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Origin

A native Lisp graphics math library with an emphasis on performance and correctness

Overview

A Common Lisp game math library, providing support for common math functions related to game development. Supported are:

  • 2D vectors
  • 3D vectors
  • 4D vectors
  • 2x2 matrices
  • 3x3 matrices
  • 4x4 matrices
  • Quaternions

Important This project is not conforming with the Common Lisp specification in that it requires an implementation which supports "package-local nicknames". At the time of writing, this currently includes: ABCL, SBCL, CCL, ECL, and Clasp.

Install

(ql:quickload :origin)

Contributors

  • Peter Keller - Special thanks for contributions and correctness checking.

License

Copyright © 2014-2018 Michael Fiano.

Licensed under the MIT License.