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cmake.yml
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name: CMake
on: [push, pull_request]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [macos-latest, ubuntu-latest, windows-latest]
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Fetch juce dependencies
if: matrix.os == 'ubuntu-latest'
run: sudo apt-get update && sudo apt-get install libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxext-dev libfreetype6-dev libasound2-dev
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{runner.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DREACTJUCE_JS_LIBRARY=HERMES
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --config $BUILD_TYPE