-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.go
175 lines (145 loc) · 3.53 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
package main
import (
"fmt"
"os"
"strings"
"time"
"github.com/charmbracelet/bubbles/help"
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/progress"
"github.com/charmbracelet/bubbles/timer"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
beeep "github.com/gen2brain/beeep"
)
var (
boldStyle = lipgloss.NewStyle().Bold(true)
italicStyle = lipgloss.NewStyle().Italic(true)
)
const (
padding = 2
maxWidth = 80
)
type model struct {
stateIndex int
state [2]string
durations [2]time.Duration
passed time.Duration
timer timer.Model
progress progress.Model
percent float64
keymap keymap
help help.Model
quitting bool
}
type keymap struct {
start key.Binding
stop key.Binding
reset key.Binding
quit key.Binding
}
func (m model) Init() tea.Cmd {
return m.timer.Init()
}
func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case timer.TickMsg:
var cmd tea.Cmd
m.passed += m.timer.Interval
pct := m.passed.Milliseconds() * 100 / m.durations[m.stateIndex].Milliseconds()
m.percent = float64(pct) / 100
m.timer, cmd = m.timer.Update(msg)
return m, cmd
case timer.StartStopMsg:
var cmd tea.Cmd
m.timer, cmd = m.timer.Update(msg)
m.keymap.stop.SetEnabled(m.timer.Running())
m.keymap.start.SetEnabled(!m.timer.Running())
return m, cmd
case timer.TimeoutMsg:
if m.stateIndex == len(m.state)-1 {
m.stateIndex = 0
} else {
m.stateIndex++
}
m.timer.Timeout = m.durations[m.stateIndex]
m.passed = 0
beeep.Beep(beeep.DefaultFreq, beeep.DefaultDuration)
beeep.Notify(m.state[m.stateIndex], "", "")
return m, nil
case tea.WindowSizeMsg:
m.progress.Width = msg.Width - padding*2 - 4
if m.progress.Width > maxWidth {
m.progress.Width = maxWidth
}
return m, nil
// NOTE: Listen all Key Event
case tea.KeyMsg:
switch {
case key.Matches(msg, m.keymap.quit):
m.quitting = true
return m, tea.Quit
case key.Matches(msg, m.keymap.reset):
m.passed = 0
m.stateIndex = 0
m.timer.Timeout = m.durations[m.stateIndex]
case key.Matches(msg, m.keymap.start, m.keymap.stop):
return m, m.timer.Toggle()
}
}
return m, nil
}
func (m model) helpView() string {
return m.help.ShortHelpView([]key.Binding{
m.keymap.start,
m.keymap.stop,
m.keymap.reset,
m.keymap.quit,
})
}
func (m model) View() string {
pad := strings.Repeat(" ", padding)
s := "\n" + pad + italicStyle.Render(m.state[m.stateIndex]) + " - " + boldStyle.Render(m.timer.View()) +
"\n\n" + pad + m.progress.ViewAs(m.percent) + "\n\n" + pad + m.helpView() + "\n"
return s
}
func Start() {
var durations = [2]time.Duration{time.Minute * 20, time.Second * 20}
m := model{
state: [2]string{"Work", "Look"},
stateIndex: 0,
durations: durations,
timer: timer.NewWithInterval(durations[0], time.Second),
progress: progress.New(progress.WithDefaultGradient()),
keymap: keymap{
start: key.NewBinding(
key.WithKeys("s"),
key.WithHelp("s", "start"),
),
stop: key.NewBinding(
key.WithKeys("s"),
key.WithHelp("s", "stop"),
),
reset: key.NewBinding(
key.WithKeys("r"),
key.WithHelp("r", "reset"),
),
quit: key.NewBinding(
key.WithKeys("q", "ctrl+c"),
key.WithHelp("q", "quit"),
),
},
help: help.New(),
}
m.keymap.start.SetEnabled(false)
if _, err := tea.NewProgram(m).Run(); err != nil {
fmt.Println("Uh oh, we encountered an error:", err)
os.Exit(1)
}
}
func main() {
if err := rootCmd.Execute(); err != nil {
fmt.Println(err)
os.Exit(1)
}
}