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CVARINFO.txt
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server bool ee_show_notes = true;
// TITLEMAP
server int exex_titlemusic = 1;
server int exex_titlescreen = 1;
// GamePlay
server int exex_blunderaxesmoke = 1;
server float exex_bsmokealphamul = 1.0;
server int exex_hpwillregen = 1;
server int exex_hpwilldegen = 1;
server int exex_meleerecoil = 1;
server int exex_imposeinventorylimits = 1;
server int exex_inventorybarboxes = 12;
server int exex_expenabled = 1;
server int exex_leveldifficultyinflation = 0;
server int exex_leveldifficultyinflation2 = 0;
server int exex_mapdifficultyinflation = 0;
server int exex_mapdifficultyinflation2 = 0;
server float exex_expmultiplier = 1.0;
server float exex_enemyscalelevelmultiplier = 1.0;
server float exex_enemyscalemapmultiplier = 1.0;
server int exex_combatlog = 1;
server int exex_playerdmglog = 1;
server int exex_showexpgains = 1;
server int exex_enablempmonstersinsp = 0;
server int exex_extraatkdefspd = 1;
server int exex_dinahextravoices = 1;
server int exex_dinahoneliners = 1;
server int exex_dinahonelinerbasechance = 8;
server int exex_ikaripointsenabled = 1;
server int exex_ikaripointtechpresstype = 1;
server int exex_ikaripointscalctype = 0;
server int exex_ikaripointdissipation = 1;
server int exex_monsterlevelenabledflags = 1;
server int exex_monsterlevelcalctype1 = 1;
server int exex_monsterlevelcalctype2 = 1;
server int exex_healthregendegentype = 1;
server int exex_weapondmgcalctype = 1;
server float exex_enemyarmorignorefactor = 1.0;
server int exex_fractalchickflyoptions = 3;
server int exex_reelhealoptions = 1;
server int exex_monstershavemiracles = 1;
user bool exex_DHI_Active = true;
user float exex_DHI_Scale = 0.5;
user float exex_DHI_Alpha = 1.0;
server int exex_railcaptainmaxcharge = 7;
server float exex_strmeleescale = 1.0;
server int exex_nrpglevelipgained = 10;
server float exex_nrpgmeleescale = 0.5;
server float exex_nrpggeneraleffect = 1.0;
server float exex_nrpglevelscale = 1.0;
server int exex_nrpgmonsterlevels = 1;
server float exex_nrpgmonlevelscale = 1.0;
server int exex_doommodeothermonsters = 1;
server int exex_ddafdmonstersrandom = 1;
server int exex_ddafdmonsterschance = 128;
server int exex_ddmonstersboostedstats = 1;
server int exex_defaultmonstersboostedstats = 0;
server int exex_ddmonstertypes = 7;
server int exex_bulletstracers = 1;
server float exex_tracervelmulti = 1.0;
server float exex_mprojectilevelmulti = 1.0;
// Cheaty
server float exex_pdmgtakenfactor = 1.0;
server float exex_flatdefensefactor = 1.0;
server float exex_natflatdeffactor = 1.0;
server float exex_armflatdeffactor = 1.0;
server float exex_patkfactor = 1.0;
server float exex_pdeffactor = 1.0;
server float exex_pspdfactor = 1.0;
server float exex_pjumpfactor = 1.0;
server float exex_pbalfactor = 1.0;
server float exex_pluckfactor = 1.0;
server float exex_armorencumbrance = 1.0;
server float exex_weaponencumbrance = 1.0;
server int exex_dynamicinventorylimits = 1;
server int exex_dynamicammolimits = 1;
server int exex_hwshieldaltfirekeytype = 1;
server int exex_cricketbatguardtype = 1;
server int exex_cricketbatcanspinattack = 1;
server int exex_supervaccaneatprojectiles = 1;
server int exex_supervaccanclearsmokefogmist = 1;
server float exex_supervacbagunitmulti = 1.0;
server int exex_cherrybombexpbehavior = 1;
server int exex_punchspdlvlint = 5;
server int exex_upcutspdlvlint = 5;
server int exex_kickspdlvlint = 5;
server int exex_impalerxbowlvlint = 3;
server int exex_defenselvlint = 10;
server int exex_cricketspinlvlrequirement = 16;
server int exex_cricketspinattacktype = 2;
server int exex_axecombolvlrequirement = 12;
server int exex_axequickshotlvlrequirement = 30;
server int exex_jackcrisislvlrequirement = 15;
server int exex_scramblernoarmorbonuslvlreq = 32;
server int exex_pikeinvisolvlreq = 8;
server int exex_scramblerelnomolvlreq = 4;
server int exex_mortalblowipcostlvlrequirement = 20;
server int exex_deathexitaffectsstats = 0;
server int exex_deathexitkeepbackpacks = 0;
server int exex_deathexitkeepweapons = 0;
server int exex_deathexitkeepweaponupgrades = 0;
server int exex_deathexitkeephealth = 0;
server int exex_deathexitkeepsigil = 0;
server int exex_deathexitkeepinventoryitems = 0;
server int exex_deathexitkeepkeys = 0;
server int exex_enemyscalingplevel = 1;
server int exex_enemyscalingmaps = 1;
server int exex_improvediconofsin = 1;
server int exex_iconofsindthkillminions = 1;
server int exex_deadmonsterfade = -180;
server int exex_gibswillfade = 0;
server int exex_handmothershield = 1;
server float exex_inventorydropratemulti = 1.0;
server float exex_inventorydroprate1 = 32; // Primary [Type 1]
server float exex_inventorydroprate2 = 256; // Secondary [Type 2]
server float exex_inventorydroprate3 = 1024; // Rare Powerup Drop [Type 3]
server float exex_inventorydroprate4 = 128; // Diving Helm [Type 4]
server float exex_inventorydroprate5 = 2048; // Extremely Rare Drops [Type 5]
server float exex_inventorydroprate6 = 128; // Weapons/Satchels [Type 6]
server float exex_inventorydroprate7 = 256; // Health Items [Type 7]
server float exex_inventorydroprate8 = 512; // Armor Items [Type 8]
server float exex_inventorydroprate9 = 224; // Wrath Chests [Type 9]
server float exex_inventorydroprate10 = 16384; // Hyper-Ultra Rares [Type 10]
server float exex_inventorydroprate11 = 256; // Tokens/Ducats [Type 11]
server float exex_inventorydroprate12 = 512; // Situation-Based Drops [Type 12]
server nosave int exex_gfxeffectlevel = 0;
server int exex_rnd_evolve = 43;
server int exex_rnd_evolve_levels = 100;
server int exex_rnd_evolve_skill = 100;
server int exex_rnd_evolve_maps = 100;
server int exex_mapdifficultyinflationSpawnStealth = 0;
server int exex_mapdifficultyinflationSpawnStealth2 = 100;
// Special vars
server int exex_vilesressurectviles = 1;
server int exex_vilesressurectdiabs = 1;
server int exex_vilesressurectcybers = 1;
server int exex_vilesressurectspiders = 1;
server int exex_maxarchrespermonster = 8;
server int exex_maxresperarchvile = 32;
server int exex_vilesusehealthtores = 0;
server int exex_diabsressurectviles = 1;
server int exex_diabsressurectdiabs = 1;
server int exex_diabsressurectcybers = 1;
server int exex_diabsressurectspiders = 1;
server int exex_maxdiabrespermonster = 8;
server int exex_maxresperdiabloist = 32;
server int exex_diabsusehealthtores = 0;
server int exex_banshsressurectbanshs = 1;
server int exex_banshsressurectliches = 1;
server int exex_banshsressurecttaurs = 1;
server int exex_maxbansrespermonster = 8;
server int exex_maxresperbanshee = 32;
server int exex_banshsusehealthtores = 0;
server int exex_monsterevolutions = 1;
server int exex_monsterevolutionchance = 43;
server float exex_ipcostall = 1.0;
server float exex_ipcostweapon = 1.0;
server float exex_ipcostweaponalt = 1.0;
server float exex_ipcostweapontri = 1.0;
server float exex_ipcostarmor = 1.0;
server float exex_ipcostinventory = 1.0;
server float exex_ipcostfcrown = 1.0;
server int exex_fractaleggipsplit = 4;
server nosave int exex_flightswimpitchdash = 1;
server nosave bool exex_doubledash = false;
server nosave int exex_armoritemdifficulty = 0;
server nosave int exex_glowingpike = 1;
server nosave int exex_playerbpm = 0;
server nosave int exex_playerbpmhud = 0;
server nosave int exex_dynamicmusic = 0;
server nosave float exex_dynmustimescale = 1.0;
server nosave int exex_divinghelmvisuals = 1;
server float exex_luckfactor = 1.0;
server nosave int exex_deathmusic = 1;
server nosave int exex_armordmgsounds = 1;
server nosave int exex_q3aqchitsounds = 1;
server nosave int exex_q3aqchitsounds2 = 1;
server nosave float exex_q3aqchitsoundvol = 1.0;
server nosave int exex_q3aqckillsounds = 1;
server nosave int exex_q3aqckillsounds2 = 1;
server nosave float exex_q3aqckillsoundvol = 1.0;
server nosave int exex_q3aqchitsoundtype = 0;
server nosave int exex_q3aqchitsounddelay = 8;
server nosave int exex_q3aqckillsoundtype = 0;
server nosave int exex_hitweaksounds = 1;
server nosave int exex_hitweaksounddelay = 8;
server nosave float exex_hitweaksoundvol = 1.0;
server nosave float exex_monsternodmgvol = 1.0;
server nosave float exex_playernodmgvol = 1.0;
server nosave int exex_hitsoundsmisc = 1;
server nosave int exex_hitsoundsdelay = 8;
server nosave float exex_hitsoundsvol = 1.0;
// DD/AFD Compat
server int ddafd_applesskilllevel = 0;
server int ddafd_damageskilllevel = 0;
server int ddafd_actorhealthlevel = 0;
server int ddafd_disablehandtohand = 0;
server int ddafd_disablebatguard = 0;
server int ddafd_disableaxedebuff = 0;
server int ddafd_disablescramblerdebuff = 0;
server int ddafd_disablescramblerheals = 0;
server int ddafd_disableaggroappleblock = 0;
server int ddafd_disablepikegiveszapres = 0;
server int ddafd_disablegrimophonealt = 0;
server int ddafd_fractalchookflight = 1;
server int ddafd_originalinvlimits = 0;
server int ddafd_disableflowercrownip = 0;
server int ddafd_originalsupervacamts = 0;
server int ddafd_originalsupervaccost = 0;
server int ddafd_reinforcements = 1;
server int ddafd_underwatercompat = 0;
server int ddafd_fractaleggimpact = 1;
server int ddafd_nursescanheal = 1;
// HUD
server nosave int dyduhud_showexplevel = 1;
server nosave int dyduhud_showexperience = 1;
server nosave int dyduhud_showpoweruptimers = 1;
server nosave int dyduhud_showhpapdmgrec = 1;
server nosave int dyduhud_showhpapdmgrecregen = 1;
server nosave int dyduhud_showhpapdmghudshake = 1;
server nosave int dyduhud_showhpaprechudpulse = 1;
server nosave int dyduhud_showextraatkdefspd = 1;
server nosave int dyduhud_showluck = 1;
server nosave int dyduhud_keylegendspot = 0;
server nosave float dyduhud_basedashmeterlength = 0.75;
server nosave float dyduhud_dashmetermaxlength = 1.5;
server nosave float dyduhud_dashmetergrowperlvl = 0.0075;
server nosave float dyduhud_stattextscale = 1.0;
server nosave int dyduhud_leveltallies = 0;
server nosave int dyduhud_leveltallypercents = 0;
server nosave int dyduhud_showleveltimes = 0;
server nosave int dyduhud_showlevelnames = 0;
server nosave int dyduhud_showmiscipgains = 1;
server nosave int dyduhud_showairmeter = 1;
server nosave int dyduhud_airmeterdisplay = 3;
server nosave int dydudud_healtharmordisplay = 0;
// debug
server nosave int dydudebug_attackfuncinfo = 0;
server nosave int dydudebug_attackcalcs = 0;
server nosave int dydudebug_defensecalcs = 0;
server nosave int dydudebug_speedcalcs = 0;
server nosave int dydudebug_showevadestuff = 0;
server nosave int dydudebug_dashing = 0;
server nosave int dydudebug_levelup = 0;
server nosave int dydudebug_mapfinishcheck = 0;
server nosave int dydudebug_worldtick = 0;
server nosave int dydudebug_worlddamaged = 0;
server nosave int dydudebug_worlddied = 0;
server nosave int dydudebug_worlddiedmonsterdrops = 0;
server nosave int dydudebug_worldloaded = 0;
server nosave int dydudebug_worldunloaded = 0;
server nosave int dydudebug_airmeter = 0;
server nosave int dydudebug_showbufficons = 0;
server nosave int dydudebug_playermove = 0;
server nosave int dydudebug_playerpos = 0;
server nosave int dydudebug_playertick = 0;
server nosave int dydudebug_playerdamagemobj = 0;
server nosave int dydudebug_menutooltipdisplays = 0;
server nosave int dydudebug_shieldpiecedmg = 0;
server nosave int dydudebug_shieldcollision = 0;
server nosave int dydudebug_inventorylimits = 0;
server nosave int dydudebug_itempitfalls = 0;
server nosave int dydudebug_gametracker = 0;
server nosave int dydudebug_showgametic = 0;
server nosave int dydudebug_showvoodoodoll = 0;
server nosave int dydudebug_showcompatibility = 0;
server nosave int dydudebug_survivalrate = 0;
server nosave int dydudebug_hpregen = 0;
server nosave int dydudebug_dashmeter = 0;
server nosave int dydudebug_showvisibleshieldparts = 0;
server nosave int dydudebug_meleerangeghost = 0;
server nosave int dydudebug_grimophonealtfire = 0;
server nosave int dydudebug_cricketbatguard = 0;
server nosave int dydudebug_attackstuff = 0;
server nosave int dydudebug_generalcollisions = 0;
server nosave int dydudebug_projectilecollisions = 0;
server nosave int dydudebug_meleedmg = 0;
server nosave int dydudebug_rangedmg = 0;
server nosave int dydudebug_jumpingcalcs = 0;
server nosave int dydudebug_mapinfo = 0;
server nosave int dydudebug_miscitemdebug = 0;
server nosave int dydudebug_exptables = 0;
server nosave int dydudebug_startupinfo = 0;
server nosave int dydudebug_masscalcs = 0;
server nosave int dydudebug_supervacproj = 0;
server nosave int dydudebug_supervacbag = 0;
server nosave int dydudebug_supervacother = 0;
server nosave int dydudebug_weaponstatdisplays = 0;
server nosave int dydudebug_weaponstatdisplays2 = 0;
server nosave int dydudebug_ressurrectdisplays = 0;
server nosave int dydudebug_actordmgdisplays = 0;
server nosave int dydudebug_levelupdisplays = 0;
server nosave int dydudebug_deathexitdebug = 0;
server nosave int dydudebug_dmgdiffdebug = 0;
server nosave int dydudebug_ipdisplays = 0;
server nosave int dydudebug_ipdisplays2 = 0;
server nosave int dydudebug_weaponhorizspread = 0;
server nosave int dydudebug_resetinventorydebug = 0;
server nosave int dydudebug_meleeinformation = 0;
server nosave int dydudebug_monsterscaling = 0;
server nosave int dydudebug_sigilatkinfo = 0;
server nosave int dydudebug_bossbraininfo = 0;
server nosave int dydudebug_bossbraininfo2 = 0;
server nosave int dydudebug_showactormoveinfo = 0;
server nosave int dydudebug_monsterspecialai = 0;
server nosave int dydudebug_monsterdmgcalc = 0;
server nosave int dydudebug_monsterspawns = 0;
server nosave int dydudebug_projectilespawns = 0;
server nosave int dydudebug_nightmarevisuals = 0;
server nosave int dydudebug_scriptdisplays = 0;
server nosave int dydudebug_eggfractals = 0;
server nosave int dydudebug_timefreeze = 0;
server nosave int dydudebug_recalldisplays = 0;
server nosave int dydudebug_mercyinvulndisplays = 0;
server nosave int dydudebug_armordisplays = 0;
server nosave int dydudebug_hudrecdmgdisplays = 0;
server nosave int dydudebug_hitsounds = 0;
server nosave int dydudebug_playerwalkdisplays = 0;
server nosave int dydudebug_playerpoisondisplays = 0;
server nosave int dydudebug_checksumprintout = 1;
server nosave int dydudebug_playerbreathedisplays = 0;
server nosave int dydudebug_punchkickstundisplays = 0;
server nosave int dydudebug_miscdisplays1 = 0;
server nosave int dydudebug_invbardisplays = 0;
server nosave int dydudebug_hudinitdisplays = 0;
server nosave int dydudebug_deathgibfadedisplays = 0;
server nosave int dydudebug_accuracyspreadisplay = 0;
server nosave int dydudebug_countdisplays = 0;
server nosave int dydudebug_crouchdisplays = 0;
server nosave int dydudebug_dynmusdisplays = 0;
server nosave int dydudebug_morphdisplays = 0;
server nosave int dydudebug_jackpotcheat = 0;
server nosave int dydudebug_dashcheat = 0;
server nosave int dydudebug_survivecheat = 0;
server nosave int dydudebug_infiniteip = 0;
server nosave int dydudebug_timeslowinterval = 0;
server nosave int dydudebug_timefreezedebugaffectproj = 0;
server nosave int dydudebug_landdamage = 0;
server nosave int dydudebug_practicetargetsdebuff = 1;
server nosave int dydudebug_healcardstuff = 0;
server nosave int dydudebug_weaponrecoil = 0;
server nosave int dydudebug_playerlevelchecks = 0;
server nosave int dydudebug_forsakencloaks = 0;
server nosave int dydudebug_hudextras1 = 0;
server nosave int dydudebug_maxhealthcalc = 0;
server nosave int dydudebug_defensebuffs = 0;
server nosave int dydudebug_footsteps = 0;
server nosave int dydudebug_footsteps2 = 0;
server nosave int dydudebug_dospecialdmg = 0;
server nosave int dydudebug_inflictstatuseffect = 0;
server nosave int dydudebug_invbarfix = 0;
server nosave int dydudebug_shader = 0;
server nosave int dydudebug_mapbar = 0;
server nosave int dydudebug_deathtimerdisplays = 0;
server nosave int dydudebug_EEFOVTriggerObject = 0;
server nosave int dydudebug_forcedplayerstates = 0;
server nosave int dydudebug_playerdmgindicators = 0;
user float exex_uweffectsize = 0.0075; //Underwater effect parameter
user float exex_footstepvolume = 1.0;
server nosave int exex_footstepcounttype = 0;
server int ddafddebug_ACS = 0;
server nosave int exex_masknoise = 1;
server nosave int exex_armorpkupnoise = 1;
// These are vars mention for on the fly editing [i.e. HUD, etc]
server nosave int dydudebug_misc1 = 0;
server nosave int dydudebug_misc2 = 0;
server nosave int dydudebug_misc3 = 0;
server nosave int dydudebug_misc4 = 0;
server nosave int dydudebug_misc5 = 0;
server nosave int dydudebug_misc6 = 0;
server nosave int dydudebug_misc7 = 0;
server nosave int dydudebug_misc8 = 0;
server nosave float dydudebug_misc1f = 0;
server nosave float dydudebug_misc2f = 0;
server nosave float dydudebug_misc3f = 0;
server nosave float dydudebug_misc4f = 0;
server nosave float dydudebug_misc5f = 0;
server nosave float dydudebug_misc6f = 0;
server nosave float dydudebug_misc7f = 0;
server nosave float dydudebug_misc8f = 0;
server nosave int dydudebug_acsdebug = 0;
server nosave int exex_kdizdindicators = 1;
// Tilt++ CVars
// Strafe tilting
server nosave bool sv_strafetilt = true;
server nosave bool sv_strafetiltinvert = false;
server nosave float sv_strafetiltspeed = 0.25;
server nosave float sv_strafetiltangle = 0.25;
// Movement tilting
server nosave bool sv_movetilt = true;
server nosave float sv_movetiltspeed = 7.500;
server nosave float sv_movetiltangle = 0.02;
server nosave float sv_movetiltscalar = 0.1;
// Turn tilting
server nosave bool sv_turntilt = true;
server nosave float sv_turntiltscalar = 0.75;
server nosave bool sv_turntiltinvert = false;
// Underwater tilting
server nosave bool sv_underwatertilt = true;
server nosave float sv_underwatertiltspeed = 1.0;
server nosave float sv_underwatertiltangle = 0.05;
server nosave float sv_underwatertiltscalar = 0.3;
// Death tilting
server nosave bool sv_deathtilt = true;
server nosave float sv_deathtiltangle = 75.0;
server nosave float sv_deathtiltangleerror = 15.0;
//
// LDL
//
server bool exexLDL_newldlchances = false;
server int LD_legendaryhealth = 200;
server float LD_legendarydamage = 2.0;
server float LD_legendarydefense = 0.5; // EE-Specific
server float LD_legendaryspeed = 1.5; // EE-Specific
server int LD_legendarymass = 150; // EE-Specific
server int LD_legendaryhealthboss = 200;
server float LD_legendarydamageboss = 2.0;
server float LD_legendarydefenseboss = 0.5; // EE-Specific
server float LD_legendaryspeedboss = 1.5; // EE-Specific
server int LD_legendarymassboss = 150; // EE-Specific
server int LD_legendarychance = 0;
server bool LD_diemode = false;
server bool LD_nomonsters = false;
server bool LD_monstercheck = true;
server int LD_nobosses = 0;
server nosave bool LD_legendarymarkers = false;
server nosave bool LD_legendarydebug = false;