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Dan Wilkins edited this page Feb 3, 2024
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The LanternUnityTools (LUT) project makes it easy to import EverQuest assets into Unity for use in your own personal projects.
LUT uses Unity 2021.3.18
. If you're building assets for the LanternEQ client, it is recommended that you use Unity 2021 to ensure asset and shader compatibility. If you are using LUT for a personal project, there are no requirements for which version of Unity or rendering pipeline you must use.
The project was originally started on Unity 5 (2015) and doesn't take advantage of any new Unity features. It's likely that it will still work on very old and newer versions of Unity without issue.