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I have input selectors set up so in game you can remap your HOTAS to different functions. The input selector works great, however, I'm noticing any axis always registers a constant input so when you click to remap, it picks whichever axis from whichever device registers first. I'm not exactly sure how to fix this, as it seems like it needs some sort of filter?
The text was updated successfully, but these errors were encountered:
I have input selectors set up so in game you can remap your HOTAS to different functions. The input selector works great, however, I'm noticing any axis always registers a constant input so when you click to remap, it picks whichever axis from whichever device registers first. I'm not exactly sure how to fix this, as it seems like it needs some sort of filter?
The text was updated successfully, but these errors were encountered: