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team.py
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team.py
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# The MIT License (MIT)
# Copyright (c) 2017 Levak Borok <[email protected]>
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to
# deal in the Software without restriction, including without limitation the
# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
# sell copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
import discord
### Class that holds information about a role and a custom name
class CustomRole:
def __init__(self, name, role):
self.name = name
self.role = role
def __str__(self):
return '{name} ({role})'\
.format(name=self.name, role=str(self.role))
## Override pickle serialization
def __getstate__(self):
state = {
'name': self.name,
'_role_id': self.role.id if hasattr(self, 'role') and self.role else self._role_id,
}
return state
async def resume(self, guild, bot, db):
if hasattr(self, '_role_id'):
self.role = guild.get_role(self._role_id) \
if self._role_id else None
### Class that holds information about a cup
class Cup(CustomRole):
def __init__(self, name, role, maps_key):
CustomRole.__init__(self, name, role)
self.maps_key = maps_key
## Override pickle serialization
def __getstate__(self):
state = super().__getstate__()
state.update({
'maps_key': self.maps_key
})
return state
### Class that holds information about a group
class Group(CustomRole):
def __init__(self, id, name, role):
CustomRole.__init__(self, name, role)
self.id = id
def __str__(self):
return self.name
## Override pickle serialization
def __getstate__(self):
state = super().__getstate__()
state.update({
'id': self.id
})
return state
### Class that holds information about a team
class Team(CustomRole):
def __init__(self, name, role):
CustomRole.__init__(self, name, role)
self.captains = {}
def mention(self):
if self.role:
return self.role.mention
elif len(self.captains) == 0:
return self.name
else:
return ', '.join([ c.member.mention for c in self.captains.values() if c.member ])
## Override pickle serialization
def __getstate__(self):
state = super().__getstate__()
state.update({
'captains': self.captains
})
return state
### Class that holds information about a team captain
class TeamCaptain:
def __init__(self, discord, team_name, nickname, group, cup):
self.discord = discord
self.team_name = team_name
self.nickname = nickname
self.group = group
self.cup = cup
# Team handle will be created later, once the captain is actually
# imported into db
self.team = None
# Discord object will in be filled later
self.member = None
# TODO Workaround
self.key = None
def __str__(self):
return '{nick} - {team} - {g} ({id})'\
.format(nick=self.nickname,
team=self.team_name,
id=self.discord,
g=self.group.name if self.group else '')
## Override pickle serialization
def __getstate__(self):
state = {
'discord': self.discord,
'team_name': self.team_name,
'nickname': self.nickname,
'group': self.group,
'cup': self.cup,
'team': self.team,
'key': self.key,
'_member_id': self.member.id \
if hasattr(self, 'member') and self.member \
else self._member_id \
if hasattr(self, '_member_id') \
else None
}
return state
async def resume(self, guild, bot, db):
if hasattr(self, '_member_id'):
self.member = guild.get_member(self._member_id) \
if self._member_id else None