From 1de80d7e2fc397ada67b372cdd2c397b51e131eb Mon Sep 17 00:00:00 2001 From: Thomas 6 Freedom Date: Wed, 8 Apr 2020 11:03:19 +0200 Subject: [PATCH] Update README.md Update readme to explain to Unity3D users how to use this plugin for their project --- README.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/README.md b/README.md index c631c05d8..2a26e361d 100644 --- a/README.md +++ b/README.md @@ -54,3 +54,12 @@ For details on the automated server-side builds and how to update them, see [\sc 1. Clone or download the repository (including submodules). 2. Open up the Unity project and run any of the example scenes in `Assets/GLTF/Examples` OR run the main scene in `Assets` and use the `Model List` component to dynamically switch between models. + +## How to use it for your Unity Project ? + +1. Download the [lastest UnityPackage](https://github.com/KhronosGroup/UnityGLTF/releases/latest). +2. Download the [source code](https://github.com/KhronosGroup/UnityGLTF/archive/v1.0.1.zip). +3. Import the UnityPackage into your Unity Project. +4. Unzip the source code in a folder outside your Unity Project. +5. Go inside this folder and look for `UnityGLTF\UnityGLTF\Assets\UnityGLTF\Runtime\Resources`. +6. Copy the folder `Resources` from this folder to your UnityProject inside the new `UnityGLTF` folder that has been created after importing the package.