diff --git a/code/datums/vote.dm b/code/datums/vote.dm
index e99f59471a..4da27be4d5 100644
--- a/code/datums/vote.dm
+++ b/code/datums/vote.dm
@@ -292,7 +292,8 @@ var/global/list/round_voters = list() //Keeps track of the individuals voting fo
default = "Indomitable"
var/list/options = list()
options = list(
- "Indomitable")
+ "Indomitable",
+ "Kurama")
choices.Add(options)
else
diff --git a/code/modules/1713/jobs/japanese.dm b/code/modules/1713/jobs/japanese.dm
index 035834e9c3..91e1596d42 100644
--- a/code/modules/1713/jobs/japanese.dm
+++ b/code/modules/1713/jobs/japanese.dm
@@ -1465,12 +1465,17 @@
/datum/job/japanese/ijn_captain/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy_officer(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_officer(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
//head
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//weapons
H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/pistol/ww2/nambu(H), slot_l_hand)
H.equip_to_slot_or_del(new /obj/item/weapon/key/japanese_officer(H), slot_r_store)
@@ -1486,7 +1491,7 @@
if (H.f_style != "Shaved" && H.f_style != "Short Facial Hair" && H.f_style != "Goatee")
H.f_style = pick("Shaved","Short Facial Hair","Goatee")
world << "[H.real_name] is the Lieutenant of the Japanese Forces!"
- H.add_note("Role", "You are a [title], the highest ranking officer present. Your job is to command the company.")
+ H.add_note("Role", "You are a [title], the highest ranking officer present. Your job is to command the ship or company.")
H.setStat("strength", STAT_MEDIUM_HIGH)
H.setStat("crafting", STAT_NORMAL)
H.setStat("rifle", STAT_NORMAL)
@@ -1517,12 +1522,17 @@
/datum/job/japanese/ijn_lieutenant/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy_officer(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_officer(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
//head
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//weapons
H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/pistol/ww2/nambu(H), slot_l_hand)
H.equip_to_slot_or_del(new /obj/item/weapon/key/japanese_officer(H), slot_r_store)
@@ -1569,12 +1579,17 @@
/datum/job/japanese/ijn_lieutenant2/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy_officer(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_officer(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
//head
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//weapons
H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/pistol/ww2/nambu(H), slot_l_hand)
H.equip_to_slot_or_del(new /obj/item/weapon/key/japanese_officer(H), slot_r_store)
@@ -1618,12 +1633,17 @@
/datum/job/japanese/ijn_sergeant/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy_po(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_po(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
//head
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//weapons
H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/pistol/ww2/nambu(H), slot_l_store)
H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/boltaction/arisaka99(H), slot_shoulder)
@@ -1667,12 +1687,17 @@
/datum/job/japanese/ijn_doctor/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy_po(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_po(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform) // for now
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform) // for now
//head
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//jacket
H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/doctor(H), slot_wear_suit)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/firstaid/surgery(H), slot_l_hand)
@@ -1711,12 +1736,17 @@
/datum/job/japanese/ijn_medic/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_cap(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform) // for now
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform) // for now
//head
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//back
H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/boltaction/arisaka99(H), slot_shoulder)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/jap/ww2soldier(H), slot_belt)
@@ -1758,20 +1788,25 @@
/datum/job/japanese/ijn_ww2infantry/equip(var/mob/living/human/H)
if (!H) return FALSE
+ if (map.ID == MAP_BATTLE_SHIPS)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sailorboots1(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_navy(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_navy_cap(H), slot_head)
+ else
//shoes
- H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
+ H.equip_to_slot_or_del(new /obj/item/clothing/shoes/heavyboots/wrappedboots(H), slot_shoes)
//clothes
- H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
+ H.equip_to_slot_or_del(new /obj/item/clothing/under/ww2/japuni_snlf(H), slot_w_uniform)
//head
- var/randhead = rand(1,2)
- if (randhead == 1)
- H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/ww2/japhelm_snlf(H), slot_head)
- else if (randhead == 2)
- H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
+ var/randhead = rand(1,2)
+ if (randhead == 1)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/ww2/japhelm_snlf(H), slot_head)
+ else if (randhead == 2)
+ H.equip_to_slot_or_del(new /obj/item/clothing/head/ww2/japcap_snlf(H), slot_head)
//back
- H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/boltaction/arisaka99(H), slot_shoulder)
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/jap/ww2soldier(H), slot_belt)
+ H.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/boltaction/arisaka99(H), slot_shoulder)
+ H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/jap/ww2soldier(H), slot_belt)
if (time_of_day == "Night" || time_of_day == "Evening" || time_of_day == "Early Morning")
if (prob(50))
H.equip_to_slot_or_del(new /obj/item/flashlight/japflashlight(H), slot_wear_id)
diff --git a/maps/zones/battle_ships/north/kurama.dmm b/maps/zones/battle_ships/north/kurama.dmm
index bfdee4c1a5..1b753f2ba5 100644
--- a/maps/zones/battle_ships/north/kurama.dmm
+++ b/maps/zones/battle_ships/north/kurama.dmm
@@ -6,16 +6,16 @@
"af" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"ag" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"ah" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 4; layer = 6.1},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"ai" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full{dir = 8},/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 8},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"aj" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/cannon/modern/tank/japanese57{icon_state = "tank_cannon"; dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"ak" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 4},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"ai" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full{dir = 8},/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 8},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"aj" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/cannon/modern/tank/japanese57{icon_state = "tank_cannon"; dir = 1},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"ak" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 4},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"al" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 8},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"am" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"an" = (/obj/covers/steelplating,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"ao" = (/obj/covers/steelplating,/obj/structure/railing/steel{dir = 4; layer = 6.1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"ap" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/shellrack/full57,/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"aq" = (/obj/covers/road,/obj/structure/bed/chair/loader{dir = 1},/obj/structure/bed/chair/gunner{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"ar" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/structure/shellrack/full57,/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"ap" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/shellrack/full57,/obj/structure/railing/steel{dir = 8},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"aq" = (/obj/covers/road,/obj/structure/bed/chair/loader{dir = 1},/obj/structure/bed/chair/gunner{dir = 1},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"ar" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/structure/shellrack/full57,/obj/structure/railing/steel{dir = 4},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"as" = (/obj/covers/steelplating,/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"at" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"au" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/obj/structure/closet/crate/ww2,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -32,7 +32,7 @@
"aF" = (/obj/covers/steelplating,/obj/structure/railing/steel,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aG" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aH" = (/obj/covers/road,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"aI" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"aI" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aJ" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aK" = (/obj/covers/steelplating,/obj/structure/railing/steel,/obj/structure/radio/receiver/loudspeaker/faction2{icon_state = "loudspeaker"; dir = 1; anchored = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aL" = (/obj/covers/steelplating,/obj/structure/railing/steel,/obj/covers/cobblestone/stairs{dir = 8; icon_state = "rampup"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -40,8 +40,8 @@
"aN" = (/obj/covers/road,/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aO" = (/obj/covers/steelplating,/obj/structure/railing/steel,/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aP" = (/obj/covers/steelplating,/obj/structure/railing/steel,/obj/structure/railing/steel{dir = 4; layer = 6.1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"aQ" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"aR" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"aQ" = (/obj/covers/road,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"aR" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/structure/railing/steel{dir = 4},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aS" = (/obj/covers/steelplating,/obj/structure/railing/steel{dir = 4},/obj/structure/railing/steel,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aT" = (/obj/covers/road,/obj/effect/floor_decal/corner_steel_grid/full{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"aU" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -127,7 +127,7 @@
"cw" = (/obj/covers/road,/obj/structure/railing/steel{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cx" = (/obj/covers/road,/obj/effect/floor_decal/corner_steel_grid{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cy" = (/obj/covers/road,/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"cz" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/diagonal,/obj/effect/floor_decal/corner_steel_grid/diagonal{dir = 8},/obj/structure/barricade/steel,/obj/covers/jail/steeljail,/obj/structure/window/classic/metal,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"cz" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cA" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cB" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cC" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/effect/floor_decal/corner_steel_grid/full{dir = 8},/obj/structure/radio/transmitter_receiver/nopower/faction2{anchored = 1; dir = 2; icon_state = "radio"; name = "japanese radio"; transmitter_on = 0},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
@@ -135,7 +135,7 @@
"cE" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/obj/structure/bed/chair/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"cF" = (/obj/covers/cement_wall,/obj/structure/cannon/modern/naval/n380/left{dir = 4; pixel_y = -44},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"cG" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"cH" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/diagonal,/obj/effect/floor_decal/corner_steel_grid/diagonal{dir = 8},/obj/structure/barricade/steel,/obj/covers/jail/steeljail,/obj/structure/window/classic/metal,/obj/structure/mine_support/stone/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"cH" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/structure/railing/steel{dir = 4},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cI" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cJ" = (/obj/covers/steelplating,/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cK" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/obj/structure/closet/crate/ww2,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -153,10 +153,10 @@
"cW" = (/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/structure/table/rack/shelf,/obj/effect/floor_decal/industrial/danger{dir = 8},/obj/effect/floor_decal/industrial/danger{dir = 1},/obj/covers/steelplating,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower/storage)
"cX" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals_central5{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"cY" = (/obj/covers/road,/obj/structure/radio/receiver/loudspeaker/faction2{icon_state = "loudspeaker"; dir = 8; anchored = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"cZ" = (/obj/covers/steelplating,/obj/structure/table/modern,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"da" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/attachment/scope/adjustable/binoculars/binoculars,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"db" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/radiorecorder{pixel_y = 5; powered = 1},/obj/structure/lamp/lamp_big/alwayson/white{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"dc" = (/obj/covers/steelplating,/obj/structure/filingcabinet/filingcabinet,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"cZ" = (/obj/covers/cement_wall,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"da" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/diagonal,/obj/effect/floor_decal/corner_steel_grid/diagonal{dir = 8},/obj/structure/barricade/steel,/obj/covers/jail/steeljail,/obj/structure/window/classic/metal,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"db" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/diagonal,/obj/effect/floor_decal/corner_steel_grid/diagonal{dir = 8},/obj/structure/barricade/steel,/obj/covers/jail/steeljail,/obj/structure/window/classic/metal,/obj/structure/mine_support/stone/concrete,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"dc" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"dd" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals_central5{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"de" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"df" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel{dir = 1},/obj/structure/window/barrier/sandbag{icon_state = "sandbag"; dir = 1},/obj/structure/closet/crate/ww2,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -167,8 +167,8 @@
"dk" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/naval_cannon_control{pixel_y = -16},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"dl" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/effect/floor_decal/corner_steel_grid/full{dir = 4},/obj/structure/bed/chair/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"dm" = (/obj/covers/cement_wall,/obj/structure/cannon/modern/naval/n380/right{pixel_y = -20; dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"dn" = (/obj/covers/steelplating,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"do" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 6},/obj/item/weapon/pen/fancy,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"dn" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/attachment/scope/adjustable/binoculars/binoculars,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"do" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/radiorecorder{pixel_y = 5; powered = 1},/obj/structure/lamp/lamp_big/alwayson/white{dir = 8},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"dp" = (/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/item/cannon_ball/shell/tank/HE380,/obj/structure/table/rack/shelf,/obj/effect/floor_decal/industrial/danger/corner{dir = 8},/obj/covers/steelplating,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower/storage)
"dq" = (/obj/covers/concretefloor,/obj/structure/bed/chair/office/dark{anchored = 1; dir = 1; icon_state = "officechair_dark"},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
"dr" = (/obj/covers/concretefloor,/obj/structure/filingcabinet/filingcabinet,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
@@ -189,7 +189,7 @@
"dG" = (/obj/structure/engine/external/steam,/obj/covers/concretefloor,/obj/effect/floor_decal/industrial/danger,/obj/effect/floor_decal/industrial/danger{dir = 1},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower/engine)
"dH" = (/obj/covers/cement_wall,/obj/covers/concretefloor,/obj/structure/sign/custom/metallic{name = "Engine"},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
"dI" = (/obj/covers/concretefloor,/obj/structure/table/modern/table,/obj/structure/radio/transmitter_receiver/nopower/faction2{anchored = 1; dir = 2; icon_state = "radio"; name = "japanese radio"; transmitter_on = 0},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
-"dJ" = (/obj/covers/steelplating,/obj/structure/bed/chair/commander/naval{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"dJ" = (/obj/covers/steelplating,/obj/structure/filingcabinet/filingcabinet,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"dK" = (/obj/covers/cement_wall,/obj/structure/cell_tower{desc = "A large steel antenna, to power field radios."; name = "radio antenna"},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
"dL" = (/obj/covers/concretefloor,/obj/structure/radio/receiver/loudspeaker/faction2{dir = 4},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
"dM" = (/obj/covers/steelplating,/obj/structure/gate/blast/open,/obj/effect/floor_decal/corner_steel_grid/diagonal,/obj/effect/floor_decal/corner_steel_grid/diagonal{dir = 8},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
@@ -222,14 +222,14 @@
"en" = (/obj/covers/concretefloor,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower/storage/kitchen)
"eo" = (/obj/covers/concretefloor,/obj/structure/closet,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/cutlery,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower/storage/kitchen)
"ep" = (/obj/covers/concretefloor,/obj/structure/closet,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/sake,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/sake,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/sake,/obj/item/weapon/reagent_containers/food/drinks/bottle/small/sake,/obj/structure/lamp/lamp_small/alwayson{icon_state = "bulb"; dir = 1},/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower/storage/kitchen)
-"eq" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/globe,/obj/item/weapon/attachment/scope/adjustable/binoculars,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"eq" = (/obj/covers/steelplating,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"er" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"es" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/full{dir = 8},/obj/structure/flag/japanese,/obj/structure/railing/steel{dir = 8},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"et" = (/obj/covers/road,/obj/structure/railing/steel{dir = 4; layer = 6.1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eu" = (/obj/covers/road,/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"ev" = (/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain,/obj/effect/floor_decal/steeldecal/steel_decals_central4,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"ew" = (/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain,/obj/effect/floor_decal/steeldecal/steel_decals_central5,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"ex" = (/obj/covers/steelplating,/obj/structure/bed/chair/comfy/blue{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"ex" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 6},/obj/item/weapon/pen/fancy,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"ey" = (/obj/effect/floor_decal/corner_steel_grid/full{dir = 1},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 5},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"ez" = (/obj/effect/floor_decal/corner_steel_grid/full{dir = 8},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 9},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eA" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -238,12 +238,12 @@
"eD" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/railing/steel,/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 1},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eE" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/obj/structure/railing/steel{dir = 4},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eF" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"eG" = (/obj/covers/steelplating,/obj/structure/mine_support/stone/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"eH" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/whistle,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"eG" = (/obj/covers/steelplating,/obj/structure/bed/chair/commander/naval{dir = 1},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"eH" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/globe,/obj/item/weapon/attachment/scope/adjustable/binoculars,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"eI" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/structure/cell_tower{desc = "A large steel antenna, to power field radios."; name = "radio antenna"},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eJ" = (/obj/covers/road,/obj/structure/cell_tower{desc = "A large steel antenna, to power field radios."; name = "radio antenna"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eK" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"eL" = (/obj/covers/steelplating,/obj/structure/simple_door/key_door/japanese_officer,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"eL" = (/obj/covers/steelplating,/obj/structure/bed/chair/comfy/blue{dir = 4},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"eM" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/effect/floor_decal/spline/plain{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eN" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 8},/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"eO" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 1},/obj/structure/radio/receiver/loudspeaker/faction2,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
@@ -277,19 +277,19 @@
"fq" = (/obj/covers/steelplating,/obj/structure/railing/steel{dir = 4},/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fr" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/covers/wood_ship,/obj/effect/floor_decal/spline/plain{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals_central5{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fs" = (/obj/covers/road,/obj/structure/railing/steel{dir = 1},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"ft" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/voyage/tablemap,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
-"fu" = (/obj/covers/steelplating,/obj/structure/bed/chair/commander/naval,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"ft" = (/obj/covers/steelplating,/obj/structure/mine_support/stone/concrete,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"fu" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/item/weapon/whistle,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"fv" = (/obj/covers/steelplating,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/structure/closet/crate/ww2,/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fw" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel,/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fx" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fy" = (/obj/covers/wood_ship,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fz" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"fA" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/lamp/lamp_big/alwayson/white{dir = 8},/obj/structure/voyage/sextant,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"fA" = (/obj/covers/steelplating,/obj/structure/simple_door/key_door/japanese_officer,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"fB" = (/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals_central4,/obj/structure/railing/steel,/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fC" = (/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel{dir = 1},/obj/covers/road,/obj/structure/railing/steel,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fD" = (/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel{dir = 1},/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals_central4,/obj/structure/railing/steel,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fE" = (/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/effect/floor_decal/steeldecal/steel_decals5{dir = 4},/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals_central4{dir = 4},/obj/structure/railing/steel{dir = 4},/obj/structure/railing/steel,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"fF" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/radio/transmitter_receiver/nopower/faction2{anchored = 1; dir = 2; icon_state = "radio"; name = "japanese radio"; transmitter_on = 0},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"fF" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/voyage/tablemap,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"fG" = (/obj/covers/road,/obj/effect/floor_decal/corner_steel_grid/full{dir = 4},/obj/structure/railing/steel,/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"fH" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/effect/floor_decal/corner_steel_grid/full{dir = 4},/obj/structure/lamp/lamp_small/alwayson/red{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"fI" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel,/obj/structure/window/barrier/sandbag,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -318,12 +318,12 @@
"gf" = (/obj/structure/vehicle/boat/rhib/premade{dir = 4},/turf/floor/beach/water/deep/saltwater,/area/caribbean)
"gg" = (/obj/covers/steelplating,/obj/structure/railing/steel{dir = 1},/obj/covers/cobblestone/stairs{dir = 4; icon_state = "rampup"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"gh" = (/obj/covers/wood_ship,/obj/effect/floor_decal/corner_steel_grid/full,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"gi" = (/obj/covers/road,/obj/structure/bed/chair/loader,/obj/structure/bed/chair/gunner,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"gi" = (/obj/covers/steelplating,/obj/structure/bed/chair/commander/naval,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
"gj" = (/obj/covers/steelplating,/obj/effect/floor_decal/corner_steel_grid/full,/obj/structure/railing/steel,/obj/structure/railing/steel{dir = 8},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/obj/structure/window/barrier/sandbag,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"gk" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel,/obj/structure/window/barrier/sandbag,/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/obj/structure/closet/crate/ww2,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/obj/item/ammo_magazine/type92,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"gl" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full,/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 8},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/obj/structure/window/barrier/sandbag,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"gm" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/cannon/modern/tank/japanese57,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
-"gn" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full{dir = 4},/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 4},/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/obj/structure/window/barrier/sandbag,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"gl" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/lamp/lamp_big/alwayson/white{dir = 8},/obj/structure/voyage/sextant,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"gm" = (/obj/covers/steelplating,/obj/structure/table/modern,/obj/structure/radio/transmitter_receiver/nopower/faction2{anchored = 1; dir = 2; icon_state = "radio"; name = "japanese radio"; transmitter_on = 0},/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper/inside)
+"gn" = (/obj/covers/road,/obj/structure/bed/chair/loader,/obj/structure/bed/chair/gunner,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"go" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel,/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"gp" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel{dir = 8},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"gq" = (/obj/covers/steelplating,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/railing/steel{dir = 4},/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
@@ -375,31 +375,34 @@
"hk" = (/obj/structure/multiz/ladder/ww2/stairsup{icon_state = "rampup"; dir = 4},/obj/covers/concretefloor,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
"hl" = (/obj/covers/steelplating,/obj/structure/multiz/ladder/ww2,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
"hm" = (/obj/covers/concretefloor,/obj/structure/radio/receiver/loudspeaker/faction2{dir = 4},/obj/structure/multiz/ladder/ww2/up,/turf/floor/beach/water/deep/saltwater,/area/caribbean/faction2/ship/lower)
+"hn" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full,/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 8},/obj/structure/window/barrier/sandbag{dir = 8; icon_state = "sandbag"; pixel_x = 0},/obj/structure/window/barrier/sandbag,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"ho" = (/obj/covers/road,/obj/effect/floor_decal/steeldecal/steel_decals5,/obj/structure/cannon/modern/tank/japanese57,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
+"hp" = (/obj/covers/road,/obj/structure/mine_support/stone/concrete,/obj/effect/floor_decal/corner_steel_grid/full{dir = 4},/obj/structure/barricade/steel,/obj/structure/railing/steel{dir = 4},/obj/structure/window/barrier/sandbag{dir = 4; icon_state = "sandbag"},/obj/structure/window/barrier/sandbag,/obj/roof/concrete,/turf/floor/broken_floor,/area/caribbean/faction2/ship/upper)
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diff --git a/maps/zones/battle_ships/south/kurama.dmm b/maps/zones/battle_ships/south/kurama.dmm
new file mode 100644
index 0000000000..ae56071a0b
--- /dev/null
+++ b/maps/zones/battle_ships/south/kurama.dmm
@@ -0,0 +1,436 @@
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