From dfc63f7673ac7e8b5a7a61fa948e0d0d357183d4 Mon Sep 17 00:00:00 2001 From: sam bassett Date: Sun, 27 Mar 2016 23:35:03 -0700 Subject: [PATCH] fix dungeon search radius in config --- src/main/java/com/lothrazar/samsprojectiles/ModProj.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/lothrazar/samsprojectiles/ModProj.java b/src/main/java/com/lothrazar/samsprojectiles/ModProj.java index cd96f13..6b417f8 100644 --- a/src/main/java/com/lothrazar/samsprojectiles/ModProj.java +++ b/src/main/java/com/lothrazar/samsprojectiles/ModProj.java @@ -82,7 +82,7 @@ private void loadConfig(){ blaze_recipe = config.getInt("blaze.recipe", MODID, 3, 0, 64, ""); - dungeon_recipe = config.getInt("dungeon.radius", MODID, 64, 8, 128, "Search distance"); + ModProj.DUNGEONRADIUS = config.getInt("dungeon.radius", MODID, 64, 8, 128, "Search distance"); EntityShearingBolt.doesKnockback = config.getBoolean("wool.does_knockback", MODID, true, "Does appear to damage sheep on contact"); EntityShearingBolt.doesShearChild = config.getBoolean("wool.does_child", MODID, true, "Does shear child sheep as well.");