diff --git a/README.md b/README.md index 8372758..2959316 100644 --- a/README.md +++ b/README.md @@ -224,7 +224,7 @@ The chunk size (`UE::MassEntity::ChunkSize`) has been conveniently set based on ### 4.5 Processors Processors combine multiple user-defined [queries](#mass-queries) with functions that compute entities. - + Processors are automatically registered with Mass and added to the `EMassProcessingPhase::PrePhsysics` processing phase by default. The `MassProcessingPhaseManager` owns separate `FMassProcessingPhase` instances for every `ETickingGroup`, mapped to `EMassProcessingPhase`. Users can configure to which `FMassProcessingPhase` their processor belongs by modifying the `ProcessingPhase` variable included in `UMassProcessor`. By default they tick every frame in their given ticking group. In their constructor they can define rules for their execution order and which type of game clients they execute on: