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hud.html
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hud.html
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<!doctype html>
<html lang="en">
<head>
<!-- Required meta tags -->
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<!-- Bootstrap CSS -->
<link rel="stylesheet" href="https://stackpath.bootstrapcdn.com/bootstrap/4.4.1/css/bootstrap.min.css" integrity="sha384-Vkoo8x4CGsO3+Hhxv8T/Q5PaXtkKtu6ug5TOeNV6gBiFeWPGFN9MuhOf23Q9Ifjh" crossorigin="anonymous">
<link rel="stylesheet" href="css/style.css">
<title>Hud Vorp</title>
</head>
<body>
<script src="https://code.jquery.com/jquery-3.3.1.min.js"></script>
<!--
<img class="icons" src="icons/gold_2.png"></img>
<p class="money">1050
<p class="cent">10</p>
</p>
-->
<div class="Header__inner__3hvj8">
<div class="Header__player__2Slh1">
<div class="Header__balance__ydtLu">
<div class="Header__money__1WhKc">
<span class="Header__roleToken__1QKqI" tabindex="0"><span class="Header__roleTokenIcon__3wGOj"></span><span id="rol">0</span></span>
<span class="Header__gold__X-zov" tabindex="0"><span class="Header__goldIcon__1ypvO"></span><span id="gold">0<span class="Header__decimal__1eony2">0</span></span>
</span>
<span class="Header__cash__3sq0r" tabindex="0">$<span id="money">0<span class="Header__decimal__1eony">0</span></span>
</span>
</div>
</div>
</div>
</div>
</div>
<div id="info"><span id="textid">ID 0</span> - <span id="textinfo">LVL: 0</span></div>
<!-- Optional JavaScript -->
<!-- jQuery first, then Popper.js, then Bootstrap JS -->
<script src="https://code.jquery.com/jquery-3.4.1.slim.min.js" integrity="sha384-J6qa4849blE2+poT4WnyKhv5vZF5SrPo0iEjwBvKU7imGFAV0wwj1yYfoRSJoZ+n" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/umd/popper.min.js" integrity="sha384-Q6E9RHvbIyZFJoft+2mJbHaEWldlvI9IOYy5n3zV9zzTtmI3UksdQRVvoxMfooAo" crossorigin="anonymous"></script>
<script src="https://stackpath.bootstrapcdn.com/bootstrap/4.4.1/js/bootstrap.min.js" integrity="sha384-wfSDF2E50Y2D1uUdj0O3uMBJnjuUD4Ih7YwaYd1iqfktj0Uod8GCExl3Og8ifwB6" crossorigin="anonymous"></script>
<script src="js/progressbar.js"></script>
<script src="js/progressbar.min.js"></script>
<script type="text/javascript">
$("document").ready(function() {
var info = document.getElementById("info");
var bar = new ProgressBar.Line(info, {
strokeWidth: 4,
easing: 'easeInOut',
duration: 1400,
color: '#FFEA82',
trailColor: '#eee',
trailWidth: 1,
svgStyle: {
width: '100%',
height: '100%'
},
from: {
color: '#FFEA82'
},
to: {
color: '#ED6A5A'
},
step: (state, bar) => {
bar.path.setAttribute('stroke', state.color);
}
});
//bar.animate(1.0); // Number from 0.0 to 1.0
window.addEventListener("message", function(event) {
let item = event.data;
if (item !== undefined && item.type === "ui") {
if (item.action === "update") {
var ints1 = Math.trunc(item.moneyquanty + 0.00);
var decimal1 = item.moneyquanty.toFixed(2).toString().substr(-2);
var money = document.getElementById("money").innerHTML = ints1 + "<span class=\"Header__decimal__1eony\">" + decimal1 + "</span>";
var ints2 = Math.trunc(item.goldquanty);
var decimal2 = item.goldquanty.toFixed(2).toString().substr(-2);
var gold = document.getElementById("gold").innerHTML = ints2 + "<span class=\"Header__decimal__1eony2\">" + decimal2 + "</span>";
var ints3 = Math.trunc(item.rolquanty);
var rol = document.getElementById("rol").innerHTML = ints3;
var ints4 = item.serverId;
document.getElementById("textid").innerText = "ID " + ints4;
var ints5 = item.xp / 1000; //Divide by 1000 is 1 lvl
var newvalue = ints5 % 1;
var lvl = Math.trunc(ints5)
bar.animate(newvalue);
document.getElementById("textinfo").innerText = "LVL " + lvl;
}
if (item.action === "setmoney") {
var ints = Math.trunc(item.moneyquanty);
var decimal = item.moneyquanty.toFixed(2).toString().substr(-2);
var money = document.getElementById("money").innerHTML = ints + "<span class=\"Header__decimal__1eony\">" + decimal + "</span>";
}
if (item.action === "setgold") {
var ints = Math.trunc(item.goldquanty);
var decimal = item.goldquanty.toFixed(2).toString().substr(-2);
var gold = document.getElementById("gold").innerHTML = ints + "<span class=\"Header__decimal__1eony2\">" + decimal + "</span>";
}
if (item.action === "setrol") {
var ints = Math.trunc(item.rolquanty);
var rol = document.getElementById("rol").innerHTML = ints;
}
if (item.action === "setxp") {
var ints = item.xp / 1000; //Divide by 1000 is 1 lvl
var newvalue = ints % 1;
var lvl = Math.trunc(ints)
bar.animate(newvalue);
document.getElementById("textinfo").innerText = "LVL " + lvl;
}
if (item.action === "hide") {
document.body.style.display = "none";
}
if (item.action === "show") {
document.body.style.display = "block";
}
}
});
});
</script>
</body>
</html>