Reachability.swift is a replacement for Apple's Reachability sample, re-written in Swift with closures.
It is compatible with iOS (8.0 - 9.2), OSX (10.9 - 10.11) and tvOS (9.0 - 9.1)
Inspired by https://github.com/tonymillion/Reachability
Keeping Reachability.swift up-to-date is a time consuming task. Making updates, reviewing pull requests, responding to issues and answering emails all take time. If you'd like to help keep me motivated, please download my free app, Foto Flipper from the App Store. (To really motivate me, pay $0.99 for the IAP!)
And don't forget to ★ the repo. This increases its visibility and encourages others to contribute.
Thanks Ash
Just drop the Reachability.swift file into your project. That's it!
CocoaPods is a dependency manager for Cocoa projects. To install Reachability.swift with CocoaPods:
-
Make sure CocoaPods is installed.
-
Update your Podfile to include the following:
use_frameworks! pod 'ReachabilitySwift', git: 'https://github.com/ashleymills/Reachability.swift'
-
Run
pod install
.
- In your code import Reachability like so:
import ReachabilitySwift
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. To install Reachability.swift with Carthage:
- Install Carthage via Homebrew
$ brew update
$ brew install carthage
-
Add
github "ashleymills/Reachability.swift"
to your Cartfile. -
Run
carthage update
. -
Drag
Reachability.framework
from theCarthage/Build/iOS/
directory to theLinked Frameworks and Libraries
section of your Xcode project’sGeneral
settings. -
Add
$(SRCROOT)/Carthage/Build/iOS/Reachability.framework
toInput Files
of Run Script Phase for Carthage.
let reachability: Reachability
do {
reachability = try Reachability.reachabilityForInternetConnection()
} catch {
print("Unable to create Reachability")
return
}
reachability.whenReachable = { reachability in
// this is called on a background thread, but UI updates must
// be on the main thread, like this:
dispatch_async(dispatch_get_main_queue()) {
if reachability.isReachableViaWiFi() {
print("Reachable via WiFi")
} else {
print("Reachable via Cellular")
}
}
}
reachability.whenUnreachable = { reachability in
// this is called on a background thread, but UI updates must
// be on the main thread, like this:
dispatch_async(dispatch_get_main_queue()) {
print("Not reachable")
}
}
do {
try reachability.startNotifier()
} catch {
print("Unable to start notifier")
}
and for stopping notifications
reachability.stopNotifier()
This sample will use NSNotification
s to notify when the interface has changed. They will be delivered on the MAIN THREAD, so you can do UI updates from within the function.
let reachability: Reachability
do {
reachability = try Reachability.reachabilityForInternetConnection()
} catch {
print("Unable to create Reachability")
return
}
NSNotificationCenter.defaultCenter().addObserver(self,
selector: "reachabilityChanged:",
name: ReachabilityChangedNotification,
object: reachability)
reachability.startNotifier()
and
func reachabilityChanged(note: NSNotification) {
let reachability = note.object as! Reachability
if reachability.isReachable() {
if reachability.isReachableViaWiFi() {
print("Reachable via WiFi")
} else {
print("Reachable via Cellular")
}
} else {
print("Not reachable")
}
}
and for stopping notifications
reachability.stopNotifier()
NSNotificationCenter.defaultCenter().removeObserver(self,
name: ReachabilityChangedNotification,
object: reachability)
Please read https://github.com/ashleymills/Reachability.swift/wiki/Raising-an-issue before raising an issue.
Got a bug fix, or a new feature? Create a pull request and go for it!
If you use Reachability.swift, please let me know about your app and I'll put a link here… and tell your friends!
Cheers, Ash