You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
@alketii ~ it would be better without A* and the additional complexity. Plain old BFS (breadth-first search) or even DFS (depth-first search) will do the job better, as we need all spots within a radius.
The game has to be able to find a path between waypoints/hex corners, while abiding by the rules. It should:
The text was updated successfully, but these errors were encountered: