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<!DOCTYPE html>
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<!-- Last Published: Wed Jun 16 2021 18:54:32 GMT+0000 (Coordinated Universal Time) -->
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<title>This is Iris</title>
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This is Iris
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A lens into a new era of minecraft graphics
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or
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<div><br /></div>
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<h2 langfield="heading1" class="section-heading centered">
Why Iris?
</h2>
<div langfield="subheading1" class="section-subheading center">
This is what makes iris different
</div>
</div>
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data-w-id="270e8437-efa3-df11-d438-de69b23e41e9"
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<img src="images/svg/link.svg" alt="" class="grid-image" />
<h3 langfield="card1" class="heading">Great mod Compatibility</h3>
<p langfield="carddesc1" class="paragraph">
Iris is committed to ensuring mod compatibility as a first
priority, and is already compatible with many of your favorite
mods!
</p>
</div>
</div>
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data-w-id="29c25774-570b-ddb2-69b5-f4ddbb194afd"
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<h3 langfield="card2" class="heading-2">Modern Design</h3>
<p langfield="carddesc2" class="paragraph-2">
Iris has been built from the ground up to be extensible and easy
to update. Say goodbye to weeks of waiting to use shaders on the
new Minecraft version!
</p>
</div>
</div>
<div class="w-col w-col-4 fadein">
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<h3 langfield="card3" class="heading-3">free and Open Source</h3>
<p langfield="carddesc3" class="paragraph-4">
Iris is an open source mod that anyone can contribute to. This
allows Iris to improve by facilitating collaboration.
</p>
</div>
</div>
</div>
</div>
</div>
<div class="section accent">
<div class="w-container">
<div class="section-title-group">
<h2 langfield="heading2" class="section-heading centered white">
Features
</h2>
<div
langfield="subheading2"
class="section-subheading center off-white"
>
what Iris has to offer
</div>
</div>
<div class="w-row">
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data-w-id="34554aca-db3f-37b4-f72b-adf66085c0ce"
class="w-col w-col-6 fadein"
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<img
src="images/screenshots/mainscreenshot1.webp"
sizes="(max-width: 479px) 85vw, (max-width: 767px) 88vw, (max-width: 1105px) 324px, 430px"
alt=""
class="fullwidth-image"
/>
<h3 langfield="image1" class="white-text">OptiFine Parity</h3>
<p langfield="imagedesc1" class="paragraph-12">
Iris aims to have full support for all past and present OptiFine
shaderpacks, and number of packs supported by Iris is constantly
and rapidly growing!<span class="text-span-2"
><br />Screenshot by IMS, Kappa v5</span
>
</p>
</div>
</div>
<div
data-w-id="34554aca-db3f-37b4-f72b-adf66085c0ce"
class="w-col w-col-6 fadein"
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sizes="(max-width: 479px) 85vw, (max-width: 767px) 88vw, (max-width: 1105px) 324px, 430px"
alt=""
class="fullwidth-image"
/>
<h3 langfield="image2" class="white-text">Works with Sodium</h3>
<p langfield="imagedesc2" class="paragraph-11">
Iris is compatible with CaffeineMC optimization mods such as
Sodium and Phosphor, enabling stunning graphics at frames
comparable to or even better than vanilla.<br /><span
class="text-span-2"
>Screenshot by IMS, Nostalgia v4</span
>
</p>
</div>
</div>
</div>
</div>
<a
href="about"
langfield="about"
data-w-id="8f4c0691-e692-c061-7fbc-f7242a5caacb"
class="hollow-button"
>Learn More</a
>
<link rel="prefetch" href="/about" />
</div>
<div class="section">
<div class="w-container fadein">
<div class="section-title-group">
<h2 langfield="heading3" class="section-heading centered">
The Iris Advantage
</h2>
<div langfield="subheading3" class="section-subheading center">
New rendering techniques that put you ahead of the game
</div>
</div>
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Shadows
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langfield="entities"
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>
entities
</div>
</a>
</div>
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<div>
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src="images/screenshots/godrays.webp"
sizes="(max-width: 767px) 96vw, (max-width: 1105px) 728px, 854px"
alt=""
class="fullwidth-image-tabs"
/>
<h2 langfield="screenshottitle1" class="heading-8">
Performance-Optimized Shadows
</h2>
<p langfield="screenshotdesc1" class="paragraph-5">
Iris uses a technique called Shadow Frustum Culling to
decrease the overhead of one of the biggest performance hogs
of a shader - the shadows. Using Iris's shadow frustum
culling, you'll be able to reach higher frame rates
without sacrificing the quality of volumetric lighting or
shadows.<br /><span class="text-span-2"
>Screenshot by IMS, Kappa v5</span
>
</p>
</div>
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<div>
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src="images/screenshots/entities.webp"
sizes="(max-width: 767px) 96vw, (max-width: 1105px) 728px, 854px"
alt=""
class="fullwidth-image-tabs"
/>
<h2 langfield="screenshottitle2" class="heading-8">
Efficient Entity Rendering
</h2>
<p langfield="screenshotdesc2" class="paragraph-5">
Iris improves the way that Minecraft renders entities and
block entities like chests, pigs, and item frames. This trick
even works with shaders disabled, and in worlds with a lot of
entities, it can boost vanilla performance by up to 60
percent. Shadow rendering sees an especially large
improvement, making areas that were once unplayable with
shaders into places where your FPS is surprisingly smooth!<br /><span
class="text-span-2"
>Screenshot by kinzuu_music</span
>
</p>
</div>
</div>
</div>
</div>
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<div
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Still curious? <a href="about">Learn More</a>
<link rel="prefetch" href="/about" />.
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<h5 langfield="footer1" class="heading-11">
about the Iris project
</h5>
<p langfield="footerdesc1" class="paragraph-14">
The Iris Project is a collaborative open-source project created by
a team of passionate developers seeking to make the Minecraft
shaders experience the best that it can be. Iris is developed by
the community, for the community.
</p>
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<h5 langfield="footer2" class="heading-9">useful links</h5>
<a href="about" langfield="about" class="footer-link"
>Learn More</a
>
<a href="download" langfield="download" class="footer-link"
>Download Now</a
>
<a
href="https://www.curseforge.com/minecraft/mc-mods/irisshaders"
langfield="curseforge"
class="footer-link"
>Iris on CurseForge</a
>
<a
href="https://modrinth.com/mod/iris"
langfield="modrinth"
class="footer-link"
>Iris on Modrinth</a
>
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>
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<a
rel="me"
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target="_blank"
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>
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alt=""
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<a
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