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No description provided.
The text was updated successfully, but these errors were encountered:
今はAnimatorで触っているかどうかのみを判定基準にしているが、Quest版との同期・フェイストラッカーなどの都合で不都合なことがある
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関係ないけど配列とbindingPathはなんかUIElementsでやるときに困った気がする、どうやって解決したんだっけ
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No description provided.
The text was updated successfully, but these errors were encountered: