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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.2.2]

Changed

  • Added documentation on SSR/Nuxt

[1.2.1]

Changed

  • Modified the button design
  • Fixed the security vulnerabilities

[1.2.0]

Added

  • Added couple of new event emitters dropInOriginalBucket and dropInDestinationBucket.
  • Added more documentation for events in the README.

[1.1.0]

Changed

  • Changed the css class name to be more specific to the component
  • Changed the css value to make the cards not tilt
  • Changed the original container to scroll vertically rather than horizontally.
  • Bug fix: When everything from original bucket was moved to dropzones, original used to collapse. Now, it doesnt and the user can move the cards back to original.

1.0.0 - 2020-04-10

Added

  • Added new props
    • inPlace: makes in place changes to props dropzones. Enabled by default
    • enableSave: Enable Save button
    • enableCancel: Enable Cancel button
  • Changelog.md file added

Changed

  • Introduced vue slots for the content of each card. Users can have their own card components
  • Enabling list of objects to be passed rather than string. Also, works for string. The change will not break previous version.
  • save event's response body has changed to reflect the items in original list and dropzones when save pressed.
  • Modified documentation

Removed

  • Removed the logic for validation. Parent components can handle this during save

0.0.16 - 2020-04-06

Added

  • Added more documentation

    • Code of Conduct
    • Template for creating pull request
    • Templates for raising an issue
    • Update on Readme.md to include more details on installation and usage
  • Added Test Framework

    • Added Jest test for the component
    • Tests generate code coverage report
    • Added test cases. Current coverage about ~52%.
  • Husky implementation

    • Added husky so that the test is ran every time devs try to push to improve code quality