A WIP Game Boy Advance emulator.
- Proper transparency and alpha blending
- Correct prefetch buffer
- EEPROM saves
- All extra cartridge hardware
- Serial
- [HLE BIOS] Accurate timings
- [HLE BIOS] Correct boot state
- [HLE BIOS] Non-IRQ exception handling
- [HLE BIOS] SWIs 0x10-0x2A
- Any modern 64 bit Linux distribution or Windows
cmake
,make
, and SDL2>=20.0.18 development libraries
gcc
orclang
- GTK3 development libraries (for
nativefiledialog-extended
)
- Only
clang-cl
will work. No MSVC.
Download the executable from Releases or compile:
git clone https://github.com/KellanClark/ecnavdA-yoBemaG.git --recurse-submodules
cd ecnavdA-yoBemaG
mkdir build
cd build
cmake ..
make
Run the executable named ecnavda-yobemag
. If the first argument is not valid, it is treated as the ROM path.
Files can also be selected from the "File" menu in the GUI.
Arguments:
--rom <file>
--bios <file>
Give path to the BIOS. If invalid or not specified, the emulator will default to an HLE implementation.--record <file.wav>
Record all played audio samples to a WAV file.--uncap-fps
Tries to run the emulator at the maximum possible speed.