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Trying to recreate some real sounds with zzfx I found out it may be helpful to run multiple zzfx simultaneously.
I started thinking would that be something possible/desirable?
I can envision simple API expansion as ZZFX.PlaySamples(ZZFX.BuildSamples(...a), ZZFX.BuildSamples(...b))
(btw: what's the reasoning for naming methods with cap letter? Usually that convention in JS is for classes)
The text was updated successfully, but these errors were encountered:
Yea, I have been thinking about that too, certainly would allow for more sounds if they were overlapped. We are already doing basically that for ZZFXM. I may add something to the front end to make it easier to experiment with overlapping sounds.
I know now that the functions should be lowercase. I was coming from c++ where we use capital function names! I have started using lowercase in JavaScript now but haven't changed over zzfx yet.
Trying to recreate some real sounds with zzfx I found out it may be helpful to run multiple zzfx simultaneously.
I started thinking would that be something possible/desirable?
I can envision simple API expansion as
ZZFX.PlaySamples(ZZFX.BuildSamples(...a), ZZFX.BuildSamples(...b))
(btw: what's the reasoning for naming methods with cap letter? Usually that convention in JS is for classes)
The text was updated successfully, but these errors were encountered: