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Server side code for Blue-Legion Game developed for year 2 team project

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Java Blue Legion WebSockets Server

This repository uses the libaries from https://github.com/TooTallNate/Java-WebSocket to implement a GameServer class for my team project game, Blue Legion.

General info

Blue Legion is a turn based online multiplayer card game incorporating a variety of animations and other features. This is the the finished version. Within this repository you will find the source code for the client aswell as an executable jar file to run.

See downloads for current versions as jar files: https://github.com/Xakep1101/BlueLegion-Client/tree/main/downloads

The underlying classes are implemented java.nio, which allows for a non-blocking event-driven model (similar to the WebSocket API for web browsers).

Implemented WebSocket protocol versions are:

Client code: https://github.com/Xakep1101/BlueLegion-Client

Minimum Required JDK

Java-WebSocket is known to work with:

  • Java 1.7 and higher

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Server side code for Blue-Legion Game developed for year 2 team project

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