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1.10.2 - uis, pixels, roots, and more

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@KilledByAPixel KilledByAPixel released this 20 Nov 02:41
· 87 commits to main since this release
  • added ui system plugin and example
  • added example showing how to hookup html menus
  • allow passing root element to engineInit
  • set image-rendering pixelated and no alias for webgl
  • fix half pixel offset issue, now using flexbox to center
  • set tileFixBleedScale to 0 by default
  • allow setting tileFixBleedScale anytime
  • require passing in texture filename to engineInit
  • rework tile function to accept padding and vec2 positions
  • prevent warning if no images passed in
  • clean and improve box2d plugin
  • added cloth and softbody demos to box2d example
  • improved how stalled audio is resumed
  • added debugShowErrors() - Show error as full page of red text
  • added engineObjectsRaycast to raycast for objects
  • added drawPoly, drawCircle, and drawEllipse
  • improved jsconfig setup