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Check implementation of these events and their docs #10

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jlblancoc opened this issue Dec 21, 2022 · 0 comments
Open
2 of 3 tasks

Check implementation of these events and their docs #10

jlblancoc opened this issue Dec 21, 2022 · 0 comments

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@jlblancoc
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jlblancoc commented Dec 21, 2022

  • virtual void on_path_seems_blocked() => Replan (no progress in timeout? )
  • virtual void on_cannot_get_closer_to_blocked_target() ==> yes, trigger if target point is clearly blocked.
  • virtual void on_apparent_collision() ==> yes, keep it.
jlblancoc added a commit that referenced this issue Dec 27, 2022
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