diff --git a/include/gamepad/gamepad.hpp b/include/gamepad/gamepad.hpp index 7adeeca..c14d34b 100644 --- a/include/gamepad/gamepad.hpp +++ b/include/gamepad/gamepad.hpp @@ -162,7 +162,7 @@ class Gamepad { * @return std::string A unique listener name */ static std::string uniqueName(); - static Button Gamepad::*buttonToPtr(pros::controller_digital_e_t button); + static Button Gamepad::* buttonToPtr(pros::controller_digital_e_t button); void updateButton(pros::controller_digital_e_t button_id); void updateScreens(); diff --git a/include/gamepad/screens/alertScreen.hpp b/include/gamepad/screens/alertScreen.hpp index 09d1fca..ac4fb9e 100644 --- a/include/gamepad/screens/alertScreen.hpp +++ b/include/gamepad/screens/alertScreen.hpp @@ -53,7 +53,7 @@ class AlertScreen : public AbstractScreen { * * @return 0 if the alert was added successfully * @return INT32_MAX if there was an error, setting errno - * + * */ int32_t addAlerts(uint8_t line, std::string strs, uint32_t duration, std::string rumble = ""); private: diff --git a/src/gamepad/gamepad.cpp b/src/gamepad/gamepad.cpp index cbd3c27..69155c3 100644 --- a/src/gamepad/gamepad.cpp +++ b/src/gamepad/gamepad.cpp @@ -19,7 +19,7 @@ Gamepad::Gamepad(pros::controller_id_e_t id) } void Gamepad::updateButton(pros::controller_digital_e_t button_id) { - Button Gamepad::*button = Gamepad::buttonToPtr(button_id); + Button Gamepad::* button = Gamepad::buttonToPtr(button_id); bool is_held = m_controller.get_digital(button_id); (this->*button).update(is_held); } @@ -155,7 +155,7 @@ std::string Gamepad::uniqueName() { return std::to_string(i++) + "_internal"; } -Button Gamepad::*Gamepad::buttonToPtr(pros::controller_digital_e_t button) { +Button Gamepad::* Gamepad::buttonToPtr(pros::controller_digital_e_t button) { switch (button) { case pros::E_CONTROLLER_DIGITAL_L1: return &Gamepad::m_L1; case pros::E_CONTROLLER_DIGITAL_L2: return &Gamepad::m_L2;