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Avatar ins't configurable and does not have TranslationDOF #794

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asgharas opened this issue Oct 29, 2024 · 0 comments
Open

Avatar ins't configurable and does not have TranslationDOF #794

asgharas opened this issue Oct 29, 2024 · 0 comments

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@asgharas
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When importing an avatar in .glb format and choosing Mecanim Humonoid as Animation Type, the avatar of the model is not configurable in Unity. Also, the imported model's avatar does not has the TranslationDOF option.

A normal avatar from an FBX does have a configurable avatar and the TranslationDOF option.

FBX Imported Avatar

image from Normal Inspector View
image from Normal Inspector View
image from Debug Inspector View
image from Debug Inspector View

GLB Imported Avatar

image from Normal Inspector View
image from Normal Inspector View
image from Debug Inspector View
image from Debug Inspector View

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