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Instead of creating custom loader like suggested in #83, we can just install texture packer (since we'll have to compress our images anyway) and let the Phaser json api do the dynamic loading for us. This is not a priority for the moment.
The text was updated successfully, but these errors were encountered:
Instead of creating custom loader like suggested in #83, we can just install texture packer (since we'll have to compress our images anyway) and let the Phaser json api do the dynamic loading for us. This is not a priority for the moment.
The text was updated successfully, but these errors were encountered: