Skip to content

Latest commit

 

History

History
34 lines (24 loc) · 2.55 KB

README.md

File metadata and controls

34 lines (24 loc) · 2.55 KB

WebXR Input Profiles

Build Status

Repository

This repository contains information necessary for User Agents to have conformance in WebXR [XRInputSource] objects for all known hardware devices. It also contains assets and a helper library for developers to visualize motion controllers reported though XRInputSource objects. A preview page is also included to allow end-to-end validation of new hardware. The master branch of this preview page is hosted on github here:

Profile Validator and Viewer

Packages

  • The registry package contains JSON files which define the intrinsic values for each type of XRInputSource hardware to ensure User Agent conformity.
  • The assets package contains 3D assets and JSON files to describe the relationship between those assets and the associated XRInputSource profiles defined in the [registry](. The build step of this package merges its content with the JSON files in the registry package.
  • The motion-controllers package contains a javascript library able to load the JSON descriptions published from the assets package and create component-style representations of the XRInputSource data. This library is 3D engine agnostic.
  • The viewer package contains webpage page that uses the motion-controllers library to load and view the profiles and assets from the assets package.

Versioning

Packaged will be published to npm as changes occur, with version numbers formatted as <Major>.<Minor>.<Patch> and updated according to the following guildlines:

Major

  • Significant design changes

Minor

  • Additional features added
  • Small breaking changes to schema
  • Breaking changes in source code or test code

Patch

  • Adds new mapping and/or asset files
  • Fixes to existing mapping and/or asset files
  • Critical, non-breaking security fixes
  • Occasional non-breaking fixes to schema, source code, or test code

Packages from this repo may update their Minor and Patch versions at a different cadence. Changes to Major versions are expected to be large enough that all packages will update in tandem.