🌟 Boruto app is based on modern Android development with Hilt, Coroutines, Flow, Jetpack (Room, ViewModel, Paging3), and Material Design based on MVVM architecture.
- Minimum SDK level 24
- Kotlin based, Coroutines + Flow for asynchronous.
- Hilt for dependency injection.
- Jetpack
- Lifecycle - Observe Android lifecycles and handle UI states upon the lifecycle changes.
- ViewModel - Manages UI-related data holder and lifecycle aware. Allows data to survive configuration changes such as screen rotations.
- Room Persistence - Constructs Database by providing an abstraction layer over SQLite to allow fluent database access.
- Paging3 - It has support for requesting the next page to load more data automatically.
- DataStore - DataStore preference is a data storage solution. It allows us to store key-value pairs (like SharedPreferences)
- Architecture
- MVVM Architecture (View - ViewModel - Usecases - Model)
- Repository Pattern
- Retrofit2 & OkHttp3 - Construct the REST APIs.
- Moshi - A modern JSON library for Kotlin and Java.
- Coil - An image loading library for Android backed by Kotlin Coroutines.
- Material-Components - Material design components for building ripple animation, and CardView.
- Palette -The palette library is a support library that extracts prominent colors from images to help you create visually engaging apps
- SwipeToRefresh - Swipe Refresh in jetpack compose is same as SwipeRefreshLayout with the help of which you can update your UI just swiping from up to down.
- Custom Views
- Rating Widget - A custom rating widget for each character.
- Ordered List - To display the abilities, family and nature in the order of their appearance.
- Shimmer Effect - A shimmer effect for the list of characters when they are in loading state.
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