Releases: Kidel/BG3_Artificer
Artificer 2.13.1
Changes dampening field status effect
Special ammo are not listed anymore with firearms, cannons and gauntlets
Artificer 2.13.0
Thunder gauntlets applies effects even when used with weapon skills
Lightning launchers are now summoned ranged weapons
2.12.0
Fixed handheld Eldritch Cannon position and attachment, as well as FX markers.
Added a Firearm (Flintlock Pistol) with skill animations (sold by vendors in all acts).
Handled Eldritch Cannon / Flintlock / Hand Crossbow dual wielding combinations.
Fixed a minor clipping issue with Karlach and the monocle headset.
Artificer 2.11.1
Version 2.11.1
Added monocle icon and fixed version number
Version 2.11.0
Added a monocle to some vendors (icon is still missing, coming soon)
Eldritch Cannon FINALLY doesn't have the crossbow skill anymore. As per TT rule is still a bonus action, but more firearms are coming so that you can have fun
Fixed Hammer passive so that it doesn't boost ranged attacks.
Artificer 2.10.0
Moved endgame armors and the hammer to the Dragonborn vendor by the blacksmith (Steel Watcher projects are still by the kid in the Merchants Guild)
Fixed a missing description
Adjusted the Alchemist armor AC description
Artificer 2.9
- Added a new Hammer that can be summoned with "The Right Tools for the Job" and that can be used to upgrade the Worker Armour
- Added 2 new version of the Worker Armour set that can only be obtained by upgrading the initial one using Infernal Iron
- Revert changes on Arcane Firearm (but added a highlight effect to make it more visible)
- Fixed Defensive Field exploding on temp hp removal
- Removed Steel Watcher tag from the Steel Watcher summon.
Artificer 2.8.2
Fixed SFX and bounding box of Steel Watcher and Steel Defender
Artificer 2.8
Added a new item that allows Battle Smiths to summon a Steel Watcher instead of the Steel Defender. The stats are the same and it just requires the item to be in the inventory
Fixed Steel Defender and Eldritch Cannon info tab
Artificer 2.6.1
Fixed Arcane Firearm triggering once per turn instead of once per spell
Artificer 2.6
Improved Arcane Firearm to apply automatically once per turn to the first enemy hit by a spell
Fixed Returning Weapon Infusion not showing up in levelup screen sometimes
Fixed Steel Defender changing on death/resummon and being different in Gauntlet of Shar trial
Fixed typo on BattleSmith armor passive description
Added icon for Soul of Artefice