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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="GMTK2024"
run/main_scene="res://scenes/game.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://assets/icon.svg"
[autoload]
Util="*res://scripts/util.gd"
SaveFile="*res://scripts/save_file.gd"
Upgrades="*res://scripts/upgrades.gd"
[debug]
gdscript/warnings/integer_division=0
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=false
window/vsync/vsync_mode=0
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[global_group]
grid=""
game=""
[gui]
timers/tooltip_delay_sec=0.25
timers/tooltip_delay_sec.editor_hint=0.25
[rendering]
anti_aliasing/quality/msaa_2d=3
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/use_taa=true