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Axes always registering an input, making remapping impossible #84

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ugenethehobo opened this issue Jan 8, 2025 · 2 comments
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@ugenethehobo
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I have input selectors set up so in game you can remap your HOTAS to different functions. The input selector works great, however, I'm noticing any axis always registers a constant input so when you click to remap, it picks whichever axis from whichever device registers first. I'm not exactly sure how to fix this, as it seems like it needs some sort of filter?

@JaydenMaalouf
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Have you tried the JoystickInputSelector that comes with this plugin? It registers axis inputs differently than the default one!

@JaydenMaalouf
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There was actually an issue with the JoystickInputSelector that I have resolved in this branch https://github.com/JaydenMaalouf/JoystickPlugin/tree/feat/input-selector-improvements

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