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🐛 Sequence Interaction does not function correctly #6722

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3 tasks done
Aeshur opened this issue Jan 15, 2025 · 1 comment
Open
3 tasks done

🐛 Sequence Interaction does not function correctly #6722

Aeshur opened this issue Jan 15, 2025 · 1 comment
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bug Something isn't working

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@Aeshur
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Aeshur commented Jan 15, 2025

I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.

OS / platform the server is running (if known)

Windows 10

Branch affected by issue

base

Steps to reproduce

!gotoid 17723473
!addquest 0 3 (The Pickpocket quest)
Talk to Maurinne, get locked in dialogue.
Need !release or to force crash game out if normal player.

Expected behavior

NPC should go through a sequence of dialogue and not lock up the player.

@Aeshur Aeshur added the bug Something isn't working label Jan 15, 2025
@Xaver-DaRed
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Can confirm.

            ['Maurinne'] =      quest:sequence(
                                    { text = northernSandOriaID.text.PICKPOCKET_MAURINNE, wait = 1000 },
                                    { text = northernSandOriaID.text.PICKPOCKET_MAURINNE + 1, face = 82, wait = 2000 },
                                    { face = 115 }
                                ),

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