj_face_export_mode":"OBJ Face Export Mode","settings.obj_face_export_mode.desc":"Choose to let the OBJ exporter convert all faces into tris or quads","settings.obj_face_export_mode.both":"Default","settings.obj_face_export_mode.tris":"Convert to Tris","settings.obj_face_export_mode.quads":"Convert to Quads","action.seam_tool":"Seam Tool","action.seam_tool.desc":"Tool to define UV seams on mesh edges","action.resolve_group":"Resolve Group","action.resolve_group.desc":"Resolve the group while retaining its children in the same place","action.move_to_group":"Move to Group","action.move_to_group.desc":"Move the selected elements to a different outliner group","action.select_seam":"Select UV Seam","action.select_seam.desc":"Select the UV seam mode for the selected edges","action.select_seam.auto":"Auto","action.select_seam.join":"Join","action.select_seam.divide":"Divide","action.adjust_brightness_contrast":"Adjust Brightness & Contrast...","action.adjust_brightness_contrast.desc":"Adjust the brightness and contrast of the selected texture","action.adjust_saturation_hue":"Adjust Saturation & Hue...","action.adjust_saturation_hue.desc":"Adjust the saturation and hue of the selected texture","action.invert_colors":"Invert Colors","action.invert_colors.desc":"Invert all colors of the selected texture","action.adjust_curves":"Adjust Curves...","action.adjust_curves.desc":"Adjust the brightness curves of the selected texture","action.flip_texture_x":"Flip Texture Horizontally","action.flip_texture_y":"Flip Texture Vertically","action.resize_texture":"Resize Texture...","action.view_mode.uv":"UV Preview","action.append_to_template":"Append Elements to Template...","action.append_to_template.desc":"Add the currently selected elements to the texture template","action.move_texture_with_uv":"Move Texture with UV","action.move_texture_with_uv.desc":"Move the texture of the face along when dragging UV faces","action.timeline_setups":"Timeline Setups","action.save_timeline_setup":"Save Timeline Setup...","action.save_timeline_setup.desc":"Save a preset for the currently selected animators and channels","menu.texture":"Texture","menu.texture.render_mode.default":"Default","menu.texture.merge_onto_texture":"Merge Onto Texture Above","menu.animation.unload":"Unload","panel.timeline":"Timeline","action.pan_tool":"Pan Tool","action.pan_tool.desc":"Tool to navigate in the viewport and the texture editor","mode.start.recent.favorite":"Mark as Favorite","mode.start.info":"Info","mode.start.target":"Target","mode.start.start":"Start","mode.start.create_new":"Create New Model","mode.start.format.informations":"Good to know:","mode.start.format.resources":"Resources:","format.free.info.meshes":"In this format, you can create low poly models using cubes and custom shaped meshes.","format.free.info.limitation":"Models cannot be loaded into games that need specialized formats, such as Minecraft.","format.skin.info.skin":"This format is designed to create Minecraft skins and entity textures.","format.skin.info.model":"The model cannot be changed. In order to make changes to the model, first convert to a different format via **File** > **Convert Project**.","format.java_block.info.rotation":"Rotations are limited to 22.5 degree steps and one axis per element","format.java_block.info.size":"The model is limited to a size of 3 by 3 by 3 blocks. Display settings can make item models larger though","format.java_block.info.animation":"This format does not support animations in vanilla Minecraft. If you are creating a mod, you can use GeckoLib to animate models. If not, the only way to animate is to switch out the model using commands or animated textures.","format.bedrock.info.textures":"Each model can only have one texture","format.bedrock_block":"Bedrock Block","format.bedrock_block.desc":"Block model for Minecraft Bedrock Edition","format.modded_entity.info.integer_size":"The size of individual cubes is limited to integers.","format.modded_entity.info.format":"Models are written in Java code instead of dedicated data structures like all other Blockbench export formats.","format.optifine_entity.info.optifine_required":"Users without OptiFine installed won\'t see the model.","format.optifine_entity.info.pivots":"Bone pivots are locked, so it is a good idea to leave them untouched.","format_category.low_poly":"Low-Poly","format_category.minecraft":"Minecraft","format_category.other":"Other","format_category.loaders":"Loaders","message.recover_backup.recover":"Recover","message.invalid_characters.title":"Invalid Path","message.invalid_characters.message":"The path of the imported file contains invalid characters, uppercase letters, or white spaces. The supported characters are: %0","dialog.share_model.thumbnail":"Thumbnail","dialog.skin.high_res_texture":"Please note that skins with the selected resolution will not work as regular Minecraft skins. Select a lower resolution.","settings.allow_display_slot_mirror":"Allow Display Slot Mirroring","settings.allow_display_slot_mirror.desc":"Allow Display slots for Java item models to be mirrored. WARNING: This only works in Minecraft 1.14 or earlier or in special cases.","action.switch_tabs":"Switch Tabs","action.switch_tabs.desc":"Cycle between opened tabs. 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you want to install them to continue?","message.plugin_dependencies.invalid":"Unfortunately the plugin cannot be installed, it has an invalid dependency:","message.preview_scene_load_failed":"Failed to load preview scene. Check your internet connection.","dialog.convert_project.text1":"Convert the project into a different format.","dialog.convert_project.text2":"Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.","dialog.convert_project.text3":"You cannot undo converting, that is why by default a copy will be created.","dialog.unsaved_work.title":"Unsaved Work","dialog.unsaved_work.text":"The following projects contain unsaved changes. 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e.cachePut(t,n.clone()))throw new s("bad-precaching-response",{url:t.url,status:n.status});return n}O(){let t=null,e=0;for(const[s,n]of this.plugins.entries())n!==C.copyRedirectedCacheableResponsesPlugin&&(n===C.defaultPrecacheCacheabilityPlugin&&(t=s),n.cacheWillUpdate&&e++);0===e?this.plugins.push(C.defaultPrecacheCacheabilityPlugin):e>1&&null!==t&&this.plugins.splice(t,1)}}C.defaultPrecacheCacheabilityPlugin={cacheWillUpdate:async({response:t})=>!t||t.status>=400?null:t},C.copyRedirectedCacheableResponsesPlugin={cacheWillUpdate:async({response:t})=>t.redirected?await m(t):t};class x{constructor({cacheName:t,plugins:e=[],fallbackToNetwork:s=!0}={}){this.k=new Map,this.T=new Map,this.W=new Map,this.l=new C({cacheName:o(t),plugins:[...e,new g({precacheController:this})],fallbackToNetwork:s}),this.install=this.install.bind(this),this.activate=this.activate.bind(this)}get strategy(){return this.l}precache(t){this.addToCacheList(t),this.K||(self.addEventListener("install",this.install),self.addEventListener("activate",this.activate),this.K=!0)}addToCacheList(t){const e=[];for(const n of t){"string"==typeof n?e.push(n):n&&void 0===n.revision&&e.push(n.url);const{cacheKey:t,url:i}=p(n),r="string"!=typeof n&&n.revision?"reload":"default";if(this.k.has(i)&&this.k.get(i)!==t)throw new s("add-to-cache-list-conflicting-entries",{firstEntry:this.k.get(i),secondEntry:t});if("string"!=typeof n&&n.integrity){if(this.W.has(t)&&this.W.get(t)!==n.integrity)throw new s("add-to-cache-list-conflicting-integrities",{url:i});this.W.set(t,n.integrity)}if(this.k.set(i,t),this.T.set(i,r),e.length>0){const t=`Workbox is precaching URLs without revision info: ${e.join(", ")}\nThis is generally NOT safe. Learn more at https://bit.ly/wb-precache`;console.warn(t)}}}install(t){return d(t,(async()=>{const e=new y;this.strategy.plugins.push(e);for(const[e,s]of this.k){const n=this.W.get(s),i=this.T.get(e),r=new Request(e,{integrity:n,cache:i,credentials:"same-origin"});await Promise.all(this.strategy.handleAll({params:{cacheKey:s},request:r,event:t}))}const{updatedURLs:s,notUpdatedURLs:n}=e;return{updatedURLs:s,notUpdatedURLs:n}}))}activate(t){return d(t,(async()=>{const t=await self.caches.open(this.strategy.cacheName),e=await t.keys(),s=new Set(this.k.values()),n=[];for(const i of e)s.has(i.url)||(await t.delete(i),n.push(i.url));return{deletedURLs:n}}))}getURLsToCacheKeys(){return this.k}getCachedURLs(){return[...this.k.keys()]}getCacheKeyForURL(t){const e=new URL(t,location.href);return this.k.get(e.href)}async matchPrecache(t){const e=t instanceof Request?t.url:t,s=this.getCacheKeyForURL(e);if(s){return(await self.caches.open(this.strategy.cacheName)).match(s)}}createHandlerBoundToURL(t){const e=this.getCacheKeyForURL(t);if(!e)throw new s("non-precached-url",{url:t});return s=>(s.request=new Request(t),s.params=w({cacheKey:e},s.params),this.strategy.handle(s))}}let N;const E=()=>(N||(N=new x),N);class O extends h{constructor(t,e){super((({request:s})=>{const n=t.getURLsToCacheKeys();for(const t of function*(t,{ignoreURLParametersMatching:e=[/^utm_/,/^fbclid$/],directoryIndex:s="index.html",cleanURLs:n=!0,urlManipulation:i}={}){const r=new URL(t,location.href);r.hash="",yield r.href;const o=function(t,e=[]){for(const s of[...t.searchParams.keys()])e.some((t=>t.test(s)))&&t.searchParams.delete(s);return t}(r,e);if(yield o.href,s&&o.pathname.endsWith("/")){const t=new URL(o.href);t.pathname+=s,yield t.href}if(n){const t=new URL(o.href);t.pathname+=".html",yield t.href}if(i){const t=i({url:r});for(const e of t)yield e.href}}(s.url,e)){const e=n.get(t);if(e)return{cacheKey:e}}}),t.strategy)}}function k(t){const e=E();!function(t,e,n){let i;if("string"==typeof t){const s=new URL(t,location.href);i=new h((({url:t})=>t.href===s.href),e,n)}else if(t instanceof RegExp)i=new u(t,e,n);else if("function"==typeof t)i=new h(t,e,n);else{if(!(t instanceof h))throw new s("unsupported-route-type",{moduleName:"workbox-routing",funcName:"registerRoute",paramName:"capture"});i=t}(f||(f=new l,f.addFetchListener(),f.addCacheListener()),f).registerRoute(i)}(new O(e,t))}t.precacheAndRoute=function(t,e){!function(t){E().precache(t)}(t),k(e)},t.setCacheNameDetails=function(t){r(t)}}));