export declare const enum ShapeFlags {
ELEMENT = 1, // 1
FUNCTIONAL_COMPONENT = 2, // 10
STATEFUL_COMPONENT = 4, // 100
TEXT_CHILDREN = 8, // 1000
ARRAY_CHILDREN = 16, // 10000
SLOTS_CHILDREN = 32, // 100000
TELEPORT = 64, // 1000000
SUSPENSE = 128, // 10000000
COMPONENT_SHOULD_KEEP_ALIVE = 256, // 100000000
COMPONENT_KEPT_ALIVE = 512, // 1000000000
COMPONENT = 6 // 110
}
按位与:
01 | 01 === 01
01 | 10 === 11
10 | 10 === 10
判断类型的按位且:
11 & 11 === 11
01 & 10 === 00
10 & 10 === 10
对应位置1 & 1 === 1, 1 | 0 === 0,就像&&的逻辑,要满足所有为真值。
比如100代表STATEFUL_COMPONENT类型,10000代表ARRAY_CHILDREN类型,合并使用
const initial = 100 | 10000 === 10100
要判断10100是否包含STATEFUL_COMPONENT类型:
const result = initial & ShapeFlags.STATEFUL_COMPONENT
// result === 100
if (result > 0) {
console.log('包含STATEFUL_COMPONENT类型')
}
利用标记的方式,可以轻松合并类型和检测类型,对代码的可阅读性强。