Releases: Jbleezy/BO2-Reimagined
Releases Β· Jbleezy/BO2-Reimagined
BO2 Reimagined v1.2.1
Change notes:
- Mob of the Dead: fixed error
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.2.0
Change notes:
- Meat powerup: removed threw the meat obituary
- Bus Depot: moved Outside Bus Depot player spawn points to be more spread out across the zone
- Diner: added player spawn points in Outside Garage and Outside Diner zones
- Power Station: added player spawn points in Power Station and Warehouse zones
- Town: added player spawn points in North Town, South Town, East Town, and West Town zones
- Tunnel: added Mystery Box location
- Tunnel: moved Tunnel player spawn points to be more spread out across the zone
- Cornfield: blocked off pylon side of the Cornfield zone
- Cornfield: added player spawn points in Prototype zone
- Cornfield: moved Cornfield player spawn points to be more spread out across the zone
- Cornfield: moved initial player spawn zone from Cornfield zone to Prototype zone
- Buried: changed tunnel zone names
- Buried: fixed Arthur trap being activatable before jail door is closed
- Borough: unblocked off lower tunnels
- Race: players start with same amount of points as other modes
- Race: zombies have same health, move speed, and spawn rate as other modes
- Race: removed rounds
- Containment: moved multiple zone objective waypoints to be closer to the center of the zone
- Containment on Bus Depot: added Outside Bus Depot containment zone
- Containment on Diner: added Gas Station containment zone
- Containment on Power Station: added Outside Power Station containment zone
- Containment on Town: added Center Town containment zone
- Containment on Cornfield: added Cornfield containment zone
- Containment on Docks: removed Docks Gates containment zone
- Containment on Maze: added Maze containment zone
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.1.2
Change notes:
- Buried: fixed Candy spawning
- Origins: fixed Zombie Shield not having a cost after initial purchase
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.1.1
Change notes:
- Farm: fixed old wallbuy triggers not being removed
- Encounter: stunning enemy players always steals 100 points from them (previously stole 100 points on melee, 50 points otherwrise)
- Encounter: meleeing enemy players that are already stunned no longer steals points from them
- Encounter: fixed reviver not switching weapons back if downed player bled out from a Nuke
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.1.0
Change notes:
- Added round total time
- Added quest complete time on Tranzit, Die Rise, and Buried
- Bleed out bar and being revived bar HUD no longer show through the scoreboard
- Pre-game: automatically ends after 120 seconds
- Pre-game: added ready up loop sound
- Pre-game: HUD shows when in menus
- Players: last stand weapon starts with full clip
- Players: changed low health threshold from 20% of player's max health to 50 health
- Zombies: decreased damage from 60 to 50
- Mule Kick: additional weapon starts with full clip when perk is reacquired
- Mule Kick: additional weapon is switched to when perk is reacquired
- Tombstone Soda: weapons start with full clip when powerup is grabbed
- Powerups: decreased chance to drop from 4% to 2%
- Weapon locker: placed weapon starts with full clip when weapon is retrieved
- Weapon locker: fixed being able to place Ray Gun
- Mob of the Dead: timers stop at correct time at the end of the quest
- Origins: fixed an issue where random perk dig spots and the quest reward would not give all perks
- Encounter: players always respawn holding a primary weapon
- Encounter: increased normal weapon stun time from 0.375 seconds to 0.5 seconds
- Encounter: increased upgraded weapon stun time from 0.5 seconds to 0.75 seconds
- Encounter: meleeing enemy players with an upgraded melee weapon pushes 33% more (previously 25% more)
- Encounter: meleeing enemy players that are in the air pushes 100% more (previously over 200% more)
- Encounter: meleeing enemy players that are crouched pushes 33% less (previously 25% less)
- Encounter: meleeing enemy players that are prone pushes 66% less (previously 50% less)
- Encounter: increased time for stuns to count as confirms from 2.5 seconds to 3 seconds
- Encounter: having both negative and positive Insta Kill active makes players deal normal damage (previously positive Insta Kill was active)
- Encounter: decreased Nuke damage from 80 to 75
- Encounter: Brutus no longer spawns again after time until killed
- Encounter: fixed HUD elements occasionally disappearing
- Encounter on Docks: Tower Trap no longer stays targeted on a player after targeting them once
- Search & Rezurrect: players respawn on the ground (previously respawned slightly in the air)
- Search & Rezurrect: removed gained/lost the lead message
- Containment on Farm: moved Farm zone objective waypoint to be closer to the center of the zone
- Meat: meat grabbed obituary shows after player downed obituary if the meat is grabbed on the same frame that the meat holder downs
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.0.6
Change notes:
- Encounter on Cell Block and Docks: fixed not being able to open doors
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.0.5
Change notes:
- Dual wield last stand weapon is switched to when ammo is only in left clip
- Fixed upgraded starting pistol having 2 clips in last stand
- Mob of the Dead: doors can no longer be purchased when entering afterlife
- Meat powerup: fixed zombies going after player in revive or spawn protection
- Encounter: added team change option to private matches
gts allowInGameTeamChange 1; set ui_gametype_team_change 1
- Encounter: fixed team balancing during pregame not freezing controls
- Encounter: fixed game not ending when all players on a team leave
- Encounter: fixed player being assigned to team that already has more players
- Search & Rezurrect: fixed last stand weapon ammo being restored incorrectly on round restart
- Turned: removed bleed out bar on HUD
- Turned: removed revive icon on scoreboard
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.0.4
Change notes:
- Fixed last stand starting pistol ammo amounts
- Fixed last stand pistol not changing depending on the amount of players currently in game
- Fixed game not ending if all players leave on dedis
- Encounter: fixed game ending if a player leaves while connecting
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.0.3
Change notes:
- Changed player join mid game starting points and respawn points (+500 per round (10000 max) on join, +250 per round (1500 max) on respawn)
- Secondary hint strings are hidden if player is in last stand
- Fixed last stand pistol ammo amounts
- Boomhilda: given as self revive pistol above all others except Ray Gun Mark 2
- Boomhilda: decreased last stand ammo from 2 clips to 1 clip
- Tactical Grenades: only play out of map laugh sound to player who threw the grenade
- Mule Kick: fixed weapons gaining extra ammo when acquiring other perks
- Leapers: fixed getting kill points twice
- Die Rise: fixed player falling off the map not using self revives in solo
- Mob of the Dead: fixed Zombie Shield not having cost after Brutus spawned
- Encounter: fixed death status icon showing when joining mid game
- Encounter: fixed game ending if a player leaves when all players are down
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6
BO2 Reimagined v1.0.2
Change notes:
- Fixed pregame starting if a player leaves and the amount of players goes below the minimum required players
- EMP Grenade: fixed player perks not being disabled correctly
- Time Bomb: switches to detonator at correct time after throwing
- Tombstone: fixed powerup not spawning sometimes when perks are retained
- Tranzit: added objects in front of the power switch and Pack-a-Punch buildable tables
- Power Station: core gets moved immediately
- Die Rise: leapers no longer fall off the map traversing up to the Escape Pod Shaft area
- Die Rise: fixed not dying from falling to the bottom of an elevator shaft when the power is off
- Mob of the Dead and Origins: fixed cost being added to certain buildables that should have no cost
- Mob of the Dead: Docks gate no longer closes when shock box is shocked in afterlife
- Mob of the Dead: Tower Trap can be upgraded while the trap is not active
- Mob of the Dead: upgrading Tower Trap no longer resets the duration of the trap
- Buried: added objects in front of the power switch
- Origins: fixed Gramophone sounds not going away when picked up
- Origins: fixed not being able to switch weapons after purchasing a perk with One Inch Punch held
- Origins Quest: fix Ice Staff ceiling tiles upgrade step being active
- Encounter: fixed players respawning incorrectly
- Encounter: fixed players not getting grenades on first spawn when joining mid game
- Encounter: teams are rebalanced during pregame if a player leaves
- Encounter Pro: 150 starting health
- Encounter Pro: removed Juggernog and Speed Cola on maps that don't normally have them
- Encounter Pro: added all perks
- Encounter Pro: added powerups
- Encounter Pro: added buildables
- Encounter Pro: enabled Semtex and Claymore wallbuys
Installation instructions:
- Requires Plutonium: https://plutonium.pw/
- If using the .exe, simply click Extract
- If using the .zip, drag the contents inside of the .zip into
%LOCALAPPDATA%\Plutonium\storage\t6
- To uninstall, delete the
scripts
andimages
folders from%LOCALAPPDATA%\Plutonium\storage\t6