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build.fsx
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// --------------------------------------------------------------------------------------
// FAKE build script
// --------------------------------------------------------------------------------------
#r "System.Xml.Linq"
#if MONO
#else
#r "Microsoft.VisualBasic"
#endif
#r @"packages/FAKE/tools/FakeLib.dll"
open Fake
open Fake.Git
open Fake.AssemblyInfoFile
open Fake.ReleaseNotesHelper
open System
open System.IO
open System.Xml.Linq
open System.Collections.Concurrent
open System.Collections.Generic
#if MONO
#else
#load "packages/SourceLink.Fake/tools/Fake.fsx"
open SourceLink
#endif
// --------------------------------------------------------------------------------------
// START TODO: Provide project-specific details below
// --------------------------------------------------------------------------------------
// Information about the project are used
// - for version and project name in generated AssemblyInfo file
// - by the generated NuGet package
// - to run tests and to publish documentation on GitHub gh-pages
// - for documentation, you also need to edit info in "docs/tools/generate.fsx"
// The name of the project
// (used by attributes in AssemblyInfo, name of a NuGet package and directory in 'src')
let project = "VMHub.Gateway"
// Short summary of the project
// (used as description in AssemblyInfo and as a short summary for NuGet package)
let summary = "VMHub: Visual Media Hub"
// Longer description of the project
// (used as a description for NuGet package; line breaks are automatically cleaned up)
let description = "VMHub: Visual Media Hub"
// List of author names (for NuGet package)
let authors = [ "Cloud Computing & Storage Group, Microsoft Research" ]
// Tags for your project (for NuGet package)
let tags = "VMHub: Visual Media Hub"
// File system information
#if MONO
let solutionFile = "VMHub-Mono.sln"
#else
let solutionFile = "Hub.sln"
#endif
// Pattern specifying assemblies to be tested using NUnit
let testAssemblies = "tests/**/bin/{0}/*Tests*.dll"
// --------------------------------------------------------------------------------------
// Git helpers
// --------------------------------------------------------------------------------------
// The name of the project on GitHub
let gitName = "Hub"
// Try to find out the owner from the remote URL that "origin" points to, if fails, return None
let getGitOwnerFromOrigin () =
try
let b, result, _ = Fake.Git.CommandHelper.runGitCommand (Directory.GetCurrentDirectory()) "remote show -n origin"
if b then
let urlMsg = result |> Seq.find (fun m -> m.Contains("Fetch URL"))
let uri = System.Uri(urlMsg.Substring(urlMsg.IndexOf("http")))
if uri.Segments.Length <> 3 || uri.Segments.[2] <> gitName then failwith( sprintf "Unexpected segments: %A" uri.Segments)
let owner = uri.Segments.[1].TrimEnd([| '/' |])
owner |> Some
else
None
with
| e -> traceImportant(sprintf "Fail to get the owner from origin: %s" e.Message)
None
// Git configuration (used for publishing documentation in gh-pages branch)
// The profile where the project is posted
let gitDefaultOwner = "MSRCCS"
let gitOwner = match getGitOwnerFromOrigin() with
| Some o -> o
| None -> gitDefaultOwner
let gitHome = "https://github.com/" + gitOwner
trace ("GitHome: " + gitHome)
// The url for the raw files hosted
let gitRaw = environVarOrDefault "gitRaw" "https://raw.github.com/" + gitOwner
Target "PrintBuildMachineConfiguration" ( fun _ ->
printfn "Build Machine Configuration: "
printfn " # of Logical Processors: %d" Environment.ProcessorCount
#if MONO
#else
let ci = Microsoft.VisualBasic.Devices.ComputerInfo()
printfn " Total Physical Memory: %.2f GB" ((float ci.TotalPhysicalMemory)/1e9)
printfn " Available Physical Memory: %.2f GB" ((float ci.AvailablePhysicalMemory)/1e9)
printfn " Total Virtual Memory: %.2f GB" ((float ci.TotalVirtualMemory)/1e9)
printfn " Available Virtual Memory: %.2f GB" ((float ci.AvailableVirtualMemory)/1e9)
printfn " OS: %s" ci.OSFullName
#endif
)
// --------------------------------------------------------------------------------------
// END TODO: The rest of the file includes standard build steps
// --------------------------------------------------------------------------------------
// Read additional information from the release notes document
let release = LoadReleaseNotes "RELEASE_NOTES.md"
// Helper active pattern for project types
let (|Fsproj|Csproj|Vbproj|Ccproj|) (projFileName:string) =
match projFileName with
| f when f.EndsWith("fsproj") -> Fsproj
| f when f.EndsWith("csproj") -> Csproj
| f when f.EndsWith("vbproj") -> Vbproj
| f when f.EndsWith("ccproj") -> Ccproj
| _ -> failwith (sprintf "Project file %s not supported. Unknown project type." projFileName)
// Generate assembly info files with the right version & up-to-date information
Target "AssemblyInfo" (fun _ ->
let getAssemblyInfoAttributes projectName =
[ Attribute.Title (projectName)
Attribute.Product project
Attribute.Description summary
Attribute.Version release.AssemblyVersion
Attribute.FileVersion release.AssemblyVersion ]
let getProjectDetails projectPath =
let projectFileName = System.IO.Path.GetFileNameWithoutExtension(projectPath)
let projectName =
if projectFileName.StartsWith(project, StringComparison.InvariantCultureIgnoreCase)
then projectFileName
else project + "." + projectFileName
( projectPath,
projectName,
System.IO.Path.GetDirectoryName(projectPath),
(getAssemblyInfoAttributes projectName)
)
!! "src/**/*.??proj"
|> Seq.map getProjectDetails
|> Seq.iter (fun (projFileName, projectName, folderName, attributes) ->
match projFileName with
| Fsproj -> CreateFSharpAssemblyInfo (folderName @@ "AssemblyInfo.fs") attributes
| Csproj -> CreateCSharpAssemblyInfo ((folderName @@ "Properties") @@ "AssemblyInfo.cs") attributes
| Vbproj -> CreateVisualBasicAssemblyInfo ((folderName @@ "My Project") @@ "AssemblyInfo.vb") attributes
| Ccproj -> ()
)
!! "samples/**/*.??proj"
|> Seq.map getProjectDetails
|> Seq.iter (fun (projFileName, projectName, folderName, attributes) ->
match projFileName with
| Fsproj -> CreateFSharpAssemblyInfo (folderName @@ "AssemblyInfo.fs") attributes
| Csproj -> CreateCSharpAssemblyInfo ((folderName @@ "Properties") @@ "AssemblyInfo.cs") attributes
| Vbproj -> CreateVisualBasicAssemblyInfo ((folderName @@ "My Project") @@ "AssemblyInfo.vb") attributes
| Ccproj -> ()
)
)
// Copies binaries from default VS location to expected bin folder
// But keeps a subdirectory structure for each project in the
// src folder to support multiple project outputs
let CopyBinariesFun target =
!! "src/**/*.??proj"
|> Seq.map (fun f -> ((System.IO.Path.GetDirectoryName f) @@ "bin" @@ target, "bin" @@ target @@ (System.IO.Path.GetFileNameWithoutExtension f)))
|> Seq.iter (fun (fromDir, toDir) -> if Directory.Exists(fromDir) then
CopyDir toDir fromDir (fun _ -> true)
#if MONO
// MONO does not build WPF related projects
#else
else
failwith (sprintf "Cannot find directory %s" fromDir)
#endif
)
// A customized step to copy VMHubClientExt.exe to the folder of VMHubClient, so they are co-located
let clientFolder = "bin" @@ target @@ "Client"
!! ( ("bin" @@ target @@ "ClientExt") + "/VMHubClientExt*" )
|> Seq.iter (fun f -> CopyFile clientFolder f)
Target "CopyBinaries" (fun _ -> CopyBinariesFun("Debugx64"))
Target "CopyDebugBinaries" (fun _ -> CopyBinariesFun("Debugx64"))
Target "CopyReleaseBinaries" (fun _ -> CopyBinariesFun("Releasex64"))
// Targets for the D/R dependence chains
Target "CopyBinariesD" (fun _ -> CopyBinariesFun("Debugx64"))
Target "CopyBinariesR" (fun _ -> CopyBinariesFun("Releasex64"))
// --------------------------------------------------------------------------------------
// Clean build results
let cleanFunc dir =
let pattern = sprintf "%s/**/*.??proj" dir
!! pattern
|> Seq.iter (fun f -> let dir = (System.IO.Path.GetDirectoryName f)
CleanDirs [ dir @@ "bin"; dir @@ "obj" ])
Target "Clean" (fun _ ->
CleanDirs ["bin"; "temp"]
cleanFunc "src"
cleanFunc "tests"
cleanFunc "samples"
)
Target "CleanDocs" (fun _ ->
CleanDirs ["docs/output"]
)
// --------------------------------------------------------------------------------------
// Close handles that are locked by Visual Studio
// VS sometimes locks the file handle for output files such as the XML documents
Target "FreeHandlesFromVS" ( fun _ ->
let identity = System.Security.Principal.WindowsIdentity.GetCurrent();
let principal = System.Security.Principal.WindowsPrincipal(identity);
// Only works if the build script is elevated
if principal.IsInRole (System.Security.Principal.WindowsBuiltInRole.Administrator) then
let dir = Directory.GetCurrentDirectory()
let handle = Path.Combine(dir, @"paket-files\download.sysinternals.com\Handle.exe")
let vsName = "devenv"
let args = sprintf "-p %s %s -accepteula" vsName dir
let p = new System.Diagnostics.Process()
p.StartInfo.UseShellExecute <- false
p.StartInfo.RedirectStandardOutput <- true
p.StartInfo.FileName <- handle
p.StartInfo.Arguments <- args
p.Start() |> ignore
let output = p.StandardOutput.ReadToEnd()
p.WaitForExit()
let lines = output.Split([| '\r'; '\n' |], StringSplitOptions.RemoveEmptyEntries)
Array.sub lines 3 (lines.Length - 3)
|> Array.iter( fun l ->
let fields = l.Split([|':';' '|], StringSplitOptions.RemoveEmptyEntries)
// "devenv.exe"; "pid"; "25664"; "type"; "File"; "E74"; "C"; "Path"
let pid = fields.[2]
let handleType = fields.[4]
let hex = fields.[5]
if handleType = "File" then
let args = sprintf "-p %s -c %s -y -accepteula" pid hex
Shell.Exec(handle, args) |> ignore
)
)
// --------------------------------------------------------------------------------------
// Build library & test project
let buildFunc rebuild configuration platform =
let logfilePrefix = "msbuild_" + configuration + "_" + platform
let setParams defaults =
{ defaults with
Verbosity = Some(Quiet)
#if MONO
// Issue: with "Clean", somehow gets lots of compilation errors
Targets = if rebuild then ["Rebuild"] else ["Build"]
#else
Targets = if rebuild then ["Clean"; "Rebuild"] else ["Build"]
#endif
MaxCpuCount = Environment.ProcessorCount |> Some |> Some
NodeReuse = false
NoConsoleLogger = false
#if MONO
#else
FileLoggers = [
{ Number = 1;
Filename = (logfilePrefix + ".log") |> Some;
Verbosity = Normal |> Some;
Parameters = [ShowTimestamp; ShowCommandLine] |> Some }
{ Number = 2;
Filename = logfilePrefix + ".wrn" |> Some;
Verbosity = Diagnostic |> Some;
Parameters = [WarningsOnly; ShowTimestamp; ShowCommandLine] |> Some }
{ Number = 3;
Filename = logfilePrefix + ".err" |> Some;
Verbosity = Diagnostic |> Some;
Parameters = [ErrorsOnly; ShowTimestamp; ShowCommandLine] |> Some }
{ Number = 4;
Filename = logfilePrefix + ".sum" |> Some;
Verbosity = Minimal |> Some
Parameters = [Summary; PerformanceSummary] |> Some }
] |> Some
#endif
Properties =
[
"Configuration",configuration
"Platform", platform
"DebugSymbols", "True"
"TreatWarningsAsErrors", "True"
]
}
!! solutionFile
|> Seq.iter (fun f -> build setParams f)
Target "Build" (fun _ -> buildFunc false "Debug" "x64")
Target "Rebuild" (fun _ -> buildFunc true "Debug" "x64")
Target "BuildRelease" (fun _ -> buildFunc false "Release" "x64")
Target "RebuildRelease" (fun _ -> buildFunc true "Release" "x64")
// --------------------------------------------------------------------------------------
// Check whether the generated XML documents are well formed
let checkXmlDocs target =
!! "src/**/*.??proj"
|> Seq.map (fun f ->
let file = (System.IO.Path.GetFileNameWithoutExtension f)
let dir = (System.IO.Path.GetDirectoryName f) @@ "bin" @@ target
// CoreLib is the only exception that the project name and the DLL name does not match (maybe we should fix it)
if String.Compare(file, "CoreLib", StringComparison.OrdinalIgnoreCase) = 0 then
traceImportant (sprintf "Check XML document %s\\VMHub.xml" dir )
dir @@ "VMHub.xml"
else
let doc = dir @@ (file + ".xml")
if File.Exists(doc) then
trace (sprintf "Check XML document %s" doc)
doc
else
let f = dir @@ ("VMHub." + file + ".xml")
if File.Exists(f) then
trace (sprintf "Check XML document %s" f)
f
else
trace (sprintf "Check XML document VMHub.%s.xml" file)
dir @@ ("VMHub." + file + ".xml")
)
|> Seq.iter (fun f ->
try
if File.Exists(f) then
// the load will verify whether the XML doc is well formed
XDocument.Load(f) |> ignore
#if MONO
// Mono does not build WPF related projects
#else
else
failwith (sprintf "Cannot find file %s" f)
#endif
with
// match any execptions
| ex -> failwith(sprintf "Error in '%s': %s" f ex.Message)
)
// Targets for the dependence chain of All/AllRelease
Target "CheckXmlDocs" (fun _ -> checkXmlDocs "Debugx64")
Target "CheckReleaseXmlDocs" (fun _ -> checkXmlDocs "Releasex64")
// Targets for the dependence chain of D/R
Target "CheckXmlDocsD" (fun _ -> checkXmlDocs "Debugx64")
Target "CheckXmlDocsR" (fun _ -> checkXmlDocs "Releasex64")
// --------------------------------------------------------------------------------------
// Run the unit tests using test runner
let runTests (target:string) =
let pattern = String.Format(testAssemblies, target)
let testFiles = !! pattern
if Seq.length testFiles > 0 then
testFiles
#if MONO
// With Mono-4.0, if pass multiple test assemblies to nunit-console it throws an NullReferenceException
// So, for Mono, we invoke nunit-console multiple times, each time just pass it one assembly
|> Seq.iteri (fun i testAsm -> printfn "test suite: %s" testAsm
seq { yield testAsm }
|> NUnit (fun p ->
{ p with
DisableShadowCopy = true
TimeOut = TimeSpan.FromMinutes 20.
OutputFile = sprintf "TestResults_%s_%d.xml" target i})
)
#else
|> NUnit (fun p ->
{ p with
DisableShadowCopy = true
ProcessModel = SeparateProcessModel
Domain = SingleDomainModel
TimeOut = TimeSpan.FromMinutes 20.
OutputFile = sprintf "TestResults_%s.xml" target})
#endif
else
trace "There is no Unit Test"
()
Target "RunTests" (fun _ -> runTests "Debugx64")
Target "RunReleaseTests" (fun _ -> runTests "Releasex64")
#if MONO
#else
// --------------------------------------------------------------------------------------
// SourceLink allows Source Indexing on the PDB generated by the compiler, this allows
// the ability to step through the source code of external libraries http://ctaggart.github.io/SourceLink/
Target "SourceLink" (fun _ ->
let baseUrl = (sprintf "%s/%s/{0}/" gitRaw project) + "%var2%"
// Collect all the PDBs that have been generated before being source indexed
let dic = ConcurrentDictionary<_,List<_>>(StringComparer.OrdinalIgnoreCase)
!! "**/**/*.pdb"
|> Seq.iter ( fun pdb -> let shortName = Path.GetFileName( pdb )
let entry = dic.GetOrAdd( shortName, fun _ -> List<_>() )
entry.Add( pdb )
)
!! "src/**/*.??proj"
|> Seq.iter (fun projFile ->
let proj = VsProj.LoadRelease projFile
try
trace ( sprintf "To sourceLink file %A to %s dir: %s baseURL: %s" proj.CompilesNotLinked proj.OutputFilePdb __SOURCE_DIRECTORY__ baseUrl)
SourceLink.Index proj.CompilesNotLinked proj.OutputFilePdb __SOURCE_DIRECTORY__ baseUrl
// Replace the same PDB in all directories with the source indexed PDB
let pdbShortName = Path.GetFileName( proj.OutputFilePdb )
let bExist, entry = dic.TryGetValue( pdbShortName )
if bExist then
for file1 in entry do
if String.Compare( Path.GetFullPath(proj.OutputFilePdb), Path.GetFullPath(file1), true )<>0 then
// trace ( sprintf "To copy file %s to %s " proj.OutputFilePdb file1 )
File.Copy( proj.OutputFilePdb, file1, true )
with
| ex -> traceImportant (sprintf "Fail to sourceLink file '%s': %s" proj.OutputFilePdb ex.Message)
// Make sure the bin folder contains source indexed PDB
CopyBinariesFun("Releasex64")
)
)
#endif
// --------------------------------------------------------------------------------------
// Build a NuGet package
Target "NuGet" (fun _ ->
Paket.Pack(fun p ->
{ p with
OutputPath = "bin"
Version = release.NugetVersion
ReleaseNotes = toLines release.Notes})
)
Target "PublishNuget" (fun _ ->
Paket.Push(fun p ->
{ p with
WorkingDir = "bin" })
)
// --------------------------------------------------------------------------------------
// Generate the documentation
Target "GenerateReferenceDocs" (fun _ ->
if not <| executeFSIWithArgs "docs/tools" "generate.fsx" ["--define:RELEASE"; "--define:REFERENCE"] [] then
failwith "generating reference documentation failed"
)
let generateHelp' fail debug =
let args =
if debug then ["--define:HELP"]
else ["--define:RELEASE"; "--define:HELP"]
if executeFSIWithArgs "docs/tools" "generate.fsx" args [] then
traceImportant "Help generated"
else
if fail then
failwith "generating help documentation failed"
else
traceImportant "generating help documentation failed"
let generateHelp fail =
generateHelp' fail false
Target "GenerateHelp" (fun _ ->
DeleteFile "docs/content/release-notes.md"
CopyFile "docs/content/" "RELEASE_NOTES.md"
Rename "docs/content/release-notes.md" "docs/content/RELEASE_NOTES.md"
DeleteFile "docs/content/license.md"
CopyFile "docs/content/" "LICENSE.txt"
Rename "docs/content/license.md" "docs/content/LICENSE.txt"
generateHelp true
)
Target "GenerateHelpDebug" (fun _ ->
DeleteFile "docs/content/release-notes.md"
CopyFile "docs/content/" "RELEASE_NOTES.md"
Rename "docs/content/release-notes.md" "docs/content/RELEASE_NOTES.md"
DeleteFile "docs/content/license.md"
CopyFile "docs/content/" "LICENSE.txt"
Rename "docs/content/license.md" "docs/content/LICENSE.txt"
generateHelp' true true
)
Target "KeepRunning" (fun _ ->
use watcher = new FileSystemWatcher(DirectoryInfo("docs/content").FullName,"*.*")
watcher.EnableRaisingEvents <- true
watcher.Changed.Add(fun e -> generateHelp false)
watcher.Created.Add(fun e -> generateHelp false)
watcher.Renamed.Add(fun e -> generateHelp false)
watcher.Deleted.Add(fun e -> generateHelp false)
traceImportant "Waiting for help edits. Press any key to stop."
System.Console.ReadKey() |> ignore
watcher.EnableRaisingEvents <- false
watcher.Dispose()
)
Target "GenerateDocs" DoNothing
let createIndexFsx lang =
let content = """(*** hide ***)
// This block of code is omitted in the generated HTML documentation. Use
// it to define helpers that you do not want to show in the documentation.
#I "../../../bin"
(**
F# Project Scaffold ({0})
=========================
*)
"""
let targetDir = "docs/content" @@ lang
let targetFile = targetDir @@ "index.fsx"
ensureDirectory targetDir
System.IO.File.WriteAllText(targetFile, System.String.Format(content, lang))
Target "AddLangDocs" (fun _ ->
let args = System.Environment.GetCommandLineArgs()
if args.Length < 4 then
failwith "Language not specified."
args.[3..]
|> Seq.iter (fun lang ->
if lang.Length <> 2 && lang.Length <> 3 then
failwithf "Language must be 2 or 3 characters (ex. 'de', 'fr', 'ja', 'gsw', etc.): %s" lang
let templateFileName = "template.cshtml"
let templateDir = "docs/tools/templates"
let langTemplateDir = templateDir @@ lang
let langTemplateFileName = langTemplateDir @@ templateFileName
if System.IO.File.Exists(langTemplateFileName) then
failwithf "Documents for specified language '%s' have already been added." lang
ensureDirectory langTemplateDir
Copy langTemplateDir [ templateDir @@ templateFileName ]
createIndexFsx lang)
)
// --------------------------------------------------------------------------------------
// Release Scripts
Target "ReleaseDocs" (fun _ ->
let tempDocsDir = "temp/gh-pages"
CleanDir tempDocsDir
Repository.cloneSingleBranch "" (gitHome + "/" + gitName + ".git") "gh-pages" tempDocsDir
CopyRecursive "docs/output" tempDocsDir true |> tracefn "%A"
StageAll tempDocsDir
Git.Commit.Commit tempDocsDir (sprintf "Update generated documentation for version %s" release.NugetVersion)
Branches.push tempDocsDir
)
#load "paket-files/fsharp/FAKE/modules/Octokit/Octokit.fsx"
open Octokit
Target "PublicRelease" (fun _ ->
StageAll ""
Git.Commit.Commit "" (sprintf "Bump version to %s" release.NugetVersion)
Branches.push ""
Branches.tag "" release.NugetVersion
Branches.pushTag "" "origin" release.NugetVersion
// release on github
createClient (getBuildParamOrDefault "github-user" "") (getBuildParamOrDefault "github-pw" "")
|> createDraft gitOwner gitName release.NugetVersion (release.SemVer.PreRelease <> None) release.Notes
// TODO: |> uploadFile "PATH_TO_FILE"
|> releaseDraft
|> Async.RunSynchronously
)
Target "BuildPackage" DoNothing
// --------------------------------------------------------------------------------------
// Run all targets by default. Invoke 'build <Target>' to override
Target "Debug" DoNothing // Default, clean build of Debug
Target "Release" DoNothing // Clean build of Release
Target "D" DoNothing // Incremental build of Debug
Target "R" DoNothing // Incremental build of Release
"Build" // incremental build of debug
==> "CheckXmlDocsD"
==> "CopyBinariesD"
==> "D"
"BuildRelease" // incremental build of release
==> "CheckXmlDocsR"
==> "CopyBinariesR"
==> "R"
"PrintBuildMachineConfiguration"
==> "Clean"
==> "AssemblyInfo"
==> "Rebuild"
==> "CheckXmlDocs"
==> "CopyBinaries"
==> "RunTests"
==> "Debug"
"PrintBuildMachineConfiguration"
==> "Clean"
==> "AssemblyInfo"
==> "RebuildRelease"
==> "CheckReleaseXmlDocs"
==> "CopyReleaseBinaries"
==> "RunReleaseTests"
=?> ("GenerateReferenceDocs",isLocalBuild)
=?> ("GenerateDocs",isLocalBuild)
==> "Release"
=?> ("ReleaseDocs",isLocalBuild)
"Release"
#if MONO
#else
=?> ("SourceLink", Pdbstr.tryFind().IsSome )
#endif
==> "NuGet"
==> "BuildPackage"
"CleanDocs"
==> "GenerateHelp"
==> "GenerateReferenceDocs"
==> "GenerateDocs"
"CleanDocs"
==> "GenerateHelpDebug"
"GenerateHelp"
==> "KeepRunning"
"ReleaseDocs"
==> "PublicRelease"
"BuildPackage"
==> "PublishNuget"
==> "PublicRelease"
RunTargetOrDefault "Debug"