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Fix X11 controller crash/not working #24

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Fixes #22, may fix #23

Checked how CocoaInput handles X11Controller earlier, and looks like we need to make these callbacks as standalone fields to make sure they work and not crash the game.

IBus seems to work, Fcitx5 requires to enable "On The Spot" however, so this pr also includes a troubleshooting guide for these users.

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