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How to compile LC0 on Windows 11 ARM, when using a MacBook Pro M1 MAX and Parallels Desktop? #1800
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Compile native MacOS and just link to it from the VM using ssh / putty / inbetween.exe. It's quicker. |
As far as I know, nobody has tested lc0 on windows arm. It is likely there are some assumptions that windows builds are on x64 (or x86), so code changes may be necessary. If you are still interested in trying, please ask in the #help channel of our discord chat http://lc0.org/chat - I'm certainly interested in getting this done. |
@borg323 It's extreme slow: Is eigen using only the CPU? How to run the benchmark? It runs fine with a net (782344) in ChessBase 17. When I open a new board, in most cases it takes 30 to 40 seconds before the first depth and evaluation is available. But note that when I run the Buddy engine too, then Buddy reaches very very fast a depth between 9 and 29 depends on what Buddy is searching and showing. |
There is no point posting the binary, it will always be very slow as it is only using the cpu - you can make it a bit faster with correct settings, but this was only meant as a proof of concept and now we know it works. It may be possible to use the gpu with opencl, but I can't move it further than this without access to hardware. Moreover, the opencl backend is not supporting the latest nets, so the solution to your issue is really the one outlined in #1800 (comment) and detailed in discord. |
How to compile LC0 on Windows 11 ARM, when using a MacBook Pro M1 MAX and Parallels Desktop?
When we will have the latest dev. version for Windows ARM?
It looks like I need to create a LC0.exe, which can use Apple MacBook ARM cores, to run LC0 inside ChessBase 17 on Windows 11 ARM.
Can someone try to compile on Windows 11 ARM or with Apples terminal?
Maybe this could help you to get an idea: official-stockfish/Stockfish#4241
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