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In crbug.com/338348430 a bug was reported against ANGLE's Metal backend where updates to a uniform buffer object in between draw calls wasn't having the intended effect. A C++ test case was written for it; that test needs to be ported to the WebGL conformance suite in order to ensure this doesn't regress again in any browser or on any platform.
The text was updated successfully, but these errors were encountered:
In crbug.com/338348430 a bug was reported against ANGLE's Metal backend where updates to a uniform buffer object in between draw calls wasn't having the intended effect. A C++ test case was written for it; that test needs to be ported to the WebGL conformance suite in order to ensure this doesn't regress again in any browser or on any platform.
The text was updated successfully, but these errors were encountered: