-
Notifications
You must be signed in to change notification settings - Fork 9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Landmark spatial interpretation? #29
Comments
Yes, the landmarks correspond to the vertex numbers on the 3d model. Lots of different ways to visualize that, or use a 3D DCC to do it. |
I would also like to know the exact landmarks corresponding to each point such as(eyes, nose, lips, hair, neck) for easier understanding and usage. |
If you plot that in 3D, where you can see the xyz axis, wouldn’t you just see that the head is half in front and half behind on the z axis? |
Is there any map which tells which landmark number lands on what part of the face just like mediapipe?
I'm trying to find volume of parts of the face(cheeks, nose, lips etc.) using 3d landmarks and that require knowing what landmark identifies what part of the face.
The text was updated successfully, but these errors were encountered: