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I've used byte-budddy-agent to attach on runtime (and we are using that for instrumenting @DirtyUI components at the moment). I suppose that might be an overkill, but I looked at the sources and decided I don't want to reimplement all that logic myself :)
@valich has already experimented with that. I think we can do the same in the debugger.
The possible challenge in to find PID of debuggee process
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