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[Bug]: Fatal Exception on clean installation with 0.6.6 and above #816
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Needs retesting on the latest nightly build |
On
If needed: No crash happens from |
The log file is empty? |
This is the console output:
The log file now contains the following, which is partially the console output:
|
Hold on, I think you're using my PR build. Use the latest build from the alpha-development branch |
I honestly might've messed something up. Can you look through the last 4 nightly builds and see if you notice any different behavior? |
While testing the different nightly builds, I noticed that scene loading does not seem to work at all. The game attempts to load a new scene after the main menu and fails, being stuck in the loading screen. Version On I assume this is the latest available nightly build? |
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Describe the issue.
Hello,
After attempting to install MelonLoader 0.6.6v on the game,
Superhot
it appears to crash before even being able to start properly. No log files are created, possibly due to it not finding the required assembly.Even after making sure all requirements are properly installed, it does not seem to make a difference.
However, first installing a working version such as 0.6.4v, launching it once and then upgrading to 0.6.6 or any higher version seem to fix the issue.
This is without any mods/plugins installed.
The crash message:
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type of field 'MelonLoader.MelonLogger:DefaultMelonColor' (1) due to: Could not load file or assembly 'System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. assembly:System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a type:<unknown type> member:(null) signature:<none>
Did you attach your log file?
No, I could not find a log file at
{Game_Directory}\MelonLoader\Latest.log
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