Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Stopping VPinballX.starter should also stop the VPinball subprocess #11

Closed
JockeJarre opened this issue Mar 30, 2024 · 2 comments · Fixed by #12
Closed

Stopping VPinballX.starter should also stop the VPinball subprocess #11

JockeJarre opened this issue Mar 30, 2024 · 2 comments · Fixed by #12

Comments

@JockeJarre
Copy link
Owner

PinballY starts the table - the capture "countdown-window" is visible, counts from 20 to 0, then the both captures for backglass and playfield are ok. BUT after this the "table"-task (a.k.a. the vpinballx.exe) won't close.
it needs to manually press ESC to close and return to PinballY

@Karl030167
Copy link

i think i'm the fastest beta tester ;-)
YES, now it works as intended.
PinballY opens the table:
(in background it starts your "renamed" starter.exe - this starts the real vpinballx.exe as set in starter.ini, countdown window appears, capuring is ok, "real vpinballx.exe" closes, back to PinballY
you are a wizard, no doubt. Just look at the size of this thing...
before the starter.exe was ~13.000 kb, now its only ~570 kb. And works as it should !
i think this issue can be closed. Thank you again for your efforts

@JockeJarre
Copy link
Owner Author

JockeJarre commented Mar 30, 2024

If you would be so kind and comment on VPU... will release first though...

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants