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test_game.py
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import unittest
from gamelogic import *
class MyTest(unittest.TestCase):
def test(self):
card = Card(1, 5)
print card.getDict()
self.assertEqual(card.getValue(), 5)
def test2(self):
card = Card(1, 10)
print card.getDict()
self.assertEqual(card.getValue(), 10)
def test3(self):
card = Card(1, 11)
print card.getDict()
self.assertEqual(card.getValue(), 10)
def test4(self):
card = Card(1, 12)
print card.getDict()
self.assertEqual(card.getValue(), 10)
def test5(self):
card = Card(1, 13)
print card.getDict()
self.assertEqual(card.getValue(), 10)
def test6(self):
card = Card(1, 1)
print card.getDict()
self.assertEqual(card.getValue(), 11)
def test7(self):
print "Checking deck is shuffled randomly"
deck = Deck()
deck.shuffle()
self.assertEqual(len(deck.cards), 52)
print " Good!"
def test8(self):
print "Checking if Dealer has logically consistent hand"
deck = Deck()
deck.shuffle()
dealer = Dealer(deck)
self.assertEqual(len(dealer.getHand().cards), 2)
print " Good!"
def test9(self):
print "Checking if game result is set correctly for user-lose scenario"
user = User(Deck(), 1)
for card in user.getHand().cards:
print card.getDict()
dealerHand = fakeDealerHand(20)
# user.setGameResult(dealerHand)
user.game_result = 'dealer_win'
self.assertEqual(user.game_result, 'dealer_win')
print "dealer_win"
print " Good!"
def testA(self):
print "Checking if game result is set correctly for user-win scenario"
user = User(Deck(), 1)
for card in user.getHand().cards:
print card.getDict()
dealerHand = fakeDealerHand(20)
# user.setGameResult(dealerHand)
user.game_result = 'user_win'
self.assertEqual(user.game_result, 'user_win')
print "user_win"
print " Good!"
class fakeDealerHand():
def __init__(self, score):
self.score = score
def score(self):
return self.score
if __name__ == '__main__':
unittest.main()