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needs an OpenGL renderer #1

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Katana-Steel opened this issue Jul 17, 2017 · 0 comments
Open

needs an OpenGL renderer #1

Katana-Steel opened this issue Jul 17, 2017 · 0 comments

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@Katana-Steel
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Katana-Steel commented Jul 17, 2017

Create a virtual class IRenderer : public IBase
That will be initialized by bm_BindModule()
With the dynamic module's derived implementation.

Access to the "singleton" shader managers should go through the virtual IRenderer class.

This setup should enable a VK or DX renderer too

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