CurseForge and game-versions #68
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I'm trying to publish a mod pack to CurseForge, which does not have any files that values can be inferred from (fabric.mod.json, etc.) As such, I'm providing the When the action runs, the following error appears:
Is this user error? Am I misunderstanding how this field works? |
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Replies: 1 comment
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Nope, I do not see any problems with your configuration, especially considering the fact that it works fine with Modrinth. I'm moving this discussion to issues. See #69, please. Update: The issue arose from my initial assumption that mod packs necessitated a loader to be specified on CurseForge, just like with individual mods. However, I was surprised to learn that the opposite is true - CurseForge explicitly prohibits the specification of loaders for mod packs. In light of this discovery, the action's behavior has been adjusted accordingly. Everything should be operational now. |
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Nope, I do not see any problems with your configuration, especially considering the fact that it works fine with Modrinth.
I'm moving this discussion to issues. See #69, please.
Update:
The issue arose from my initial assumption that mod packs necessitated a loader to be specified on CurseForge, just like with individual mods. However, I was surprised to learn that the opposite is true - CurseForge explicitly prohibits the specification of loaders for mod packs. In light of this discovery, the action's behavior has been adjusted accordingly. Everything should be operational now.