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new npcs.txt
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PEOPLE['generic'] = {'name': 'generic', 'protected': True, 'health': 1000, 'touch damage': 0, 'damage': 32434, 'knockback': 234324, 'walk speed': (34234214, 34234254), 'run speed': (2323, 2363), 'detect radius': 4000, 'avoid radius': 32423, 'aggression': '', 'armed': 0, 'dual wield': 0, 'collide': ['obstacles', 'walls', 'lava', 'shallows'], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['steel shield'], 'weapons2': [None], 'tops': ['black racerback tank top'], 'bottoms': ['jeans F'], 'hats': ['military helmet'], 'hair': ['LED skin'], 'shoes': ['black combat'], 'gloves': ['iron gauntlets'], 'items': ['yarrow'], 'magic': ['summon golem']}, 'animations': {None}, 'guarded': 0}
PEOPLE['54'] = {'name': '45', 'protected': True, 'health': 200, 'touch damage': False, 'damage': 45, 'knockback': 20, 'walk speed': (80, 120), 'run speed': (380, 420), 'detect radius': 600, 'avoid radius': 100, 'aggression': 'awp', 'armed': True, 'dual wield': False, 'collide': ['walls', 'jumpables', 'climbables', 'vehicles', 'lava'], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['steel shield'], 'weapons2': ['enchanted elven dagger'], 'tops': ['red elf dress top'], 'bottoms': ['chainmail leggings F'], 'hats': ['elf hat'], 'hair': ['long brown side pony'], 'shoes': ['bronze boots'], 'gloves': ['iron gauntlets'], 'items': ['potion of major stamina'], 'magic': ['healing']}, 'animations': {None}, 'guarded': True}
PEOPLE['sandy'] = {'name': 'Sandy', 'protected': True, 'health': 150, 'touch damage': False, 'damage': 30, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (280, 320), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'sap', 'armed': False, 'dual wield': False, 'collide': ['walls', 'jumpables', 'climbables', 'vehicles', 'lava'], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['steel dagger'], 'weapons2': [None], 'tops': ['pink dress top'], 'bottoms': ['chainmail leggings F'], 'hats': ['grey baseball hat'], 'hair': ['dreadlocks'], 'shoes': ['black combat'], 'gloves': [None], 'items': ['brick'], 'magic': ['fireball']}, 'animations': {None}, 'guarded': False}
PEOPLE['generic'] = {'name': 'generic', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 0, 'knockback': 2, 'walk speed': (90, 100), 'run speed': 300, 'detect radius': 300, 'avoid radius': 100, 'aggression': 'awp', 'armed': True, 'dual wield': False, 'collide': ['vehicles', 'walls', 'jumpables', 'climbables', 'lava'], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['tank mini gun'], 'weapons2': [None], 'tops': ['turtle plate armor'], 'bottoms': ['chainmail leggings F'], 'hats': ['skull helmet'], 'hair': ['brown cat'], 'shoes': ['steel boots'], 'gloves': ['dress gloves'], 'items': ['blue crystal'], 'magic': ['fire spray'], 'gold': 0}, 'animations': {None}}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 0, 'knockback': 2, 'walk speed': (90, 100), 'run speed': 300, 'detect radius': 300, 'avoid radius': 100, 'aggression': 'awp', 'armed': True, 'dual wield': False, 'collide': ['vehicles', 'walls', 'jumpables', 'climbables', 'lava'], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['mechanima blaster'], 'weapons2': [None], 'tops': ['turtle plate armor'], 'bottoms': ['chainmail leggings F'], 'hats': ['demon helmet'], 'hair': ['white cat'], 'shoes': ['demon boots'], 'gloves': ['iron gauntlets'], 'items': ['fire spray tome'], 'magic': ['healing'], 'gold': 0}, 'animations': {None}}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 15, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (180, 220), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'fwp', 'armed': False, 'dual wield': False, 'collide': [], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['long battle axe'], 'weapons2': [None], 'tops': ['leather armor F'], 'bottoms': ['leather leggings M'], 'hats': ['dark wizard hood'], 'hair': ['long blond pony'], 'shoes': ['steel boots'], 'gloves': ['bronze gauntlets'], 'items': ['sheep meat'], 'magic': ['summon golem'], 'gold': 10}, 'animations': {None}, 'guarded': False}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 15, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (180, 220), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'fwp', 'armed': False, 'dual wield': False, 'collide': [], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['pickaxe'], 'weapons2': [None], 'tops': ['guard armor'], 'bottoms': ['blue mage robe bottom'], 'hats': ['royal guard helmet'], 'hair': ['short brown'], 'shoes': ['black combat'], 'gloves': ['leather gauntlets'], 'items': ['dead green moth'], 'magic': ['summon rabbit'], 'gold': 10}, 'animations': {None}, 'guarded': False}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 15, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (180, 220), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'fwp', 'armed': False, 'dual wield': False, 'collide': [], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['karang'], 'weapons2': [None], 'tops': ['guard armor'], 'bottoms': ['leather leggings F'], 'hats': ['royal guard helmet'], 'hair': ['white elf braids'], 'shoes': ['brown boots'], 'gloves': ['bronze gauntlets'], 'items': ['copper ore'], 'magic': ['fireball'], 'gold': 10}, 'animations': {None}, 'guarded': False}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 15, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (180, 220), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'fwp', 'armed': False, 'dual wield': False, 'collide': [], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['auto grenade launcher'], 'weapons2': [None], 'tops': ['red dress top'], 'bottoms': ['leaf skirt'], 'hats': ['steel helmet'], 'hair': ['The Golden Toupee'], 'shoes': ['green combat'], 'gloves': ['dress gloves'], 'items': ['leather'], 'magic': ['summon golem'], 'gold': 10}, 'animations': {None}, 'guarded': False}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 15, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (180, 220), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'fwp', 'armed': False, 'dual wield': False, 'collide': [], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['shotgun'], 'weapons2': [None], 'tops': ['steel plate armor'], 'bottoms': ['blue yoga pants'], 'hats': ['skull helmet'], 'hair': ['cable mohawk'], 'shoes': ['demon boots'], 'gloves': ['dress gloves'], 'items': ['airship fuel'], 'magic': ['fire spray'], 'gold': 10}, 'animations': {None}, 'guarded': False}
PEOPLE[''] = {'name': '', 'protected': True, 'health': 100, 'touch damage': False, 'damage': 15, 'knockback': 10, 'walk speed': (80, 120), 'run speed': (180, 220), 'detect radius': 400, 'avoid radius': 100, 'aggression': 'fwp', 'armed': False, 'dual wield': False, 'collide': [], 'gender': 'male', 'race': 'osidine', 'dialogue': 'random VILLAGER_DLG', 'store': None, 'inventory': {'weapons': ['pistol'], 'weapons2': [None], 'tops': ['tshirt M'], 'bottoms': ['jeans M'], 'hats': [None], 'hair': ['long curly brown'], 'shoes': ['black combat'], 'gloves': [None], 'items': [None], 'magic': [None], 'gold': 10}, 'animations': {None}, 'guarded': False}