From 7a6ed866ae2028140feb0b9655791eb777cd11a0 Mon Sep 17 00:00:00 2001 From: HaultyAnonie Date: Sat, 20 Jan 2024 22:20:05 +0000 Subject: [PATCH] re-adds the accuracy buff to aiming someone shouldn't be able to take out a molotov and you just 'miss' --- code/modules/projectiles/gun.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 206e646103..9f6cca9cff 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -398,13 +398,13 @@ //Accuracy modifiers P.accuracy = accuracy*acc_mod P.dispersion = dispersion -/* + //accuracy bonus from aiming if (aim_targets && (target in aim_targets)) //If you aim at someone beforehead, it'll hit more often. //Kinda balanced by fact you need like 2 seconds to aim //As opposed to no-delay pew pew - P.accuracy += 2*/ + P.accuracy += 2 //does the actual launching of the projectile /obj/item/weapon/gun/proc/process_projectile(obj/projectile, mob/user, atom/target, var/target_zone, var/params=null)