diff --git a/Plugins/Editor/Scripts/View/GUI/EditModeGUI/EditModes/EditMode.Place.cs b/Plugins/Editor/Scripts/View/GUI/EditModeGUI/EditModes/EditMode.Place.cs index e55c4ae..38f3737 100644 --- a/Plugins/Editor/Scripts/View/GUI/EditModeGUI/EditModes/EditMode.Place.cs +++ b/Plugins/Editor/Scripts/View/GUI/EditModeGUI/EditModes/EditMode.Place.cs @@ -1843,6 +1843,8 @@ public void HandleEvents(SceneView sceneView, Rect sceneRect) hoverOnBoundsEdge != -1)*/ { SelectionUtility.DoSelectionClick(sceneView); + // We're doing manual selection, make sure to eat the event otherwise unity will run its own MouseUp for selection logic + Event.current.Use(); } } mouseIsDragging = false;